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  • On OS X, how do I print (a web-page) directly into my Google Docs account?

    - by Peter Mounce
    Is it possible to, from the OS X 10.6 print dialog, print the web-page directly into my Google Documents account? I can save as PDF and upload it, but, well, I want to cut out the middleman (ie, me; I make too many mistakes...). I tend to use Chrome to browse the web in case that's relevant. Are there Google Docs upload-helpers in general? I tried gdocuploaded (an Adobe AIR App) but it refused to so much as launch.

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  • Can Google App users view Exchange users public calendars and contacts?

    - by CT
    My company currently uses MS Exchange 2003 for company email, contacts, and calendars. We have approximately 150 users. Construction industry. I would like to look into migrating from Exchange to Google Apps. It will be an easier sell to the powers that be if we can migrate certain smaller departments first successfully than an entire company move. I would like to first migrate our field superintendents who are usually out of the office working remotely. Approx 30 users. Will Google App users be able to see our Exchange user's calendars and vice versa? How about public folders? Anyone's migration story is much appreciated. Thank you.

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  • pyscripter Rpyc error

    - by jf328
    pyscripter 2.5.3.0 x64, python 2.7.7 anaconda 2.0.1, windows 7 I was using pyscripter and EPD python happily in 32 bit, no problem. Just changed to 64 bit anaconda version and re-installed everything but now pyscripter cannot import rpyc -- it runs with internal engine (no anaconda), but no such error in pure python. Thanks very much! btw, there is a similar SO post few years ago, but the answer there does not work. *** Python 2.7.3 (default, Apr 10 2012, 23:24:47) [MSC v.1500 64 bit (AMD64)] on win32. *** Internal Python engine is active *** *** Internal Python engine is active *** >>> import rpyc Traceback (most recent call last): File "<interactive input>", line 1, in <module> File "C:\Anaconda\lib\site-packages\rpyc\__init__.py", line 44, in <module> from rpyc.core import (SocketStream, TunneledSocketStream, PipeStream, Channel, File "C:\Anaconda\lib\site-packages\rpyc\core\__init__.py", line 1, in <module> from rpyc.core.stream import SocketStream, TunneledSocketStream, PipeStream File "C:\Anaconda\lib\site-packages\rpyc\core\stream.py", line 7, in <module> import socket File "C:\Anaconda\Lib\socket.py", line 47, in <module> import _socket ImportError: DLL load failed: The specified procedure could not be found. >>> C:\research>python Python 2.7.7 |Anaconda 2.0.1 (64-bit)| (default, Jun 11 2014, 10:40:02) [MSC v.1500 64bit (AMD64)] on win32 Type "help", "copyright", "credits" or "license" for more information. Anaconda is brought to you by Continuum Analytics. Please check out: http://continuum.io/thanks and https://binstar.org >>> import rpyc >>>

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  • Has Twisted changed its dependencies?

    - by cdecker
    Hi all, I'm currently working on a Python/Twisted project which is to be distributed and tested on Planetlab. For some reason my code was working on friday and now that I wanted to test a minor change it refuses to work at all: Traceback (most recent call last): File "acn_a4/src/node.py", line 6, in <module> from twisted.internet.protocol import DatagramProtocol File "/usr/lib/python2.5/site-packages/Twisted-10.0.0-py2.5-linux-i686.egg/twisted/__init__.py", line 18, in <module> from twisted.python import compat File "/usr/lib/python2.5/site-packages/Twisted-10.0.0-py2.5-linux-i686.egg/twisted/python/compat.py", line 146, in <module> import operator File "/home/cdecker/dev/acn/acn_a4/src/operator.py", line 7, in <module> File "/home/cdecker/acn_a4/src/node.py", line 6, in <module> from twisted.internet.protocol import DatagramProtocol File "/usr/lib/python2.5/site-packages/Twisted-10.0.0-py2.5-linux-i686.egg/twisted/internet/protocol.py", line 20, in <module> from twisted.python import log, failure, components File "/usr/lib/python2.5/site-packages/Twisted-10.0.0-py2.5-linux-i686.egg/twisted/python/log.py", line 19, in <module> from twisted.python import util, context, reflect File "/usr/lib/python2.5/site-packages/Twisted-10.0.0-py2.5-linux-i686.egg/twisted/python/util.py", line 5, in <module> import os, sys, hmac, errno, new, inspect, warnings File "/usr/lib/python2.5/inspect.py", line 32, in <module> from operator import attrgetter ImportError: cannot import name attrgetter And since I'm pretty new to python I have no idea what could have caused this problem. All suggestions are welcome :-)

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  • python: what are efficient techniques to deal with deeply nested data in a flexible manner?

    - by AlexandreS
    My question is not about a specific code snippet but more general, so please bear with me: How should I organize the data I'm analyzing, and which tools should I use to manage it? I'm using python and numpy to analyse data. Because the python documentation indicates that dictionaries are very optimized in python, and also due to the fact that the data itself is very structured, I stored it in a deeply nested dictionary. Here is a skeleton of the dictionary: the position in the hierarchy defines the nature of the element, and each new line defines the contents of a key in the precedent level: [AS091209M02] [AS091209M01] [AS090901M06] ... [100113] [100211] [100128] [100121] [R16] [R17] [R03] [R15] [R05] [R04] [R07] ... [1263399103] ... [ImageSize] [FilePath] [Trials] [Depth] [Frames] [Responses] ... [N01] [N04] ... [Sequential] [Randomized] [Ch1] [Ch2] Edit: To explain a bit better my data set: [individual] ex: [AS091209M02] [imaging session (date string)] ex: [100113] [Region imaged] ex: [R16] [timestamp of file] ex [1263399103] [properties of file] ex: [Responses] [regions of interest in image ] ex [N01] [format of data] ex [Sequential] [channel of acquisition: this key indexes an array of values] ex [Ch1] The type of operations I perform is for instance to compute properties of the arrays (listed under Ch1, Ch2), pick up arrays to make a new collection, for instance analyze responses of N01 from region 16 (R16) of a given individual at different time points, etc. This structure works well for me and is very fast, as promised. I can analyze the full data set pretty quickly (and the dictionary is far too small to fill up my computer's ram : half a gig). My problem comes from the cumbersome manner in which I need to program the operations of the dictionary. I often have stretches of code that go like this: for mk in dic.keys(): for rgk in dic[mk].keys(): for nk in dic[mk][rgk].keys(): for ik in dic[mk][rgk][nk].keys(): for ek in dic[mk][rgk][nk][ik].keys(): #do something which is ugly, cumbersome, non reusable, and brittle (need to recode it for any variant of the dictionary). I tried using recursive functions, but apart from the simplest applications, I ran into some very nasty bugs and bizarre behaviors that caused a big waste of time (it does not help that I don't manage to debug with pdb in ipython when I'm dealing with deeply nested recursive functions). In the end the only recursive function I use regularly is the following: def dicExplorer(dic, depth = -1, stp = 0): '''prints the hierarchy of a dictionary. if depth not specified, will explore all the dictionary ''' if depth - stp == 0: return try : list_keys = dic.keys() except AttributeError: return stp += 1 for key in list_keys: else: print '+%s> [\'%s\']' %(stp * '---', key) dicExplorer(dic[key], depth, stp) I know I'm doing this wrong, because my code is long, noodly and non-reusable. I need to either use better techniques to flexibly manipulate the dictionaries, or to put the data in some database format (sqlite?). My problem is that since I'm (badly) self-taught in regards to programming, I lack practical experience and background knowledge to appreciate the options available. I'm ready to learn new tools (SQL, object oriented programming), whatever it takes to get the job done, but I am reluctant to invest my time and efforts into something that will be a dead end for my needs. So what are your suggestions to tackle this issue, and be able to code my tools in a more brief, flexible and re-usable manner?

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  • mod_cgi , mod_fastcgi, mod_scgi , mod_wsgi, mod_python, FLUP. I don't know how many more. what is mo

    - by claws
    I recently learnt Python. I liked it. I just wanted to use it for web development. This thought caused all the troubles. But I like these troubles :) Coming from PHP world where there is only one way standardized. I expected the same and searched for python & apache. http://stackoverflow.com/questions/449055/setting-up-python-on-windows-apache says Stay away from mod_python. One common misleading idea is that mod_python is like mod_php, but for python. That is not true. So what is equivalent of mod_php in python? I need little clarification on this one http://stackoverflow.com/questions/219110/how-python-web-frameworks-wsgi-and-cgi-fit-together CGI, FastCGI and SCGI are language agnostic. You can write CGI scripts in Perl, Python, C, bash, or even Assembly :). So, I guess mod_cgi , mod_fastcgi, mod_scgi are their corresponding apache modules. Right? WSGI is some kind of optimized/improved inshort an efficient version specifically designed for python language only. In order to use this mod_wsgi is a way to go. right? This leaves out mod_python. What is it then? Apache - mod_fastcgi - FLUP (via CGI protocol) - Django (via WSGI protocol) Flup is another way to run with wsgi for any webserver that can speak FCGI, SCGI or AJP What is FLUP? What is AJP? How did Django come in the picture? These questions raise quetions about PHP. How is it actually running? What technology is it using? mod_php & mod_python what are the differences? In future if I want to use Perl or Java then again will I have to get confused? Kindly can someone explain things clearly and give a Complete Picture.

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  • Why do I get a segmentation fault while redirecting sys.stdout to Tkinter.Text widget in Python?

    - by Brent Nash
    I'm in the process of building a GUI-based application with Python/Tkinter that builds on top of the existing Python bdb module. In this application, I want to silence all stdout/stderr from the console and redirect it to my GUI. To accomplish this purpose, I've written a specialized Tkinter.Text object (code at the end of the post). The basic idea is that when something is written to sys.stdout, it shows up as a line in the "Text" with the color black. If something is written to sys.stderr, it shows up as a line in the "Text" with the color red. As soon as something is written, the Text always scrolls down to view the most recent line. I'm using Python 2.6.1 at the moment. On Mac OS X 10.5, this seems to work great. I have had zero problems with it. On RedHat Enterprise Linux 5, however, I pretty reliably get a segmentation fault during the run of a script. The segmentation fault doesn't always occur in the same place, but it pretty much always occurs. If I comment out the sys.stdout= and sys.stderr= lines from my code, the segmentation faults seem to go away. I'm sure there are other ways around this that I will probably have to resort to, but can anyone see anything I'm doing blatantly wrong here that could be causing these segmentation faults? It's driving me nuts. Thanks! PS - I realize redirecting sys.stderr to the GUI might not be a great idea, but I still get segmentation faults even when I only redirect sys.stdout and not sys.stderr. I also realize that I'm allowing the Text to grow indefinitely at the moment. class ConsoleText(tk.Text): '''A Tkinter Text widget that provides a scrolling display of console stderr and stdout.''' class IORedirector(object): '''A general class for redirecting I/O to this Text widget.''' def __init__(self,text_area): self.text_area = text_area class StdoutRedirector(IORedirector): '''A class for redirecting stdout to this Text widget.''' def write(self,str): self.text_area.write(str,False) class StderrRedirector(IORedirector): '''A class for redirecting stderr to this Text widget.''' def write(self,str): self.text_area.write(str,True) def __init__(self, master=None, cnf={}, **kw): '''See the __init__ for Tkinter.Text for most of this stuff.''' tk.Text.__init__(self, master, cnf, **kw) self.started = False self.write_lock = threading.Lock() self.tag_configure('STDOUT',background='white',foreground='black') self.tag_configure('STDERR',background='white',foreground='red') self.config(state=tk.DISABLED) def start(self): if self.started: return self.started = True self.original_stdout = sys.stdout self.original_stderr = sys.stderr stdout_redirector = ConsoleText.StdoutRedirector(self) stderr_redirector = ConsoleText.StderrRedirector(self) sys.stdout = stdout_redirector sys.stderr = stderr_redirector def stop(self): if not self.started: return self.started = False sys.stdout = self.original_stdout sys.stderr = self.original_stderr def write(self,val,is_stderr=False): #Fun Fact: The way Tkinter Text objects work is that if they're disabled, #you can't write into them AT ALL (via the GUI or programatically). Since we want them #disabled for the user, we have to set them to NORMAL (a.k.a. ENABLED), write to them, #then set their state back to DISABLED. self.write_lock.acquire() self.config(state=tk.NORMAL) self.insert('end',val,'STDERR' if is_stderr else 'STDOUT') self.see('end') self.config(state=tk.DISABLED) self.write_lock.release()

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  • Angry Birds Choose Bing As Their Official Decision Engine

    - by Gopinath
    Microsoft partnered with Rovio to integrate Bing right into the famous Angry Birds game. This integration has two elements: a series of videos showing off game characters using Bing to get clues and Bing search integration with the game. In Microsoft’s words Starting today, you can watch as the pigs scheme creative ways to get their hooves on the treasured eggs via a 4-part animated video series sponsored by Bing. Angry Birds will also feature search integration with Bing providing over a hundred clues to speed you through the levels and help squash the porcine thieves. Featuring Bing Image Search, Bing Maps, and Bing Shopping, the videos show Angry Birds fans how they can advance in the game, featuring the lovable Angry Birds characters.   Here are the cool Bing + Angry Birds animated videos Angry Birds characters using Bing Image Search   Angry Birds go Bing – Map Search Related: Download Angry Birds Game For Windows XP & Windows 7 This article titled,Angry Birds Choose Bing As Their Official Decision Engine, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Posting to Facebook Page using C# SDK from "offline" app

    - by James Crowley
    If you want to post to a facebook page using the Facebook Graph API and the Facebook C# SDK, from an "offline" app, there's a few steps you should be aware of. First, you need to get an access token that your windows service or app can permanently use. You can get this by visiting the following url (all on one line), replacing [ApiKey] with your applications Facebook API key. http://www.facebook.com/login.php?api_key=[ApiKey]&connect_display=popup&v=1.0 &next=http://www.facebook.com/connect/login_success.html&cancel_url=http://www.facebook.com/connect/login_failure.html &fbconnect=true&return_session=true&req_perms=publish_stream,offline_access,manage_pages&return_session=1 &sdk=joey&session_version=3 In the parameters of the URL you get redirected to, this will give you an access key. Note however, that this only gives you an access key to post to your own profile page. Next, you need to get a separate access key to post to the specific page you want to access. To do this, go to https://graph.facebook.com/[YourUserId]/accounts?access_token=[AccessTokenFromAbove] You can find your user id in the URL when you click on your profile image. On this page, you will then see a list of page IDs and corresponding access tokens for each facebook page. Using the appropriate pair, you can then use code like this: var app = new Facebook.FacebookApp(_accessToken); var parameters = new Dictionary { { "message" , promotionInfo.TagLine }, { "name" , promotionInfo.Title }, { "description" , promotionInfo.Description }, { "picture", promotionInfo.ImageUrl.ToString() }, { "caption" , promotionInfo.TargetUrl.Host }, { "link" , promotionInfo.TargetUrl.ToString() }, { "type" , "link" }, }; app.Post(_targetId + "/feed", parameters); And you're done!

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  • SQLBeat Podcast – Episode 4 – Mark Rasmussen on Machine Guns,Jelly Fish and SQL Storage Engine

    - by SQLBeat
    In this this 4th SQLBeat Podcast I talk with fellow Dane Mark Rasmussen on SQL, machine guns and jelly fish fights; apparently they are common in our homeland. Who am I kidding, I am not Danish, but I try to be in this podcast. Also, we exchange knowledge on SQL Server storage engine particulars as well as some other “internals” like password hashes and contained databases. And then it just gets weird and awesome. There is lots of background noise from people who did not realize we were recording. And I call them out and make fun of them as they deserve; well just one person who is well known in these parts. I also learn the correct (almost) pronunciation of “fjord”. Seriously, a word with an “F” followed by a “J”. And there are always the hippies and hipsters to discuss. Should be fun.

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  • My Windows 8 App in Windows Store

    - by Stephen.Walther
    Finally, you have a good reason to upgrade to Windows 8! My Brain Eaters app was just accepted into the Windows Store. Just in time for Halloween! The Brain Eaters app is a sample app from my soon to be released book Windows 8 Apps with HTML5 and JavaScript. The game illustrates several important programming concepts which you need when building Windows 8 games with JavaScript such as using HTML5 Canvas and the new requestAnimationFrame() method. If you are looking for Halo or Call of Duty then you will be disappointed. If you are looking for PAC-MAN then you will be disappointed. I created the simplest arcade game that I could imagine so I could explain it in the book. All of the code for the game is included with the book. The goal of the game is to eat the food pellets while avoiding the zombies while running around a maze. Every time you get eaten by a zombie, you can hear my six year old son saying “Oh No!”. Here’s the link to the game: http://apps.microsoft.com/webpdp/app/brain-eaters/e283c8d0-1fed-4b26-a8bf-464584c9de6d

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  • Java EE 6: How to get module name and app name

    - by user12798506
    Java EE 6??????????????????????????????????????????????? ???????????????[1] ?????????????JNDI???????????????????"java:module/ModuleName"?????? ?????"java:app/AppName"???????? InitialContext ctx = new InitialContext(); String moduleName = ctx.lookup("java:module/ModuleName"); // ?????? String appName = ctx.lookup("java:app/AppName"); // ????????? ???@Resource?????????????????????????????????????????? @Resource(lookup="java:module/ModuleName") String moduleName; // ?????????????????? @Resource(lookup="java:app/AppName") String appName; // ????????????????????? ???EAR???????Web????????EJB??????????????????AppName???????????????? ?????????GlassFish V3 (3.1.2.2)?WebLogic 12c (12.1.1)?JBoss AS 7 (7.1.1)?????????? ????????????????AppName???ModuleName??????????????? ?????????Web Profile??????????????????(GlassFish?JBoss?????Web Profile ?????)?????Apache TomEE (1.5.0)????????ModuleName???"localhost/<Web?????? >"?????????????????????????????????????? Java EE 6??????????????????????????????????????????????? ??????????????????????????????????????????????????? ???????????????????????????????????????????????????? ???????? ???Apache Tomcat 7.0?Servlet 3.0??????????????????????????????·??? ???????JNDI???????????????????????? ??:?Tomcat????????Java EE?????????????????????? [1] Java EE 6????(JSR 316)????????????? (pp.122-123): EE.5.15 Application Name and Module Name References A component may access the name of the current application using the pre-defined JNDI name java:app/AppName. A component may access the name of the current module using the pre-defined JNDI name java:module/ModuleName. Both of these names are represented by String objects.

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  • Group Video Chat On iPad With Fring App

    - by Gopinath
    Apple’s Facetime is the simplest and most easy to use video chat application available for iOS devices and Apple Macs. Facetime lets you have a one-to-one video chat, but what about having a group chat on your iPad with a bunch of friends? Here comes Fring App for iPad that lets you group chat up to 4 members at a time. Unlike Facetime Fring does not impose any restriction on the network connectivity for video chatting. You can initiate a group video chatting on any network (3G, Wi-Fi, 4G, etc.) but Wi-Fi is the most preferred option for smooth video streaming. Also Fring is a cross platform application(runs on iOS, Android & Nokia), so your group video chat session can have a mix of devices – iPads, Android smartphones/tablets and Nokia mobiles. Anyone mobile device with a front facing  cam and Fring app is allowed to join the party. Here is the promotional ad of Fring’s group video chatting application By the way did I say that Fring is a free app? Group video on iPad at no cost!!! Download Fring from Apple’s AppStore This article titled,Group Video Chat On iPad With Fring App, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • OOP oriented PHP app source code samples and advice

    - by abel
    The day I have been dreading has arrived. I never felt OOP or good software design was important(I knew they were important, but I thought I could manage without them.). However having read otherwise almost everywhere on the interwebs, I started dreading the day when my client would ask me for new features in an existing app. The day has come and the pain is unbearable! I have never coded my PHP websites "properly"(PHP is my primary language and the bulk of my work. I am learning Python (using web2py)) I take care that the website doesn't fall apart in a daily use scenario. I code pages like I was creating a list of static html files with bits of "magic code" in each of them(this bugs me a lot). How do I make the whole app more or less a single object? For eg. How do I design the object model for an invoicing app? I use a lot of functions for doing any particular thing in the same fashion throughout the app(for eg. validation, generating ids, calculating taxes etc.). I know the basics of OOP in general. Can anyone point me to source code samples of functional apps written in php? Or can someone provide pointers so I can recode my existing apps in a more modular way.

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  • Forum engine with full LDAP integration [closed]

    - by Andrian Nord
    We are looking for forum engine which may actually maintain user data into LDAP, maybe via mods. Core point is about ability to maintain the data, i.e. all user profile settings, like nickname, password, email, avatar, birthday and others (preferably configurable). One example of good ldap integration, level of which I'm expecting, is drupal's ldap integration, which allows to map any user's attribute into ldap and keeps it in sync with database. Year ago I've done a small research over existing Free&FOSS engines and find out few forum engines with LDAP integration, namely SFM, phpBB and something else. The most maintained solution were provided by phpBB3, which supports LDAP integration out-of-box, but it is unable to sync data with changes in LDAP server made by other software. Actually it wasn't even propagating changes back, I'm not saying about ability to map additional attributes (other than name/password/email). Also, I haven't found any forum with architecture which have proper abstraction over user settings, thus I doubt that this engines (including phpBB) are possible to mod such functionality without introducing dramatic changes into core codebase. More recent research showed that even some commercial software, like IPB is unable to keep it's database synced with LDAP directory and map additional attributes. In other words, all support I've seen so far is simple user creation upon first user's login, which is not good for us, as forum is not primary site and should not maintain it's own users base (to reduce risk of possible collisions). LDAP import is required due to many other services (ftp, email, jabber, drupal site) using same users base. Currently we have forum embedded into Drupal site, but we are unsatisfied with it's features. BTW, we are using Linux and this is not duplicate of this question, as it's author seems to be satisfied with behaviour described above. So, my question is: Are there any (preferably FOSS&free) forum engines that may import, export, keep in sync, or otherwise integrade with LDAP user database (preferably with ability to map additional fields to ldap attributes)?

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  • which flash 3d particle engine generate such xml file

    - by Huang F. Lei
    I found some particle config files like below one, but I don't know which flash 3d particle engine use them, they are different from away3d's which use 'root' as root element of xml. <effect pos="0 0 0"> <property cache="1" lifetime="10000"/> <mesh blendmode="add"> <path> <frame y="100" durtime="1000" x="0" z="0"/> </path> <scale> <frame y="0.2000000001" durtime="300" x="2.2" z="2.2"/> <frame y="0.4" durtime="300" x="2.7" z="2.7"/> </scale> </mesh> <vibrate delayTime="100" amplitude="10" durationTime="750" intension="50"/> <quad billboard="false" > </quad> <particle global="false" pos=""> <scale> <frame y="1" durtime="0" x="1" z="1"/> <frame y="1" durtime="2000" x="1.5" z="1.5"/> </scale> </particle> </effect>

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  • My Windows 8 App in Windows Store

    - by Stephen.Walther
    Finally, you have a good reason to upgrade to Windows 8! My Brain Eaters app was just accepted into the Windows Store. Just in time for Halloween! The Brain Eaters app is a sample app from my soon to be released book Windows 8 Apps with HTML5 and JavaScript. The game illustrates several important programming concepts which you need when building Windows 8 games with JavaScript such as using HTML5 Canvas and the new requestAnimationFrame() method. If you are looking for Halo or Call of Duty then you will be disappointed. If you are looking for PAC-MAN then you will be disappointed. I created the simplest arcade game that I could imagine so I could explain it in the book. All of the code for the game is included with the book. The goal of the game is to eat the food pellets while avoiding the zombies while running around a maze. Every time you get eaten by a zombie, you can hear my six year old son saying “Oh No!”. Here’s the link to the game: http://apps.microsoft.com/webpdp/app/brain-eaters/e283c8d0-1fed-4b26-a8bf-464584c9de6d

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  • Building a template engine - starting point

    - by Anirudh
    We're building a Django-based project with a template component. This component will be separate from the project as such and can be Django/Python, Node, Java or whatever works. The template has to be rendered into HTML. The templates will contain references to objects with properties that are defined in the DB, say, a Bus. For eg, it could be something like [object type="vehicle" weight="heavy"] and it would have to pull a random object from the DB fulfilling the criteria : type="vehicle" weight="heavy" (bus/truck/jet) and then substitute that tag with an image, say, of a Bus. Also it would have to be able to handle some processing. Eg: What is [X type="integer" lte="10"] + [Y type="integer" lte="10"] [option X+Y correct_ans="true"] [option X-Y correct_ans="false"] [option X+y+1 correct_ans="false"] The engine would be expected to fill in a random integer value <= 10 for X and Y and show radioboxes for each of the options. Would also have to store the fact that the first option is the correct answer. Does it to make sense to write something from the scratch? Or is it better to use an existing templating system (like Django's own templating system) as a starting point? Any suggestions on how I can approach this?

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  • Modular Web App Network Architecture

    - by nairware
    Assuming that I am dealing with dedicated physical servers or VPSs, is it conceivable and does it make sense to have distinct servers setup with the following roles to host a web application? Reverse Proxy Web server Application server Database server Specific points of interest: I am confused how to even separate the web and application servers. My understanding was that such 3-tier architectures were feasible. It is unclear to me if the app server would reside directly between the web and database server, or if the web server could directly interact with the database as well. The app server could either do the computational heavy-lifting on behalf of the app server or it could do heavy-lifting plus control all of the business logic (as implied in the diagram above, thus denying the web server of direct database access). I am also unsure what role the reverse proxy (ex. nginx) could and should fulfill as a web server, given the above mentioned setup. I know that nginx has web server features. But I do not know if it makes sense to have the reverse proxy be its own VPS, given that the web server–in theory–would be separate from the app server.

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  • digital magazine publishing engine licensing question

    - by nosarious
    I have a publishing engine I have been developing for thirty months but find myself being unable to work on it during my masters degree. I would like to make it open source in the interim to get others to use it and improve how it works. I would like to consider a licensing system that allows for multiple instances of the software for singular users (ie, a newspaper/magazine or zine hosting the code on their own). I would like to limit it from becoming the basis of a larger magazine hosting service right now because it is intended to be an integral part of a much larger publishing ecosystem which allows for the creation, dissemination and collection of publications as a free or very inexpensive service. Right now there is no license associated with it, which is why I am not posting a link here. (This system was developed to counter implied censorship for digital magazines and remove costly and confusing 'barriers to entry' for creators wishing to make interactive digital content. It is intended to be useful for free, but I would like to prevent people taking the code and using it to take advantage of others. It needs a bit of work to separate the content from the page itself to allow the access of multiple which I cannot develop right now) Any help or suggestion on how to handle licensing this code for contributions and use would be appreciated, and if anyone would like to see examples or the github I would be happy to send it.

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  • Implementing Camera Zoom in a 2D Engine

    - by Luke
    I'm currently trying to implement camera scaling/zoom in my 2D Engine. Normally I calculate the Sprite's drawing size and position similar to this pseudo code: render() { var x = sprite.x; var y = sprite.y; var sizeX = sprite.width * sprite.scaleX; // width of the sprite on the screen var sizeY = sprite.height * sprite.scaleY; // height of the sprite on the screen } To implement the scaling i changed the code to this: class Camera { var scaleX; var scaleY; var zoom; var finalScaleX; // = scaleX * zoom var finalScaleY; // = scaleY * zoom } render() { var x = sprite.x * Camera.finalScaleX; var y = sprite.y * Camera.finalScaleY; var sizeX = sprite.width * sprite.scaleX * Camera.finalScaleX; var sizeY = sprite.height * sprite.scaleY * Camera.finalScaleY; } The problem is that when the zoom is smaller than 1.0 all sprites are moved toward the top-left corner of the screen. This is expected when looking at the code but i want the camera to zoom on the center of the screen. Any tips on how to do that are welcome. :)

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  • Kindle App for WP7 arrives

    - by dotgeek
    If you had asked me if I was interested in owning a Kindle device, then my response a couple months back would have been a flat out no back then. So what has changed between now on then you might be asking me then? I would have to say watching my wife enjoy the many books in digital form has peeked my interest to start with now. Was that enough for me to buy a Kindle though? Not just yet, but that is where the Windows Phone 7 comes in for me once again. It’s no secret that I’ve wanted this device and yes it does have a number of Apps that I think I’ll really enjoy. The latest must have App for me, will most certainly be the Kindle App for Windows Phone 7, released from Amazon today. I’ve already started playing around with the PC version of Kindle software and I’m looking at purchasing any future books in digital form now. So it’s a given once I have a Windows Phone 7 device, that I’ll be enjoying some of my favorite books, while I’m on the go I think and via this App. Tonight I actually had a chance to check out the WP7 Kindle App on a friends device and I was really pleased with how it looked and performed. Now if the planets could only manage to lineup for me and allow Verizon and Microsoft to come to terms on the releasing of WP7 CDMA devices, I just might be able to really enjoy some of this on my own. Do I rule out ever having an actual Kindle device? Not at all, but I do plan on having the WP7 device well before that day ever comes though.

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  • Developing an iOS app for a single device - licensing issue

    - by bfavaretto
    I'm developing an iOS app for a museum as a freelancer. It's a very simple video player, to be installed on a single iPad that will be part of a permanent exhibition, basically acting as a kiosk. It turns out the iPad is the ideal device for that if you're looking for a small and affordable touchscreen. The problem is: as far as I can tell, none of the Apple Developer Program options available will allow me to distribute an app like that. The relevant options are (from the link above): iOS Developer Program ($99/year) Select this program if you would like to distribute apps on the App Store as an individual, sole proprietor, company, organization, government entity or educational institution. iOS Developer Enterprise Program ($299/year) Select this program if you would like to develop proprietary apps for internal distribution within your company, organization, government entity or educational institution. The regular program requires distribution through the App Store. The Enterprise version is for internal distribution within my own organization. Neither is the case here! It seems like I'm doomed to violate Apple's terms of service (and I can think of at least two ways of doing that: jailbreaking, or changing the iPad's date so it won't know the provisioning profile expired). Is that really so, or did I get the descriptions wrong? Has anyone here been in a similar situation?

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  • Using Bullet physics engine to find the moment of object contact before penetration

    - by MooMoo
    I would like to use Bullet Physics engine to simulate the objects in 3D world. One of the objects in the world will move using the position from 3D mouse control. I will call it "Mouse Object" and any object in the world as "Object A" I define the time before "mouse object" and "Object A" collide as t-1 The time "mouse object" penetrate "Object A" as t Now there is a problem about rendering the scene because when I move the mouse very fast, "Mouse object" will reside in "Object A" before "Object A" start to move. I would like the "Mouse Object" to stop right away attach to the "Object A". Also If the "Object A" move, the "Mouse object" should move following (attach) the "Object A" without stop at the first collision take place. This is what i did I find the position of the "Mouse Object" at time t-1 and time t. I will name it as pos(t-1) and pos(t) The contact time will be sometime between t-1 to t, which the time of contact I name it as t_contact, therefore the contact position (without penetration) between "Mouse object" and "Object A" will be pos(t_contact) then I create multiple "Mouse object"s using this equation pos[n] = pos(t-1) * C * ( pos(t) - pos(t-1) ) where 0 <= C <= 1 if I choose C = 0.1, 0.2, 0.3,0.4..... 1.0, I will get pos[n] for 10 values Then I test collision for all of these 10 "Mouse Objects" and choose the one that seperate between "no collision" and "collision". I feel this method is super non-efficient. I am not sure the way other people find the time-of-contact or the position-of-contact when "Object A" can move.

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