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  • Calling a subclass method from a superclass

    - by Shaun
    Preface: This is in the context of a Rails application. The question, however, is specific to Ruby. Let's say I have a Media object. class Media < ActiveRecord::Base end I've extended it in a few subclasses: class Image < Media def show # logic end end class Video < Media def show # logic end end From within the Media class, I want to call the implementation of show from the proper subclass. So, from Media, if self is a Video, then it would call Video's show method. If self is instead an Image, it would call Image's show method. Coming from a Java background, the first thing that popped into my head was 'create an abstract method in the superclass'. However, I've read in several places (including Stack Overflow) that abstract methods aren't the best way to deal with this in Ruby. With that in mind, I started researching typecasting and discovered that this is also a relic of Java thinking that I need to banish from my mind when dealing with Ruby. Defeated, I started coding something that looked like this: def superclass_method # logic this_media = self.type.constantize.find(self.id) this_media.show end I've been coding in Ruby/Rails for a while now, but since this was my first time trying out this behavior and existing resources didn't answer my question directly, I wanted to get feedback from more-seasoned developers on how to accomplish my task. So, how can I call a subclass's implementation of a method from the superclass in Rails? Is there a better way than what I ended up (almost) implementing?

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  • Div on top of Div using z-index.

    - by Iacks
    I have the following divs in my HTML: <div class="main"> <div class="bgimage"></div> <div class="content">Text</div> which is directly inside my body. With the following CSS: .content{filter:alpha(opacity=50);-moz-opacity: 0.5;opacity: 0.5;} .content{position:relative;z-index:1;border:#000 thin solid;width:960px;margin-left:auto;margin-right:auto;background-color:#000;} .bgimage{position:absolute;z-index:-1;width:1024px;height:768px;margin-left:auto;margin-right:auto;background-image:url(bg1.jpg);} Basically, I have a Div that with a display of a background image, and I will have another Div on top of this with transparency. This current code works, but my problem is when I am trying to take the content div down from the top. When I add margin-top:100px, for example, is also brings the image down. I thought it would not touch it if it is not on the same z-index? Why does adding a margin also force the bgimage div down? I have also tried making the div with class of content a position of absolute and a zindex, but then this won't centre. How should I solve this?

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  • Datalist itemcommand design?

    - by Surya sasidhar
    hi, in my application i am using datalist to display the images, i put properties of repeatcolumn=4 and reapeatdirection=horizontal. It is displaying good when there r more than or 4 images if there r only one or two or three images the gap between images r too long. if i have only one image the image displayed in datalist in the middle of the datalist. how can i solve this problem. i think you people understand my problem this is my datalist source code... datalist width="100%" <ItemTemplate > <table width="100%" > <tr> <td > <asp:ImageButton ID="imgeFrien" runat ="Server" Width="110px" Height ="100px" CommandName ="Image" CommandArgument ='<%# Eval("userid") %>' ImageUrl ='<%# "~/Userimages/"+ Eval("myimage") %>' /> </td> </tr> <tr> <td > <asp:Label ID="lblFrieNam" runat ="Server" Font-Names ="verdana" Text ='<%# Eval("username") %>'></asp:Label> </td> </tr> </table> </ItemTemplate> </asp:DataList>

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  • When I zip up my demo FlashDevelop project..why does it break?

    - by Ryan
    I built an AS3 image gallery using FlashDevelop. Before I zip up the application, I can run the image gallery in my browser by simply opening the index.html for the project. Everything works perfectly. I then zip up the project as proj-0.1.2.zip using winrar. I then unzip this newly created zip and try to load the application using the project index.html like above. The gallery doesn't function properly. From seeing what happens, it appears as though the image metadata is not present(but I'm not sure, see below). There are other applications as well that are broken. Videos don't load. If an application doesn't depend on any external assets then everything looks fine. Another thing..If I then build the FlashDevelop project and republish the swf..then it works in the index.html like I want. What is going on here? I want people to be able to fire up my demo apps out of the box by just running the index.html. If that doesn't always work and they have to figure out that they need to rebuild the SWF then that's pretty bad.

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  • Archiver Securing SQLite Data without using Encryption on iPhone

    - by Redrocks
    I'm developing an iphone app that uses Core Data with a SQLite data store and lots of images in the resource bundle. I want a "simple" way to obfuscate the file structure of the SQLite database and the image files to prevent the casual hacker/unscrupulous developer from gaining access to them. When the app is deployed, the database file and image files would be obfuscated. Upon launching the app it would read in and un-obfuscate the database file, write the un-obfuscated version to the users "tmp" directory for use by core data, and read/un-obfuscate image files as needed. I'd like to apply a simple algorithm to the files that would somehow scramble/manipulate the file data so that the sqlite database data isn't discernible when the db is opened in a text editor and so that neither is recognized by other applications (SQLite Manager, Photoshop, etc.) It seems, from the information I've read, that I could use NSFileManager, NSKeyedArchiver, and NSData to accomplish this but I'm not sure how to proceed. Been developing software for many years but I'm new to everything CocoaTouch, Mac and iPhone. Also never had to secure/encrypt my data so this is new. Any thoughts, suggestions, or links to solutions are appreciated.

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  • Flex custom list selection not highlighting

    - by aip.cd.aish
    I want to create a custom list in Flex for an interface prototype. The list is supposed to have an image and 3 text fields. This is what I have done so far, the control displayed is what I want. But, when I click on one of the items, the item does not appear (visually) to be selected. I was not sure how I would implement this. Here is my code so far: <s:List width="400" height="220" dataProvider="{arrColl}" alternatingItemColors="[#EEEEEE, white]"> <s:itemRenderer> <fx:Component> <mx:Canvas height="100"> <mx:Image height="90" width="120" source="{data.imageSource}"></mx:Image> <mx:Label left="125" y="10" text="{data.title}" /> <mx:Label left="125" y="30" text="{data.type}" /> <mx:Label left="125" y="50" text="{data.description}" /> </mx:Canvas> </fx:Component> </s:itemRenderer> </s:List>

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  • Asp.net mvc retriev images from db and display on Page

    - by Trey Carroll
    //Inherits="System.Web.Mvc.ViewPage<FilmFestWeb.Models.ListVideosViewModel>" <h2>ListVideos</h2> <% foreach(BusinessObjects.Video vid in Model.VideoList){%> <div class="videoBox"> <%= Html.Encode(vid.Name) %> <img src="<% vid.ThumbnailImage; %>" /> </div> <%} %> //ListVideosViewModel public class ListVideosViewModel { public IList<Video> VideoList { get; set; } } //Video public class Video { public long VideoId { get; set; } public long TeamId { get; set; } public string Name { get; set; } public string Tags { get; set; } public string TeamMembers { get; set; } public string TranscriptFileName { get; set; } public string VideoFileName { get; set; } public int TotalNumRatings { get; set; } public int CumulativeTotalScore { get; set; } public string VideoUri { get; set; } public Image ThumbnailImage { get; set; } } I am getting the "red x" that I usually associate with image file not found. I have verified that my database table shows <binary data> after the stored proc that uploads the image executes. Any insight or advice would be greatly appreciated.

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  • grabbing layer contents in a class

    - by Mike
    I have a custom UIImageView class that creates thumbnails (UIImageView) and each thumbnail has a label. The label is created by another class. The label class creates a UIImageView and a UITextView on top of it. This is the init object class' init method: - (id)initWithFrame:(CGRect)frame { if ([super initWithFrame:frame] == nil) { return nil; } CGRect myFrame = CGRectMake(0, 0, 100, 100); myLabel = [[myLabelClass alloc] initWithFrame: myFrame]; //myLabelClass is a UIImageView based class [myLabel setCenter:CGPointMake(50, 50)]; [self addSubview: myLabel]; return self; } So, I have this MAIN VIEW CONTROLLER | |___ UIImageView WITH LABEL | |____ label background (UIView) |____ UITEXTVIEW (text) Now I want to write the contents of all these 3 components to a quartz context. I need to write using drawInRect, because I need to write the full object to a precise location. I expected object.layer.contents to be the image equivalent to these 3 "layers" flattened, in other words, the object's image, the label background and the label text, as it would if I created these 3 objects in Photoshop and flatten the composition. I also expect object.myLabel.layer.contents to contains the rendered contents of the UITextView over the label background. The problem is that when I use UIImage *myImage = [UIImage imageWithCGImage:objecto.myLabel.layer.contents]; [myImage drawInRect:CGRectMake(0, 0, 100, 100)]; I get nothing. How can I obtain a "flattened" image resultant to the full object (including its subviews)? thanks

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  • Textures in Opengl ES 2 not working properly

    - by Adl
    Hi! I'm working with Opengl ES 2 on iphone and right now I am trying to get my textures working on my objects. I'm using .obj files and all the data in them are correct. I have written a parser myself to retrieve all data, I convert it to static arrays in C. I discard the material properties for now, only getting the image path from the .mtl files manually. I have an object with 336 triangles, making this non-trivial to observe, with appertaining vertices, vertex faces and texture coordinates (u,v). Passing all data into the shaders, the resulting image is this: http://img530.imageshack.us/img530/9637/pic1io.png http://img404.imageshack.us/img404/7358/pic2pg.png But it should look like this (Displaying it in an object viewer). Please ignore the material properties. http://img16.imageshack.us/img16/1401/pic3cq.png Using this image as a texture: http://img217.imageshack.us/img217/1300/shirtdiffuse.png I'm thinking it might have to do with texture coordinate faces ? It is defined in my .obj file, and I'm not using them at all. In books and tutorials I have not found anything concerning this. Regards Niclas

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  • Really cool way to create custom UITabBar for iPhone app?

    - by ludicco
    Hi, I am doing a lot of researching lately about how to get a different looking with nice effects UITabBar on my iPhone app, but unfortunately I am only finding things on how to replace background color etc. Well, I've checked out this app called Momento which is pretty cool and presents a very slick tabBar: So there are a couple of elements here I would like to ask you guys if you could help me by giving me the right directions on how to get a similar effect :) Arrow above items: as you can see this app has this animated arrow that runs above the selected item with a very smooth animation. Selected Stated of the item's image is not that blue-ish default one neither the default state which displays in a different shade of brown and gray version. nice Items separators with beveled vertical lines. diferrent background image for the tabBar different height for the tabBar At this point after some research I am able to set the height and background image by subclassing UITabBarController but I'm still not sure on how to accomplish the other items specially the first one related to the nice arrow effect. If someone knows about a very good tutorial on how to do this it would be great for clarifying what can or can't be done by subclassing the UITabBarController and specially if can be done in Interface Builder :) I am just starting on this world off app development for iOS so if you could help me on that it would be really appreciated Thanks a lot in advance

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  • UIButton only responds in a small area

    - by Tom Irving
    I'm trying to add a UIButton to a UIView, but am having some trouble with getting it to respond to touches. I have a method which returns UIButtons after I provide it with a tag: - (UIButton*)niceSizeButtonWithTag:(int)tag { UIButton * aButton = [UIButton buttonWithType:UIButtonTypeCustom]; [aButton setTag:tag]; [aButton addTarget:self action:@selector(buttonWasTapped:) forControlEvents:UIControlEventTouchUpInside]; CGRect newFrame = aButton.frame; newFrame.size.width = 44; newFrame.size.height = 44; [aButton setFrame:newFrame]; return aButton; } As you can see I'm creating a new button and increasing the size. I use this in the following way: UIButton * anotherButton = [self niceSizeButtonWithTag:1]; [anotherButton setImage:[UIImage imageNamed:@"image" withExtension:@"png"] forState:UIControlStateNormal]; [anotherButton setCenter:CGPointMake(middleOfView)]; [aView addSubview:anotherButton]; I create a lot of buttons like this, hence the reason for the method. The buttons are always created and added to the subview perfectly. I can see the image and they're in the correct position. The problem is that they only respond to touches in a tiny strip. In this attached image, The yellow shows the whole frame of the button, The red shows the area that will respond to touches. The grey shows a section of the view the button is added to. If anyone could shed some light on why this is happening, it would be really useful.

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  • Images not showing in ie7 using jquery cycle and jCarouselLite plugin

    - by Geetha
    Hi All, I am using jquery cycle and jCarouselLite plugin to display images as slide. Images are getting displayed in ie7. but working perfect in ie6. Image Property inside the cycle control: Protocol: Not available Type: Not available Address(url): Not available Size: Not available Dimensions: 100X100 but control having the url. if i tried that image url separate it showing the image. Code: $('#slide').cycle({ fx: 'fade', continuous: true, speed: 7500, timeout: 55000, sync: 1 }); Html Code: <div id="slide"> <img src="samp1.jpg" width="664" height="428" border="0" /> <img src="samp2.jpg" width="664" height="428" border="0" /> <img src="samp3.jpg" width="664" height="428" border="0" /> <img src="samp4.jpg" width="664" height="428" border="0" /> <img src="samp5.jpg" width="664" height="428" border="0" /> <img src="samp6.jpg" width="664" height="428" border="0" /> <img src="samp7.jpg" width="664" height="428" border="0" /> <img src="samp8.jpg" width="664" height="428" border="0" /> </div> Geetha.

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  • file_field is not sticky in my Rails form

    - by Tony
    I have a pretty standard Rails form: <div> <h1>Create a New Listing</h1> <%- form_for @listing, :html => {:multipart => true} do |f| -%> <div><%= f.label :title, "Title:"%> <%= f.text_field :title %></div> <div> <%= f.label :image, "Image:" %> <%= f.file_field :image </div> <div> <%= f.label :sound, "Sound Clip:"%> <%= f.file_field :sound %><br /> </div> <div class="submit"><%= f.submit 'Post Listing' %></div> <%- end -%> </div> When a user chooses a file, but the form fails for validation purposes, he must always re-select the file. It is not sticky. Any suggestion on how to fix this? Thanks!

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  • Personalized UIView created with Interface Builder

    - by Malox
    I need to project a personalized UIView with a UIImageView and 3 UILabel. I need to allocate more of this view because I want put it into a UIScrollView. I would avoid to generate the view programatically because it's difficult and boring design it. My idea is to create a new class that extends UIView and design it with interface builder. For example my Personalized View code is like that: #import <UIKit/UIKit.h> @interface PersonalizedPreview : UIView { IBOutlet UIImageView *image; IBOutlet UILabel *first_label; IBOutlet UILabel *second_label; IBOutlet UILabel *third_label; } -(void) setImage:(UIImage *)image; @property (nonatomic, retain) IBOutlet UIImageView *image; @property (nonatomic, retain) IBOutlet UILabel *label; .... @end I would create an associated xib file for this view and initialize it simply specifing the xib file. Note that I don't want create a specific ViewController for this view and PersonalizedView is instantiate at runtime not when the app runs, moreover I don't know how many PersonalizedView I will instantiate, it depends on runtime execution. Anyone can help me? Thank you very much.

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  • Can't set Visible attribute in ASP.NET Panels

    - by RichW
    I am having trouble with visible attribute of an ASP.NET Panel control. I have a page that calls a database table and returns the results in a datagrid. Requirements If some of the returned values are null I need to hide the image that's next to it. I am using a Panel to determine whether to hide or show the image but am having trouble with the statement: visible='<%# Eval("addr1") <> DBNull.Value %>' I have tried these as well: visible='<%# Eval("addr1") <> DBNull.Value %>' visible='<%# IIf(Eval("addr1") Is DbNull.Value, "False","True") %>' Code is below: <asp:TemplateField > <ItemTemplate> <%# Eval("Name")%> <p> <asp:Panel runat="server" ID="Panel1" visible='<%# Eval("addr1") <> DBNull.Value %>'> <asp:Image Id="imgHouse" runat="server" AlternateText="Address" SkinId="imgHouse"/> </asp:Panel> <%# Eval("addr1") %><p> </ItemTemplate> </asp:TemplateField> What am I doing wrong? Edit If I use visible='<%# IIf(Eval("addr1") Is DbNull.Value, "False","True") %>' I get the following error: Compiler Error Message: CS1026: ) expected

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  • HTC Incredible displaying blank ImageView

    - by Todd
    HI, I have an app that displays an an image in an ImageView using the setImageDrawable(Drawable) method. However, with the release of the Droid Incredible the images are coming up as a blank screen. I am using Drawable.createFromPath(Environment.getExternalStorageDirectory() + "\imagefile") to access the image from the SD card. I don't get any sort of error, just a black screen. I will get a null pointer exception if after trying to load the image I try to access a property of the Drawable. This makes me believe that the Drawable wasn't loaded, but I don't know why or how to make it work. This code as been working on all other Android devices, so I'm not sure what is different with the Incredible. Unfortunately I don't have access to an Incredible to test on, so I've got to rely on others to test and send me the log files. Any help you can offer would be greatly appreciated. If anyone knows how to replicate this issue on the emulator, that would be helpful too. I've configured an emulator with firmware 7 and the correct screen resolution, but I was unable to replicate the issue. Thanks.

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  • Unable to use certain Fonts programatically in ASP.Net

    - by TooFat
    I am trying to programatically create a bitmap with a specified font in ASP.Net. The idea is that the text, font name, size color etc. will be passed in from variables and a bitmap of the text using the font etc will be returned. However, I have been finding that I am only able to do so using the following code with certain fonts. <div> <% string fontName = "Segoe Script"; //Change Font here System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(100, 100); System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(bmp); System.Drawing.Font fnt = new System.Drawing.Font(fontName, 20); System.Drawing.SolidBrush brush = new System.Drawing.SolidBrush(System.Drawing.Color.Red); graph.DrawString("Help", fnt, brush, new System.Drawing.Point(10, 10)); bmp.Save(@"C:\Development\Path\image1.bmp"); this.Image1.ImageUrl = "http://mysite/Images/image1.bmp"; %> <asp:Label ID="Label1" runat="server" Text="Label" Font-Names="Segoe Script"> <%Response.Write("Help"); %></asp:Label> //Change font here <asp:Image ID="Image1" runat="server" /> </div> If I change the font name in the areas indicated by the comments to Arial or Verdana both the image and the label appear with the correct font. If however, I change the font name in both locations to something "Segoe Script" the Label will show up in Segoe Script but the image is in what looks like Arial.

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  • Javascript "Match" Function Not Returning Proper Results in Safari or IE (but yes in FF)

    - by Jascha
    Forgive me as this is a time sensitive issue and I will have to switch the site back in a few hours so the link will be bad... but: I am simply comparing two strings looking for a match with this function... I have an array of objects called linkArray and I need to match the .src of each object to a .src I send it (the src of the clicked image). if the the src of the image I clicked matches the src of an object in my array, I set a variable to the link string of that object and return true, letting my page know that the link is available. Now, this works great in FF. But not in any other browser and I can't figure out for the life of me why. I have set up a dialogue box to literally compare, by eye, the two strings that should at the very least throw the message "match". Can anyone see what I am missing here??? here is the link... http://7thart.com/Jewish-History-and-Culture/Jews-and-Baseball-An-American-Love-Story If you click any of the thumbnails on the left, you will activate the function. Again, I apologize as after a few hours I have to switch back to the original site and this link will be invalid. Thanks in advance for your help. (function below)... function matchLink(a){ for(var i=0;i<linkArray.length;i++){ var fixLink = '../' + linkArray[i]['src']; alert(fixLink + '\n = \n' + a); if(fixLink == a){ alert('match'); newLink = linkArray[i]['link']; return true; } } return false; } Note: The "match" will return on two of the images.. the initial image, and the first thumbnail on the left. The second thumbnail SHOULD match, and the third one SHOULD NOT match.

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  • How do I create a Status Icon / System Tray Icon with custom text and transparent background using P

    - by Raugturi
    Here is the code that I have so far to define the icon: icon_bg = gtk.gdk.pixbuf_new_from_file('gmail.png') w, h = icon_bg.get_width(), icon_bg.get_height() cmap = gtk.gdk.Colormap(gtk.gdk.visual_get_system(), False) drawable = gtk.gdk.Pixmap(None, w, h, 24) drawable.set_colormap = cmap gc = drawable.new_gc() drawable.draw_pixbuf(gc, icon_bg, 0, 0, 0, 0, w, h) drawn_icon = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, False, 8, w, h) drawn_icon.get_from_drawable(drawable, cmap, 0, 0, 0, 0, w, h) icon = gtk.status_icon_new_from_pixbuf(drawn_icon) This works to get the png into the icon, but falls short in two areas. First, transparency is not working. If I use a 22x22 png with transparent background and the image centered, I end up with sections of other active icons showing up inside of mine, like this: http://i237.photobucket.com/albums/ff311/Raugturi/22x22_image_with_transparency.png The icon it choose to steal from is somewhat random. Sometimes it's part of the dropbox icon, others the NetworkManager Applet. If I instead use this code: icon_bg = gtk.gdk.pixbuf_new_from_file('gmail.png') w, h = icon_bg.get_width(), icon_bg.get_height() cmap = gtk.gdk.Colormap(gtk.gdk.visual_get_system(), False) drawable = gtk.gdk.Pixmap(None, w, h, 24) drawable.set_colormap = cmap gc = drawable.new_gc() drawable.draw_pixbuf(gc, icon_bg, 0, 0, 0, 0, w, h) drawn_icon = gtk.gdk.Pixbuf(gtk.gdk.COLORSPACE_RGB, False, 8, 22, 22) drawn_icon.get_from_drawable(drawable, cmap, 0, 0, 3, 6, w, h) icon = gtk.status_icon_new_from_pixbuf(drawn_icon) And an image that is only 16x11 with the transparent edges removed, what I end up with is this: Same URL but file is 16x11_image_positioned_in_middle.png So how do I end up with a transparent block like the 1st one that doesn't pull in stuff from other icons? As for the second problem, I need the ability to write on the image before converting it to the icon. I tried using draw_glyphs and it told me I should be using Pango layout/context instead. Unfortunately all the Pango tutorials I could find deal with actual windows, not the status icon. Is there a good tutorial out there for Pango that would apply to this issue (and also maybe have at least some explanation of how to tell it what font to use as all of them that I found seem to lack this and it won't write anything without it). Note: Sorry for the lack of actual images and only one working link, apparently this is a spam prevention feature due to my lack of reputation.

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  • Objective C code to handle large amount of data processing in iPhone

    - by user167662
    I had the following code that takes in 14 mb or more of image data encoded in base4 string and converts them to jpeg before writing to a file in iphone. It crashes my program giving the following error : Program received signal: “0”. warning: check_safe_call: could not restore current frame I tweak my program and it can process a few more images before the error appear again. My coding is as follows: // parameters is an array where the fourth element contains a list of images in base64 >encoded string NSMutableArray *imageStrList = (NSMutableArray*) [parameters objectAtIndex:5]; while (imageStrList.count != 0) { NSString *imgString = [imageStrList objectAtIndex:0]; // Create a file name using my own Utility class NSString *fileName = [Utility generateFileNName]; NSData *restoredImg = [NSData decodeWebSafeBase64ForString:imgString]; UIImage *img = [UIImage imageWithData: restoredImg]; NSData *imgJPEG = UIImageJPEGRepresentation(img, 0.4f); [imgJPEG writeToFile:fileName atomically:YES]; [imageStrList removeObjectAtIndex:0]; } I tried playing around with UIImageJPEGRepresentation and found out that the lower the value, the more image it can processed but this should not be the way. I am wondering if there is anyway to free up memory of the imageStrList immediately after processing each image so that it can be used by the next one in the line.

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  • iOS - Rotating view reveals background.

    - by Jack
    Hi, I have created a view that I want to be able to rotate. The two views are: containerView and this has a .backgroundColor of red and BackgroundImage as a subview. Here is my code for rotating: - (void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { [self adjustViewsForOrientation:toInterfaceOrientation]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void) adjustViewsForOrientation:(UIInterfaceOrientation)orientation { if (orientation == UIInterfaceOrientationLandscapeLeft || orientation == UIInterfaceOrientationLandscapeRight) { backgroundImage.image = [UIImage imageNamed:@"landscape.jpg"]; backgroundImage.frame = CGRectMake(0, 0, 1024, 704); containerView.frame = CGRectMake(0, 0, 1024, 704); self.title = @"landscape"; } else if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown) { backgroundImage.image = [UIImage imageNamed:@"portrait.jpg"]; backgroundImage.frame = CGRectMake(0, 0, 768, 960); containerView.frame = CGRectMake(0, 0, 768, 960); self.title = @"portrait"; } } The problem is that the image rotates, but the background color is shown whilst the view rotates. Is there a nice solution to this problem (I know that I could create the images to blend into a color and set the background to the same color, but this is not what I would like). A Video of the problem can be seen here:http://tinypic.com/r/2quj24g/6 PS the images are from the OmniGroup GitHub repo and are just used for the demo.

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  • IE6 transparency+radio button can't be clicked

    - by Jonas Byström
    IE6: when I place a partially transparent image in a div, the radio buttons in that div that overlap the non-transparent pixels of the image become unclickable. Example: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <style media="screen" type="text/css"> div { position: relative; width: 500px; height: 300px; _filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src=http://upload.wikimedia.org/wikipedia/commons/thumb/f/fc/Olympic_flag_transparent.svg/200px-Olympic_flag_transparent.svg.png, sizingMethod='crop'); } input { position: absolute; top: 40px; left: 60px; } </style> </head> <body> <div> <input type="radio" value="1" name="1"/> </div> </body> </html> If you test the code, you can also try moving the button from (60, 40) to (40, 40) where the image is transparent, and voilà - the clicking is back in business again. This bug might, or might not, be related to the IE6 links transparency bug, but I'm not knowledgable enough to grasp any resemblence. Have I done something wrong? Or how can I circumvent? Is there some other option apart from removing the _filter:progid?

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  • C# Minimize all running windows when application runs

    - by Derek
    I am working on a C# windows form application. How can i edit my code in a way that when more than 2 faces is being detected by my webcam. More information: When "FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString();" becomes Face Detected: 2 or more... How can i do the following: Minimize all program running except my application. Log out of my computer Here is my code: namespace PBD { public partial class MainPage : Form { //declaring global variables private Capture capture; //takes images from camera as image frames public MainPage() { InitializeComponent(); } private void ProcessFrame(object sender, EventArgs arg) { Wrapper cam = new Wrapper(); //show the image in the EmguCV ImageBox WebcamPictureBox.Image = cam.start_cam(capture).Resize(390, 243, Emgu.CV.CvEnum.INTER.CV_INTER_CUBIC).ToBitmap(); FaceDetectedLabel.Text = "Faces Detected : " + cam.facesdetected.ToString(); } private void MainPage_Load(object sender, EventArgs e) { #region if capture is not created, create it now if (capture == null) { try { capture = new Capture(); } catch (NullReferenceException excpt) { MessageBox.Show(excpt.Message); } } #endregion Application.Idle += ProcessFrame; }

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  • jQuery carousel clicks update <select> list's "selected" option to match clicked item's title attrib

    - by Scott B
    The code below allows me to change a preview image outside the carousel widget so that it matches the element under the mouse. For example, if the user mouses over image2's thumbnail, the script updates .selectedImage so that it displays image2's full size version. I'd like to enhance it so that the #myThumbs options listing updates its "selected" option to match the carousel image that receives a click. Mouseover changes the preview image and click changes the select list to match the same name. The items in the carousel will have the same title attribute as the items in the select list, so I would expect that I can pass that value from the carousel to the select list. $(function() { $("#carousel").jCarouselLite({ btnNext: ".next", btnPrev: ".prev", visible: 6, mouseWheel: true, speed: 700 }); $('#carousel').show(); $('#carousel ul li').hover(function(e) { var img_src = $(this).children('img').attr('src'); $('.selectedImage img').attr('src',img_src); } ,function() { $('.selectedImage img').attr('src', '<?php echo $selectedThumb; ?>');}); }); <select id="myThumbs"> <option>image1</option> <option selected="selected">image2</option> <option>image3</option> </select>

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  • Find and replace certain part of value (jquery)

    - by Hakan
    This might be a little complicated. See code below. When image is clicked I want to change "MY-ID-NUMBER" in "value" and "src" of object. But I want the other information to remain. When link is clicked I want to restore "value" and "src" so I can use the same function for next image that is clicked. Is it possible? Please help! My HTML: <img height="186" width="134" alt="4988" src="i123.jpg"> <img height="186" width="134" alt="4567" src="i124.jpg"> <a class="restore-to-default" href="#">DVD</a> <div class="tdt"> <object width="960" height="540"><param name="movie" value="http://www.domain.com/v3.4/player.swf?file=http://se.player-feed.domain.com/cinema/MY-ID-NUMBER/123-1/><param name="wmode" value="transparent" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed id="player" name="player" type="application/x-shockwave-flash" src="http://www.player.domain.com/v3.4/player.swf?file=http://se.player-feed.domain.com/cinema/MY-ID-NUMBER/123-1/&display_title=over&menu=true&enable_link=true&default_quality=xxlarge&controlbar=over&autostart=true&backcolor=000000&frontcolor=ffffff&share=0&repeat=always&displayclick=play&volume=80&linktarget=_blank" width="960" height="540"allowFullScreen="true" allowScriptAccess="always"></embed></object> My jquery: $('img').click(function(){ var alt = $(this).attr("alt"); $('.tdt object').val("alt", alt); // Some how change "MY-ID-NUMBER" into the "alt-value" of image }); $('a').click(function(){ //restore to "MY-ID-NUMBER" }); Thanks!

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