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  • CodePlex Daily Summary for Thursday, April 29, 2010

    CodePlex Daily Summary for Thursday, April 29, 2010New ProjectsDesign Technology Laboratory: DTL project is prominent.Em-Lib: Electronic Music Library เป็นโปรแกรมที่พัฒนาขึ้นเพื่อให้เป็นห้องสมุดอิเล็กทรอนิกส์ โดยตัวโปรแกรมจะสามารถจำลองเครื่องดนตรี พร้อมข้อมูลที่เกี่ย...Extensions For ASP.NET: Extensions For ASP.NETFIM 2010 PowerShell Cmdlets: These PowerShell cmdlets let you manage objects in the Forefront Identity Manager 2010 web service easily and concisely. The five cmdlets let you e...Grunty OS: Grunty OS is a Free open source OS made my GruntXproductionsIrishDevelopers.net Test: IrishDevelopers.net TestJobping Url Shortener: MVC 2 project that Shortens urls Fully functioning 'bare bones' url shortening website. Just 1 page to create and display the short url. 'API' ...Made In Hell: Small console game. Just a training in code writings.manx: manx is a system for managing catalogs of technical documents. The system was created to handle the needs of the vintage computing community with ...ntn: playing around with new featuresOpen Bitrac: Bitrac is ASP.NET Blog SystemOpenNETCF.WindowsMobile.Ink: The Mobile Ink Library is a .NET component that provides support for the new Windows Mobile 6 WISP Lite API in your .NET Compact Framework applicat...Proxy Switch: Proxy switch is a program which allows the user to easily switch between a configured proxy server and a home network. The program is developed in ...Samcrypt: .Seoftware Evoluion Repository Mining: Project for mining data about develpoment effort from svn repository.SharePoint 2010 Bulk Document Importer: Need to import/migrate files and folders from servers and network shares into SharePoint 2010 document libraries? This free commandline application...SL2 - A Scala interpreter for L2: A simple L2 Interpreter. Just a project for a class.sMAPedit: -SocialCare: SocialCare - Team EUSOCIALSqlDiffFramework-A Visual Differencing Engine for Dissimilar Data Sources: Unique in database comparison, SDF lets you compare live data--or saved snapshots--from any combination of SQL Server, Oracle, MySql, or ODBC data ...Yasminuroban: Yasminuroban is an open source "Sokoban" (aka "Warehouse Keeper" or "Boxes") alike game totally written in DHTML (JavaScript, CSS and HTML) that us...Хрень для ао: Test project to implement Bot.New ReleasesAntySpam Microsoft Outlook Plugin: AntySpam Microsoft Outlook 2010 Plugin v.2.0.1: this release only tested on MS Outlook 2010 version: 14.0.4536.1000 (32-bit and 64-bit) part of Microsoft Office Professional Plus 2010. Source pro...AppFabric Caching Admin Tool: AppFabric Caching Admin Tool 1.2: System Requirements:.NET 4.0 RC AppFabric Caching Beta2 Refresh Test On:Win 7 (64x) Note: Must run as Administrator !!!AutoSPInstaller: Powershell script to pre-download prerequisites: This script will download all files required by Prerequisiteinstaller.exe in advance, in order to support an 'offline' installation of SharePoint 2...BeanProxy: BeanProxy 2.5: BeanProxy is a C# (.NET 3.5) library housing classes that facilitates unit testing. Any non-static, public interface/class/or abstract class can be...Bluetooth Radar: Verison 2.2.1: Please follow this link for the latest release - http://bluetoothradar.codeplex.com/releases/view/44232CSS 360 Planetary Calendar: LCA: Upload your LCA ppt pieces here. Then someone can merge them together.DeskNotes: DeskNotes 2.1.2: Version in development which features following improvements over DeskNotes 2.1.1: Each DeskNote can be made switchable between other windows on Wi...DotNetNuke Russian Language packs: Core Russian Language Pack for DNN 05.04.01: Core Russian Resource Language Pack for DNN 05.04.01 Русский языковый пакет для DNN 05.04.01DotNetNuke® Community Edition: 05.04.01: Major Highlights Fixed issue with assembly version type. Fixed issue with multiple cancel buttons on Add User screen. Fixed issue with ve...Event Scavenger: Version 3.2: Tweaked the import foreign logs functionality. Set version to 3.2 for Admin tool, service and database. Viewer unaffected.Event Scavenger: Version 3.2 stable: Update viewer version to 3.2 for consistency. Minor changes for rest.Event Scavenger: Version 3.2.2: Added setting to enable/disable creation of historic data.FIM 2010 PowerShell Cmdlets: Initial Release of FIM 2010 PowerShell Cmdlets: Initial release of FIM 2010 PowerShell cmdlets based on open source FIM web service client. Install by running installutil on Quest.FIMPowerhellSna...Fix.ly: Fix.ly 0.2: Fixed a bug where non-verbose mode would not workJobping Url Shortener: Deployment Code v0.1: Contains only the files necessary to run the Url Shortener website. Just provide a valid connection string in the web.configMetabolite Enterprise Libraries for EPiServer CMS using Page Type Builder: Metabolite Enterprise Libraries 1.1: This is the release of the Metabolite Enterprise Libraries 1.1 for use with EPiServer 5 R2 SP2 and Page Type Builder 1.1. If you want to get the s...Metabolite Enterprise Libraries for EPiServer CMS using Page Type Builder: Metabolite Enterprise Libraries 1.1 (source): This is the source code release of the Metabolite Enterprise Libraries 1.1 for use with EPiServer 5 R2 SP2 and Page Type Builder 1.1.MVC Music Store: MVC Music Store v0.8: This is the initial release of the MVC Music Store Tutorial. Download contains source and a tutorial document in PDF format.MyWSAT - ASP.NET Membership Administration Tool: MyWSAT v3.5.2: MyWSAT 3.5.2 Update Notes - April 28th 2010 1.) Fixed theme engine for administration area. Now I can create theme packages to make them available ...N2 CMS: 2.0 rc2: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes (1.5 -> 2.0 release candid...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel 2007 Template, version 1.0.1.122: The NodeXL Excel 2007 template displays a network graph using edge and vertex lists stored in an Excel 2007 workbook. What's NewThis version signi...nRoute Framework: nRoute.Toolkit Release Version 0.4.5: Release Targets, Silverlight and WPF: - Targets Silverlight 4 for Web - Targets WPF in .NET 4 for Desktop nRoute Dependencies: - System.Windows...NSIS Autorun: NSIS Autorun 0.1.4: NSIS Autorun 0.1.4 This release includes source code, application binary, and example materials.OpenNETCF.WindowsMobile.Ink: Initial Release: This is the source as originally hosted in the OpenNETCF SVN server.Resharper Settings Manager: RSM v2.1: Warning! The 'Load Settings File...' menu item won't show up in VS 2008. Will release an update soon. ChangesReworked plug-in options UI: Split RSM...RoTwee: RoTwee (11.1.0.0): Rotation is improved from 11.0.0.3.SharePoint 2010 Bulk Document Importer: SharePoint 2010 Bulk Document Importer 1.0.0.0: Features in 1.0.0.0 Command line interface Import folders and files with all subfolders Can be run from outside the SharePoint Server. Every a...sMAPedit: sMAPedit v0.6 (Base): + base version containing the applicaion & html resourcesSocialCare: SocialCare_src: Codigo Fonte da Aplicação e Banco de DadosTFS Code Comment Checking Policy (CCCP): CCCP 4.0 for VS2010: This release installs side-by-side with CCCP 3.0 for VS2008 SP1.VCC: Latest build, v2.1.30428.0: Automatic drop of latest buildVCC: Latest build, v2.1.30428.1: Automatic drop of latest buildVCC: Latest build, v2.1.30428.2: Automatic drop of latest buildХрень для ао: Первый релиз: Пробую что это такое.Most Popular ProjectsRawrWBFS ManagerAJAX Control Toolkitpatterns & practices – Enterprise LibrarySilverlight ToolkitMicrosoft SQL Server Product Samples: DatabaseWindows Presentation Foundation (WPF)ASP.NETiTuner - The iTunes CompanionMicrosoft SQL Server Community & SamplesMost Active Projectspatterns & practices – Enterprise LibraryRawrHydroServer - CUAHSI Hydrologic Information System ServerIonics Isapi Rewrite FilterGMap.NET - Great Maps for Windows Forms & PresentationNB_Store - Free DotNetNuke Ecommerce Catalog ModuleParticle Plot PivotSqlDiffFramework-A Visual Differencing Engine for Dissimilar Data SourcesN2 CMSBlogEngine.NET

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  • MAAS not working

    - by Zimika
    I'm trying a whole week to make MASS to work, but no results. This is the procedure: maas createsuperuser sudo apt-get install maas-dhcp maas-import-isos apt-get install maas-enlist tftpd-hpa maas-import-isos After this I start node machine with PXE as default first boot device, and select option maas-enlist. Sistem start to installing some things, and after that on MAAS WebUI stand 1 node. But when I click on Node button on WebUI or refresh page, it show 0 node. Command cobbler system list showing: root@maas-serv:~# cobbler system list default node-3ee116ea-a8b2-11e1-a735-50e549e38206 Also, sometime this procedure register one node, but when registering second one, same problem like I described up. root@maas-serv:/var/lib/tftpboot/pxelinux.cfg# is empty, only default is there. On command maas-import-isos there is a one warning. ftpboot/images/precise-x86_64-maas-ephemeral/initrd copying images generating GPXE/PXE configuration files generating PXE menu structure warning: kernel option length exceeds 255 warning: kernel option length exceeds 255 warning: kernel option length exceeds 255 warning: kernel option length exceeds 255 copying files for distro: precise-x86_64

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  • How to delete/edit files from readonly filesystem

    - by Santosh Linkha
    I am having problem with my memory device (actually a memory card that act external memory device like pendrive). experimentx@workmateX:/var/www/zendtest$ sudo rm /media/A88F-8788/python-2.7.1-docs-html.zip rm: cannot remove `/media/A88F-8788/python-2.7.1-docs-html.zip': Read-only file system I tried to change the file permission of the system but that doesn't work experimentx@workmateX:/var/www/zendtest$ sudo chmod 0777 /media/A88F-8788/python-2.7.1-docs-html.zip chmod: changing permissions of `/media/A88F-8788/python-2.7.1-docs-html.zip': Read-only file system But it perfectly works on windows. UPDATE On opening the drive and running command sudo mount -o remount,rw /media/A88F-8788 /var/log/syslog: Mar 23 15:29:48 workmateX kernel: [18042.257407] fat_get_cluster: 11 callbacks suppressed Mar 23 15:29:48 workmateX kernel: [18042.257414] FAT: Filesystem error (dev sdb1) Mar 23 15:29:48 workmateX kernel: [18042.257418] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:29:48 workmateX kernel: [18042.257425] FAT: Filesystem has been set read-only Mar 23 15:29:48 workmateX kernel: [18042.258187] FAT: Filesystem error (dev sdb1) Mar 23 15:29:48 workmateX kernel: [18042.258194] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.333787] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.333795] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.335949] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.335957] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.354903] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.354911] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.357213] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.357221] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.359547] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.359555] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.361929] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.361936] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.377416] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.377424] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.379384] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.379392] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.381898] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.381906] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:35 workmateX kernel: [18149.383764] FAT: Filesystem error (dev sdb1) Mar 23 15:31:35 workmateX kernel: [18149.383772] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.569747] fat_get_cluster: 11 callbacks suppressed Mar 23 15:31:40 workmateX kernel: [18154.569754] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.569758] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.569765] FAT: Filesystem has been set read-only Mar 23 15:31:40 workmateX kernel: [18154.572022] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.572029] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.582933] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.582941] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.585921] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.585929] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.587819] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.587827] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.597547] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.597555] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.599503] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.599511] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.602896] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.602905] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.615338] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.615346] fat_get_cluster: invalid cluster chain (i_pos 0) Mar 23 15:31:40 workmateX kernel: [18154.618574] FAT: Filesystem error (dev sdb1) Mar 23 15:31:40 workmateX kernel: [18154.618581] fat_get_cluster: invalid cluster chain (i_pos 0) var/log/message: Mar 23 15:29:48 workmateX kernel: [18042.257407] fat_get_cluster: 11 callbacks suppressed Mar 23 15:31:40 workmateX kernel: [18154.569747] fat_get_cluster: 11 callbacks suppressed

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  • [GEEK SCHOOL] Network Security 1: Securing User Accounts and Passwords in Windows

    - by Matt Klein
    This How-To Geek School class is intended for people who want to learn more about security when using Windows operating systems. You will learn many principles that will help you have a more secure computing experience and will get the chance to use all the important security tools and features that are bundled with Windows. Obviously, we will share everything you need to know about using them effectively. In this first lesson, we will talk about password security; the different ways of logging into Windows and how secure they are. In the proceeding lesson, we will explain where Windows stores all the user names and passwords you enter while working in this operating systems, how safe they are, and how to manage this data. Moving on in the series, we will talk about User Account Control, its role in improving the security of your system, and how to use Windows Defender in order to protect your system from malware. Then, we will talk about the Windows Firewall, how to use it in order to manage the apps that get access to the network and the Internet, and how to create your own filtering rules. After that, we will discuss the SmartScreen Filter – a security feature that gets more and more attention from Microsoft and is now widely used in its Windows 8.x operating systems. Moving on, we will discuss ways to keep your software and apps up-to-date, why this is important and which tools you can use to automate this process as much as possible. Last but not least, we will discuss the Action Center and its role in keeping you informed about what’s going on with your system and share several tips and tricks about how to stay safe when using your computer and the Internet. Let’s get started by discussing everyone’s favorite subject: passwords. The Types of Passwords Found in Windows In Windows 7, you have only local user accounts, which may or may not have a password. For example, you can easily set a blank password for any user account, even if that one is an administrator. The only exception to this rule are business networks where domain policies force all user accounts to use a non-blank password. In Windows 8.x, you have both local accounts and Microsoft accounts. If you would like to learn more about them, don’t hesitate to read the lesson on User Accounts, Groups, Permissions & Their Role in Sharing, in our Windows Networking series. Microsoft accounts are obliged to use a non-blank password due to the fact that a Microsoft account gives you access to Microsoft services. Using a blank password would mean exposing yourself to lots of problems. Local accounts in Windows 8.1 however, can use a blank password. On top of traditional passwords, any user account can create and use a 4-digit PIN or a picture password. These concepts were introduced by Microsoft to speed up the sign in process for the Windows 8.x operating system. However, they do not replace the use of a traditional password and can be used only in conjunction with a traditional user account password. Another type of password that you encounter in Windows operating systems is the Homegroup password. In a typical home network, users can use the Homegroup to easily share resources. A Homegroup can be joined by a Windows device only by using the Homegroup password. If you would like to learn more about the Homegroup and how to use it for network sharing, don’t hesitate to read our Windows Networking series. What to Keep in Mind When Creating Passwords, PINs and Picture Passwords When creating passwords, a PIN, or a picture password for your user account, we would like you keep in mind the following recommendations: Do not use blank passwords, even on the desktop computers in your home. You never know who may gain unwanted access to them. Also, malware can run more easily as administrator because you do not have a password. Trading your security for convenience when logging in is never a good idea. When creating a password, make it at least eight characters long. Make sure that it includes a random mix of upper and lowercase letters, numbers, and symbols. Ideally, it should not be related in any way to your name, username, or company name. Make sure that your passwords do not include complete words from any dictionary. Dictionaries are the first thing crackers use to hack passwords. Do not use the same password for more than one account. All of your passwords should be unique and you should use a system like LastPass, KeePass, Roboform or something similar to keep track of them. When creating a PIN use four different digits to make things slightly harder to crack. When creating a picture password, pick a photo that has at least 10 “points of interests”. Points of interests are areas that serve as a landmark for your gestures. Use a random mixture of gesture types and sequence and make sure that you do not repeat the same gesture twice. Be aware that smudges on the screen could potentially reveal your gestures to others. The Security of Your Password vs. the PIN and the Picture Password Any kind of password can be cracked with enough effort and the appropriate tools. There is no such thing as a completely secure password. However, passwords created using only a few security principles are much harder to crack than others. If you respect the recommendations shared in the previous section of this lesson, you will end up having reasonably secure passwords. Out of all the log in methods in Windows 8.x, the PIN is the easiest to brute force because PINs are restricted to four digits and there are only 10,000 possible unique combinations available. The picture password is more secure than the PIN because it provides many more opportunities for creating unique combinations of gestures. Microsoft have compared the two login options from a security perspective in this post: Signing in with a picture password. In order to discourage brute force attacks against picture passwords and PINs, Windows defaults to your traditional text password after five failed attempts. The PIN and the picture password function only as alternative login methods to Windows 8.x. Therefore, if someone cracks them, he or she doesn’t have access to your user account password. However, that person can use all the apps installed on your Windows 8.x device, access your files, data, and so on. How to Create a PIN in Windows 8.x If you log in to a Windows 8.x device with a user account that has a non-blank password, then you can create a 4-digit PIN for it, to use it as a complementary login method. In order to create one, you need to go to “PC Settings”. If you don’t know how, then press Windows + C on your keyboard or flick from the right edge of the screen, on a touch-enabled device, then press “Settings”. The Settings charm is now open. Click or tap the link that says “Change PC settings”, on the bottom of the charm. In PC settings, go to Accounts and then to “Sign-in options”. Here you will find all the necessary options for changing your existing password, creating a PIN, or a picture password. To create a PIN, press the “Add” button in the PIN section. The “Create a PIN” wizard is started and you are asked to enter the password of your user account. Type it and press “OK”. Now you are asked to enter a 4-digit pin in the “Enter PIN” and “Confirm PIN” fields. The PIN has been created and you can now use it to log in to Windows. How to Create a Picture Password in Windows 8.x If you log in to a Windows 8.x device with a user account that has a non-blank password, then you can also create a picture password and use it as a complementary login method. In order to create one, you need to go to “PC settings”. In PC Settings, go to Accounts and then to “Sign-in options”. Here you will find all the necessary options for changing your existing password, creating a PIN, or a picture password. To create a picture password, press the “Add” button in the “Picture password” section. The “Create a picture password” wizard is started and you are asked to enter the password of your user account. You are shown a guide on how the picture password works. Take a few seconds to watch it and learn the gestures that can be used for your picture password. You will learn that you can create a combination of circles, straight lines, and taps. When ready, press “Choose picture”. Browse your Windows 8.x device and select the picture you want to use for your password and press “Open”. Now you can drag the picture to position it the way you want. When you like how the picture is positioned, press “Use this picture” on the left. If you are not happy with the picture, press “Choose new picture” and select a new one, as shown during the previous step. After you have confirmed that you want to use this picture, you are asked to set up your gestures for the picture password. Draw three gestures on the picture, any combination you wish. Please remember that you can use only three gestures: circles, straight lines, and taps. Once you have drawn those three gestures, you are asked to confirm. Draw the same gestures one more time. If everything goes well, you are informed that you have created your picture password and that you can use it the next time you sign in to Windows. If you don’t confirm the gestures correctly, you will be asked to try again, until you draw the same gestures twice. To close the picture password wizard, press “Finish”. Where Does Windows Store Your Passwords? Are They Safe? All the passwords that you enter in Windows and save for future use are stored in the Credential Manager. This tool is a vault with the usernames and passwords that you use to log on to your computer, to other computers on the network, to apps from the Windows Store, or to websites using Internet Explorer. By storing these credentials, Windows can automatically log you the next time you access the same app, network share, or website. Everything that is stored in the Credential Manager is encrypted for your protection.

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  • CodePlex Daily Summary for Tuesday, December 14, 2010

    CodePlex Daily Summary for Tuesday, December 14, 2010Popular ReleasesFlickrNet API Library: 3.1.4000: Newest release. Now contains dedicated Windows Phone 7 DLL as well as all previous DLLs. Also contains Windows Help file documentation now as standard.mojoPortal: 2.3.5.8: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2358-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-12-13: Code samples for Visual Studio 2010SuperWebSocket: SuperWebSocket Drop 2: Changes: based on SuperSocket 1.3 supported sub protocol supported SSL/TLS encryption (wss) in Sync socket mode fixed some data communication bugsSSH.NET Library: 2010.12.13: Fixes SFTP issue when you try to uploaded or download multiple files simultaneously. Usage example can be found hereRequest Tracker Data Access: 1.0.0.0: First releaseSQL Monitor: SQL Monitor 2.4: 1. auto adjust datagrids in query 2. disable activities related commands until activities tab is active.SuperSocket, an extensible socket application framework: SuperSocket 1.3 beta 1: SuperSocket 1.3 is built on .NET 4.0 framework. Bug fixes: fixed a potential bug that the running state hadn't been updated after socket server stopped fixed a synchronization issue when clearing timeout session fixed a bug in ArraySegmentList fixed a bug on getting configuration value Third-part library upgrades: upgraded SuperSocket to .NET 4.0 upgraded EntLib 4.1 to 5.0 New features: supported UDP socket support custom protocol (can support binary protocol and other complecate...Wii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...NuGet (formerly NuPack): NuGet 1.0 Release Candidate: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (http://go.microsoft.com/fwlink/?LinkID=206669) and package format. See http://nupack.codeplex.com/documentation?title=Nuspe...Free Silverlight & WPF Chart Control - Visifire: Visifire Silverlight, WPF Charts v3.6.5 Released: Hi, Today we are releasing final version of Visifire, v3.6.5 with the following new feature: * New property AutoFitToPlotArea has been introduced in DataSeries. AutoFitToPlotArea will bring bubbles inside the PlotArea in order to avoid clipping of bubbles in bubble chart. You can visit Visifire documentation to know more. http://www.visifire.com/visifirechartsdocumentation.php Also this release includes few bug fixes: * Chart threw exception while adding new Axis in Chart using Vi...PHPExcel: PHPExcel 1.7.5 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.SwapWin: SwapWin 0.2: Updates: Bring all windows that are swapped to foreground. Make the window sent to primary screen active.??????????: All-In-One Code Framework ??? 2010-12-10: ?????All-In-One Code Framework(??) 2010?12??????!!http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ?????release?,???????ASP.NET, WinForm, Silverlight????12?Sample Code。???,??????????sample code。 ?????:http://blog.csdn.net/sjb5201/archive/2010/12/13/6072675.aspx ??,??????MSDN????????????。 http://social.msdn.microsoft.com/Forums/zh-CN/codezhchs/threads ?????????????????,??Email ????UOB & ME: UOB_ME 2.5: latest versionAutoLoL: AutoLoL v1.4.3: AutoLoL now supports importing the build pages from Mobafire.com as well! Just insert the url to the build and voila. (For example: http://www.mobafire.com/league-of-legends/build/unforgivens-guide-how-to-build-a-successful-mordekaiser-24061) Stable release of AutoChat (It is still recommended to use with caution and to read the documentation) It is now possible to associate *.lolm files with AutoLoL to quickly open them The selected spells are now displayed in the masteries tab for qu...SubtitleTools: SubtitleTools 1.2: - Added auto insertion of RLE (RIGHT-TO-LEFT EMBEDDING) Unicode character for the RTL languages. - Fixed delete rows issue.PHP Manager for IIS: PHP Manager 1.1 for IIS 7: This is a final stable release of PHP Manager 1.1 for IIS 7. This is a minor incremental release that contains all the functionality available in 53121 plus additional features listed below: Improved detection logic for existing PHP installations. Now PHP Manager detects the location to php.ini file in accordance to the PHP specifications Configuring date.timezone. PHP Manager can automatically set the date.timezone directive which is required to be set starting from PHP 5.3 Ability to ...Algorithmia: Algorithmia 1.1: Algorithmia v1.1, released on December 8th, 2010.New ProjectsAugmented Reality system in Soccer video: Augmented reality system and camera calibration system in soccer videos based on homography and vanishing points. Code generated with Visual C++ (best compiler is .net)Database Schema Provider: Database Schema Provider gets a database schema in unified format independent on the type of database. It uses ADO.NET data provider for Entity Framework. Dicke Bertha: Many many cool features... DNN Bookmark: DNN Bookmarks is a DNN module that aggregates the most popular social bookmarking tools and also allows you to bookmark your DNN web siteDough: Dough is a UI starter kit built using ASP.Net MVC and ExtJS. It's name comes from the concept of Amish friendship bread, a type of bread or cake made from a sourdough starter that is often shared in a manner similar to a chain letter.Garra - Gerenciador Financeiro: Garra é um sistema completo de controle financeiro: contas a pagar, contas a receber, investimentos, etc...ghcwp7: ghcwp7Hackathon - DotNetNuke Razor User Locator: The DotNetNuke Razor User Locator module demonstrates how Razor can be used to author DNN modules. This module shows where recent users to a web site came from based on their IP address. Hackathon. DotNetNuke Razor. Flickr Badge: Flickr badge desktop module allows you to display image thumbnails from Flickr and preview them inside DotNetNuke or on Flickr (controlled by module settings). Image thumbnails can be loaded by tag, user id, user group id, user set id and more.Hackathon: Razor Youtube Gallery: This is a DotNetNuke module which allows a website admin to add several relevant Youtube videos to a pane. The end user watches the selected Youtube video play, while scrolling through thumbnails of other videos to play those without refreshing the page. jQuery UI MVC3 Demo: Demo and possibly a skeleton for using jQuery UI in MVC3 (currently RC2).Microsoft Office Communicator History manager: Needs to save conversation history just on the local workstation (folder) then application could redstore it and show in simple window (mode) or user could open folder and lock on it manuallyMSTest Extensions - Msbuild: This project contains various msbuild tasks that extend helps with test execution using Mcrosoft testing frameworkRayCharlesTracer: this is a scholar project for a raytracer.Refunctor: F# interactive inside Reflector.Request Tracker Data Access: Best Practical RT (Request Tracker) data access .NET library for REST interface.SurfzApp: An application that does data mining on web resources of interest for Swedish windsurfers...Tesseract Solutions Corp. Data Access Base: Tesseract Data Access speeds up data access in .Net projects. Developed in C# .Net 4. It is a C#, class based ORM.TimBazinga EVoting: Undergrad project - designing an e-voting software system.Tiny Library CQRS: Tiny Library CQRS is a small demonstration project which demonstrates the concept of Domain Driven Design and the CQRS architecture pattern. This project relies on the Apworks DDD framework.Toptoys: toptoysWebGroup: WebGroup makes it easier for your website members to comunicate online. It work like Web IM + Forum + Twitter. It can be easily used in your current project. Developed in C#.WpfCustomChromeLibrary: WpfCustomChromeLibrary makes it easier to create WPF applications with custom chrome and caption buttons (min/max/close). You'll no longer have to do all the dirty work yourself in each application where you want a custom chrome. It's developed in XAML and C#.

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  • SQL Server service accounts and SPNs

    - by simonsabin
    Service Principal Names (SPNs) are a must for kerberos authentication which is a must when using sharepoint, reporting services and sql server where you access one server that then needs to access another resource, this is called the double hop. The reason this is a complex problem is that the second hop has to be done with impersonation/delegation. For this to work there needs to be a way for the security system to make sure that the service in the middle is allowed to impersonate you, after all you are not giving the service your password. To do this you need to be using kerberos. The following is my simple interpretation of how kerberos works. I find the Kerberos documentation rediculously complex so the following might be sligthly wrong but I think its close enough. Keberos works on a ticketing system, the prinicipal is that you get a security token from AD and then you can pass that to the service in the middle which can then use that token to impersonate you. For that to work AD has to be able to identify who is allowed to use the token, in this case the service account.But how do you as a client know what service account the service in the middle is configured with. The answer is SPNs. The SPN is the mapping between your logical connection to the service account. One type of SPN is for the DNS name for the server and the port. i.e. MySQL.mydomain.com and 1433. You can see how this maps to SQL Server on that server, but how does it map to the account. Well it can be done in two ways, either you can have a mapping defined in AD or AD can use a default mapping (this is something I didn't know about). To map the SPN in AD then you have to add the SPN to the user account, this is documented in the first link below either directly or using a tool called SetSPN. You might say that is complex, well it is and thats why SQL Server tries to do it for you, at start up it tries to connect to AD and set the SPN on the account it is running as, clearly that can only happen IF SQL is running as a domain account AND importantly it has permission to do so. By default a normal domain user account doesn't have the correct permission, and is why so many people have this problem. If the account is a domain admin then it will have permission, but non of us run SQL using domain admin accounts do we. You might also note that the SPN contains the port number (this isn't a requirement now in sql 2008 but I won't go into that), so if you set it manually and you are using dynamic ports (the default for a named instance) what do you do, well every time the port changes you need to change the SPN allocated to the account. Thats why its advised to let SQL Server register the SPN itself. You may also have thought, well what happens if I change my service account, won't that lead to two accounts with the same SPN. Possibly. Having two accounts with the same SPN is definitely a problem. Why? Well because if there are two accounts Kerberos can't identify the exact account that the service is running as, it could be either account, and so your security falls back to NTLM. SETSPN is useful for finding duplicate SPNs Reading this you will probably be thinking Oh my goodness this is really difficult. It is however I've found today in investigating something else that there is an easy option. Use Network Service as your service account. Network Service is a special account and is tied to the computer. It appears that Network Service has the update rights to AD to set an SPN mapping for the computer account. This then allows the SPN mapping to work. I believe this also works for the local system account. To get all the SPNs in your AD run the following, it could be a large file, so you might want to restrict it to a specific OU, or CN ldifde -d "DC=<domain>" -l servicePrincipalName -F spn.txt You will read in the links below that you need SQL to register the SPN this is done how to use Kerberos authenticaiton in SQL Server - http://support.microsoft.com/kb/319723 Using Kerberos with SQL Server - http://blogs.msdn.com/sql_protocols/archive/2005/10/12/479871.aspx Understanding Kerberos and NTLM authentication in SQL Server Connections - http://blogs.msdn.com/sql_protocols/archive/2006/12/02/understanding-kerberos-and-ntlm-authentication-in-sql-server-connections.aspx Summary The only reason I personally know to use a domain account is when you can't get kerberos to work and you want to do BULK INSERT or other network service that requires access to a a remote server. In this case you have to resort to using SQL authentication and the SQL Server uses its service account to access the remote service, and thus you need a domain account. You migth need this if using some forms of replication. I've always found Kerberos awkward to setup and so fallen back to this domain account approach. So in summary to get Kerberos to work try using the network service or local system accounts. For a great post from the Adam Saxton of the SQL Server support team go to http://blogs.msdn.com/psssql/archive/2010/03/09/what-spn-do-i-use-and-how-does-it-get-there.aspx 

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  • Replication Services in a BI environment

    - by jorg
    In this blog post I will explain the principles of SQL Server Replication Services without too much detail and I will take a look on the BI capabilities that Replication Services could offer in my opinion. SQL Server Replication Services provides tools to copy and distribute database objects from one database system to another and maintain consistency afterwards. These tools basically copy or synchronize data with little or no transformations, they do not offer capabilities to transform data or apply business rules, like ETL tools do. The only “transformations” Replication Services offers is to filter records or columns out of your data set. You can achieve this by selecting the desired columns of a table and/or by using WHERE statements like this: SELECT <published_columns> FROM [Table] WHERE [DateTime] >= getdate() - 60 There are three types of replication: Transactional Replication This type replicates data on a transactional level. The Log Reader Agent reads directly on the transaction log of the source database (Publisher) and clones the transactions to the Distribution Database (Distributor), this database acts as a queue for the destination database (Subscriber). Next, the Distribution Agent moves the cloned transactions that are stored in the Distribution Database to the Subscriber. The Distribution Agent can either run at scheduled intervals or continuously which offers near real-time replication of data! So for example when a user executes an UPDATE statement on one or multiple records in the publisher database, this transaction (not the data itself) is copied to the distribution database and is then also executed on the subscriber. When the Distribution Agent is set to run continuously this process runs all the time and transactions on the publisher are replicated in small batches (near real-time), when it runs on scheduled intervals it executes larger batches of transactions, but the idea is the same. Snapshot Replication This type of replication makes an initial copy of database objects that need to be replicated, this includes the schemas and the data itself. All types of replication must start with a snapshot of the database objects from the Publisher to initialize the Subscriber. Transactional replication need an initial snapshot of the replicated publisher tables/objects to run its cloned transactions on and maintain consistency. The Snapshot Agent copies the schemas of the tables that will be replicated to files that will be stored in the Snapshot Folder which is a normal folder on the file system. When all the schemas are ready, the data itself will be copied from the Publisher to the snapshot folder. The snapshot is generated as a set of bulk copy program (BCP) files. Next, the Distribution Agent moves the snapshot to the Subscriber, if necessary it applies schema changes first and copies the data itself afterwards. The application of schema changes to the Subscriber is a nice feature, when you change the schema of the Publisher with, for example, an ALTER TABLE statement, that change is propagated by default to the Subscriber(s). Merge Replication Merge replication is typically used in server-to-client environments, for example when subscribers need to receive data, make changes offline, and later synchronize changes with the Publisher and other Subscribers, like with mobile devices that need to synchronize one in a while. Because I don’t really see BI capabilities here, I will not explain this type of replication any further. Replication Services in a BI environment Transactional Replication can be very useful in BI environments. In my opinion you never want to see users to run custom (SSRS) reports or PowerPivot solutions directly on your production database, it can slow down the system and can cause deadlocks in the database which can cause errors. Transactional Replication can offer a read-only, near real-time database for reporting purposes with minimal overhead on the source system. Snapshot Replication can also be useful in BI environments, if you don’t need a near real-time copy of the database, you can choose to use this form of replication. Next to an alternative for Transactional Replication it can be used to stage data so it can be transformed and moved into the data warehousing environment afterwards. In many solutions I have seen developers create multiple SSIS packages that simply copies data from one or more source systems to a staging database that figures as source for the ETL process. The creation of these packages takes a lot of (boring) time, while Replication Services can do the same in minutes. It is possible to filter out columns and/or records and it can even apply schema changes automatically so I think it offers enough features here. I don’t know how the performance will be and if it really works as good for this purpose as I expect, but I want to try this out soon!

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  • Not All “Viruses” Are Viruses: 10 Malware Terms Explained

    - by Chris Hoffman
    Most people seem to call every type of malware a “virus”, but that isn’t technically accurate. You’ve probably heard of many more terms beyond virus: malware, worm, Trojan, rootkit, keylogger, spyware, and more. But what do all these terms mean? These terms aren’t just used by geeks. They make their way into even mainstream news stories about the latest web security problems and tech scares. Understanding them will help you understand the dangers your\ hear about. Malware The word “malware” is short for “malicious software.” Many people use the word “virus” to indicate any type of harmful software, but a virus is actually just a specific type of malware. The word “malware” encompasses all harmful software, including all the ones listed below. Virus Let’s start with viruses. A virus is a type of malware that copies itself by infecting other files,  just as viruses in the real world infect biological cells and use those biological cells to reproduce copies of themselves. A virus can do many different things — watch in the background and steal your passwords, display advertisements, or just crash your computer — but the key thing that makes it a virus is how it spreads. When you run a virus, it will infect programs on your computer. When you run the program on another computer, the virus will infect programs on that computer, and so on. For example, a virus might infect program files on a USB stick. When the programs on that USB stick are run on another computer, the virus runs on the other computer and infects more program files. The virus will continue to spread in this way. Worm A worm is similar to a virus, but it spreads a different way. Rather than infecting files and relying on human activity to move those files around and run them on different systems, a worm spreads over computer networks on its own accord. For example, the Blaster and Sasser worms spread very quickly in the days of Windows XP because Windows XP did not come properly secured and exposed system services to the Internet. The worm accessed these system services over the Internet, exploited a vulnerability, and infected the computer. The worm then used the new infected computer to continue replicating itself. Such worms are less common now that Windows is properly firewalled by default, but worms can also spread in other ways — for example, by mass-emailing themselves to every email address in an effected user’s address book. Like a virus, a worm can do any number of other harmful things once it infects a computer. The key thing that makes it a worm is simply how it spreads copies of itself. Trojan (or Trojan Horse) A Trojan horse, or Trojan, is a type of malware that disguises itself as a legitimate file. When you download and run the program, the Trojan horse will run in the background, allowing third-parties to access your computer. Trojans can do this for any number of reasons — to monitor activity on your computer, to join your computer to a botnet. Trojans may also be used to open the floodgates and download many other types of malware onto your computer. The key thing that makes this type of malware a Trojan is how it arrives. It pretends to be a useful program and, when run, it hides in the background and gives malicious people access to your computer. It isn’t obsessed with copying itself into other files or spreading over the network, as viruses and worms are. For example, a piece of pirated software on an unscrupulous website may actually contain a Trojan. Spyware Spyware is a type of malicious software that spies on you without your knowledge. It collects a variety of different types of data, depending on the piece of spyware. Different types of malware can function as spyware — there may be malicious spyware included in Trojans that spies on your keystrokes to steal financial data, for example. More “legitimate” spyware may be bundled along with free software and simply monitor your web browsing habits, uploading this data to advertising servers so the software’s creator can make money from selling their knowledge of your activities. Adware Adware often comes along with spyware. It’s any type of software that displays advertising on your computer. Programs that display advertisements inside the program itself aren’t generally classified as malware. The kind of “adware” that’s particularly malicious is the kind that abuses its access to your system to display ads when it shouldn’t. For example, a piece of harmful adware may cause pop-up advertisements to appear on your computer when you’re not doing anything else. Or, adware may inject additional advertising into other web pages as you browse the web. Adware is often combined with spyware — a piece of malware may monitor your browsing habits and use them to serve you more targeted ads. Adware is more “socially acceptable” than other types of malware on Windows and you may see adware bundled with legitimate programs. For example, some people consider the Ask Toolbar included with Oracle’s Java software adware. Keylogger A keylogger is a type of malware that runs in the background, recording every key stroke you make. These keystrokes can include usernames, passwords, credit card numbers, and other sensitive data. The keylogger then, most likely, uploads these keystrokes to a malicious server, where it can be analyzed and people can pick out the useful passwords and credit card numbers. Other types of malware can act as keyloggers. A virus, worm, or Trojan may function as a keylogger, for example. Keyloggers may also be installed for monitoring purposes by businesses or even jealous spouses. Botnet, Bot A botnet is a large network of computers that are under the botnet creator’s control. Each computer functions as a “bot” because it’s infected with a specific piece of malware. Once the bot software infects the computer, ir will connect to some sort of control server and wait for instructions from the botnet’s creator. For example, a botnet may be used to initiate a DDoS (distributed denial of service) attack. Every computer in the botnet will be told to bombard a specific website or server with requests at once, and such millions or requests can cause a server to become unresponsive or crash. Botnet creators may sell access to their botnets, allowing other malicious individuals to use large botnets to do their dirty work. Rootkit A rootkit is a type of malware designed to burrow deep into your computer, avoiding detection by security programs and users. For example, a rootkit might load before most of Windows, burying itself deep into the system and modifying system functions so that security programs can’t detect it. A rootkit might hide itself completely, preventing itself from showing up in the Windows task manager. The key thing that makes a type of malware a rootkit is that it’s stealthy and focused on hiding itself once it arrives. Ransomware Ransomware is a fairly new type of malware. It holds your computer or files hostage and demands a ransom payment. Some ransomware may simply pop up a box asking for money before you can continue using your computer. Such prompts are easily defeated with antivirus software. More harmful malware like CryptoLocker literally encrypts your files and demands a payment before you can access them. Such types of malware are dangerous, especially if you don’t have backups. Most malware these days is produced for profit, and ransomware is a good example of that. Ransomware doesn’t want to crash your computer and delete your files just to cause you trouble. It wants to take something hostage and get a quick payment from you. So why is it called “antivirus software,” anyway? Well, most people continue to consider the word “virus” synonymous with malware as a whole. Antivirus software doesn’t just protect against viruses, but against all types of malware. It may be more accurately referred to as “antimalware” or “security” software. Image Credit: Marcelo Alves on Flickr, Tama Leaver on Flickr, Szilard Mihaly on Flickr     

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  • Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform]

    - by Asian Angel
    Recently we showed you how to enhance GIMP’s image editing power and today we help you super-charge GIMP even more. G’MIC (GREYC’s Magic Image Converter) will add an impressive array of filters and effects to your GIMP installation for image editing goodness. Note: We applied the Contrast Swiss Mask filter to the image shown in the screenshot above to create a nice, warm sunset effect. To add the new PPA open the Ubuntu Software Center, go to the Edit Menu, and select Software Sources. Access the Other Software Tab in the Software Sources Window and add the first of the PPAs shown below (outlined in red). The second PPA will be automatically added to your system. Once you have the new PPAs set up, go back to the Ubuntu Software Center and do a search for “G’MIC”. You will find two listings available and can select either one to add G’MIC to your system (both work equally well). Click on More Info for the listing that you choose and scroll down to where Add-ons are listed. Make sure to select the Add-on listed, click Apply Changes when it appears, and then click Install. We have both shown here for your convenience… When you get ready to use G’MIC to enhance an image, go to the Filters Menu and select G’MIC. A new window will appear where you can select from an impressive array of filters available for your use. Have fun! Command Line Installation For those of you who prefer using the command line for installation use the following commands: sudo add-apt-repository ppa:ferramroberto/gimp sudo apt-get update sudo apt-get install gmic gimp-gmic Links Note: G’MIC is available for Linux, Windows, and Mac. G’MIC PPA at Launchpad [via Web Upd8] G’MIC Homepage at Sourceforge *Downloads for all three platforms available here. Bonus The anime wallpaper shown in the screenshots above can be found here: anime sport [DesktopNexus] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • Algorithmia Source Code released on CodePlex

    - by FransBouma
    Following the release of our BCL Extensions Library on CodePlex, we have now released the source-code of Algorithmia on CodePlex! Algorithmia is an algorithm and data-structures library for .NET 3.5 or higher and is one of the pillars LLBLGen Pro v3's designer is built on. The library contains many data-structures and algorithms, and the source-code is well documented and commented, often with links to official descriptions and papers of the algorithms and data-structures implemented. The source-code is shared using Mercurial on CodePlex and is licensed under the friendly BSD2 license. User documentation is not available at the moment but will be added soon. One of the main design goals of Algorithmia was to create a library which contains implementations of well-known algorithms which weren't already implemented in .NET itself. This way, more developers out there can enjoy the results of many years of what the field of Computer Science research has delivered. Some algorithms and datastructures are known in .NET but are re-implemented because the implementation in .NET isn't efficient for many situations or lacks features. An example is the linked list in .NET: it doesn't have an O(1) concat operation, as every node refers to the containing LinkedList object it's stored in. This is bad for algorithms which rely on O(1) concat operations, like the Fibonacci heap implementation in Algorithmia. Algorithmia therefore contains a linked list with an O(1) concat feature. The following functionality is available in Algorithmia: Command, Command management. This system is usable to build a fully undo/redo aware system by building your object graph using command-aware classes. The Command pattern is implemented using a system which allows transparent undo-redo and command grouping so you can use it to make a class undo/redo aware and set properties, use its contents without using commands at all. The Commands namespace is the namespace to start. Classes you'd want to look at are CommandifiedMember, CommandifiedList and KeyedCommandifiedList. See the CommandQueueTests in the test project for examples. Graphs, Graph algorithms. Algorithmia contains a sophisticated graph class hierarchy and algorithms implemented onto them: non-directed and directed graphs, as well as a subgraph view class, which can be used to create a view onto an existing graph class which can be self-maintaining. Algorithms include transitive closure, topological sorting and others. A feature rich depth-first search (DFS) crawler is available so DFS based algorithms can be implemented quickly. All graph classes are undo/redo aware, as they can be set to be 'commandified'. When a graph is 'commandified' it will do its housekeeping through commands, which makes it fully undo-redo aware, so you can remove, add and manipulate the graph and undo/redo the activity automatically without any extra code. If you define the properties of the class you set as the vertex type using CommandifiedMember, you can manipulate the properties of vertices and the graph contents with full undo/redo functionality without any extra code. Heaps. Heaps are data-structures which have the largest or smallest item stored in them always as the 'root'. Extracting the root from the heap makes the heap determine the next in line to be the 'maximum' or 'minimum' (max-heap vs. min-heap, all heaps in Algorithmia can do both). Algorithmia contains various heaps, among them an implementation of the Fibonacci heap, one of the most efficient heap datastructures known today, especially when you want to merge different instances into one. Priority queues. Priority queues are specializations of heaps. Algorithmia contains a couple of them. Sorting. What's an algorithm library without sort algorithms? Algorithmia implements a couple of sort algorithms which sort the data in-place. This aspect is important in situations where you want to sort the elements in a buffer/list/ICollection in-place, so all data stays in the data-structure it already is stored in. PropertyBag. It re-implements Tony Allowatt's original idea in .NET 3.5 specific syntax, which is to have a generic property bag and to be able to build an object in code at runtime which can be bound to a property grid for editing. This is handy for when you have data / settings stored in XML or other format, and want to create an editable form of it without creating many editors. IEditableObject/IDataErrorInfo implementations. It contains default implementations for IEditableObject and IDataErrorInfo (EditableObjectDataContainer for IEditableObject and ErrorContainer for IDataErrorInfo), which make it very easy to implement these interfaces (just a few lines of code) without having to worry about bookkeeping during databinding. They work seamlessly with CommandifiedMember as well, so your undo/redo aware code can use them out of the box. EventThrottler. It contains an event throttler, which can be used to filter out duplicate events in an event stream coming into an observer from an event. This can greatly enhance performance in your UI without needing to do anything other than hooking it up so it's placed between the event source and your real handler. If your UI is flooded with events from data-structures observed by your UI or a middle tier, you can use this class to filter out duplicates to avoid redundant updates to UI elements or to avoid having observers choke on many redundant events. Small, handy stuff. A MultiValueDictionary, which can store multiple unique values per key, instead of one with the default Dictionary, and is also merge-aware so you can merge two into one. A Pair class, to quickly group two elements together. Multiple interfaces for helping with building a de-coupled, observer based system, and some utility extension methods for the defined data-structures. We regularly update the library with new code. If you have ideas for new algorithms or want to share your contribution, feel free to discuss it on the project's Discussions page or send us a pull request. Enjoy!

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  • links for 2010-04-02

    - by Bob Rhubart
    Jeff Victor: Solaris Virtualization Book Jeff Victor with an update on the status of the book, "Oracle Solaris 10 System Virtualization Essentials." (tags: sun solaris virtualization) Mitch Denny: Architecture vs. Design It's an old post but it still resonates: "In the consumer electronics business, some people are actually hired to go through a system and remove components until it stops working – they do this to remove the cost before they go into mass production. We need more of this in the software business." -- Mitch Denny (tags: architecture design development) @vambenepe: Enterprise application integration patterns for IT management: a blast from the past or from the future? "In a recent blog post, Don Ferguson (CTO at CA) describes CA Catalyst, a major architectural overall which “applies enterprise application integration patterns to the problem of integrating IT management systems”. Reading this was fascinating to me. Not because the content was some kind of revelation, but exactly for the opposite reason. Because it is so familiar." -- William Vambenepe (tags: otn oracle eai)

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  • Modify Build Failure Work Item in TFS 2010 Build

    - by Jakob Ehn
    The default behaviour in TFS Team Build (all versions) is to create a bug work item when a build fails. This main benefit of this is that you get a work item for something that needs to be done, namely to fix the build!. When the developer responsible for the build failure has fixed the problem, he/she can associated that check-in with the work item that was created from the previous build failure. In TFS 2005/2008 you could modify the information in the created work item by changing some predefined properties in the TFSBuild.proj file:   <!-- WorkItemType The type of the work item created on a build failure. --> <WorkItemType>Bug</WorkItemType> <!-- WorkItemFieldValues Fields and values of the work item created on a build failure. Note: Use reference names for fields if you want the build to be resistant to field name changes. Reference names are language independent while friendly names are changed depending on the installed language. For example, "System.Reason" is the reference name for the "Reason" field. --> <WorkItemFieldValues>System.Reason=Build Failure;System.Description=Start the build using Team Build</WorkItemFieldValues> <!-- WorkItemTitle Title of the work item created on build failure. --> <WorkItemTitle>Build failure in build:</WorkItemTitle> <!-- DescriptionText History comment of the work item created on a build failure. --> <DescriptionText>This work item was created by Team Build on a build failure.</DescriptionText> <!-- BuildLogText Additional comment text for the work item created on a build failure. --> <BuildlogText>The build log file is at:</BuildlogText> <!-- ErrorWarningLogText Additional comment text for the work item created on a build failure. This text will only be added if there were errors or warnings. --> <ErrorWarningLogText>The errors/warnings log file is at:</ErrorWarningLogText>   In TFS 2010, with Windows Workflow, you change this by modifying the properties on the OpenWorkItem activity. The hardest part of this is to actually find where this activity is located in the build process workflow. If you open the build definition in XAML you can just search for OpenWorkItem. If you use the designer you need to click your way down to the Catch section of the Try to Compile the Project sequence: To change the default values of the created work item, select the Created Work Item activity and look at the Properties window: Note the CustomFields property which is a dictionary with key (work item field name) and value. If you add custom fields to your work item you can add a value for it here by adding a new entry in the dictionary.

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  • Finding the problem on a partially succeeded build

    - by Martin Hinshelwood
    Now that I have the Build failing because of a genuine bug and not just because of a test framework failure, lets see if we can trace through to finding why the first test in our new application failed. Lets look at the build and see if we can see why there is a red cross on it. First, lets open that build list. On Team Explorer Expand your Team Project Collection | Team Project and then Builds. Double click the offending build. Figure: Opening the Build list is a key way to see what the current state of your software is.   Figure: A test is failing, but we can now view the Test Results to find the problem      Figure: You can quite clearly see that the test has failed with “The device is not ready”. To me the “The Device is not ready” smacks of a System.IO exception, but it passed on my local computer, so why not on the build server? Its a FaultException so it is most likely coming from the Service and not the client, so lets take a look at the client method that the test is calling: bool IProfileService.SaveDefaultProjectFile(string strComputerName) { ProjectFile file = new ProjectFile() { ProjectFileName = strComputerName + "_" + System.DateTime.Now.ToString("yyyyMMddhhmmsss") + ".xml", ConnectionString = "persist security info=False; pooling=False; data source=(local); application name=SSW.SQLDeploy.vshost.exe; integrated security=SSPI; initial catalog=SSWSQLDeployNorthwindSample", DateCreated = System.DateTime.Now, DateUpdated = System.DateTime.Now, FolderPath = @"C:\Program Files\SSW SQL Deploy\SampleData\", IsComplete=false, Version = "1.3", NewDatabase = true, TimeOut = 5, TurnOnMSDE = false, Mode="AutomaticMode" }; string strFolderPath = "D:\\"; //LocalSettings.ProjectFileBasePath; string strFileName = strFolderPath + file.ProjectFileName; try { using (FileStream fs = new FileStream(strFileName, FileMode.Create)) { DataContractSerializer serializer = new DataContractSerializer(typeof(ProjectFile)); using (XmlDictionaryWriter writer = XmlDictionaryWriter.CreateTextWriter(fs)) { serializer.WriteObject(writer, file); } } } catch (Exception ex) { //TODO: Log the exception throw ex; return false; } return true; } Figure: You can see on lines 9 and 18 that there are calls being made to specific folders and disks. What is wrong with this code? What assumptions mistakes could the developer have made to make this look OK: That every install would be to “C:\Program Files\SSW SQL Deploy” That every computer would have a “D:\\” That checking in code at 6pm because the had to go home was a good idea. lets solve each of these problems: We are in a web service… lets store data within the web root. So we can call “Server.MapPath(“~/App_Data/SSW SQL Deploy\SampleData”) instead. Never reference an explicit path. If you need some storage for your application use IsolatedStorage. Shelve your code instead. What else could have been done? Code review before check-in – The developer should have shelved their code and asked another dev to look at it. Use Defensive programming – Make sure that any code that has the possibility of failing has checks. Any more options? Let me know and I will add them. What do we do? The correct things to do is to add a Bug to the backlog, but as this is probably going to be fixed in sprint, I will add it directly to the sprint backlog. Right click on the failing test Select “Create Work Item | Bug” Figure: Create an associated bug to add to the backlog. Set the values for the Bug making sure that it goes into the right sprint and Area. Make your steps to reproduce as explicit as possible, but “See test” is valid under these circumstances.   Figure: Add it to the correct Area and set the Iteration to the Area name or the Sprint if you think it will be fixed in Sprint and make sure you bring it up at the next Scrum Meeting. Note: make sure you leave the “Assigned To” field blank as in Scrum team members sign up for work, you do not give it to them. The developer who broke the test will most likely either sign up for the bug, or say that they are stuck and need help. Note: Visual Studio has taken care of associating the failing test with the Bug. Save… Technorati Tags: WCF,MSTest,MSBuild,Team Build 2010,Team Test 2010,Team Build,Team Test

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  • Comix is an Awesome Comics Archive Viewer for Linux

    - by Asian Angel
    Do you have a terrific collection of comics in electronic form but need a great app to view them with? If you have a Linux system then we have the perfect app for you…Comix, the open source comic reading powerhouse. For our example we installed Comix on our Ubuntu 10.10 system. Just go to the Ubuntu Software Center and conduct a quick search. When you go to install Comix in the Ubuntu Software Center, make sure to scroll all the way to the bottom and select Unarchiver for .rar files. The listing appears as a “non-free version” for some reason, but displays as free once selected. Odd, but nothing to worry about in the end… Once Comix is installed you can find it in the Graphics Section of the Ubuntu Menu. Comix also comes with a nice set of options to let you customize the app to best suit those important comic reading needs. Here is a comprehensive list of the features this little comic reading powerhouse packs into one easy to use package: Fullscreen mode, double page mode, fit-to-screen mode, zooming and scrolling, rotation and mirroring, magnification lens, changeable image scaling quality, image enhancement, can read right-to-left to fit manga, etc., caching for faster page flipping, bookmarks support, customizable GUI, archive comments support, archive converter, thumbnail browser, standards compliant, available in multiple languages (English, Swedish, Simplified Chinese, Spanish, Brazilian Portuguese, & German), reads “JPEG, PNG, TIFF, GIF, BMP, ICO, XPM, & XBM” image formats, reads “ZIP & tar archives natively, RAR archives through the unrar program” runs on Linux, FreeBSD, NetBSD, and virtually any other UNIX-like OS, and more! Have fun reading those comics on your favorite Linux system! Interested in learning more about Comix? Then be certain to drop by the homepage! Comix Homepage Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

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  • 10 CSS Grid Layout Generators

    - by Jyoti
    There are a lot of online generators which are of no use to any designers, however some can help designers to an extent. Some example of online generators are favicon generators, background generators, button generators, and badge generators. Some of the useful kinds are the ones that solve one purpose with quick and easy steps, especially useful for new designers, following is a list of some useful CSS grid layout generators. Grid Layout Generator By PageColumn: Blueprint Grid CSS Generator: Grid Generator By NetProtozo: Grid Generator By DegisnByGrid: Grid System Generator: YUI CSS Grid Builder: Variable Grid System: Firdamatic: CSS Sourced Ordered Variable Border Columed Page Maker: Grid Designer:

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  • New Netra SPARC T3 Servers

    - by Ferhat Hatay
    Today at the Mobile World Congress 2011, Oracle announced two new carrier-grade NEBS Level 3- certified servers: Oracle’s Netra SPARC T3-1 rackmount server and Oracle’s Netra SPARC T3-1BA ATCA blade server bringing the performance, scalability and power efficiency of the newest SPARC T3 processor to the communications market.    The Netra SPARC T3-1 server enclosure has a compact 20inch-deep carrier-grade rack-optimized design The new Netra SPARC T3 servers further expand Oracle’s complete portfolio for the communications industry, which includes carrier-grade servers, storage and application software to run operations support systems and service delivery platforms with easy migration capabilities and unmatched investment protection via the binary compatibility guarantee of the Oracle Solaris operating system. With advanced reliability, networking and security features built-in to Oracle Solaris – the most widely deployed carrier-grade OS – the systems announced today are uniquely suited for mission-critical core network infrastructure and service delivery. The world’s first carrier-grade system using the 16-core, 128-thread SPARC T3 processor, the Netra SPARC T3-1 server supports 2x the I/O bandwidth, 2x the memory and is 35 percent faster than the previous generation. With integrated on-chip 10 Gigabit Ethernet, on-chip cryptographic acceleration, and built-in, no-cost Oracle VM Server for SPARC and Oracle Solaris Containers for virtualization, the Netra SPARC T3-1 server is an ideal platform for consolidation, offering 128 virtual systems in a single server. As the next generation Netra SPARC ATCA blade, Netra SPARC T3-1BA ATCA blade server brings the PICMG 3.0 compatibility, NEBS Level 3 Certification, ETSI compliance and the Netra business practices to the customer solution. The Netra SPARC T3-1BA ATCA blade server can be mixed in the Sun Netra CT900 blade chassis with other ATCA UltraSPARC and x86 blades.     The Netra SPARC T3-1BA ATCA blade server   The Netra SPARC T3-1BA ATCA blade server delivers industry-leading scalability, density and cost efficiency with up to 36 SPARC T3 processors (3456 processing threads) in a single rack – a 50 percent increase over the previous generation. The Netra SPARC T3-1BA blade server also offers high-bandwidth and high-capacity I/O, with greater memory capacity to tackle the increasing business demands of the communications industry. For service providers faced with the rapid growth of broadband networks and the dramatic surge in global smartphone adoption, the new Netra SPARC T3 systems deliver continuous availability with massive scalability, tested and certified to run in the harshest conditions. More information Oracle’s Sun Netra Servers Scaling Throughput and Managing TCO with Oracle’s Netra SPARC T3-1 Servers Enabling End-to-End 10 Gigabit Ethernet in Oracle's Sun Netra ATCA Product Family Data Sheet: Netra SPARC T3-1BA ATCA Blade Server Data Sheet: Netra SPARC T3-1 Server Oracle Solaris: The Carrier Grade Operating System

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  • Management and Monitoring Tools for Windows Azure

    - by BuckWoody
    With such a large platform, Windows Azure has a lot of moving parts. We’ve done our best to keep the interface as simple as possible, while giving you the most control and visibility we can. However, as with most Microsoft products, there are multiple ways to do something – and I’ve always found that to be a good strength. Depending on the situation, I might want a graphical interface, a command-line interface, or just an API so I can incorporate the management into my own tools, or have third-party companies write other tools. While by no means exhaustive, I thought I might put together a quick list of a few tools you can use to manage and monitor Windows Azure components, from our IaaS, SaaS and PaaS offerings. Some of the products focus on one area more than another, but all are available today. I’ll try and maintain this list to keep it current, but make sure you check the date of this post’s update – if it’s more than six months old, it’s most likely out of date. Things move fast in the cloud. The Windows Azure Management Portal The primary tool for managing Windows Azure is our portal – most everything you need is there, from creating new services to querying a database. There are two versions as of this writing – a Silverlight client version, and a newer HTML5 version. The latter is being updated constantly to be in parity with the Silverlight client. There’s a balance in this portal between simplicity and power – we’re following the “less is more” approach, with increasing levels of detail as you work through the portal rather than overwhelming you with a single, long “more is more” page. You can find the Portal here: http://windowsazure.com (then click “Log In” and then “Portal”) Windows Azure Management API You can also use programming tools to either write your own interface, or simply provide management functions directly within your solution. You have two options – you can use the more universal REST API’s, which area bit more complex but work with any system that can write to them, or the more approachable .NET API calls in code. You can find the reference for the API’s here: http://msdn.microsoft.com/en-us/library/windowsazure/ee460799.aspx  All Class Libraries, for each part of Windows Azure: http://msdn.microsoft.com/en-us/library/ee393295.aspx  PowerShell Command-lets PowerShell is one of the most powerful scripting languages I’ve used with Windows – and it’s baked into all of our products. When you need to work with multiple servers, scripting is really the only way to go, and the Windows Azure PowerShell Command-Lets allow you to work across most any part of the platform – and can even be used within the services themselves. You can do everything with them from creating a new IaaS, PaaS or SaaS service, to controlling them and even working with security and more. You can find more about the Command-Lets here: http://wappowershell.codeplex.com/documentation (older link, still works, will point you to the new ones as well) We have command-line utilities for other operating systems as well: https://www.windowsazure.com/en-us/manage/downloads/  Video walkthrough of using the Command-Lets: http://channel9.msdn.com/Events/BUILD/BUILD2011/SAC-859T  System Center System Center is actually a suite of graphical tools you can use to manage, deploy, control, monitor and tune software from Microsoft and even other platforms. This will be the primary tool we’ll recommend for managing a hybrid or contiguous management process – and as time goes on you’ll see more and more features put into System Center for the entire Windows Azure suite of products. You can find the Management Pack and README for it here: http://www.microsoft.com/en-us/download/details.aspx?id=11324  SQL Server Management Studio / Data Tools / Visual Studio SQL Server has two built-in management and development, and since Version 2008 R2, you can use them to manage Windows Azure Databases. Visual Studio also lets you connect to and manage portions of Windows Azure as well as Windows Azure Databases. You can read more about Visual Studio here: http://msdn.microsoft.com/en-us/library/windowsazure/ee405484  You can read more about the SQL tools here: http://msdn.microsoft.com/en-us/library/windowsazure/ee621784.aspx  Vendor-Provided Tools Microsoft does not suggest or endorse a specific third-party product. We do, however, use them, and see lots of other customers use them. You can browse to these sites to learn more, and chat with their folks directly on how they support Windows Azure. Cerebrata: Tools for managing from the command-line, graphical diagnostics, graphical storage management - http://www.cerebrata.com/  Quest Cloud Tools: Monitoring, Storage Management, and costing tools - http://communities.quest.com/community/cloud-tools  Paraleap: Monitoring tool - http://www.paraleap.com/AzureWatch  Cloudgraphs: Monitoring too -  http://www.cloudgraphs.com/  Opstera: Monitoring for Windows Azure and a Scale-out pattern manager - http://www.opstera.com/products/Azureops/  Compuware: SaaS performance monitoring, load testing -  http://www.compuware.com/application-performance-management/gomez-apm-products.html  SOASTA: Penetration and Security Testing - http://www.soasta.com/cloudtest/enterprise/  LoadStorm: Load-testing tool - http://loadstorm.com/windows-azure  Open-Source Tools This is probably the most specific set of tools, and the list I’ll have to maintain most often. Smaller projects have a way of coming and going, so I’ll try and make sure this list is current. Windows Azure MMC: (I actually use this one a lot) http://wapmmc.codeplex.com/  Windows Azure Diagnostics Monitor: http://archive.msdn.microsoft.com/wazdmon  Azure Application Monitor: http://azuremonitor.codeplex.com/  Azure Web Log: http://www.xentrik.net/software/azure_web_log.html  Cloud Ninja:Multi-Tennant billing and performance monitor -  http://cnmb.codeplex.com/  Cloud Samurai: Multi-Tennant Management- http://cloudsamurai.codeplex.com/    If you have additions to this list, please post them as a comment and I’ll research and then add them. Thanks!

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  • WLS MBeans

    - by Jani Rautiainen
    WLS provides a set of Managed Beans (MBeans) to configure, monitor and manage WLS resources. We can use the WLS MBeans to automate some of the tasks related to the configuration and maintenance of the WLS instance. The MBeans can be accessed a number of ways; using various UIs and programmatically using Java or WLST Python scripts.For customization development we can use the features to e.g. manage the deployed customization in MDS, control logging levels, automate deployment of dependent libraries etc. This article is an introduction on how to access and use the WLS MBeans. The goal is to illustrate the various access methods in a single article; the details of the features are left to the linked documentation.This article covers Windows based environment, steps for Linux would be similar however there would be some differences e.g. on how the file paths are defined. MBeansThe WLS MBeans can be categorized to runtime and configuration MBeans.The Runtime MBeans can be used to access the runtime information about the server and its resources. The data from runtime beans is only available while the server is running. The runtime beans can be used to e.g. check the state of the server or deployment.The Configuration MBeans contain information about the configuration of servers and resources. The configuration of the domain is stored in the config.xml file and the configuration MBeans can be used to access and modify the configuration data. For more information on the WLS MBeans refer to: Understanding WebLogic Server MBeans WLS MBean reference Java Management Extensions (JMX)We can use JMX APIs to access the WLS MBeans. This allows us to create Java programs to configure, monitor, and manage WLS resources. In order to use the WLS MBeans we need to add the following library into the class-path: WL_HOME\lib\wljmxclient.jar Connecting to a WLS MBean server The WLS MBeans are contained in a Mbean server, depending on the requirement we can connect to (MBean Server / JNDI Name): Domain Runtime MBean Server weblogic.management.mbeanservers.domainruntime Runtime MBean Server weblogic.management.mbeanservers.runtime Edit MBean Server weblogic.management.mbeanservers.edit To connect to the WLS MBean server first we need to create a map containing the credentials; Hashtable<String, String> param = new Hashtable<String, String>(); param.put(Context.SECURITY_PRINCIPAL, "weblogic");        param.put(Context.SECURITY_CREDENTIALS, "weblogic1");        param.put(JMXConnectorFactory.PROTOCOL_PROVIDER_PACKAGES, "weblogic.management.remote"); These define the user, password and package containing the protocol. Next we create the connection: JMXServiceURL serviceURL =     new JMXServiceURL("t3","127.0.0.1",7101,     "/jndi/weblogic.management.mbeanservers.domainruntime"); JMXConnector connector = JMXConnectorFactory.connect(serviceURL, param); MBeanServerConnection connection = connector.getMBeanServerConnection(); With the connection we can now access the MBeans for the WLS instance. For a complete example see Appendix A of this post. For more details refer to Accessing WebLogic Server MBeans with JMX Accessing WLS MBeans The WLS MBeans are structured hierarchically; in order to access content we need to know the path to the MBean we are interested in. The MBean is accessed using “MBeanServerConnection. getAttribute” API.  WLS provides entry points to the hierarchy allowing us to navigate all the WLS MBeans in the hierarchy (MBean Server / JMX object name): Domain Runtime MBean Server com.bea:Name=DomainRuntimeService,Type=weblogic.management.mbeanservers.domainruntime.DomainRuntimeServiceMBean Runtime MBean Servers com.bea:Name=RuntimeService,Type=weblogic.management.mbeanservers.runtime.RuntimeServiceMBean Edit MBean Server com.bea:Name=EditService,Type=weblogic.management.mbeanservers.edit.EditServiceMBean For example we can access the Domain Runtime MBean using: ObjectName service = new ObjectName( "com.bea:Name=DomainRuntimeService," + "Type=weblogic.management.mbeanservers.domainruntime.DomainRuntimeServiceMBean"); Same syntax works for any “child” WLS MBeans e.g. to find out all application deployments we can: ObjectName domainConfig = (ObjectName)connection.getAttribute(service,"DomainConfiguration"); ObjectName[] appDeployments = (ObjectName[])connection.getAttribute(domainConfig,"AppDeployments"); Alternatively we could access the same MBean using the full syntax: ObjectName domainConfig = new ObjectName("com.bea:Location=DefaultDomain,Name=DefaultDomain,Type=Domain"); ObjectName[] appDeployments = (ObjectName[])connection.getAttribute(domainConfig,"AppDeployments"); For more details refer to Accessing WebLogic Server MBeans with JMX Invoking operations on WLS MBeans The WLS MBean operations can be invoked with MBeanServerConnection. invoke API; in the following example we query the state of “AppsLoggerService” application: ObjectName appRuntimeStateRuntime = new ObjectName("com.bea:Name=AppRuntimeStateRuntime,Type=AppRuntimeStateRuntime"); Object[] parameters = { "AppsLoggerService", "DefaultServer" }; String[] signature = { "java.lang.String", "java.lang.String" }; String result = (String)connection.invoke(appRuntimeStateRuntime,"getCurrentState",parameters, signature); The result returned should be "STATE_ACTIVE" assuming the "AppsLoggerService" application is up and running. WebLogic Scripting Tool (WLST) The WebLogic Scripting Tool (WLST) is a command-line scripting environment that we can access the same WLS MBeans. The tool is located under: $MW_HOME\oracle_common\common\bin\wlst.bat Do note that there are several instances of the wlst script under the $MW_HOME, each of them works, however the commands available vary, so we want to use the one under “oracle_common”. The tool is started in offline mode. In offline mode we can access and manipulate the domain configuration. In online mode we can access the runtime information. We connect to the Administration Server : connect("weblogic","weblogic1", "t3://127.0.0.1:7101") In both online and offline modes we can navigate the WLS MBean using commands like "ls" to print content and "cd" to navigate between objects, for example: All the commands available can be obtained with: help('all') For details of the tool refer to WebLogic Scripting Tool and for the commands available WLST Command and Variable Reference. Also do note that the WLST tool can be invoked from Java code in Embedded Mode. Running Scripts The WLST tool allows us to automate tasks using Python scripts in Script Mode. The script can be manually created or recorded by the WLST tool. Example commands of recording a script: startRecording("c:/temp/recording.py") <commands that we want to record> stopRecording() We can run the script from WLST: execfile("c:/temp/recording.py") We can also run the script from the command line: C:\apps\Oracle\Middleware\oracle_common\common\bin\wlst.cmd c:/temp/recording.py There are various sample scripts are provided with the WLS instance. UI to Access the WLS MBeans There are various UIs through which we can access the WLS MBeans. Oracle Enterprise Manager Fusion Middleware Control Oracle WebLogic Server Administration Console Fusion Middleware Control MBean Browser In the integrated JDeveloper environment only the Oracle WebLogic Server Administration Console is available to us. For more information refer to the documentation, one noteworthy feature in the console is the ability to record WLST scripts based on the navigation. In addition to the UIs above the JConsole included in the JDK can be used to access the WLS MBeans. The JConsole needs to be started with specific parameter to force WLS objects to be used and jar files in the classpath: "C:\apps\Oracle\Middleware\jdk160_24\bin\jconsole" -J-Djava.class.path=C:\apps\Oracle\Middleware\jdk160_24\lib\jconsole.jar;C:\apps\Oracle\Middleware\jdk160_24\lib\tools.jar;C:\apps\Oracle\Middleware\wlserver_10.3\server\lib\wljmxclient.jar -J-Djmx.remote.protocol.provider.pkgs=weblogic.management.remote For more details refer to the Accessing Custom MBeans from JConsole. Summary In this article we have covered various ways we can access and use the WLS MBeans in context of integrated WLS in JDeveloper to be used for Fusion Application customization development. References Developing Custom Management Utilities With JMX for Oracle WebLogic Server Accessing WebLogic Server MBeans with JMX WebLogic Server MBean Reference WebLogic Scripting Tool WLST Command and Variable Reference Appendix A package oracle.apps.test; import java.io.IOException;import java.net.MalformedURLException;import java.util.Hashtable;import javax.management.MBeanServerConnection;import javax.management.MalformedObjectNameException;import javax.management.ObjectName;import javax.management.remote.JMXConnector;import javax.management.remote.JMXConnectorFactory;import javax.management.remote.JMXServiceURL;import javax.naming.Context;/** * This class contains simple examples on how to access WLS MBeans using JMX. */public class BlogExample {    /**     * Connection to the WLS MBeans     */    private MBeanServerConnection connection;    /**     * Constructor that takes in the connection information for the      * domain and obtains the resources from WLS MBeans using JMX.     * @param hostName host name to connect to for the WLS server     * @param port port to connect to for the WLS server     * @param userName user name to connect to for the WLS server     * @param password password to connect to for the WLS server     */    public BlogExample(String hostName, String port, String userName,                       String password) {        super();        try {            initConnection(hostName, port, userName, password);        } catch (Exception e) {            throw new RuntimeException("Unable to connect to the domain " +                                       hostName + ":" + port);        }    }    /**     * Default constructor.     * Tries to create connection with default values. Runtime exception will be     * thrown if the default values are not used in the local instance.     */    public BlogExample() {        this("127.0.0.1", "7101", "weblogic", "weblogic1");    }    /**     * Initializes the JMX connection to the WLS Beans     * @param hostName host name to connect to for the WLS server     * @param port port to connect to for the WLS server     * @param userName user name to connect to for the WLS server     * @param password password to connect to for the WLS server     * @throws IOException error connecting to the WLS MBeans     * @throws MalformedURLException error connecting to the WLS MBeans     * @throws MalformedObjectNameException error connecting to the WLS MBeans     */    private void initConnection(String hostName, String port, String userName,                                String password)                                 throws IOException, MalformedURLException,                                        MalformedObjectNameException {        String protocol = "t3";        String jndiroot = "/jndi/";        String mserver = "weblogic.management.mbeanservers.domainruntime";        JMXServiceURL serviceURL =            new JMXServiceURL(protocol, hostName, Integer.valueOf(port),                              jndiroot + mserver);        Hashtable<String, String> h = new Hashtable<String, String>();        h.put(Context.SECURITY_PRINCIPAL, userName);        h.put(Context.SECURITY_CREDENTIALS, password);        h.put(JMXConnectorFactory.PROTOCOL_PROVIDER_PACKAGES,              "weblogic.management.remote");        JMXConnector connector = JMXConnectorFactory.connect(serviceURL, h);        connection = connector.getMBeanServerConnection();    }    /**     * Main method used to invoke the logic for testing     * @param args arguments passed to the program     */    public static void main(String[] args) {        BlogExample blogExample = new BlogExample();        blogExample.testEntryPoint();        blogExample.testDirectAccess();        blogExample.testInvokeOperation();    }    /**     * Example of using an entry point to navigate the WLS MBean hierarchy.     */    public void testEntryPoint() {        try {            System.out.println("testEntryPoint");            ObjectName service =             new ObjectName("com.bea:Name=DomainRuntimeService,Type=" +"weblogic.management.mbeanservers.domainruntime.DomainRuntimeServiceMBean");            ObjectName domainConfig =                (ObjectName)connection.getAttribute(service,                                                    "DomainConfiguration");            ObjectName[] appDeployments =                (ObjectName[])connection.getAttribute(domainConfig,                                                      "AppDeployments");            for (ObjectName appDeployment : appDeployments) {                String resourceIdentifier =                    (String)connection.getAttribute(appDeployment,                                                    "SourcePath");                System.out.println(resourceIdentifier);            }        } catch (Exception e) {            throw new RuntimeException(e);        }    }    /**     * Example of accessing WLS MBean directly with a full reference.     * This does the same thing as testEntryPoint in slightly difference way.     */    public void testDirectAccess() {        try {            System.out.println("testDirectAccess");            ObjectName appDeployment =                new ObjectName("com.bea:Location=DefaultDomain,"+                               "Name=AppsLoggerService,Type=AppDeployment");            String resourceIdentifier =                (String)connection.getAttribute(appDeployment, "SourcePath");            System.out.println(resourceIdentifier);        } catch (Exception e) {            throw new RuntimeException(e);        }    }    /**     * Example of invoking operation on a WLS MBean.     */    public void testInvokeOperation() {        try {            System.out.println("testInvokeOperation");            ObjectName appRuntimeStateRuntime =                new ObjectName("com.bea:Name=AppRuntimeStateRuntime,"+                               "Type=AppRuntimeStateRuntime");            String identifier = "AppsLoggerService";            String serverName = "DefaultServer";            Object[] parameters = { identifier, serverName };            String[] signature = { "java.lang.String", "java.lang.String" };            String result =                (String)connection.invoke(appRuntimeStateRuntime, "getCurrentState",                                          parameters, signature);            System.out.println("State of " + identifier + " = " + result);        } catch (Exception e) {            throw new RuntimeException(e);        }    }}

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  • Entity is currently read-only

    - by George Evjen
    Quick post on an issue that we were having today. This fix may just be a band-aid for another issue but this fix at least got us moving again today. Since I didn’t see anything concrete online for a solution I figured I would post this as a part one fix and then post a more detailed fix later. We were getting this error earlier today in one of our projects that uses EF and WCF Ria Services. This entity is currently read-only. One of the following conditions exist: a custom method has been invoked, a submit operation is in progress, or edit operations are not supported for the entity type. The work around that we used for this is to simply do a check to see if the property is read only. Each entity has that property on it. private void SelectedInstitution_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)        {            if (!_personDetailContext.CurrentPerson.IsReadOnly)            {                _personDetailContext.CurrentPerson.LastUpdatedDate = DateTime.Now;            }        } We check to see if the CurrentPerson in this situation is readonly. If its not read only we go ahead and execute some other code. Again, this got us moving today, I am sure this is just step one in resolving this issue.

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  • Hello With Oracle Identity Manager Architecture

    - by mustafakaya
    Hi, my name is Mustafa! I'm a Senior Consultant in Fusion Middleware Team and living in Istanbul,Turkey. I worked many various Java based software development projects such as end-to-end web applications, CRM , Telco VAS and integration projects.I want to share my experiences and research about Fusion Middleware Products in this column. Customer always wants best solution from software consultants or developers. Solution will be a code snippet or change complete architecture. We faced different requests according to the case of customer. In my posts i want to discuss Fusion Middleware Products Architecture or how can extend usability with apis or UI customization and more and I look forward to engaging with you on your experiences and thoughts on this.  In my first post, i will be discussing Oracle Identity Manager architecture  and i plan to discuss Oracle Identity Manager 11g features in next posts. Oracle Identity Manager System Architecture Oracle Identity Governance includes Oracle Identity Manager,Oracle Identity Analytics and Oracle Privileged Account Manager. I will discuss Oracle Identity Manager architecture in this post.  In basically, Oracle Identity Manager is a n-tier standard  Java EE application that is deployed on Oracle WebLogic Server and uses  a database .  Oracle Identity Manager presentation tier has three different screen and two different client. Identity Self Service and Identity System Administration are web-based thin client. Design Console is a Java Swing Client that communicates directly with the Business Service Tier.  Identity Self Service provides end-user operations and delegated administration features. System Administration provides system administration functions. And Design Console mostly use for development management operations such as  create and manage adapter and process form,notification , workflow desing, reconciliation rules etc. Business service tier is implemented as an Enterprise JavaBeans(EJB) application. So you can extense Oracle Identity Manager capabilities.  -The SMPL and EJB APIs allow develop custom plug-ins such as management roles or identities.  -Identity Services allow use core business capabilites of Oracle Identity Manager such as The User provisioning or reconciliation service. -Integration Services allow develop custom connectors or adapters for various deployment needs. -Platform Services allow use Entitlement Servers, Scheduler or SOA composites. The Middleware tier allows you using capabilites ADF Faces,SOA Suites, Scheduler, Entitlement Server and BI Publisher Reports. So OIM allows you to configure workflows uses Oracle SOA Suite or define authorization policies use with Oracle Entitlement Server. Also you can customization of OIM UI without need to write code and using ADF Business Editor  you can extend custom attributes to user,role,catalog and other objects. Data tiers; Oracle Identity Manager is driven by data and metadata which provides flexibility and adaptability to Oracle Identity Manager functionlities.  -Database has five schemas these are OIM,SOA,MDS,OPSS and OES. Oracle Identity Manager uses database to store runtime and configuration data. And all of entity, transactional and audit datas are stored in database. -Metadata Store; customizations and personalizations are stored in file-based repository or database-based repository.And Oracle Identity Manager architecture,the metadata is in Oracle Identity Manager database to take advantage of some of the advanced performance and availability features that this mode provides. -Identity Store; Oracle Identity Manager provides the ability to integrate an LDAP-based identity store into Oracle Identity Manager architecture.  Oracle Identity Manager uses the human workflow module of Oracle Service Oriented Architecture Suite. OIM connects to SOA using the T3 URL which is front-end URL for the SOA server.Oracle Identity Manager uses embedded Oracle Entitlement Server for authorization checks in OIM engine.  Several Oracle Identity Manager modules use JMS queues. Each queue is processed by a separate Message Driven Bean (MDB), which is also part of the Oracle Identity Manager application. Message producers are also part of the Oracle Identity Manager application. Oracle Identity Manager uses a scheduled jobs for some activities in the background.Some of scheduled jobs come with Out-Of-Box such as the disable users after the end date of the users or you can define your custom schedule jobs with Oracle Identity Manager APIs. You can use Oracle BI Publisher for reporting Oracle Identity Manager transactions or audit data which are in database. About me: Mustafa Kaya is a Senior Consultant in Oracle Fusion Middleware Team, living in Istanbul. Before coming to Oracle, he worked in teams developing web applications and backend services at a telco company. He is a Java technology enthusiast, software engineer and addicted to learn new technologies,develop new ideas. Follow Mustafa on Twitter,Connect on LinkedIn, and visit his site for Oracle Fusion Middleware related tips.

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  • Handling Trailing Delimiters in HL7 Messages

    - by Thomas Canter
    Applies to: BizTalk Server 2006 with the HL7 1.3 Accelerator Outline of the problem Trailing Delimiters are empty values at the end of an object in a HL7 ER7 formatted message. Examples: Empty Field NTE|P| NTE|P|| Empty component ORC|1|725^ Empty Subcomponent ORC|1|||||27& Empty repeat OBR|1||||||||027~ Trailing delimiters indicate the following object exists and is empty, which is quite different from null, null is an explicit value indicated by a pair of double quotes -> "". The BizTalk HL7 Accelerator by default does not allow trailing delimiters. There are three methods to allow trailing delimiters. NOTE: All Schemas always allow trailing delimiters in the MSH Segment Using party identifiers MSH3.1 – Receive/inbound processing, using this value as a party allows you to configure the system to allow inbound trailing delimiters. MSH5.1 – Send/outbound processing, using this value as a party allows you to configure the system to allow outbound trailing delimiters. Generally, if you allow inbound trailing delimiters, unless you are willing to programmatically remove all trailing delimiters, then you need to configure the send to allow trailing delimiters. Add the appropriate parties to the BizTalk Parties list from these two fields in your message stream. Open the BizTalk HL7 Configuration tool and for each party check the "Allow trailing delimiters (separators)" check box on the Validation tab. Disadvantage – Each MSH3.1 and MSH5.1 value must be represented in the parties list and configured. Advantage – granular control over system behavior for each inbound/outbound system. Using instance properties of a pipeline used in a send port or receive location. Open the BizTalk Server Administration console locate the send port or receive location that contains the BTAHL72XReceivePipeline or BTAHL72XSendPipeline pipeline. Open the properties To the right of the pipeline selected locate the […] ellipses button In the property list, locate the "TrailingDelimiterAllowed" property and set it to True. Advantage – All messages through a particular Send Port or Receive Location will allow trailing delimiters. Disadvantage – Must configure each Send Port or Receive Location. No granular control over which remote parties will send or receive messages with trailing delimiters. Using a custom pipeline that uses a pre-configured BTA HL7 Pipeline component. Use Visual Studio to construct a custom receive and send pipeline using the appropriate assembler or dissasembler. Set the component property to "TrailingDelimitersAllowed" to True Compile and deploy the custom pipeline Use the custom pipeline instead of the standard pipeline for all HL7 message processing Advantage – All messages using the custom pipeline will automatically allow trailing delimiters. Disadvantage – Requires custom coding and development to create and deploy the custom pipeline. No granular control over which remote parties will send or receive messages with trailing delimiters. What does a Trailing Delimiter do to the XML Schema? Allowing trailing delimiters does not have the impact often expected in the actual XML Schema.The Schema reproduces the message with no data loss.Thus, the message when represented in XML must contain the extra fields, in order to reproduce the outbound message.Thus, a trialing delimiter results in an empty XML field.Trailing Delmiters are not stripped from the inbound message. Example:<PID_21>44172</PID_21><PID_21>9257</PID_21> -> the original maximum number of repeats<PID_21></PID_21> -> The empty repeated field Allowing trailing delimiters not remove the trailing delimiters from the message, it simply suppresses the check that will cause the message to fail parse with trailing delimiters. When can you not fix the problem by enabling trailing delimiters Each object in a message must have a location in the target BTAHL7 schema for its content to reside.If you have more objects in the message than are contained at that location, then enabling trailing delimiters will not resolve the problem. The schema must be extended to accommodate the empty message content.Examples: Extra Field NTE|P||||Only 4 fields in NTE Segment, the 4th field exists, but is empty. Extra component PID|1|1523|47^^^^^^^Only 5 components in a CX data type, the 5th component exists, but is empty Extra subcomponent ORC|1|||||27&&Only 2 subcomponents in a CQ data type, the 3rd subcomponent is empty, but exists. Extra Repeat PID|1||||||||||||||||||||4419~5217~Only 2 repeats allowed for the field "Mother's identifier", the repeat is empty, but exists. In each of these cases, you must locate the failing object and extend the type to allow an additional object of that type. FieldAdd a field of ST to the end of the segment with a suitable name in the segments_nnn.xsd Component Create a new Custom CX data type (i.e. CX_XtraComp) in the datatypes_nnn.xsd and add a new component to the custom CX data type. Update the field in the segments_nnn.xsd file to use the custom data type instead of the standard datatype. Subcomponent Create a new Custom CQ data type that accepts an additional TS value at the end of the data type. Create a custom TQ data type that uses the new custom CQ data type as the first subcomponent. Modify the ORC segment to use the new CQ data type at ORC.7 instead of the standard CQ data type. RepeatModify the Field definition for PID.21 in the segments_nnn.xsd to allow more repeats in the field.

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  • A Rose by Any Other Name..

    - by Geoff N. Hiten
    It is always a good start when you can steal a title line from one of the best writers in the English language.  Let’s hope I can make the rest of this post live up to the opening.  One recurring problem with SQL server is moving databases to new servers.  Client applications use a variety of ways to resolve SQL Server names, some of which are not changed easily <cough SharePoint /cough>.  If you happen to be using default instances on both the source and target SQL Server, then the solution is pretty simple.  You create (or bug the network admin until she creates) two DNS “A” records. One points the old name to the new IP address.  The other creates a new alias for the old server, since the original system name is now redirected.  Note this will redirect ALL traffic from the old server to the new server, including RDP and file share connection attempts.    Figure 1 – Microsoft DNS MMC Snap-In   Figure 2 – DNS New Host Dialog Box Both records are necessary so you can still access the old server via an alternate name. Server Role IP Address Name Alias Source 10.97.230.60 SQL01 SQL01_Old Target 10.97.230.80 SQL02 SQL01 Table 1 – Alias List If you or somebody set up connections via IP address, you deserve to have to go to each app and fix it by hand.  That is the only way to fix that particular foul-up. If have to deal with Named Instances either as a source or a target, then it gets more complicated.  The standard fix is to use the SQL Server Configuration Manager (or one of its earlier incarnations) to create a SQL client alias to redirect the connection.  This can be a pain installing and configuring the app on multiple client servers.  The good news is that SQL Server Configuration Manager AND all of its earlier versions simply write a few registry keys.  Extracting the keys into a .reg file makes centralized automated deployment a snap. If the client is a 32-bit system, you have to extract the native key.  If it is a 64-bit, you have to extract the native key and the WoW (32 bit on 64 bit host) key. First, pick a development system to create the actual registry key.  If you do this repeatedly, you can simply edit an existing registry file.  Create the entry using the SQL Configuration Manager.  You must use a 64-bit system to create the WoW key.  The following example redirects from a named instance “SQL01\SQLUtiluty” to a default instance on “SQL02”.   Figure 3 – SQL Server Configuration Manager - Native Figure 3 shows the native key listing. Figure 4 – SQL Server Configuration Manager – WoW If you think you don’t need the WoW key because your app is 64 it, think again.  SQL Server Management Server is a 32-bit app, as are most SQL test utilities.  Always create both keys for 64-bit target systems. Now that the keys exist, we can extract them into a .reg file. Fire up REGEDIT and browse to the following location:  HKLM\Software\Microsoft\MSSQLServer\Client\ConnectTo.  You can also search the registry for the string value of one of the server names (old or new). Right click on the “ConnectTo” label and choose “Export”.  Save with an appropriate name and location.  The resulting file should look something like this: Figure 5 – SQL01_Alias.reg Repeat the process with the location: HKLM\Software\Wow6432Node\Microsoft\MSSQLServer\Client\ConnectTo Note that if you have multiple alias entries, ALL of the entries will be exported.  In that case, you can edit the file and remove the extra aliases. You can edit the files together into a single file.  Just leave a blank line between new keys like this: Figure 6 – SQL01_Alias_All.reg Of course if you have an automatic way to deploy, it makes sense to have an automatic way to Un-deploy.  To delete a registry key, simply edit the .reg file and replace the target with a “-“ sign like so. Figure 7 – SQL01_Alias_UNDO.reg Now we have the ability to move any database to any server without having to install or change any applications on any client server.  The whole process should be transparent to the applications, which makes planning and coordinating database moves a far simpler task.

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