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  • Is there any way to load all UI controls before displaying? C# winform

    - by Nabil
    I have a complicate win form with lots of controls and bulky repaints, controls resizeing and positioning according to user screen, this causes the form to be shown while doing some rendering and repainting. Is there any way to load UI and prepare it before displaying??I mean showing final UI after the whole repainting events done. If using splash screen, before loading the main form, how should I do that?? Thanks

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  • What language to use for developing a tiled map editor?

    - by Tamir
    Hello. I'm working on a 2D tiles-based games mixing 3D models, which I achieved using OpenGL and C++. I would like to know what language should I use for creating a map editor, it needs to be easy-to-use and with a form designer or something alike, and with an easily embedded rendering engine.

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  • Ajax Control Toolkit not working on IE8

    - by e-turhan
    hi, I am using Ajax Control Toolkit version 40412 in my asp.net 4.0 website. When I run the page in Firefox it is working good but I run the page in IE8 it is not rendering toolkit controls and putting "//" characters on the bottom of page.This is happening with every control of toolkit. What can be the problem with this, any ideas?

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  • How to add some Spring attributes when the application starts

    - by user198147
    I am new to Spring framework and I am working on a web application that must be multilanguage. The tanslated values are in the database and I don't want that each time I am rendering a view to pick the values from the database. The idea is to get them somewhere from the application. So, I want to load this values when my application starts and I don't know where exactly and where to put them. Thank you for your help!

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  • slowness in IE 8 IE9 while drawing tables in a html page

    - by GustlyWind
    My HTML page contains many tables,with numerous tr and td. While rendering in IE8/IE9 the its very slow but in Firefox its fast. I had read somewhere while drawing tables if the tables are not of fixed width, IE calculates the width every time and renders so usually slow. Right now i am adding Table style="table-layout:fixed" which made me feel its faster. Are there any similar styles that can be added to tr and td as well.Also suggest if there any other attribtes that can be added to a table

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  • How to generate real UTF-8 XML with grails without the escape characters?

    - by AngeDeLaMort
    I have been wondering why when I set the encoding to UTF-8 and rendering the XML it replace the extended characters by escape characters (or character reference) like &#x2019; instead of '? I'm using the Render method render(contentType:"text/xml", encoding:"UTF-8") {...} with a proper header render(contentType:"text/xml", encoding:"UTF-8", text:"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n") Any idea if there is a way to write it properly? Thanks.

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  • Django Thread-Safety for templatetags

    - by Acti67
    Hi, I am coming here, because I have a question about Django and Thread. I read the documentation http://docs.djangoproject.com/en/dev/howto/custom-template-tags/#template-tag-thread-safety and I would like to now if the next code could be impacted also, at the rendering context. class ChatterCountNode(NodeBase): def __init__(self, channelname, varname): self.channelname = channelname self.varname = varname def render(self, context): channelname = self.getvalue(context, self.channelname) varname = self.getvalue(context, self.varname) count = get_channel_count(channelname) context[varname] = count return '' Thank you for your time. Stéphane

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  • How to check which action method rendered the current view (from within the current view) ?

    - by Richard77
    Hello, I would like to know how to check which action displayed the current View (from the current view). For instance, to check if controller myController originated the rendering (I guess) I can write: <% if(ViewContext.Controller is myApplication.Controllers.myController)%> In fact, I want to use the same View model for 2 actions methods, like this: <% If( First Action rendered this view){%> // Display this <%} else {%> //Display that <%}%> Thanks for helping

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  • Django form and i18n

    - by madewulf
    I have forms that I want to display in different languages : I used the label parameter to set a parameter, and used ugettext() on the labels : agreed_tos = forms.BooleanField(label=ugettext('I agree to the terms of service and to the privacy policy.')) But when I am rendering the form in my template, using {{form.as_p}} The labels are not translated. Does somebody have a solution for this problem ?

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  • OpenGL Coordinate system confusion

    - by user146780
    Maybe I set up GLUT wrong. Basically I want verticies to be reletive to their size in pixels. Ex:right now if I create a hexagon, it hakes up the whole screen even though the units are 6. #include <iostream> #include <stdlib.h> //Needed for "exit" function #include <cmath> //Include OpenGL header files, so that we can use OpenGL #ifdef __APPLE__ #include <OpenGL/OpenGL.h> #include <GLUT/glut.h> #else #include <GL/glut.h> #endif using namespace std; //Called when a key is pressed void handleKeypress(unsigned char key, //The key that was pressed int x, int y) { //The current mouse coordinates switch (key) { case 27: //Escape key exit(0); //Exit the program } } //Initializes 3D rendering void initRendering() { //Makes 3D drawing work when something is in front of something else glEnable(GL_DEPTH_TEST); } //Called when the window is resized void handleResize(int w, int h) { //Tell OpenGL how to convert from coordinates to pixel values glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); //Switch to setting the camera perspective //Set the camera perspective glLoadIdentity(); //Reset the camera gluPerspective(45.0, //The camera angle (double)w / (double)h, //The width-to-height ratio 1.0, //The near z clipping coordinate 200.0); //The far z clipping coordinate } //Draws the 3D scene void drawScene() { //Clear information from last draw glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); //Reset the drawing perspective glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glBegin(GL_POLYGON); //Begin quadrilateral coordinates //Trapezoid glColor3f(255,0,0); for(int i = 0; i < 6; ++i) { glVertex2d(sin(i/6.0*2* 3.1415), cos(i/6.0*2* 3.1415)); } glEnd(); //End quadrilateral coordinates glutSwapBuffers(); //Send the 3D scene to the screen } int main(int argc, char** argv) { //Initialize GLUT glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH); glutInitWindowSize(400, 400); //Set the window size //Create the window glutCreateWindow("Basic Shapes - videotutorialsrock.com"); initRendering(); //Initialize rendering //Set handler functions for drawing, keypresses, and window resizes glutDisplayFunc(drawScene); glutKeyboardFunc(handleKeypress); glutReshapeFunc(handleResize); glutMainLoop(); //Start the main loop. glutMainLoop doesn't return. return 0; //This line is never reached } How can I make it so that a polygon of 0,0 10,0 10,10 0,10 defines a polygon starting at the top left of the screen and is a width and height of 10 pixels? Thanks

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  • Replacing objects, handling clones, dealing with write logs

    - by Alix
    Hi everyone, I'm dealing with a problem I can't figure out how to solve, and I'd love to hear some suggestions. [NOTE: I realise I'm asking several questions; however, answers need to take into account all of the issues, so I cannot split this into several questions] Here's the deal: I'm implementing a system that underlies user applications and that protect shared objects from concurrent accesses. The application programmer (whose application will run on top of my system) defines such shared objects like this: public class MyAtomicObject { // These are just examples of fields you may want to have in your class. public virtual int x { get; set; } public virtual List<int> list { get; set; } public virtual MyClassA objA { get; set; } public virtual MyClassB objB { get; set; } } As you can see they declare the fields of their class as auto-generated properties (auto-generated means they don't need to implement get and set). This is so that I can go in and extend their class and implement each get and set myself in order to handle possible concurrent accesses, etc. This is all well and good, but now it starts to get ugly: the application threads run transactions, like this: The thread signals it's starting a transaction. This means we now need to monitor its accesses to the fields of the atomic objects. The thread runs its code, possibly accessing fields for reading or writing. If there are accesses for writing, we'll hide them from the other transactions (other threads), and only make them visible in step 3. This is because the transaction may fail and have to roll back (undo) its updates, and in that case we don't want other threads to see its "dirty" data. The thread signals it wants to commit the transaction. If the commit is successful, the updates it made will now become visible to everyone else. Otherwise, the transaction will abort, the updates will remain invisible, and no one will ever know the transaction was there. So basically the concept of transaction is a series of accesses that appear to have happened atomically, that is, all at the same time, in the same instant, which would be the moment of successful commit. (This is as opposed to its updates becoming visible as it makes them) In order to hide the write accesses in step 2, I clone the accessed field (let's say it's the field list) and put it in the transaction's write log. After that, any time the transaction accesses list, it will actually be accessing the clone in its write log, and not the global copy everyone else sees. Like this, any changes it makes will be done to the (invisible) clone, not to the global copy. If in step 3 the commit is successful, the transaction should replace the global copy with the updated list it has in its write log, and then the changes become visible for everyone else at once. It would be something like this: myAtomicObject.list = updatedCloneOfListInTheWriteLog; Problem #1: possible references to the list. Let's say someone puts a reference to the global list in a dictionary. When I do... myAtomicObject.list = updatedCloneOfListInTheWriteLog; ...I'm just replacing the reference in the field list, but not the real object (I'm not overwriting the data), so in the dictionary we'll still have a reference to the old version of the list. A possible solution would be to overwrite the data (in the case of a list, empty the global list and add all the elements of the clone). More generically, I would need to copy the fields of one list to the other. I can do this with reflection, but that's not very pretty. Is there any other way to do it? Problem #2: even if problem #1 is solved, I still have a similar problem with the clone: the application programmer doesn't know I'm giving him a clone and not the global copy. What if he puts the clone in a dictionary? Then at commit there will be some references to the global copy and some to the clone, when in truth they should all point to the same object. I thought about providing a wrapper object that contains both the cloned list and a pointer to the global copy, but the programmer doesn't know about this wrapper, so they're not going to use the pointer at all. The wrapper would be like this: public class Wrapper<T> : T { // This would be the pointer to the global copy. The local data is contained in whatever fields the wrapper inherits from T. private T thisPtr; } I do need this wrapper for comparisons: if I have a dictionary that has an entry with the global copy as key, if I look it up with the clone, like this: dictionary[updatedCloneOfListInTheWriteLog] I need it to return the entry, that is, to think that updatedCloneOfListInTheWriteLog and the global copy are the same thing. For this, I can just override Equals, GetHashCode, operator== and operator!=, no problem. However I still don't know how to solve the case in which the programmer unknowingly inserts a reference to the clone in a dictionary. Problem #3: the wrapper must extend the class of the object it wraps (if it's wrapping MyClassA, it must extend MyClassA) so that it's accepted wherever an object of that class (MyClass) would be accepted. However, that class (MyClassA) may be final. This is pretty horrible :$. Any suggestions? I don't need to use a wrapper, anything you can think of is fine. What I cannot change is the write log (I need to have a write log) and the fact that the programmer doesn't know about the clone. I hope I've made some sense. Feel free to ask for more info if something needs some clearing up. Thanks so much!

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  • jQuery UI: Dialog button styling

    - by Peter Bridger
    Is there an easy way to apply CSS/icons to the modal buttons on a jQuery UI modal dialog box? If I include the HTML to display an icon with the button text, it shows the HTML as text rather than rendering the code. I'm guessing I could write some jQuery to find the button and overwrite the HTML with what I want, but I'm hoping there's an easier more direct way.

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  • Enable submit button javascript ( asp page )

    - by Filipe Costa
    Good morning. By default, and i don't know why, when the page ends the rendering, i get the submit button disabled. <input type="submit" class="buttonColor" disabled="disabled" id="MyMatrix_ctl10_Form_btnSubmit" value="Enviar" name="MyMatrix$ctl10$Form$btnSubmit"> I need some way to enable it, or else i can't submit the form. How can i do it? Thanks.

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  • how do i write action methods for partial views?

    - by ZX12R
    I rendering a view partially like this. <%= render(:partial => "index" ,:controller=>"controller_name") %> so this will partially render controller_name/_index.html.erb here is my doubt. can i write an action method for this _index. something like this? class ControllerNameController < ApplicationController def _index end end thanks.

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  • How do I create a simple video editing filter for DirectShow or DMO?

    - by Ole Jak
    How do I create a simple video editing filter for DirectShow or DMO? What I need is simple - a tutorial or tutorials on how to create simple filter (like a brightness/contrast adjustment filter or any other pixel-per-pixel kind of filter) for filtering Direct Show Video astream (so I want to have a graph like "my Web Kamera" - "My photoshop like filter" - "rendering (or saving to file)".

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  • RichFaces Drop down menu links to work in target panel.

    - by Jeremiah
    Hello There, I new to RichFaces and have been tinkering with it for a few days, I was playing around with drop down menus and i can only see examples of rendering text when a tab is clicked, what i am looking for is to renderer a page when clicking a link in the drop down menu. Any pointers or help would be much appreciated. Cheers

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