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  • Java EE 6: How to get module name and app name

    - by user12798506
    Java EE 6??????????????????????????????????????????????? ???????????????[1] ?????????????JNDI???????????????????"java:module/ModuleName"?????? ?????"java:app/AppName"???????? InitialContext ctx = new InitialContext(); String moduleName = ctx.lookup("java:module/ModuleName"); // ?????? String appName = ctx.lookup("java:app/AppName"); // ????????? ???@Resource?????????????????????????????????????????? @Resource(lookup="java:module/ModuleName") String moduleName; // ?????????????????? @Resource(lookup="java:app/AppName") String appName; // ????????????????????? ???EAR???????Web????????EJB??????????????????AppName???????????????? ?????????GlassFish V3 (3.1.2.2)?WebLogic 12c (12.1.1)?JBoss AS 7 (7.1.1)?????????? ????????????????AppName???ModuleName??????????????? ?????????Web Profile??????????????????(GlassFish?JBoss?????Web Profile ?????)?????Apache TomEE (1.5.0)????????ModuleName???"localhost/<Web?????? >"?????????????????????????????????????? Java EE 6??????????????????????????????????????????????? ??????????????????????????????????????????????????? ???????????????????????????????????????????????????? ???????? ???Apache Tomcat 7.0?Servlet 3.0??????????????????????????????·??? ???????JNDI???????????????????????? ??:?Tomcat????????Java EE?????????????????????? [1] Java EE 6????(JSR 316)????????????? (pp.122-123): EE.5.15 Application Name and Module Name References A component may access the name of the current application using the pre-defined JNDI name java:app/AppName. A component may access the name of the current module using the pre-defined JNDI name java:module/ModuleName. Both of these names are represented by String objects.

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  • Selectively Exposing Functionallity in .Net

    - by David V. Corbin
    Any developer should be aware of the principles of encapsulation, cross-tier isolation, and cross-functional separation of concerns. However, it seems the few take the time to consider the adage of "minimal yet complete"1 when developing the software. Consider the exposure of "business objects" to the user interface. Some common situations occur: Accessing a given element requires a compound set of calls that do not "make sense" to the User Interface. More information than absolutely required is exposed to the user interface It would be much cleaner if a custom interface was provided that exposed exactly (and only) the information that is required by the consumer. Achieving this using conventional techniques would require the creation (and maintenance!) of custom classes to filter and transpose the information into the ideal format. Determining the ROI on this approach can be very difficult to ascertain, and as a result it is often ignored completely. There is another approach, which is largely made practical by virtual of the Action and Func delegates. From a callers point of view, the following two samples can be used interchangeably:     interface ISomeInterface     {         void SampleMethod1(string param);         string SamepleMethod2(string param);     }       class ISomeInterface     {         public Action<string> SampleMethod1 {get; }         public Func<string,string> SamepleMethod2 {get; }     }   The capabilities this simple changes enable are significant (and remember it does not cange the syntax at the call site): The delegates can be initialized to directly call the proper method of any target class. The delegates can be dynamically updated based on the current state. The "interface" can NOT be cast to the concrete class (which often exposes more functionallity). This patterns By limiting the interface to the exact functionallity required, the reduced surface area will typically result in lower development, testing and maintenance costs. We are currently in the process of posting a project on CodePlex which illustrates this (and many other) techniques which have proven helpful in creating robust yet flexible solutions that are highly efficient2 and maintainable. This post will be updated as soon as the project is published. 1) Credit: Scott  Meyers, Effective C++, Addison-Wesley 1992 2) For those who read my previous post on performance it should be noted that the use of delegates is on the same order of magnitude (actually a tiny amount faster) as conventional interfaces.

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  • Debugging problems in Visual Studio 2005 - No source code available for the current location

    - by espais
    Hi all I've searched up and down Google for others with a similar problem, and while I can find the error I don't think that other people have the same base problem that I do. Basically, I had to create a project for a unit-testing environment in order to run this test suite. First, I add my original C file, compile, and then a test file (C++) is generated. I then exclude my original source from the project, include this test script (which includes the original source at the top), and then run. I can debug the test file fine, but when it jumps to the original C file I get the dreaded 'no source code available for the current location' error. Both files are located within the same location, and I compiled the original file without any issue. Anybody have any thoughts about this? Its driving me crazy!

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  • Is it customary to write Java domain objects / data transfer objects with public member variables on mobile platforms?

    - by Sean Mickey
    We performed a code review recently of mobile application Java code that was developed by an outside contractor and noticed that all of the domain objects / data transfer objects are written in this style: public class Category { public String name; public int id; public String description; public int parentId; } public class EmergencyContact { public long id; public RelationshipType relationshipType; public String medicalProviderType; public Contact contact; public String otherPhone; public String notes; public PersonName personName; } Of course, these members are then accessed directly everywhere else in the code. When we asked about this, the developers told us that this is a customary performance enhancement design pattern that is used on mobile platforms, because mobile devices are resource-limited environments. It doesn't seem to make sense; accessing private members via public getters/setters doesn't seem like it could add much overhead. And the added benefits of encapsulation seem to outweigh the benefits of this coding style. Is this generally true? Is this something that is normally done on mobile platforms for the reasons given above? All feedback welcome and appreciated -

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  • How do I programatically determine which port a SQL Server is running on?

    - by Ralph Willgoss
    How do I programatically determine which port a SQL Server is running on?/*Wrapper script for xp_readerrorlogAuthor: Ralph WillgossDate: 2nd Oct 2012This script cycles through all logs files, looking for the listening port.Normally you have to specify the log file one by one, the script removes the need for that.Param ref for: xp_readerrorlog1. Value of error log file you want to read: 0 = current, 1 = Archive #1, 2 = Archive #2, etc...2. Log file type: 1 or NULL = error log, 2 = SQL Agent log3. Search string 1: String one you want to search for4. Search string 2: String two you want to search for to further refine the results5. Search from start time6. Search to end time7. Sort order for results: N'asc' = ascending, N'desc' = descending*/USE MasterGO--  Get log countDECLARE @logcount intDROP TABLE #ResultCREATE TABLE #Result (ArchiveNo int, Date datetime, Size int)INSERT INTO #ResultEXEC xp_enumerrorlogsSET @logcount = (SELECT COUNT(*) FROM #Result)-- Search the available logsDECLARE @counter intSET @counter = 0WHILE @counter <= @logcountBEGIN   EXEC xp_readerrorlog @counter, 1, N'Server is listening on', 'any', NULL, NULL, N'asc'   SET @counter = @counter + 1ENDGO

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  • Segmentation fault 11 in MacOS X- C++ [migrated]

    - by Marcos Cesar Vargas Magana
    all. I have a "segmentation fault 11" error when I run the following code. The code actually compiles but I get the error at run time. //** Terror.h ** #include <iostream> #include <string> #include <map> using std::map; using std::pair; using std::string; template<typename Tsize> class Terror { public: //Inserts a message in the map. static Tsize insertMessage(const string& message) { mErrorMessages.insert( pair<Tsize, string>(mErrorMessages.size()+1, message) ); return mErrorMessages.size(); } private: static map<Tsize, string> mErrorMessages; } template<typename Tsize> map<Tsize,string> Terror<Tsize>::mErrorMessages; //** error.h ** #include <iostream> #include "Terror.h" typedef unsigned short errorType; typedef Terror<errorType> error; errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); //** main.cpp ** #include <iostream> #include "error.h" using namespace std; int main() { try { throw error(memoryAllocationError); } catch(error& err) { } } I have kind of debugging the code and the error happens when the message is being inserted in the static map member. An observation is that if I put the line: errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); inside the "main()" function instead of at global scope, then everything works fine. But I would like to extend the error messages at global scope, not at local scope. The map is defined static so that all instances of "error" share the same error codes and messages. Do you know how can I get this or something similar. Thank you very much.

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  • Why is my new Phenom II 965 BE not significantly faster than my old Athlon 64 X2 4600+?

    - by Software Monkey
    I recently rebuilt my 5 year old computer. I upgraded all core components, in particular from an Athlon 64 X2 4600+ at 2.4 GHz with DDR2 800 to a Phenom II 965 BE (quad core) at 3.6 GHz with DDR3 1333 (actually 1600, but testing consistently detected memory errors at 1600). The motherboard is also much newer and better. The HDD's (x3), DVD writer and card reader are the same. The BIOS memory config is auto-everything except the base timing which I overrode to 1T instead of 2T. The BIOS CPU multiplier is slightly over-clocked to 3.6 GHz from the stock 3.4 GHz. I noticed compiling Java is slower than I expected. As it happens I have some (single-threaded) Java pattern-matching code which is CPU and memory bound and for which I have performance numbers recorded on a number of hardware platforms, including my old system. So I did a test run on the new equipment and was stunned to find that the numbers are only slightly better than my old system, about 25%. The data set it is operating on is a 148,975 character array, which should easily fit in caches, but in any event the new CPU has larger caches all around. The system was, of course, otherwise idle for the test and the test run is a timed 10 seconds to eliminate scheduling anomalies. A long while ago, when I upgraded only memory from DD2 667 to DDR2 800 there was no change in performance of this test, which subjectively supports that the test cycle does not need to (significantly) access main memory, but yes it is creating and garbage collecting a large number of objects in the process of this test (low millions of matches are found for the pattern set). I am about 99.999% certain the code hasn't changed since I last ran it on 2009-03-17 - but I can't easily retest the old hardware, because it is currently in pieces on my work-bench waiting to be built into a new computer for my kids. Note that Windows (XP) reports a CPU speed of 795 MHz unless I have some thing running. With stuff running it seems to jump all over the place each time I use ALT-Pause to display the system properties, everywhere from 795 MHz to 3.4 Ghz. So why might my shiny new hardware under-performing so badly? EDIT: The old memory was Mushkin DDR2 800 with timings set for auto which should have been 5-5-5-12. The new memory is Corsair DDR3 1600, running at 1333 with timings also auto which are 9-9-9-21. In both cases they are a paired set of dual channel DIMMs. I was waiting to ensure my system was stable before tweaking with memory timings.

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  • unit/integration testing web service proxy client

    - by cori
    I'm rewriting a PHP client/proxy library that provides an interface to a SOAP-based .Net webservice, and in the process I want to add some unit and integration tests so future modifications are less risky. The work the library I'm working on performs is to marshall the calls to the web service and do a little reorganizing of the responses to present a slightly more -object-oriented interface to the underlying service. Since this library is little else than a thin layer on top of web service calls, my basic assumption is that I'll really be writing integration tests more than unit tests - for example, I don't see any reason to mock away the web service - the work that's performed by the code I'm working on is very light; it's almost passing the response from the service right back to its consumer. Most of the calls are basic CRUD operations: CreateRole(), CreateUser(), DeleteUser(), FindUser(), &ct. I'll be starting from a known database state - the system I'm using for these tests is isolated for testing purposes, so the results will be more or less predictable. My question is this: is it natural to use web service calls to confirm the results of operations within the tests and to reset the state of the application within the scope of each test? Here's an example: One test might be createUserReturnsValidUserId() and might go like this: public function createUserReturnsValidUserId() { // we're assuming a global connection to the service $newUserId = $client->CreateUser("user1"); assertNotNull($newUserId); assertNotNull($client->FindUser($newUserId); $client->deleteUser($newUserId); } So I'm creating a user, making sure I get an ID back and that it represents a user in the system, and then cleaning up after myself (so that later tests don't rely on the success or failure of this test w/r/t the number of users in the system, for example). However this still seems pretty fragile - lots of dependencies and opportunities for tests to fail and effect the results of later tests, which I definitely want to avoid. Am I missing some options of ways to decouple these tests from the system under test, or is this really the best I can do? I think this is a fairly general unit/integration testing question, but if it matters I'm using PHPUnit for the testing framework.

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  • Active FTP client blocked on Windows XP

    - by Ian Hannah
    Summary We have a FTP server (running in active mode). We have an FTP client which is connecting to the server, carrying out a task and then closing the connection. The FTP Client can perform this operation on multiple threads. Problem We have a situation where customers are experiencing occasional failures to carry out operations on a FTP connection. The actual connection has been made to the server but when the server attempts to return data on the data port if fails. Observations We have a simple test FTP client which is running two separate threads. Each thread is performing a recursive listing of files from a root directory. With the firewall running on the client machine the hang happens within a few minutes. If the firewall is turned off on the client machine, the test application seems to run correctly. This does point to a potential firewall issue. However, with the firewall on we can list files on our company FTP server without any issues. If the simple test FTP client runs a single thread then we do not experience any problems whether or not the firewall is turned on. We have another simple test FTP client which was running 4 threads (with each opening a new FTP connection, doing a directory listing and closing the FTP connection as fast as possible) overnight with the firewall turned off. With the firewall turned on it fails in a short space of time. The confusing thing is that if the test FTP client and the FTP server are run on the same machine the failure occurs even though the firewall is turned off. This means that the problem may not be firewall related. Any help with what this could be would be much appreciated. Thanks Ian

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  • Log Blog

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Logging – A log blog In a another blog (Missing Fields and Defaults) I spoke about not doing a blog about log files, but then I looked at it again and realized that this is a nice opportunity to show a simple yet powerful tool and also deal with static variables and functions in C#. My log had to be able to answer a few simple logging rules:   To log or not to log? That is the question – Always log! That is the answer  Do we share a log? Even when a file is opened with a minimal lock, it does not share well and performance greatly suffers. So sharing a log is not a good idea. Also, when sharing, it is harder to find your particular entries and you have to establish rules about retention. My recommendation – Do Not Share!  How verbose? Your log can be very verbose – a good thing when testing, very terse – a good thing in day-to-day runs, or somewhere in between. You must be the judge. In my Blog, I elect to always report a run with start and end times, and always report errors. I normally use 5 levels of logging: 4 – write all, 3 – write more, 2 – write some, 1 – write errors and timing, 0 – write none. The code sample below is more general than that. It uses the config file to set the max log level and each call to the log assigns a level to the call itself. If the level is above the .config highest level, the line will not be written. Programmers decide which log belongs to which level and thus we can set the .config differently for production and testing.  Where do I keep the log? If your career is important to you, discuss this with the boss and with the system admin. We keep logs in the L: drive of our server and make sure that we have a directory for each app that needs a log. When adding a new app, add a new directory. The default location for the log is also found in the .config file Print One or Many? There are two options here:   1.     Print many, Open but once once – you start the stream and close it only when the program ends. This is what you can do when you perform in “batch” mode like in a console app or a stsadm extension.The advantage to this is that starting a closing a stream is expensive and time consuming and because we use a unique file, keeping it open for a long time does not cause contention problems. 2.     Print one entry at a time or Open many – every time you write a line, you start the stream, write to it and close it. This work for event receivers, feature receivers, and web parts. Here scalability requires us to create objects on the fly and get rid of them as soon as possible.  A default value of the onceOrMany resides in the .config.  All of the above applies to any windows or web application, not just SharePoint.  So as usual, here is a routine that does it all, and a few simple functions that call it for a variety of purposes.   So without further ado, here is app.config  <?xml version="1.0" encoding="utf-8" ?> <configuration>     <configSections>         <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, ublicKeyToken=b77a5c561934e089" >         <section name="statics.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />         </sectionGroup>     </configSections>     <applicationSettings>         <statics.Properties.Settings>             <setting name="oneOrMany" serializeAs="String">                 <value>False</value>             </setting>             <setting name="logURI" serializeAs="String">                 <value>C:\staticLog.txt</value>             </setting>             <setting name="highestLevel" serializeAs="String">                 <value>2</value>             </setting>         </statics.Properties.Settings>     </applicationSettings> </configuration>   And now the code:  In order to persist the variables between calls and also to be able to persist (or not to persist) the log file itself, I created an EventLog class with static variables and functions. Static functions do not need an instance of the class in order to work. If you ever wondered why our Main function is static, the answer is that something needs to run before instantiation so that other objects may be instantiated, and this is what the “static” Main does. The various logging functions and variables are created as static because they do not need instantiation and as a fringe benefit they remain un-destroyed between calls. The Main function here is just used for testing. Note that it does not instantiate anything, just uses the log functions. This is possible because the functions are static. Also note that the function calls are of the form: Class.Function.  using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace statics {       class Program     {         static void Main(string[] args)         {             //write a single line             EventLog.LogEvents("ha ha", 3, "C:\\hahafile.txt", 4, true, false);             //this single line will not be written because the msgLevel is too high             EventLog.LogEvents("baba", 3, "C:\\babafile.txt", 2, true, false);             //The next 4 lines will be written in succession - no closing             EventLog.LogLine("blah blah", 1);             EventLog.LogLine("da da", 1);             EventLog.LogLine("ma ma", 1);             EventLog.LogLine("lah lah", 1);             EventLog.CloseLog(); // log will close             //now with specific functions             EventLog.LogSingleLine("one line", 1);             //this is just a test, the log is already closed             EventLog.CloseLog();         }     }     public class EventLog     {         public static string logURI = Properties.Settings.Default.logURI;         public static bool isOneLine = Properties.Settings.Default.oneOrMany;         public static bool isOpen = false;         public static int highestLevel = Properties.Settings.Default.highestLevel;         public static StreamWriter sw;         /// <summary>         /// the program will "print" the msg into the log         /// unless msgLevel is > msgLimit         /// onceOrMany is true when once - the program will open the log         /// print the msg and close the log. False when many the program will         /// keep the log open until close = true         /// normally all the arguments will come from the app.config         /// called by many overloads of logLine         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         /// <param name="logFileName"></param>         /// <param name="msgLimit"></param>         /// <param name="onceOrMany"></param>         /// <param name="close"></param>         public static void LogEvents(string msg, int msgLevel, string logFileName, int msgLimit, bool oneOrMany, bool close)         {             //to print or not to print             if (msgLevel <= msgLimit)             {                 //open the file. from the argument (logFileName) or from the config (logURI)                 if (!isOpen)                 {                     string logFile = logFileName;                     if (logFileName == "")                     {                         logFile = logURI;                     }                     sw = new StreamWriter(logFile, true);                     sw.WriteLine("Started At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     isOpen = true;                 }                 //print                 sw.WriteLine(msg);             }             //close when instructed             if (close || oneOrMany)             {                 if (isOpen)                 {                     sw.WriteLine("Ended At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     sw.Close();                     isOpen = false;                 }             }         }           /// <summary>         /// The simplest, just msg and level         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogLine(string msg, int msgLevel)         {             //use the given msg and msgLevel and all others are defaults             LogEvents(msg, msgLevel, "", highestLevel, isOneLine, false);         }                 /// <summary>         /// one line at a time - open print close         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogSingleLine(string msg, int msgLevel)         {             LogEvents(msg, msgLevel, "", highestLevel, true, true);         }           /// <summary>         /// used to close. high level, low limit, once and close are set         /// </summary>         /// <param name="close"></param>         public static void CloseLog()         {             LogEvents("", 15, "", 1, true, true);         }           }     }   }   That’s all folks!

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  • Tinkerforge Rotation/LCD & JavaFX Plans

    - by Geertjan
    The first time I integrated two Tinkerforge bricklets, the day before yesterday, was pretty cool: import com.tinkerforge.BrickMaster; import com.tinkerforge.BrickletLCD20x4; import com.tinkerforge.BrickletRotaryPoti; import com.tinkerforge.IPConnection; import java.util.Calendar; public class TFConnectionDemo { private static final String HOST = "localhost"; private static final int PORT = 4223; private static final String MASTERBRICKUID = "somethingabc"; private static final String LCDUID = "somethingabc"; private static final String ROTIUID = "somethingabc"; private static IPConnection ipc; private static BrickMaster master = new BrickMaster(MASTERBRICKUID); private static BrickletLCD20x4 lcd = new BrickletLCD20x4(LCDUID); private static BrickletRotaryPoti poti = new BrickletRotaryPoti(ROTIUID); public static void main(String[] args) { try { ipc = new IPConnection(HOST, PORT); ipc.addDevice(master); ipc.addDevice(lcd); ipc.addDevice(poti); poti.setPositionCallbackPeriod(50); poti.addListener(new BrickletRotaryPoti.PositionListener() { @Override public void position(short position) { lcd.clearDisplay(); Calendar cal = Calendar.getInstance(); lcd.writeLine((short) 0, (short) 0, cal.getTime().toString()); lcd.writeLine((short) 1, (short) 0, "Rotation: " + position); } }); } catch (Exception e) { } } } The result is that the display text in the LCD bricklet changes while I turn the rotation bricklet: Now imagine that you have some JavaFX charts and, while you turn the rotation bricklet (i.e., the dial thing that I'm turning above), the values of the charts change. That would be pretty cool because you'd be able to animate the JavaFX charts by rotating an object externally, i.e., without even touching the keyboard. That would be pretty cool to see and shouldn't be hard to implement.

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  • (Ubuntu - Lamp) phpmyadmin install error 404 not found

    - by meyosef
    Hi, I install apache, mysql, php and then phpmyadmin on ubuntu desktop 10.04 version I test apache: localhost with browser and its works. I test mysql with console and its works. I test phpmyadmin http://localhost/phpmyadmin/ and get error 404 not found I see that solution for that brobem, copy /phpmyadmin/ to /www/, but I dont want to put in /www/ to my websites files (maybe I wrong or miss something-please tell me in this case). How this problem can be solved in the best way? Thanks

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  • PHP include() through HTTP makes Apache time out

    - by Adam Interact
    I have a problem with ExpressionEngine2 after moving from an old server to WHM/cPanel running on CentOS6.4. Simple test code to reproduce that issue: <?php $protocol = strpos(strtolower($_SERVER['SERVER_PROTOCOL']),'https') === FALSE ? 'http' : 'https'; $host = $_SERVER['HTTP_HOST']; include($protocol . '://' . $host . '/header.html'); ?> <p> Main text...</p> <?php include($protocol . '://' . $host . '/footer.html'); ?> Where header.html looks like <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> </head> <body> and footer.html looks like: </body> </html> Creates Apache time out: Warning: include(http://www.domain.com/header.html) [function.include]: failed to open stream: Connection timed out in /home/domain/public_html/test/index.php on line 5 Warning: include() [function.include]: Failed opening 'http://www.domain.com/header.html' for inclusion (include_path='.:/usr/lib/php:/usr/local/lib/php') in /home/domain/public_html/test/index.php on line 5 Main text... Warning: include(http://www.domain.com/footer.html) [function.include]: failed to open stream: Connection timed out in /home/domain/public_html/test/index.php on line 12 Warning: include() [function.include]: Failed opening 'http://www.domain.com/footer.html' for inclusion (include_path='.:/usr/lib/php:/usr/local/lib/php') in /home/domain/public_html/test/index.php on line 12 Any clue what can be wrong with Apache or PHP configuration? Thanks

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  • Simple MVVM Walkthrough – Refactored

    - by Sean Feldman
    JR has put together a good introduction post into MVVM pattern. I love kick start examples that serve the purpose well. And even more than that I love examples that also can pass the real world projects check. So I took the sample code and refactored it slightly for a few aspects that a lot of developers might raise a brow. Michael has mentioned model (entity) visibility from view. I agree on that. A few other items that don’t settle are using property names as string (magical strings) and Saver class internal casting of a parameter (custom code for each Saver command). Fixing a property names usage is a straight forward exercise – leverage expressions. Something simple like this would do the initial job: class PropertyOf<T> { public static string Resolve(Expression<Func<T, object>> expression) { var member = expression.Body as MemberExpression; return member.Member.Name; } } With this, refactoring of properties names becomes an easy task, with confidence that an old property name string will not get left behind. An updated Invoice would look like this: public class Invoice : INotifyPropertyChanged { private int id; private string receiver; public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public int Id { get { return id; } set { if (id != value) { id = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Id)); } } } public string Receiver { get { return receiver; } set { receiver = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Receiver)); } } } For the saver, I decided to change it a little so now it becomes a “view-model agnostic” command, one that can be used for multiple commands/view-models. Updated Saver code now accepts an action at construction time and executes that action. No more black magic internal class Command : ICommand { private readonly Action executeAction; public Command(Action executeAction) { this.executeAction = executeAction; } public bool CanExecute(object parameter) { return true; } public event EventHandler CanExecuteChanged; public void Execute(object parameter) { // no more black magic executeAction(); } } Change in InvoiceViewModel is instantiation of Saver command and execution action for the specific command. public ICommand SaveCommand { get { if (saveCommand == null) saveCommand = new Command(ExecuteAction); return saveCommand; } set { saveCommand = value; } } private void ExecuteAction() { DisplayMessage = string.Format("Thanks for creating invoice: {0} {1}", Invoice.Id, Invoice.Receiver); } This way internal knowledge of InvoiceViewModel remains in InvoiceViewModel and Command (ex-Saver) is view-model agnostic. Now the sample is not only a good introduction, but also has some practicality in it. My 5 cents on the subject. Sample code MvvmSimple2.zip

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  • When does the "Do One Thing" paradigm become harmful?

    - by Petr
    For the sake of argument here's a sample function that prints contents of a given file line-by-line. Version 1: void printFile(const string & filePath) { fstream file(filePath, ios::in); string line; while (file.good()) { getline(file, line); cout << line << endl; } } I know it is recommended that functions do one thing at one level of abstraction. To me, though code above does pretty much one thing and is fairly atomic. Some books (such as Robert C. Martin's Clean Code) seem to suggest breaking the above code into separate functions. Version 2: void printLine(const string & line) { cout << line << endl; } void printLines(fstream & file) { string line; while (file.good()) { getline(file, line); printLine(line); } } void printFile(const string & filePath) { fstream file(filePath, ios::in); printLines(file); } I understand what they want to achieve (open file / read lines / print line), but isn't it a bit of overkill? The original version is simple and in some sense already does one thing - prints a file. The second version will lead to a large number of really small functions which may be far less legible than the first version. Wouldn't it be, in this case, better to have the code at one place? At which point does the "Do One Thing" paradigm become harmful?

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  • How to analyze a scenario where a bug didn't get caught and adjust development workflow to prevent similar errors

    - by durron597
    I had a bug that was really difficult to track down, because all the unit tests were green, but the production application didn't work properly. Here's what happened: I had a filter class that set my application to ignore data that was not in some specified time windows. The unit test, which seemed thorough to me, turned green. Additionally, my integration tests also produced results as expected. Production, however, did not work. As a result of the first two bullets, this problem was very difficult to find. It turned out the problem was that my test dates were using my time zone (America/Chicago) but the production data was providing dates in UTC, which I did not realize, and the logic for the filter wasn't correct for UTC dates. (I was using joda time DateTime objects). Where did my workflow break down? Did I fail to produce a spec that specified that the logic needed to handle dates in any time zone? Did I fail to thoroughly consider all cases at the unit test level? Did I fail to insure the integration test was sufficiently similar to production? Other? What changes can I make to my workflow to better prevent this sort of mistake in the future? How can I more effectively debug a problem when there is an issue in production but not in testing?

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  • Is this Ubuntu One DBus signal connection code correct?

    - by Chris Wilson
    This is my first time using DBus so I'm not entirely sure if I'm going about this the right way. I'm attempting to connect the the Ubuntu One DBus service and obtain login credentials for my app, however the slots I've connected to the DBus return signals detailed here never seem to be firing, despite a positive result being returned during the connection. Before I start looking for errors in the details relating to this specific service, could someone please tell me if this code would even work in the first place, or if I'm done something wrong here? int main() { UbuntuOneDBus *u1Dbus = new UbuntuOneDBus; if( u1Dbus->init() ){ qDebug() << "Message queued"; } } UbuntuOneDBus::UbuntuOneDBus() { service = "com.ubuntuone.Credentials"; path = "/credentials"; interface = "com.ubuntuone.CredentialsManagement"; method = "register"; signature = "a{ss} (Dict of {String, String})"; connectReturnSignals(); } bool UbuntuOneDBus::init() { QDBusMessage message = QDBusMessage::createMethodCall( service, path, interface, method ); bool queued = QDBusConnection::sessionBus().send( message ); return queued; } void UbuntuOneDBus::connectReturnSignals() { bool connectionSuccessful = false; connectionSuccessful = QDBusConnection::sessionBus().connect( service, path, interface, "CredentialsFound", "a{ss} (Dict of {String, String})", this, SLOT( credentialsFound() ) ); if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsFound signal failed"; connectionSuccessful = QDBusConnection::systemBus().connect( service, path, interface, "CredentialsNotFound", "(nothing)", this, SLOT( credentialsNotFound() ) ); if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsNotFound signal failed"; connectionSuccessful = QDBusConnection::systemBus().connect( service, path, interface, "CredentialsError", "a{ss} (Dict of {String, String})", this, SLOT( credential if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsError signal failed"; } void UbuntuOneDBus::credentialsFound() { std::cout << "Credentials found" << std::endl; } void UbuntuOneDBus::credentialsNotFound() { std::cout << "Credentials not found" << std::endl; } void UbuntuOneDBus::credentialsError() { std::cout << "Credentials error" << std::endl; }

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  • How do I resolve this exercise on C++? [closed]

    - by user40630
    (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. This above is the exercise I'm trying to solve. I'd be very much appreciated if someone could solve it and explain it to me. The main idea of the program is quite simple. What I don't get is how to build the constructor for the class DeckOfCards and how to generate the 52 cards of the deck with different suits and faces. Untill now I've managed to do this: #include <iostream> #include <vector> using namespace std; /* * */ /* a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. */ class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /* Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. */ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //I'm stuck here I have no idea of what to take out of here. //I still don't fully get the idea of class inside class and that's turning out as a problem. I try to find a way to set the suits and faces members of the class Card but I can't figure out how. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

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  • MVC & Windows Authentication

    - by TJ
    Changed the ValidateUser function  public bool ValidateUser(string userName, string password)         {             bool validation;             try             {                 LdapConnection ldc = new LdapConnection(new LdapDirectoryIdentifier((string)null, false, false));                 NetworkCredential nc = new NetworkCredential(userName, password, "domainname.com");                 ldc.Credential = nc;                 ldc.AuthType = AuthType.Negotiate;                 ldc.Bind(nc); // user has authenticated at this point, as the credentials were used to login to the dc.                  string myvar = ldc.SessionOptions.DomainName;                 validation = true;             }             catch (LdapException)             {                 validation = false;             }             return validation;         }

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  • Why doesn't this Firefox bookmark keyword work?

    - by MiffTheFox
    I have the keyword bookmark it's the same location as another one with a different keyword which works. I type google test and it takes me to http://www.google.com/search?hl=en&q=test, but I type g test and it takes me to the first result from I'm feeling luck as if there were no bookmark keyword there at all. Firefox 3.6 on Windows Vista.

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  • Redirect or send mail in a script that runs in a rule on incoming mails in outlook 2010

    - by Guido Mertens
    I have the following problem: - I have a mails that are arriving in my mailbox - these mails contain a specific string in the body - what I want to do is: -- removing this string from the body -- then send this body to another mail adres (send, not forward) What have I already done: A. created a rule that activates the script in incoming messages that contain a certain string in the description This is the rule description: Apply to message with "Maileater" in the subject and on this computer only run "Project1.ChangeString" B. created the script with the following instructions: Public Sub ChangeString(MyMail As MailItem) Dim body As String body = MyMail.body body = Replace (body, "=====================================================", " ") MyMail.body = body MyMail.Save End Sub C. now I want to add in the script the instruction to send the body (or MyMail.body) to a specific mail adres (e.g. [email protected] with description "Support asked") after the replace of the string. is this possible? Can someone help me with this, I would be very greatfull because this will eliminate me from a lot of manual work. remark: this is just an exemple of a mail, the real thing will contain other replacements and mails to send

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  • Configure IIS Web Site for alternate Port and receive Access Permission error

    - by Andrew J. Brehm
    When I configure IIS to run a Web site on Port 1414, I get the following error: --------------------------- Internet Information Services (IIS) Manager --------------------------- The process cannot access the file because it is being used by another process. (Exception from HRESULT: 0x80070020) However, as according to netstat the port is not in use. Completely aside from IIS, I wrote a test program (just to open the port and test it): TcpListener tcpListener; tcpListener = new TcpListener(IPAddress.Any, port); try { tcpListener.Start(); Console.WriteLine("Press \"q\" key to quit."); ConsoleKeyInfo key; do { key = Console.ReadKey(); } while (key.KeyChar != 'q'); } catch (Exception ex) { Console.WriteLine(ex.Message); } tcpListener.Stop(); The result was an exception and the following ex.Message: An attempt was made to access a socket in a way forbidden by its access permissions The port was available but its "access permissions" are not allowing me access. This remains after several restarts. The port is not reserved or in use as far as I know and while IIS says it is in use, netstat and my test program say it is not and my test program receives the error that I am not allowed to access the port. The test program ran elevated. The IIS Site is running MQSeries, but the MQ listener also cannot start on port 1414 because of this issue. A quick search of my registry found nothing interesting for port 1414. What are socket access permissions and how can I correct mine to allow access?

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  • C printf not working on ubuntu 13.10 terminal

    - by Blaze Tama
    First, im new in ubuntu so please bear with me. I need to create a C based program for a course in my university. I was using opensuse and its konsole when i was in the university's lab. So basically i need to install opensuse on my system or using a vmware. But i feel lazy to do that, so i tried to run it on my ubuntu instead of opensuse. However, no C code seems working on ubuntu's terminal. The compiling is success, but its not running, or at least the printf is not running. This is my code, a very very simple one : #include<stdio.h> #include<unistd.h> #include<stdlib.h> int main() { printf("test"); return 0; } When i compile it with gcc test.c -o test everything work fine and i get an executeable file. Then i try to run it by ./test, but the printf is not printed. No error or warning was shown. Am i missing something? Note : my gcc is the new one, it should has no problem. Thanks for your help :D

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  • I have a stacktrace and limit of 250 characters for a bug report

    - by George Duckett
    I'm developing an xbox indie game and as a last-resort I have a try...catch encompassing everything. At this point if an exception is raised I can get the user to send me a message through the xbox however the limit is 250 characters. How can I get the most value out of my 250 characters? I don't want to do any encoding / compressing at least initially. Any solution to this problem could be compressed if needed as a second step anyway. I'm thinking of doing things like turning this: at EasyStorage.SaveDevice.VerifyIsReady() at EasyStorage.SaveDevice.Save(String containerName, String fileName) into this (drop the repeated namespace/class and method parameter names): at EasyStorage.SaveDevice.VerifyIsReady() at ..Save(String, String) Or maybe even just including the inner-most method, then only line numbers up the stack etc. TL;DR: Given an exception with a stacktrace how would you get the most useful debugging infromation out of 250 characters? (It will be a .net exception/stacktrace)

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