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  • Entity Framework 4 code-only reference column name

    - by Victor
    I created classes: public class Country { public long CountryId {get;set;} public string CountryName {get;set;} } public class Profile { public long ProfileId {get;set;} public string ProfileName {get;set;} public Country Country {get;set;} } and configuration for Profile: public class ProfileConfiguration : EntityConfiguration<Profile> { public IlluminatiCoreProfileConfiguration() { Relation(p => p.Country); } } Then I create context and run context.CreateDatabase(). New database contains table Profiles with column Country_CountryId. How can I write configuration for changing column name to "CountryId"? Thanks.

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  • update table with information from IDirectory

    - by sue
    I have a table with 4 columns, LoginID, LastName, FirstName, Email. The data for LoginID was populated from an other table. I have to write a small routine to update this table, by sending in the LoginID and with help of IDirectory routines, get the Lastname, firstname and email. This is what i'm attempting to do, but getting confused with the right syntax. using (TSADRequestEntities context = UnityHelper.Resolve()) { var fpvalues = context.FOCALPOINTs.ToList(); foreach (var item in fpvalues) { IEnumerable<UserInfo> query = UnityHelper.Resolve<IUserDirectory>().Search(item.LoginID); //Here, FocalPoint is the table that has the loginID and the other fields //I need to update. the query shld now hv info on lastname etc..how do I //retrieve that value and update the table? } }

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Form Inheritance in Visual Studios designer implementations

    - by CooPzZ
    I'm in the process of Moving a project from Visual Studio 2003 to 2005 and have just seen the The event Click is read-only and cannot be changed when using inherited forms regardless of the Modifier on the Base Forms Controls will make all the Controls from the Base Readonly in the designer (Though in 2003 it didn't work this way). I found this post metioning that this functionality has been temporarily" disabled http://social.msdn.microsoft.com/Forums/en-US/winformsdesigner/thread/c25cec28-67a5-4e30-bb2d-9f8dbd41eb3a Can anyone confirm whether this feature is used anymore? or how to program around it to be able to use the Base Control Events and still have a designer? This is one way I've found but quite painfull when it used to do the plumbing for you. even just hiding one of the controls you have manually do now. Public Class BFormChild Friend Overrides Sub cmdApply_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdApply_Click(sender, e) End Sub Friend Overrides Sub cmdCancel_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdCancel_Click(sender, e) End Sub Friend Overrides Sub cmdOk_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdOk_Click(sender, e) End Sub End Class

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  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

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  • ASP.NET MVC NullReferenceException when inheriting from a Base Controller

    - by rockinthesixstring
    I've got a base controller that I inherit all of my Controllers from. It's job is to basically set caching and error handling as well as check for mobile browsers. My UI works fine, but my Unit Tests are failing. Imports System.Web.Mvc <HandleError()> _ <CompressFilter()> _ <OutputCache(Duration:=30, VaryByParam:="id")> _ Public Class BaseController : Inherits System.Web.Mvc.Controller Protected Overrides Function View(ByVal viewName As String, ByVal masterName As String, ByVal model As Object) As System.Web.Mvc.ViewResult Dim ismobile As Nullable(Of Boolean) = Request.Browser.IsMobileDevice If ismobile Then Return MyBase.View(viewName, "Mobile", model) Else Return MyBase.View(viewName, "Site", model) End If End Function End Class The error I'm getting in my Unit test is on Dim ismobile As Nullable(Of Boolean) = Request.Browser.IsMobileDevice saying Object Reference Not Set To An Instance Of An Object.

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  • Https in java ends up with strange results

    - by Senne
    I'm trying to illustrate to students how https is used in java. But i have the feeling my example is not really the best out there... The code works well on my windows 7: I start the server, go to https://localhost:8080/somefile.txt and i get asked to trust the certificate, and all goes well. When I try over http (before or after accepting the certificate) I just get a blank page, which is ok for me. BUT when I try the exact same thing on my windows XP: Same thing, all goes well. But then (after accepting the certificate first), I'm also able to get all the the files through http! (if I first try http before https followed by accepting the certificate, I get no answer..) I tried refreshing, hard refreshing a million times but this should not be working, right? Is there something wrong in my code? I'm not sure if I use the right approach to implement https here... package Security; import java.io.*; import java.net.*; import java.util.*; import java.util.concurrent.Executors; import java.security.*; import javax.net.ssl.*; import com.sun.net.httpserver.*; public class HTTPSServer { public static void main(String[] args) throws IOException { InetSocketAddress addr = new InetSocketAddress(8080); HttpsServer server = HttpsServer.create(addr, 0); try { System.out.println("\nInitializing context ...\n"); KeyStore ks = KeyStore.getInstance("JKS"); char[] password = "vwpolo".toCharArray(); ks.load(new FileInputStream("myKeys"), password); KeyManagerFactory kmf = KeyManagerFactory.getInstance("SunX509"); kmf.init(ks, password); SSLContext sslContext = SSLContext.getInstance("TLS"); sslContext.init(kmf.getKeyManagers(), null, null); // a HTTPS server must have a configurator for the SSL connections. server.setHttpsConfigurator (new HttpsConfigurator(sslContext) { // override configure to change default configuration. public void configure (HttpsParameters params) { try { // get SSL context for this configurator SSLContext c = getSSLContext(); // get the default settings for this SSL context SSLParameters sslparams = c.getDefaultSSLParameters(); // set parameters for the HTTPS connection. params.setNeedClientAuth(true); params.setSSLParameters(sslparams); System.out.println("SSL context created ...\n"); } catch(Exception e2) { System.out.println("Invalid parameter ...\n"); e2.printStackTrace(); } } }); } catch(Exception e1) { e1.printStackTrace(); } server.createContext("/", new MyHandler1()); server.setExecutor(Executors.newCachedThreadPool()); server.start(); System.out.println("Server is listening on port 8080 ...\n"); } } class MyHandler implements HttpHandler { public void handle(HttpExchange exchange) throws IOException { String requestMethod = exchange.getRequestMethod(); if (requestMethod.equalsIgnoreCase("GET")) { Headers responseHeaders = exchange.getResponseHeaders(); responseHeaders.set("Content-Type", "text/plain"); exchange.sendResponseHeaders(200, 0); OutputStream responseBody = exchange.getResponseBody(); String response = "HTTP headers included in your request:\n\n"; responseBody.write(response.getBytes()); Headers requestHeaders = exchange.getRequestHeaders(); Set<String> keySet = requestHeaders.keySet(); Iterator<String> iter = keySet.iterator(); while (iter.hasNext()) { String key = iter.next(); List values = requestHeaders.get(key); response = key + " = " + values.toString() + "\n"; responseBody.write(response.getBytes()); System.out.print(response); } response = "\nHTTP request body: "; responseBody.write(response.getBytes()); InputStream requestBody = exchange.getRequestBody(); byte[] buffer = new byte[256]; if(requestBody.read(buffer) > 0) { responseBody.write(buffer); } else { responseBody.write("empty.".getBytes()); } URI requestURI = exchange.getRequestURI(); String file = requestURI.getPath().substring(1); response = "\n\nFile requested = " + file + "\n\n"; responseBody.write(response.getBytes()); responseBody.flush(); System.out.print(response); Scanner source = new Scanner(new File(file)); String text; while (source.hasNext()) { text = source.nextLine() + "\n"; responseBody.write(text.getBytes()); } source.close(); responseBody.close(); exchange.close(); } } }

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  • Using ASP.NET Session for Lifetime Management (Unity)

    - by Sigray
    I am considering using Unity to manage the lifetime of a custom user class instance. I am planning on extending the LifetimeManager with a custom ASP.NET session manager. What I want to be able to do is store and retrieve the currently logged in user object from my custom classes, and have Unity get the instance of User from the session object in ASP.NET, or (when in a Win32 project) retrieve it statically or from the current thread. So far my best solution is to create a static instance of my Unity container on startup, and use the Resolve method to get my User object from each of my classes. However, this seems to create a dependency on the unity container in my other classes. What is the more "Unity" way of accomplishing this goal? I would like to be able to read/replace the current User instance from any class.

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  • How to call superconstructor in a neat way

    - by sandis
    So here is my code: public MyClass (int y) { super(y,x,x); //some code } My problem is that in this case i want to generate a 'x' and sent to the super constructor. However the call to the superconstructor must be the first line in this constructor. Of course I could do something like this: int x; { x = generateX(); } But this feels ugly, and then the code will run no matter what constructor I use, which feels not so nice. Right now I am consider encapsulating my whole object in another object that only calculates x and then starts this object. Is this the best approach?

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  • Lifetime of javacript variables.

    - by The Machine
    What is the lifetime of a variable in javascript, declared with "var". I am sure, it is definitely not according to expectation. <script> function(){ var a; var fun=function(){ // a is accessed and modified } }(); </script> Here how and when does javascript garbage collect the variable a? Since 'a' is a part of the closure of the inner function, it ideally should never get garbage collected, since the inner function 'fun', may be passed as a reference to an external context.So 'fun' should still be able to access 'a', from the external context. If my understanding is correct, how does garbage collection happen then, and how does it ensure to have enough memory space, since keeping all variables in memory until the execution of the program might not be tenable ?

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  • String intern puzzles

    - by Yob
    On this blog I found interesting String puzzles: --- Quote --- String te = "te", st = "st"; //"test".length(); String username = te + st; username.intern(); System.out.println("String object the same is: " + (username == "test")); prints String object the same is: true but uncomment the "test".length(); line and it prints String object the same is: false --- EoQ --- Being honest I don't understand why the outputs are different. Could you please explain me what's the cause of such behaviour?

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  • tricky SQL when joining

    - by Erik
    I've two tables, shows and objects. I want to print out the latest objects, and the shownames for them. Right now I'm doing it this way: SELECT MAX(objects.id) as max_id, shows.name, shows.id FROM shows, objects WHERE shows.id = objects.showId GROUP BY shows.name however, if I also want to fetch the episode of the object I can't put it like SELECT object.episode [...], because then wont automatically select the object which is MAX(objects.id), so my question is how to do that? If you haven't already figured out my tables they're like this: Shows id name and also: Objects id name episode season showId Using MySQL. Thanks!

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  • Scala loop returns as Unit and compiler points to "for" syntax?

    - by DeLongey
    Seems like Unit is the theme of my troubles today. I'm porting a JSON deserializer that uses Gson and when it comes to this for loop: def deserialize(json:JsonElement, typeOfT:Type, context:JsonDeserializationContext) = { var eventData = new EventData(null, null) var jsonObject = json.getAsJsonObject for(entry <- jsonObject.entrySet()) { var key = entry.getKey() var element = entry.getValue() element if("previous_attributes".equals(key)) { var previousAttributes = new scala.collection.mutable.HashMap[String, Object]() populateMapFromJSONObject(previousAttributes, element.getAsJsonObject()) eventData.setPreviousAttributes(previousAttributes) eventData } else if ("object".equals(key)) { val `type` = element.getAsJsonObject().get("object").getAsString() var cl = objectMap.get(`type`).asInstanceOf[StripeObject] var `object` = abstractObject.retrieve(cl, key) eventData.setObject(`object`) eventData } } } The compiler spits out the error type mismatch; found : Unit required: com.stripe.EventData and it points to this line here: for(entry <- jsonObject.entrySet()) Questions Confirm that it is indeed the Gson method entrySet() appearing as unit? If not, what part of the code is creating the issue? I've set return types/values for eventData class methods Is there a workaround for the Gson Unit issue? Thanks!

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  • Reflection PropertyInfo GetValue call errors out for Collection<> type property.

    - by Vinit Sankhe
    Hey Guys, I have a propertyInfo object and I try to do a GetValue using it. object source = mysourceObject //This object has a property "Prop1" of type Collection<>. var propInfo = source.GetType().GetProperty("Prop1"); var propValue = prop.GetValue(this, null); // do whatever with propValue // ... I get error at the GetValue() call as "Value cannot be null.\r\nParameter name: source" "Prop1" is a plain property declared as Collection. prop.PropertyType = {Name = "Collection1" FullName = "System.Collections.ObjectModel.Collection1[[Application1.DummyClass, Application1, Version=1.5.5.5834, Culture=neutral, PublicKeyToken=628b2ce865838339]]"} System.Type {System.RuntimeType}

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  • How do I trigger a closing animation for a WPF ContextMenu?

    - by Ashley Davis
    Does anyone know if it is possible to trigger an animation when a WPF ContextMenu closes? I have code that triggers an animation when the ContextMenu is opened. The animation makes the context menu fade into view. I also want an animation when the ContextMenu is closed that makes it fade out. The code that starts the opened fade-in animation looks something like this: var animation = new DoubleAnimation(); animation.From = 0; animation.To = 1; animation.Duration = TimeSpan.FromSeconds(0.2); animation.Freeze(); menu.BeginAnimation(ContextMenu.OpacityProperty, animation); The fade-in animation also runs on sub-menu items. Note that I also want to run other animations besides fade in and fade out. Eg I want the context menu to scale up from nothing so that it sort of 'bounces' into view.

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  • Call REST service while impersonating a user that is already authorized to the glasfish server

    - by user1894489
    There are two web-applications deployed on a glassfish server. Both web applications provide a REST web service. the access to both web-services is secured via glassfish security constraints (at the moment BASIC Auth and file-realm). Let's say a user is accessing the service of web application A. After he is authorized, service A wants to call service B via REST client. Is there a way for a service to impersonate a user that is already authorized to the glasfish server? Maybe something like forwarding the security context or editing the headers? Is there another Filter? @Context private SecurityContext securityContext; username = securityContext.getUserPrincipal().getName(); password = ??? client.addFilter(new com.sun.jersey.api.client.filter.HTTPBasicAuthFilter(username, password)); Thanks!

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  • How to resize an openGL window created with wglCreateContext?

    - by Nick
    Is it possible to resize an openGL window (or device context) created with wglCreateContext without disabling it? If so how? Right now I have a function which resizes the DC but the only way I could get it to work was to call DisableOpenGL and then re-enable. This causes any textures and other state changes to be lost. I would like to do this without the disable so that I do not have to go through the tedious task of recreating the openGL DC state. HWND hWnd; HDC hDC; void View_setSizeWin32(int width, int height) { // resize the window LPRECT rec = malloc(sizeof(RECT)); GetWindowRect(hWnd, rec); SetWindowPos( hWnd, HWND_TOP, rec->left, rec->top, rec->left+width, rec->left+height, SWP_NOMOVE ); free(rec); // sad panda DisableOpenGL( hWnd, hDC, hRC ); EnableOpenGL( hWnd, &hDC, &hRC ); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-(width/2), width/2, -(height/2), height/2, -1.0, 1.0); // have fun recreating the openGL state.... } void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) { PIXELFORMATDESCRIPTOR pfd; int format; // get the device context (DC) *hDC = GetDC( hWnd ); // set the pixel format for the DC ZeroMemory( &pfd, sizeof( pfd ) ); pfd.nSize = sizeof( pfd ); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat( *hDC, &pfd ); SetPixelFormat( *hDC, format, &pfd ); // create and enable the render context (RC) *hRC = wglCreateContext( *hDC ); wglMakeCurrent( *hDC, *hRC ); } void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) { wglMakeCurrent( NULL, NULL ); wglDeleteContext( hRC ); ReleaseDC( hWnd, hDC ); }

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  • Issue about Tomcat 5.5 "ROOT" directory.

    - by Captain Kidd
    Now I specify a directory name for "appBase" attribute on "{TomcatHome}/config/server.xml". <host appBase="d:/aaa"> <Context docBase="d:/aaa/bbb"> </Context> </host> When I navigate URL to "http://localhost:8080", TOMCAT think "d:/aaa/ROOT" as application directory. I want to know how can I modify this mechanism to make TOMCAT auto search my specified directory. For example: When I input "http://localhost:8080", TOMCAT would search "d:/aaa/{SpecifiedDirectoryName}/"

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  • Export with VB to Excel and update file

    - by Filipe Costa
    Hello. This is the code that i have to export data to Excel. Dim oExcel As Object Dim oBook As Object Dim oSheet As Object oExcel = CreateObject("Excel.Application") oBook = oExcel.Workbooks.Add oSheet = oBook.Worksheets(1) oSheet.Range("A1").Value = "ID" oSheet.Range("B1").Value = " Nome" oSheet.Range("A1:B1").Font.Bold = True oSheet.Range("A2").Value = CStr(Request("ID")) oSheet.Range("B2").Value = "John" oBook.SaveAs("C:\Book1.xlsx") oExcel.Quit() I can create and save the excel file, but i can't update the contents. How can i do it? Thanks.

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  • Temporarily disabled NSArrayController filterPredicate, or consult ManagedObjectContext?

    - by ndg
    I have an NSArrayController which is bound to a class in my Managed Object Context. During runtime the NSArrayController can have a number of different filter predicates applied. At certain intervals, I want to iterate through my NSArrayController's contents regardless of the filter predicate applied to it. To do this, I set the filterPredicate to nil and then reinstate it after having iterated through my array. This seems to work, but I'm wondering if it's best practice? Should I instead be polling my Managed Object Context manually? NSPredicate *predicate = nil; predicate = [myArrayController filterPredicate]; [myArrayController setFilterPredicate:nil]; for(MyManagedObject *object in [myArrayController arrangedObjects]) { // ... } [myArrayController setFilterPredicate:predicate];

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  • Store return value of function in reference C++

    - by Ruud v A
    Is it valid to store the return value of an object in a reference? class A { ... }; A myFunction() { A myObject; return A; } //myObject goes out of scope here void mySecondFunction() { A& mySecondObject = myFunction(); } Is it possible to do this in order to avoid copying myObject to mySecondObject? myObject is not needed anymore and should be exactly the same as mySecondObject so it would in theory be faster just to pass ownership of the object from one object to another. (This is also possible using boost shared pointer but that has the overhead of the shared pointer.) Thanks in advance.

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  • Non-managed by Spring web-application and jar file with Spring features

    - by EugeneP
    My idea is to create a .jar file that contains Services managed by Spring, that should be got by getBean() I want to put it to WEB-INF/lib of a Web-app Then in web-app Servlets I want to get use of the functionality of a Jar file. 1 Idea. Create classes that encapsulate invokation to Spring Context (getBean() etc) So then, I suppose there'll be no problem in using those in Servlets through jar import. Only thing, what kind of context I should use inside .jar to get beans so that it worked after packing into jar? ApplicationContext or what? 2 Idea. Is there another simple solution how to pack into jar and then use Services in a non-managed by Spring environment?

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  • Load a bitmap from file in RGB format (without alpha)

    - by Robert
    Hi, i simply want to load a .BMP file and get the Bitmap object in 24bit RGB format (or 32bit in RGB format). All methods I tried return a Bitmap/Image object with PixelFormat = Format32bppArgb. Even if of course BMPs don't have alpha. new Bitmap(System.Drawing.Image.FromFile(fileName, true)); new Bitmap(fileName); I currently solve the problem by copying the first object to another in memory bitmap at 24bit RBG. Is there a single method to do it? Thanks

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  • How to add OnClickListener in ViewPager

    - by Erdem Azakli
    I have problem with ViewPager and can't find answer.I want to Toast a message when pictures(view) clicked. I can't make, please help me. Example: click on the picture1 --Message"Picture1" click on the picture2 --Message"Picture2" Thanks a lot, Mypageradapter; package com.example.pictures; import android.content.Context; import android.media.AudioManager; import android.os.Parcelable; import android.support.v4.view.PagerAdapter; import android.support.v4.view.ViewPager; import android.view.LayoutInflater; import android.view.View; public class MyPagerAdapter extends PagerAdapter{ public int getCount() { return 6; } public Object instantiateItem(View collection, int position) { View view=null; LayoutInflater inflater = (LayoutInflater) collection.getContext() .getSystemService(Context.LAYOUT_INFLATER_SERVICE); int resId = 0; switch (position) { case 0: resId = R.layout.picture1; view = inflater.inflate(resId, null); break; case 1: resId = R.layout.picture2; view = inflater.inflate(resId, null); break; case 2: resId = R.layout.picture3; view = inflater.inflate(resId, null); break; case 3: resId = R.layout.picture4; view = inflater.inflate(resId, null); break; case 4: resId = R.layout.picture5; view = inflater.inflate(resId, null); break; case 5: resId = R.layout.picture6; view = inflater.inflate(resId, null); break; } ((ViewPager) collection).addView(view, 0); return view; } @SuppressWarnings("unused") private Context getApplicationContext() { // TODO Auto-generated method stub return null; } private void setVolumeControlStream(int streamMusic) { // TODO Auto-generated method stub } @SuppressWarnings("unused") private Context getBaseContext() { // TODO Auto-generated method stub return null; } @SuppressWarnings("unused") private PagerAdapter findViewById(int myfivepanelpager) { // TODO Auto-generated method stub return null; } @Override public void destroyItem(View arg0, int arg1, Object arg2) { ((ViewPager) arg0).removeView((View) arg2); } @Override public boolean isViewFromObject(View arg0, Object arg1) { return arg0 == ((View) arg1); } @Override public Parcelable saveState() { return null; } public static Integer getItem(int position) { // TODO Auto-generated method stub return null; } } OnPageChangeListener; package com.example.pictures; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.support.v4.view.ViewPager; import android.support.v4.view.ViewPager.OnPageChangeListener; import android.view.View; import android.widget.Button; import android.widget.Toast; public class Pictures extends Activity implements OnPageChangeListener{ SoundManager snd; int sound1,sound2,sound3; View view=null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.picturespage); MyPagerAdapter adapter = new MyPagerAdapter(); ViewPager myPager = (ViewPager) findViewById(R.id.myfivepanelpager); myPager.setAdapter(adapter); myPager.setCurrentItem(0); myPager.setOnPageChangeListener(this); snd = new SoundManager(this); sound1 = snd.load(R.raw.sound1); sound2 = snd.load(R.raw.sound2); sound3 = snd.load(R.raw.sound3); } public void onPageScrollStateChanged(int arg0) { // TODO Auto-generated method stub } public void onPageScrolled(int arg0, float arg1, int arg2) { // TODO Auto-generated method stub } public void onPageSelected(int position) { // TODO Auto-generated method stub switch (position) { case 0: snd.play(sound1); break; case 1: snd.play(sound2); break; case 2: snd.play(sound3); break; case 3: Toast.makeText(this, "1", Toast.LENGTH_SHORT).show(); break; case 4: Toast.makeText(this, "2", Toast.LENGTH_SHORT).show(); break; case 5: Toast.makeText(this, "3", Toast.LENGTH_SHORT).show(); break; } } };

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  • Why do people still use C these days? [closed]

    - by Joshua
    C++ is clearly a far superior language than C, since it has many features that C lacks (although, C++'s object model isn't as ideal as say C#'s). With the coming off the new C++0x standard, why hasn't C been phased out to obscurity? C++ has been around for so long, since the '80s. The Linux kernel has already been ported to C++ with negligible performance differences. I believe, with no evidence, that larger program structures benefit in performance if written in C++ than in C, if only because of object interaction. Don't get me started on "objects-in-C!" libraries, which are all a terrible hack. (Not that C++'s object model is the most ideal, but it is almost up to snuff with C# using common ad-hoc techniques.)

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