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  • How to set up memcached to use unix socket?

    - by alfish
    While I could use memcached on Debian to use the default 11211 port, but I've had great difficulty setting up unix socket, Form what I'v read, I know that I need to create a memcache.socket and add -s /path/to/memcache.socket -a 0766 To /etc/memcached.conf and comment out the default connection port and IP, i.e. -p 11211 -l 127.0.0.1 However, when I restart memcached I get internal server errors on Drupal site. I'm trying to implement unix sockets to avoid TCP/IP overhead and boost overal memcached performance, however not sure how much performance gain one can expect of this tweak. I appreciate your hints or possibly configs to to resolve this.

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  • Boost asio async vs blocking reads, udp speed/quality

    - by Dolphin
    I have a quick and dirty proof of concept app that I wrote in C# that reads high data rate multicast UDP packets from the network. For various reasons the full implementation will be written in C++ and I am considering using boost asio. The C# version used a thread to receive the data using blocking reads. I had some problems with dropped packets if the computer was heavily loaded (generally with processing those packets in another thread). What I would like to know is if the async read operations in boost (which use overlapped io in windows) will help ensure that I receive the packets and/or reduce the cpu time needed to receive the packets. The single thread doing blocking reads is pretty straightforward, using the async reads seems like a step up in complexity, but I think it would be worth it if it provided higher performance or dropped fewer packets on a heavily loaded system. Currently the data rate should be no higher than 60Mb/s.

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  • How to determine if a file will be logically moved or physically moved.

    - by Frederic Morin
    The facts: When a file is moved, there's two possibilities: The source and destination file are on the same partition and only the file system index is updated The source and destination are on two different file system and the file need to be moved byte per byte. (aka copy on move) The question: How can I determine if a file will be either logically or physically moved ? I'm transferring large files (700+ megs) and would adopt a different behaviors for each situation. Edit: I've already coded a moving file dialog with a worker thread that perform the blocking io call to copy the file a meg at a time. It provide information to the user like rough estimate of the remaining time and transfer rate. The problem is: how do I know if the file can be moved logically before trying to move it physically ?

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  • How to detect filesystem has changed in java

    - by Alfred
    Hi all, I would like to know how to efficiently implement filesystem changes in java? Say I got a file in a folder and modify that file. I would like to be notified by java about this change as soon as possible(no frequently polling if possible.). Because I think I could call java.io.file.lastModified every few seconds but I don't like the sound of that solution at all. alfred@alfred-laptop:~/testje$ java -version java version "1.6.0_18" Java(TM) SE Runtime Environment (build 1.6.0_18-b07) Java HotSpot(TM) Server VM (build 16.0-b13, mixed mode) Many thanks, Alfred

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  • Java BufferedReader readline blocking?

    - by tgguy
    I want to make an HTTP request and then get the response as sketched here: URLConnection c = new URL("http://foo.com").openConnection(); c.setDoOutput(true); /* write an http request here using a new OutputStreamWriter(c.getOutputStream) */ BufferedReader reader = new BufferedReader(new InputStreamReader(c.getInputStream)); reader.readLine(); But my question is, if the request I send takes a long time before a response is received, what happens in the call reader.readLine() above? Will this process stay running/runnable on the CPU or will it get taken off the CPU and be notified to wake up and run again when there is IO to be read? If it stays on the CPU, what can be done to make it get off and be notified later?

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  • printing menu in terminal and choosing an option, how to?

    - by carlos
    I'm a haskell beginner. I'm trying to make a program that shows a menu through terminal and ask user to introduce an option. Here is the code: main :: IO () main = do putStrLn "0 <- quit" putStrLn "1 <- Hello" putStr "Choose an option: " c <- getChar case c of '0' -> return () '1' -> putChar '\n' >> putStrLn "Hello World" >> main When I use this module in the ghci interpreter everything works like it's suposed to do. But if i compile this with: ghc hello.hs and run it in the terminal, it doesn't display the line "Choose an option:" before ask for a char to be introduced. I think this may be caused because of haskell lazy nature and I don't know how to fix it. Any ideas?

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  • C# move file as soon as it becomes available.

    - by m0s
    Hi, I need to accomplish the following task: Attempt to move a file. If file is locked schedule for moving as soon as it becomes available. I am using File.Move which is sufficient for my program. Now the problems are that: 1) I can't find a good way to check if the file I need to move is locked. I am catching System.IO.IOException but reading other posts around I discovered that the same exception may be thrown for different reasons as well. 2) Determining when the file gets unlocked. One way of doing this is probably using a timer/thread and checking the scheduled files lets say every 30 seconds and attempting to move them. But I hope there is a better way using FileSystemWatcher. This is a .net 3.5 winforms application. Any comments/suggestions are appreciated. Thanks for attention.

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  • Why do [flush-8:16] and [jbd2/sdb2-8] occasionally use 99.99% disk IO?

    - by ændrük
    Approximately twice a week, the entire graphical interface will lock up for about 10-20 seconds without warning while I am doing simple tasks such as browsing the web or writing a paper. When this happens, GUI elements do not respond to mouse or keyboard input, and the System Monitor applet displays 100% IOWait processor usage. Today, I finally happened to have GNOME Terminal already open when the problem started. Despite other applications such as Google Chrome, Firefox, GNOME Do, and GNOME Panel being unresponsive, the terminal was usable. I ran iotop and observed that commands named [flush-8:16] and [jbd2/sdb2-8] were alternately using 99.99% IO. What are these, and how can I prevent them from causing GUI unresponsiveness? Here is dumpe2fs /dev/sdb2, if it's relevant.

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  • Any pre-rolled System.IO abstraction libraries out there for Unit Testing?

    - by Binary Worrier
    To test methods that use the file system we need to basically put System.IO behind a set of interfaces that we can then mock, I do this with a DiskIO class and interface. As my DiskIO code gets larger (and the grumblings from the we're unconvinced about this TDD thing crowd here in work get louder), I went looking for a comprehensive open source library that already does this and found . . . nothing. I may be looking in the wrong place or have approached this problem in completely the wrong way. I can't be the only idiot in this position, do these libraries exist, if so where are they? Any you've used and would recommend? Thanks P.S. I'm happy with my current approach i.e. starting with what we need, and adding only when the need arises. Unfortunately the we're unconvinced about this TDD thing crowd remain unconvinced, and think that I can't be right.

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  • How do I find out what process Id and thread id / name has a file open

    - by peter
    Hi All, I am using C# in an application and am having some problems with a file becoming locked. The piece of code does this, while (true) { Read a packet from a socket (with data in it to add to the file) Open a file Writes data to it Close a file } But in the process the file becomes locked. I don't really understand how, we are are definately catching and reporting exceptions so I don't see how the file doesn't get closed every time. My best guess is that something else is opening the file, but I want to prove it. Can someone please provide a piece of code to check whether the file is open and if so report what processid and threadid has the file open. For example if I had this code, StreamWriter streamWriter1 = new StreamWriter(@"c:\logs\test.txt"); streamWriter1.WriteLine("Test"); // code to check for locks?? StreamWriter streamWriter2 = new StreamWriter(@"c:\logs\test.txt"); streamWriter1.Close(); streamWriter2.Close(); That will throw an exception because the file is locked when we try and open it the second time. So where the comment is what could I put in there to report that the current app (process Id) and the current thread (thread Id) have the file locked? Thanks.

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  • Interface for reading variable length files with header and footer.

    - by John S
    I could use some hints or tips for a decent interface for reading file of special characteristics. The files in question has a header (~120 bytes), a body (1 byte - 3gb) and a footer (4 bytes). The header contains information about the body and the footer is only a simple CRC32-value of the body. I use Java so my idea was to extend the "InputStream" class and add a constructor such as "public MyInStream( InputStream in)" where I immediately read the header and the direct the overridden read()'s the body. Problem is, I can't give the user of the class the CRC32-value until the whole body has been read. Because the file can be 3gb large, putting it all in memory is a be an idea. Reading it all in to a temporary file is going to be a performance hit if there are many small files. I don't know how large the file is because the InputStream doesn't have to be a file, it could be a socket. Looking at it again, maybe extending InputStream is a bad idea. Thank you for reading the confused thoughts of a tired programmer. :)

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  • download large files using servlet

    - by niks
    I am using Apache Tomcat Server 6 and Java 1.6 and am trying to write large mp3 files to the ServletOutputStream for a user to download. Files are ranging from a 50-750MB at the moment. The smaller files aren't causing too much of a problem but with the larger files it and getting socket exception broken pipe. File fileMp3 = new File(objDownloadSong.getStrSongFolder() + "/" + strSongIdName); FileInputStream fis = new FileInputStream(fileMp3); response.setContentType("audio/mpeg"); response.setHeader("Content-Disposition", "attachment; filename=\"" + strSongName + ".mp3\";"); response.setContentLength((int) fileMp3.length()); OutputStream os = response.getOutputStream(); try { int byteRead = 0; while ((byteRead = fis.read()) != -1) { os.write(byteRead); } os.flush(); } catch (Exception excp) { downloadComplete = "-1"; excp.printStackTrace(); } finally { os.close(); fis.close(); }

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  • How can I write byte[] to socket outputstream and specify the end of file?

    - by Christopher Francisco
    I've googled 2 days straight and I can't find how to do this. I have an open stream between client and server, and client will send a JSON string (encrypted to bytes) to the server each 3 to 5 seconds. How can I write to the Socket OutputStream so that I can read each JSON string in the server. I'm guessing I need to specify some kind of end of file or something, but can't find any info on how to achieve this.

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  • How to solve "java.io.IOException: error=12, Cannot allocate memory" calling Runtime#exec()?

    - by Andrea Francia
    On my system I can't run a simple Java application that start a process. I don't know how to solve. Could you give me some hints how to solve? The program is: [root@newton sisma-acquirer]# cat prova.java import java.io.IOException; public class prova { public static void main(String[] args) throws IOException { Runtime.getRuntime().exec("ls"); } } The result is: [root@newton sisma-acquirer]# javac prova.java && java -cp . prova Exception in thread "main" java.io.IOException: Cannot run program "ls": java.io.IOException: error=12, Cannot allocate memory at java.lang.ProcessBuilder.start(ProcessBuilder.java:474) at java.lang.Runtime.exec(Runtime.java:610) at java.lang.Runtime.exec(Runtime.java:448) at java.lang.Runtime.exec(Runtime.java:345) at prova.main(prova.java:6) Caused by: java.io.IOException: java.io.IOException: error=12, Cannot allocate memory at java.lang.UNIXProcess.<init>(UNIXProcess.java:164) at java.lang.ProcessImpl.start(ProcessImpl.java:81) at java.lang.ProcessBuilder.start(ProcessBuilder.java:467) ... 4 more Configuration of the system: [root@newton sisma-acquirer]# java -version java version "1.6.0_0" OpenJDK Runtime Environment (IcedTea6 1.5) (fedora-18.b16.fc10-i386) OpenJDK Client VM (build 14.0-b15, mixed mode) [root@newton sisma-acquirer]# cat /etc/fedora-release Fedora release 10 (Cambridge) EDIT: Solution This solves my problem, I don't know exactly why: echo 0 /proc/sys/vm/overcommit_memory Up-votes for who is able to explain :) Additional informations, top output: top - 13:35:38 up 40 min, 2 users, load average: 0.43, 0.19, 0.12 Tasks: 129 total, 1 running, 128 sleeping, 0 stopped, 0 zombie Cpu(s): 1.5%us, 0.5%sy, 0.0%ni, 94.8%id, 3.2%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 1033456k total, 587672k used, 445784k free, 51672k buffers Swap: 2031608k total, 0k used, 2031608k free, 188108k cached Additional informations, free output: [root@newton sisma-acquirer]# free total used free shared buffers cached Mem: 1033456 588548 444908 0 51704 188292 -/+ buffers/cache: 348552 684904 Swap: 2031608 0 2031608

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  • Why wont a simple socket to the localhost connect?

    - by Jake M
    I am following a tutorial that teaches me how to use win32 sockets(winsock2). I am attempting to create a simple socket that connects to the "localhost" but my program is failing when I attempt to connect to the local host(at the function connect()). Do I need admin privileges to connect to the localhost? Maybe thats why it fails? Maybe theres a problem with my code? I have tried the ports 8888 & 8000 & they both fail. Also if I change the port to 80 & connect to www.google.com I can connect BUT I get no response back. Is that because I haven't sent a HTTP request or am I meant to get some response back? Here's my code (with the includes removed): // Constants & Globals // typedef unsigned long IPNumber; // IP number typedef for IPv4 const int SOCK_VER = 2; const int SERVER_PORT = 8888; // 8888 SOCKET mSocket = INVALID_SOCKET; SOCKADDR_IN sockAddr = {0}; WSADATA wsaData; HOSTENT* hostent; int _tmain(int argc, _TCHAR* argv[]) { // Initialise winsock version 2.2 if (WSAStartup(MAKEWORD(SOCK_VER,2), &wsaData) != 0) { printf("Failed to initialise winsock\n"); WSACleanup(); system("PAUSE"); return 0; } if (LOBYTE(wsaData.wVersion) != SOCK_VER || HIBYTE(wsaData.wVersion) != 2) { printf("Failed to load the correct winsock version\n"); WSACleanup(); system("PAUSE"); return 0; } // Create socket mSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (mSocket == INVALID_SOCKET) { printf("Failed to create TCP socket\n"); WSACleanup(); system("PAUSE"); return 0; } // Get IP Address of website by the domain name, we do this by contacting(??) the Domain Name Server if ((hostent = gethostbyname("localhost")) == NULL) // "localhost" www.google.com { printf("Failed to resolve website name to an ip address\n"); WSACleanup(); system("PAUSE"); return 0; } sockAddr.sin_port = htons(SERVER_PORT); sockAddr.sin_family = AF_INET; sockAddr.sin_addr.S_un.S_addr = (*reinterpret_cast <IPNumber*> (hostent->h_addr_list[0])); // sockAddr.sin_addr.s_addr=*((unsigned long*)hostent->h_addr); // Can also do this // ERROR OCCURS ON NEXT LINE: Connect to server if (connect(mSocket, (SOCKADDR*)(&sockAddr), sizeof(sockAddr)) != 0) { printf("Failed to connect to server\n"); WSACleanup(); system("PAUSE"); return 0; } printf("Got to here\r\n"); // Display message from server char buffer[1000]; memset(buffer,0,999); int inDataLength=recv(mSocket,buffer,1000,0); printf("Response: %s\r\n", buffer); // Shutdown our socket shutdown(mSocket, SD_SEND); // Close our socket entirely closesocket(mSocket); // Cleanup Winsock WSACleanup(); system("pause"); return 0; }

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  • How do I check if output stream of a socket is closed?

    - by Roman
    I have this code: public void post(String message) { output.close(); final String mess = message; (new Thread() { public void run() { while (true) { try { output.println(mess); System.out.println("The following message was successfully sent:"); System.out.println(mess); break; } catch (NullPointerException e) { try {Thread.sleep(1000);} catch (InterruptedException ie) {} } } } }).start(); } As you can see I close the socket in the very beginning of the code and then try to use it to send some information to another computer. The program writes me "The following message was successfully sent". It means that the NullPointerException was not thrown. So, does Java throw no exception if it tries to use a closed output stream of a socket? Is there a way to check if a socket is closed or opened? ADDED I initialize the socket in the following way: clientSideSocket = new Socket(hostname,port); PrintWriter out = new PrintWriter(clientSideSocket.getOutputStream(), true); browser.output = out;

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  • What happens with TCP packets between 2 Socket.BeginReceive Call??

    - by Rodrigo
    Hi, i have a doubt about Socket Programming, i am developing a TCP packets Sniffer, i am using Socket.BeginAccept, Socket.BeginReceive to capture every packet, but when a packet is received i have to process something, it is a fast operation, but would take some milliseconds, and then call the BeginReceive again. My question is, what would happen if some packets are sent while i am processing, and havent called BeginReceive??...are lost?...are buffered internally?...is there a limit?... Thanks in advance.

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  • What does addListener do in node.js?

    - by Jeffrey
    I am trying to understand the purpose of addListener in node.js. Can someone explain please? Thanks! A simple example would be: var tcp = require('tcp'); var server = tcp.createServer(function (socket) { socket.setEncoding("utf8"); socket.addListener("connect", function () { socket.write("hello\r\n"); }); socket.addListener("data", function (data) { socket.write(data); }); socket.addListener("end", function () { socket.write("goodbye\r\n"); socket.end(); }); }); server.listen(7000, "localhost");

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  • How can I use io.StringIO() with the csv module?

    - by Tim Pietzcker
    I tried to backport a Python 3 program to 2.7, and I'm stuck with a strange problem: >>> import io >>> import csv >>> output = io.StringIO() >>> output.write("Hello!") # Fail: io.StringIO expects Unicode Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unicode argument expected, got 'str' >>> output.write(u"Hello!") # This works as expected. 6L >>> writer = csv.writer(output) # Now let's try this with the csv module: >>> csvdata = [u"Hello", u"Goodbye"] # Look ma, all Unicode! (?) >>> writer.writerow(csvdata) # Sadly, no. Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unicode argument expected, got 'str' According to the docs, io.StringIO() returns an in-memory stream for Unicode text. It works correctly when I try and feed it a Unicode string manually. Why does it fail in conjunction with the csv module, even if all the strings being written are Unicode strings? Where does the str come from that causes the Exception? (I do know that I can use StringIO.StringIO() instead, but I'm wondering what's wrong with io.StringIO() in this scenario)

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  • Send less Server Data with "AFK"

    - by Oliver Schöning
    I am working on a 2D (Realtime) MultiPlayer Game. With Construct2 and a Socket.IO JavaScript Server. Right now the code does not include the Array for each Player. var io = require("socket.io").listen(80); var x = 10; io.sockets.on("connection", function (socket) { socket.on("message", function(data) { x = x+1; }); }); setInterval(function() { io.sockets.emit("message", 'Pos,' + x); },100); I noticed a very annoying problem with my server today. It sends my X Coordinates every 100 milliseconds. The Problem was, that when I went into another Browser Tab, the Browser stopped the Game from running. And when I went back, I think the Game had to run through all the packages. Because my Offline Debugging Button still worked immediately and the Online Button only responded after some seconds. So then I changed my Code so that it would only send out an update when it received a player Input: var io = require("socket.io").listen(80); var x = 10; io.sockets.on("connection", function (socket) { socket.on("message", function(data) { x = x+1; io.sockets.emit("message", 'Pos,' + x); }); }); And it Updated Immediately, even when I had been inactive on the Browser Tab for a long time. Confirming my suspicion that it had to get through all the data. Confirm Please! It would be insane to only send information on Client Input in a Real Time Game. But how would I write a AFK function? I would think it is easier to run a AFK Boolean Loop on the Server. Here is what I need help for: playerArray[Me] if ( "Not Given any Input for X amount of Seconds" ) { "Don't send Data" } else { "Send Data" }

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  • Examples of bad variable names and reasons [on hold]

    - by user470184
    I'll start with a class in the jdk package : public final class Sdp { should be : public final class SocketsDirectProtocol { Sdp is class name, this is ambigious, should be : Class<?> cl = Class.forName("java.net.SdpSocketImpl", true, null); should be : Class<?> clazz = Class.forName("java.net.SdpSocketImpl", true, null); cl is ambiguous private static void setAccessible(final AccessibleObject o) { should be : private static void setAccessible(final AccessibleObject accessibleObject) { There are various other examples in this class, do you have similar and/or differing examples of variables that were named badly ? package com.oracle.net; public final class Sdp { private Sdp() { } /** * The package-privage ServerSocket(SocketImpl) constructor */ private static final Constructor<ServerSocket> serverSocketCtor; static { try { serverSocketCtor = (Constructor<ServerSocket>) ServerSocket.class.getDeclaredConstructor(SocketImpl.class); setAccessible(serverSocketCtor); } catch (NoSuchMethodException e) { throw new AssertionError(e); } } /** * The package-private SdpSocketImpl() constructor */ private static final Constructor<SocketImpl> socketImplCtor; static { try { Class<?> cl = Class.forName("java.net.SdpSocketImpl", true, null); socketImplCtor = (Constructor<SocketImpl>)cl.getDeclaredConstructor(); setAccessible(socketImplCtor); } catch (ClassNotFoundException e) { throw new AssertionError(e); } catch (NoSuchMethodException e) { throw new AssertionError(e); } } private static void setAccessible(final AccessibleObject o) { AccessController.doPrivileged(new PrivilegedAction<Void>() { public Void run() { o.setAccessible(true); return null; } }); } /** * SDP enabled Socket. */ private static class SdpSocket extends Socket { SdpSocket(SocketImpl impl) throws SocketException { super(impl); } } /** * Creates a SDP enabled SocketImpl */ private static SocketImpl createSocketImpl() { try { return socketImplCtor.newInstance(); } catch (InstantiationException x) { throw new AssertionError(x); } catch (IllegalAccessException x) { throw new AssertionError(x); } catch (InvocationTargetException x) { throw new AssertionError(x); } } /** * Creates an unconnected and unbound SDP socket. The {@code Socket} is * associated with a {@link java.net.SocketImpl} of the system-default type. * * @return a new Socket * * @throws UnsupportedOperationException * If SDP is not supported * @throws IOException * If an I/O error occurs */ public static Socket openSocket() throws IOException { SocketImpl impl = createSocketImpl(); return new SdpSocket(impl); } /** * Creates an unbound SDP server socket. The {@code ServerSocket} is * associated with a {@link java.net.SocketImpl} of the system-default type. * * @return a new ServerSocket * * @throws UnsupportedOperationException * If SDP is not supported * @throws IOException * If an I/O error occurs */ public static ServerSocket openServerSocket() throws IOException { // create ServerSocket via package-private constructor SocketImpl impl = createSocketImpl(); try { return serverSocketCtor.newInstance(impl); } catch (IllegalAccessException x) { throw new AssertionError(x); } catch (InstantiationException x) { throw new AssertionError(x); } catch (InvocationTargetException x) { Throwable cause = x.getCause(); if (cause instanceof IOException) throw (IOException)cause; if (cause instanceof RuntimeException) throw (RuntimeException)cause; throw new RuntimeException(x); } } /** * Opens a socket channel to a SDP socket. * * <p> The channel will be associated with the system-wide default * {@link java.nio.channels.spi.SelectorProvider SelectorProvider}. * * @return a new SocketChannel * * @throws UnsupportedOperationException * If SDP is not supported or not supported by the default selector * provider * @throws IOException * If an I/O error occurs. */ public static SocketChannel openSocketChannel() throws IOException { FileDescriptor fd = SdpSupport.createSocket(); return sun.nio.ch.Secrets.newSocketChannel(fd); } /** * Opens a socket channel to a SDP socket. * * <p> The channel will be associated with the system-wide default * {@link java.nio.channels.spi.SelectorProvider SelectorProvider}. * * @return a new ServerSocketChannel * * @throws UnsupportedOperationException * If SDP is not supported or not supported by the default selector * provider * @throws IOException * If an I/O error occurs */ public static ServerSocketChannel openServerSocketChannel() throws IOException { FileDescriptor fd = SdpSupport.createSocket(); return sun.nio.ch.Secrets.newServerSocketChannel(fd); } }

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