Search Results

Search found 25401 results on 1017 pages for 'adobe partner program'.

Page 438/1017 | < Previous Page | 434 435 436 437 438 439 440 441 442 443 444 445  | Next Page >

  • How do I make this nested for loop, testing sums of cubes, more efficient?

    - by Brian J. Fink
    I'm trying to iterate through all the combinations of pairs of positive long integers in Java and testing the sum of their cubes to discover if it's a Fibonacci number. I'm currently doing this by using the value of the outer loop variable as the inner loop's upper limit, with the effect being that the outer loop runs a little slower each time. Initially it appeared to run very quickly--I was up to 10 digits within minutes. But now after 2 full days of continuous execution, I'm only somewhere in the middle range of 15 digits. At this rate it may end up taking a whole year just to finish running this program. The code for the program is below: import java.lang.*; import java.math.*; public class FindFib { public static void main(String args[]) { long uLimit=9223372036854775807L; //long maximum value BigDecimal PHI=new BigDecimal(1D+Math.sqrt(5D)/2D); //Golden Ratio for(long a=1;a<=uLimit;a++) //Outer Loop, 1 to maximum for(long b=1;b<=a;b++) //Inner Loop, 1 to current outer { //Cube the numbers and add BigDecimal c=BigDecimal.valueOf(a).pow(3).add(BigDecimal.valueOf(b).pow(3)); System.out.print(c+" "); //Output result //Upper and lower limits of interval for Mobius test: [c*PHI-1/c,c*PHI+1/c] BigDecimal d=c.multiply(PHI).subtract(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)), e=c.multiply(PHI).add(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)); //Mobius test: if integer in interval (floor values unequal) Fibonacci number! if (d.toBigInteger().compareTo(e.toBigInteger())!=0) System.out.println(); //Line feed else System.out.print("\r"); //Carriage return instead } //Display final message System.out.println("\rDone. "); } } Now the use of BigDecimal and BigInteger was delibrate; I need them to get the necessary precision. Is there anything other than my variable types that I could change to gain better efficiency?

    Read the article

  • real time stock quotes, StreamReader performance optimization

    - by sean717
    I am working on a program that extracts real time quote for 900+ stocks from a website. I use HttpWebRequest to send HTTP request to the site and store the response to a stream and open a stream using the following code: HttpWebResponse response = (HttpWebResponse)request.GetResponse(); Stream stream = response.GetResponseStream (); StreamReader reader = new StreamReader( stream ) the size of the received HTML is large (5000+ lines), so it takes a long time to parse it and extract the price. For 900 files, It takes about 6 mins for parsing and extracting. Which my boss isn't happy with, he told me he'd want the whole process to be done in TWO mins. I've identified the part of the program that takes most of time to finish is parsing and extracting. I've tried to optimize the code to make it faster, the following is what I have now after some optimization: // skip lines at the top for(int i=0;i<1500;++i) reader.ReadLine(); // read the line that contains the price string theLine = reader.ReadLine(); // ... extract the price from the line now it takes about 4 mins to process all the files, there is still a significant gap to what my boss's expecting. So I am wondering, is there other way that I can further speed up the parsing and extracting and have everything done within 2 mins?

    Read the article

  • Skipping the BufferedReader readLine() method in java

    - by DDP
    Is there a easy way to skip the readLine() method in java if it takes longer than, say, 2 seconds? Here's the context in which I'm asking this question: public void run() { boolean looping = true; while(looping) { for(int x = 0; x<clientList.size(); x++) { try { Comm s = clientList.get(x); String str = s.recieve(); // code that does something based on the string in the line above } // other stuff like catch methods } } } Comm is a class I wrote, and the receive method, which contains a BufferedReader called "in", is this: public String recieve() { try { if(active) return in.readLine(); } catch(Exception e) { System.out.println("Comm Error 2: "+e); } return ""; } I've noticed that the program stops and waits for the input stream to have something to read before continuing. Which is bad, because I need the program to keep looping (as it loops, it goes to all the other clients and asks for input). Is there a way to skip the readLine() process if there's nothing to read? I'm also pretty sure that I'm not explaining this well, so please ask me questions if I'm being confusing.

    Read the article

  • Difference between float and double

    - by VaioIsBorn
    I know, i've read about the difference between double precision and single precision etc. But they should give the same results on most cases right ? I was solving a problem on a programming contest and there were calculations with floating point numbers that were not really big so i decided to use float instead of double, and i checked it - i was getting the correct results. But when i send the solution, it said only 1 of 10 tests was correct. I checked again and again, until i found that using float is not the same using double. I put double for the calculations and double for the output, and the program gave the SAME results, but this time it passed all the 10 tests correctly. I repeat, the output was the SAME, the results were the SAME, but putting float didn't work - only double. The values were not so big too, and the program gave the same results on the same tests both with float and double, but the online judge accepted only the double-provided solution. Why ? What is the difference ?

    Read the article

  • Django choking oddly on some static media

    - by Edan Maor
    My situation: I'm serving static media via Django on my dev machine. On some files that I try and load, I get back this error: Traceback: File "c:\Program Files\Python26\Lib\site-packages\django\core\handlers\base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\views.py" in userpage 71. so_user = site.user(userid) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in user 476. u, = self.users((nid,), **kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in users 481. return self._get(User, ids, 'users', kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _get 471. return self.build(root, typ, coll, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in build 448. json = self._request(url, kw) File "E:\Stack2Blog\src.hg\stack2blog\..\stack2blog\stack2blogapp\stackexchange.py" in _request 422. dump = json.load(data) File "c:\Program Files\Python26\lib\json\__init__.py" in load 264. return loads(fp.read(), Exception Type: AttributeError at /userpage/362498 Exception Value: 'str' object has no attribute 'read' I've traced it to specific files which don't work (by going to their specific urls). Here's the odd part: changing the filename of the files makes them suddenly work. For example, I had a file called 'post.jpg', which gave this error. I renamed it to 'pos.jpg' and it worked. Back to 'post.jpg' and it gives the same error.

    Read the article

  • Does fast typing influence fast programming? [closed]

    - by Lukasz Lew
    Many young programmers think that their bottleneck is typing speed. After some experience one realizes that it is not the case, you have to think much more than type. At some point my room-mate forced me to turn of the light (he sleeps during the night). I had to learn to touch type and I experienced an actual improvement in programming skill. The most surprising was that the improvement not due to sheer typing speed, but to a change in mindset. I'm less afraid now to try new things and refactor them later if they work well. It's like having a new tool in the bag. Have anyone of you had similar experience? Now I trained a touch typing a little with KTouch. I find auto-generate lessons the best. I can use this program to create new lessons out of text files but it's only verbatim training, not auto-generated based on a language model. Do you know any touch typing program that allows creation of custom, but randomized lessons?

    Read the article

  • C system calls open / read / write / close problem.

    - by Andrei Ciobanu
    Hello, given the following code (it's supposed to write "hellowolrd" in a "helloworld" file, and then read the text): #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #define FNAME "helloworld" int main(){ int filedes, nbytes; char buf[128]; /* Creates a file */ if((filedes=open(FNAME, O_CREAT | O_EXCL | O_WRONLY | O_APPEND, S_IRUSR | S_IWUSR)) == -1){ write(2, "Error1\n", 7); } /* Writes hellow world to file */ if(write(filedes, FNAME, 10) != 10) write(2, "Error2\n", 7); /* Close file */ close(filedes); if((filedes = open(FNAME, O_RDONLY))==-1) write(2, "Error3\n", 7); /* Prints file contents on screen */ if((nbytes=read(filedes, buf, 128)) == -1) write(2, "Error4\n", 7); if(write(1, buf, nbytes) != nbytes) write(2, "Error5\n", 7); /* Close rile afte read */ close(filedes); return (0); } The first time i run the program, the output is: helloworld After that every time I to run the program, the output is: Error1 Error2 helloworld I don't understand why the text isn't appended, as I've specified the O_APPEND file. Is it because I've included O_CREAT ? It the file is already created, shouldn't O_CREAT be ignored ?

    Read the article

  • A GUID as the MySQL table's Primary Key or as a separate column

    - by Ben
    I have a multi-process program that performs, in a 2 hour period, 5-10 million inserts to a 34GB table within a single Master/Slave MySQL setup (plus an equal number of reads in that period). The table in question has only 5 fields and 3 (single field) indexes. The primary key is auto-incrementing. I am far from a DBA, but the database appears to be crippled during this two hour period. So, I have a couple of general questions. 1) How much bang will I get out of batching these writes into units of 10? Currently, I am writing each insert serially because, after writing, I immediately need to know, in my program, the resulting primary key of each insert. The PK is the only unique field presently and approximating the order of insertion with something like a Datetime field or a multi-column value is not acceptable. If I perform a bulk insert, I won't know these IDs, which is a problem. So, I've been thinking about turning the auto-increment primary key into a GUID and enforcing uniqueness. I've also been kicking around the idea of creating a new column just for the purposes of the GUID. I don't really see the what that achieves though, that the PK approach doesn't already offer. As far as I can tell, the big downside to making the PK a randomly generated number is that the index would take a long time to update on each insert (since insertion order would not be sequential). Is that an acceptable approach for a table that is taking this number of writes? Thanks, Ben

    Read the article

  • AS3:loading XML is not working after exporting the air file?

    - by Tarek Said
    import flash.events.Event; import flash.net.URLLoader; import flash.net.URLRequest; names(); function names() { var url:URLRequest = new URLRequest("http://artbeatmedia.net/application/xmlkpisname.php?username=adel_artbeat&password=ADL1530"); url.contentType = "text/xml"; url.method = URLRequestMethod.POST; var loader:URLLoader = new URLLoader(); loader.load(url); loader.addEventListener(Event.COMPLETE, onLoadComplete); } function onLoadComplete(event:Event):void { trace('good'); } i used adobe air to load xml using as3,this code works only in the .fla file,but when i export the .air file it does not work.

    Read the article

  • Determine if the current thread has low I/O priority

    - by Magnus Hoff
    I have a background thread that does some I/O-intensive background type work. To please the other threads and processes running, I set the thread priority to "background mode" using SetThreadPriority, like this: SetThreadPriority(GetCurrentThread(), THREAD_MODE_BACKGROUND_BEGIN); However, THREAD_MODE_BACKGROUND_BEGIN is only available in Windows Server 2008 or newer, as well as Windows Vista and newer, but the program needs to work well on Windows Server 2003 and XP as well. So the real code is more like this: if (!SetThreadPriority(GetCurrentThread(), THREAD_MODE_BACKGROUND_BEGIN)) { SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_LOWEST); } The problem with this is that on Windows XP it will totally disrupt the system by using too much I/O. I have a plan for a ugly and shameful way of mitigating this problem, but that depends on me being able to determine if the current thread has low I/O priority or not. Now, I know I can store which thread priority I ended up setting, but the control flow in the program is not really well suited for this. I would rather like to be able to test later whether or not the current thread has low I/O priority -- if it is in "background mode". GetThreadPriority does not seem to give me this information. Is there any way to determine if the current thread has low I/O priority?

    Read the article

  • alternative to #include within namespace { } block

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

    Read the article

  • SQL Server mirroring connection doesnt work

    - by StNickolas
    I have 2 servers srv-erp1 and srv-erp3. I made them mirror on each other. All setup is done by lots of tutorials and examples. But when I call ALTER DATABASE MIRROR_TEST SET PARTNER = 'TCP://srv-erp3:5022' It`s response is: The server network address "TCP://srv-erp3:5022" can not be reached or does not exist. Check the network address name and that the ports for the local and remote endpoints are operational. I go to cmd on srv-erp3 and use netstat -an... this port is listening. I go to cmd on srv-erp1 and use telnet srv-erp3 5022...and its ok to connect. All firewalls are turned off. The only difference in config of srvrs is that srv-erp1 is on Windows Server 2003 R2 x64, and srv-erp3 is on Windows 2008 R2 x64 What can be the reason of this problem? Regards, Dmitry.

    Read the article

  • Bluetooth to arduino

    - by user1833709
    My current project includes an Arduino Uno attached via USB to a laptop. The laptop is there is receive messages via bluetooth (I realize I could connect a bluetooth modem directly to the arduino but this project has to come in under budget). What I'd ideally like to do is write a program that continually checks whether the laptop has been paired to a bluetooth transmitter (my phone) and sends this to the arduino. Do you think should write a program that checks the bluetooth state and writes a 0 or 1 to a text document, and then use something like Gobetwino to read from the text document? I could probably figure out how to continually read from the file, but I don't know enough about bluetooth to know how to check whether it's paired or not, computer-side. Something that writes directly to the arduino instead of a text document would be my preference, but I don't know where to start. I'm using an Android phone and Windows 7. If you need more info about the setup, just ask. Does anyone have any experience with this?

    Read the article

  • error invoking store procedure with input parameter from ADO.Net

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 + ADO.Net. Here is my code and related error message. The error message says, @Param1 is not supplied, but actually it is supplied in my code. Any ideas what is wrong? System.Data.SqlClient.SqlException: Procedure or function 'Pr_Foo' expects parameter '@Param1', which was not supplied. class Program { private static SqlCommand _command; private static SqlConnection connection; private static readonly string _storedProcedureName = "Pr_Foo"; private static readonly string connectionString = "server=.;integrated Security=sspi;initial catalog=FooDB"; public static void Prepare() { connection = new SqlConnection(connectionString); connection.Open(); _command = connection.CreateCommand(); _command.CommandText = _storedProcedureName; _command.CommandType = CommandType.StoredProcedure; } public static void Dispose() { connection.Close(); } public static void Run() { try { SqlParameter Param1 = _command.Parameters.Add("@Param1", SqlDbType.Int, 300101); Param1.Direction = ParameterDirection.Input; SqlParameter Param2 = _command.Parameters.Add("@Param2", SqlDbType.Int, 100); portal_SiteInfoID.Direction = ParameterDirection.Input; SqlParameter Param3 = _command.Parameters.Add("@Param3", SqlDbType.Int, 200); portal_RoleInfoID.Direction = ParameterDirection.Input; _command.ExecuteScalar(); } catch (Exception e) { Console.WriteLine(e); } } static void Main(string[] args) { try { Prepare(); Thread t1 = new Thread(Program.Run); t1.Start(); t1.Join(); Dispose(); } catch (Exception ex) { Console.WriteLine(ex.Message + "\t" + ex.StackTrace); } } } thanks in avdance, George

    Read the article

  • Achieving Thread-Safety

    - by Smasher
    Question How can I make sure my application is thread-safe? Are their any common practices, testing methods, things to avoid, things to look for? Background I'm currently developing a server application that performs a number of background tasks in different threads and communicates with clients using Indy (using another bunch of automatically generated threads for the communication). Since the application should be highly availabe, a program crash is a very bad thing and I want to make sure that the application is thread-safe. No matter what, from time to time I discover a piece of code that throws an exception that never occured before and in most cases I realize that it is some kind of synchronization bug, where I forgot to synchronize my objects properly. Hence my question concerning best practices, testing of thread-safety and things like that. mghie: Thanks for the answer! I should perhaps be a little bit more precise. Just to be clear, I know about the principles of multithreading, I use synchronization (monitors) throughout my program and I know how to differentiate threading problems from other implementation problems. But nevertheless, I keep forgetting to add proper synchronization from time to time. Just to give an example, I used the RTL sort function in my code. Looked something like FKeyList.Sort (CompareKeysFunc); Turns out, that I had to synchronize FKeyList while sorting. It just don't came to my mind when initially writing that simple line of code. It's these thins I wanna talk about. What are the places where one easily forgets to add synchronization code? How do YOU make sure that you added sync code in all important places?

    Read the article

  • Modifying C# dictionary value

    - by minjang
    I'm a C++ expert, but not at all for C#. I created a Dictionary<string, STATS>, where STATS is a simple struct. Once I built the dictionary with initial string and STATS pairs, I want to modify the dictionary's STATS value. In C++, it's very clear: Dictionary<string, STATS*> benchmarks; Initialize it... STATS* stats = benchmarks[item.Key]; // Touch stats directly However, I tried like this in C#: Dictionary<string, STATS> benchmarks = new Dictionary<string, STATS>(); // Initialize benchmarks with a bunch of STATS foreach (var item in _data) benchmarks.Add(item.app_name, item); foreach (KeyValuePair<string, STATS> item in benchmarks) { // I want to modify STATS value inside of benchmarks dictionary. STATS stat_item = benchmarks[item.Key]; ParseOutputFile("foo", ref stat_item); // But, not modified in benchmarks... stat_item is just a copy. } This is a really novice problem, but wasn't easy to find an answer. EDIT: I also tried like the following: STATS stat_item = benchmarks[item.Key]; ParseOutputFile(file_name, ref stat_item); benchmarks[item.Key] = stat_item; However, I got the exception since such action invalidates Dictionary: Unhandled Exception: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Enumerator.MoveNext() at helper.Program.Main(String[] args) in D:\dev\\helper\Program.cs:line 75

    Read the article

  • Understanding how software testing works and what to test.

    - by RHaguiuda
    Intro: I've seen lots of topics here on SO about software testing and other terms I don't understand. Problem: As a beginner developer I, unfortunately, have no idea how software testing works, not even how to test a simple function. This is a shame, but thats the truth. I also hope this question can help others beginners developers too. Question: Can you help me to understand this subject a little bit more? Maybe some questions to start would help: When I develop a function, how should I test it? For example: when working with a sum function, should I test every input value possible or just some limits? How about testing functions with strings as parameters? In a big program, do I have to test every single piece of code of it? When you guys program do you test every code written? How automated test works and how can I try one? How tools for automated testing works and what they do? I`ve heard about unit testing. Can I have a brief explanation on this? What is a testing framework? If possible please post some code with examples to clarify the ideas. Any help on this topic is very welcome! Thanks.

    Read the article

  • What tools do you use when generating markup from mockups?

    - by Paul
    So I endeavor to spend most of time on the app server side of things but time to time I need to get my hands dirty and generate markup/css/js from a wireframe or mockup. As far as tools go, Ive found browsershots and Litmus app helpful and of course, vm's as well for checking things out live in ie-{6,7,8}. Otherwise I do the heavy lifting in vim. For generating new markup thats not tied to a target design I think some of the css frameworks & tools like sass look useful but Im skeptical of their utility when needing to generate markup to match a photoshop design. So what tips / tools do you keep in your markup generating utility belt when building solid markup from designs? My list so far: Browsershots Browserlab.adobe.com Haml / Less / Sass (not used but will probably explore)

    Read the article

  • Compiling a click-once app that requires administrator?

    - by Assimilater
    Hi, a lot of my programs require the ability to write files to the hard drive. When I first made these programs for XP they worked great. Now I'm less ignorant about UAC (got a new laptop recently). And for future customers...I've noticed the potential for a LOT of annoying error messages....and quite frankly if the program can't write data to the hard drive or thumb drive it's on...there's no point to running it.... I've tried multiple times to build in the manifest a requirement for administrator or user access....I'm not sure if anything less would solve the problem...but have failed because click-once has security features in place to prevent me from doing so. I'd rather not have to tell my customers how to make the program run as an administrator by editing the file's properties...I'd much rather have a convenient pop up like what you'd see new programs such as Itunes or Filezilla show if they were in conflict with UAC requesting the privileges they need. I'd really like to do this but have had little success. Any and all advice that can remedy this grievous problem appreciated. Thanks.

    Read the article

  • Very strange Application.ThreadException behaviour.

    - by Brann
    I'm using the Application.ThreadException event to handle and log unexpected exceptions in my winforms application. Now, somewhere in my application, I've got the following code (or rather something equivalent, but this dummy code is enough to reproduce my issue) : try { throw new NullReferenceException("test"); } catch (Exception ex) { throw new Exception("test2", ex); } I'm clearly expecting my Application_ThreadException handler to be passed the "test2" exception, but this is not always the case. Typically, if another thread marshals my code to the UI, my handler receives the "test" exception, exactly as if I hadn't caught "test" at all. Here is a short sample reproducing this behavior. I have omitted the designer's code. static class Program { [STAThread] static void Main() { Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } static void Application_ThreadException(object sender, System.Threading.ThreadExceptionEventArgs e) { Console.WriteLine(e.Exception.Message); } } public partial class Form1 : Form { public Form1() { InitializeComponent(); button1.Click+=new EventHandler(button1_Click); System.Threading.Thread t = new System.Threading.Thread(new System.Threading.ThreadStart(ThrowEx)); t.Start(); } private void button1_Click(object sender, EventArgs e) { try { throw new NullReferenceException("test"); } catch (Exception ex) { throw new Exception("test2", ex); } } void ThrowEx() { this.BeginInvoke(new EventHandler(button1_Click)); } } The output of this program on my computer is : test ... here I click button1 test2 I've reproduced this on .net 2.0,3.5 and 4.0. Does someone have a logical explanation ?

    Read the article

  • Closing thread using ExitThread - C

    - by Jamie Keeling
    I have a simple program that creates a thread, loops twenty times and then makes a call to close itself and perform the necessary cleanup. When I debug the program it reaches the ExitThread(); method and pauses, ignoring the printf(); I have set up after it to signal to me it's closed. Is this normal or am I forgetting to do something? I'm new to threading using C. Main() void main() { Time t; int i = 0; StartTimer(); for(i = 0; i < 20; i++) { t = GetTime(); printf("%d.%.3d\n", t.seconds, t.milliseconds); Sleep(100); } StopTimer(); } Thread Creation void StartTimer() { DWORD threadId; seconds = 0; milliseconds = 0; // Create child thread hThread = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc, // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &threadId // lpThreadId (returned by function) ); // Check child thread was created successfully if(hThread == NULL) { printf("Error creating thread\n"); } } Thread Close void StopTimer() { DWORD exitCode; if(GetExitCodeThread(hThread,&exitCode) != 0) { ExitThread(exitCode); printf("Thread closed"); if(CloseHandle(hThread)) { printf("Handle closed"); } } }

    Read the article

  • How to check for mip-map availability in OpenGL?

    - by Xavier Ho
    Recently I bumped into a problem where my OpenGL program would not render textures correctly on a 2-year-old Lenovo laptop with an nVidia Quadro 140 card. It runs OpenGL 2.1.2, and GLSL 1.20, but when I turned on mip-mapping, the whole screen is black, with no warnings or errors. This is my texture filter code: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); After 40 minutes of fiddling around, I found out mip-mapping was the problem. Turning it off fixed it: // glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); I get a lot of aliasing, but at least the program is visible and runs fine. Finally, two questions: What's the best or standard way to check if mip-mapping is available on a machine, aside from checking OpenGL versions? If mip-mapping is not available, what's the best work-around to avoid aliasing?

    Read the article

  • OpenGLES - Rendering a background image only once and not wiping it

    - by chaosbeaker
    Hello, first time asking a question here but been watching others answers for a while. My own question is one for improving the performance of my program. Currently I'm wiping the viewFrameBuffer on each pass through my program and then rendering the background image first followed by the rest of my scene. I was wondering how I go about rendering the background image once, and only wiping the rest of the scene for updating/re-rendering. I tried using a seperate buffer but I'm not sure how to present this new buffer to the render buffer. // Set the current EAGLContext and bind to the framebuffer. This will direct all OGL commands to the // framebuffer and the associated renderbuffer attachment which is where our scene will be rendered [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); // Define the viewport. Changing the settings for the viewport can allow you to scale the viewport // as well as the dimensions etc and so I'm setting it for each frame in case we want to change i glViewport(0, 0, screenBounds.size.width , screenBounds.size.height); // Clear the screen. If we are going to draw a background image then this clear is not necessary // as drawing the background image will destroy the previous image glClearColor(0.0f, 1.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Setup how the images are to be blended when rendered. This could be changed at different points during your // render process if you wanted to apply different effects glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); switch (currentViewInt) { case 1: { [background render:CGPointMake(240, 0) fromTopLeftBottomRightCenter:@"Bottom"]; // Other Rendering Code }} // Bind to the renderbuffer and then present this image to the current context glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; Hopefully by solving this I'll also be able to implement another buffer just for rendering particles as I can set them to always use a black background as their alpha source. Any help is greatly appreciated

    Read the article

  • Converting Flash frame to JPEG

    - by dhorn
    We are attempting to convert a flash frame into a JPEG without using the Flex SDK or other adobe tools. Right now, we have a flash file that passes binary data over to a .cfm page, which uses the following code to change the headers: <cfset var = GetHttpRequestData()> <cfcontent type="image/jpeg"> <cfheader name="Content-Disposition" value="attachment; filename=#url.name#"> <cfoutput>#var.content#</cfoutput> This code is producing some strange results. Basically, it renders as an image, and I can "right click - Set as desktop background", but I cannot save the image any other way, as it simply saves the contents of the HTML Source. So, questions: 1) Is what I'm trying to do even possible? 2) If so, any suggestions? Thanks guys.

    Read the article

  • How to justify using a scripting language as part of a project

    - by sylvanaar
    I have a specific project in which I want to use either a scripting language + C, or as an alternative a 100% Java solution. The program adapts a legacy system for use with other moderns systems. Basically, I have few choices as to what language I can use. I have C/C++, Java 1.4, and I have also compiled the Lua for this environment. The program does 'screen scraping' and has to deal with alot of strings. That part of the code is highly variable. Most of the developers at my company use C, so - my original design was to write some portions in C, and use Lua for the part that dealt with strings and changed freqently. I was told 'You have to justify your use of the scripting language.' So i reworked my design using 100% Java, and was told - Java wont have enough performance. You should do the whole thing in C. I'm not controlling lasers or doing image processing - just some screen scraping. I still have to provide justification for using anything but C - so what justification can I provide?

    Read the article

< Previous Page | 434 435 436 437 438 439 440 441 442 443 444 445  | Next Page >