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  • Where to find algorithms for standard math functions?

    - by dsimcha
    I'm looking to submit a patch to the D programming language standard library that will allow much of std.math to be evaluated at compile time using the compile-time function evaluation facilities of the language. Compile-time function evaluation has several limitations, the most important ones being: You can't use assembly language. You can't call C code or code for which the source is otherwise unavailable. Several std.math functions violate these and compile-time versions need to be written. Where can I get information on good algorithms for computing things such as logarithms, exponents, powers, and trig functions? I prefer just high level descriptions of algorithms to actual code, for two reasons: To avoid legal ambiguity and the need to make my code look "different enough" from the source to make sure I own the copyright. I want simple, portable algorithms. I don't care about micro-optimization as long as they're at least asymptotically efficient. Edit: D's compile time function evaluation model allows floating point results computed at compile time to differ from those computed at runtime anyhow, so I don't care if my compile-time algorithms don't give exactly the same result as the runtime version as long as they aren't less accurate to a practically significant extent.

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  • How can I create my own form designer?

    - by Carson Myers
    I'm starting my first C# project, and I want to make a "form designer" (like the one in VS). The idea is, there will be a visual form designer with a limited toolbox, which will generate Python code (later more) to create the same form. Problem is, I have no idea how to even get started. First of all, I have the form designer in VS: how do I make a "form-within-a-form?" Next... I have no idea how complicated this is going to be. I suppose I could just make little boxes appear beside each control created on the form when it is clicked, for resizing, and make a textbox appear on it when double clicked or something, to change the text in it... Things like this. So another thing I would like to know is this: I do have programming experience in C and C++, I've done PHP for a number of years and am starting with Python as of recently. I've generated forms dynamically in VB6. Given this experience, am I in way over my head with this project?

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  • Template with constant expression: error C2975 with VC++2008

    - by Arman
    Hello, I am trying to use elements of meta programming, but hit the wall with the first trial. I would like to have a comparator structure which can be used as following: intersect_by<ID>(L1.data, L2.data, "By ID: "); intersect_by<IDf>(L1.data, L2.data, "By IDf: "); Where: struct ID{};// Tag used for original IDs struct IDf{};// Tag used for the file position //following Boost.MultiIndex examples template<typename Tag,typename MultiIndexContainer> void intersect_by( const MultiIndexContainer& L1,const MultiIndexContainer& L2,std::string msg, Tag* =0 /* fixes a MSVC++ 6.0 bug with implicit template function parms / ) { / obtain a reference to the index tagged by Tag */ const typename boost::multi_index::index<MultiIndexContainer,Tag>::type& L1_ID_index= get<Tag>(L1); const typename boost::multi_index::index<MultiIndexContainer,Tag>::type& L2_ID_index= get<Tag>(L2); std::set_intersection( L1_ID_index.begin(), L1_ID_index.end(), L2_ID_index.begin(), L2_ID_index.end(), std::inserter(s, s.begin()), strComparator() // Here I get the C2975 error ); } template<int N> struct strComparator; template<> struct strComparator<0>{ bool operator () (const particleID& id1, const particleID& id2) const { return id1.ID struct strComparator<1{ bool operator () (const particleID& id1, const particleID& id2) const { return id1.IDf }; What I am missing? kind regards Arman.

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  • How to integrate a Ipython console in a PyQT application

    - by user1800689
    I am developing PyQt software for my lab. In this software, I am loading different kind of RAW and analyzed data from a mySQL database (usually in arrays). I would like to integrate an Iython console in a Widget, so that I could interact easily with these data. I had some difficulties with Ipython 0.13 to do this. Here is what I already have (The whole code is very long, so I just show the part containing the widget, the Ipython console and the corresponding import line, if you need more, just tell me): ##I load everything useful to my application, including the following line from IPython.frontend.qt.console.qtconsoleapp import IPythonQtConsoleApp ##then is my whole software ##here is a class containing the Graphical User Interface elements. A button call the following function. self.Shell_Widget is the widget containing the Ipython console, self.MainWindow is the application mainwindow def EmbeddedIpython(self): """ This function should launch an Ipython console """ self.Shell_Widget = QtGui.QDockWidget(self.MainWindow) #Widget creation self.MainWindow.addDockWidget(4,self.Shell_Widget) self.Shell_Widget.setMinimumSize(400,420) console = IPythonQtConsoleApp() #Console Creation console.initialize() console.start() self.Shell_Widget.show() So, as wanted, an Ipython console is launched, and seems to work, but I can not access the whole application variables ,arrays etc... I think the Ipython console is launched independently from my software, but here is my limit in programming... Does someone know how to launch Ipython within my application? Maybe a missing parameter, or a different way to integrate Ipython. for information, this doesn't work: Embedding IPython Qt console in a PyQt application Thank you for your help!!

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  • Export SWC from Flash and Access Child from Flex

    - by php html
    I'm creating an actionscript project in Flex Builder. I succeed to export from Flash a SWC file, and to use it succesfully in Flex. I have a good programming background and Flex looks very simple for me, but I have difficult times in flash. I'm trying to achieve something that might be very simple(not for me of course): I create a simple shape in Flash, convert it to symbol. Then I create a TextField. The I select both the elements and convert them to another symbol, and Export it as a movieclip in swc. In flex I want to change the value from the textfield. How should I do? I'm trying to do: var t:ExportedMC = new ExportedMC(); t....(what should I write here) As I mentioned when I open flash I feel like an elephant in a porcelain store. I have 2 questions here: - how to assign a name to the textfield in flash? I'm using CS4. - how to access it as a child in flex?

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  • Adding database results to array

    - by Jason
    Hi all, I am having a mental blank here and cannot for the life of me figure out a solution. My scenario is that I am programming in PHP and MySQL. I have a database table returning the results for a specific orderid. The query can return a maximum of 4 rows per order and a minimum of 1 row. Here is an image of how I want to return the results. I have all the orderdetails (Name, address) ect stored in a table named "orders". I have all the packages for that order stored in a table named "packages". What I need to do is using a loop I need to have access to each specific element of the database results (IE package1, itemstype1, package2, itemtype2) ect I am using a query like this to try and get hold of just the "number of items: $sql = "SELECT * FROM bookings_onetime_packages WHERE orderid = '".$orderid."' ORDER BY packageid DESC"; $total = $db-database_num_rows($db-database_query($sql)); $query = $db-database_query($sql); $noitems = ''; while($info = $db-database_fetch_assoc($query)){ $numberitems = $info['numberofitems']; for($i=0; $i $noitems .= $numberitems[$i]; } } print $noitems; I need to have access to each specific element because I them need to create fill out a pdf template using "fpdf". I hope this makes sense. Any direction would be greatly appreciated.

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  • Can the Diamond Problem be really solved?

    - by Mecki
    A typical problem in OO programming is the diamond problem. I have parent class A with two sub-classes B and C. A has an abstract method, B and C implement it. Now I have a sub-class D, that inherits of B and C. The diamond problem is now, what implementation shall D use, the one of B or the one of C? People claim Java knows no diamond problem. I can only have multiple inheritance with interfaces and since they have no implementation, I have no diamond problem. Is this really true? I don't think so. See below: [removed vehicle example] Is a diamond problem always the cause of bad class design and something neither programmer nor compiler needs to solve, because it shouldn't exist in the first place? Update: Maybe my example was poorly chosen. See this image Of course you can make Person virtual in C++ and thus you will only have one instance of person in memory, but the real problem persists IMHO. How would you implement getDepartment() for GradTeachingFellow? Consider, he might be student in one department and teach in another one. So you can either return one department or the other one; there is no perfect solution to the problem and the fact that no implementation might be inherited (e.g. Student and Teacher could both be interfaces) doesn't seem to solve the problem to me.

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  • Modify jQuery Highlight? Javascript Regex

    - by Matrym
    How can I modify jquery highlight such that it doesn't find matches that appear directly before or after an alpha character? In other words, how do I prevent a match mid-word? /* highlight v3 Highlights arbitrary terms. <http://johannburkard.de/blog/programming/javascript/highlight-javascript-text-higlighting-jquery-plugin.html> MIT license. Johann Burkard <http://johannburkard.de> <mailto:[email protected]> */ jQuery.fn.highlight = function(pat) { function innerHighlight(node, pat) { var skip = 0; if (node.nodeType == 3) { var pos = node.data.toUpperCase().indexOf(pat); if (pos >= 0) { var spannode = document.createElement('span'); spannode.className = 'highlight'; var middlebit = node.splitText(pos); var endbit = middlebit.splitText(pat.length); var middleclone = middlebit.cloneNode(true); spannode.appendChild(middleclone); middlebit.parentNode.replaceChild(spannode, middlebit); skip = 1; } } else if (node.nodeType == 1 && node.childNodes && !/(script|style)/i.test(node.tagName)) { for (var i = 0; i < node.childNodes.length; ++i) { i += innerHighlight(node.childNodes[i], pat); } } return skip; } return this.each(function() { innerHighlight(this, pat.toUpperCase()); }); }; jQuery.fn.removeHighlight = function() { return this.find("span.highlight").each(function() { this.parentNode.firstChild.nodeName; with (this.parentNode) { replaceChild(this.firstChild, this); normalize(); } }).end(); };

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  • How to write C++ audio processing applications?

    - by cesko82
    Hi everyone, I'm an Electronics and Telecommunications student, next to my graduation. I'm gonna work on a project that involves my knowledge about DSP, music and audio in general. I allready know all the basic mathematic instruments and all the stuff I need to manage it, such as FFT, circular convolution ecc ecc. I want to learn C++ programming basically for one reason: it's very important in the professional world!!! And I think it's one of the most used to write applications working with audio, especially when it's about real time processing. Ok, after this small introduction I would like to know first, which are the most used libraries to work with audio processing in c++?? I was longer looking on the web but i couldn't find a lo of working stuff. (I work under linux with eclipse CDT enviroment). Then I would like to know if there are good sources to learn how to write some working code, such as for example how to write a simple low pass filter. Basically now i will not write real time applications, I would like to start from the processing of a WAV file, or even better an MP3 file, so basically on vectors of samples. Let's say that basically for now I would like to extract the waveform from an audio file, and save it to a thumbnail or to a PNG image. Ok, for now I think it's all I would need. Any ideas, advices, libraries, books, interesting sources about that? Thanks a lot in advance for any kind of answer. Giovanni.

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  • Returning from dll (Asynchronous sockets)

    - by Juha
    I am trying to do a simple http-server in (c++) dll-file that I can use from managed (C#) application with P/Invoke. I was trying to do this with asynchronous functions (WSAAsyncSelect() and stuff), so that I could manage server by calling functions inside dll whenever needed and after that it would return to my main program. Now I'm not sure if that is even possible. It seems that "main function" in dll, the function that starts the server, has to include message loop or something and since it's a loop, it doesn't return from dll ever. Could I somehow do this message stuff in my managed application and call some function in dll when there is something to do? Or is it even possible to do this stuff in one thred? I would really like to avoid all concurrency stuff. The dll looks now basicly the same as here, main function is the one that I call from managed C# program and would like to return to there after calling the function. http://www.winsocketdotnetworkprogramming.com/winsock2programming/winsock2advancediomethod5b.html I'm quite noob in windows programming, and never even heard of this message-queue or message-loop.

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  • manipulating textbox value

    - by chameios
    hello All, I am new to the programming world of dojo and web applications. I am trying to acomplish a task where I want to manipulate the textbox value with some text. I tried everything including some code from dojocampus, but even this code doesnot do anything. I have also tried to create an instance , with dojo.widget.byId and dijit.byId and then tried the instance.value = 'newtext' and everything that I could find but for some reason , the textbox is not updating. Please help me. <html> <head> <title>Dojo example</title> <style type="text/css"> @import "pathtodojo/dijit/themes/nihilo/nihilo.css"; </style> <style type="text/css"> </style> <script type="text/javascript" src="pathtodojo/dojo/dojo.js" djConfig="parseOnLoad:true, isDebug: true"></script> <script> dojo.require("dijit.form.TextBox"); function init() { var box0 = dijit.byId("value0Box"); var box1 = dijit.byId("value1Box"); box1.attr("value", box0.attr("value") + " modified"); dojo.connect(box0, "onChange", function(){ box1.attr("value", box0.attr("value") + " modified"); }); } dojo.addOnLoad(init); </script> <body class="nihilo"> A textbox with a value: <input id="value0Box" dojoType="dijit.form.TextBox" value="Some value" intermediateChanges="true"></input> <br> A textbox set with a value from the above textbox: <input id="value1Box" dojoType="dijit.form.TextBox"></input> <br> </body> </html> regards C

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  • NSMutableArray of Objects

    - by Terry Owen
    First off I am very new to Objective C and iPhone programming. Now that that is out of the way. I have read through most of the Apple documentation on this and some third party manuals. I guess I just want to know if I'm going about this the correct way ... - (NSMutableArray *)makeModel { NSString *api = @"http://www.mycoolnewssite.com/api/v1"; NSArray *namesArray = [NSArray arrayWithObjects:@"News", @"Sports", @"Entertainment", @"Business", @"Features", nil]; NSArray *urlsArray = [NSArray arrayWithObjects: [NSString stringWithFormat:@"%@/news/news/25/stories.json", api], [NSString stringWithFormat:@"%@/news/sports/25/stories.json", api], [NSString stringWithFormat:@"%@/news/entertainment/25/stories.json", api], [NSString stringWithFormat:@"%@/news/business/25/stories.json", api], [NSString stringWithFormat:@"%@/news/features/25/stories.json", api], nil]; NSMutableArray *result = [NSMutableArray array]; for (int i = 0; i < [namesArray count]; i++) { NSMutableDictionary *objectDict = [NSMutableDictionary dictionary]; NSString *name = (NSString *)[namesArray objectAtIndex:i]; NSString *url = (NSString *)[urlsArray objectAtIndex:i]; [objectDict setObject:name forKey:@"NAME"]; [objectDict setObject:url forKey:@"URL"]; [objectDict setObject:@"NO" forKey:@"HASSTORIES"]; [result addObject:objectDict]; } return result; } Any insight would be appreciated ;-)

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  • Core Data - Entity Relationships Not Working as expected

    - by slimms
    I have set up my data model in xcode like so EntityA AttA1 AttA2 EntityB AttB1 AttB2 AttB3 I then set up the relationships EntityA Name: rlpToEntityB Destination: EntityB Inverse: rlpToEntityA To Many: Checked EntityB Name: rlpToEntityA Destination: EntityA Inverse: rlpToEntityB To Many: UnChecked i.e. relationship between the two where Each one of EntityA can have many EntityB's It is my understanding that if i fetch a subset of EntityB's I can then retrieve the values for the related EntityA's. I have this working so that i can retrieve the EntityB values using NSManagedObject *objMO = [fetchedResultsController objectAtIndexPath:indexPath]; strValueFromEntityB = [objMO valueForKey:@"AttB1"]; However, if I try to retrieve a related value from EntityA by doing the following strValueFromEntityA = [objMO valueForKey:@"AttA1"]; I get the error "The entity EntityB is not Key value coding-compliant for the key Atta1" Not surprisingly i suppose if i switch things around to fetch from EntityA i cannot access attributes of EntityB So it appears the defined relationshipare being ignored. Can anyone spot what i am doing wrong? I confess im very new to iPhone programming and especially to Core Data so please go easy on me and provide verbose explanations or point me in the direction a specific resource. I have downloaded the apple sample apps (Core Data Books, Top Songs and recipes) but I still can't work this out. Thanks in advance, Nev.

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  • Direct invocation vs indirect invocation in C

    - by Mohit Deshpande
    I am new to C and I was reading about how pointers "point" to the address of another variable. So I have tried indirect invocation and direct invocation and received the same results (as any C/C++ developer could have predicted). This is what I did: int cost; int *cost_ptr; int main() { cost_ptr = &cost; //assign pointer to cost cost = 100; //intialize cost with a value printf("\nDirect Access: %d", cost); cost = 0; //reset the value *cost_ptr = 100; printf("\nIndirect Access: %d", *cost_ptr); //some code here return 0; //1 } So I am wondering if indirect invocation with pointers has any advantages over direct invocation or vice-versa. Some advantages/disadvantages could include speed, amount of memory consumed performing the operation (most likely the same but I just wanted to put that out there), safeness (like dangling pointers) , good programming practice, etc. 1Funny thing, I am using the GNU C Compiler (gcc) and it still compiles without the return statement and everything is as expected. Maybe because the C++ compiler will automatically insert the return statement if you forget.

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  • Solving problems involving more complex data structures with CUDA

    - by Nils
    So I read a bit about CUDA and GPU programming. I noticed a few things such that access to global memory is slow (therefore shared memory should be used) and that the execution path of threads in a warp should not diverge. I also looked at the (dense) matrix multiplication example, described in the programmers manual and the nbody problem. And the trick with the implementation seems to be the same: Arrange the calculation in a grid (which it already is in case of the matrix mul); then subdivide the grid into smaller tiles; fetch the tiles into shared memory and let the threads calculate as long as possible, until it needs to reload data from the global memory into shared memory. In case of the nbody problem the calculation for each body-body interaction is exactly the same (page 682): bodyBodyInteraction(float4 bi, float4 bj, float3 ai) It takes two bodies and an acceleration vectors. The body vector has four components it's position and the weight. When reading the paper, the calculation is understood easily. But what is if we have a more complex object, with a dynamic data structure? For now just assume that we have an object (similar to the body object presented in the paper) which has a list of other objects attached and the number of objects attached is different in each thread. How could I implement that without having the execution paths of the threads to diverge? I'm also looking for literature which explains how different algorithms involving more complex data structures can be effectively implemented in CUDA.

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  • Creating a window manager type overlay for Mac OS X

    - by zorg1379
    I want to make my own window manager for OS X, or at least give it the appearance of a new one. I have many designs written down in a book, and would like to implement them. These include altering, or even completely removing, menu bars, creating entirely new guis for switching applications, etc. I know that OS X does not have a window manager, and that basically the functions that an X11 window manager would perform are done by Carbon, Cocoa, the Dock application, and the window server. I've read that it would take an incredible amount of reverse engineering to write my own api, etc. at the hardware level. I am still not that good at programming though, and don't have that kind of time. That's why I was thinking of maybe running an application on top of OS X that will function like a separate window manager - and do everything that the normal OS GUI / window manager would do. Is this possible? For example: making a custom button that would appear upon a certain key combination, that could be clicked to access a document viewer, change the time, minimize a window, etc. Is there some way to access functionality to basic tasks / actions like this without using the default OS X button controls, and implementing them with my own GUI? I am talking about more than a simple theme change, I want to completely change the user experience. This means that this application would be run in a full screen mode that blocks out default OS X menu bars. I've heard something about using graphics architectures to plug in your own window manager? Would this be an option too? If so, how would I go about doing that? Thank you,

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  • Programmatically Add Controls to WPF Form

    - by user210757
    I am trying to add controls to a UserControl dynamically (programatically). I get a generic List of objects from my Business Layer (retrieved from the database), and for each object, I want to add a Label, and a TextBox to the WPF UserControl and set the Position and widths to make look nice, and hopefully take advantage of the WPF Validation capabilities. This is something that would be easy in Windows Forms programming but I'm new to WPF. How do I do this (see comments for questions) Say this is my object: public class Field { public string Name { get; set; } public int Length { get; set; } public bool Required { get; set; } } Then in my WPF UserControl, I'm trying to create a Label and TextBox for each object: public void createControls() { List<Field> fields = businessObj.getFields(); Label label = null; TextBox textbox = null; foreach (Field field in fields) { label = new TextBox(); // HOW TO set text, x and y (margin), width, validation based upon object? // i have tried this without luck: // Binding b = new Binding("Name"); // BindingOperations.SetBinding(label, Label.ContentProperty, b); MyGrid.Children.Add(label); textbox = new TextBox(); // ??? MyGrid.Children.Add(textbox); } // databind? this.DataContext = fields; }

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  • The Coolest Parts of Windows API

    - by Andreas Rejbrand
    I have noticed that there are quite a few community wikis about "Tips & Tricks" or "Hidden Features" in programming languages and APIs here at Stack Overflow. But I could not find any about my own personal favourites: Win32 API and Delphi. Therefore I start my "own" CW about Win32 API. There are (at least) two kinds of Win API users: those that have been brought up using Windows API in C/C++, and those that have been brought up using some level of abstraction above the Windows API. I belong to the latter category, being brought up using Delphi's VCL. But over the last five years, I have become increasingly interested in the underlaying API of the Windows operating system, and today I work a lot with it. Depending on which category a programmer belongs to, he (or possibly she) will think that different things are "cool" in the Windows API. For instance, whereas a VCL-brought up developer might think it it very cool to var errIcon: HICON; begin errIcon := LoadIcon(0, IDI_ERROR); DrawIcon(Canvas.Handle, 10, 10, errIcon), a programmer brought up using Windows API in C will not be as impressed. But no matter how you are "brought up": what are the coolest "tricks" in Windows API? I start by listing a few of my own favourites, some of which are more "cool" than "useful", though: LoadIcon and MessageBeep can load/play system default icons and sounds. Open the CD tray: mciSendString('Set cdaudio door open wait', nil, 0, 0); Fade out the screen (Windows Vista and later) and turn of the monitor: SendMessage(Application.Handle, WM_SYSCOMMAND, SC_MONITORPOWER, 2); GetWindowDC(GetDesktopWindow) returns the DC of the desktop.

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  • Are local variables in Fortran 77 static or stack dynamic?

    - by mm2887
    For my programming languages class one hw problem asks: Are local variables in FORTRAN static or stack dynamic? Are local variables that are INITIALIZED to a default value static or stack dynamic? Show me some code with an explanation to back up your answer. Hint: The easiest way to check this is to have your program test the history sensitivity of a subprogram. Look at what happens when you initialize the local variable to a value and when you don’t. You may need to call more than one subprogram to lock in your answer with confidence. I wrote a few subroutines: - create a variable - print the variable - initialize the variable to a value - print the variable again Each successive call to the subroutine prints out the same random value for the variable when it is uninitialized and then it prints out the initialized value. What is this random value when the variable is uninitialized? Does this mean Fortran uses the same memory location for each call to the subroutine or it dynamically creates space and initializes the variable randomly? My second subroutine also creates a variable, but then calls the first subroutine. The result is the same except the random number printed of the uninitialized variable is different. I am very confused. Please help! Thank you so much.

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  • Posting XML form data to a RESTful Server with Javascript or PHP

    - by pjs-worker
    Hi folks, I've been given the task of posting to a RESTful server. I'm new to the official "REST" but I've played with the concept before. However, this time I have an XML Payload example file that I am supposed to post. I'm struggling to figure out how the two relate. Can you help? Right now I can post to a specific site, say www.pcpost.com/schema/Application I can generate the URL for the inital, ie: postApplication?userid=4&... Being relatively new to web programming, I find that don't know how to take the following and interface it with the server. I'm at least familiar with Javascript and PHP. If this is impossible with those two types, I can learn whatever would be best. Thanks for your help on this. C <?xml version=\"1.0\" ?> <Application xmlns="http://www.pcpost.com/schema/Application" SchemaVersion="1.0" ProgramId="8" ApplicationDate="2009-08-29"> <Vendors> <Vendor Role="Applicant" Company="Test Company" Contact="Smith, John"/> <Vendor Role="Seller" Company="Test Company" Contact="Doe, Jane"/> <Vendor Role="Installer" Company="Test Company" Contact="Funk, Carl"/> </Vendors> <Participants> <Participant TaxStatus="Individual" Sector="Commercial"> <Roles> <Role>Host Customer</Role> </Roles> </Participants> </Application>

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  • Python Locking Implementation (with threading module)

    - by Matty
    This is probably a rudimentary question, but I'm new to threaded programming in Python and am not entirely sure what the correct practice is. Should I be creating a single lock object (either globally or being passed around) and using that everywhere that I need to do locking? Or, should I be creating multiple lock instances in each of the classes where I will be employing them. Take these 2 rudimentary code samples, which direction is best to go? The main difference being that a single lock instance is used in both class A and B in the second, while multiple instances are used in the first. Sample 1 class A(): def __init__(self, theList): self.theList = theList self.lock = threading.Lock() def poll(self): while True: # do some stuff that eventually needs to work with theList self.lock.acquire() try: self.theList.append(something) finally: self.lock.release() class B(threading.Thread): def __init__(self,theList): self.theList = theList self.lock = threading.Lock() self.start() def run(self): while True: # do some stuff that eventually needs to work with theList self.lock.acquire() try: self.theList.remove(something) finally: self.lock.release() if __name__ == "__main__": aList = [] for x in range(10): B(aList) A(aList).poll() Sample 2 class A(): def __init__(self, theList,lock): self.theList = theList self.lock = lock def poll(self): while True: # do some stuff that eventually needs to work with theList self.lock.acquire() try: self.theList.append(something) finally: self.lock.release() class B(threading.Thread): def __init__(self,theList,lock): self.theList = theList self.lock = lock self.start() def run(self): while True: # do some stuff that eventually needs to work with theList self.lock.acquire() try: self.theList.remove(something) finally: self.lock.release() if __name__ == "__main__": lock = threading.Lock() aList = [] for x in range(10): B(aList,lock) A(aList,lock).poll()

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  • How can I do batch image processing with ImageJ in Java or clojure?

    - by Robert McIntyre
    I want to use ImageJ to do some processing of several thousand images. Is there a way to take any general imageJ plugin and apply it to hundreds of images automatically? For example, say I want to take my thousand images and apply a polar transformation to each--- A polar transformation plugin for ImageJ can be found here: http://rsbweb.nih.gov/ij/plugins/polar-transformer.html Great! Let's use it. From: [http://albert.rierol.net/imagej_programming_tutorials.html#How%20to%20automate%20an%20ImageJ%20dialog] I find that I can apply a plugin using the following: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" ""))) This is good because it suppresses the dialog which would otherwise pop up for every image. But running this always brings up a window containing the transformed image, when what I want is to simply return the transformed image. The stupidest way to do what I want is to just close the window that comes up and return the image which it was displaying. Does what I want but is absolutely retarded: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" "") (let [return-image (IJ/getImage)] (.hide return-image) return-image))) I'm obviously missing something about how to use imageJ plugins in a programming context. Does anyone know the right way to do this? Thanks, --Robert McIntyre

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  • My OpenCL kernel is slower on faster hardware.. But why?

    - by matdumsa
    Hi folks, As I was finishing coding my project for a multicore programming class I came up upon something really weird I wanted to discuss with you. We were asked to create any program that would show significant improvement in being programmed for a multi-core platform. I’ve decided to try and code something on the GPU to try out OpenCL. I’ve chosen the matrix convolution problem since I’m quite familiar with it (I’ve parallelized it before with open_mpi with great speedup for large images). So here it is, I select a large GIF file (2.5 MB) [2816X2112] and I run the sequential version (original code) and I get an average of 15.3 seconds. I then run the new OpenCL version I just wrote on my MBP integrated GeForce 9400M and I get timings of 1.26s in average.. So far so good, it’s a speedup of 12X!! But now I go in my energy saver panel to turn on the “Graphic Performance Mode” That mode turns off the GeForce 9400M and turns on the Geforce 9600M GT my system has. Apple says this card is twice as fast as the integrated one. Guess what, my timing using the kick-ass graphic card are 3.2 seconds in average… My 9600M GT seems to be more than two times slower than the 9400M.. For those of you that are OpenCL inclined, I copy all data to remote buffers before starting, so the actual computation doesn’t require roundtrip to main ram. Also, I let OpenCL determine the optimal local-worksize as I’ve read they’ve done a pretty good implementation at figuring that parameter out.. Anyone has a clue? edit: full source code with makefiles here http://www.mathieusavard.info/convolution.zip cd gimage make cd ../clconvolute make put a large input.gif in clconvolute and run it to see results

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  • NAMESPACE_SEPARATOR constant

    - by ts
    Hello, Having namespaces in PHP is great. Having '\' as namespace separator is a little bit ... awkward (but if there is someone who thinks that is cool & sexy, I am adding tag "rant" to this post. ;) . So, here goes the question: Are you using in your code NAMESPACE_SEPARATOR constant? As in code below: <?php if (!\defined('NAMESPACE_SEPARATOR') { \define('NAMESPACE_SEPARATOR', '\\'); } // if Pros: consistent with DIRECTORY_SEPARATOR (which all of us are using ;) no mess with escaping (think of '\Foo\Bar' but '\\' . Foo' . '\\' . 'Bar') more readable (IMHO) which gives us in effect an opportunity to write good, namespace-aware autoloaders can resist another change if something scary happens (as with ol'good '::' from PHP 6 alpha) can hide uniquess of '\' as namespace operator in programming language land from strangers ;) Cons: "The reason for DIRECTORY_SEPARATOR is that the value is platform dependent, the namespace separator isn't." (as stated in http://bugs.php.net/bug.php?id=43046) 19 characters instead of 1 ( \ ) or 4 ('\\') There are places where you can't use this (full qualified class names as default class variables) ie: class A { protected $sDefaultReporterClass = '\My\Namespace\DefaultReporter'; } So, what are you thinking ?

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  • SQL View with Data from two tables

    - by Alex
    Hello! I can't seem to crack this - I have two tables (Persons and Companies), and I'm trying to create a view that: 1) shows all persons 2) also returns companies by themselves once, regardless of how many persons are related to it 3) orders by name across both tables To clarify, some sample data: (Table: Companies) Id Name 1 Banana 2 ABC Inc. 3 Microsoft 4 Bigwig (Table: Persons) Id Name RelatedCompanyId 1 Joe Smith 3 2 Justin 3 Paul Rudd 4 4 Anjolie 5 Dustin 4 The output I'm looking for is something like this: Name PersonName CompanyName RelatedCompanyId ABC Inc. NULL ABC Inc. NULL Anjolie Anjolie NULL NULL Banana NULL Banana NULL Bigwig NULL Bigwig NULL Dustin Dustin Bigwig 4 Joe Smith Joe Smith Microsoft 3 Justin Justin NULL NULL Microsoft NULL Microsoft NULL Paul Rudd Paul Rudd Bigwig 4 As you can see, the new "Name" column is ordered across both tables (the company names appear correctly in between the person names), and each company appears exactly once, regardless of how many people are related to it. Can this even be done in SQL?! P.S. I'm trying to create a view so I can use this later for easy data retrieval, fulltext indexing and make the programming side simpler by just querying the view.

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