Search Results

Search found 17859 results on 715 pages for 'static arrays'.

Page 446/715 | < Previous Page | 442 443 444 445 446 447 448 449 450 451 452 453  | Next Page >

  • Dim (NEARLY blank) laptop screen, secondary screen works - why?

    - by LIttle Ancient Forest Kami
    My laptop screen is (almost) black while my secondary screen is fine. I believe it to be backlight / brightness related. Problem description it starts when I start the laptop system loads and works fine, just screen has problems I can see the screen though very faintly / dimly - it's hard to see anything which ain't very white e.g. starting screen has big Thinkpad logo in white, large font - I can see it, though very dimly second screen works very well Official backligtht debugging: using acpi setting as prescribed there for Thinkpads didn't help I can see an entry in /sys/class/backlight/ and it changes when I press hotkeys for brightness (current backlight power for instance goes up or down) acpi-off didn't helpm neither did acpi_backlight=vendor Hardware data Laptop is Thinkpad Edge with glossy screen. 4 processors, 2 cores, exemplary CPU data from cat /proc/cpuinfo reports Genuine Intel i5 (M 480 @ 2.67GHz). OS is Ubuntu Lucid, 10.04 LTS, 64-bit, with Linux generic kernel (2.6.32-44) and GNOME 2.32.2 (though I doubt there lies the problem). $ lspci | grep VGA 01:00.0 VGA compatible controller: ATI Technologies Inc M92 [Mobility Radeon HD 4500 Series] $ lshw -C display *-display description: VGA compatible controller product: M92 [Mobility Radeon HD 4500 Series] vendor: ATI Technologies Inc physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 32 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:33 memory:c0000000-dfffffff(prefetchable) ioport:2000(size=256) memory:f0300000-f030ffff memory:f0320000-f033ffff(prefetchable) Driver I was NOT running any proprietary drivers, just checked with "Hardware drivers". There is one for ATI that is suggested there, though I didn't need it so far. UPDATE: changing the driver to proprietary one (ATI/AMD FGLRX) didn't help. Tried and failed Resetting / running on power or battery / charging / getting rid of static electricity / warming up *doesn't help* This is NOT a blank-screen problem, at least it isn't following official Ubuntu black-screen diagnostics - I can see my screen, though barely. What I will try next: - check last updates I've made - IIRC I am running on nomodeset already, but will verify this Any ideas how to proceed best? What is most probable cause?

    Read the article

  • is there a checklist that a small website should

    - by Mecon
    I am not a web developer - this would be my first foray. I can do HTML/CSS/Javascript, but never created a website for a company. If anybody is creating a site for small company (expecting some 10-15 static pages), what kinda things would it need to have? I am thinking of the following: Make the eventual owner buy in his/her name: Domain name, Web Hosting package and Email package. Q - DO Web Developers generally ask their clients to buy this stuff and then ask them to share their passwords? OR - Do Web Developers ship the source files to clients so that they can upload it? Create Cross Browser compatible HTML+CSS+javascript pages Add SEO stuff like Meta tags and xml file for crawler Buy professional images from stock website Q - IS there is a best-practice for this step? Add Copyright stuff. Q - ANY idea about how to do this? Add Faceboook widgets, so people can 'like' my website. Register website somewhere so that its searchable from multiple search-engine/yellopages. Q - DOES such a thing exist? Please check my checklist :) and let me know what you think could be missing? Thanks!

    Read the article

  • Double try_files to solve the nginx's "No input file specified" issue

    - by Howard
    I am following the nginx's wiki (http://wiki.nginx.org/WordPress) to setup my wordpress location / { try_files $uri $uri/ /index.php?$args; } By using the above lines, when a static file which is not found it will redirect to index.php of wordpress, that is okay but.. Problem: When I request an non-existence php script, e.g. http://www.example.com/foo.php, nginx will give me No input file specified I want nginx to return 404 instead of the above message, so in the main fcgi config, I add the 2nd try_files location ~ \.php$ { try_files $uri =404; fastcgi_split_path_info ^(.+\.php)(/.+)$; include /etc/nginx/fastcgi_params; ... } And this worked, but I am looking if there are any better way to handle it?

    Read the article

  • XNA 2D Top Down game - FOREACH didn't work for checking Enemy and Switch-Tile

    - by aldroid16
    Here is the gameplay. There is three condition. The player step on a Switch-Tile and it became false. 1) When the Enemy step on it (trapped) AND the player step on it too, the Enemy will be destroyed. 2) But when the Enemy step on it AND the player DIDN'T step on it too, the Enemy will be escaped. 3) If the Switch-Tile condition is true then nothing happened. The effect is activated when the Switch tile is false (player step on the Switch-Tile). Because there are a lot of Enemy and a lot of Switch-Tile, I have to use foreach loop. The problem is after the Enemy is ESCAPED (case 2) and step on another Switch-Tile again, nothing happened to the enemy! I didn't know what's wrong. The effect should be the same, but the Enemy pass the Switch tile like nothing happened (They should be trapped) Can someone tell me what's wrong? Here is the code : public static void switchUpdate(GameTime gameTime) { foreach (SwitchTile switch in switchTiles) { foreach (Enemy enemy in EnemyManager.Enemies) { if (switch.Active == false) { if (!enemy.Destroyed) { if (switch.IsCircleColliding(enemy.EnemyBase.WorldCenter, enemy.EnemyBase.CollisionRadius)) { enemy.EnemySpeed = 10; //reducing Enemy Speed if it enemy is step on the Tile (for about two seconds) enemy.Trapped = true; float elapsed = (float)gameTime.ElapsedGameTime.Milliseconds; moveCounter += elapsed; if (moveCounter> minMoveTime) { //After two seconds, if the player didn't step on Switch-Tile. //The Enemy escaped and its speed back to normal enemy.EnemySpeed = 60f; enemy.Trapped = false; } } } } else if (switch.Active == true && enemy.Trapped == true && switch.IsCircleColliding(enemy.EnemyBase.WorldCenter, enemy.EnemyBase.CollisionRadius) ) { //When the Player step on Switch-Tile and //there is an enemy too on this tile which was trapped = Destroy Enemy enemy.Destroyed = true; } } } }

    Read the article

  • How to make a iOS plugin for Unity3d

    - by DannoEterno
    I've passed last 2 days reading articles and book for understand how can i make a plugin for iOS in Unity. Basically i need just a demo for understand how it work. For now i've tried to make this process (with really poor luck): I've started a new project in Unity and writed a simple script using UnityEngine; using System.Collections; using System; using System.Runtime.InteropServices; public class CallPlugin : MonoBehaviour { [DllImport ("__Internal")] private static extern int test(); void Start () { Debug.Log(test()); } } Then i've created a project in Xcode with this simple script: extern "C"{ int test() { int che = 5; return che; } } Then i've tried: to put the .mm and .h in the Assets/Plugins/iOS = nothing to build the unity project and than add the .h and .mm in the Xcode project = nothing In Unity i will always get the EntryPointNotFoundException, so unity see the file but is unable to reach the method. The problem is... how?! :) Maybe i miss something or i've done something wrong? Thanks a lot for every help that you can give me :)

    Read the article

  • Is writing recursive functions hard for you?

    - by null
    I'm taking a computer science course now. I feel it is so hard compared to my polytechnic IT course. I can't understand recursive methods well. How do you manage to get your brain to understand it? When the recursive method returns back, my brain can not trace it nicely. Is there a better way to understand recursion? How do you start learning it? Is it normal that feel that it is very hard at then beginning? Look at the example, I'm very surprised how can I write this if it appears in exam. public class Permute { public static void main(String[] args) { new Permute().printPerms(3); } boolean[] used; int max; public void printPerms(int size) { used = new boolean[size]; max = size; for (int i = 0; i < size; i++) { used[i] = false; } perms(size, ""); } public void perms(int remaining, String res) { if (remaining == 0) { System.out.println(res); } else { for (int i = 0; i < max; i++) { if (!(used[i])) { used[i] = true; perms(remaining - 1, res + " " + i); used[i] = false; } } } } }

    Read the article

  • Dediced server for all network functions?

    - by Alan
    I want to set up a fictional network configuration for a school in my neighborhood. They have about 50 computers altogether, 2X20 in computer rooms for students and another 10 scattered around for various professors. They should all access the internet through a dedicated Linux router machine. What they would like is to have domain names for those three computer groups. Lab1, Lab2 and Professors. The computers in Lab2 and Lab1 should have static ip and should all be named by numbers. So there should be 1@Lab1, 2@Lab1.... etc. And the Professors network should have a DHCP, with authentication. Is it an ok solution to have all these functions on a single server? (The one which will be used as a router) Do I have to set a local DNS for domain naming? Do the host names for Lab computers have to be set on the clients, or can they be automatically assigned?

    Read the article

  • Transparent JPanel, Canvas background in JFrame

    - by Andy Tyurin
    I wanna make canvas background and add some elements on top of it. For this goal I made JPanel as transparent container with setOpaque(false) and added it as first of JFrame container, then I added canvas with black background (in future I wanna set animation) to JFrame as second element. But I can't undestand why i see grey background, not a black. Any suggestions? public class Game extends JFrame { public Container container; //Game container with components public Canvas backgroundLayer; //Background layer of a game public JPanel elementsLayer; //elements panel (top of backgroundLayer), holds different elements private Dimension startGameDimension = new Dimension(800,600); //start game dimension public Game() { //init main window super("Astra LaserForces"); setSize(startGameDimension); setBackground(Color.CYAN); container=getContentPane(); container.setLayout(null); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //init jpanel elements layer elementsLayer=new JPanel(); elementsLayer.setSize(startGameDimension); elementsLayer.setBackground(Color.BLUE); elementsLayer.setOpaque(false); container.add(elementsLayer); //init canvas background layer backgroundLayer = new Canvas(); backgroundLayer.setSize(startGameDimension); backgroundLayer.setBackground(Color.BLACK); //set default black color container.add(backgroundLayer); } //start game public void start() { setVisible(true); } //create new instance of game and start it public static void main(String[] args) { new Game().start(); } }

    Read the article

  • Remote access to a KVM Ubuntu virtual server

    - by Lee
    I've just setup an ubuntu virtual server and everything seems to be working fine. I used KVM to get it working with a bridged network. I've given the virtual server a static ip address on my network. I don't seem to be able to connect to the virtual machine though from outside my network. If I'm on my own network it all works fine, I can ping the ip and connect to it. The virtual server can ping other machines and sites on the internet. I changed the port forwarding rules on my router to forward any connections on a specific port to the virtual server ip address thinking that was the problem, but it was still the same. Is there something I'm missing here which is blocking outside connections to the virtual machine? Thanks.

    Read the article

  • private subnet nat (openvpn / racoon)

    - by Jonas Schnelli
    I have a openvpn subnet 10.8.0.0/24 running one server and one client (laptop). openvpn works fine. Browsing the web over openvpn from the laptop works also fine. Now on the server there is a private subnet with 10.7.8.128/28. The subnet is set up with racoon (IPSEC s2s vpn). The s2s vpn allows me to access the subnet 10.3.5.0/24 at the other s2s vpn end. Works all fine when I'm connected with ssh to my server. From my laptop i can ping 10.7.8.129 (the servers ipsec local ip) but i cannot reach the net 10.3.5.0/24. I tried to add a static route on my laptop 10.3.5.0/24 over gw 10.7.8.129 with no success. Any ideas how i do setup the nat / routing? Thanks

    Read the article

  • Is it feasible and useful to auto-generate some code of unit tests?

    - by skiwi
    Earlier today I have come up with an idea, based upon a particular real use case, which I would want to have checked for feasability and usefulness. This question will feature a fair chunk of Java code, but can be applied to all languages running inside a VM, and maybe even outside. While there is real code, it uses nothing language-specific, so please read it mostly as pseudo code. The idea Make unit testing less cumbersome by adding in some ways to autogenerate code based on human interaction with the codebase. I understand this goes against the principle of TDD, but I don't think anyone ever proved that doing TDD is better over first creating code and then immediatly therafter the tests. This may even be adapted to be fit into TDD, but that is not my current goal. To show how it is intended to be used, I'll copy one of my classes here, for which I need to make unit tests. public class PutMonsterOnFieldAction implements PlayerAction { private final int handCardIndex; private final int fieldMonsterIndex; public PutMonsterOnFieldAction(final int handCardIndex, final int fieldMonsterIndex) { this.handCardIndex = Arguments.requirePositiveOrZero(handCardIndex, "handCardIndex"); this.fieldMonsterIndex = Arguments.requirePositiveOrZero(fieldMonsterIndex, "fieldCardIndex"); } @Override public boolean isActionAllowed(final Player player) { Objects.requireNonNull(player, "player"); Hand hand = player.getHand(); Field field = player.getField(); if (handCardIndex >= hand.getCapacity()) { return false; } if (fieldMonsterIndex >= field.getMonsterCapacity()) { return false; } if (field.hasMonster(fieldMonsterIndex)) { return false; } if (!(hand.get(handCardIndex) instanceof MonsterCard)) { return false; } return true; } @Override public void performAction(final Player player) { Objects.requireNonNull(player); if (!isActionAllowed(player)) { throw new PlayerActionNotAllowedException(); } Hand hand = player.getHand(); Field field = player.getField(); field.setMonster(fieldMonsterIndex, (MonsterCard)hand.play(handCardIndex)); } } We can observe the need for the following tests: Constructor test with valid input Constructor test with invalid inputs isActionAllowed test with valid input isActionAllowed test with invalid inputs performAction test with valid input performAction test with invalid inputs My idea mainly focuses on the isActionAllowed test with invalid inputs. Writing these tests is not fun, you need to ensure a number of conditions and you check whether it really returns false, this can be extended to performAction, where an exception needs to be thrown in that case. The goal of my idea is to generate those tests, by indicating (through GUI of IDE hopefully) that you want to generate tests based on a specific branch. The implementation by example User clicks on "Generate code for branch if (handCardIndex >= hand.getCapacity())". Now the tool needs to find a case where that holds. (I haven't added the relevant code as that may clutter the post ultimately) To invalidate the branch, the tool needs to find a handCardIndex and hand.getCapacity() such that the condition >= holds. It needs to construct a Player with a Hand that has a capacity of at least 1. It notices that the capacity private int of Hand needs to be at least 1. It searches for ways to set it to 1. Fortunately it finds a constructor that takes the capacity as an argument. It uses 1 for this. Some more work needs to be done to succesfully construct a Player instance, involving the creation of objects that have constraints that can be seen by inspecting the source code. It has found the hand with the least capacity possible and is able to construct it. Now to invalidate the test it will need to set handCardIndex = 1. It constructs the test and asserts it to be false (the returned value of the branch) What does the tool need to work? In order to function properly, it will need the ability to scan through all source code (including JDK code) to figure out all constraints. Optionally this could be done through the javadoc, but that is not always used to indicate all constraints. It could also do some trial and error, but it pretty much stops if you cannot attach source code to compiled classes. Then it needs some basic knowledge of what the primitive types are, including arrays. And it needs to be able to construct some form of "modification trees". The tool knows that it needs to change a certain variable to a different value in order to get the correct testcase. Hence it will need to list all possible ways to change it, without using reflection obviously. What this tool will not replace is the need to create tailored unit tests that tests all kinds of conditions when a certain method actually works. It is purely to be used to test methods when they invalidate constraints. My questions: Is creating such a tool feasible? Would it ever work, or are there some obvious problems? Would such a tool be useful? Is it even useful to automatically generate these testcases at all? Could it be extended to do even more useful things? Does, by chance, such a project already exist and would I be reinventing the wheel? If not proven useful, but still possible to make such thing, I will still consider it for fun. If it's considered useful, then I might make an open source project for it depending on the time. For people searching more background information about the used Player and Hand classes in my example, please refer to this repository. At the time of writing the PutMonsterOnFieldAction has not been uploaded to the repo yet, but this will be done once I'm done with the unit tests.

    Read the article

  • Processing files from a Content Distribution Network problem

    - by Derek
    From what I understand that CDNs are meant to physically cache your static files in multiple regions closer to your users. However, I've noticed a few websites that when a page is requested from their server, they grab the asset files from their cdn, process them (compress, minify, etc.) cache the results on their server and then send them to the user requesting the page. This doesn't make too much sense to me. Wouldn't processing the files on your server eliminate the gains from using a cdn? Is this a normal way of doing things, or am I not understanding the whole asset management concept?

    Read the article

  • Consume an XML Feed with PowerPoint 2010

    - by Matt Schweers
    Hi there. I'm looking for a way to consume an XML feed from a web-service directly into PowerPoint 2010. I found the LiveWeb plugin (http://skp.mvps.org/liveweb.htm) for PowerPoint that, while pretty cool, really only pulls in actual web content in a way that feels more like an iframe. Ideally, I would like to consume raw XML web service/feed with PowerPoint, parse it, and stylize the results. Is this possible? Even reading from a static XML file would be a good start.

    Read the article

  • Nifty default controls prevent the rest of my game from rendering

    - by zergylord
    I've been trying to add a basic HUD to my 2D LWJGL game using nifty gui, and while I've been successful in rendering panels and static text on top of the game, using the built-in nifty controls (e.g. an editable text field) causes the rest of my game to not render. The strange part is that I don't even have to render the gui control, merely declaring it appears to cause this problem. I'm truly lost here, so even the vaguest glimmer of hope would be appreciated :-) Some code showing the basic layout of the problem: display setup: // load default styles nifty.loadStyleFile("nifty-default-styles.xml"); // load standard controls nifty.loadControlFile("nifty-default-controls.xml"); screen = new ScreenBuilder("start") {{ layer(new LayerBuilder("baseLayer") {{ childLayoutHorizontal(); //next line causes the problem control(new TextFieldBuilder("input","asdf") {{ width("200px"); }}); }}); }}.build(nifty); nifty.gotoScreen("start"); rendering glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,WINDOW_DIMENSIONS[0],WINDOW_DIMENSIONS[1],0f); //I can remove the 2 nifty lines, and the game still won't render nifty.render(true); nifty.update(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluOrtho2D(0f,(float)VIEWPORT_DIMENSIONS[0],0f,(float)VIEWPORT_DIMENSIONS[1]); glTranslatef(translation[0],translation[1],0); for (Bubble bubble:bubbles){ bubble.draw(); } for (Wall wall:walls){ wall.draw(); } for(Missile missile:missiles){ missile.draw(); } for(Mob mob:mobs){ mob.draw(); } agent.draw();

    Read the article

  • Need efficient way to keep enemy from getting hit multiple times by same source

    - by TenFour04
    My game's a simple 2D one, but this probably applies to many types of scenarios. Suppose my player has a sword, or a gun that shoots a projectile that can pass through and hit multiple enemies. While the sword is swinging, there is a duration where I am checking for the sword making contact with any enemy on every frame. But once an enemy is hit by that sword, I don't want him to continue getting hit over and over as the sword follows through. (I do want the sword to continue checking whether it is hitting other enemies.) I've thought of a couple different approaches (below), but they don't seem like good ones to me. I'm looking for a way that doesn't force cross-referencing (I don't want the enemy to have to send a message back to the sword/projectile). And I'd like to avoid generating/resetting multiple array lists with every attack. Each time the sword swings it generates a unique id (maybe by just incrementing a global static long). Every enemy keeps a list of id's of swipes or projectiles that have already hit them, so the enemy knows not to get hurt by something multiple times. Downside is that every enemy may have a big list to compare to. So projectiles and sword swipes would have to broadcast their end-of-life to all enemies and cause a search and remove on every enemy's array list. Seems kind of slow. Each sword swipe or projectile keeps its own list of enemies that it has already hit so it knows not to apply damage. Downsides: Have to generate a new list (probably pull from a pool and clear one) every time a sword is swung or a projectile shot. Also, this breaks down modularity, because now the sword has to send a message to the enemy, and the enemy has to send a message back to the sword. Seems to me that two-way streets like this are a great way to create very difficult-to-find bugs.

    Read the article

  • Does it make sense to write tests for legacy code when there is no time for a complete refactoring?

    - by is4
    I usually try to follow the advice of the book Working Effectively with Legacy Code. I break dependencies, move parts of the code to @VisibleForTesting public static methods and to new classes to make the code (or at least some part of it) testable. And I write tests to make sure that I don't break anything when I'm modifying or adding new functions. A colleague says that I shouldn't do this. His reasoning: The original code might not work properly in the first place. And writing tests for it makes future fixes and modifications harder since devs have to understand and modify the tests too. If it's GUI code with some logic (~12 lines, 2-3 if/else block, for example), a test isn't worth the trouble since the code is too trivial to begin with. Similar bad patterns could exist in other parts of the codebase, too (which I haven't seen yet, I'm rather new); it will be easier to clean them all up in one big refactoring. Extracting out logic could undermine this future possibility. Should I avoid extracting out testable parts and writing tests if we don't have time for complete refactoring? Is there any disadvantage to this that I should consider?

    Read the article

  • MMS gets hostname from uname and can't connect to it

    - by Adam Monsen
    I'm trying to get 10gen's MongoDB Monitoring Service monitoring my 3-node replica set. The replica set running in an AWS VPC. Each node runs on a different [virtual] machine. Assume their IPs are 192.168.1.1 (primary or secondary), 192.168.1.2 (primary or secondary), 192.168.1.3 (arbiter). From a quick look at the source, MMS appears to get the hostname of the machine it is running on like so: platform.uname()[1] For my VPC EC2 instance, this returns something like ip-192-168-1-1 MMS then tries to connect to this hostname, which does not resolve. I'd rather just use IP addresses (since they're always static), but it seems like the hardcoded use of platform.uname()[1] in mmsAgent.py precludes that. So, what's an elegant way out of this? Hack /etc/hosts? I'm not setting up a DNS server just for this. Maybe I'm just misunderstanding how to configure MMS.

    Read the article

  • Why do most routers not include local DNS?

    - by user785194
    I need to change my firewall/router, and I'd prefer something with built-in DNS to resolve queries on the local subnets. I've got a mixed Linux/Windows system, often with only one computer turned on, and I frequently have problems resolving local names. I don't want to keep a Linux box permanently on just for DNS, and I'd prefer to have DNS in my router appliance, which is always on. I search Google for this occasionally but never find anything. You always get the obvious answers - it's not possible, put everything in /etc/hosts, NetBIOS, dedicated box, etc. So what am I missing? Why don't "cheap" routers let you do this? I'm pretty sure that Cisco kit does this. Almost all cheap routers will let you do MAC address reservation, to let them assign static IP addresses for DHCP. So why can't they simply do DNS as well for everything on the local subnets, just passing through remote domains to the ISP?

    Read the article

  • Ubuntu Server 12.04, NAT, Router, DNS. It just doesnt work

    - by Bjørnar Kibsgaard
    I recently inherited some server hardware from work and decided that it could be my main router at home (among other things). Ubuntu 12.04 server installation harware wise goes well and everything is found and working when I boot up. So I begin with setting up eth1 with DHCP. This works fine and it gets a public IP address from my modem and we have a working internet connection. Then I set up my other NIC (eth0) as static (192.168.0.1) and this also works fine. I can access it from other computers in the network. The problems are coming when I am trying to set up a DHCP server with isc-dhcp-server. It seems like it is working and giving the computers IP adresses but after one reboot it stops working. After the reboot eth1 will get a public ip from the modem but it doesnt have internet access. I have to manually run dhcpcd eth1 to get it to work again. As far as I know I havent made any changes to DNS. What am I doing wrong? I have never really had problems with this before. :)

    Read the article

  • Have Free website Hosting with Google App Engine

    - by mickthompson
    I'm reading about Google App Engine. I'm creating a bunch of simple dynamic websites in java. I'm considering to use Google App Engine and setup my clients' website on it. In this way I've only to register a domain www.myclietdomain.com and then point that to the GoogleAppEngine application... In this way I plan to avoid hosting costs. Infact I'm paying even for hosting few static html pages... Do you think that is possible to use Google App Engine for this scope?

    Read the article

  • What is the best way to auto failover to backup WAN link for web server

    - by user66735
    Hi Iam looking for the best way to ensure my server ( application ) remains available for all my users (on web/LAN/WAN ), when my primary ISP link fails. My server is behind a firewall on which both my primary & secondary links land. I have already assigned multiple IPs (both ISP's static IP) to the 'A' record ( host.example.com ) in the DNS. However in a round robin scenario is there a way I can ensure that my web user will not see a "cannot dislay web page" error ever ?? What are the better methods to achieve this??

    Read the article

  • How to automount NTFS usb sticks on Xubuntu 12.10?

    - by netimen
    I'm running the Xubuntu 12.10 on a Lenovo T520 laptop. If I plug a FAT formatted usb stick, it's mounted automatically, but if I plug in a NTFS formatted one, I have to mount it manually. How to make NTFS usb sticks to mount automatically when plugged? My /etc/fstab in case it helps: # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 /dev/sda1 / ext4 errors=remount-ro,user_xattr 0 1 # swap was on /dev/sda5 during installation UUID=cd221c3e-44a8-459e-9dfb-04787f1cd0b6 none swap sw

    Read the article

  • why do I get this mail server configuration error?

    - by Francesco
    <<The configuration of your mail servers and your DNS are not ok! The report of the test is: mail.mydomain.com. -> mydomain.com -> 78.47.63.148 -> static.148.63.47.78.clients.your-server.de Spam recognition software and RFC821 4.3 (also RFC2821 4.3.1) state that the hostname given in the SMTP greeting MUST have an A record pointing back to the same server.>> I have a A Record that points mail.mydomain.com to 78.47.63.148 (which is my given ip address for my vps) All other records are fine, so what's wrong and what record should I create to make it right? Thanks

    Read the article

  • Can only connect to sql server express 2012 via named pipes

    - by YetAnotherDeveloper
    I have sql server express 2012 installed on windows 2008, locally everything works just fine i can connect via tcpip and named pipes. Remotely i can connect with ssms only using named pipes. I have tried disabling the firewall on both sides to eliminate blocking traffic. i have toggled the tcpip setting on and off (i read somewhere that they got it working just but flipping them off and back on). I have double/triple checked all the settings that i'm aware of and everything seems to be correct. Tcp is enabled Tcp port is set to 1433, udp port is set to 1434 Server has static ip Start up log says: Server is listening on [ 'any' 1433]. Firewall rules are in place Any suggestions on things that i can look into? i have really just run out of ideas.

    Read the article

  • Windows 2003 - RAS service - VPN client can only connect to server, not internal network

    - by Gk
    Here is my diagram http://imageshack.us/photo/my-images/263/vpnt.png/ Server has two NIC: One connect to Internet, one connect to internal network. RAS service is configured with static IP pool on the same subnet of internal network (10.10.0.x). The problem is when a client connect to server, client can connect to server(10.10.0.10), but cannot connect to another host locate in internal network (10.10.0.11) even cannot ping to 10.10.0.50. RAS configured with IP routing enabled, client connect with options: Use default gateway on remote network. I'm messed up and can not figure out what wrong. Please help me T_T. TIA, giobuon

    Read the article

< Previous Page | 442 443 444 445 446 447 448 449 450 451 452 453  | Next Page >