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  • Saving user settings in Metro app using C#

    - by jitendra garg
    I want to write user selected settings in Metro app, in Local Folder. I have done the code as below, but it is not working. The code to save settings: void OnUnloaded(object sender, RoutedEventArgs args) { //code to save app settings. var localSettings = ApplicationData.Current.LocalSettings; localSettings.Values["playerPosition"] = playerPosition; localSettings.Values["aiPosition"] = aiPosition; localSettings.Values["selectedLevel"] = selectedLevel; } The code to read settings: var localSettings = ApplicationData.Current.LocalSettings; if ((localSettings.Values["playerPosition"]) == null) { localSettings.Values["playerPosition"] = 1; localSettings.Values["aiPosition"] = 1; localSettings.Values["selectedLevel"] = "1"; playerPosition = aiPosition = 1; selectedLevel = "1"; } else { playerPosition = (int)localSettings.Values["playerPosition"]; aiPosition = (int)localSettings.Values["aiPosition"]; selectedLevel = (string)localSettings.Values["selectedLevel"]; ---- Clearly I am supposed to save this localSettings variable in a file. But, I am unable to find the code to do that. Also, is Unload event a good place to do it, or should I move it to OnNavigatedFrom event?

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  • Timing issues with playback of the HTML5 Audio API

    - by pat
    I'm using the following code to try to play a sound clip with the HTML5 Audio API: HTMLAudioElement.prototype.playClip = function(startTime, stopTime) { this.stopTime = stopTime; this.currentTime = startTime; this.play(); $(this).bind('timeupdate', function(){ if (this.ended || this.currentTime >= stopTime) { this.pause(); $(this).unbind('timeupdate'); } }); } I utilize this new playClip method as follows. First I have a link with some data attributes: <a href=# data-stop=1.051 data-start=0.000>And then I was thinking,</a> And finally this bit of jQuery which runs on $(document).ready to hook up a click on the link with the playback: $('a').click(function(ev){ $('a').click(function(ev){ var start = $(this).data('start'), stop = $(this).data('stop'), audio = $('audio').get(0), $audio = $(audio); ev.preventDefault(); audio.playClip(start,stop); }) This approach seems to work, but there's a frustrating bug: sometimes, the playback of a given clip plays beyond the correct data-stop time. I suspect it could have something to do with the timing of the timeupdate event, but I'm no JS guru and I don't know how to begin debugging the problem. Here are a few clues I've gathered: The same behavior appears to come up in both FF and Chrome. The playback of a given clip actually seems to vary a bit -- if I play the same clip a couple times in a row, it may over-play a different amount of time on each playing. Is the problem here the inherent accuracy of the Audio API? My app needs milliseconds. Is there a problem with the way I'm using jQuery to bind and unbind the timeupdate event? I tried using the jQuery-less approach with addEventListener but I couldn't get it to work. Thanks in advance, I would really love to know what's going wrong.

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  • Using the AutoComplete feature of ComboBox, while limiting values to those in the list?

    - by Schmuli
    In WinForms 2.0, a ComboBox has an Auto-Complete feature, that displays a custom Drop-Down list with only the values that start with the entered text. However, if I want to limit valid values to only those that appear in the ComboBox's list of items, I can do that by setting the DropDownStyle to DropDownList, which stops the user from entering a value. However, now I can't use the Auto-Complete feature, which requires user input. Is there another way to limit input to the list, while still allowing use of the Auto-Complete feature? Note that I have seen some custom solutions for this, but I really like the way the matching Auto-Complete items are displayed in a Drop-Down list, and sorted even though the original list may not be. EDIT: I have thought about just validating the entered value, i.e. testing user input if it is valid in, say, the TextChanged event, or even using the Validating event. The question then is what is the expected behavior? Do I clear their value (an empty value is also invalid), or do I use a default value? Closest matching value? P.s. Is there any other tags that I could add to this question?

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  • Capistrano update causes C: to be placed in the current directory (cygwin)

    - by user321775
    When I run cap deploy:update in a directory on my local machine (via cygwin), "C:" magically appears in the directory. Sure enough, I can cd to it and it's my windows C: drive. Now I'm afraid to delete it, but I definitely don't want it in this directory (a rails project under /home/username/blah/blah). Here's my config/deploy.rb file. custom options set :application, "xyz.com" set :repository, "ssh://[email protected]:yyyy/home/git/xxx" set :user, "myname" set :runner, user set :use_sudo, false server "xxx.xxx.xxx.xxx:yyyy", :app, :web, :db, :primary = true deploy to set :deploy_to, "/home/myname/public_html/xyz" repository set :scm, :git set :deploy_via, :copy ssh options default_run_options[:pty] = true ssh_options[:paranoid] = false ssh_options[:port] = yyyy start passenger namespace :deploy do task :start do ; end task :stop do ; end task :restart, :roles = :app, :except = { :no_release = true } do run "#{try_sudo} touch #{File.join(current_path,'tmp','restart.txt')}" end end Anyone see the problem? And does anyone know a safe way of getting rid of the C: drives that have already shown up (this has happened in a few directories)?

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  • How can this be done with (N)Hibernate?

    - by Vilx-
    I'm creating a windows forms application with NHibernate. It's an MDI application, so there is no limit to how many forms the user can have open at the same time (probably many). For most forms I want to have an "OK" and a "Cancel" button. Both close the form, but "OK" also saves the modified data to the DB. The forms can be pretty complex, and the modifications are likely to touch a whole graph of objects, adding some, deleting some, and changing some more. It would be good if the changes could be automatically detected and persisted as needed, without the need to manually keep track of each of them. What would be a good way to do this? Extra information: I can make whatever DB schema I want. I'm using MSSQL 2008 and currently have decided for GUID primary keys (with guid.comb generator) and a TIMESTAMP column for optimistic concurrency. I tried to simply set FlushMode of a NHibernate ISession to Never, doing all modifications as needed, and then calling Flush() if the user clicked OK. But that didn't work.

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  • Beginner: Best Practices in an Android App UI Navagation

    - by AndyD273
    I am trying to learn how to do stuff in Android, and I'm not sure of the best way to build the interface. I've been working on porting an iPhone app, which uses navigation controllers and table views for looking at the different sections: basically, someone touches a cell in the table, which drills down to another table. when they touch a cell on that table it drills down to a webview that displays the information. I want to do something similar for the android app, but I don't know how, or if there is a better way native to Android. I've figured out how to use the webview to my purposes, but moving forward and backward in the table tree is unclear.

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  • NVelocity (or Velocity) as a stand-alone formula evaluator

    - by dana
    I am using NVelocity in my application to generate html emails. My application has an event-driven model, where saving and/or updating of objects causes these emails to be sent out. Each event can trigger zero, one or multiple multiple emails. I want to be able to configure which emails get sent out at run-time without having to modify code. I was thinking I could leverage the NVelocity #if() directive to do this. Here is my idea... Step 1) Prior to email sending, the administrator must configure a formula for NVelocity to evaluate. For example: $User.FirstName == "Jack" Step 2) When an object is saved or created, build an NVelocity template in memory based on the input formula. For example: String formula = GetFormulaFromDB(); // $User.FirstName == "Jack" String templ = "#if( " + formula + ") 1 #else 0 #end"; Step 3) Execute the NVelocity engine in memory against the template. Check the results to see if we have to send the email: String result = VelocityMerge(templ); // utility function if( result.Trim() == "1" ) { SendEmail(); } I know this is not exactly what NVelocity was intended to do, but I think it just might work :) One of the benefits of doing things this way is that the same syntax can be used for the formula as is used inside the template. Does anybody have any words of caution or suggestions? Is there a way to execute the #if() directive without jumping through hoops like I have above? Is there a recommended way to validate the formula syntax ahead of time? Thanks.

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  • How should I structure my iPhone OpenGL ES 1.1 game?

    - by Ryan
    I am building an iPhone OpenGL ES 1.1 game. I am using the OpenGL ES template provided by xcode. I am only using the ES1Renderer. I've coded some basic touch actions the user can take, and I've begun to think about the overall structure of the code. All I'm really doing is using C in the ES1Renderer.m for my entire game state. I have an array of bullet structs, an array on enemy structs, etc.. Besides using this structure, where my entire game state is in ES1Renderer.m as C arrays and structs, what other ways are there to structure the code? Should I be using C++ or Objective-C classes to represent the enemies so they are more modular? The main reason I ask this is because I don't normally code in C, C++ and Objective-C..so I am a little fuzzy on coming up with a good architecture here.

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  • Drawing line graphics leads Flash to spiral out of control!

    - by drpepper
    Hi, I'm having problems with some AS3 code that simply draws on a Sprite's Graphics object. The drawing happens as part of a larger procedure called on every ENTER_FRAME event of the stage. Flash neither crashes nor returns an error. Instead, it starts running at 100% CPU and grabs all the memory that it can, until I kill the process manually or my computer buckles under the pressure when it gets up to around 2-3 GB. This will happen at a random time, and without any noticiple slowdown beforehand. WTF? Has anyone seen anything like this? PS: I used to do the drawing within a MOUSE_MOVE event handler, which brought this problem on even faster. PPS: I'm developing on Linux, but reproduced the same problem on Windows. UPDATE: You asked for some code, so here we are. The drawing function looks like this: public static function drawDashedLine(i_graphics : Graphics, i_from : Point, i_to : Point, i_on : Number, i_off : Number) : void { const vecLength : Number = Point.distance(i_from, i_to); i_graphics.moveTo(i_from.x, i_from.y); var dist : Number = 0; var lineIsOn : Boolean = true; while(dist < vecLength) { dist = Math.min(vecLength, dist + (lineIsOn ? i_on : i_off)); const p : Point = Point.interpolate(i_from, i_to, 1 - dist / vecLength); if(lineIsOn) i_graphics.lineTo(p.x, p.y); else i_graphics.moveTo(p.x, p.y); lineIsOn = !lineIsOn; } } and is called like this (m_graphicsLayer is a Sprite): m_graphicsLayer.graphics.clear(); if (m_destinationPoint) { m_graphicsLayer.graphics.lineStyle(2, m_fixedAim ? 0xff0000 : 0x333333, 1); drawDashedLine(m_graphicsLayer.graphics, m_initialPos, m_destinationPoint, 10, 10); }

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  • Concurrent connections in C# socket

    - by Chu Mai
    There are three apps run at the same time, 2 clients and 1 server. The whole system should function as following: The client sends an serialized object to server then server receives that object as a stream, finally the another client get that stream from server and deserialize it. This is the sender: TcpClient tcpClient = new TcpClient(); tcpClient.Connect("127.0.0.1", 8888); Stream stream = tcpClient.GetStream(); BinaryFormatter binaryFormatter = new BinaryFormatter(); binaryFormatter.Serialize(stream, event); // Event is the sending object tcpClient.Close(); Server code: TcpListener listener = new TcpListener(IPAddress.Parse("127.0.0.1"), 8888); listener.Start(); Console.WriteLine("Server is running at localhost port 8888 "); while (true) { Socket socket = listener.AcceptSocket(); try { Stream stream = new NetworkStream(socket); // Typically there should be something to write the stream // But I don't knwo exactly what should the stream write } catch (Exception e) { Console.WriteLine("Exception: " + e.Message); Console.WriteLine("Disconnected: {0}", socket.RemoteEndPoint); } } The receiver: TcpClient client = new TcpClient(); // Connect the client to the localhost with port 8888 client.Connect("127.0.0.1", 8888); Stream stream = client.GetStream(); Console.WriteLine(stream); when I run only the sender and server, and check the server, server receives correctly the data. The problem is when I run the receiver, everything is just disconnected. So where is my problem ? Could anyone point me out ? Thanks

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  • touchesEnded:withEvent: from UIScrollView First Responder

    - by Matthew Mitchell
    I've made a UIScrollView the first responder. I need to maintain touch events to a touchesEnded:withEvent: method on a view behind it. I've tried using the nextResponder method and that failed. I've tried forwarding touchesEnded:withEvent to the view behind it and that fails. How do I get this to work? The UIScrollView wont work unless it is the first responder or gets events some other way. Thank you for any help. Shame Apple's documentation and APIs are terrible in areas.

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  • How can I change the default startup directory for cmd.exe?

    - by Nano HE
    Hi. My Procedure last day as below Click Start, Run and type Regedit.exe Navigate to the following branch: HKEY_CURRENT_USER \ Software \ Microsoft \ Command Processor In the right-pane, double-click Autorun and set the startup folder path as its data, preceded by “CD /d “. If Autorun value is missing, you need to create one, of type REG_EXPAND_SZ or REG_SZ in the above location. Example: To set the startup directory to D:\learning\perl, set the Autorun value data to CD /d D:\learning\perl Then I clicked Start, run and type cmd. It successfully. I could do perl practice more conveniently now. But today, I find when I try to build my Visual Studio 2005 solution which included some Pre-build event Command like this: perl.exe MyAppVersion.pl perl.exe AttrScan.pl It doesn't work. Show error: can't find the path. I check the environment variable setting and find the variable-path and it's value-c:\perl\bin\; still exist. Finially, I try to removed the Regedit.exe configuration "Autorun" value and test again. The issue fixed. I only changed the default startup directory for cmd.exe command. Why the pre-build event perl command was impacted? (I am using winxp and activePerl 5.8)

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  • WinForms: How to determine if window is no longer active (no child window has focus)?

    - by Marek
    My application uses multiple windows I want to hide one specific window in case the application loses focus (when the Active Window is not the application window) source I am handling the Deactivate event of my main form. private void MainForm_Deactivate(object sender, EventArgs e) { Console.WriteLine("deactivate"); if (GetActiveWindow() == this.Handle) { Console.WriteLine("isactive=true"); } else { Console.WriteLine("isactive=false"); } } [DllImport("user32.dll")] static extern IntPtr GetActiveWindow(); The output is always deactivate isactive=true I have observed the same behavior if a new window within my application receives focus and also if I click into a different application. I would expect GetActiveWindow to return the handle of the new active window when called from the Deactivate handler. Instead it always returns the handle of my application window. How is this possible? Is the Deactivate event handled "too soon"? (while the main form is still active?). How can I detect that my application has lost focus (my application window is not the active window) and another application gained it without running GetActiveWindow on a timer?

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  • How can I prevent infinite recursion when using events to bind UI elements to fields?

    - by Billy ONeal
    The following seems to be a relatively common pattern (to me, not to the community at large) to bind a string variable to the contents of a TextBox. class MyBackEndClass { public event EventHandler DataChanged; string _Data; public string Data { get { return _Data; } set { _Data = value; //Fire the DataChanged event } } } class SomeForm : // Form stuff { MyBackEndClass mbe; TextBox someTextBox; SomeForm() { someTextBox.TextChanged += HandleTextBox(); mbe.DataChanged += HandleData(); } void HandleTextBox(Object sender, EventArgs e) { mbe.Data = ((TextBox)sender).Text; } void HandleData(Object sender, EventArgs e) { someTextBox.Text = ((MyBackEndClass) sender).Data; } } The problem is that changing the TextBox fires the changes the data value in the backend, which causes the textbox to change, etc. That runs forever. Is there a better design pattern (other than resorting to a nasty boolean flag) that handles this case correctly? EDIT: To be clear, in the real design the backend class is used to synchronize changes between multiple forms. Therefore I can't just use the SomeTextBox.Text property directly. Billy3

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  • python script problem once build and package it

    - by Apache
    hi expert, I've written python script to scan wifi and send data to the server, I set interval value, so it keep on scanning and send the data, it read from config.txt file where i set the interval value to scan, I also add yes/no in my config file, so is 'no' it will scan only once and if 'yes' it will scan according to the interval level, my code as below import time,..... from threading import Event, Thread class RepeatTimer(Thread): def __init__(self, interval, function, iterations=0, args=[], kwargs={}): Thread.__init__(self) self.interval = interval self.function = function self.iterations = iterations self.args = args self.kwargs = kwargs self.finished = Event() def run(self): count = 0 while not self.finished.is_set() and (self.iterations <= 0 or count < self.iterations): self.finished.wait(self.interval) if not self.finished.is_set(): self.function(*self.args, **self.kwargs) count += 1 def cancel(self): self.finished.set() def scanWifi(self): #scanning process and sending data done here obj = JW() if status == "yes": t = RepeatTimer(int(intervalTime),obj.scanWifi) t.start() else: obj.scanWifi() once I package my code, its only run when I set my config file set to 'no' where it scan only once, but when I set my config file to 'yes', there is no progress at all, so I found that there is problem with my class RepeatTimer(Timer) once build, but don't know how to solve can anyone help me thanks

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  • Writing the code by dividing it into more files in cocoatouch.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • Single Loader to multiple Sprite Possible?

    - by Jeffrey Chee
    I've looked in various resources regarding this topic, and it seems to me that I need a Loader for every Sprite which contains an image file (png). I'm trying to make a Tile Rendering System, and have created a grid of X by Y sprites, but all of them actually reference the same image file. Is there any other way to do this? (Make the sprite share the same png data file) Some sample code of what I have done. // Create an array of X * Y Loaders var cTileLoaders:Array = new Array( 100 ); // for example 10 by 10 grid var cTiles:Array = new Array( 100 ); var nIndex:int = 0; var nImgLoadCount:int = 0; for ( ; 100 > nIndex; ++nIndex ) { cTileLoaders[ nIndex ] = new Loader(); cTiles[ nIndex ] = new Sprite(); // perform more sprite initialization .... cTileLoaders[ nIndex ].contentLoaderInfo.addEventListener( Event.COMPLETE, ImageLoaded cTileLoaders[ nIndex ].Load( new URLRequest( "some image path" ) ); } // handler for image loaded function ImageLoaded( eEvent:Event ):void { ++nImgLoadCount; // when all 100 sprite data are loaded // assuming there is no i/o error if ( 100 == nImgLoadCount ) { cTiles[ nIndex ].addChild( cTileLoaders[ nIndex ].content ); } }

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  • operator overloading and inheritance

    - by user168715
    I was given the following code: class FibHeapNode { //... // These all have trivial implementation virtual void operator =(FibHeapNode& RHS); virtual int operator ==(FibHeapNode& RHS); virtual int operator <(FibHeapNode& RHS); }; class Event : public FibHeapNode { // These have nontrivial implementation virtual void operator=(FibHeapNode& RHS); virtual int operator==(FibHeapNode& RHS); virtual int operator<(FibHeapNode& RHS); }; class FibHeap { //... int DecreaseKey(FibHeapNode *theNode, FibHeapNode& NewKey) { FibHeapNode *theParent; // Some code if (theParent != NULL && *theNode < *theParent) { //... } //... return 1; } }; Much of FibHeap's implementation is similar: FibHeapNode pointers are dereferenced and then compared. Why does this code work? (or is it buggy?) I would think that the virtuals here would have no effect: since *theNode and *theParent aren't pointer or reference types, no dynamic dispatch occurs and FibHeapNode::operator< gets called no matter what's written in Event.

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  • iPhone SKD make the iPod controller appear

    - by nico
    Hi all, It's been a while I'm consulting stackoverflow, but this time I didn't find any answer :( My question is quite simple :) On an iPhone/iPod touch, play music. Double tap the home button while the music is playing. You will see appear a popup with the play/pause/next/previous buttons and a volume control. Do you know if it's possible to make this popup appear programmatically ? I mean, I would like to add a button in my app that will display the popup, avoiding the user to double tap the home button (most of them doesn't know this shortcut). Thank you in advance !

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  • onActivityResult method not being called Android

    - by Chintan
    I am trying to send data from child activity to parent. But somehow, onActivityResult(..) is not getting called. here is code Parent activity selectedText.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getActionMasked() == MotionEvent.ACTION_DOWN) { Intent intent = new Intent(Parents.this,Child.class); startActivityForResult(intent, 1); } return true; } }); @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { switch (requestCode) { case 1: if (resultCode == RESULT_OK) { if (data.hasExtra("selText")) { selectedText.setText(data.getExtras().getString( "selText")); } break; } } Child Activity: I can see selected value set in the setResult(). But after finish of child activity, it's not going back to parent activity. textListView.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int myItemInt, long arg3) { selectedFromList =(String) (textListView.getItemAtPosition(myItemInt)); Intent data = new Intent(); data.putExtra("selText", selectedFromList); setResult(RESULT_OK,data); finish(); } });

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  • Delete/move a UITableView row that's attached to a web service.

    - by Kevin L.
    Deleting or moving rows for a UITableView that is backed with local data (e.g., NSArray) is easy and instantaneous: Remove the value from the array. Call deleteRowsAtIndexPaths:withRowAnimation:. Profit! But my table view communicates with a web service, which means once the "Delete" button on that row gets tapped, I have to forward a request on to the server (via ASIHTTPRequest, of course), get the response, and then tell the table view to run its little delete-row animation, all with a few seconds of latency in between. From a high-level, what's the best way to do that? Throw some callback selector into ASIHTTPRequest's userInfo dictionary? KVO? Bonus points for some nice UI touch, like some kind of spinner on the soon-to-be-deleted cell.

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  • Writing the code iby dividing it into more files.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • HTC Hero Mouse BOll click not working on Custom ListView?

    - by UMMA
    dear friends, i have created custom list view using class EfficientAdapter extends BaseAdapter implements { private LayoutInflater mInflater; private Context context; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); this.context = context; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; convertView = mInflater.inflate(R.layout.adaptor_content, null); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { } }); } and other necessary methods... also } using touch screen when i click on list item OnClickListener of list item is called. but when i use Mouse Boll / Track Boll (Phone Hardware) to click on ListItem OnClickListener of list item is not called. can any one guide me is this Phone bug or My Fault? any help would be appriciated.

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  • Restricting deletion with NHibernate

    - by FrontSvin
    I'm using NHibernate (fluent) to access an old third-party database with a bunch of tables, that are not related in any explicit way. That is a child tables does have parentID columns which contains the primary key of the parent table, but there are no foreign key relations ensuring these relations. Ideally I would like to add some foreign keys, but cannot touch the database schema. My application works fine, but I would really like impose a referential integrity rule that would prohibit deletion of parent objects if they have children, e.i. something similar 'ON DELETE RESTRICT' but maintained by NHibernate. Any ideas on how to approach this would be appreciated. Should I look into the OnDelete() method on the IInterceptor interface, or are there other ways to solve this? Of course any solution will come with a performance penalty, but I can live with that.

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  • Facebook call back function with timeout

    - by Dirty Bird Design
    So I've been getting my ass kicked pretty good with Facebook's moving target of an API. I need to display some hidden content after a person clicks 'like' on a landing page. I can somewhat get this to work, when the user clicks 'like' the normal fb dialogue appears and then goes away immediately and content is displayed. I have 'achieved' this with the following js. <script> FB.Event.subscribe('edge.create', function(href, widget) { document.getElementById('goodies').style.display = "block"; document.getElementById('fb-content').style.display= "block"; document.getElementById('copy').style.display = "none"; }); </script> I cannot find any documentation about a callback event after someone hits "post to facebook" or after the dialogue closes, only afte they hit like. How would I incorporate a setTimeout function into this to give people some time to fill out the fb dialogue? thanks. If anyone has a better way to do this I'm all ears. This is for a business page and I cannot seem to add an app to get an app ID anymore so the API is pretty useless to me at this point. Also, if the url to be liked is a fb page, the callbacks don't seem to fire. Other code used: <html xmlns:fb="http://ogp.me/ns/fb#"> <div id="fb-root"></div> <script>(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/all.js#xfbml=1"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); </script> <fb:like href="onlynonfburl.com" send="false" layout="button_count" width="450" show_faces="false" font="arial"></fb:like>

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