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  • how to read in a list of custom configuration objects

    - by Johnny
    hi, I want to implement Craig Andera's custom XML configuration handler in a slightly different scenario. What I want to be able to do is to read in a list of arbitrary length of custom objects defined as: public class TextFileInfo { public string Name { get; set; } public string TextFilePath { get; set; } public string XmlFilePath { get; set; } } I managed to replicate Craig's solution for one custom object but what if I want several? Craig's deserialization code is: public class XmlSerializerSectionHandler : IConfigurationSectionHandler { public object Create(object parent, object configContext, XmlNode section) { XPathNavigator nav = section.CreateNavigator(); string typename = (string)nav.Evaluate("string(@type)"); Type t = Type.GetType(typename); XmlSerializer ser = new XmlSerializer(t); return ser.Deserialize(new XmlNodeReader(section)); } } I think I could do this if I could get Type t = Type.GetType("System.Collections.Generic.List<TextFileInfo>") to work but it throws Could not load type 'System.Collections.Generic.List<Test1.TextFileInfo>' from assembly 'Test1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

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  • Strongly Typed Controls in .NET

    - by Tigraine
    I am working on a Windows Forms app for quite some time now, and I really find myself doing more typecasts in the GUI code than I ever did in my underlying business code. What I mean becomes apparent if you watch the ComboBox control that accepts some vague "object" as it's item. Then you go off and may display some DisplayMember and a ValueMember and so on. If I want to retrieve that value later I need to typecast my object back to what it was. Like with strings getting the value takes string value = (string)combobox1.SelectedItem; Since there are generics in the Framework for quite some time now, I still wonder why in the Hell not one control from the standard toolbox is generic. I also find myself using the .Tag property on ListViewItems all the time to keep the displayed domain object. But everytime I need to access that object I then need another typecast. Why cant I just create a ComboBox or ListView with items of type ListViewItem Am I missing something here or is this just another example of not perfectly well thought through controls?

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • Using the Proxy pattern with C++ iterators

    - by Billy ONeal
    Hello everyone :) I've got a moderately complex iterator written which wraps the FindXFile apis on Win32. (See previous question) In order to avoid the overhead of constructing an object that essentially duplicates the work of the WIN32_FIND_DATAW structure, I have a proxy object which simply acts as a sort of const reference to the single WIN32_FIND_DATAW which is declared inside the noncopyable innards of the iterator. This is great because Clients do not pay for construction of irrelevant information they will probably not use (most of the time people are only interested in file names), and Clients can get at all the information provided by the FindXFile APIs if they need or want this information. This becomes an issue though because there is only ever a single copy of the object's actual data. Therefore, when the iterator is incrememnted, all of the proxies are invalidated (set to whatever the next file pointed to by the iterator is). I'm concerned if this is a major problem, because I can think of a case where the proxy object would not behave as somebody would expect: std::vector<MyIterator::value_type> files; std::copy(MyIterator("Hello"), MyIterator(), std::back_inserter(files)); because the vector contains nothing but a bunch of invalid proxies at that point. Instead, clients need to do something like: std::vector<std::wstring> filesToSearch; std::transform( DirectoryIterator<FilesOnly>(L"C:\\Windows\\*"), DirectoryIterator<FilesOnly>(), std::back_inserter(filesToSearch), std::mem_fun_ref(&DirectoryIterator<FilesOnly>::value_type::GetFullFileName) ); Seeing this, I can see why somebody might dislike what the standard library designers did with std::vector<bool>. I'm still wondering though: is this a reasonable trade off in order to achieve (1) and (2) above? If not, is there any way to still achieve (1) and (2) without the proxy?

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  • The fastest way to iterate through a collection of objects

    - by Trev
    Hello all, First to give you some background: I have some research code which performs a Monte Carlo simulation, essential what happens is I iterate through a collection of objects, compute a number of vectors from their surface then for each vector I iterate through the collection of objects again to see if the vector hits another object (similar to ray tracing). The pseudo code would look something like this for each object { for a number of vectors { do some computations for each object { check if vector intersects } } } As the number of objects can be quite large and the amount of rays is even larger I thought it would be wise to optimise how I iterate through the collection of objects. I created some test code which tests arrays, lists and vectors and for my first test cases found that vectors iterators were around twice as fast as arrays however when I implemented a vector in my code in was somewhat slower than the array I was using before. So I went back to the test code and increased the complexity of the object function each loop was calling (a dummy function equivalent to 'check if vector intersects') and I found that when the complexity of the function increases the execution time gap between arrays and vectors reduces until eventually the array was quicker. Does anyone know why this occurs? It seems strange that execution time inside the loop should effect the outer loop run time.

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  • Java Reflection, java.lang.IllegalAccessException Error

    - by rubby
    Hi all, My goal is : Third class will read the name of the class as String from console.Upon reading the name of the class, it will automatically and dynamically (!) generate that class and call its writeout method. If that class is not read from input, it will not be initialized. And I am taking java.lang.IllegalAccessException: Class deneme.class3 can not access a member of class java.lang.Object with modifiers "protected" error. And i don't know how i can fix it.. Can anyone help me? import java.io.*; import java.lang.reflect.*; class class3 { public void run() { try { BufferedReader reader= new BufferedReader(new InputStreamReader(System.in)); String line=reader.readLine(); Class c1 = Class.forName("java.lang.String"); Object obj = new Object(); Class c2 = obj.getClass(); Method writeout = null; for( Method mth : c2.getDeclaredMethods() ) { writeout = mth; break; } Object o = c2.newInstance(); writeout.invoke( o ); } catch(Exception ee) { System.out.println("ERROR! "+ee); } } public void writeout3() { System.out.println("class3"); } } class class4 { public void writeout4() { System.out.println("class4"); } } class ornek { public static void main(String[] args) { System.out.println("Please Enter Name of Class : "); class3 example = new class3(); example.run(); } }

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  • adding Json to mutable array resolves in crash

    - by user2957713
    Hello guys I am new to Xcode/iOS developing I trying to add json data to the mutable array , and it results in app crash :( so far here is my code: if(! [defaults objectForKey:@"Person1"]) [defaults setObject:[PersonsFromSearch objectAtIndex:index] forKey:@"Person1"]; else { NSMutableArray *Array = [[NSMutableArray alloc]init]; id object = [defaults objectForKey:@"Person1"]; Array = [object isKindOfClass:[NSArray class]] ? object : @[object]; [Array addObject:[PersonsFromSearch objectAtIndex:index]];//crash here :(( [Array moveObjectFromIndex:[Array count] toIndex:0]; } Crash Dump: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFDictionary addObject:]: unrecognized selector sent to instance 0xbf98dc0' what is wrong here ? can you please help me to resolve this issue Array contains this (Json?) { Address = "\U05d3\U05e8\U05da \U05d4\U05e9\U05dc\U05d5\U05dd 53"; CellPhone = "052-3275381"; EMail = "[email protected]"; EnglishPerson = "Yehuda Konfortes"; FaceBookLink = ""; Fax1 = "03-7330703"; Fax2 = ""; FileNAme = "100050.jpg"; HomeEMail = ""; HomeFax = ""; HomePhone1 = ""; HomePhone2 = ""; PersonID = 100050; PersonName = "\U05d9\U05d4\U05d5\U05d3\U05d4 \U05e7\U05d5\U05e0\U05e4\U05d5\U05e8\U05d8\U05e1"; Phone1 = "03-7330733"; Phone2 = ""; ZipCode = ""; }

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  • Is it possible to unit test methods that rely on NHibernate Detached Criteria?

    - by Aim Kai
    I have tried to use Moq to unit test a method on a repository that uses the DetachedCriteria class. But I come up against a problem whereby I cannot actually mock the internal Criteria object that is built inside. Is there any way to mock detached criteria? Test Method [Test] [Category("UnitTest")] public void FindByNameSuccessTest() { //Mock hibernate here var sessionMock = new Mock<ISession>(); var sessionManager = new Mock<ISessionManager>(); var queryMock = new Mock<IQuery>(); var criteria = new Mock<ICriteria>(); var sessionIMock = new Mock<NHibernate.Engine.ISessionImplementor>(); var expectedRestriction = new Restriction {Id = 1, Name="Test"}; //Set up expected returns sessionManager.Setup(m => m.OpenSession()).Returns(sessionMock.Object); sessionMock.Setup(x => x.GetSessionImplementation()).Returns(sessionIMock.Object); queryMock.Setup(x => x.UniqueResult<SopRestriction>()).Returns(expectedRestriction); criteria.Setup(x => x.UniqueResult()).Returns(expectedRestriction); //Build repository var rep = new TestRepository(sessionManager.Object); //Call repostitory here to get list var returnR = rep.FindByName("Test"); Assert.That(returnR.Id == expectedRestriction.Id); } Repository Class public class TestRepository { protected readonly ISessionManager SessionManager; public virtual ISession Session { get { return SessionManager.OpenSession(); } } public TestRepository(ISessionManager sessionManager) { } public SopRestriction FindByName(string name) { var criteria = DetachedCriteria.For<Restriction>().Add<Restriction>(x => x.Name == name) return criteria.GetExecutableCriteria(Session).UniqueResult<T>(); } } Note I am using "NHibernate.LambdaExtensions" and "Castle.Facilities.NHibernateIntegration" here as well. Any help would be gratefully appreciated.

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  • Using Interface Builder efficiently

    - by Aaron Wetzler
    I am new to iPhone and objective c. I have spent hours and hours and hours reading documents and trying to understand how things work. I have RTFM or at least am in the process. My main problem is that I want to understand how to specify where an event gets passed to and the only way I have been able to do it is by specifying delegates but I am certain there is an easier/quicker way in IB. So, an example. Lets say I have 20 different views and view controllers and one MyAppDelegate. I want to be able to build all of these different Xib files in IB and add however many buttons and text fields and whatever and then specify that they all produce some event in the MyAppDelegate object. To do this I added a MyAppDelegate object in each view controller in IB's list view. Then I created an IBAction method in MyAppDelegate in XCode and went back to IB and linked all of the events to the MyAppDelegate object in each Xib file. However when I tried running it it just crashed with a bad read exception. My guess is that each Xib file is putting a MyAppDelegate object pointer that has nothing to do with the eventual MyAppDelegate adress that will actually be created at runtime. So my question is...how can I do this?!!!

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  • Cant' cast a class with multiple inheritance

    - by Jay S.
    I am trying to refactor some code while leaving existing functionality in tact. I'm having trouble casting a pointer to an object into a base interface and then getting the derived class out later. The program uses a factory object to create instances of these objects in certain cases. Here are some examples of the classes I'm working with. // This is the one I'm working with now that is causing all the trouble. // Some, but not all methods in NewAbstract and OldAbstract overlap, so I // used virtual inheritance. class MyObject : virtual public NewAbstract, virtual public OldAbstract { ... } // This is what it looked like before class MyObject : public OldAbstract { ... } // This is an example of most other classes that use the base interface class NormalObject : public ISerializable // The two abstract classes. They inherit from the same object. class NewAbstract : public ISerializable { ... } class OldAbstract : public ISerializable { ... } // A factory object used to create instances of ISerializable objects. template<class T> class Factory { public: ... virtual ISerializable* createObject() const { return static_cast<ISerializable*>(new T()); // current factory code } ... } This question has good information on what the different types of casting do, but it's not helping me figure out this situation. Using static_cast and regular casting give me error C2594: 'static_cast': ambiguous conversions from 'MyObject *' to 'ISerializable *'. Using dynamic_cast causes createObject() to return NULL. The NormalObject style classes and the old version of MyObject work with the existing static_cast in the factory. Is there a way to make this cast work? It seems like it should be possible.

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  • Word characteristics tags

    - by theBlinker
    I want to do a riddle AI chatbot for my AI class. So i figgured the input to the chatbot would be : Something like : "It is blue, and it is up, but it is not the ceiling" Translation : <Object X> <blue> <up> <!ceiling> </Object X> (Answer : sky?) So Input is a set of characteristics (existing \ not existing in the object), output is a matched, most likely object. The domain will be limited to a number of objects, i could input all attributes myself, but i was thinking : How could I programatically build a database of characteristics for a word? Is there such a database available? How could i tag a word, how could i programatically find all it's attributes? I was thinking on crawling wikipedia, or some forum, but i can't see it build any reliable word tag database. Any ideas on how i could achieve such a thing? Any ideas on some literature on the subject? Thank you

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  • C# creating a Class, having objects as member variables? I think the objects are garbage collecte

    - by Bryan
    So I have a class that has the following member variables. I have get and set functions for every piece of data in this class. public class NavigationMesh { public Vector3 node; int weight; bool isWall; bool hasTreasure; public NavigationMesh(int x, int y, int z, bool setWall, bool setTreasure) { //default constructor //Console.WriteLine(x + " " + y + " " + z); node = new Vector3(x, y, z); //Console.WriteLine(node.X + " " + node.Y + " " + node.Z); isWall = setWall; hasTreasure = setTreasure; weight = 1; }// end constructor public float getX() { Console.WriteLine(node.X); return node.X; } public float getY() { Console.WriteLine(node.Y); return node.Y; } public float getZ() { Console.WriteLine(node.Z); return node.Z; } public bool getWall() { return isWall; } public void setWall(bool item) { isWall = item; } public bool getTreasure() { return hasTreasure; } public void setTreasure(bool item) { hasTreasure = item; } public int getWeight() { return weight; } }// end class In another class, I have a 2-Dim array that looks like this NavigationMesh[,] mesh; mesh = new NavigationMesh[502,502]; I use a double for loop to assign this, my problem is I cannot get the data I need out of the Vector3 node object after I create this object in my array with my "getters". I've tried making the Vector3 a static variable, however I think it refers to the last instance of the object. How do I keep all of these object in memory? I think there being garbage collected. Any thoughts?

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  • Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • How do I get Google Chrome's root bookmarks folder?

    - by Wayne
    Hi, I'm trying to write a better bookmark manager in chrome extensions. The problem is there are no simple examples (that I can find) about how to actually use the bookmarks api (available here: http://code.google.com/chrome/extensions/bookmarks.html ) I've looked at the example source (when I d/led and installed it on my computer it didn't do anything except provide a search box. Typing/typing and pressing return failed to do anything) and can't find anything useful. My ultimate goal is to make an extension that allows me to save pages to come and read later without having to go sign up for an account on some service somewhere. So I plan to create either one or two bookmark folders in the root folder/other bookmarks - at minimum an "unread pages" folder. In that folder I'll create the unread bookmarks. When the user marks the item as read, it will be removed from that folder. So that's what I'm trying to do... any help will be greatly appreciated, even if it's just pointing me to some good examples. UPDATE: ...<script> function display(tree){ document.getElementById("Output").innerHTML = tree; } function start(){ chrome.bookmarks.getTree(display); } </script> </head> <body> <h4 id="Output"></h4> <script> start(); </script> ... That displays [object Object], that suggests (at least to me with a limited JavaScript experience) that an object exists. But how to access the members of that object? changing tree to tree.id or any other of what look to be parameters displays "undefined".

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  • Silverlight 3 data-binding child property doesn't update

    - by sonofpirate
    I have a Silverlight control that has my root ViewModel object as it's data source. The ViewModel exposes a list of Cards as well as a SelectedCard property which is bound to a drop-down list at the top of the view. I then have a form of sorts at the bottom that displays the properties of the SelectedCard. My XAML appears as (reduced for simplicity): <StackPanel Orientation="Vertical"> <ComboBox DisplayMemberPath="Name" ItemsSource="{Binding Path=Cards}" SelectedItem="{Binding Path=SelectedCard, Mode=TwoWay}" /> <TextBlock Text="{Binding Path=SelectedCard.Name}" /> <ListBox DisplayMemberPath="Name" ItemsSource="{Binding Path=SelectedCard.PendingTransactions}" /> </StackPanel> I would expect the TextBlock and ListBox to update whenever I select a new item in the ComboBox, but this is not the case. I'm sure it has to do with the fact that the TextBlock and ListBox are actually bound to properties of the SelectedCard so it is listening for property change notifications for the properties on that object. But, I would have thought that data-binding would be smart enough to recognize that the parent object in the binding expression had changed and update the entire binding. It bears noting that the PendingTransactions property (bound to the ListBox) is lazy-loaded. So, the first time I select an item in the ComboBox, I do make the async call and load the list and the UI updates to display the information corresponding to the selected item. However, when I reselect an item, the UI doesn't change! For example, if my original list contains three cards, I select the first card by default. Data-binding does attempt to access the PendingTransactions property on that Card object and updates the ListBox correctly. If I select the second card in the list, the same thing happens and I get the list of PendingTransactions for that card displayed. But, if I select the first card again, nothing changes in my UI! Setting a breakpoint, I am able to confirm that the SelectedCard property is being updated correctly. How can I make this work???

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  • Unboxing to unknown type

    - by Robert
    I'm trying to figure out syntax that supports unboxing an integral type (short/int/long) to its intrinsic type, when the type itself is unknown. Here is a completely contrived example that demonstrates the concept: // Just a simple container that returns values as objects struct DataStruct { public short ShortVale; public int IntValue; public long LongValue; public object GetBoxedShortValue() { return LongValue; } public object GetBoxedIntValue() { return LongValue; } public object GetBoxedLongValue() { return LongValue; } } static void Main( string[] args ) { DataStruct data; // Initialize data - any value will do data.LongValue = data.IntValue = data.ShortVale = 42; DataStruct newData; // This works if you know the type you are expecting! newData.ShortVale = (short)data.GetBoxedShortValue(); newData.IntValue = (int)data.GetBoxedIntValue(); newData.LongValue = (long)data.GetBoxedLongValue(); // But what about when you don't know? newData.ShortVale = data.GetBoxedShortValue(); // error newData.IntValue = data.GetBoxedIntValue(); // error newData.LongValue = data.GetBoxedLongValue(); // error } In each case, the integral types are consistent, so there should be some form of syntax that says "the object contains a simple type of X, return that as X (even though I don't know what X is)". Because the objects ultimately come from the same source, there really can't be a mismatch (short != long). I apologize for the contrived example, it seemed like the best way to demonstrate the syntax. Thanks.

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  • There was no endpoint listening at net.pipe://localhost/...

    - by virsum
    I have two WCF services hosted in a single Windows Service on a Windows Server 2003 machine. If the Windows service needs to access either of the WCF services (like when a timed event occurs), it uses one of the five named pipe endpoints exposed (different service contracts). The service also exposes HTTP MetadataExchange endpoints for each of the two services, and net.tcp endpoints for consumers external to the server. Usually things work great, but every once in a while I get an error message that looks something like this: System.ServiceModel.EndpointNotFoundException: There was no endpoint listening at net.pipe://localhost/IPDailyProcessing that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more details. --- System.IO.PipeException: The pipe endpoint 'net.pipe://localhost/IPDailyProcessing' could not be found on your local machine. --- End of inner exception stack trace --- Server stack trace: at System.ServiceModel.Channels.PipeConnectionInitiator.GetPipeName(Uri uri) at System.ServiceModel.Channels.NamedPipeConnectionPoolRegistry.NamedPipeConnectionPool.GetPoolKey(EndpointAddress address, Uri via) at System.ServiceModel.Channels.ConnectionPoolHelper.EstablishConnection(TimeSpan timeout) at System.ServiceModel.Channels.ClientFramingDuplexSessionChannel.OnOpen(TimeSpan timeout) at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.OnOpen(TimeSpan timeout) at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.CallOpenOnce.System.ServiceModel.Channels.ServiceChannel.ICallOnce.Call(ServiceChannel channel, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.CallOnceManager.CallOnce(TimeSpan timeout, CallOnceManager cascade) at System.ServiceModel.Channels.ServiceChannel.EnsureOpened(TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message) It doesn't happen reliably, which is maddening because I can't repeat it when I want to. In my windows service I also have some timed events and some file listeners, but these are fairly infrequent events. Does anyone have any ideas why I might be encountering an issue? Any help would be greatly appreciated.

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  • C# class can not disguise to be another class because GetType method cannot be override

    - by zinking
    there is a statement in the CLR via C# saying in C#, one class cannot disguise to be another, because GetType is virutal and thus it cannot be override but I think in C# we can still hide the parent implementation of GetType. I must missed something if I hide the base GetType implementation then I can disguise my class to be another class, is that correct? The key here is not whether GetType is virutal or not, the question is can we disguise one class to be another in C# Following is the NO.4 answer from the possible duplicate, so My question is more on this. is this kind of disguise possible, if so, how can we say that we can prevent class type disguise in C# ? regardless of the GetType is virtual or not While its true that you cannot override the object.GetType() method, you can use "new" to overload it completely, thereby spoofing another known type. This is interesting, however, I haven't figured out how to create an instance of the "Type" object from scratch, so the example below pretends to be another type. public class NotAString { private string m_RealString = string.Empty; public new Type GetType() { return m_RealString.GetType(); } } After creating an instance of this, (new NotAString()).GetType(), will indeed return the type for a string. share|edit|flag answered Mar 15 at 18:39 Dr Snooze 213 By almost anything that looks at GetType has an instance of object, or at the very least some base type that they control or can reason about. If you already have an instance of the most derived type then there is no need to call GetType on it. The point is as long as someone uses GetType on an object they can be sure it's the system's implementation, not any other custom definition. – Servy Mar 15 at 18:54 add comment

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  • How can I use JSONP to download client-side javascript objects?

    - by Alex Mcp
    I'm trying to get client-side javascript objects saved as a file locally. I'm not sure if this is possible. The basic architecture is this: Ping an external API to get back a JSON object Work client-side with that object, and eventually have a "download me" link This link sends the data to my server, which processes it and sends it back with a mime type application/json, which (should) prompt the user to download the file locally. Right now here are my pieces: Server Side Code <?php $data = array('zero', 'one', 'two', 'testing the encoding'); $json = json_encode($data); //$json = json_encode($_GET['']); //eventually I'll encode their data, but I'm testing header("Content-type: application/json"); header('Content-Disposition: attachment; filename="backup.json"'); echo $_GET['callback'] . ' (' . $json . ');'; ?> Relevant Client Side Code $("#download").click(function(){ var json = JSON.stringify(collection); //serializes their object $.ajax({ type: "GET", url: "http://www.myURL.com/api.php?callback=?", //this is the above script dataType: "jsonp", contentType: 'jsonp', data: json, success: function(data){ console.log( "Data Received: " + data[3] ); } }); return false; }); Right now when I visit the api.php site with Firefox, it prompts a download of download.json and that results in this text file, as expected: (["zero","one","two","testing the encoding"]); And when I click #download to run the AJAX call, it logs in Firebug Data Received: testing the encoding which is almost what I'd expect. I'm receiving the JSON string and serializing it, which is great. I'm missing two things: The Actual Questions What do I need to do to get the same prompt-to-download behavior that I get when I visit the page in a browser (much simpler) How do I access, server-side, the json object being sent to the server to serialize it? I don't know what index it is in the GET array (silly, I know, but I've tried almost everything)

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  • HttpUnhandledException ASP.NET

    - by jweber
    Hi I have a ASP.NET website. If I make a request for a page it works most of the times, but sometimes I get an HttpUnhandledException. I have tried to log the errors, but from the errors messages I'm not able to solve the problem. StackTrace: at System.Web.UI.Page.HandleError(Exception e) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) at System.Web.UI.Page.ProcessRequest(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) at System.Web.UI.Page.ProcessRequest() at System.Web.UI.Page.ProcessRequestWithNoAssert(HttpContext context) at System.Web.UI.Page.ProcessRequest(HttpContext context) at ASP.default_aspx.ProcessRequest(HttpContext context) in c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\4e215a3c\72ef69da\App_Web_ylvnbciw.6.cs:line 0 at System.Web.HttpApplication.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) Data: System.Collections.ListDictionaryInternal BaseException: System.InvalidOperationException: The connection was not closed. The connection's current state is open. at DbCategory.getParentCategories() at _Default.Page_Load(Object sender, EventArgs e) at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) at System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) at System.Web.UI.Control.OnLoad(EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) TargetSite: Boolean HandleError(System.Exception) I have idea that it's something about my session og get variables, but i'm not sure about that. Does anybody have an idea about what it could be?

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  • get html content of a page with Silverlight

    - by Yustme
    Hi, I'm trying to get the html content of a page using silverlight. Webresponse and request classes don't work in silverlight. I did some googling and I found something. This is what i tried: public partial class MainPage : UserControl { string result; WebClient client; public MainPage() { InitializeComponent(); this.result = string.Empty; this.client = new WebClient(); this.client.DownloadStringCompleted += ClientDownloadStringCompleted; } private void btn1_Click(object sender, RoutedEventArgs e) { string url = "http://www.nu.nl/feeds/rss/algemeen.rss"; this.client.DownloadStringAsync(new Uri(url, UriKind.Absolute)); if (this.result != string.Empty && this.result != null) { this.txbSummery.Text = this.result; } } private void ClientDownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { this.result = e.Result; //handle the response. } } It gives me a runtime error after pressing the button: Microsoft JScript runtime error: Unhandled Error in Silverlight Application An exception occurred during the operation, making the result invalid. Check InnerException for exception details. at System.ComponentModel.AsyncCompletedEventArgs.RaiseExceptionIfNecessary() at System.Net.DownloadStringCompletedEventArgs.get_Result() at JWTG.MainPage.ClientDownloadStringCompleted(Object sender, DownloadStringCompletedEventArgs e) at System.Net.WebClient.OnDownloadStringCompleted(DownloadStringCompletedEventArgs e) at System.Net.WebClient.DownloadStringOperationCompleted(Object arg) I've tried numerous things but all failed. What am i missing? Or does anyone know how i could achieve this in a different way? Thanks in advance!

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  • How to best future proof my application that needs to connect to Outlook?

    - by Troy
    I have a contact management application written in Delphi which has a “Sync with Outlook” feature that I developed 10 years ago. Now, I’m going back to add some features and fix some bugs. This sync feature uses the Outlook object model to get started, but it has an optional mode called “Use MAPI Enhancements” where it uses pure MAPI to speed up how it looks for changes, and it allows notes to be synced w/ RTF instead of just plain text. I'm wondering if supporting two parallel paths of execution is a good idea or not. If I went with all MAPI, I believe I'd avoid some security prompts, and I'd avoid situations where anti-virus has "script-blocking" features which block my app from connecting to Outlook. But I believe that on the down side, my 32-bit app would not be able to to connect with 64-bit Outlook 2010 using MAPI. And I wonder about the future of MAPI in general. If I stick with the Outlook object model, will my 32-bit app be able to connect to the Outlook object model (since it's out of process COM)? If so, this is a compelling reason to keep my Outlook object model execution path in place. But if not, and if my app needs to be compiled for x64, then why not just go with pure MAPI?

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  • Common NSNotification mistakes?

    - by Ben Packard
    A simplification... A building has an array of apartment objects. Each apartment has a single currentTenant. These tenants are of type Person. Note that currentTenant doesn't have a reference to the apartment, so can't send information back up the chain. When a tenant has a plumbing issue he raises an NSNotification: [nc postNotificationName:@"PlumbingIssue" object:self]; Each Apartment observes notifications ONLY FROM it's own current tenant (this is set up when the apartment is built, before there is a current tenant): [nc addObserver:self selector:@selector(alertBuildingManager:) name:@"PlumbingIssue" object:[self currentTenant]; When the apartment receives a notification from it's own currentTenant, it sends it's own notification, "PlumberRequired", along with the apartment number and the currentTenant in an NSDictionary. Apartment observes these notifications, which it will take from any apartment (or other object): [nc addObserver:self selector:@selector(callPlumber) name:@"PlumberRequired" object:nil]; Is there something I could be getting fundamentally wrong here? What's happening is that the apartment is receiving notifications from any and all currentTenants, rather than jus it's own. Sorry that the actual code is a bit too unwieldy to post. Was just wondering if there's a gap in my understanding about observing notifications from a particular sender?

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  • Why MSMQ won't send a space character?

    - by cyclotis04
    I'm exploring MSMQ services, and I wrote a simple console client-server application that sends each of the client's keystrokes to the server. Whenever hit a control character (DEL, ESC, INS, etc) the server understandably throws an error. However, whenever I type a space character, the server receives the packet but doesn't throw an error and doesn't display the space. Server: namespace QIM { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static XmlSerializer xs; static void Main(string[] args) { lock (_mqLock) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); } xs = new XmlSerializer(typeof(string)); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write("."); Console.Write(xs.Deserialize(msg.BodyStream)); } catch (Exception ex) { Console.Write(ex); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } } Client: namespace QIM_Client { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static void Main(string[] args) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } } } Client Input: Testing, Testing... Server Output: .T.e.s.t.i.n.g.,..T.e.s.t.i.n.g...... You'll notice that the space character sends a message, but the character isn't displayed.

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  • How to deserialize implementation classes in OSGi

    - by Daniel Schneller
    In an eRCP OSGi based application the user can push a button and go to a lock screen similar to that of Windows or Mac OS X. When this happens, the current state of the application is serialized to a file and control is handed over to the lock screen. In this mobile application memory is very tight, so we need to get rid of the original view/controller when the lock screen comes up. This works fine and we end up with a binary serialized file. Once the user logs back in, the file is read in again and the original state of the application restored. This works fine as well, except when the controller that was serialized contained a reference to an object which comes from a different bundle. In my concrete case the original controller (from bundle A) can call a web service and gets a result back. Nothing fancy, just some Strings and Numbers in a simple value holder class. However the controller only sees this as a Result interface; the actual runtime object (ResultImpl) is defined and created in a different bundle (bundle B, the webservice client implementation) and returned via a service call. When the deserialization now tries to thaw the controller from the file, it throws a ClassNotFound exception, complaining about not being able to deserialize the result object, because deserialization is called from bundle A, which cannot see the ResultImpl class from bundle B. Any ideas on how to work around that? The only thing I could come up with is to clone all the individual values into another object, defined in the controller's bundle, but this seems like quite a hassle.

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