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  • Is it standard behavior for this code to throw a NullPointerException?

    - by Eric
    I've had a big problem in some library code, which I've pinned down to a single statement: System.out.println((String) null); Ok, the code doesn't actually look like that, but it certainly calls println with a null argument. Doing this causes my whole applicaio to throw an unexpected NullPointerException. In general, should println throw this exception under that circumstance, or is this non-standard behavior due to a poor implementation of the out instance?

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  • C++ code generation with Python

    - by norapinephrine
    Can anyone point me to some documentation on how to write scripts in Python (or Perl or any other Linux friendly script language) that generate C++ code from XML or py files from the command line. I'd like to be able to write up some xml files and then run a shell command that reads these files and generates .h files with fully inlined functions, e.g. streaming operators, constructors, etc.

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  • Why does isNaN(123.) return false?

    - by vivekraman
    Hi, Why does the Javascript function call isNaN(123.) return false? Is this a universally acceptable number or will it cause errors downstream? I'm validating whether a value is a valid decimal using isNaN along with split. Are there cross-browser issues with isNaN? Should I use a bespoke implementation? Thanks.

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  • _REQUIREDNAME always nil

    - by Nali4Freedom
    I'm trying to use the method for naming a lua package after the filename mentioned here, however _REQUIREDNAME is never defined. For example I have these two files samplePackage.lua: print("_REQUIREDNAME: ", _REQUIREDNAME) return nil; packageTest.lua: require "samplePackage" And when I run packageTest.lua it outputs > _REQUIREDNAME: nil I also couldn't find any mention of _REQUIREDNAME in the Lua 5.1 Refrence manual, so was this removed from the language, or am I missing something?

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  • A nuts and bolts reference to C# performance and memory use

    - by phil
    I wonder if anyone could point me in the direction where I can read about the nuts and bolts of C#. What I'm interested in learning are method call costs, what it costs to create objects and such. My aim of learning this is to get a better understanding of how increase the performance of an application and get a better understanding of how the C# language works. The reference should preferable be a book, a book that I can read cover to cover.

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  • Best three tier C# Implement "style"

    - by nXqd
    I'm new to C# three tier implement and I've found a lot of implementations in Internet. I don't know what difference and benefit from its . Thanks a lot for reading this and I'm waiting for your answers. And I really want to know your implementation :)

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  • Get all Vector2 Points Within Radius

    - by CheapDevotion
    I am looking for a formula that will give me all of the Vector2 Points within a certain radius given the center. Essentially what I am trying to do is change the color of each pixel in a 256 x 256 texture that is within a certain radius from a specific pixel (Using the Unity3d Game Engine). Programming Language doesn't really matter, as I can probably convert it to something I can use.

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  • Pin Control in HCS12

    - by Brian Lindsey
    A HCS12 microcontroller I had to buy for a class I had recently taken has 40 pins on the back side of it. The class was merely about computer organization, and so unfortunately, we never had a chance to cover all the capabilities of the chip itself. Now that the class is over, I have been thinking about using the to familiarize myself with the assembly language. I haven't found any sources that cover pin control and was wondering if anyone could possibly provide me with a hands-on pin tutorial.

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  • Globbing in `git checkout`

    - by yar
    Is there any way to implement globbing in git checkout? It would be great to be able to use git checkout re* or even to have tab completion in the shell. I'm using zsh, but an answer that is shell independent would be great. Note: I realize that this is kind of a pipe dream, so... if I needed to implement this myself, must it be done in the shell language itself, or could it be done in, say, Ruby?

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  • How to calculate the cycles that change one permutation into another?

    - by fortran
    Hi, I'm looking for an algorithm that given two permutations of a sequence (e.g. [2, 3, 1, 4] and [4, 1, 3, 2]) calculates the cycles that are needed to convert the first into the second (for the example, [[0, 3], [1, 2]]). The link from mathworld says that Mathematica's ToCycle function does that, but sadly I don't have any Mathematica license at hand... I'd gladly receive any pointer to an implementation of the algorithm in any FOSS language or mathematics package. Thanks!

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  • How to get a profile picture from fb:friends selector

    - by malshan
    Im a Newbie to PHP and FBML(Facebook Markup Language).....so now im coding a Facebook app so I need to get profile picture and friend name when I select a name from FB:Friend Selector Select a Friend <fb:friend-selector uid="exclude_ids" name="pal" idname="friend_sel" /> I use exclude_ids to see all friends in my selector so how to get profile picture? I can get name from this but how to get the profile pic large?

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  • Does GCC have a built-in compile time assert?

    - by VladLosev
    Our existing compile-time assert implementation is based on negative array index, and it provides poor diagnostic output on GCC. C++0x's static_assert is a very nice feature, and the diagnostic output it provides is much better. I know GCC has already implemented some C++0x features. Does anyone know if static_assert is among them and if it is then since what GCC version?

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  • Learning Recommendations? Classroom? Tutorials?

    - by cdg
    Hi there. Does anyone have any recommendations for a class (online) or tutorial that teaches android programing for dummies? It's frustrating knowing exactly what you want to do and no idea how to do it. Something that uses basic language and explains each line in detail to help a person remember how to do it later. Any suggestions would be great. Thanks.

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  • How can I have a Foo* iterator to a vector of Foo?

    - by mghie
    If I have a class that contains a std::list<Foo>, how can I implement iterators to a Foo* collection, preferably without using boost? I'd rather not maintain a parallel collection of pointers. For now I have std::list<Foo>, mostly so that removing or inserting an element does not invalidate all other iterators, but would it be possible to implement other iterators too, so that the collection type used in the implementation is opaque to the user of the class?

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