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  • Backing up data stored on Amazon S3

    - by Fiver
    I have an EC2 instance running a web server that stores users' uploaded files to S3. The files are written once and never change, but are retrieved occasionally by the users. We will likely accumulate somewhere around 200-500GB of data per year. We would like to ensure this data is safe, particularly from accidental deletions and would like to be able to restore files that were deleted regardless of the reason. I have read about the versioning feature for S3 buckets, but I cannot seem to find if recovery is possible for files with no modification history. See the AWS docs here on versioning: http://docs.aws.amazon.com/AmazonS3/latest/dev/ObjectVersioning.html In those examples, they don't show the scenario where data is uploaded, but never modified, and then deleted. Are files deleted in this scenario recoverable? Then, we thought we may just backup the S3 files to Glacier using object lifecycle management: http://docs.aws.amazon.com/AmazonS3/latest/dev/object-lifecycle-mgmt.html But, it seems this will not work for us, as the file object is not copied to Glacier but moved to Glacier (more accurately it seems it is an object attribute that is changed, but anyway...). So it seems there is no direct way to backup S3 data, and transferring the data from S3 to local servers may be time-consuming and may incur significant transfer costs over time. Finally, we thought we would create a new bucket every month to serve as a monthly full backup, and copy the original bucket's data to the new one on Day 1. Then using something like duplicity (http://duplicity.nongnu.org/) we would synchronize the backup bucket every night. At the end of the month we would put the backup bucket's contents in Glacier storage, and create a new backup bucket using a new, current copy of the original bucket...and repeat this process. This seems like it would work and minimize the storage / transfer costs, but I'm not sure if duplicity allows bucket-to-bucket transfers directly without bringing data down to the controlling client first. So, I guess there are a couple questions here. First, does S3 versioning allow recovery of files that were never modified? Is there some way to "copy" files from S3 to Glacier that I have missed? Can duplicity or any other tool transfer files between S3 buckets directly to avoid transfer costs? Finally, am I way off the mark in my approach to backing up S3 data? Thanks in advance for any insight you could provide!

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  • Is there a SortedList<T> class in .net ? (not SortedList<Key,Value> which is actually a kind of Sort

    - by Brann
    I need to sort some objects according to their contents (in fact according to one of their properties, which is NOT the key and may be duplicated between different objects) .net provides two classes (SortedDictionnary and SortedList), and both are some kind of Dictionaries. The only difference (AFAIK) is that SortedDictionnary uses a binary tree to maintain its state whereas SortedList does not and is accessible via an index. I could achieve what I want using a List, and then using its Sort() method with a custom implementation of IComparer, but it wouldn't be time-efficient as I would sort the whole List each time I insert a new object, whereas a good SortedList would just insert the item at the right position. What I need is a SortedList class with a RefreshPosition(int index) to move only the changed (or inserted) object rather than resorting the whole list each time an object inside changes. Am I missing something obvious ?

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  • C++/CLI com-Interop: Exposing a reference type property to VBA

    - by Adam
    After long hours of investigation on exposing C# property that accepts a reference type to VBA, I concluded that it was not possible. In brief, a C# property that is of type double[] or even an object cannot be consumed in VBA like this: ' Compile Error: Function or interface marked as restricted, ' or the function uses an Automation type not supported in Visual Basic oComExposedEarlyBinding.ObjectArray = VBArray ' Run-time error 424: Object required oComExposedEarlyBinding.PlainObject = VBArray Or for more details: C# property exposed to VBA (COM) : Run-time error '424': Object required I would like to know if C++/CLI would support such an option? i.e. Allowing a reference-type property to be exposed to VBA so that a syntax like the above is valid. N.B. You can achieve this by using late binding, but losing the intellisense is not an option.

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  • Producer Consumer Issue with Core Data

    - by Mugunth Kumar
    I've a Core Data application. In the producer thread, I pull data from a web service and store it in my object and call save. My consumer object is a table view controller that displays the same. However, the app crashes and I get NSFetchedResultsController Error: expected to find object (entity: FeedEntry; id: 0xf46f40 ; data: ) in section (null) for deletion on the console. When I debug it, everything works fine. So I understood that it's like a race issue. How is these kind of problem solved? What's the best way to design a producer-consumer app with core-data?

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  • Adding row to DataGridView from Thread

    - by she hates me
    Hello, I would like to add rows to DataGridView from two seperate threads. I tried something with delegates and BeginInvoke but doesn't work. Here is my row updater function which is called from another function in a thread. public delegate void GRIDLOGDelegate(string ulke, string url, string ip = ""); private void GRIDLOG(string ulke, string url, string ip = "") { if (this.InvokeRequired) { // Pass the same function to BeginInvoke, // but the call would come on the correct // thread and InvokeRequired will be false. object[] myArray = new object[3]; myArray[0] = ulke; myArray[1] = url; myArray[2] = ip; this.BeginInvoke(new GRIDLOGDelegate(GRIDLOG), new object[] { myArray }); return; } //Yeni bir satir daha olustur string[] newRow = new string[] { ulke, url, ip }; dgLogGrid.Rows.Add(newRow); }

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  • Best way to check for null values in Java?

    - by Arty-fishL
    I need to check whether the function of an object returns true or false in Java, but that object may be null, so obviously then the function would throw a NullPointerException. This means I need to check if the object is null before checking the value of the function. What is the best way to go about this? I've listed some methods I considered, I just want to know the most sensible one, the one that is best programming practice for Java (opinion?). // method 1 if (foo != null) { if (foo.bar()) { etc... } } // method 2 if (foo != null ? foo.bar() : false) { etc... } // method 3 try { if (foo.bar()) { etc... } } catch (NullPointerException e) { } // method 4 // would this work all the time, would it still call foo.bar()? if (foo != null && foo.bar()) { etc... }

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  • Pointers to Derived Class Objects Losing vfptr

    - by duckworthd
    To begin, I am trying to write a run-of-the-mill, simple Ray Tracer. In my Ray Tracer, I have multiple types of geometries in the world, all derived from a base class called "SceneObject". I've included the header for it here. /** Interface for all objects that will appear in a scene */ class SceneObject { public: mat4 M, M_inv; Color c; SceneObject(); ~SceneObject(); /** The transformation matrix to be applied to all points of this object. Identity leaves the object in world frame. */ void setMatrix(mat4 M); void setMatrix(MatrixStack mStack); void getMatrix(mat4& M); /** The color of the object */ void setColor(Color c); void getColor(Color& c); /** Alter one portion of the color, leaving the rest as they were. */ void setDiffuse(vec3 rgb); void setSpecular(vec3 rgb); void setEmission(vec3 rgb); void setAmbient(vec3 rgb); void setShininess(double s); /** Fills 'inter' with information regarding an intersection between this object and 'ray'. Ray should be in world frame. */ virtual void intersect(Intersection& inter, Ray ray) = 0; /** Returns a copy of this SceneObject */ virtual SceneObject* clone() = 0; /** Print information regarding this SceneObject for debugging */ virtual void print() = 0; }; As you can see, I've included a couple virtual functions to be implemented elsewhere. In this case, I have only two derived class -- Sphere and Triangle, both of which implement the missing member functions. Finally, I have a Parser class, which is full of static methods that do the actual "Ray Tracing" part. Here's a couple snippets for relevant portions void Parser::trace(Camera cam, Scene scene, string outputFile, int maxDepth) { int width = cam.getNumXPixels(); int height = cam.getNumYPixels(); vector<vector<vec3>> colors; colors.clear(); for (int i = 0; i< width; i++) { vector<vec3> ys; for (int j = 0; j<height; j++) { Intersection intrsct; Ray ray; cam.getRay(ray, i, j); vec3 color; printf("Obtaining color for Ray[%d,%d]\n", i,j); getColor(color, scene, ray, maxDepth); ys.push_back(color); } colors.push_back(ys); } printImage(colors, width, height, outputFile); } void Parser::getColor(vec3& color, Scene scene, Ray ray, int numBounces) { Intersection inter; scene.intersect(inter,ray); if(inter.isIntersecting()){ Color c; inter.getColor(c); c.getAmbient(color); } else { color = vec3(0,0,0); } } Right now, I've forgone the true Ray Tracing part and instead simply return the color of the first object hit, if any. As you have no doubt noticed, the only way the computer knows that a ray has intersected an object is through Scene.intersect(), which I also include. void Scene::intersect(Intersection& i, Ray r) { Intersection result; result.setDistance(numeric_limits<double>::infinity()); result.setIsIntersecting(false); double oldDist; result.getDistance(oldDist); /* Cycle through all objects, making result the closest one */ for(int ind=0; ind<objects.size(); ind++){ SceneObject* thisObj = objects[ind]; Intersection betterIntersect; thisObj->intersect(betterIntersect, r); double newDist; betterIntersect.getDistance(newDist); if (newDist < oldDist){ result = betterIntersect; oldDist = newDist; } } i = result; } Alright, now for the problem. I begin by creating a scene and filling it with objects outside of the Parser::trace() method. Now for some odd reason, I cast Ray for i=j=0 and everything works wonderfully. However, by the time the second ray is cast all of the objects stored in my Scene no longer recognize their vfptr's! I stepped through the code with a debugger and found that the information to all the vfptr's are lost somewhere between the end of getColor() and the continuation of the loop. However, if I change the arguments of getColor() to use a Scene& instead of a Scene, then no loss occurs. What crazy voodoo is this?

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  • DataBinding to GridView

    - by liran
    Hello, I Have a gridview object and i want to bind it to Object.. My Object is namespace DataBinding { public class BindingObject { public ColorInfo Color { get; set; } public string Name { get; set; } public struct ColorInfo { public string Red { get; set; } public string Green { get; set; } public string Blue { get; set; } } } } I want that in the gridview i will see only the Name Property And Red property.. Now when i bound it my gridview see like this: Color column and Name Column and i want Red column and Name Column.. How i do this.. Thanks..

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  • Using a JMS Session from different threads

    - by Evan
    From the javadoc for Session it states: A Session object is a single-threaded context for producing and consuming messages. So I understand that you shouldn't use a Session object from two different threads at the same time. What I'm unclear on is if you could use the Session object (or children such as a Queue) from a different thread than the one it created. In the case I'm working on, I'm considering putting my Session objects into a pool of available sessions that any thread could borrow from, use, and return to the pool when it is finished with it. Is this kosher? (Using ActiveMQ BTW, if that impacts the answer at all.)

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  • nested form & habtm

    - by brewster
    so i am trying to save to a join table in a habtm relationship, but i am having problems. from my view, i pass in a group id with: = link_to "Create New User", new_user_url(:group => 1) User model (user.rb) class User < ActiveRecord::Base has_and_belongs_to_many :user_groups accepts_nested_attributes_for :user_groups end UserGroups model (user_groups.rb) class UserGroup < ActiveRecord::Base has_and_belongs_to_many :users end users_controller.rb def new @user = User.new(:user_group_ids => params[:group]) end in the new user view, i have access to the User.user_groups object, however when i submit the form, not only does it not save into my join table (user_groups_users), but the object is no longer there. all the other objects & attributes of my User object are persistent except for the user group. i just started learning rails, so maybe i am missing something conceptually here, but i have been really struggling with this.

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  • What trick will give most reliable/compatible sound alarm in a browser window for most browsers

    - by Dirk Paessler
    I want to be able to play an alarm sound using Javascript in a browser window, preferably with the requirement for any browser plugins (Quicktime/Flash). I have been experimenting with the tag and the new Audio object in Javascript, but results are mixed: As you can see, there is no variant that works on all browsers. Do I miss a trick that is more cross-browser compatible? This is my code: // mp3 with Audio object var snd = new Audio("/sounds/beep.mp3");snd.play(); // wav with Audio object var snd = new Audio("/sounds/beep.wav");snd.play(); // mp3 with EMBED tag $("#alarmsound").empty().append ('<embed src="/sounds/beep.mp3" autostart="true" loop="false" '+ 'volume="100" hidden="true" width="1" height="1" />'); // wav with EMBED tag $("#alarmsound").empty().append ('<embed src="/sounds/beep.wav" autostart="true" loop="false" '+ 'volume="100" hidden="true" width="1" height="1" />'); }

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  • Objective-C: Protocols

    - by Stu
    I'd like an instance variable object to adopt a protocol. @interface GameScene : Scene <AVAudioPlayerDelegate> { @private Layer *content <CocosNodeOpacity>; } For example I'd like my Layer object to adopt the <CocosNodeOpacity> so that I can get the methods -(GLubyte) opacity; //and -(void) setOpacity: (GLubyte) opacity; for free. The syntax shown above is invalid. Is it possible to achieve this without creating a new implementation file and creating a custom object? Thanks.

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  • How do I Moq It.IsAny for an array in the setup of a method?

    - by Graham
    I'm brand new to Moq (using v 4) and am struggling a little with the documentation. What I'm trying to do is to Moq a method that takes a byte array and returns an object. Something like: decoderMock.Setup(d => d.Decode(????).Returns(() => tagMock.Object); The ???? is where the byte[] should be, but I can't work out how to make it so that I don't care what's in the byte array, just return the mocked object I've already set up. Moq.It.IsAny expects a generic. Any help please?

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  • Observing an NSMutableArray for insertion/removal

    - by Adam Ernst
    A class has a property (and instance var) of type NSMutableArray with synthesized accessors (via @property). If you observe this array using: [myObj addObserver:self forKeyPath:@"theArray" options:0 context:NULL]; And then insert an object in the array like this: [[myObj theArray] addObject:[NSString string]]; An observeValueForKeyPath... notification is not sent. However, the following does send the proper notification: [[myObj mutableArrayValueForKey:@"theArray"] addObject:[NSString string]]; This is because mutableArrayValueForKey returns a proxy object that takes care of notifying observers. But shouldn't the synthesized accessors automatically return such a proxy object? What's the proper way to work around this--should I write a custom accessor that just invokes [super mutableArrayValueForKey...]?

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  • How to make flash video show up under navigation element?

    - by Deshiknaves
    I know that the wmode needs to be either transparent or opaque for the video to show up under other elements on the page. I've added the wmode to the element and param in object, I still have no luck with it. <object width="400" height="225"><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10875088&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=10875088&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225" wmode="transparent"></embed></object><p><a href="http://vimeo.com/10875088">Clutchy Hopkins - Verbal Headlock</a> from <a href="http://vimeo.com/ubiquityrecords">Ubiquity Records</a> on <a href="http://vimeo.com">Vimeo</a>.</p>

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  • readobject method throws ClassNotFoundException

    - by eruina
    Hi all, I'm trying to pick up Java and wanted to test around with Java's client/server to make the client send a simple object of a self defined class(Message) over to the server. The problem was that I kept getting a ClassNotFoundException on the server side. I think the rest of the codes seem to be alright because other objects such as String can go through without problems. I had two different netbeans projects in different locations for client and server each. Each of them have their own copy of Message class under their respective packages. Message class implements Serializable. On the client side, I attempt to send a Message object through. On the server side, upon calling the readObject method, it seems to be finding Message class from the client's package instead of it's own. printStackTrace showed: "java.lang.ClassNotFoundException: client.Message" on the server side I have not even tried to cast or store the object received yet. Is there something I left out?

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  • pros and cons of TryCatch versus TryParse

    - by Vijesh
    What are the pros and cons of using either of the following approaches to pulling out a double from an object? Beyond just personal preferences, issues I'm looking for feedback on include ease of debugging, performance, maintainability etc. public static double GetDouble(object input, double defaultVal) { try { return Convert.ToDouble(input); } catch { return defaultVal; } } public static double GetDouble(object input, double defaultVal) { double returnVal; if (double.TryParse(input.ToString(), out returnVal)) { return returnVal; } else { return defaultVal; } }

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  • ToolStripComboBox + objects default string value

    - by Martin
    I am using a ToolStripComboBox to list some data. I am populating this combo with some custom objects: For Each obj As myObject In myObjectList myToolStripComboBox.Items.Add(obj) Next This works great except the text displayed in the combo is the name of the object class. I can understand why and realise that I need to do something to make the combo use a property from my class instead. The help files state: To add objects to the list at run time, assign an array of object references with the AddRange method. The list then displays the default string value for each object. You can add individual objects with the Add method. The bit in bold suggests I need to setup the default string value in my class. How would I go about doing this?

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  • setting value to the instance of primitive types

    - by Samreen
    I have a function which performs some operation i.e. fetches some data from database. The generic it takes is primitive type always i.e. int, char, bool, string etc. I can easily create its instance. But I can't set the value that I have fetched from database to this instance. public T PerformOperation<T>() { object instance = (T)Activator.CreateInstance(typeof(T)); object result=FetchData(); instance = (T)result; //It gives error on this statement } The function is called as: int result = PerformOperation<int>(); Is there some way of casting the object Type to any generic type which is always primitive?

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  • How do I find the "concrete class" of a django model baseclass

    - by Mr Shark
    I'm trying to find the actual class of a django-model object, when using model-inheritance. Some code to describe the problem: class Base(models.model): def basemethod(self): ... class Child_1(Base): pass class Child_2(Base): pass If I create various objects of the two Child classes and the create a queryset containing them all: Child_1().save() Child_2().save() (o1, o2) = Base.objects.all() I want to determine if the object is of type Child_1 or Child_2 in basemethod, I can get to the child object via o1.child_1 and o2.child_2 but that reconquers knowledge about the childclasses in the baseclass. I have come up with the following code: def concrete_instance(self): instance = None for subclass in self._meta.get_all_related_objects(): acc_name = subclass.get_accessor_name() try: instance = self.__getattribute__(acc_name) return instance except Exception, e: pass But it feels brittle and I'm not sure of what happens when if I inherit in more levels.

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  • logging in scala

    - by IttayD
    In Java, the standard idiom for logging is to create a static variable for a logger object and use that in the various methods. In Scala, it looks like the idiom is to create a Logging trait with a logger member and mixin the trait in concrete classes. This means that each time an object is created it calls the logging framework to get a logger and also the object is bigger due to the additional reference. Is there an alternative that allows the ease of use of "with Logging" while still using a per-class logger instance? EDIT: My question is not about how one can write a logging framework in Scala, but rather how to use an existing one (log4j) without incurring an overhead of performance (getting a reference for each instance) or code complexity. Also, yes, I want to use log4j, simply because I'll use 3rd party libraries written in Java that are likely to use log4j.

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  • JQuery-tmpl Template Switching Not working.

    - by Mike
    I'm trying to implement "more/less" functionality using the official jquery-tmpl plugin. I've looked at the examples, but I cannot seem to get the functionality to work in my own implementation. When I click on one of my "More" buttons, I seem to get an error thrown of: Uncaught TypeError: Property 'tmpl' of object #<an Object> is not a function This is my implementation here From what I can tell, the example I'm trying to replace is doing the following: Render the "Master" template On-click: Find the corresponding template object (tmplItem) to the clicked element. Pass in reference to a new template. Call the update function to re-render. Have I understood the documentation wrong? From what I can tell I'm doing the same thing as the example on the official documentation.

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  • Save in Sessions to reduce database load

    - by Kovu
    at the moment I try to reduce the load on my database extremly, so I had a look in my website and think about - what database calls can I try to avoid. So is there a rule for that? Sould I save every information in a Session that is nearly never changed? e.g.: The User-Table is a 35-coloumn-table which I need so often in so different ways, that in the moment I got this user-object at nearly every PageLoad AND in the master-site-page-load (Settings, display the username for a welcome message, colors etc etc.). So is that good to avoid the database query here, save the User-Object in a Session and call it from the session - and of course destroy the session whereever the User-Object get changed (e.g. User change his settings)?

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  • A* pathfinder obstacle collision problem

    - by Cheesebaron
    I am working on a project with a robot that has to find its way to an object and avoid some obstacles when going to that object it has to pick up. The problem lies in that the robot and the object the robot needs to pick up are both one pixel wide in the pathfinder. In reality they are a lot bigger. Often the A* pathfinder chooses to place the route along the edges of the obstacles, sometimes making it collide with them, which we do not wish to have to do. I have tried to add some more non-walkable fields to the obstacles, but it does not always work out very well. It still collides with the obstacles, also adding too many points where it is not allowed to walk, results in that there is no path it can run on. Do you have any suggestions on what to do about this problem?

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  • Detecting/Repairing NSConnection failure

    - by anthony
    I would like to use NSConnection/NSDistributedObject for interprocess communication. I would like the client to be able to handle the case where the server is only occasionally reachable. How can I determine if sending a message to the NSConnection will fail or has failed? Currently if my server (the process that has vended the remote object) dies, the client will crash if it sends a selector to the remote object. Ideally I'd like to have a wrapper for the remote object that can lazily instantiate (or reinstantiate) the connection, and return a default value in the case where the connection could not be instantiated, or the connection has failed. I don't really know the correct way to do this using objective c. Here's some pseudocode representing this logic: if myConnection is null: instantiate myConnection if MyConnection is null: return defaultValue try return [myConnection someMethod] catch myConnection = null return defaultValue

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