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  • R Package for Bayesian Belief Networks

    - by user187395
    Is anyone aware of an R package for Bayesian Belief Networks (BBN) that can handle latent (hidden) nodes? I am referring to process learning the structure and the parameters of the model. Based on the documentation, the "bnlearn" package does not provide for such capability. In addition, is anyone aware of R packages that allow for making inferences and sensitivity analysis for BBN? Thank you in advance.

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  • Has Windows 7 Fixed the 255 Character File Path Limit?

    - by The Matt
    As I understand it, the limitation of 255 characters in a file path is a Windows limitation. What is the reasoning for this? If so, has this been resolved in Windows 7? In our continuous integration practices, we often have deeply nested project structures and it would be extremely useful to be able to go beyond 255 characters. Right now we are somewhat forced to structure our projects in such a way as to not hit this artificial ceiling.

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  • Easily measure elapsed time

    - by hap497
    I am trying to use time() to measure various points of my program. What I don't understand is why the values in the before and after are the same? I understand this is not the best way to profile my program, I just want to see how long something take. printf("**MyProgram::before time= %ld\n", time(NULL)); doSomthing(); doSomthingLong(); printf("**MyProgram::after time= %ld\n", time(NULL)); I have tried: struct timeval diff, startTV, endTV; gettimeofday(&startTV, NULL); doSomething(); doSomethingLong(); gettimeofday(&endTV, NULL); timersub(&endTV, &startTV, &diff); printf("**time taken = %ld %ld\n", diff.tv_sec, diff.tv_usec); How do I read a result of **time taken = 0 26339? Does that mean 26,339 nanoseconds = 26.3 msec? What about **time taken = 4 45025, does that mean 4 seconds and 25 msec?

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  • Priority queue with dynamic item priorities.

    - by sean
    I need to implement a priority queue where the priority of an item in the queue can change and the queue adjusts itself so that items are always removed in the correct order. I have some ideas of how I could implement this but I'm sure this is quite a common data structure so I'm hoping I can use an implementation by someone smarter than me as a base. Can anyone tell me the name of this type of priority queue so I know what to search for or, even better, point me to an implementation?

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  • Memory leaks after using typeinfo::name()

    - by icabod
    I have a program in which, partly for informational logging, I output the names of some classes as they are used (specifically I add an entry to a log saying along the lines of Messages::CSomeClass transmitted to 127.0.0.1). I do this with code similar to the following: std::string getMessageName(void) const { return std::string(typeid(*this).name()); } And yes, before anyone points it out, I realise that the output of typeinfo::name is implementation-specific. According to MSDN The type_info::name member function returns a const char* to a null-terminated string representing the human-readable name of the type. The memory pointed to is cached and should never be directly deallocated. However, when I exit my program in the debugger, any "new" use of typeinfo::name() shows up as a memory leak. If I output the information for 2 classes, I get 2 memory leaks, and so on. This hints that the cached data is never being freed. While this is not a major issue, it looks messy, and after a long debugging session it could easily hide genuine memory leaks. I have looked around and found some useful information (one SO answer gives some interesting information about how typeinfo may be implemented), but I'm wondering if this memory should normally be freed by the system, or if there is something i can do to "not notice" the leaks when debugging. I do have a back-up plan, which is to code the getMessageName method myself and not rely on typeinfo::name, but I'd like to know anyway if there's something I've missed.

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  • Creating collaborative whiteboard drawing application

    - by Steven Sproat
    I have my own drawing program in place, with a variety of "drawing tools" such as Pen, Eraser, Rectangle, Circle, Select, Text etc. It's made with Python and wxPython. Each tool mentioned above is a class, which all have polymorphic methods, such as left_down(), mouse_motion(), hit_test() etc. The program manages a list of all drawn shapes -- when a user has drawn a shape, it's added to the list. This is used to manage undo/redo operations too. So, I have a decent codebase that I can hook collaborative drawing into. Each shape could be changed to know its owner -- the user who drew it, and to only allow delete/move/rescale operations to be performed on shapes owned by one person. I'm just wondering the best way to develop this. One person in the "session" will have to act as the server, I have no money to offer free central servers. Somehow users will need a way to connect to servers, meaning some kind of "discover servers" browser...or something. How do I broadcast changes made to the application? Drawing in realtime and broadcasting a message on each mouse motion event would be costly in terms of performance and things get worse the more users there are at a given time. Any ideas are welcome, I'm not too sure where to begin with developing this (or even how to test it)

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  • Replace without the replace function

    - by Molly Potter
    Assignment: Let X and Y be two words. Find/Replace is a common word processing operation that finds each occurrence of word X and replaces it with word Y in a given document. Your task is to write a program that performs the Find/Replace operation. Your program will prompt the user for the word to be replaced (X), then the substitute word (Y ). Assume that the input document is named input.txt. You must write the result of this Find/Replace operation to a file named output.txt. Lastly, you cannot use the replace() string function built into Python (it would make the assignment much too easy). To test your code, you should modify input.txt using a text editor such as Notepad or IDLE to contain different lines of text. Again, the output of your code must look exactly like the sample output. This is my code: input_data = open('input.txt','r') #this opens the file to read it. output_data = open('output.txt','w') #this opens a file to write to. userStr= (raw_input('Enter the word to be replaced:')) #this prompts the user for a word userReplace =(raw_input('What should I replace all occurences of ' + userStr + ' with?')) #this prompts the user for the replacement word for line in input_data: words = line.split() if userStr in words: output_data.write(line + userReplace) else: output_data.write(line) print 'All occurences of '+userStr+' in input.txt have been replaced by '+userReplace+' in output.txt' #this tells the user that we have replaced the words they gave us input_data.close() #this closes the documents we opened before output_data.close() It won't replace anything in the output file. Help!

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  • SQL 2008 HierarchyID - Select X descendants down

    - by NTulip
    How can I query a table which has a column of data type HIERARCHYID and get a list of descendants X levels deep under an employee? Here is the current structure: CREATE TABLE [dbo].[Employees]( [NodeId] [hierarchyid] NOT NULL, [EmployeeId] [int] IDENTITY(1,1) NOT NULL, [FirstName] [varchar](120) NULL, [MiddleInitial] [varchar](1) NULL, [LastName] [varchar](120) NULL, [DepartmentId] [int] NULL, [Title] [varchar](120) NULL, [PhoneNumber] [varchar](20) NULL, [IM] [varchar](120) NULL, [Photo] [varbinary](max) NULL, [Bio] [varchar](400) NULL, [Active] [bit] NULL, [ManagerId] [int] NULL )

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  • How to use the ListView_GetBkImage macro in C#

    - by MusiGenesis
    How can I use the ListView_GetBkImage macro: http://msdn.microsoft.com/en-us/library/bb761246(v=VS.85).aspx ... from a C#/WinForms application? I think this macro just wraps the SendMessage method, but I'm not sure. I couldn't find any C#-based samples on this. Basically I'm trying to get a LVBKIMAGE ( http://msdn.microsoft.com/en-us/library/bb774742(v=VS.85).aspx ) structure that references the Desktop's background bitmap.

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  • scrapping blog contents

    - by goh
    Hi lads, After obtaining the urls for various blogspots, tumblr and wordpress pages, I faced some problems processing the html pages. The thing is, i wish to distinguish between the content,title and date for each blog post. I might be able to get the date through regex, but there are so many custom scripts people are using now that the html classes and structure is so different. Does anyone has a solution that may help?

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  • Real world examples of tree structures

    - by Arec Barrwin
    I'm looking for some examples of tree structures that are used in commercial/free software projects, modern or old. I can see examples on wikipedia, but I am looking for more concrete examples and how they're used. For example primary keys in databases are (from what I've read) stored in BST structure or a variation of the BST (feel free to correct me on this) My question isn't limited Binary Search Trees (BSTs), it can include any variation such as red-black, AVL and so on.

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  • receive string with chars

    - by Meloun
    Hi all, i am quite new in python. I am receiving (through pyserial) string with data values. How can I parse these data to particular data structure? I know that 0-1 byte : id 2-5 byte : time1 =>but little endian (lsb first) 6-9 byte : time2 =>but little endian (lsb first) and I looking for a function: def parse_data(string): data={} data['id'] = ?? data['time1'] = ?? data['time2'] = ?? return data thanks

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  • Is the C++ compiler optimizer allowed to break my destructor ability to be called multiple times?

    - by sharptooth
    We once had an interview with a very experienced C++ developer who couldn't answer the following question: is it necessary to call the base class destructor from the derived class destructor in C++? Obviously the answer is no, C++ will call the base class destructor automagically anyway. But what if we attempt to do the call? As I see it the result will depend on whether the base class destructor can be called twice without invoking erroneous behavior. For example in this case: class BaseSafe { public: ~BaseSafe() { } private: int data; }; class DerivedSafe { public: ~DerivedSafe() { BaseSafe::~BaseSafe(); } }; everything will be fine - the BaseSafe destructor can be called twice safely and the program will run allright. But in this case: class BaseUnsafe { public: BaseUnsafe() { buffer = new char[100]; } ~BaseUnsafe () { delete[] buffer; } private: char* buffer; }; class DerivedUnsafe { public: ~DerivedUnsafe () { BaseUnsafe::~BaseUnsafe(); } }; the explicic call will run fine, but then the implicit (automagic) call to the destructor will trigger double-delete and undefined behavior. Looks like it is easy to avoid the UB in the second case. Just set buffer to null pointer after delete[]. But will this help? I mean the destructor is expected to only be run once on a fully constructed object, so the optimizer could decide that setting buffer to null pointer makes no sense and eliminate that code exposing the program to double-delete. Is the compiler allowed to do that?

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  • Ruby (and Rails) nested module syntax

    - by brad
    I'm wondering what the difference is between the following two modules # First Example module Parent module Child end end and # Second Example module Parent::Child end Using the 2nd method, it appears as though the Parent module must be previously defined, otherwise I get an 'uninitialized constant' error Given this, what is the preferred way of defining modules such as this and then adding nested children with regards to syntax and file structure (ie. folders etc). Reference to a Rails way would be greatly appreciated. Are these two examples for all intents and purposes equivalent?

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  • How does one make the camera on the iphone appear from the app delegate? Is it possible?

    - by K-RAN
    I'm just playing around with a simple program that opens the camera. That's literally all that I want to do. I'm a beginner and I believe that I have the basics down in terms of UI management for the iPhone so I decided to give this one a whirl. What I'm trying to do right now is... - (BOOL) application:(UIApplication*) application didFinishLaunchingWithOptions:(NSDictionary*) launchOptions { UIImagePickerController * camera = [[UIImagePickerController alloc] init]; camera.delegate = self; camera.sourceType = UIImagePickerControllerSourceTypeCamera; camera.allowsEditing = NO; camera.showsCameraControls = NO; [viewController presentModalViewController:camera animated:NO]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES: } So basically, initialize the camera, set some things and show it in the main view. I set the camera's delegate to self because this code is placed in the delegate class (and yes, the delegate class is conforming to UIImagePickerControllerDelegate && UINavigationControllerDelegate). Main problem right now is that nothing is appearing on the screen. I have absolutely no idea what I'm doing wrong, especially since the program is building correctly with no errors or warnings... Any help is appreciated! Thanks a lot :D

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  • how to load data and store the data from a file using numpy

    - by Charlie Epps
    I have the following file like this: 2 qid:1 1:0.32 2:0.50 3:0.78 4:0.02 10:0.90 5 qid:2 2:0.22 5:0.34 6:0.87 10:0.56 12:0.32 19:0.24 20:0.55 ... he structure is follwoing like that: output={} rel=2 qid=1 features={} # the feature list "1:0.32 2:0.50 3:0.78 4:0.02 10:0.90" output.append([rel,qid,features]) ... How can I write my python code to load the data, thanks

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  • How to jar java source files from different (sub-)directories?

    - by Holger
    Consider the following directory structure: ./source/com/mypackage/../A.java ./extensions/extension1/source/com/mypackage/../T.java ./extensions/extension2/source/com/mypackage/../U.java ... ./extensions/extensionN/source/com/mypackage/../Z.java I want to produce a source jar with the following contents: com/mypackage/../A.java com/mypackage/../T.java com/mypackage/../U.java ... com/mypackage/../Z.java I know I could use a fileset for each source directory. But is there an easy solution using ANT without having to refer to all extensions explicitly?

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  • Database Programming in C#, returning output from Stored Proc

    - by jpavlov
    I am working at gaining an understanding at how to interface stored procedures with applications. My example is simple, but it doesn't display my columns and rows in the command prompt, instead it display System.Data.SqlClient.SqlDataReader. How do I display the rows from my stored procudure? ----Stored Proc-- ALTER PROCEDURE dbo.SelectID AS SELECT * FROM tb_User; ----- Below is the code: using System; using System.Data.SqlClient; using System.IO; namespace ExecuteStoredProc { class Program { static void Main(string[] args) { SqlConnection cnnUserMan; SqlCommand cmmUser; //SqlDataReader drdUser; //Instantiate and open the connection cnnUserMan = new SqlConnection("Data Source=.\\SQLEXPRESS;AttachDbFilename=c:\\Program Files\\Microsoft SQL Server\\MSSQL10.SQLEXPRESS\\MSSQL\\DATA\\UserDB.mdf; Integrated Security=True;Connect Timeout=30;User Instance=True"); cnnUserMan.Open(); //Instantiate and initialize command cmmUser = new SqlCommand("SelectID", cnnUserMan); cmmUser.CommandType = System.Data.CommandType.StoredProcedure; //drdUser = cmmUser.ExecuteReader(); Console.WriteLine(cmmUser.ExecuteReader()); Console.ReadLine(); } } } Thanks.

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  • Good ways to map a 2D side shooter (somewhat like liero, or soldat)

    - by Blaze
    I'm wondering what way would be best to render a 2D map for a shooter (these will be static maps) similar to Soldat. Multiple options I've considered are a tile based map (stored in txt files), or just creating different classes for the different terrains I plan to use and creating a data structure to read/store them in a file. (I want to also be able to include things like jumping/running on walls, sliding down walls/slopes ect) I feel like there must be a better way than either of these, but haven't been able to find definitive information :/ Thanks :)

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  • How can I compile .NET 3.5 C# code on a system without Visual Studio?

    - by JimEvans
    I have some C# code that uses some constructs specific to .NET 3.5. When you install the .NET Framework distribution, you get the C# compiler installed with it (csc.exe). Even if I specify the csc.exe in C:\Windows\Microsoft.NET\Framework\v3.5, I cannot compile the code on a computer with only the .NET Framework installed, but not Visual Studio. I am able to compile code that uses v2.0 constructs without difficulty. How can I accomplish this? Here is a sample that demonstrates my problem: using System; class Program { public static void Main() { // The MacOSX value to the PlatformID enum was added after // .NET v2.0 if (Environment.OSVersion.Platform == PlatformID.MacOSX) { Console.WriteLine("Found mac"); } Console.WriteLine("Simple program"); } } When compiling this code using csc.exe, I receive the following error: test.cs(9, 58): error CS0117: 'System.PlatformID' does not contain a definition for 'MacOSX' When executing csc.exe /? I receive the banner: Microsoft (R) Visual C# 2008 Compiler version 3.5.21022.8 for Microsoft (R) .NET Framework version 3.5 Copyright (C) Microsoft Corporation. All rights reserved.

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  • Efficient copy of entire directory

    - by Hui Jin
    I want to copy one directory and the two files under it to another shared location of shared storage. Is it possible to combine the three(one directory and two files) as a continuous file writing and decompose it at another side to save the cost? I am limited to c language and Unix/Linux. I am considering to create a structure with the inode info and get the data at receiver. Thanks!

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  • How can I display the camera view in the main window in real time?

    - by Mongrel Warfare
    I'm trying to make an augmented reality application with a waypoint structure, like Yelp, and I'm wondering how to set up my main view so that it displays the camera view on the whole screen. I've heard of using the UIImagePickerController Class, but I'm unsure how to manipulate the code so that it doesn't actually take a picture, but just stays in the view mode. Any help would be appreciated, thanks!

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