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  • INSERT INTO ... SELECT ... vs dumping/loading a file in MySQL

    - by Daniel Huckstep
    What are the implications of using a INSERT INTO foo ... SELECT FROM bar JOIN baz ... style insert statement versus using the same SELECT statement to dump (bar, baz) to a file, and then insert into foo by loading the file? In my messing around, I haven't seen a huge difference. I would assume the former would use more memory, but the machine that this runs on has 8GB of RAM, and I never even see it go past half used. Are there any huge (or long term) performance implications that I'm not seeing? Advantages/disadvantages of either?

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  • Starting a new Xcode project from a template vs. a blank project

    - by Dr Dork
    I sometimes find it's easier to create a new project from scratch in other IDEs simply because its often more difficult to understand and tweak the generated template code than it is to write the code you need from scratch. Do seasoned iPhone developers still use templates when creating new projects? How difficult is it to add functionality to a template project that isn't initially included in the template? For example, if I don't check the "Use Core Data" option when creating a new project, how difficult does that make it to use Core Data later on if I changed my mind?

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  • How to get VS or Xcode warning with something like "x = x++"?

    - by Jim Buck
    In the spirit of undefined behavior associated with sequence points such as “x = ++x” is it really undefined?, how does one get the compiler to complain about such code? Specifically, I am using Visual Studio 2010 and Xcode 4.3.1, the latter for an OSX app, and neither warned me about this. I even cranked up the warnings on VS2010 to "all", and it happily compiled this. (For the record, VS2010's version added 1 to the variable where Xcode's version kept the variable unchanged.)

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  • What's the difference between starting a process from the dock vs. the command line on OS X

    - by Josh Knauer
    I'm debugging an issue on OS X that only occurs when the application is started from the dock. It does not happen when the app is started from the command line. What is the difference between the two scenarios? The code I'm working with is a c++ based bundled plug-in being loaded in a third party app. I've attached to the process with GDB in both scenarios and the only difference I can see is that a couple of extra dylibs are loaded in the process when running from the command line and that the base address of my library is slightly different in the two scenarios. I've tried changing my linkage to i-prebind and/or -bind_at_load to no avail.

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  • Why are button sizes on Eclipse vs Device not the same.

    - by Mike Droid
    O.k....this is weird. I had my buttons looking fine last week, now something has changed. My buttons on the eclipse emulator are much larger than on my device (Droid 2.1). I checked my skin settings, screen size permissions, density factors....what am I missing? My skin is set to WVGA854, but when the app goes to the phone the buttons are smaller!? Text and pictures are fine...looking the same as the emulator...just the buttons are shrunk! Hmm....I know it has to be something simple...:)

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  • couchdb: one database per account vs all in one database w. a namespace / property

    - by thruflo
    I'm modelling a document generation system in couchdb. It semi-automates the production of proposal and presentation documents from managable document fragments. Much like, say, Basecamp, it breaks down very simply into self-contained data per 'account'. Each account has multiple users, projects, documents, etc. However, nothing should be shared between accounts. I can see two ways of doing this: one couchdb database per account use a namespace / property to identify the account It seems to me that the first approach is conceptually sound and potentially has security and partitioning advantages. However, it seems to me to restrict some cross-database data querying (that I don't have a use case for now but you never know...) and to make updating views potentially require an awful lot of writes. Does anyone experienced with this kind of decision have any advice?

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  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

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  • C++ Segmentation Fault when Iterating through a Vector

    - by user1790374
    I have a program that maintains an integer vector. I have three functions that add an integer, remove an integer and check whether an integer is already in the vector. The problem is with the last one. vector<int> children; void CtpTestingApplication::addChild(int child) { for (int i=0; i<children.size(); i++) { //already a child if (children[i]==child) return; } //child not yet recorded children.push_back(child); received.push_back(false); cout<<"added child "<<child; } void CtpTestingApplication::removeChild(int child) { Enter_Method("removeChild"); for (int i=0; i<children.size(); i++) { //already a child, remove it if (children[i]==child) { children.erase(children.begin()+i); received.erase(received.begin()+i); cout<<"removed child "<<child; } } //not recorded, no need to remove } bool CtpTestingApplication::isChild(int child) { Enter_Method("isChild"); vector<int>::iterator ic; bool result = false; for (ic= children.begin(); ic < children.end(); ic++) { cout<<*ic<<" vs "<<child; // if (child==*ic) result = true; } return result; } I always get segmentation fault when I uncomment "if (child==*ic)", even though printouts show that the vector is not empty and contains the expected integers. For example, with the if statements commented, I can see 1 vs 4, 2 vs 4, 4 vs 4, 12 vs 4 I also attempted looping using children[i] and so on, but to no avail. Any help would be appreciated. Thank you.

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  • Silverlight "Out of browser application" vs. "Install from page"

    - by Matt McMinn
    I’ve been working on integrating some controls which call in to COM classes in to a Silverlight client. Since my controls use COM, they only work out of browser. The client does have out of browser installation options turned on, and when I launch the client from visual studio, I can right click it, and install it to the desktop. That all seems to be working fine. The strange part though is that my controls don’t work when they’re out of browser – I get an error that the COM server can’t be started. The stranger part is that if I go in to the clientproperties, and set the Start Action from “Dynamically generate a test page” to “Out of browser application”, my controls work fine, and I get no COM errors. So I guess I don’t understand the difference between installing the application to the desktop through the right click menu and setting the application to start as an out of browser application. Any idea what's going on here?

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  • Using Predicate of a class to Search Generic list - Faster than looping?

    - by Srikanth
    Lets say we have a generic list of Class1, typically having ~100 objects for a given session. I would like to see if the list has a particular object. ASP.NET 2.0 allows me to do this: Dim objResult as Class1 = objList.Find(objSearch) How does this approach rate when compared to a traditional For loop, looking at a performance perspective? How would this vary with increase or decrease in length of the list?

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  • In a C# app, what is the most optimal way to insert many records into sql server?

    - by Otter
    I need to perform a very large sql server insert from a c# application. Somewhere in the range of 20,000 through 50,000 records. What is the fastest way through SQL server to perform the insert? There are several options I know of, but I don't know which is the fastest. insert into MyTable(column1, column2, ..., column*) select 'value','value',...,'value' union select 'value','value',...,'value' VS insert into MyTable(column1, column2, ..., column*) exec('select ''value'',''value'',...,''value''' 'select ''value'',''value'',...,''value''') VS bulk insert from a data file VS Any better way that you know of :)

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  • c++ manipulator question

    - by robert
    i have a class: template<class T> class matrix { private: int COLS,ROWS; public: inline matrix(int r,int c){ this->COLS=r; this->ROWS=c; } template<class T2> friend ostream& info(ostream& os); }; i tried in so many ways to implement the info class.but none is succeed. i want to use it in main function Matrix<int> M(10,20); cout<<info<<M; i want to out put the Matrix class's cols, and rows information. i have tried so many time in implementing the friend class info, but failed. any one can tell me how can do it?

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