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  • Is the STL efficient enough for mobile devices?

    - by mx2
    When it comes to mobile game development on iOS and Android NDK, some developers write their own C++ containers, while others claim that STL is more than adequate for mobile game development (For example, the author of iPhone 3D Programming uses STL rather than Objective-C in his examples. His defense is that STL is no slower than Objective-C). Then there are also mobile developers who abandon C++ entirely and develop games entirely (or mostly) in the C language (C89/C90). What are the benefits and drawbacks of each approach?

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  • WSS Integration with .Net

    Programming for WSS or Sharepoint through .Net...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What common term could be used for Web Services, Windows Services etc

    - by Shamim Hafiz
    My question is primarily concerned with making a CV. Normally under the Language section we list the individual programming Languages we've used. For example, C#, C++, PHP. Under the Platform section we can list the various operating systems and devices. Under which category would Web Services/Windows Services fall? My point is these are not platforms by themselves and surely they aren't a language. Is there any common term that can be used to describe these?

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  • The Benefits of Doing Proper Keyword Research

    First of all, let's get one thing straight: keyword research is the hands down the absolute base for any marketing or search engine optimization campaign. You can't get absolutely anything done without doing proper keyword research first. The simple reason behind this fact is that you will be needing the results provided by keyword services for everything from the actual content of your website, to future search engine optimization campaigns, pay per click campaigns, and so on.

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  • CVE-2011-1937 Cross-site scripting (XSS) vulnerability in Webmin

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-1937 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 Webmin Solaris 10 SPARC: 145006-03 X86: 145007-03 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • What are the problems with a relatively large common library?

    - by Sam Pearson
    As long as the code in the base library is as loosely coupled as splitting it up into separate libraries, what's the problem? In general, having a lot of assemblies composing a .NET solution is painful. Plus, when code in one solution needs to be shared, it can just be added to the common library, rather than deciding which common library it should be added to or creating yet another library. edit: the question comes to me after using Smalltalk for a bit, where all the code is available to use, all the time.

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  • Random process hangs after clean install

    - by Toshe
    After installing fresh Kubuntu 11.04 Natty on my desktop PC, I experienced some issues with application and process hangs. There is also a problem with my USB 3 hard disk. These sort of problems did not happen on Kubuntu 10.10 installed on the same PC (on separate partition). The hangs manifest themselves with kernel log messages like these: [ 960.480151] INFO: task amarok:2505 blocked for more than 120 seconds. [ 960.480153] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 960.480155] amarok D 0000000000000000 0 2505 1 0x00000000 [ 960.480158] ffff8800a556bb38 0000000000000086 ffff8800a556bfd8 ffff8800a556a000 [ 960.480162] 0000000000013d00 ffff8800cb7f3178 ffff8800a556bfd8 0000000000013d00 [ 960.480165] ffffffff81a0b020 ffff8800cb7f2dc0 ffffea000242ac58 ffff88012704c870 [ 960.480169] Call Trace: [ 960.480172] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 960.480175] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 960.480180] [<ffffffffa0d0ad42>] video_open+0x102/0x400 [cx8800] [ 960.480183] [<ffffffff815c2cbe>] ? _raw_spin_lock+0xe/0x20 [ 960.480186] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 960.480191] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 960.480194] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 960.480197] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 960.480200] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 960.480202] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 960.480205] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 960.480208] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 960.480210] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 960.480213] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 960.480216] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 960.480219] [<ffffffff81131d4d>] ? handle_mm_fault+0x16d/0x250 [ 960.480222] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 960.480225] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 960.480228] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 960.480230] [<ffffffff81164360>] sys_open+0x20/0x30 [ 960.480233] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b [ 1080.480027] INFO: task knotify4:1663 blocked for more than 120 seconds. [ 1080.480030] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1080.480032] knotify4 D 0000000000000000 0 1663 1 0x00000000 [ 1080.480036] ffff880123a2bb28 0000000000000082 ffff880123a2bfd8 ffff880123a2a000 [ 1080.480040] 0000000000013d00 ffff880121003178 ffff880123a2bfd8 0000000000013d00 [ 1080.480044] ffff8800cb7e16e0 ffff880121002dc0 ffffffff81060a27 ffff88012704c870 [ 1080.480048] Call Trace: [ 1080.480054] [<ffffffff81060a27>] ? mutex_spin_on_owner+0x97/0xd0 [ 1080.480059] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 1080.480069] [<ffffffff812e4f61>] ? vsnprintf+0x221/0x620 [ 1080.480072] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 1080.480076] [<ffffffffa0b2d10f>] cx8802_request_acquire+0x5f/0xf0 [cx8802] [ 1080.480081] [<ffffffffa0e87e08>] mpeg_open+0x78/0x270 [cx88_blackbird] [ 1080.480084] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 1080.480092] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 1080.480096] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 1080.480099] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 1080.480102] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 1080.480105] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 1080.480108] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 1080.480111] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 1080.480113] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 1080.480116] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 1080.480119] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 1080.480122] [<ffffffff811663f1>] ? get_empty_filp+0xa1/0x170 [ 1080.480125] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 1080.480128] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 1080.480131] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 1080.480134] [<ffffffff81164360>] sys_open+0x20/0x30 [ 1080.480137] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b [ 1080.480147] INFO: task dolphin:1842 blocked for more than 120 seconds. [ 1080.480148] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1080.480150] dolphin D 0000000000000000 0 1842 1 0x00000004 [ 1080.480154] ffff8800cb4f3b38 0000000000000082 ffff8800cb4f3fd8 ffff8800cb4f2000 [ 1080.480157] 0000000000013d00 ffff8800cb7f4858 ffff8800cb4f3fd8 0000000000013d00 [ 1080.480161] ffffffff81a0b020 ffff8800cb7f44a0 ffffea000267b0d0 ffff88012704c870 [ 1080.480164] Call Trace: [ 1080.480168] [<ffffffff815c19f7>] __mutex_lock_slowpath+0xf7/0x180 [ 1080.480171] [<ffffffff815c144b>] mutex_lock+0x2b/0x50 [ 1080.480176] [<ffffffffa0d0ad42>] video_open+0x102/0x400 [cx8800] [ 1080.480179] [<ffffffff815c2cbe>] ? _raw_spin_lock+0xe/0x20 [ 1080.480181] [<ffffffff8117c55d>] ? __d_lookup+0x10d/0x170 [ 1080.480186] [<ffffffffa0ca0731>] v4l2_open+0x101/0x130 [videodev] [ 1080.480190] [<ffffffff81168f4a>] chrdev_open+0xda/0x1f0 [ 1080.480192] [<ffffffff81168e70>] ? chrdev_open+0x0/0x1f0 [ 1080.480195] [<ffffffff81162cee>] __dentry_open+0xce/0x2f0 [ 1080.480198] [<ffffffff8116ef33>] ? generic_permission+0x23/0xc0 [ 1080.480200] [<ffffffff811641e1>] nameidata_to_filp+0x71/0x80 [ 1080.480203] [<ffffffff811733c8>] finish_open+0xc8/0x1b0 [ 1080.480206] [<ffffffff811725b7>] ? do_path_lookup+0x87/0x160 [ 1080.480208] [<ffffffff81173b88>] do_filp_open+0x2c8/0x7c0 [ 1080.480211] [<ffffffff81172902>] ? user_path_at+0x62/0xa0 [ 1080.480214] [<ffffffff81131d4d>] ? handle_mm_fault+0x16d/0x250 [ 1080.480217] [<ffffffff812e6c47>] ? __strncpy_from_user+0x27/0x60 [ 1080.480220] [<ffffffff81180ea7>] ? alloc_fd+0xf7/0x150 [ 1080.480223] [<ffffffff8116425a>] do_sys_open+0x6a/0x150 [ 1080.480225] [<ffffffff81164360>] sys_open+0x20/0x30 [ 1080.480228] [<ffffffff8100c002>] system_call_fastpath+0x16/0x1b Attempts to kill the hung process are unsuccessful: root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2747 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# kill -9 2505 root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2749 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# kill -9 2505 root@deskpc:~# ps -ef |grep amarok myuser 2505 1 0 10:47 ? 00:00:00 /usr/bin/amarok root 2751 2020 0 11:06 pts/3 00:00:00 grep --color=auto amarok root@deskpc:~# When trying to access my external USB3 disk, the following kernel message is observed: [ 2169.330012] xhci_hcd 0000:06:00.0: Timeout while waiting for a slot [ 2169.330018] hub 3-0:1.0: couldn't allocate port 1 usb_device I am not sure the two problems (application hangs and USB3 timeouts are related) but they do not happen under Kubuntu 10.10. Judging by the dmesg messages, it looks to me that this is a kernel (or potentially kernel driver) problem, but not sure how to debug it. Any ideas? I ran apport-bug, but it advised me to post a question here first. Shall I report the issue on the official K/Ubuntu bugzilla?

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  • OEL5.5 released

    - by wim.coekaerts
    OEL 5.5 got pushed to ULN last night. we are creating the 5.5 base channel right now - for those that want the convenience of register to a specific update channel only. This is something we have done since the beginning (on ULN). The ISO images will appear on e-delivery in a number of days and for those customers that need urgent ISO access they can file a support SR.

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  • Tools for building long-running Javascript webapp

    - by FilipK
    Given my lack of familiarity with such tools, could you suggest what tools / frameworks would be suitable for developing a long-running JavaScript webapp? The webapp would display a constantly updating chart. The updates would come through WebSockets (preferably) or XmlHttpRequest. I know and have written JavaScript with JQuery, but for this task I assume something like backbone.js or ExtJS would be appropriate (or maybe not?).

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  • The SSIS File Sweeper

    Moving files around is a task that many DBAs need to accomplish. Whether as part of an import or export process, or just for administration purposes, this new article from JD Gonzalez can help you solve this problem.

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  • How To Use The Search Feature in Almost any App on Windows 8

    - by Taylor Gibb
    Searching in Windows 8 has changed significantly, in fact at first you might think that all most Metro apps “lack” a search function altogether. Read on to find out how you can use the search feature in almost any app in Windows 8. HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How

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  • Procedural terrains in 3D: what has been done ? Are there common algo and/or theories about it ?

    - by jokoon
    Besides programming, modeling an environment takes a great deal of time. I don't know about the work time involved, for example, in a WoW dungeon level, or other beautiful city-like, future environment, jungles, fantasy, etc, but this kind of work is made from scratch by artists. What are the techniques involved in the TorchLight level randomizer, and does other titles have similarities with this ? Is there a family name for such techniques ?

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  • CVE-2012-0444 Memory corruption vulnerability in Ogg Vorbis

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-0444 Memory corruption vulnerability 10.0 libvorbis Solaris 11 11/11 SRU 8.5 Solaris 10 SPARC: 148006-01 X86: 148007-01 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Randomly generate directed graph on a grid

    - by Talon876
    I am trying to randomly generate a directed graph for the purpose of making a puzzle game similar to the ice sliding puzzles from Pokemon. This is essentially what I want to be able to randomly generate: http://bulbanews.bulbagarden.net/wiki/Crunching_the_numbers:_Graph_theory. I need to be able to limit the size of the graph in an x and y dimension. In the example given in the link, it would be restricted to an 8x4 grid. The problem I am running into is not randomly generating the graph, but randomly generating a graph, which I can properly map out in a 2d space, since I need something (like a rock) on the opposite side of a node, to make it visually make sense when you stop sliding. The problem with this is that sometimes the rock ends up in the path between two other nodes or possibly on another node itself, which causes the entire graph to become broken. After discussing the problem with a few people I know, we came to a couple of conclusions that may lead to a solution. Including the obstacles in the grid as part of the graph when constructing it. Start out with a fully filled grid and just draw a random path and delete out blocks that will make that path work. The problem then becomes figuring out which ones to delete to avoid introducing an additional, shorter path. We were also thinking a dynamic programming algorithm may be beneficial, though none of us are too skilled with creating dynamic programming algorithms from nothing. Any ideas or references about what this problem is officially called (if it's an official graph problem) would be most helpful. Here are some examples of what I have accomplished so far by just randomly placing blocks and generating the navigation graph from the chosen start/finish. The idea (as described in the previous link) is you start at the green S and want to get to the green F. You do this by moving up/down/left/right and you continue moving in the direction chosen until you hit a wall. In these pictures, grey is a wall, white is the floor, and the purple line is the minimum length from start to finish, and the black lines and grey dots represented possible paths. Here are some bad examples of randomly generated graphs: http://i.stack.imgur.com/9uaM6.png Here are some good examples of randomly generated (or hand tweaked) graphs: i.stack.imgur.com/uUGeL.png (can't post another link, sorry) I've also seemed to notice the more challenging ones when actually playing this as a puzzle are ones which have lots of high degree nodes along the minimum path.

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  • C++ and SDL resource management for 2D game

    - by KuruptedMagi
    My first question is about stateManagers. I do not use the singleton pattern (read many random posts with various reasons not to use it), I have gameStateManager which runs the pointer cCurrentGameState-render(), etc. I want to make a transitioning game, this engine should ideally cover both a platformer and a bird's eye RPG (with some recoding, I just mean the base engine), both of which will load different levels and events, such as world map, dungeon, shops, etc. So I then thought, rather then having to store all this data within all the states, I would break the engine into gameStates, and playStates... when gameState reaches gameStatePlay(), gameStatePlay simply runs the usual handleInput, logic, and render for the playStates, just as the low level gameStateManager does. This lets me store all the player data within the base playstate class without storing useless data in the gameStates. Now I have added a seperate mapEditor, which uses editorStates from gameStateEditor. Is this too much usage of the gameState concept? It seems to work pretty well for me, so I was wondering if I am too far off a common implementation of this. My second question is on image resources. I have my sprite class with nothing but static members, mainly loadImage, applySurface, and my screen pointer. I also have a map pairing imageName enums with actual SDL_Surface pointers, and one pairing clipNumber enums with a wrapper class for a vector of clips, so that each reference in the map can have different amounts of clips with different sizes. I thought it would be better to store all these images, and screen within one static body, since 20 different goblins all use the same sprite sheet, and all need to print to the same screen, and of course, this way I do not need to pass my screen reference to every little entity. The imageMap seems to work very well, I can even add the ability to search through the map at creation of entity type to see if a particular image at creation, creating if it doesnt exist, and destroying the image if the last entity that needs it was just destroyed. The vectored clip map however, seems to take too long to initialize, so if i run past the state that initializes them to fast, the game crashes <. Plus, the clip map call is half of this line =P SPRITE::applySurface( cEditorMap.cTiles[x][y].iX, cEditorMap.cTiles[x][y].iY, SPRITE::mImages[ IMAGE_TILEMAP ], SPRITE::screen, SPRITE::mImageClips[IMAGE_TILEMAP]->clips.at( cEditorMap.cTiles[x][y].iTileType ) ); Again, do I have the right idea? I like the imageMap, but am I better off with each entity storing its own clips? My last question is about collision detection. I only grasp the basics, will look at per-pixel and circular soon, but how can I determine which side the collision comes from with just the basic square collision detection, I tried breaking each entity into 4 collision zones, but that just gave me problems with walking through walls and the like <. Also, is per-pixel color collision a good way to decide what collision just occured, or is checking multiple colors for multiple entities too taxing each cycle?

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  • How to see the discharge rate of the battery

    - by Luis Alvarado - The Wolverine
    Maybe this question was made earlier but I can't find it. I want to see a terminal command or gui program that can show me the discharge rate of the battery. What hardware parts or programs are using more watts. EDIT: Found additional information regarding my question when using for example PowerTop: https://bbs.archlinux.org/viewtopic.php?id=128319 https://bugs.archlinux.org/task/26416 Both related to the having disable ACPI_PROCFS_POWER in the kernel.

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  • Le W3C travaille sur les applications Web et les terminaux tactiles pour standardiser la manière d'interpréter les actions des utilisateurs

    Le W3C travaille sur les applications Web et les terminaux tactiles Pour standardiser la manière d'interpréter les actions des utilisateurs Le W3C se lance dans la définition d'un nouveau standard (baptisé « Touch Events Specification ») pour les applications Web spécialement conçues pour les téléphones mobiles et autres équipements à écran tactile (dont les tablettes) Les travaux, dont un « brouillon » (une pré-version du document) vient d'être publié par Doug Schepers - membre du W3C, ont pour but de définir une base commune sur la façon dont les navigateurs interprèteront les différentes actions des utilisateurs. Le brouillon présente par exemple comment on peut définir ...

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  • What should come first: testing or code review?

    - by Silver Light
    Hello! I'm quite new to programming design patterns and life cycles and I was wondering, what should come first, code review or testing, regarding that those are done by separate people? From the one side, why bother reviewing code if nobody checked if it even works? From the other, some errors can be found early, if you do the review before testing. Which approach is recommended and why? Thank you!

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  • CVE-2012-6329 Code Injection vulnerability in Perl 5.8

    - by RitwikGhoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-6329 Code Injection vulnerability 7.5 Perl 5.8 Solaris 11.1 11.1.7.5.0 Solaris 10 Patches planned but not yet available This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Basics of Link Building

    When it comes to the confusing task of Search Engine Optimization, building links is one of the significant techniques. For building links, you must be familiar with many concepts including link popularity, search engine visibility, PageRank etc. you must also have a basic knowledge about the other basic linking tactics and tools.

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  • Introduction par l'exemple à Entity Framework 5 Code First, un article de Serge Tahé

    Bonjour, J'ai mis en ligne "Introduction par l'exemple à Entity Framework 5 Code First". C'est un tutoriel destiné en priorité aux débutants même s'il peut intéresser d'autres publics. Citation: - Création d'une base SQL Server 2012 à partir d'entités EF5 ; - Ajout, Modification, Suppression d'entités ; - Requêtage du contexte de persistance avec LINQ to Entities ; - Gestion des entités détachées ; - Lazy et Eager loading ;

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  • The Birth of SSAS Compare

    - by Red Gate Software BI Tools Team
    Noemi Moreno, Red Gate Business Intelligence Specialist Software vendors – even Microsoft – tend to forget about the needs of business intelligence developers. We are a rare and rather invisible species. For example, BIDS remained in VS 2008 until SQL Server 2012. It took until this release before we got something as simple as an “undo” function. Before I joined Red Gate as a BI specialist, I worked on SQL Development. I’ll never forget the time I discovered Red Gate’s SQL Compare tool and how it reduced the task of preparing a database release from a couple of days to ten minutes. When I moved to SSAS, MDX and cubes, I became frustrated with the deployment process because I couldn’t find a tool that made Cube releases as easy as they are with SQL Compare. This became my quest. I pitched the idea to a few people in Red Gate’s regular Down Tools Week, when everyone puts down their day-to-day tasks and works on their own projects. My task was to reason with a roomful of cynical developers, hardened to the blandishments of project managers, for help to develop a tool that would compare two different SSAS databases and create the script to process only the objects that needed processing, thereby reducing release time to only a few minutes. I walked to the podium and gave them the full story of the distressed BI specialists, doomed to spend tedious hours preparing deployment scripts. A few developers recovered from their torpor to cast a languid eye at my presentation. It wasn’t enough. In a sudden impulse, I blurted out a promise to perform a flamenco dance for just the team if the tool was able to successfully compare two SSAS databases and generate a script by the end of the week. I was lucky enough that some of them believed me and jumped in: David Pond (Dev), Matt Burton (Dev), Tilman Bregler (Dev), Shobana Sekar (Test), Ruchija Raj (Test), Nick Sutherland (Product Manager) and Irma Tanovic (BI). They didn’t know that Irma and I would be away on a conference in Amsterdam and would leave them without our support. But to my surprise, they had a working tool by the time we came back – basic, and with a few bugs, but a working tool nonetheless! Seeing it compare a very basic SSAS database, detect the changes and generate the scripts was amazing! Something that normally takes half a day was done in under a minute. Since then, a few months have passed and a BI Tools team has been created at Red Gate to work full time on BI tools for BI developers, starting with SSAS Compare. How cool is that? So download the free beta and give us your feedback. And the flamenco? I still need to deliver that. Tilman reminds me every day! I need to get the full flamenco costume.

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  • CVE-2012-6329 Code Injection vulnerability in Perl

    - by Ritwik Ghoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-6329 Code Injection vulnerability 7.5 Perl 5.12 Solaris 11.1 11.1.7.5.0 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Develop web site from existing software or cherry pick and use a web framework?

    - by erisco
    A small team and I are tasked with developing a web site. The client has referenced a particular open source project (we'll call it X) when describing some of the features. Because of this, the team wants to start with X and adapt it to satisfy the client. I have looked at X and its code and, in my opinion, it would be unwise. However, my experience is limited, and could really benefit from the insights of others so that I can figure out what I should be asserting as the right direction for the team. My red flags are going up and this is why. X was developed in the earlier days of PHP; 500 line blocks of code are the norm; global variables are abundant; giant switch cases are the norm for switching between which page is shown. There is no clear mapping between URL and where the code for that page sits. From a feature-set standpoint, X is actually software specialized for a different task and has dozens of features we don't need or have use for that come as core assumptions. We will be unable to adapt X through its plugin system. That said, there are a few features which can be mapped, with some modification, to suit our purposes. I believe this is the attraction the team feels. I would feel comfortable if, instead of using X directly, we lifted what is salvageable and useful to us. We can then use that code, and the same 3rd party libraries X is using, in a new code base built on top of a PHP web framework (particularly Agavi, so you understand what I mean by 'web framework'). The web framework gives us a strong MVC structure and provides the common facilities for web development, or adapters to work with 3rd party libraries that do so. We will also have a clean slate feature-wise to work from, which means we can work additively instead of subtractively. Because the code base is better structured, and contains none of what we don't need, it will be easier to document, which is a critical requirement of our client. So to summarize, the team wants to use X, whereas I want to take the bits we can from X and use a web framework instead. I want to bounce this opinion off of other's experiences so that I can be more informed. Thanks for your insight.

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