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  • Sqlite3 error after Rails 3 (beta 4) install

    - by elsurudo
    After Installing Rails 3, I get the following error regarding Sqlite3 when I try to do a migrate: dlsym(0x1037e5f10, Init_sqlite3_native): symbol not found - /Library/Ruby/Gems/1.8/gems/sqlite3-ruby-1.3.0/lib/sqlite3/sqlite3_native.bundle I am using Snow Leopard, if that makes a difference.

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  • TortoiseSVN issue tracker plugin built - but not implemented

    - by Oded
    Hello, I've read all the info of how to build an issue tracker plug-in in C# for TortoiseSVN. I done that, building a class library with integration to my issue tracking (SalesForce). I don't know how to install it to TortoiseSVN itself. I've created a setup for the solution and I can install it (like JIRA solution that I found online). I don't know what is missing. Please help, Oded.

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  • Flex Spark DropDownList selectedItem didn't update after dataProvider changed

    - by Candy Chiu
    I have two dataProvider's for one DropDownList. The following code can be compiled and run. <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="flipLast()" minWidth="955" minHeight="600"> <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; public function flipLast():void { if( last ) { list.dataProvider = dp1; list.selectedItem = "Flex"; } else { list.dataProvider = dp2; list.selectedItem = "Catalyst"; } last = !last; } public var last:Boolean = true; public var dp1:ArrayCollection = new ArrayCollection( [ "Flex", "Air" ] ); public var dp2:ArrayCollection = new ArrayCollection( [ "Catalyst", "FlashBuilder" ] ); ]]> </fx:Script> <s:VGroup> <s:DropDownList id="list" requireSelection="true" /> <s:Label id="listSelectedItem" text="{list.selectedItem}" /> <s:Label id="listSelectedIndex" text="{list.selectedIndex}" /> <s:Button label="Flip" click="flipLast()" /> </s:VGroup> </s:Application> Scenario 1: dataProvider updated, but selectedIndex is the same. At startup: [ listSelectedItem=Flex, listSelectedIndex=1 ]. Click Flip: dataProvider is updated, but still [ listSelectedItem=Flex, listSelectedIndex=1 ]. Scenario 2: dataProvider updated, selectedIndex is also updated. At startup: [ listSelectedItem=Flex, listSelectedIndex=1 ]. Select Air from list: [ listSelectedItem=Air, listSelectedIndex=2 ]. Click Flip: dataProvider is updated, but still [ listSelectedItem=Catalyst, listSelectedIndex=1 ]. Seems to me that selectedItem is driven by selectedIndex. selectedItem updates only when selectedIndex updates. Shouldn't selectedItem be updated when dataProvider is updated? Is binding to selectedItem flawed?

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  • Align UItextFields one below the other in interface builder

    - by Dave
    How to align 2 textfields one below the other in a tool bar and display a button on the left side (or right side) in the vertical middle of those two fields? Please see the image to know what I am talking about. http://developer.apple.com/iphone/library/documentation/userexperience/conceptual/mobilehig/art/ui_textfields.jpg

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  • Memory layout of executable

    - by Ross
    Hi all, When loading an executable then segments like the code, data, bss and so on need to be placed in memory. I am just wondering, if someone could tell me where on a standard x86 for example the libc library is placed. Is that at the top or bottom of memory. My guess is at the bottom, close to the application code, ie., that would look something like this here: --------- 0x1000 Stack | V ^ | Heap ---------- Data + BSS ---------- App Code ---------- libc ---------- 0x0000 Thanks a lot, Ross

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  • Serialize a message format to xml

    - by anijhaw
    I have a python list as [ (A,{'a':1,'b':2,'c':3,'d':4}), B,{'a':1,'b':2,'c':3,'d':4}), ... ] I want to know if there is a standard library of serializing this kind of list to xml or should I hand code it to a file.

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  • Replace HTML entities in a string avoiding <img> tags

    - by Xeos
    I have the following input: Hi! How are you? <script>//NOT EVIL!</script> Wassup? :P LOOOL!!! :D :D :D Which is then run through emoticon library and it become this: Hi! How are you? <script>//NOT EVIL!</script> Wassup? <img class="smiley" alt="" title="tongue, :P" src="ui/emoticons/15.gif"> LOOOL!!! <img class="smiley" alt="" title="big grin, :D" src="ui/emoticons/5.gif"> <img class="smiley" alt="" title="big grin, :P" src="ui/emoticons/5.gif"> <img class="smiley" alt="" title="big grin, :P" src="ui/emoticons/5.gif"> I have a function that escapes HTML entites to prevent XSS. So running it on raw input for the first line would produce: Hi! How are you? &lt;script&gt;//NOT EVIL!&lt;/script&gt; Now I need to escape all the input, but at the same time I need to preserve emoticons in their initial state. So when there is <:-P emoticon, it stays like that and does not become &lt;:-P. I was thinking of running a regex split on the emotified text. Then processing each part on its own and then concatenating the string together, but I am not sure how easily can Regex be bypassed? I know the format will always be this: [<img class="smiley" alt="] [empty string] [" title="] [one of the values from a big list] [, ] [another value from the list (may be matching original emoticon)] [" src="ui/emoticons/] [integer from Y to X] [.gif">] Using the list MAY be slow, since I need to run that regex on text that may have 20-30-40 emoticons. Plus there may be 5-10-15 text messages to process. What could be an elegant solution to this? I am ready to use third-party library or jQuery for this. PHP preprocessing is possible as well.

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  • How to convert HTML to XHTML?

    - by JRoppert
    I need to convert HTML documents into valid XML, preferably XHTML. What's the best way to do this? Does anybody know a toolkit/library/sample/...whatever that helps me to get that task done? To be a bit more clear here, my application has to do the conversion automatically at runtime. I don't look for a tool that helps me to move some pages to XHTML manually.

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  • Testing Shake events on Android Emulator

    - by mob-king
    Can any one help with how to test sensor events like shake on Android Emulator. I have found some posts pointing to openintents but can anyone explain how to use it in android 2.0 avd http://code.google.com/p/openintents/wiki/SensorSimulator This has some solution but while installing OpenIntents.apk on emulator gives missing library error.

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  • Call a Phone number and pass DTMF using the iPhone SDK

    - by datag
    Please suggest me to achieve the below requirement using iphone SDK. 1) Programatically Dial a Phone Number through the iPhone SDK 2) Send additional DTMF after the number is called. After googled found tel URL scheme is available to make a call. Not sure about sending DTMF tones. Please help me. https://developer.apple.com/iphone/library/featuredarticles/iPhoneURLScheme_Reference/Articles/PhoneLinks.html Thanks

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  • Compiling the ffmpeg on iPhone?

    - by user287225
    I downloaded the iFrameExtractor sample code and try to compile it with the iPhone simulator version 3.1.3 The project shows the following errors ( http://img514.imageshack.us/img514/3245/66948298.png ) even thought I added *.a libraries to my project. All libraries was under the library searching path. I guess it is a linking problem. Anyone can recommend to me a configuration for compiling ffmpeg on x86? Thanks in advance.

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  • .NET compact framework - barcode scanner

    - by dominolog
    Hello I have Motorola MC55 with Windows Mobile 6.5 on-board. This nice palm contains also an embedded bar-code scanner. My question is - Will I need anything special in .NET CF in order to use the bar-code scanner? I would expect that the bar-code are read as normal strings and delivered as keyboard events? Is any special .NET CF library necessary? Thanks for help Dominik

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  • NSMutableArray Vs Stack

    - by Chandan Shetty SP
    I am developing 2D game for iphone in Objectice-C.In this project I need to use stack, I can do it using STL(Standard template library) stacks or NSMutableArray, since this stack is widely used in the game which one is more efficient? @interface CarElement : NSObject { std::stack<myElement*> *mBats; } or @interface CarElement : NSObject { NSMutableArray *mBats; } Thanks,

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