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  • NSTableView not refreshing when calling method from different class

    - by Matt S.
    I have a table view that gets refreshed two different ways. One is through a button and the other is when I call my refresh method, which is the same method that I use for the button, but for some reason, when I hit the button it works, but when I call it through a different class it doesn't. Here's the code that I use to refresh the tableview: Msqv *qv = [Msqv new]; [qv refresh:self]; //refresh is an IBAction that is used by the button

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  • Iphone sdk : Where to put code for a grouped table.

    - by Dave
    I have a root view controller with no nib file, I tried adding this at cellForRowAtIndexPath as that passes in a UITableView as tableView. So I put : tableView = [[UITableView alloc] initWithFrame:self.view.frame style:UITableViewStyleGrouped]; It ran with no error but it didnt seem to change anything.

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  • best way to implement a deck for a card game in python

    - by matt1024
    What is the best way to store the cards and suits in python so that I can hold a reference to these values in another variable? For example, if I have a list called hand (cards in players hand), how could I hold values that could refer to the names of suits and values of specific cards, and how would these names and values of suits and cards be stored?

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  • How to create a screensaver?

    - by Dave
    Which is the best programming language to use for creating a screensaver? I am thinking of creating a screensaver to showcase projects i have done before for self satisfaction. How should i go about it? Thanks

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  • Using Joins vs Entity associations

    - by shivesh
    I am learning Entity framework and linq-to-entities. It's possible to get cross values from multiple tables using JOINS (join keyword) or using the navigation fields ( associations) in which case the framework knows how to reference the cross data. My question is what to use when?

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  • What is the first ORM framework?

    - by user1014315
    I'm doing a presentation about history of software engineering and stuck at this question due to the lack of available information. According to my quick research, TopLink is the first ORM framework ever created (in 1990s, certainly before 1996). If anyone else has a different opinion, please let me know. (Please also provide a link to the reference sources) Ref: http://en.wikipedia.org/wiki/List_of_object-relational_mapping_software http://en.wikipedia.org/wiki/TopLink

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  • insertion in the same row for all activities

    - by Utman Alami
    i am here to ask for help again, i created one database for all activities, the problem i have is that the insertion in every activity comes in with new row, but that's not what i want, what i am looking for is in the same row in each activity insert the columns that contains. i already looked for solution here, they are speaking about static reference but i don't know how to do it! so, is there any ideas ? static DBAdapter db = new DBAdapter();

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  • Trimming lists using a loop

    - by Vishal
    I have few lists like: a = [1, 2, 3, 4, 5] b = [4, 6, 5, 9, 2] c = [4, 7, 9, 1, 2] I want to trim all of them using a loop, instead of doing as below: a[-2:] b[-2:] c[-2:] I tried but got confused with pass by value or pass by reference fundamentals, looked into other questions as well but no help. Thanks

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  • Mef, passing parameters to a module

    - by Flex_Addicted
    Hi guys, I'm studying MEF and I'm not able to resolve a problem. I have a main application, called MainMEF, and a simple module, called SimpleModule. This one consists of a single UserControl which is loaded dinamically. When MainMEF starts up, I would be able to pass to the module a reference to main application contained into MainMEF. How could I fix this? Thanks in advance.

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  • Referencing An Object From ThisWorkbook

    - by Soo
    I need to populate several comboboxes in an Excel sheet upon loading it. I have the Workbook_Open() event set up on my ThisWorkbook code sheet in my VBA Editor. Now that the code isn't in my Sheet1 code sheet in my VBA Editor, the following code doesn't work: ComboBox.AddItem "hulkSMAASH!" How can I reference this combobox from my ThisWorkbook code sheet in my VBA Editor?

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  • iPhone OpenGL scrolling background jumps when texture is drawn for first time

    - by Magnum39
    I have been fighting a problem for a while now and would appreciate any help anybody could give. I have a sprite that moves within a landscape. The sprite remains in the center of the screen and the background moves to simulate that the sprite is moving within the landscape. I have split the landscape into sections so that I only draw the sections of the landscape that I need (are on screen). The Problem: As a new texture section of the screen appears on the screen (is drawn for the first time) the movement jumps. Almost like a frame is missed. I have done some timing experiments and I do not thinks a frame is missed. My processing is well below the 30fps that I have the animation set to. It only happens the first time the texture section is drawn. Is there something extra that is done the first time a texture is drawn? Here is the code: - (void) render{ // Sets up an array of values to use as the sprite vertices. const GLfloat sVerts[] = { -1.6f, -1.6f, 1.6f, -1.6f, -1.6f, 1.6f, 1.6f, 1.6f, }; static const GLfloat sTexCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glDisableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); // Setup opengl to draw the object in correct orientation, size, position, etc glLoadIdentity(); // Enable use of the texture glEnable(GL_TEXTURE_2D); glVertexPointer(2, GL_FLOAT, 0, sVerts); glTexCoordPointer(2, GL_FLOAT, 0, sTexCoords); // draw the texture // set the position of the first tile float xOffset = -4.8; float yOffset = 4.8; int i; int y; int currentTexture = textureA; for(i=0; i<2; i++) { for(y=0; y<2; y++) { // test for the texture tile on the screen if not on screen then do not draw float localX = xOffset+(3.21*y); float localY = yOffset-(3.21*i); float xDiff = monkeyX - localX; float yDiff = monkeyY - localY; if(((xDiff < 3.2) && (xDiff > -3.2)) && ((yDiff <2.7) && (yDiff > -2.7))) { // bind the texture and set the vertex data pointers glBindTexture(GL_TEXTURE_2D, spriteTexture[currentTexture]); // move to draw position for the texture glLoadIdentity(); glTranslatef((localX+self.positionX), (localY+self.positionY), 0.0); //draw the texture glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } currentTexture++; } } }

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  • Javascript Function Definitions

    - by Pierreten
    I was wondering why the Vector variable defined within this self executing javascript function doesn't require a var before it? Is this just some other type of syntax for creating a named function? Does this make it so we can't pass Vector as an argument to other functions? (function() { Vector = function(x, y) { this.x = x; this.y = y; return this; }; //...snip })()

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  • Visual Studio 2008 - Is it possible for two projects to share common classes?

    - by John M
    In Visual Studio 2008 I know its possible to have one solution with two (or more) projects. Is it possible OR How is it possible for the projects to share common class files? For example - Project 1 has a log file handling class. Can Project 2 reference it? My hope is to increase code re-use and avoid two copies of the same thing that need to be maintained. The target is Winforms C# (3.5)

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  • Abstract class and an inheritor: is it possible to factorize .parent() here?

    - by fge
    Here are what I think are the relevant parts of the code of these two classes. First, TreePointer (original source here): public abstract class TreePointer<T extends TreeNode> implements Iterable<TokenResolver<T>> { //... /** * What this tree can see as a missing node (may be {@code null}) */ private final T missing; /** * The list of token resolvers */ protected final List<TokenResolver<T>> tokenResolvers; /** * Main protected constructor * * <p>This constructor makes an immutable copy of the list it receives as * an argument.</p> * * @param missing the representation of a missing node (may be null) * @param tokenResolvers the list of reference token resolvers */ protected TreePointer(final T missing, final List<TokenResolver<T>> tokenResolvers) { this.missing = missing; this.tokenResolvers = ImmutableList.copyOf(tokenResolvers); } /** * Alternate constructor * * <p>This is the same as calling {@link #TreePointer(TreeNode, List)} with * {@code null} as the missing node.</p> * * @param tokenResolvers the list of token resolvers */ protected TreePointer(final List<TokenResolver<T>> tokenResolvers) { this(null, tokenResolvers); } //... /** * Tell whether this pointer is empty * * @return true if the reference token list is empty */ public final boolean isEmpty() { return tokenResolvers.isEmpty(); } @Override public final Iterator<TokenResolver<T>> iterator() { return tokenResolvers.iterator(); } // .equals(), .hashCode(), .toString() follow } Then, JsonPointer, which contains this .parent() method which I'd like to factorize here (original source here: public final class JsonPointer extends TreePointer<JsonNode> { /** * The empty JSON Pointer */ private static final JsonPointer EMPTY = new JsonPointer(ImmutableList.<TokenResolver<JsonNode>>of()); /** * Return an empty JSON Pointer * * @return an empty, statically allocated JSON Pointer */ public static JsonPointer empty() { return EMPTY; } //... /** * Return the immediate parent of this JSON Pointer * * <p>The parent of the empty pointer is itself.</p> * * @return a new JSON Pointer representing the parent of the current one */ public JsonPointer parent() { final int size = tokenResolvers.size(); return size <= 1 ? EMPTY : new JsonPointer(tokenResolvers.subList(0, size - 1)); } // ... } As mentioned in the subject, the problem I have here is with JsonPointer's .parent() method. In fact, the logic behind this method applies to TreeNode all the same, and therefore to its future implementations. Except that I have to use a constructor, and of course such a constructor is implementation dependent :/ Is there a way to make that .parent() method available to each and every implementation of TreeNode or is it just a pipe dream?

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  • generating thumbnail image for video

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 on Windows 7. I want to use Expression Encoder 3 to generate thumbnail image for video (wmv format) every 30 seconds -- e.g. for a 5 minutes video, there will be 10 thumbnails which reflects video at the time of 0 second, 30 second, 1 minute, 1 minute and 30 seconds, etc. Any reference code? thanks in advance, George

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  • Display different iphone views depending on logged in status

    - by user330936
    I want to display a login view to my users if they are not logged in and the main view if they are. In my header file I define a variable to hold the logged in status #define loggedIn 0 I figure I should then reference this in the initWithNibName method and then decide which nib to load. Is the right way of doing it? If so can someone help me out with the exact code? Thanks for any help

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  • include link list depending on category

    - by user117701
    I want to display the linklist widget only on a certain category. The current way the sidebar is fetched is: if (!function_exists('dynamic_sidebar') || !dynamic_sidebar(1)) Which doesnt give me a say in the calling of the links widget. If i put an if clause there, then the rest of the widgets dont get loaded. So i either need to customize the links widget it self or find a way to call the links widget directly? And how do i check which category i'm on?

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