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  • documenting class attributes

    - by intuited
    I'm writing a lightweight class whose attributes are intended to be publicly accessible, and only sometimes overridden in specific instantiations. There's no provision in the Python language for creating docstrings for class attributes, or any sort of attributes, for that matter. What is the accepted way, should there be one, to document these attributes? Currently I'm doing this sort of thing: class Albatross(object): """A bird with a flight speed exceeding that of an unladen swallow. Attributes: """ flight_speed = 691 __doc__ += """ flight_speed (691) The maximum speed that such a bird can attain. """ nesting_grounds = "Raymond Luxury-Yacht" __doc__ += """ nesting_grounds ("Raymond Luxury-Yacht") The locale where these birds congregate to reproduce. """ def __init__(**keyargs): """Initialize the Albatross from the keyword arguments.""" self.__dict__.update(keyargs) Although this style doesn't seem to be expressly forbidden in the docstring style guidelines, it's also not mentioned as an option. The advantage here is that it provides a way to document attributes alongside their definitions, while still creating a presentable class docstring, and avoiding having to write comments that reiterate the information from the docstring. I'm still kind of annoyed that I have to actually write the attributes twice; I'm considering using the string representations of the values in the docstring to at least avoid duplication of the default values. Is this a heinous breach of the ad hoc community conventions? Is it okay? Is there a better way? For example, it's possible to create a dictionary containing values and docstrings for the attributes and then add the contents to the class __dict__ and docstring towards the end of the class declaration; this would alleviate the need to type the attribute names and values twice. edit: this last idea is, I think, not actually possible, at least not without dynamically building the class from data, which seems like a really bad idea unless there's some other reason to do that. I'm pretty new to python and still working out the details of coding style, so unrelated critiques are also welcome.

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  • Working around "one executable per project" in Visual C# for many small test programs

    - by Kevin Ivarsen
    When working with Visual Studio in general (or Visual C# Express in my particular case), it looks like each project can be configured to produce only one output - e.g. a single executable or a library. I'm working on a project that consists of a shared library and a few application, and I already have one project in my solution for each of those. However, during development I find it useful to write small example programs that can run one small subsystem in isolation (at a level that doesn't belong in the unit tests). Is there a good way to handle this in Visual Studio? I'd like to avoid adding several dozen separate projects to my solution for each small test program I write, especially when these programs will typically be less than 100 lines of code. I'm hoping to find something that lets me continue to work in Visual Studio and use its build system (rather than moving to something like NAnt). I could foresee the answer being something like: A way of setting this up in Visual Studio that I haven't found yet A GUI like NUnit's graphical runner that searches an assembly for classes with defined Main() functions that you can select and run A command line tool that lets you specify an assembly and a class with a Main function to run

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  • Android: Streaming audio over TCP Sockets

    - by user299988
    Hi, For my app, I need to record audio from MIC on an Android phone, and send it over TCP to the other android phone, where it needs to be played. I am using AudioRecord and AudioTrack class. This works great with a file - write audio to the file using DataOutputStream, and read from it using DataInputStream. However, if I obtain the same stream from a socket instead of a File, and try writing to it, I get an exception. I am at a loss to understand what could possibly be going wrong. Any help would be greatly appreciated. EDIT: The problem is same even if I try with larger buffer sizes (65535 bytes, 160000 bytes). This is the code: Recorder: int bufferSize = AudioRecord.getMinBufferSize(11025, , AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize); byte[] tempBuffer = new byte[bufferSize]; recordInstance.startRecording(); while (/*isRecording*/) { bufferRead = recordInstance.read(tempBuffer, 0, bufferSize); dataOutputStreamInstance.write(tempBuffer); } The DataOutputStream above is obtained as: BufferedOutputStream buff = new BufferedOutputStream(out1); //out1 is the socket's outputStream DataOutputStream dataOutputStreamInstance = new DataOutputStream (buff); Could you please have a look, and let me know what is it that I could be doing wrong here? Thanks,

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  • How to implement Xml Serialization with inherited classes in C#

    - by liorafar
    I have two classes : base class name Component and inheritd class named DBComponent [Serializable] public class Component { private string name = string.Empty; private string description = string.Empty; } [Serializable] public class DBComponent : Component { private List<string> spFiles = new List<string>(); // Storage Procedure Files [XmlArrayItem("SPFile", typeof(string))] [XmlArray("SPFiles")] public List<string> SPFiles { get { return spFiles; } set { spFiles = value; } } public DBComponent(string name, string description) : base(name, description) { } } [Serializable] public class ComponentsCollection { private static ComponentsCollection instance = null; private List<Component> components = new List<Component>(); public List<Component> Components { get { return components; } set { components = value; } } public static ComponentsCollection GetInstance() { if (ccuInstance == null) { lock (lockObject) { if (instance == null) PopulateComponents(); } } return instance; } private static void PopulateComponents() { instance = new CCUniverse(); XmlSerializer xs = new XmlSerializer(instance.GetType()); instance = xs.Deserialize(XmlReader.Create("Components.xml")) as ComponentsCollection; } } } I want read\write from a Xml file. I know that I need to implement the Serialization for DBComponent class otherwise it will not read it.But i cannot find any simple article for that. all the articles that I found were too complex for this simple scenario. The Xml file looks like this: <?xml version="1.0" encoding="utf-8" ?> <ComponentsCollection> <Components> <DBComponent Name="Tenant Historical Database" Description="Tenant Historical Database"> <SPFiles> <SPFile>Setup\TenantHistoricalSP.sql</SPFile> </SPFiles> </DBComponent> <Component Name="Agent" Description="Desktop Agent" /> </Components> </ComponentsCollection> Can someone please give me a simple example of how to read this kind of xml file and what should be implemented ? Thanks Lior

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  • Spring/Hibernate/Junit example of testing DAO against HSQLDB

    - by Ryan P.
    Hi guys, I'm working on trying to implement a JUnit test to check the functionality of a DAO. (The DAO will create/read a basic object/table relationship in HSQLDB). The trouble I'm having is the persistence of the DAO (for the non-test code) is being completed through an in-house solution using Spring/Hibernate, which eliminates the usual *.hbm.xml templates that most examples I have found contain. Beacuse of this, I'm having some trouble understanding how to setup a JUnit test to implement the DAO to create/read (just very basic funtionality) to an in-memory HSQLDB. I have found a few examples, but the usage of the in-house persistence means I can't extend some of the classes the examples show (I can't seem to get the application-context.xml setup properly). Can anyone suggest any projects/examples I could take a look at (or any documentation) to further my understanding of the best way to implement this test functionality? I feel like this should be really simple, but I keep running into problems implementing the examples I have found. Thanks in advance!

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  • Writing language converter in ANTLR

    - by Stefan
    I'm writing a converter between some dialects of the same programming language. I've found a grammar on the net - it's complex and handles all the cases. Now I'm trying to write the appropriate actions. Most of the input is just going to be rewritten to output. What I need to do is parse function calls, do my magic (rename function, reorder arguments, etc) and write it. I'm using AST as output. When I come across a function call, I build a custom object structure (from classes defined in my target language), call the appropriate function and I have a string that represents the transformed function that I want to get. The problem is, what I'm supposed to do with that string? I'd like to replace the .text attribute of the enclosing rule, but setText() is only available on lexer rules and the rule's .text attribute is read-only. How to solve this problem? program : statement_list { output = $statement_list.text; } ; //... statement : expression_statement // ... ; expression_statement : function_call // ... ; function_call : ID '(' { /* build the object, assign name */ Function function = new Function(); //... } ( arg1 = expression { /* add first parameter */ } ( ',' arg2 = expression { /* add the rest of parameters */ } )* )? ')' { /* convert the function call */ string converted = Tools.Convert(function); // $setText(converted); // doesn't work // $functionCall.text = converted; // doesn't work } ;

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  • Simple ASP.NET MVC views without writing a controller

    - by Jake Stevenson
    We're building a site that will have very minimal code, it's mostly just going to be a bunch of static pages served up. I know over time that will change and we'll want to swap in more dynamic information, so I've decided to go ahead and build a web application using ASP.NET MVC2 and the Spark view engine. There will be a couple of controllers that will have to do actual work (like in the /products area), but most of it will be static. I want my designer to be able to build and modify the site without having to ask me to write a new controller or route every time they decide to add or move a page. So if he wants to add a "http://mysite.com/News" page he can just create a "News" folder under Views and put an index.spark page within it. Then later if he decides he wants a /News/Community page, he can drop a community.spark file within that folder and have it work. I'm able to have a view without a specific action by making my controllers override HandleUnknownAction, but I still have to create a controller for each of these folders. It seems silly to have to add an empty controller and recompile every time they decide to add an area to the site. Is there any way to make this easier, so I only have to write a controller and recompile if there's actual logic to be done? Some sort of "master" controller that will handle any requests where there was no specific controller defined?

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  • Python template engine

    - by jturo
    Hello there, Could it be possible if somebody could help me get started in writing a python template engine? I'm new to python and as I learn the language I've managed to write a little MVC framework running in its own light-weight-WSGI-like server. I've managed to write a script that finds and replaces keys for values: (Obviously this is not how my script is structured or implemented. this is just an example) from string import Template html = '<html>\n' html += ' <head>\n' html += ' <title>This is so Cool : In Controller HTML</title>\n' html += ' </head>\n' html += ' <body>\n' html += ' Home | <a href="/hi">Hi ${name}</a>\n' html += ' </body>\n' html += '<html>' Template(html).safe_substitute(dict(name = 'Arturo')) My next goal is to implement custom statements, modifiers, functions, etc (like 'for' loop) but i don't really know if i should use another module that i don't know about. I thought of regular expressions but i kind feel like that wouldn't be an efficient way of doing it Any help is appreciated, and i'm sure this will be of use to other people too. Thank you

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  • Zend: Fetching row from session db table after generating session id

    - by Nux
    Hi, I'm trying to update the session table used by Zend_Session_SaveHandler_DbTable directly after authenticating the user and writing the session to the DB. But I can neither update nor fetch the newly inserted row, even though the session id I use to check (Zend_Session::getId()) is valid and the row is indeed inserted into the table. Upon fetching all session ids (on the same request) the one I newly inserted is missing from the results. It does appear in the results if I fetch it with something else. I've checked whether it is a problem with transactions and that does not seem to be the problem - there is no active transaction when I'm fetching the results. I've also tried fetching a few seconds after writing using sleep(), which doesn't help. $auth->getStorage()->write($ident); //sleep(1) $update = $this->db->update('session', array('uid' => $ident->user_id), 'id='.$this->db->quote(Zend_Session::getId())); $qload = 'SELECT id FROM session'; $load = $this->db->fetchAll($qload); echo $qload; print_r($load); $update fails. $load doesn't contain the row that was written with $auth-getStorage()-write($identity). $qload does contain the correct query - copying it to somewhere else leads to the expected result, that is the inserted row is included in the results. Database used is MySQL - InnoDB. If someone knows how to directly fix this (i.e. on the same request, not doing something like updating after redirecting to another page) without modifying Zend_Session_SaveHandler_DbTable: Thank you very much!

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  • C# streamreader, delimiter problem.

    - by Mike
    What I have is a txt file that is huge, 60MB. I need to read each line and produce a file, split based on a delimiter. I'm having no issue reading the file or producing the file, my complication comes from the delimiter, it can't see the delimiter. If anybody could offer a suggestion on how to read that delimiter I would be so grateful. delimiter = Ç public void file1() { string betaFilePath = @"C:\dtable.txt"; StringBuilder sb = new StringBuilder(); using (FileStream fs = new FileStream(betaFilePath, FileMode.Open)) using (StreamReader rdr = new StreamReader(fs)) { while (!rdr.EndOfStream) { string[] betaFileLine = rdr.ReadLine().Split('Ç'); { sb.AppendLine(betaFileLine[0] + "ç" + betaFileLine[1] + betaFileLine[2] + "ç" + betaFileLine[3] + "ç" + betaFileLine[4] + "ç" + betaFileLine[5] + "ç" + betaFileLine[6] + "ç" + betaFileLine[7] + "ç" + betaFileLine[8] + "ç" + betaFileLine[9] + "ç" + betaFileLine[10] + "ç"); } } } using (FileStream fs = new FileStream(@"C:\testarea\load1.txt", FileMode.Create)) using (StreamWriter writer = new StreamWriter(fs)) { writer.Write(sb.ToString()); } }

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  • Problem when reading input in C

    - by gcx
    I've made a Linked List. Its elements keep both previous and next items' address. It gets commands from an input file. It detects the command and uses the following statement as a parameter. (text: add_to_front john - means: add_to_front(john)) Code: http://pastebin.com/KcAm1y3L When I try to give the commands from an input file it gives me same output over and over. However, if I write inputs in main() manually, it works. For ex input file: add_to_front john add_to_back jane add_to_back jane print (unfortunately) the output is: >add_to_front john >add_to_back jane >add_to_back jane >print jane jane jane Although, if I write add_to_front(john); add_to_back(jane); add_to_back(jane); print(); instead of this command check: while (scanf("%s",command)!=EOF) { if (strcmp(command,"add_to_front")==0) { gets(parameter); add_to_front(parameter); } else if (strcmp(command,"add_to_back")==0) { gets(parameter); add_to_back(parameter); } else if (strcmp(command,"remove_from_back")==0) remove_from_back(parameter); ... printf(" HUH?\n"); } } in main() it gives the correct output. I know it's a lot to ask but this thing is bothering me for 2 days. What do you think i'm doing wrong?

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  • Managing of shared resources between classes?

    - by Axarydax
    Imagine that I have a several Viewer component that are used for displaying text and they have few modes that user can switch (different font presets for viewing text/binary/hex). What would be the best approach for managing shared objects - for example fonts, find dialog, etc? I figured that static class with lazily initialized objects would be OK, but this might be the wrong idea. static class ViewerStatic { private static Font monospaceFont; public static Font MonospaceFont { get { if (monospaceFont == null) //TODO read font settings from configuration monospaceFont = new Font(FontFamily.GenericMonospace, 9, FontStyle.Bold); return monospaceFont; } } private static Font sansFont; public static Font SansFont { get { if (sansFont == null) //TODO read font settings from configuration sansFont = new Font(FontFamily.GenericSansSerif, 9, FontStyle.Bold); return sansFont; } } }

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  • 4.0/WCF: Best approach for bi-idirectional message bus?

    - by TomTom
    Just a technology update, now that .NET 4.0 is out. I write an application that communicates to the server through what is basically a message bus (instead of method calls). This is based on the internal architecture of the application (which is multi threaded, passing the messages around). There are a limited number of messages to go from the client to the server, quite a lot more from the server to the client. Most of those can be handled via a separate specialized mechanism, but at the end we talk of possibly 10-100 small messages per second going from the server to the client. The client is supposed to operate under "internet conditions". THis means possibly home end users behind standard NAT devices (i.e. typical DSL routers) - a firewalled secure and thus "open" network can not be assumed. I want to have as little latency and as little overhad for the communication as possible. What is the technologally best way to handle the message bus callback? I Have no problem regularly calling to the server for message delivery if something needs to be sent... ...but what are my options to handle the messagtes from the server to the client? WsDualHttp does work how? Especially under a NAT scenario? Just as a note: polling is most likely out - the main problem here is that I would have a significant overhead OR a significant delay, both aren ot really wanted. Technically I would love some sort of streaming appraoch, where the server can write messags to a stream while he generates them and they get sent to the client as they come. Not esure this is doable with WCF, though (if not, I may acutally decide to handle the whole message part outside of WCF and just do control / login / setup / destruction via WCF).

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  • VisualBasic.net Database Boiler Plate

    - by Shiftbit
    Is there any built in .net Classes to assist in the reduction of boiler plate code? I have numerous database operations going on and I find that I am reproducing the connection, command, transaction and occassianlly data set. I am aware of the Java Related Question, however, the solutions pertain to Java. I was wondering if anyone was aware of a .net solution? http://stackoverflow.com/questions/1072925/remove-boilerplate-from-db-code Public Sub ReadData(ByVal connectionString As String) Dim queryString As String = "SELECT EmpNo, EName FROM Emp" Using connection As New OracleConnection(connectionString) Dim command As New OracleCommand(queryString, connection) connection.Open() Using reader As OracleDataReader = command.ExecuteReader() ' Always call Read before accessing data. While reader.Read() Console.WriteLine(reader.GetInt32(0).ToString() + ", " _ + reader.GetString(1)) End While End Using End Using End Sub MSDN

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  • .NET TCP socket with session

    - by Zé Carlos
    Is there any way of dealing with sessions with sockets in C#? Example of my problem: I have a server with a socket listening on port 5672. TcpListener socket = new TcpListener(localAddr, 5672); socket.Start(); Console.Write("Waiting for a connection... "); // Perform a blocking call to accept requests. TcpClient client = socket.AcceptTcpClient(); Console.WriteLine("Connected to client!"); And i have two clients that will send one byte. Client A send 0x1 and client B send 0x2. From the server side, i read this data like this: Byte[] bytes = new Byte[256]; String data = null; NetworkStream stream = client.GetStream(); while ((stream.Read(bytes, 0, bytes.Length)) != 0) { byte[] answer = new ... stream.Write(answer , 0, answer.Length); } Then client A sends 0x11. I need a way to know that this client is the same that sent "0x1" before.

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  • NSOperation and fwrite (Iphone)

    - by Sridhar
    Hi, I am having problem with this code.Basically I want to execute the fwrite from a timer function asyncronusly. Here is the code block in my Timer function. (This will call by the timer every 0.2 seconds. -(void)timerFunction { WriteFileOperation * operation = [WriteFileOperation writeFileWithBuffer:pFile buffer:readblePixels length:nBytes*15]; [_queue addOperation:operation]; // Here it is waiting to complete the fwrite } The WrtiteFilerOperation is an NSoperation class which it has to write the passing buffer to a file. I added this code in WriteFileOperation's "start" method. (void)start { if (![NSThread isMainThread]) { [self performSelectorOnMainThread:@selector(start) withObject:nil waitUntilDone:NO]; return; } [self willChangeValueForKey:@"isExecuting"]; _isExecuting = YES; [self didChangeValueForKey:@"isExecuting"]; NSLog(@"write bytes %d",fwrite(_buffer, 1, _nBytes, _file)); free(_buffer); [self finish]; } The problem here is , my timerFunction blocked by NSOperation until it writes the buffer into file.(I mean blocked till start method finishes its execution) and the performance seems same as directly placing the fwrite in timerFunction. I want to just return to timerFunction with out waiting from the start method execution to be completed. What I am doing wrong here ? Thanks In Advance Raghu

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  • Strange File Upload issue with asp.net site on a web farm

    - by Coov
    I have a basic asp.net file upload page. When I test file uploads from my local machine, it works fine. When I test file uploads from our dev machine, it works fine. When I deploy the site to our production webfarm, it behaves strangely. If I access the site from off the network, I can load file-after-file without issue. If I access the site from within our network, I can load the first file just fine but any subsequent files result it a bad sequence of commands error. I'm not sure if this is web farm issue, a network issue, or something else. It feels like a connection is not being disposed of properly but it doesn't make sense why everything works fine remotely. Markup: <asp:FileUpload ID="FileUpload1" runat="server" Width="350px" /> <asp:Button ID="btnSubmit" runat="server" Text="Upload" onclick="btnSubmit_Click" /> Code: if (FileUpload1.HasFile) { FtpWebRequest ftpRequest; FtpWebResponse ftpResponse; ftpRequest = (FtpWebRequest)FtpWebRequest.Create(new Uri("ftp://ftp.myftpsite.com/" + FileUpload1.FileName)); ftpRequest.Method = WebRequestMethods.Ftp.UploadFile; ftpRequest.Proxy = null; ftpRequest.UseBinary = true; ftpRequest.Credentials = new NetworkCredential("username", "password"); ftpRequest.KeepAlive = false; byte[] fileContents = new byte[FileUpload1.PostedFile.ContentLength]; using (Stream fr = FileUpload1.PostedFile.InputStream) { fr.Read(fileContents, 0, FileUpload1.PostedFile.ContentLength); } using (Stream writer = ftpRequest.GetRequestStream()) { writer.Write(fileContents, 0, fileContents.Length); } ftpResponse = (FtpWebResponse)ftpRequest.GetResponse(); Response.Write(ftpResponse.StatusDescription); }

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  • system.Net Tracing - Not able to view Request Body in single line

    - by amz
    Hi All, I am using system.Net tracing to log what is being sent over the wire. I am able to see the Http Request Body content but are in seprate lines. I want to see like below Not like this System.Net Verbose: 0 : [118756] Data from ConnectStream#59274039::Read System.Net Verbose: 0 : [118756] 00000000 : 3C 73 3A 45 6E 76 65 6C-6F 70 65 20 78 6D 6C 6E : System.Net Verbose: 0 : [118756] 00000040 : 3C 73 3A 42 6F 64 79 3E-3C 53 75 62 6D 69 74 41 : < System.Net Verbose: 0 : [118756] 00000080 : 53 75 62 6D 69 74 41 70-70 6C 69 63 61 74 69 6F : SubmitApplicatio System.Net Verbose: 0 : [118756] 00000090 : 6E 52 65 73 75 6C 74 3E-74 72 75 65 3C 2F 53 75 : nResulttrue System.Net Verbose: 0 : [118756] Exiting ConnectStream#59274039::Read() - 232#232

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  • Best way to handle huge strings in c#

    - by srk
    I have to write the data below to a textfile after replacing two values with ##IP##, ##PORT##. what is the best way ? should i hold all in a string and use Replace and write to textfile ? Data : [APP] iVersion= 101 pcVersion=1.01a pcBuildDate=Mar 27 2009 [MAIN] iFirstSetup= 0 rcMain.rcLeft= 676 rcMain.rcTop= 378 rcMain.rcRight= 1004 rcMain.rcBottom= 672 iShowLog= 0 iMode= 1 [GENERAL] iTips= 1 iTrayAnimation= 1 iCheckColor= 1 iPriority= 1 iSsememcpy= 1 iAutoOpenRecv= 1 pcRecvPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\recv pcFileName=FantasyRemote iLanguage= 1 [SERVER] iAcceptVideo= 1 iAcceptAudio= 1 iAcceptInput= 1 iAutoAccept= 1 iAutoTray= 0 iConnectSound= 1 iEnablePassword= 0 pcPassword= pcPort=7902 [CLIENT] iAutoConnect= 0 pcPassword= pcDefaultPort=7902 [NETWORK] pcConnectAddr=##IP## pcPort=##Port## [VIDEO] iEnable= 1 pcFcc=AMV3 pcFccServer= pcDiscription= pcDiscriptionServer= iFps= 30 iMouse= 2 iHalfsize= 0 iCapturblt= 0 iShared= 0 iSharedTime= 5 iVsync= 1 iCodecSendState= 1 iCompress= 2 pcPlugin= iPluginScan= 0 iPluginAspectW= 16 iPluginAspectH= 9 iPluginMouse= 1 iActiveClient= 0 iDesktop1= 1 iDesktop2= 2 iDesktop3= 0 iDesktop4= 3 iScan= 1 iFixW= 16 iFixH= 8 [AUDIO] iEnable= 1 iFps= 30 iVolume= 6 iRecDevice= 0 iPlayDevice= 0 pcSamplesPerSec=44100Hz pcChannels=2ch:Stereo pcBitsPerSample=16bit iRecBuffNum= 150 iPlayBuffNum= 4 [INPUT] iEnable= 1 iFps= 30 iMoe= 0 iAtlTab= 1 [MENU] iAlwaysOnTop= 0 iWindowMode= 0 iFrameSize= 4 iSnap= 1 [HOTKEY] iEnable= 1 key_IDM_HELP=0x00000070 mod_IDM_HELP=0x00000000 key_IDM_ALWAYSONTOP=0x00000071 mod_IDM_ALWAYSONTOP=0x00000000 key_IDM_CONNECT=0x00000072 mod_IDM_CONNECT=0x00000000 key_IDM_DISCONNECT=0x00000073 mod_IDM_DISCONNECT=0x00000000 key_IDM_CONFIG=0x00000000 mod_IDM_CONFIG=0x00000000 key_IDM_CODEC_SELECT=0x00000000 mod_IDM_CODEC_SELECT=0x00000000 key_IDM_CODEC_CONFIG=0x00000000 mod_IDM_CODEC_CONFIG=0x00000000 key_IDM_SIZE_50=0x00000074 mod_IDM_SIZE_50=0x00000000 key_IDM_SIZE_100=0x00000075 mod_IDM_SIZE_100=0x00000000 key_IDM_SIZE_200=0x00000076 mod_IDM_SIZE_200=0x00000000 key_IDM_SIZE_300=0x00000000 mod_IDM_SIZE_300=0x00000000 key_IDM_SIZE_400=0x00000000 mod_IDM_SIZE_400=0x00000000 key_IDM_CAPTUREWINDOW=0x00000077 mod_IDM_CAPTUREWINDOW=0x00000004 key_IDM_REGION=0x00000077 mod_IDM_REGION=0x00000000 key_IDM_DESKTOP1=0x00000078 mod_IDM_DESKTOP1=0x00000000 key_IDM_ACTIVE_MENU=0x00000079 mod_IDM_ACTIVE_MENU=0x00000000 key_IDM_PLUGIN=0x0000007A mod_IDM_PLUGIN=0x00000000 key_IDM_PLUGIN_SCAN=0x00000000 mod_IDM_PLUGIN_SCAN=0x00000000 key_IDM_DESKTOP2=0x00000078 mod_IDM_DESKTOP2=0x00000004 key_IDM_DESKTOP3=0x00000079 mod_IDM_DESKTOP3=0x00000004 key_IDM_DESKTOP4=0x0000007A mod_IDM_DESKTOP4=0x00000004 key_IDM_WINDOW_NORMAL=0x0000000D mod_IDM_WINDOW_NORMAL=0x00000004 key_IDM_WINDOW_NOFRAME=0x0000000D mod_IDM_WINDOW_NOFRAME=0x00000002 key_IDM_WINDOW_FULLSCREEN=0x0000000D mod_IDM_WINDOW_FULLSCREEN=0x00000001 key_IDM_MINIMIZE=0x00000000 mod_IDM_MINIMIZE=0x00000000 key_IDM_MAXIMIZE=0x00000000 mod_IDM_MAXIMIZE=0x00000000 key_IDM_REC_START=0x00000000 mod_IDM_REC_START=0x00000000 key_IDM_REC_STOP=0x00000000 mod_IDM_REC_STOP=0x00000000 key_IDM_SCREENSHOT=0x0000002C mod_IDM_SCREENSHOT=0x00000002 key_IDM_AUDIO_MUTE=0x00000073 mod_IDM_AUDIO_MUTE=0x00000004 key_IDM_AUDIO_VOLUME_DOWN=0x00000074 mod_IDM_AUDIO_VOLUME_DOWN=0x00000004 key_IDM_AUDIO_VOLUME_UP=0x00000075 mod_IDM_AUDIO_VOLUME_UP=0x00000004 key_IDM_CTRLALTDEL=0x00000023 mod_IDM_CTRLALTDEL=0x00000003 key_IDM_QUIT=0x00000000 mod_IDM_QUIT=0x00000000 key_IDM_MENU=0x0000007B mod_IDM_MENU=0x00000000 [OVERLAY] iIndicator= 1 iAlphaBlt= 1 iEnterHide= 0 pcFont=MS UI Gothic [AVI] iSound= 1 iFileSizeLimit= 100000 iPool= 4 iBuffSize= 32 iStartDiskSpaceCheck= 1 iStartDiskSpace= 1000 iRecDiskSpaceCheck= 1 iRecDiskSpace= 100 iCache= 0 iAutoOpen= 1 pcPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\avi [SCREENSHOT] iSound= 1 iAutoOpen= 1 pcPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\ss pcPlugin=BMP [CDLG_SERVER] mrcWnd.rcLeft= 667 mrcWnd.rcTop= 415 mrcWnd.rcRight= 1013 mrcWnd.rcBottom= 634 [CWND_CLIENT] miShowLog= 0 m_iOverlayLock= 0 [CDLG_CONFIG] mrcWnd.rcLeft= 467 mrcWnd.rcTop= 247 mrcWnd.rcRight= 1213 mrcWnd.rcBottom= 802 miTabConfigSel= 2

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  • Does HttpListener work well on Mono?

    - by billpg
    Hi everyone. I'm looking to write a small web service to run on a small Linux box. I prefer to code in C#, so I'm looking to use Mono. I don't want the overhead of running a full web server or Mono's version of ASP.NET. I'm thinking of having a single process with a thread dealing with each client connection. Shared memory between threads instead of a database. I've read a little on Microsoft's version of HttpListener and how it works with the Http.sys driver. Alas, Mono's documentation on this class is just the automated class interface with no discussion of how it works under the hood. (Linux doesn't have Http.sys, so I imagine it's implemented substantially differently.) Could anyone point me towards some resources discussing this module please? Many thanks, Bill, billpg.com (A little background to my question for the interested.) Some time ago, I asked this question, interested in keeping a long conversation open with lots of back-and-forth. I had settled on designing my own ad-hoc protocol, but people I spoke to really wanted a REST interface, even at the cost of the "Okay, send your command now" signal. So, I wondered about running ASP.NET on a Linux/Mono server, but stumbled upon HttpListener. This seemed ideal, as each "conversation" could run in a separate thread. The thread that calls HttpListener in a loop can look for which thread each incomming connection is for and pass the reference to that thread. The alternative for an ASP.NET driven service, would be to have the ASPX code pick up the state from a database, and write back the new state when it finishes. Yes, it would work, but that's a lot of overhead.

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  • Monads and custom traversal functions in Haskell

    - by Bill
    Given the following simple BST definition: data Tree x = Empty | Leaf x | Node x (Tree x) (Tree x) deriving (Show, Eq) inOrder :: Tree x -> [x] inOrder Empty = [] inOrder (Leaf x) = [x] inOrder (Node root left right) = inOrder left ++ [root] ++ inOrder right I'd like to write an in-order function that can have side effects. I achieved that with: inOrderM :: (Show x, Monad m) => (x -> m a) -> Tree x -> m () inOrderM f (Empty) = return () inOrderM f (Leaf y) = f y >> return () inOrderM f (Node root left right) = inOrderM f left >> f root >> inOrderM f right -- print tree in order to stdout inOrderM print tree This works fine, but it seems repetitive - the same logic is already present in inOrder and my experience with Haskell leads me to believe that I'm probably doing something wrong if I'm writing a similar thing twice. Is there any way that I can write a single function inOrder that can take either pure or monadic functions?

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  • Any way to select without causing locking in MySQL?

    - by Shore
    Query: SELECT COUNT(online.account_id) cnt from online; But online table is also modified by an event, so frequently I can see lock by running show processlist. Is there any grammar in MySQL that can make select statement not causing locks? And I've forgotten to mention above that it's on a MySQL slave database. After I added into my.cnf:transaction-isolation = READ-UNCOMMITTED the slave will meet with error: Error 'Binary logging not possible. Message: Transaction level 'READ-UNCOMMITTED' in InnoDB is not safe for binlog mode 'STATEMENT'' on query So, is there a compatible way to do this?

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  • Replacement for PHP's __autoload function?

    - by Josh
    I have read about dynamically loading your class files when needed in a function like this: function __autoload($className) { include("classes/$className.class.php"); } $obj = new DB(); Which will automatically load DB.class.php when you make a new instance of that class, but I also read in a few articles that it is bad to use this as it's a global function and any libraries that you bring into your project that have an __autoload() function will mess it up. So does anyone know of a solution? Perhaps another way to achieve the same effect as __autoload()? Until I find a suitable solution I'll just carry on using __autoload() as it doesn't start becoming a problem until you bring in libraries and such. Thanks.

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