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  • EJB / JSF java.lang.ClassNotFoundException: com.ericsantanna.jobFC.dao.DAOFactoryRemote from [Module "com.sun.jsf-impl:main" from local module loader

    - by Eric Sant'Anna
    I'm in my first time using EJB and JSF, and I can't resolve this: 20:23:12,457 Grave [javax.enterprise.resource.webcontainer.jsf.application] (http-localhost-127.0.0.1-8081-2) com.ericsantanna.jobFC.dao.DAOFactoryRemote from [Module "com.sun.jsf-impl:main" from local module loader @439db2b2 (roots: C:\jboss-as-7.1.1.Final\modules)]: java.lang.ClassNotFoundException: com.ericsantanna.jobFC.dao.DAOFactoryRemote from [Module "com.sun.jsf-impl:main" from local module loader @439db2b2 (roots: C:\jboss-as-7.1.1.Final\modules)] I'm getting this when I do an action like a selectOneMenu or a commandButton click. DAOFactory.class @Singleton @Remote(DAOFactoryRemote.class) public class DAOFactory implements DAOFactoryRemote { private static final long serialVersionUID = 6030538139815885895L; @PersistenceContext private EntityManager entityManager; @EJB private JobDAORemote jobDAORemote; /** * Default constructor. */ public DAOFactory() { // TODO Auto-generated constructor stub } @Override public JobDAORemote getJobDAO() { JobDAO jobDAO = (JobDAO) jobDAORemote; jobDAO.setEntityManager(entityManager); return jobDAO; } JobDAO.class @Stateless @Remote(JobDAORemote.class) public class JobDAO implements JobDAORemote { private static final long serialVersionUID = -5483992924812255349L; private EntityManager entityManager; /** * Default constructor. */ public JobDAO() { // TODO Auto-generated constructor stub } @Override public void insert(Job t) { entityManager.persist(t); } @Override public Job findById(Class<Job> classe, Long id) { return entityManager.getReference(classe, id); } @Override public Job findByName(Class<Job> clazz, String name) { return entityManager .createQuery("SELECT job FROM " + clazz.getName() + " job WHERE job.nome = :nome" , Job.class) .setParameter("name", name) .getSingleResult(); } ... TriggerFormBean.class @ManagedBean @ViewScoped @Stateless public class TriggerFormBean implements Serializable { private static final long serialVersionUID = -3293560384606586480L; @EJB private DAOFactoryRemote daoFactory; @EJB private TriggerManagerRemote triggerManagerRemote; ... triggerForm.xhtml (a portion with problem) </p:layoutUnit> <p:layoutUnit id="eastConditionPanel" position="center" size="50%"> <p:panel header="Conditions to Release" style="width:97%;height:97%;"> <h:panelGrid columns="2" cellpadding="3"> <h:outputLabel value="Condition Name:" for="conditionName" /> <p:inputText id="conditionName" value="#{triggerFormBean.newCondition.name}" /> </h:panelGrid> <p:commandButton value="Add Condition" update="conditionsToReleaseList" id="addConditionToRelease" actionListener="#{triggerFormBean.addNewCondition}" /> <p:orderList id="conditionsToReleaseList" value="#{triggerFormBean.trigger.conditionsToRelease}" var="condition" controlsLocation="none" itemLabel="#{condition.name}" itemValue="#{condition}" iconOnly="true" style="width:97%;heigth:97%;"/> </p:panel> </p:layoutUnit> In TriggerFormBean.class if comments daoFactory we get the same exception with triggerManagerRemote, both annotated with @EJB. I'm don't understand the relationship between my DAOFactory and the "Module com.sun.jsf-impl:main"... Thanks.

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  • How do I calculate someone's age in Java?

    - by nojevive
    I want to return an age in years as an int in a Java method. What I have now is the following where getBirthDate() returns a Date object (with the birth date ;-)): public int getAge() { long ageInMillis = new Date().getTime() - getBirthDate().getTime(); Date age = new Date(ageInMillis); return age.getYear(); } But since getYear() is deprecated I'm wondering if there is a better way to do this? I'm not even sure this works correctly, since I have no unit tests in place (yet).

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  • python filter can't output

    - by Jesse Siu
    i create filter by python to the log file like Sat Jun 2 03:32:13 2012 [pid 12461] CONNECT: Client "66.249.68.236" Sat Jun 2 03:32:13 2012 [pid 12460] [ftp] OK LOGIN: Client "66.249.68.236", anon password "[email protected]" Sat Jun 2 03:32:14 2012 [pid 12462] [ftp] OK DOWNLOAD: Client "66.249.68.236", "/pub/10.5524/100001_101000/100022/readme.txt", 451 bytes, 1.39Kbyte/sec the script is import time lines=[] f= open("/opt/CLiMB/Storage1/log/vsftp.log") line = f.readline() lines=[line for line in f] def OnlyRecent(line): if time.strptime(line.split("[")[0].strip(),"%a %b %d %H:%M:%S %Y") < time.time()-(60*60*24*2): return True return False print"\n".join(filter(OnlyRecent,lines)) f.close() but when i run this script, it continue running but didn't show anything until i stop it. Why it can't shows records happened in 2 days.

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • C++ cin returns 0 for integer no matter what the user inputs

    - by kevin dappah
    No matter the cin it continues to to output 0 for score. Why is that? I tried returning the "return 0;" but still no go :/ #include "stdafx.h" #include <iostream> using namespace std; // Variables int enemiesKilled; const int KILLS = 150; int score = enemiesKilled * KILLS; int main() { cout << "How many enemies did you kill?" << endl; cin >> enemiesKilled; cout << "Your score: " << score << endl; return 0; }

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  • populating on the basis of array elements in php

    - by Avinash
    This is my code. if(in_array("1", $mod)){ $res=array('First Name','Insertion','Last Name','Lead Country');} if(in_array("2", $mod)){ $res=array('Landline No:','Mobile No:','Lead Country');} if(in_array("3", $mod)){ $res=array('City','State','Country','Lead Country');} if(in_array("4", $mod)){ $res=array('Email','Lead Country');} return $res; Upto this it works fine. But if the array contains more than one value say (1,3) I need to return both results of 1 and 3. eg: if the array is like this array([0]=>1 [1]=>3) then $res=array('First Name','Insertion','Last Name','City','State','Country','Lead Country') But if there are 2 lead country only one should be displayed how to do this? Pls help me.

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  • How should i be handling string Interning on deserialization?

    - by DayOne
    In the example below I am interning the string in the constructor which is fine. However when i deserialise the object from the binary formatter I don't think the string will be interned as the constructor should be called. How should I be ensuring the _name string is interned? ... or will it be interned ok? Thanks [Serializable] class City { private readonly string _name; public City(string t) { _name = string.Intern(t); } public string Name { get { return _name; } } public override string ToString() { return _name; } }

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  • Click a button in another application

    - by sam
    I want yo use SendMessage or PostMessage to press a button in another app i have a sample code to do this but by getting Window Handle, but don't work also i used "WinDowse" to get required info. here is the code private const uint BM_CLICK = 0x00F5; private const uint WM_LBUTTONDOWN = 0x0201; private const uint WM_LBUTTONUP = 0x0202; private void PushOKButton(IntPtr ptrWindow) { WindowHandle = FindWindow(null, "Form1"); if (ptrWindow == IntPtr.Zero) return; IntPtr ptrOKButton = FindWindowEx(ptrWindow, IntPtr.Zero, "Button", "&Yes"); if (ptrOKButton == IntPtr.Zero) return; SendMessage(ptrOKButton, WM_LBUTTONDOWN, 0, 0); SendMessage(ptrOKButton, WM_LBUTTONUP, 0, 0); SendMessage(ptrOKButton, BM_CLICK, 0, 0); } is There a Compelete Suloution in c# ?

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  • What is the most efficient functional version of the following imperative code?

    - by justin.r.s.
    I'm learning Scala and I want to know the best way of expressing this imperative pattern using Scala's functional programming capabilities. def f(l: List[Int]): Boolean = { for (e <- l) { if (test(e)) return true } } return false } The best I can come up with is along the lines of: l map { e => test(e) } contains true But this is less efficient since it calls test() on each element, whereas the imperative version stops on the first element that satisfies test(). Is there a more idiomatic functional programming technique I can use to the same effect? The imperative version seems awkward in Scala.

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  • Webservice for serial port devices

    - by camx
    Hi I want to create a remote webservice for an application that is now avaliable only localy. This application controlls three devices (each is controlled separately) connected on serial port. The problem is that I don't know how to take care of passing back information that a device return requested data. For example - I send move command to the motion device (which is very slow and can take a minute or more). Can I just set a big timeout on the client side (and server side) and return for example a true/false if operation is completed or is this a bad idea? Is SOAP with big timeouts ok? And the other question is if Mono on Linux (Ubuntu 9.10, Mono 2.4) is stable enought for making a web service or should I chose Java or some other language? I'm open for recommendations. Thanks for your help!

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  • FillRect won't draw anything

    - by kaykun
    I'm trying to create a simple window in Win32 and draw a rectangle in it, but for some reason FillRect isn't working for me. Here's my source: #include <windows.h> #include "resource.h" RECT rect; LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { static PAINTSTRUCT ps; static HDC hDC; switch(msg) { case WM_PAINT: hDC = BeginPaint(hWnd, &ps); FillRect(hDC, &rect, (HBRUSH)(COLOR_WINDOW+1)); EndPaint(hWnd, &ps); break; case WM_CLOSE: DestroyWindow(hWnd); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, msg, wParam, lParam); } return 0; } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wc; HWND hWnd; MSG msg; rect.left = 0; rect.right = 0; rect.top = 100; rect.bottom = 100; wc.cbSize = sizeof(WNDCLASSEX); wc.style = 0; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)(COLOR_ACTIVEBORDER+1); wc.lpszMenuName = MAKEINTRESOURCE(IDR_MAIN_MENU); wc.lpszClassName = "Main"; wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); RegisterClassEx(&wc); hWnd = CreateWindowEx(NULL, "Main", "Main", WS_SYSMENU | WS_MINIMIZEBOX, CW_USEDEFAULT, CW_USEDEFAULT, 240, 360, NULL, NULL, hInstance, NULL); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } Is there something I'm missing or doing wrong in my code? Thanks in advance

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  • Search for nodes by name in XmlDocument

    - by RajenK
    I'm trying to find a node by name in an XmlDocument with the following code: private XmlNode FindNode(XmlNodeList list, string nodeName) { if (list.Count > 0) { foreach (XmlNode node in list) { if (node.Name.Equals(nodeName)) return node; if (node.HasChildNodes) FindNode(node.ChildNodes, nodeName); } } return null; } I call the function with: FindNode(xmlDocument.ChildNodes, "somestring"); For some reason it always returns null and I'm not really sure why. Can someone help me out with this?

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  • SQL query problem

    - by Brisonela
    Hi, I'm new to StackOverflow, and new to SQL Server, I'd like you to help me with some troublesome query. This is my database structure(It's half spanish, hope doesn't matter) Database My problem is that I don't now how to make a query that states which team is local and which is visitor(using table TMatch, knowing that the stadium belongs to only one team) This is as far as I can get Select P.NroMatch, (select * from fnTeam (P.TeamA)) as TeamA,(select * from fnTeam (P.TeamB)) as TeamB, (select * from fnEstadium (P.CodEstadium)) as Estadium, (cast(P.GolesTeamA as varchar)) + '-' + (cast(P.GolesTeamA as varchar)) as Score, P.Fecha from TMatch P Using this functions: If object_id ('fnTeam','fn')is not null drop function fnTeam go create function fnTeam(@CodTeam varchar(5)) returns table return(Select Name from TTeam where CodTeam = @CodTeam) go select * from fnTeam ('Eq001') go ----**** If object_id ('fnEstadium','fn')is not null drop function fnEstadium go create function fnEstadium(@CodEstadium varchar(5)) returns table return(Select Name from TEstadium where CodEstadium = @CodEstadium) go I hope I'd explained myself well, and I thank you help in advance

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  • Select one column from a row in hibernate

    - by ComfortablyNumb
    I am trying to do a simple query to get a unique result back in hibernate here is my code. public String getName(Integer id) { Session session = getSessionFactory().openSession(); String name = (String)session.createSQLQuery("SELECT name FROM users WHERE user_id = :userId").setParameter("userId", id).uniqueResult(); return name; } The name that is being returned is stored as HTML text that includes html syntacx language. I think this is what is causing the problem but it doesnt make sense I just want to return it as a string. It is only happening on this one field name, I can get every other field in the row but this one it gives me the error. I am getting an exception. The exception I am getting is No Dialect mapping for JDBC type: -1; nested exception is org.hibernate.HibernateException How do you query for a specific column on a row in hibernate?

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  • Why have private fields in data contracts modified through public ones?

    - by Nordvind
    When you make a new WCF project, sample service is generated for you. The default data contract is (I've just changed the string type field title): [DataContract] public class CompositeType { bool boolValue = true; string name = ""; [DataMember] public bool BoolValue { get { return boolValue; } set { boolValue = value; } } [DataMember] public string Name { get { return name; } set { name = value; } } } What is the point of having those private fields boolValue and name? Is it a good practice writing some data sanitizing or some other manipulations in contract, thus bloating it? It seems the only sane reason for me not writing to fields directly. So is it a bloatware or it has some reason behind it?

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  • Question about inserting assembly code in C++

    - by Bruce
    I am working on VC++ compiler. I want to accomplish the following The variables s.AddrFrame.Offset and s.AddrStack.Offset contain the value of EBP and ESP respectively. I want to extract the value of old EBP and the return address. Assuming the address EBP + 1 contains the old 32 bit EBP value and EBP + 5 the return address I wrote the following code: unsigned int old_ebp = 0; unsigned int ret_addr = 0; __asm{ mov old_ebp, DWORD PTR [s.AddrFrame.Offset + 1] mov ret_addr, DWORD PTR [s.AddrStack.Offset + 5] } But this is not compiling xxxx.cpp(1130) : error C2415: improper operand type Please Help

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  • Partially flattening a list

    - by alj
    This is probably a really silly question but, given the example code at the bottom, how would I get a single list that retain the tuples? (I've looked at the itertools but it flattens everything) What I currently get is: ('id', 20, 'integer') ('companyname', 50, 'text') [('focus', 30, 'text'), ('fiesta', 30, 'text'), ('mondeo', 30, 'text'), ('puma', 30, 'text')] ('contact', 50, 'text') ('email', 50, 'text') what I would like is a single level list like: ('id', 20, 'integer') ('companyname', 50, 'text') ('focus', 30, 'text') ('fiesta', 30, 'text') ('mondeo', 30, 'text') ('puma', 30, 'text') ('contact', 50, 'text') ('email', 50, 'text') def getproducts(): temp_list=[] product_list=['focus','fiesta','mondeo','puma'] #usually this would come from a db for p in product_list: temp_list.append((p,30,'text')) return temp_list def createlist(): column_title_list = ( ("id",20,"integer"), ("companyname",50,"text"), getproducts(), ("contact",50,"text"), ("email",50,"text"), ) return column_title_list for item in createlist(): print item Thanks ALJ

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  • DataContractAttribute with Shared Assembly

    - by Sanju
    Hi All, Is it necessary to decorate custom objects with [DataContract] and [DataMember] when using shared assemblies (as opposed to auto proxy generation)? The reason I ask is that I have encountered the following scenario: Suppose the following object is implemented in my service: public class baseClass { Guid _guid; public baseClass() { _guid = Guid.NewGuid() } public Guid ReturnGuid { get {return _guid;}} } public class newClass : baseClass { int _someValue; public newClass {} public int SomeValue { get {return _someValue;} set {_someValue = value;} } } [ServiceContract] public IService { [OperationContract] newClass SomeOperation(); } In my client (with shared assemblie) I can happily recieve and use a serialized newClass when SomeOperation is called - even though I have not marked it as a DataContract. However, as soon as I do mark it with DataContract and use DataMember then it complains that set is not implemented on ReturnGuid in the base class. Could somebody explain why it works fine when I do not decorate with DataContract and DataMember. Many thanks.

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  • Why do I get "2010-01-01 00:00:00 +900" from "2010-12-31 15:00:00 +000"?

    - by mikezang
    I have NSDate, it will be shown as below if I used NSLog(@"%@", date.description); 2010-12-31 15:00:00 +0000 it will be shown as if I used NSLog(@"%@", [date descriptionWithLocale:[[NSLocale currentLocale] localeIdentifier]]); Saturday, January 1, 2011 12:00:00 AM Japan Standard Time But it will be show as below if I used NSLog(@"%@", [date formattedDateString]); 2010-01-01 00:00:00 +0900 Where do I make mistake? (NSString *)formattedDateString { return [self formattedStringUsingFormat:@"YYYY-MM-dd HH:mm:ss ZZZ"]; } (NSString *)formattedStringUsingFormat:(NSString *)dateFormat { NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; [formatter setDateFormat:dateFormat]; NSString *ret = [formatter stringFromDate:self]; [formatter release]; return ret; }

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  • Context Menu event with QGraphicsWidget

    - by onurozcelik
    In my application I subclass QGraphicsWidget In paint I am drawing a line with pen width 4. I reimplemented boundingRect() and shape(). But I can't catch context menu event every time I click right mouse button. What is the problem.(Pen Width ? ) //Sample code for boundingRect() and shape() QRectF boundingRect() const { qreal rectLeft = x1 < x2 ? x1 : x2; qreal rectTop = y1 < y2 ? y1 : y2; qreal rectWidth = (x1 - x2) != 0 ? abs(x1-x2) : 4; qreal rectHeight = (y1 - y2) != 0 ? abs(y1 -y2) : 4; return QRectF(rectLeft,rectTop,rectWidth,rectHeigt); } QPainterPath shape() { QPainterPath path; path.addRect(boundingRect()); return path; }

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  • Static methods requiring var

    - by Charlie Pigarelli
    Ok, i'm stuck on this, why don't i get what i need? class config { private $config; # Load configurations public function __construct() { loadConfig('site'); // load a file with $cf in it loadConfig('database'); // load another file with $cf in it $this->config = $cf; // $cf is an array unset($cf); } # Get a configuration public static function get($tag, $name) { return $this->config[$tag][$name]; } } I'm getting this: Fatal error: Using $this when not in object context in [this file] on line 22 [return $this->config[$tag][$name];] And i need to call the method in this way: config::get()...

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  • Restricting numeric input javascript problem

    - by neitony
    I'm trying to figure out why my javascript code is not restricting numeric input. Here's the code below: (function(){ if(window.addEventListener) window.addEventListener("load",init,false); else if(window.attachEvent) window.attachEvent("onload",init); function init() { var keytest = document.getElementById("keytest"); function numericinput(event) { var e = event || window.event; var key = e.charcode || e.keyCode; var regex =/^\d+\.?\d{4}$/; key = String.fromCharCode(key); if (!regex.test(key)) { alert("something"); //if(e.preventDefault) e.preventDefault(); //if(e.returnValue) e.returnValue = false; //return false; } else { //return true; alert("something else"); } } if(keytest.addEventListener) keytest.addEventListener("keypress",numericinput,false); else { keytest.onkeypress = numericinput(); } } })();

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  • [app-engine-java-groovy] One-to-Many relationship. Select objects from datastore.

    - by Olexandr
    Hi. I've omitted some code(package declarations, imports, other fields) for shortness. I have here simple One-to-Many relation. It worked fine till this moment. @PersistenceCapable(identityType = IdentityType.APPLICATION, detachable="true") class Restaurant implements Serializable { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) Key id @Persistent(mappedBy = "restaurant") List<RestaurantAddress> addresses = new ArrayList<RestaurantAddress>() } //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= @PersistenceCapable(identityType = IdentityType.APPLICATION, detachable="true") class RestaurantAddress implements Serializable { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) Key id @Persistent Restaurant restaurant } Now i need to get(select) all the Restaurants from DB: def getRestaurantsToExport(final String dst, final int count) { String field = restaurantExportFields[dst] return transactionExecute() { PersistenceManager pm -> Query q = pm.newQuery(Restaurant.class) q.filter = "$field == null" q.setRange(0, count) return q.execute() } } But there are on problem - query gives me 12 restaurants(as in DB) but every Restaurant has 0 Address but in Datastore every Restaurant has minimum 2 addresses. Have anyone the same problem or knows the solution ?

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  • Why would one want to use the public constructors on Boolean and similar immutable classes?

    - by Robert J. Walker
    (For the purposes of this question, let us assume that one is intentionally not using auto(un)boxing, either because one is writing pre-Java 1.5 code, or because one feels that autounboxing makes it too easy to create NullPointerExceptions.) Take Boolean, for example. The documentation for the Boolean(boolean) constructor says: Note: It is rarely appropriate to use this constructor. Unless a new instance is required, the static factory valueOf(boolean) is generally a better choice. It is likely to yield significantly better space and time performance. My question is, why would you ever want to get a new instance in the first place? It seems like things would be simpler if constructors like that were private. For example, if they were, you could write this with no danger (even if myBoolean were null): if (myBoolean == Boolean.TRUE) It'd be safe because all true Booleans would be references to Boolean.TRUE and all false Booleans would be references to Boolean.FALSE. But because the constructors are public, someone may have used them, which means that you have to write this instead: if (Boolean.TRUE.equals(myBoolean)) But where it really gets bad is when you want to check two Booleans for equality. Something like this: if (myBooleanA == myBooleanB) ...becomes this: if ( (myBooleanA == null && myBooleanB == null) || (myBooleanA == null && myBooleanA.equals(myBooleanB)) ) I can't think of any reason to have separate instances of these objects which is more compelling than not having to do the nonsense above. What say you?

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  • Collision Detection probelm (intersection with plane)

    - by Demi
    I'm doing a scene using openGL (a house). I want to do some collision detection, mainly with the walls in the house. I have tried the following code: // a plane is represented with a normal and a position in space Vector planeNor(0,0,1); Vector position(0,0,-10); Plane p(planeNor,position); Vector vel(0,0,-1); double lamda; // this is the intersection point Vector pNormal; // the normal of the intersection // this method is from Nehe's Lesson 30 coll= p.TestIntersionPlane(vel,Z,lamda,pNormal); glPushMatrix(); glBegin(GL_QUADS); if(coll) glColor3f(1,0,0); else glColor3f(1,1,1); glVertex3d(0,0,-10); glVertex3d(3,0,-10); glVertex3d(3,3,-10); glVertex3d(0,3,-10); glEnd(); glPopMatrix(); Nehe's method: #define EPSILON 1.0e-8 #define ZERO EPSILON bool Plane::TestIntersionPlane(const Vector3 & position,const Vector3 & direction, double& lamda, Vector3 & pNormal) { double DotProduct=direction.scalarProduct(normal); // Dot Product Between Plane Normal And Ray Direction double l2; // Determine If Ray Parallel To Plane if ((DotProduct<ZERO)&&(DotProduct>-ZERO)) return false; l2=(normal.scalarProduct(position))/DotProduct; // Find Distance To Collision Point if (l2<-ZERO) // Test If Collision Behind Start return false; pNormal= normal; lamda=l2; return true; } Z is initially (0,0,0) and every time I move the camera towards the plane, I reduce its z component by 0.1 (i.e. Z.z-=0.1 ). I know that the problem is with the vel vector, but I can't figure out what the right value should be. Can anyone please help me?

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