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  • How to show a picture using GDI?

    - by moon
    it is possible to display a picture on a window created by winmain i mean using GDI, i want do create a window that captures my whole screen i have done that by using GDI but unable to show an image on it how can i do so?

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  • AviSaveOptions() dialog window is distorted!

    - by Roey
    Hi All. I'm using windows XP , hebrew version. I am trying to save an AVI file using the Video For Windows API in C++, when I run the AviSaveOptions() function, the dialog opens as a thin unclickable strip at the corner of the screen. Would it have anything to do with the language (Hebrew)? maybe with the vfw driver itself? what might cause a windows dialog window to be distorted/invisible? thanks Roey

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  • android : widget long press & movement handling in user activity.

    - by Puneet kaur
    hi, please suggest me a way to handle widget long press event & its movement in user defined home screen .i.e i have activity whose background handles the long click and then we can choose the approprait widget from the list ,but the problem is that i am not able to implement the long click on widget and its movement in my activity. for code reference see the link below http://www.google.com/support/forum/p/Android+Market/thread?tid=25992cd433e6b826&hl=en thanks

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  • Android moving back to first activity on button click

    - by cppdev
    I am writing a application where I am dealing with 4 activities, let's say A, B, C & D. Activity A invokes B, B invokes C, C invokes D. On each of the activity, I have a button called "home" button. When user clicks on home button in any of the B, C, D activities, application should go back to A activity screen ? How to simulate "home" button in this case ?

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  • iPhone Application failing to come back from sigkill

    - by overscore
    I have no idea if this is intended behaviour, but whenever the application exits (say, the user is double-clicking the home button and pressing on the red dash on the icon) I get the dreaded SIGKILL. Now, when I try to launch the app again all I get is the old screen state and a frozen (I presume ?) program. It could be because of clunky memory management, but NSZombieEnabled doesn't seem to agree. Any thoughts ?

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  • Changing UI color in Eclipse

    - by Lo'oris
    I'm aware of this topic: I've used it to change most of the editor colors, and that's great. But that wasn't enought, there's still too much white (and I need to change it because it hurts my eyes). I've searched in the preferences (both using Eclipse itself and editing the files) for instances of while (255,255,255) and changed them all. Looks like I'm missing something. too much white in the UI: http://www.imagebanana.com/view/gy89qf7/eclipse_too_much_white_1.png totally white in this screen: http://www.imagebanana.com/view/j8282wf/eclipse_too_much_white_2.png

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  • What's the fastest way to draw a Hello World in Java

    - by Mordan
    What's the fastest way to draw a Hello World on the screen as a GUI in Java, 1- by using the minimum number of classes. 2- with the least byte code executed 2- the JVM tweaks so when I double click on the Jar file in Windows, the Hello World appears in no time (assuming the Runtime is not already loaded).

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  • How to pipe the output of a command to file on Linux

    - by morpheous
    I am running a task on the CLI, which prompts me for a yes/no. After selecting a choice, a vast amount of info scrolls on the screen - including several errors. I want to pipe the output to a file so I can see the errors - but a simple '' is not working since the command expects a keyboar input. i am running on Ubuntu 9.1

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  • How to center viewport at center of the sphere

    - by satyam
    Hi I want to create panorama view with opengl in android. Is it possible using spherical view and centering viewpoint at the sphere center to show bounded image on screen. will this be good aproch , i havent used opengl but want to achive this effect in android Am i going in right direction , any pointers for this will be great help . thanx in advance.

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  • How to specify java script files required by an angular app

    - by Vishal Kaushik
    I'm looking for a way to specify required js files by an angular app. So that, we don't need to include an array of tag for all the files which may be required by some ng-app. The main idea behind this requirement is - we might not need to load all the resources on the browser at once. Which ever ng-app gets loaded onto the screen, will fetch its dependencies on its own from the server. Is there any existing way within angularJS to achieve this goal..?

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  • Is it even possible to change a UIButtons background color??

    - by dubbeat
    Hey, This one has me stumped. Is it possible at all to change the background color of a UIButton in Cocoa for iphone. I've tried setting the background color but it only changes the corners. SetBackgroundColor seems to be the only method available for such things. Please refer to my screen shot [random setBackgroundColor:[UIColor blueColor]]; [random.titleLabel setBackgroundColor:[UIColor blueColor]];

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  • How to implement a login page in a GWT app?

    - by Gatis
    My WebApp needs to authenticate user before allowing any sort of access. The scenario I'm trying to implement is a login page with username and password fields. Once user hits "send" button, a sign like "Verifing..." should be shown up while an RPC call verifies credentials. In case of success, load the main app screen. What is the best way to implement that?

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  • Hide selection border on RadioButtonField on blackberry?

    - by Jessica
    I have a screen with two RadioButtonField objects. By default, the first RadioButtonField shows a rectangle around it to show its selected, and the rectangle moves if you change the selection to the other RadioButtonField or other buttons and textboxes on the page. What I would like to know is...is there a way to hide this border that shows the selection/border?

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  • Why is my custom view not appearing?

    - by user351469
    When I comment out setContentView(boardView); in my Game.java my custom view in BoardView works fine and displays everything nicely... but onSizeChanged never gets called in BoardView.java... so I can't read the device width and height at runtime. If I leave setContentView uncommented onSizeChanged works... but the screen is blank! I want to be able to read the screen width and height at runtime and set the sizes of my ImageViews at creation so they are the optimal size. public class Game extends Activity implements OnClickListener{ private BoardView boardView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); boardView = new BoardView(this); setContentView(boardView); // when this line disabled, it looks ok boardView.requestFocus(); } public class BoardView extends View { private final Game game; private float width; // width of one unit private float height; // height of one unit public BoardView(Context context){ super(context); this.game = (Game)context; setFocusable(true); setFocusableInTouchMode(true); LinearLayout maincontainer = new LinearLayout(game); maincontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); maincontainer.setGravity(Gravity.CENTER); maincontainer.setOrientation(LinearLayout.VERTICAL); maincontainer.setBackgroundColor(Color.BLACK); LinearLayout innercontainer = new LinearLayout(game); innercontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); innercontainer.setGravity(Gravity.CENTER); innercontainer.setOrientation(LinearLayout.HORIZONTAL); // declare a new table TableLayout layout = new TableLayout(game); layout.setLayoutParams(new TableLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); // build a grid of ImageViews in a TableLayout for (int f=1; f<=7; f++) { TableRow tr = new TableRow(game); for (int c=1; c<=7; c++) { ImageView b = new ImageView(game); b.setImageResource(R.drawable.neworb); b.setOnClickListener(game); tr.addView(b, 30,30); // I'd like to not use fixed values here } // for layout.addView(tr); } // for innercontainer.addView(layout); maincontainer.addView(innercontainer); game.setContentView(maincontainer); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh){ width = w/9f; height = width; super.onSizeChanged(w, h, oldw, oldh); } }

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