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  • simple CATextLayer scaling problem

    - by dersubtile
    I'm having a simple scaling problem with CATextLayer, but i just couldn't figure it out: I want the CATextLayer to proportionally grow in size with it's superlayer: if the superlayer's width is 300 the text size of CATextLayer should be 12 and if the supeview's width is 600 the text size should be 24. I couldn't find a working solution! Can you please give me a clue? Thanks, Julian.

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  • Blur CALayer's Superlayer

    - by eaigner
    Hi. I've got a CALayer and a sublayer in it. What i want to achieve is a blur of the superlayer (the area under the sublayer), just like the standard sheets do it. I've tried to set a .compositingFilter on the sublayer but this doesn't seem to work. Any ideas how to solve this?

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  • How to use CSS3 to animate parts of an image

    - by Sang Froid
    I'd like to create an image slider with some cool 3d effects, such as this one: http://tympanus.net/codrops/2011/09/05/slicebox-3d-image-slider/ The thing is, while I know how to use CSS3 3D transforms to rotate something, I don't know how to animate "parts" of an image. In the link above, the script seems to somehow "slice" the image into several pieces, and then animate those separately. However, the image was not sliced up beforehand - it is one whole image. Can anyone recommend any tutorials on how to achieve this effect, or perhaps just give the name of whatever technique was used to do this? Thank you in advance!

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  • 3d cube using canvas. Need a little improvement

    - by TimeManx
    I made this 3d cube using the following code Matrix mMatrix = canvas.getMatrix(); canvas.save(); camera.save(); camera.rotateY(-angle); camera.getMatrix(mMatrix); mMatrix.preTranslate(-width, 0); mMatrix.postTranslate(width, 0); canvas.concat(mMatrix); canvas.drawBitmap(bmp1, 0, 0, null); camera.restore(); canvas.restore(); camera.rotateY(90 - angle); camera.getMatrix(mMatrix); mMatrix.preTranslate(-width, 0); mMatrix.postTranslate(width2, 0); canvas.concat(mMatrix); canvas.drawBitmap(bmp2, width, 0, null); This is what it gives But what I need is It's because when Camera rotates the images, some part of the image gets hidden. Like this But I think this can be done.

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  • Asp.net button click populate Autocomplete for a textbox

    - by Geetha
    Hi All, I have created a keyboard using asp:button control. Onclientclick event it will display the corresponding text on the textbox. All these are working fine. Needs: I want to add autocomplete using jquery to a textbox. if i click the button [A] it has to display all the records with a. This process is working if im using the system keyboard. Code: <link href="CSS/jquery.autocomplete.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="js/jquery.autocomplete.js"></script> $("#antSearchText").autocomplete('SearchAutoComplete.ashx'); <asp:Button ID="six" runat="server" Text="6" CssClass="myclass" OnClientClick="return typeLetter(this);" /> Geetha.

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  • Why does only one of these @-webkit-keyframes declarations fail?

    - by Alex Ford
    I have two -webkit-keyframes declarations (see below). blink2 works fine. blink does nothing. What's the deal? Is there a limit to the number of keyframes that can be declared? @-webkit-keyframes blink { 0% { opacity:1; } 40% { opacity:1; } 50% { opacity:.5; } 90% { opacity:1; } 99% { opacity:1; } } @-webkit-keyframes blink2 { 0% { opacity:1; } 50% { opacity:.25; } 100% { opacity:1; } }

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  • jquery not working in mvc after publishing to server

    - by czuroski
    Hello, I've built an mvc application which contains some jquery code. When I run the app from my ide, everything works perfectly. When I publish to the server and open the page, the jquery does not work. I get object expected errors. Could this be due to my file mappings? here is a sample of my mapping in the app - <script type="text/javascript" href="../../Scripts/jquery-1.3.2.js"></script> I published the app to iis7 successfully, but the jquery is broken. I did publish to an application within an existing web site. Any thoughts?

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  • Plotting and Animating 2D points with 'headings'

    - by mellort
    I will have a set of data (x, y, heading), and I need to animate it in real-time. I am currently using matplotlib to animate (x, y) and it works fine, but I would really like to have some way to indicate heading, ie what direction the object is facing. What would be the best library for this? It seems like PyGame might be able to help me out, but would I have to roll out my own graphing library for it? Thanks

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  • How can I move an object left and right with silverlight?

    - by Craig
    I currently have two buttons that say left and right, and I want them to move a square object left and right respectively. What its currently doing when i press left is moving the square to the left, and if I press left again, it resets from the center and goes left. I want it so that when I press left, from where ever it is currently to go left and right. I know the principle is something like get current objects position and add the canvas coordinates respectively but how do I do this?

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  • How to use this easeOutBounce method?

    - by coure06
    here is the method for easeOutBounce easeOutBounce: function (t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))t + .75) + b; } else if (t < (2.5/2.75)) { return c(7.5625*(t-=(2.25/2.75))t + .9375) + b; } else { return c(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } } Where t: time, b: begining position, c: total change in position, d: duration. Can any one explain how can i use this method for easeOutBounce value? I mean what i will pass as parameter and how i will use the return value?

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  • Use from value from backing bean in javascript

    - by AlfonsSocken
    What I want is to use a boolean value from applicationContext.xml (Jboss configuration file) in my javascript. Currently I use Spring to inject a value configured in applicationContext.xml into my backingbean. Then I put an output text in my jsp like this <h:outputText id="idValue" styleClass="foo" value="" rendered="#{bean.isRendered}"/> In my JavaScript I try following jQuery(function(){ bRedirect = jQuery("#foo").value != undefined; ... All this looks so terrible to me, even though it works fine. There must be a smarter way than doing what I do. Note that I am running JSF1.2 and therefore must use jQuery instead of $ and also select by unique class (foo) and not by id, which may be bad practice as well. Thank you in advance. alfons

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  • Editable CATextLayer?

    - by Ron
    I have several CATextLayers. When I doubleclick one of them, I want to be able to edit it's string. Think of text as it's handled in Keynote or many other apps. Any ideas? I thought of putting an editable textfield right in front of the layer and then dismiss it on enter, but I didn't get far. :-( I target Mac OS X 10.5 with Objective-C 2.0 and Garbage Collection. Any help or pointers would be greatly appreciated. Thanks in advance!!

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  • unobtrusive "default" text in input WITHOUT jQuery

    - by Adam Kiss
    Hello, i'm trying to write unobtrusive default/placeholder text in input (actually, relatively placed label over input, which hides on onFocus, and stays hidden if input isn't empty on onBlur), but I don't want to use jQuery, because this is the only javascript used on page - therefore using jQuery seems a bit over the top. Please, how can I do this without jQuery? Thank you.

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  • Stretch image to fill div, but not skew

    - by z0mbieParade
    I'm trying to make an image stretch to fit inside a div. However I want it to overflow so that the entire div is filled. The div resizes with the page. I want an effect similar to the jQuery bgstretcher plugin (http://www.ajaxblender.com/bgstretcher-2-jquery-stretch-background-plugin-updated.html) , but I cannot use that plugin because I'm already using it for the background image on the page, and it seems to not work when you try and activate multiple instances of it. So what I'm asking is for some sort of simple jQuery function that resizes an image to completely fill a div with overflow hidden, so that there are no gaps, but without skewing the image. Edit: http://jsfiddle.net/R7UCZ/ That's sort of what I'm after, but I want the image to fill the entire div without skewing. If the image goes out of the div a bit, that's fine, but I need it to resize with the div, which resizes with the page, both height and width.

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  • IMAGE REQUIRED for Project

    - by soniya
    Do anybody have an animated image tat contains all emotion(happy,sad,love) a single gif file that exhibits different smileys representing all emotions like happy,angry pls help me out SONIYA

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  • How do I add a property to a Javascript Object using a variable as the name?

    - by Todd R
    I'm pulling items out of the DOM with JQuery and want to set a property on an object using the id of the DOM element. For example: obj = {}; jQuery(itemsFromDom).each(function() { element = jQuery(this); name = element.attr("id"); value = element.attr("value"); //Here's the problem obj.name = value; }); If "itemsFromDom" includes an element with an id of "myId", I want "obj" to have a property named "myId". The above gives me "name". How, in javascript, do I name a property of an object using a variable?

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  • Breaking One Big Graphic of MutablePaths into CAShapeLayers

    - by StackOverFlowRider
    I have a class called GraphicView that takes a Graphic object and draws it in its drawRect method. This Graphic object is basically an array of mutablePaths that comprise an icon that I want drawn. For performance and other issues, I was thinking of taking this icon that is comprised of mutablePaths, and dividing it into a bunch of CAShapeLayers. I'm wondering is this possible? Considering the points for the mutablePaths of the icon are all interwoven together (ie the icon was initially an SVG file that I converted to code), is it possible to divide different parts of the icon into CAShapeLayers, and reassemble them all together when assigning to the views layer? If so how would it be done? If I assign them as sublayers to a CALayer or CAShapeLayer, will it understand to mesh them all together?

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  • iPhone. Particle system performance

    - by e40pud
    I try to draw rain and snow as particle system using Core Graphics. In simulator rendering proceeded fine but when I run my app on real device rendering is slow down. So, advise me please approaches to increase particle system drawing performance on iPhone. May be I should use OpenGL for this or CoreAnimation?

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  • CALayer not obeying object ownership rules?

    - by eaigner
    I have a custom CALayer - UIProgressLayer - for simulating a progress bar. There is a dispatched GC timer involved to animate its intermediate state. So thats the layer I'm talking about here, although i don't think the problem is restricted to this particular subclass because a CALayer with only the -release and -dealloc overridden produces the same outcome. The problem is when i send this layer, for instance, a theLayer.opacity = 0.5f a -release message is sent to the layer, thus deallocating my layer. Why is this happening? Has it something to do with how the whole CA system works? But it still has to obey the object ownership rules right? I was thinking maybe it creates a copy of that layer for the fading, but that's not the case.

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  • Only the last node moves when multiple nodes are called for action

    - by Kriem
    Of the three parts I want to move, only the last one actually moves. I can't seem to "recycle" the ease action I created. How is this done the correct way? - init { // initial setup [self moveParts]; } - (void)moveParts { id action = [CCMoveBy actionWithDuration:1 position:ccp(0,160)]; id ease = [CCEaseInOut actionWithAction:action]; [part1 runAction:ease]; [part2 runAction:ease]; [part3 runAction:ease]; }

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