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  • IList<T> and IReadOnlyList<T>

    - by Safak Gür
    My problem is that I have a method that can take a collection as parameter that, Has a Count property Has an integer indexer (get-only) And I don't know what type should this parameter be. I would choose IList<T> before .NET 4.5 since there is no other indexable collection interface for this and arrays implement it, which is a big plus. But .NET 4.5 introduces the new IReadOnlyList<T> interface and I want my method to support that, too. How can I write this method to support both IList<T> and IReadOnlyList<T> without violating the basic principles like DRY? Can I convert IList<T> to IReadOnlyList<T> somehow in an overload? What is the way to go here? Edit: Daniel's answer gave me some pretty ideas, I guess I'll go with this: public void Do<T>(IList<T> collection) { DoInternal(collection, collection.Count, i => collection[i]); } public void Do<T>(IReadOnlyList<T> collection) { DoInternal(collection, collection.Count, i => collection[i]); } private void DoInternal<T>(IEnumerable<T> collection, int count, Func<int, T> indexer) { // Stuff } Or I could just accept a ReadOnlyList<T> and provide an helper like this: public static class CollectionEx { public static IReadOnlyList<T> AsReadOnly<T>(this IList<T> collection) { if (collection == null) throw new ArgumentNullException("collection"); return new ReadOnlyWrapper<T>(collection); } private sealed class ReadOnlyWrapper<T> : IReadOnlyList<T> { private readonly IList<T> _Source; public int Count { get { return _Source.Count; } } public T this[int index] { get { return _Source[index]; } } public ReadOnlyWrapper(IList<T> source) { _Source = source; } public IEnumerator<T> GetEnumerator() { return _Source.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } } } Then I could call Do(array.AsReadOnly())

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  • Sony SmartWatch 2 Magnetic Fields confusion

    - by user1865735
    I'm trying to use Registration.SensorTypeValue.MAGNETIC_FIELD in SmartWatch's 2 plugin. But values that I received put me into some dissapointed state, cause of few reason: Values is to big (I tested magnetic fields on 3 phones and result is like "-12. , 38, -14", and the watch give me something like "488, 440, -115") Values are almost static, they live in very small range. What's wrong with me or with the watch? I think this question is for Sony support team.

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  • Prescribe me a CMS

    - by xichael
    I'd like to start using a CMS. I've been building static XHTML/CSS pages for awhile, but want to get with the times. I'm PHP illiterate as of yet, so ease of templating and availability of (free) modules are important factors. From what I've been reading, SilverStripe or MODx sound like good candidates. What do you think?

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  • Url routing issue in asp.net mvc ...

    - by Pandiya Chendur
    I am doing a return RedirectToAction("Index", "Clients"); from my home controller.... It is fine but my url looks like http://localhost:1115/Clients/Index... How to remove index from url in asp.net mvc? Any suggestion.... My routes, public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Registrations", "{controller}/{action}/{id}", new { controller = "Registration", action = "Create", id = "" } ); }

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  • Accesing server control from withing app_code class

    - by OverSeven
    My question is about how to acces a server control (listbox) that is located in default.aspx. I wish to acces this control in Functions.cs (this class is located in the App_Code folder). My page structures: - 1 masterpage with 1 content holder - Default.aspx (all the controls are within the content place holder) - Functions.cs (located in App_Code) Now when i try to fill up the listbox elements i get the error "object reference not set to an instance of an object." What i have tried to gain acces to this control: (this code is located in Functions.cs in App_Code). This is basicly showing some items in the listbox that are located in the xml file private static string file = HttpContext.Current.Server.MapPath("~/App_Data/Questions.xml"); public static void ListItems() { XmlDocument XMLDoc = new XmlDocument(); XMLDoc.Load(file); XPathNavigator nav = XMLDoc.CreateNavigator(); XPathExpression expr; expr = nav.Compile("/root/file/naam"); XPathNodeIterator iterator = nav.Select(expr); //ATTEMPT to get acces to ServerControl(listbox) Page page = (Page)HttpContext.Current.Handler; ListBox test = (ListBox)page.FindControl("lbTest"); //control is called lbTest in Default.aspx test.Items.Clear(); while (iterator.MoveNext()) { test.Items.Add(iterator.Current.Value); } } Code from the default.apx file <%@ Page Title="" Language="C#" MasterPageFile="~/MasterFile.master" AutoEventWireup="true" CodeFile="default.aspx.cs" Inherits="default" Debug="true" %> <%@ MasterType TypeName="Master" %> <asp:Content ID="Content1" ContentPlaceHolderID="cphContent" Runat="Server" > <asp:MultiView ID="mvTest" runat="server" > <asp:View ID="vCollection" runat="server"> <asp:ListBox ID="lbTest" runat="server" CssClass="listbox" ></asp:ListBox> </asp:View> </asp:MultiView> </asp:Content> The masterfile itself just has 1 placeholder. Then i call upon the funcion ListItems in the Default.aspx.cs file protected void Page_Load(object sender, EventArgs e) { Functions.ListItems(); } Regards.

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  • How do I tell if the master volume is muted?

    - by John_Sheares
    I am using the following to mute/unmute the master audio on my computer. Now, I am looking for a way to determine the mute state. Is there a just as easy way to do this in C#? private const int APPCOMMAND_VOLUME_MUTE = 0x80000; private const int WM_APPCOMMAND = 0x319; [DllImport("user32.dll")] public static extern IntPtr SendMessageW(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);

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  • how to call a javascript fucntion from an included javacript file using GWT?

    - by subh
    I have a function Load() in a js file which I added to the GWT module. I am trying to call it using private static native void load() /*-{ $doc.Load(); }-*/; but it gives me error like Error(s) occurred! (TypeError): $doc.Load is not a function fileName: http://localhost:8888/myapp/888C05FB242806B071A932498F6B5AD9.cache.html lineNumber: 1224 I even tried with $wnd.Load() What the proper way of calling it?

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  • How can I write this shorter? c#

    - by nLL
    public static string GetUa(HttpRequest hr) { try { string visitorBrowser = hr.UserAgent.ToString(); string originalBrowser = hr.ServerVariables["X-OperaMini-Phone-UA"]; string anotherOriginalBrowser = hr.ServerVariables["X-Device-User-Agent"]; //novarra if (!String.IsNullOrEmpty(originalBrowser)) { return "OPERAMINI " + originalBrowser; } else { if (!String.IsNullOrEmpty(anotherOriginalBrowser)) { return "NOVARRA " + anotherOriginalBrowser; } else { return visitorBrowser; } } } catch { return "No UA Found"; } }

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  • Painted JPanel won't show up in JFrame

    - by javawarrior
    When I run my code, I expect to see a JPanel in my JFrame, but nothing shows up. I had a button in the frame, and it shows up. But the JPanel doesn't show up, I even colored it in red. Here is the code for my JPanel: import java.awt.*; import javax.swing.JPanel; public class graphic extends JPanel { private static final long serialVersionUID = -3458717449092499931L; public Game game; public graphic(Game game){ this.game = game; this.setPreferredSize(new Dimension(400,400)); this.setBackground(Color.RED); } public void paintComponent(Graphics g){ for (Line l:game.mirrors){ g.setColor(Color.BLACK); g.drawLine(l.start.x, l.start.y, l.end.x, l.end.y); } } } And my JFrame code: import java.awt.Container; import java.awt.event.*; import java.util.Timer; import java.util.TimerTask; import javax.swing.*; public class Viewer implements ActionListener { public JFrame frame; public JButton drawShoot; public boolean draw; public Game game; public graphic graphic; public TimerTask timert; public Timer timer; public Viewer(){ draw = true; game = new Game(); } public static void main(String args[]){ Viewer v = new Viewer(); v.setup(); } public void setup(){ frame = new JFrame("Laser Stimulator"); drawShoot = new JButton("Edit Mode"); graphic = new graphic(game); graphic.repaint(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setBounds(300, 300, 600, 600); Container contentPane = frame.getContentPane(); SpringLayout layout = new SpringLayout(); contentPane.setLayout(layout); drawShoot.addActionListener(this); timert = new TimerTask() { @Override public void run() { } }; timer =new Timer(); timer.scheduleAtFixedRate(timert, 0, 1000/30); contentPane.add(graphic); layout.putConstraint(SpringLayout.NORTH, graphic, 0, SpringLayout.NORTH, contentPane); layout.putConstraint(SpringLayout.WEST, graphic, 0, SpringLayout.WEST, contentPane); frame.setVisible(true); } @Override public void actionPerformed(ActionEvent e) { if (e.getSource()==drawShoot){ draw = !draw; drawShoot.setText((draw)?"Edit Mode":"Shoot Mode"); } } }

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  • Converting a C++ Checksum function to Java

    - by user1897599
    I'm trying to convert this C++ checksum to Java but for the time being I've failed. What am I doing wrong? What is it supposed to do? It is supposed to return a positive checksum for a buffer in OpenGL Here's the C part. DWORD QuickChecksum(DWORD *data, int size){ if(!data) { return 0x0; } DWORD sum; DWORD tmp; sum = *data; for(int i = 1; i < (size/4); i++) { tmp = data[i]; tmp = (DWORD)(sum >> 29) + tmp; tmp = (DWORD)(sum >> 17) + tmp; sum = (DWORD)(sum << 3) ^ tmp; } return sum; } And here is what I have tried in Java. As far As I know DWORD is 32bit so I use int in a long to get a unsigned int which should be done in java with ? I've been looking at this problem so much now that I've grown blind to it. public static long getChecksum(byte[] data, int size) { long sum, tmp; sum = getInt(new byte[]{data[0], data[1], data[2], data[3]},true) & 0xFF; for(int I = 4; I < data.length; I += 4) { tmp = getInt(new byte[]{data[I],data[I+1],data[I+2],data[I+3]},true) & 0xFF; tmp = (sum >>> 29) + tmp; tmp = (sum >>> 17) + tmp; sum = (sum << 3) ^ tmp; } return sum & 0xFF; } private static int getInt(byte[] bytes, boolean big) { ByteBuffer bb = ByteBuffer.wrap(bytes); return bb.getInt(); } Thank you all for your help!

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  • Load script with parameters

    - by Doseke
    Before I used .jsp pages for jsf, and the below code was pretty fine <script language="javascript" src='<%= renderResponse.encodeURL(renderRequest.getContextPath() +"/resources/jsCropperUI/scriptaculous.js?load=effects,builder,dragdrop") %>' > </script> Now, I'm using .xhtml with RichFaces, and the below code does not work <a4j:loadScript src="/resources/jsCropperUI/scriptaculous.js?load=effects,builder,dragdrop"/> Exception is Static resource not found for path /resources/jsCropperUI/scriptaculous.js?load=effects,builder,dragdrop How can I fix this?

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  • Debug the StackOverFlow exception

    - by BDotA
    When I run my C# program it throws an Stack Overflow exception in one of the methods on a DLL that I have a reference to it in my solution. but no debugging info is available to me because it says it is an stack overflow exception and no info is available. what are the next debugging steps that I should follow to understand what is going on and why ? thanks Edit: here is the code that stops at: static public Collection SortCollection(Collection oCollection, string sPropertyName, string sKeyPropertyName) { return SortCollection(oCollection, sPropertyName, sKeyPropertyName); }

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  • Best way to write an image to a Django HttpResponse()

    - by k-g-f
    I need to serve images securely to validated users only (i.e. they can't be served as static files). I currently have the following Python view in my Django project, but it seems inefficient. Any ideas for a better way? def secureImage(request,imagePath): response = HttpResponse(mimetype="image/png") img = Image.open(imagePath) img.save(response,'png') return response (Image is imported from PIL.)

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  • Special parameters for texture binding?

    - by user146780
    Do I have to set up my gl context in a certain way to bind textures. I'm following a tutorial. I start by doing: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; void makeCheckImage(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; } } } void initt(void) { glClearColor (0.0, 0.0, 0.0, 0.0); makeCheckImage(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &texName); glBindTexture(GL_TEXTURE_2D, texName); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); engineGL.current.tex = texName; } In my rendering I do: PolygonTesselator.Begin_Contour(); glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, current.tex); if(layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size() > 0) { glColor4f( layer[currentlayer].Shapes[i].Color.r, layer[currentlayer].Shapes[i].Color.g, layer[currentlayer].Shapes[i].Color.b, layer[currentlayer].Shapes[i].Color.a); } for(unsigned int j = 0; j < layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size(); ++j) { gluTessVertex(PolygonTesselator.tobj,&layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0], &layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0]); } PolygonTesselator.End_Contour(); } glDisable(GL_TEXTURE_2D); } However it still renders the color and not the texture at all. I'd atleast expect to see black or something but its as if the bind fails. Am I missing something? Thanks

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  • callback function for php preg_replace_callback not getting called on linux CentOS 5.4

    - by user105165
    I have used the preg_replace_callback as $string = preg_replace_callback($pattern,'CreateTemplatesController::callbackhandler',$string ); I have called the callbackhandler function with the class name as this function is a private static function. Problem is "callbackhandler" function is not getting called. Please post if any one know the reason for the same. Thanks in Advance

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  • Where is the error in my code?

    - by Lulu Larson
    /** Yields: a String that contains each capital Letter (in 'A'..'Z') whose representation is prime */ public static String primeChars() { String s = ""; // inv: s contains each capital in "A'..c-1 whose representation is prime for (char c = 'A'; c <= 'Z'; c=(char)(c+1)) { if (Loops.isPrime((int)c) == true) { s= s+1; } } // s contains each capital in 'A' ..'Z' whose rep is a prime return s; }

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  • How to get the substring in C#?

    - by Nano HE
    Hi, I can get the first three characters with the function below. However, how can I get the output of the last five characters (Three) with Substring() function. Or other string function will be used? Thank you. static void Main() { string input = "OneTwoThree"; // Get first three characters string sub = input.Substring(0, 3); Console.WriteLine("Substring: {0}", sub); // Output One. }

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