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  • Webdav stops working after a few seconds

    - by user214885
    With Ubuntu 13.10, I connect to two different OwnCloud installations and can browse for only a few seconds before it freezes the connection and stops working. When I try to reinstate the connection it fails to even ask for the password (Ubuntu was told to forget the password). I did check the webdav connection through Firefox on two computers and ES File Explorer on android. I know that this isn't a webdav problem and don't know what is happening in Ubuntu to stop being able to read the connection.

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  • Live Webcasts of the Transit of Venus

    - by TATWORTH
    Space.com have published a list of webcams for the Transit of Venus at http://www.space.com/14568-venus-transits-sun-2012-skywatching.htmlLive Webcasts Around the World Here is a list of observatories and organizations providing live webcasts on June 5 of the Venus transit of 2012: NASA webcast from Mauna Kea, Hawaii: http://venustransit.nasa.gov/2012/transit/webcast.php Exploratorium (in San Francisco, Calif.) webcast from Mauna Loa, Hawaii: http://www.exploratorium.edu/venus/ Slooh Space Camera telescope feed from around the world: http://www.slooh.com/transit-of-venus/ Astronomers Without Borders webcast from the Mount Wilson Observatory in California: http://www.astronomerswithoutborders.org/projects/transit-of-venus.htmlI intend to publish a single list later.

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  • How to Disable Application Switching in Windows 8

    - by Taylor Gibb
    Application switching allows you to quickly switch between your open Metro apps by sliding your finger across the left side of the screen, or moving your mouse to the corner. If you don’t like this behavior, it’s easy to disable. How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • Infinite terrain shadows

    - by user35399
    I'm creating an infinite terrain engine, which generates the terrain either with fractals or noise. How can I make dynamic shadows for the sun on this terrain, if I don't know in advance what will be rendered in front of the sun. My terrain: The sun is the only light, it is directional, my terrain is generated on a plane which is positioned before the camera, frustum culled and fits the size of the viewing frustum. It is height mapped with generated noise texture, and using tessellation shaders on it. Video:http://www.youtube.com/watch?v=tk6yFwYusOs Dynamic shadows with the infinite terrain.

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  • How do I find the angle required to point to another object?

    - by Ginamin
    I am making an air combat game, where you can fly a ship in a 3D space. There is an opponent that flies around as well. When the opponent is not on screen, I want to display an arrow pointing in the direction the user should turn, as such: So, I took the camera location and the oppenent location and did this: double newDirection = atan2(activeCamera.location.y-ship_wrap.location.y, activeCamera.location.x-ship_wrap.location.x); After which, I get the position on the circumferance of a circle which surrounds my crosshairs, like such: trackingArrow.position = point((60*sin(angle)+240),60*cos(angle)+160); It all works fine, except it's the wrong angle! I assume my calculation for the new direction is incorrect. Can anyone help?

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  • Need some help implementing VBO's with Frustum Culling

    - by Isracg
    i'm currently developing my first 3D game for a school project, the game world is completely inspired by minecraft (world completely made out of cubes). I'm currently seeking to improve the performance trying to implement vertex buffer objects but i'm stuck, i already have this methods implemented: Frustum culling, only drawing exposed faces and distance culling but i have the following doubts: I currently have about 2^24 cubes in my world, divided in 1024 chunks of 16*16*64 cubes, right now i'm doing immediate mode rendering, which works well with frustum culling, if i implement one VBO per chunk, do i have to update that VBO each time i move the camera (to update the frustum)? is there a performance hit with this? Can i dynamically change the size of each VBO? of do i have to make each one the biggest possible size (the chunk completely filled with objects)?. Would i have to keep each visited chunk in memory or could i efficiently remove that VBO and recreated it when needed?.

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  • GDD-BR 2010 [2H] Earn Money from your Mobile App with AdMob

    GDD-BR 2010 [2H] Earn Money from your Mobile App with AdMob Speakers: Peter Fernandez Track: Google APIs Time slot: H [17:20 - 18:05] Room: 2 Level: 101 We'll show you different strategies for monetizing your app with AdMob ads and help you figure out how much you can earn. We'll also share enlightening data on the growth of the Android, iPhone and iPad platforms. From: GoogleDevelopers Views: 0 0 ratings Time: 20:43 More in Science & Technology

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  • No GUI, only CLI is working

    - by srinivas
    Right now I'm working on I.MX53 Quick Start Board for which has provided me the eu-boot kernel image with it and Android rootfs. It is working fine. The problem is when I am trying to change the rootfs with Ubuntu, I am able to use CLI with all 6 terminals working but no GUI is working. I tried many versions of rootfs like Ubuntu 11.10, 12.04 and core etc. Everything with the same result. Please help me.

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  • Game Editor - When screen is clicked, how do you identify which object that is clicked?

    - by Deukalion
    I'm trying to create a Game Editor, currently just placing different types of Shapes and such. I'm doing this in Windows Forms while drawing the 3D with XNA. So, if I have a couple of Shapes on the screen and I click the screen I want to be able to identify "which" of these objects you clicked. What is the best method for this? Since having two objects one behind the other, it should be able to recognize the one in front and not the one behind it and also if I rotate the camera and click on the one behind it - it should identify it and not the first one. Are there any smart ways to go about this?

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  • Is that possible to natively boot Ubuntu Touch on a PC, especially on a Surface Pro?

    - by Jules P.
    I know the question has already been asked, but the link for the instructions in the answer is outdated and the proof of concept video doesn't match with what I'm looking for. I've got a Surface Pro (1st model), I've already ran Ubuntu and Android on it several times with UnetBootin, so the question is : Is there a way to natively run Ubuntu Touch (By natively I mean by directly booting it, even on a USB key, but no emulation, no virtualization) on such a device ?

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  • Handy Flowchart Picks a Christmas Film for You

    - by Jason Fitzpatrick
    If you’re having trouble picking a holiday film, this handy flowchart can help. Need a film with just the right touch of animation and creepiness? Belief in Santa Claus and swimming pools? The chart has you covered. So You Want To Watch A Movie [via Neatorama] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Microsoft's FUD goes mobile

    <b>The Register:</b> "But why does Microsoft make money from Google's software? Android is based on open source software - and Microsoft has long raised fears that aspects of Linux may infringe on its patents."

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  • How to See Your Estimated Data Usage in Windows 8

    - by Taylor Gibb
    Although you can use metered connections to get the most of your bandwidth in Windows 8, at times you may want to know how much data you have used for a single browsing session. Here’s how to do it. Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary

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  • Behind the Code: The Analytics Mobile SDK

    Behind the Code: The Analytics Mobile SDK The new Google Analytics Mobile SDK empowers Android and iOS developers to effectively collect user engagement data from their applications to measure active user counts, user geography, new feature adoption and many other useful metrics. Join Analytics Developer Program Engineer Andrew Wales and Analytics Software Engineer Jim Cotugno for an unprecedented look behind the code at the goals, design, and architecture of the new SDK to learn more about what it takes to build world-class technology. From: GoogleDevelopers Views: 0 1 ratings Time: 30:00 More in Science & Technology

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  • Un site lance une "Taxe Internet Explorer 7" pour pousser à migrer vers des navigateurs plus récents, bonne ou mauvaise méthode ?

    Un site australien lance une "Taxe sur Internet Explorer 7" Pour pousser ses utilisateurs à migrer vers des navigateurs plus récents, bonne ou mauvaise idée ? Un site australien de vente en ligne de produits électroniques (TV, caméra, APN, etc.) vient de lancer une nouvelle taxe. L'initiative est peu courante, les taxes étant le plus souvent imaginées par les pouvoirs publics, et les entreprises communiquant plus sur la recherche du meilleur prix. Mais cette fois-ci, ce site ? Kogan.com ? a voulu frapper les esprits de ses clients : tous les visiteurs qui achèteront des produits en utilisant Internet Explorer 7 verront leur facture majorée de 6.8 %. Pourquoi ? Par...

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  • How to Modify Caching Behavior in Internet Explorer 10

    - by Taylor Gibb
    Caching is term used a lot when it comes to technology, here’s a brief introduction to the subject as well as some tips on how to view and edit cached file settings in Internet Explorer. What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • unable to boot and boot-loop on splash screen

    - by Joel St Martin
    hey i have tried to install ubuntu many times, but once it installs it boot-loops at the splash screen. it just loops through the boot sound and the screen not sure why. nothing has seemed to work. also its only alowing me to boot windows all other oporating systems crash and loop just like ubuntu (android x86, linux mint, red hat, ubuntustudio). compac amd 64 3400+ 1gig ram 2 hhd (200 gig/120 gig) 1 ssd (500gig) win7 x86 a video showing what happens

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  • What You Said: Staying Productive While Working from home

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your telecommuting/work-from-home productivity tips. Now we’re back with a tips and tricks roundup; read on to see how your fellow readers stay focused at home. By far and away the most common technique deployed as carefully isolating work from home life. Carol writes: I love working from home and have done so for 6 years now. I have a routine just as if I was going to an office, except my commute is 12 steps. I get ready for work, grab my purse and smart phone and go to up the steps to my office. I maintain a separate phone line and voice mail for work that I cannot answer from anywhere but my work desk. I use call forwarding when I travel so only my office phone number is published. I have VOIP phone service so I can forward calls from the internet if I forget, or need to change where the phone is forwarded. I do have a wired and wireless head set so I can go get a cold drink if on one of those long boring conference calls. I plan my ‘get off from work’ time and try to stick to it, as with any job some days I am late getting off, but it all works out. I make sure my office is for work only, any other computer play time is in a different part of the house on different computer. My office has laptop, dock, couple of monitors, multipurpose printer, fax, scanner, file cabinets – just like the office at a company. I just also happen to have a couple of golden retrievers that come to work with me and usually lay quietly until 5, and yes they know it is 5pm sometimes before I do. For me, one of the biggest concerns when working from home is not being unproductive, but the danger of never stopping work. You could keep going and going because let’s face it – the company will let you do it, so I set myself up to prevent that and maintain a separateness. HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • SpriteBatch.Begin() making my model not render correctly

    - by manning18
    I was trying to output some debug information using DrawString when I noticed my model suddenly was being rendered like it was inside-out (like the culling had been disabled or something) and the texture maps weren't applied I commented out the DrawString method until I only had SpriteBatch.Begin() and .End() and that was enough to cause the model rendering corruption - when I commented those calls out the model rendered correctly What could this be a symptom of? I've stripped it down to the barest of code to isolate the problem and this is what I noticed. Draw code below (as stripped down as possible) GraphicsDevice.Clear(Color.LightGray); foreach (ModelMesh mesh in TIEAdvanced.Meshes) { foreach (Effect effect in mesh.Effects) { if (effect is BasicEffect) ((BasicEffect)effect).EnableDefaultLighting(); effect.CurrentTechnique.Passes[0].Apply(); } } spriteBatch.Begin(); spriteBatch.DrawString(spriteFont, "Camera Position: " + cameraPosition.ToString(), new Vector2(10, 10), Color.Blue); spriteBatch.End(); GraphicsDevice.DepthStencilState = DepthStencilState.Default; TIEAdvanced.Draw(Matrix.CreateScale(0.025f), viewMatrix, projectionMatrix);

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  • How do I render terrain in a 2.5D perspective, like in the game Don't Starve?

    - by Hamdan
    I have experience in making 2D side scroller games such as Terraria, but now I want to challenge myself and make a game that has a 2.5D perspective. The game I am trying to mimic is Don't Starve. Right now my focus is on figuring out how to render the ground. I am having a hard time figuring out how they generated the ground, and then rendered it. The way I think they rendered the ground is by first painting the ground in some paint program, and then somehow manipulating that flat image so that it appears to have depth. I am completely confused by how you would actually render that type of terrain. I want the terrain to have the following features: Look like the terrain in Don't Starve, here is a video showing the terrain in Don't Starve The terrain will be flat, and the camera's angle and perspective will be fixed Any tips and hints will be appreciated, Thank you in advance. (I am working in Java, using the Light Weight Java Game Library (LWJGL).)

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  • L'application mobile de Facebook bientôt capable de savoir la musique que vous écoutez, à la manière de Shazam

    L'application mobile de Facebook bientôt capable de savoir la musique que vous écoutez, à la manière de Shazam Vous avez sans doute déjà entendu parler ou utilisé une application capable d'identifier de la musique ou de reconnaître une émission de télévision à l'instar du populaire Shazam, SoundHound ou même Midomi. La nouvelle mise à jour de l'application mobile de Facebook (sur Android et iOS) se dote de cette nouvelle fonctionnalité ; le réseau social va pouvoir reconnaître le morceau écouté...

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  • Classic Video Game Characters Race Against Each Other Parts 1 & 2 [Videos]

    - by Asian Angel
    Have you ever wondered who might win if all of your favorite video game characters were pitted against each other in a race? Then sit back and enjoy not one, but two races to the finish with this awesome pair of videos! Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Ubuntu 12.04 Syntek in-built webcam not detected

    - by Farotz
    I have installed Ubuntu 12.04 and my inbuilt camera is not detected. I have tried with Cheese and GUVCView, but neither detects the webcam. I have also tried the solution proposed above using the Terminal, with no results. This is my lsusb output: farotz@farotz-EasyNote-BU45:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 003: ID 174f:a821 Syntek Web Cam - Packard Bell BU45, PB Easynote MX66-208W Bus 002 Device 002: ID 1d57:0008 Bus 003 Device 002: ID 08ff:1600 AuthenTec, Inc. AES1600 Bus 001 Device 007: ID 12d1:142d Huawei Technologies Co., Ltd. farotz@farotz-EasyNote-BU45:~$ Any suggestions? Thank you.

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  • Zooming to point of interest

    - by user1010005
    I have the following variables: Point of interest which is the position(x,y) in pixels of the place to focus. Screen width,height which are the dimensions of the window. Zoom level which sets the zoom level of the camera. And this is the code I have so far. void Zoom(int pointOfInterestX,int pointOfInterstY,int screenWidth, int screenHeight,int zoomLevel) { glTranslatef( (pointOfInterestX/2 - screenWidth/2), (pointOfInterestY/2 - screenHeight/2),0); glScalef(zoomLevel,zoomLevel,zoomLevel); } And I want to do zoom in/out but keep the point of interest in the middle of the screen. but so far all of my attempts have failed and I would like to ask for some help.

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