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  • Nginx .zip files return 404

    - by Kenley Tomlin
    I have set up Nginx as a reverse proxy for Node and to serve my static files and user uploaded images. Everything is working beautifully except that I can't understand why Nginx can't find my .zip files. Here is my nginx.conf. user nginx; worker_processes 1; error_log /var/log/nginx/error.log warn; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include mime.types; proxy_cache_path /var/www/web_cache levels=1:2 keys_zone=ooparoopaweb_cache:8m max_size=1000m inactive=600m; sendfile on; upstream *******_node { server 172.27.198.66:8888 max_fails=3 fail_timeout=20s; #fair weight_mode=idle no_rr } upstream ******_json_node { server 172.27.176.57:3300 max_fails=3 fail_timeout=20s; } server { #REDIRECT ALL HTTP REQUESTS FOR FRONT-END SITE TO HTTPS listen 80; server_name *******.com www.******.com; return 301 https://$host$request_uri; } server { #MOBILE APPLICATION PROXY TO NODE JSON listen 3300 ssl; ssl_certificate /*****/*******/json_ssl/server.crt; ssl_certificate_key /*****/******/json_ssl/server.key; server_name json.*******.com; location / { proxy_pass http://******_json_node; proxy_redirect off; proxy_set_header Host $host ; proxy_set_header X-Real-IP $remote_addr ; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for ; proxy_set_header X-Forwarded-Proto https; client_max_body_size 20m; client_body_buffer_size 128k; proxy_connect_timeout 90s; proxy_send_timeout 90s; proxy_read_timeout 90s; proxy_buffers 32 4k; } } server { #******.COM FRONT-END SITE PROXY TO NODE WEB SERVER listen 443 ssl; ssl_certificate /***/***/web_ssl/********.crt; ssl_certificate_key /****/*****/web_ssl/myserver.key; server_name mydomain.com www.mydomain.com; add_header Strict-Transport-Security max-age=500; location / { gzip on; gzip_types text/html text/css application/json application/x-javascript; proxy_pass http://mydomain_node; proxy_redirect off; proxy_set_header Host $host ; proxy_set_header X-Real-IP $remote_addr ; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for ; proxy_set_header X-Forwarded-Proto https; client_max_body_size 20m; client_body_buffer_size 128k; proxy_connect_timeout 90s; proxy_send_timeout 90s; proxy_read_timeout 90s; proxy_buffers 32 4k; } } server { #ADMIN SITE PROXY TO NODE BACK-END listen 80; server_name admin.mydomain.com; location / { proxy_pass http://mydomain_node; proxy_redirect off; proxy_set_header Host $host ; proxy_set_header X-Real-IP $remote_addr ; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for ; client_max_body_size 20m; client_body_buffer_size 128k; proxy_connect_timeout 90s; proxy_send_timeout 90s; proxy_read_timeout 90s; proxy_buffers 32 4k; } } server { # SERVES STATIC FILES listen 80; listen 443 ssl; ssl_certificate /**/*****/server.crt; ssl_certificate_key /****/******/server.key; server_name static.domain.com; access_log static.domain.access.log; root /var/www/mystatic/; location ~*\.(jpeg|jpg|png|ico)$ { gzip on; gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/rss+xml text/javascript image/svg+xml application/vnd.ms-fontobject application/x-font-ttf font/opentype image/png image/jpeg application/zip; expires 10d; add_header Cache-Control public; } location ~*\.zip { #internal; add_header Content-Type "application/zip"; add_header Content-Disposition "attachment; filename=gamezip.zip"; } } } include tcp.conf; Tcp.conf contains settings that allow Nginx to proxy websockets. I don't believe anything contained within it is relevant to this question. I also want to add that I want the zip files to be a forced download.

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  • C# with keyword equivalent

    - by oazabir
    There’s no with keyword in C#, like Visual Basic. So you end up writing code like this: this.StatusProgressBar.IsIndeterminate = false; this.StatusProgressBar.Visibility = Visibility.Visible; this.StatusProgressBar.Minimum = 0; this.StatusProgressBar.Maximum = 100; this.StatusProgressBar.Value = percentage; Here’s a work around to this: With.A<ProgressBar>(this.StatusProgressBar, (p) => { p.IsIndeterminate = false; p.Visibility = Visibility.Visible; p.Minimum = 0; p.Maximum = 100; p.Value = percentage; }); Saves you repeatedly typing the same class instance or control name over and over again. It also makes code more readable since it clearly says that you are working with a progress bar control within the block. It you are setting properties of several controls one after another, it’s easier to read such code this way since you will have dedicated block for each control. It’s a very simple one line function that does it: public static class With { public static void A<T>(T item, Action<T> work) { work(item); } } You could argue that you can just do this: var p = this.StatusProgressBar; p.IsIndeterminate = false; p.Visibility = Visibility.Visible; p.Minimum = 0; p.Maximum = 100; p.Value = percentage; But it’s not elegant. You are introducing a variable “p” in the local scope of the whole function. This goes against naming conventions. Morever, you can’t limit the scope of “p” within a certain place in the function.

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  • Enum.HasFlag

    - by Scott Dorman
    An enumerated type, also called an enumeration (or just an enum for short), is simply a way to create a numeric type restricted to a predetermined set of valid values with meaningful names for those values. While most enumerations represent discrete values, or well-known combinations of those values, sometimes you want to combine values in an arbitrary fashion. These enumerations are known as flags enumerations because the values represent flags which can be set or unset. To combine multiple enumeration values, you use the logical OR operator. For example, consider the following: public enum FileAccess { None = 0, Read = 1, Write = 2, }   class Program { static void Main(string[] args) { FileAccess access = FileAccess.Read | FileAccess.Write; Console.WriteLine(access); } } The output of this simple console application is: The value 3 is the numeric value associated with the combination of FileAccess.Read and FileAccess.Write. Clearly, this isn’t the best representation. What you really want is for the output to look like: To achieve this result, you simply add the Flags attribute to the enumeration. The Flags attribute changes how the string representation of the enumeration value is displayed when using the ToString() method. Although the .NET Framework does not require it, enumerations that will be used to represent flags should be decorated with the Flags attribute since it provides a clear indication of intent. One “problem” with Flags enumerations is determining when a particular flag is set. The code to do this isn’t particularly difficult, but unless you use it regularly it can be easy to forget. To test if the access variable has the FileAccess.Read flag set, you would use the following code: (access & FileAccess.Read) == FileAccess.Read Starting with .NET 4, a HasFlag static method has been added to the Enum class which allows you to easily perform these tests: access.HasFlag(FileAccess.Read) This method follows one of the “themes” for the .NET Framework 4, which is to simplify and reduce the amount of boilerplate code like this you must write. Technorati Tags: .NET,C# 4

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  • MMO Data Persistence Question

    - by JasonG
    I wanted to ask a question regarding data persistence strategies for an MMO. I have some experience in the games industry with social synchronous games. At Zynga, we stored static proto data in XML on both the client and the server and stored instance/runtime data in membase. For clarity sake, proto data for a Potion would be PotionName or MaxCharges, while runtime/instance data would be something like ChargesRemaining. So basically, if a player picks up a potion the instance is (via prediction) created from XML data on the client, the request gets sent to the server where the instance is created from XML and then added to membase. Is the same strategy that would be used for soemthing like an MMO? Would it be feasible to have static proto data in some kind of in-memory no-sql database on both client and server with instance data being stored on the server in a more enterprise level database? Or should all data (proto/instance) be stored on the server and the client gets everything from server? I know a lot of this might on certain game requirements, however, i'm basically looking for some general opinion/best practices here if there are any.

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  • How to start a task before networking?

    - by user1252434
    I've written an upstart task that modifies /etc/network/interfaces. (Actually a file sourced into it.) Which start on condition do I need to declare to let my task run before any networking jobs? I've tried start on starting networking, but that's apparently too late. When I log in after booting I can see that the changes were written, but obviously they are not used: the new config states a static IP, but the boot process waits for a non-existing DHCP server (old config) to time out. I've also tried start on starting network-interface INTERFACE=eth0, which didn't work either. IIRC there was an error in the log that the change couldn't be written. Background: I need a VM template that can be cloned and the clones configured through a script. Among other settings, I need to give them a static IP address to access them from the host. I use guestfish to write a config file to one of the virtual disks and let a script apply these settings to the system. I don't want that disk to contain an actual system settings file. I can't modify /etc directly, because that disk is shared (copy-on-write/diff) among the clones and guestfish apparently doesn't support that type of image. I could also let them use DHCP and setup a server that assigns IP by MAC, but I'm afraid of the complexity. I could also add just another virtual disk for configuration files, but if possible I'd prefer to store settings directly on the system disk image. Used software: Ubuntu Server 12.04, VirtualBox. The configuration modifier is a self written ruby script.

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  • Graphics card recommendation for dual-HD output?

    - by Graham
    I'm going for a dual-HD monitor setup (HDMI or DVI output), running Ubuntu 11.10 64-bit with Unity 3D. What graphics card / video card should I get? Requirements: Dual-monitor output for DVI (mixed-resolution: 1920x1080 and 1920x1200) Or dual-HDMI output, if it works with Ubuntu Smooth desktop compositing and (Chrome) browser and IDE window rendering At least 60fps on fullscreen glxgears (1920x1200 resolution) Supported and non-buggy behaviour in Unity 3D/Compiz Not looking to play games Smooth fullscreen video playback (just because)

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  • Distribution upgrade problem "No new release found"

    - by fefe
    I'm using Ubuntu 11.04. The update manager once found the new release 'oneiric', and still shows up this screen when I log on use ssh: Welcome to Ubuntu 11.04 (GNU/Linux 2.6.38-14-generic x86_64) * Documentation: https://help.ubuntu.com/ 0 packages can be updated. 0 updates are security updates. New release 'oneiric' available. Run 'do-release-upgrade' to upgrade to it. Last login: Wed Apr 25 16:22:48 2012 from *** But I didn't upgrade then, and change my apt sources. And now I cannot upgrade to 'oneiric'. do-relase-upgrade shows: $ sudo do-release-upgrade Checking for a new ubuntu release No new release found $ And apt-get dist-upgrade shows: $ sudo apt-get dist-upgrade Reading package lists... Done Building dependency tree Reading state information... Done Calculating upgrade... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. $ I can successfully update all my packages. File contents of source.list: $ cat /etc/apt/sources.list ## See sources.list(5) for more information, especialy # Remember that you can only use http, ftp or file URIs deb http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty main universe restricted multiverse deb-src http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty main universe restricted multiverse deb http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty-security universe main multiverse restricted deb-src http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty-security universe main multiverse restricted deb http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty-updates universe main multiverse restricted deb-src http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty-updates universe main multiverse restricted deb http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty-backports universe main multiverse restricted deb-src http://mirrors.tuna.tsinghua.edu.cn/ubuntu/ natty-backports universe main multiverse restricted # deb http://ubuntu.dormforce.net/ubuntu/ lucid main universe restricted multiverse # deb-src http://ubuntu.dormforce.net/ubuntu/ lucid main universe restricted multiverse # deb http://ubuntu.dormforce.net/ubuntu/ lucid-security universe main multiverse restricted # deb-src http://ubuntu.dormforce.net/ubuntu/ lucid-security universe main multiverse restricted # deb http://ubuntu.dormforce.net/ubuntu/ lucid-updates universe main multiverse restricted # deb-src http://ubuntu.dormforce.net/ubuntu/ lucid-updates universe main multiverse restricted # CDROMs are managed through the apt-cdrom tool. # deb http://archive.canonical.com lucid partner # deb http://archive.canonical.com lucid-security partner # deb http://archive.canonical.com lucid-updates partner # deb-src http://archive.canonical.com lucid partner # deb-src http://archive.canonical.com lucid-security partner # deb-src http://archive.canonical.com lucid-updates partner #medibuntu repo # deb http://packages.medibuntu.org/ lucid free non-free # deb-src http://packages.medibuntu.org/ lucid free non-free # deb http://extras.ubuntu.com/ubuntu maverick main #Third party developers repository deb http://mirrors.sohu.com/ubuntu/ natty main restricted multiverse universe deb-src http://mirrors.sohu.com/ubuntu/ natty main universe restricted multiverse #Added by software-properties deb http://security.ubuntu.com/ubuntu/ natty-security universe main multiverse restricted deb-src http://mirrors.sohu.com/ubuntu/ natty-security universe main multiverse restricted deb http://mirrors.sohu.com/ubuntu/ natty-updates universe main multiverse restricted deb-src http://mirrors.sohu.com/ubuntu/ natty-updates universe main multiverse restricted File contents of /etc/update-manager/meta-release: $ cat /etc/update-manager/meta-release # default location for the meta-release file [METARELEASE] URI = http://changelogs.ubuntu.com/meta-release URI_LTS = http://changelogs.ubuntu.com/meta-release-lts URI_UNSTABLE_POSTFIX = -development URI_PROPOSED_POSTFIX = -proposed What may be the problem of this?

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  • DSL PPPoE connection not working?

    - by Mussnoon
    I use a wired PPPoE connection to connect to the Internet. What I need to do on Windows to connect to it is put in static IP address, gateway, subnet mask and DNS servers for my LAN card. Next I have to create a dialer for a PPPoE connection, put in my user name, the service name and the password, and "dial" this connection. And it works fine. On Ubuntu 10.04, however, I have tried setting things up in a similar fashion - put in all static addresses for the "automatic" wired connection, then put in user name, service name, password for a "DSL" connection. It worked for a while, then stopped. I have tried putting in all the details within the DSL configuration dialog, same thing happened - it worked for a while, then stopped. I have tried deleting the ethernet connection and only keeping the DSL one with all the numbers put in place, same thing happened - it worked for a while, then stopped. Each of the times, when it connected, it connected randomly, after trying a few times, and either stopped working within a few minutes, or after I had rebooted. I have deleted and remade the connection dozens of times - even with different names, but nothing seems to be working. I have also tried pppoeconf from the terminal, didn't work. I have checked /var/log/kern.log, but nothing changes in the file when I try to connect. I have also checked /sbin/route, but gedit can't even open it (says it can't figure the character encoding...). The "connection established" notification pops up from the top right corner, the same way as when the computer is actually connected to a network. Can anyone figure what's wrong and how it can be solved?

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  • Reasons to Use a VM For Development

    - by George Stocker
    Background: I work at a start-up company, where one team uses Virtual Machines to connect to a remote server to do their development, and another team (the team I'm on) uses local IIS/SQL Server 2005/Visual Studio installations to conduct work. Team VM is located about 1000 miles from Team Non-VM, and the servers the VMs run off of are located near Team VM (Latency, for those that are wondering, is about 50ms). A person high in the company is pushing for Team Non-VM to use virtual machines for programming, development, and testing. The latter point we agree on -- we want Virtual Machines to test configurations and various aspects of the web application in a 'clean' state. The Problem: What we don't agree on is having developers using RDP to connect to a desktop remotely that contains Visual Studio, SQL Server, and IIS to do the same development we could do locally on our laptops. I've tried the VM set-up, and besides the color issue, there is a latency issue that is rather noticeable, not to mention that since we're a start-up, a good number of employees work from home on occasion with our work laptops, and this move would cut off the laptops. They'd be turned in. Reasons to Use Remote VMs for Development (Not Testing!): Here are the stated reasons that this person wants us to use VMs: They work for TeamVM. They keep the source code "safe". If we want to work from home, we could just use our home PCs. Licenses (I don't know what the argument is, only that it's been used). Reasons not to use Remote VMs for Development: Here are the stated reasons why we don't want to use VMs: We like working from home. We get a lot done on our own time. We're not going to use our Home PCs to do work related stuff. The Latency is noticeable. Support for the VMs (if they go down, or if we need a new VM) takes a while. We don't have administrative privileges on the VM, and are unable to change settings as needed. What I'm looking for from the community is this: What reasons would you give for not using VMs for development? Keep in mind these are remote VMs -- this isn't a VM running on a local desktop. It's using the laptop (or a desktop) as a thin client for a remote VM. Also, on the other side of the coin: Is there something we're missing that makes VMs more palatable for development? Edit: I think 'safe' is used in term of corporate espionage, or more correctly if the Laptop gets stolen, the person who stole would have access to our source code. The former (as we've pointed out, is always going to be a possibility -- companies stop that with litigation, there isn't a technical solution (so far as I can see)). The latter point is ( though I don't know its usefulness in a corporate scenario) mitigated by Truecrypt'ing the entire volume.

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  • ASA 5510 Need to filter traffic log events to my iPhone

    - by drpcken
    For some reason I cannot update apps or download apps to any ios devices on my network (tried both iphone and ipads). When I'm at home on my own network everything works fine. This started about a week ago. I've configured my iphone with a static IP address and even used 4.2.2.2 as my dns to rule out that the issue is with my DNS Server. I'm looking at the SYSLOG in ASDM (Cisco ASA 5510) but Im not sure it is providing me enough info. It seems to be showing ACL blocks on my public ip address, but not individual client IP's, so I can't see whats going on. How can I setup a way to filter any incoming/outgoing traffic to my iPhone's static IP and try and troubleshoot this?

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  • Python Django sites on Apache+mod_wsgi with nginx proxy: highly fluctuating performance

    - by Halfgaar
    I have an Ubuntu 10.04 box running several dozen Python Django sites using mod_wsgi (embedded mode; the faster mode, if properly configured). Performance highly fluctuates. Sometimes fast, sometimes several seconds delay. The smokeping graphs are al over the place. Recently, I also added an nginx proxy for the static content, in the hopes it would cure the highly fluctuating performance. But, even though it reduced the number of requests Apache has to process significantly, it didn't help with the main problem. When clicking around on websites while running htop, it can be seen that sometimes requests are almost instant, whereas sometimes it causes Apache to consume 100% CPU for a few seconds. I really don't understand where this fluctuation comes from. I have configured the mpm_worker for Apache like this: StartServers 1 MinSpareThreads 50 MaxSpareThreads 50 ThreadLimit 64 ThreadsPerChild 50 MaxClients 50 ServerLimit 1 MaxRequestsPerChild 0 MaxMemFree 2048 1 server with 50 threads, max 50 clients. Munin and apache2ctl -t both show a consistent presence of workers; they are not destroyed and created all the time. Yet, it behaves as such. This tells me that once a sub interpreter is created, it should remain in memory, yet it seems sites have to reload all the time. I also have a nginx+gunicorn box, which performs quite well. I would really like to know why Apache is so random. This is a virtual host config: <VirtualHost *:81> ServerAdmin [email protected] ServerName example.com DocumentRoot /srv/http/site/bla Alias /static/ /srv/http/site/static Alias /media/ /srv/http/site/media WSGIScriptAlias / /srv/http/site/passenger_wsgi.py <Directory /> AllowOverride None </Directory> <Directory /srv/http/site> Options -Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> Ubuntu 10.04 Apache 2.2.14 mod_wsgi 2.8 nginx 0.7.65 Edit: I've put some code in the settings.py file of a site that writes the date to a tmp file whenever it's loaded. I can now see that the site is not randomly reloaded all the time, so Apache must be keeping it in memory. So, that's good, except it doesn't bring me closer to an answer... Edit: I just found an error that might also be related to this: File "/usr/lib/python2.6/subprocess.py", line 633, in __init__ errread, errwrite) File "/usr/lib/python2.6/subprocess.py", line 1049, in _execute_child self.pid = os.fork() OSError: [Errno 12] Cannot allocate memory The server has 600 of 2000 MB free, which should be plenty. Is there a limit that is set on Apache or WSGI somewhere?

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  • AABB Sweeping, algorithm to solve "stacking box" problem

    - by Ivo Wetzel
    I'm currently working on a simple AABB collision system and after some fiddling the sweeping of a single box vs. another and the calculation of the response velocity needed to push them apart works flawlessly. Now on to the new problem, imagine I'm having a stack of boxes which are falling towards a ground box which isn't moving: Each of these boxes has a vertical velocity for the "gravity" value, let's say this velocity is 5. Now, the result is that they all fall into each other: The reason is obvious, since all the boxes have a downward velocity of 5, this results in no collisions when calculating the relative velocity between the boxes during sweeping. Note: The red ground box here is static (always 0 velocity, can utilize spatial partitioning ), and all dynamic static collisions are resolved first, thus the fact that the boxes stop correctly at this ground box. So, this seems to be simply an issue with the order the boxes are sweept against each other. I imagine that sorting the boxes based on their x and y velocities and then sweeping these groups correctly against each other may resolve this issues. So, I'm looking for algorithms / examples on how to implement such a system. The code can be found here: https://github.com/BonsaiDen/aabb The two files which are of interest are [box/Dynamic.lua][3] and [box/Manager.lua][4]. The project is using Love2D in case you want to run it.

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  • openwrt uses a single interface bridge?

    - by timbo
    My understanding of bridging is that it ties together two interfaces at layer 2. I am looking at a Ubiquiti Nanostation2 running OpenWRT that has an ethernet port 'eth0' and a wifi port 'ath0'. The ethernet port (the 'wan' port) is not part of the bridge and the bridge is just a single interface. Can anyone clarify this? - seems very different to Ubuntu. /etc/config/network: config 'interface' 'loopback' option 'ifname' 'lo' option 'proto' 'static' option 'ipaddr' '127.0.0.1' option 'netmask' '255.0.0.0' config 'interface' 'wan' option 'ifname' 'eth0' option 'proto' 'dhcp' config 'interface' 'wifi' option 'ipaddr' '192.168.13.1' option 'type' 'bridge' option 'proto' 'static' option 'netmask' '255.255.255.0' option 'ifname' 'wifi0'

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  • Solaris Tips : Assembler, Format, File Descriptors, Ciphers & Mount Points

    - by Giri Mandalika
    .roundedcorner { border:1px solid #a1a1a1; padding:10px 40px; border-radius:25px; } .boxshadow { padding:10px 40px; box-shadow: 10px 10px 5px #888888; } 1. Most Oracle software installers need assembler Assembler (as) is not installed by default on Solaris 11.      Find and install eg., # pkg search assembler INDEX ACTION VALUE PACKAGE pkg.fmri set solaris/developer/assembler pkg:/developer/[email protected] # pkg install pkg:/developer/assembler Assembler binary used to be under /usr/ccs/bin directory on Solaris 10 and prior versions.      There is no /usr/ccs/bin on Solaris 11. Contents were moved to /usr/bin 2. Non-interactive retrieval of the entire list of disks that format reports If the format utility cannot show the entire list of disks in a single screen on stdout, it shows some and prompts user to - hit space for more or s to select - to move to the next screen to show few more disks. Run the following command(s) to retrieve the entire list of disks in a single shot. format 3. Finding system wide file descriptors/handles in use Run the following kstat command as any user (privileged or non-privileged). kstat -n file_cache -s buf_inuse Going through /proc (process filesystem) is less efficient and may lead to inaccurate results due to the inclusion of duplicate file handles. 4. ssh connection to a Solaris 11 host fails with error Couldn't agree a client-to-server cipher (available: aes128-ctr,aes192-ctr,aes256-ctr,arcfour128,arcfour256,arcfour) Solution: add 3des-cbc to the list of accepted ciphers to sshd configuration file. Steps: Append the following line to /etc/ssh/sshd_config Ciphers aes128-ctr,aes192-ctr,aes256-ctr,arcfour128,arcfour256,\ arcfour,3des-cbc Restart ssh daemon svcadm -v restart ssh 5. UFS: Finding the last mount point for a device fsck utility reports the last mountpoint on which the filesystem was mounted (it won't show the mount options though). The filesystem should be unmounted when running fsck. eg., # fsck -n /dev/dsk/c0t5000CCA0162F7BC0d0s6 ** /dev/rdsk/c0t5000CCA0162F7BC0d0s6 (NO WRITE) ** Last Mounted on /export/oracle ** Phase 1 - Check Blocks and Sizes ... ...

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  • throw new exception- C#

    - by Jalpesh P. Vadgama
    This post will be in response to my older post throw vs. throw(ex) best practice and difference- c# comment that I should include throw new exception. What’s wrong with throw new exception: Throw new exception is even worse, It will create a new exception and will erase all the earlier exception data. So it will erase stack trace also.Please go through following code. It’s same earlier post the only difference is throw new exception.   using System; namespace Oops { class Program { static void Main(string[] args) { try { DevideByZero(10); } catch (Exception exception) { throw new Exception (string.Format( "Brand new Exception-Old Message:{0}", exception.Message)); } } public static void DevideByZero(int i) { int j = 0; int k = i/j; Console.WriteLine(k); } } } Now once you run this example. You will get following output as expected. Hope you like it. Stay tuned for more..

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  • precise dns problems after upgrading from lucid

    - by Jazzist
    I am having DNS problems since upgrading to Precise from Lucid yesterday. DNS sometimes works but is very slow. These problems are just like others are having but I'm wondering if someone can help as I have slightly different specifics. I have read this "I really don’t want a local resolver, how can I turn it off? To turn off dnsmasq in Network Manager, you need to edit /etc/NetworkManager/NetworkManager.conf and comment the “dns=dnsmasq” line (put a # in front of it) then do a “sudo restart network-manager”." I do not have this line to comment. Checking in Synaptic Package Manager reveals that dnsmasq isn't install (dnsmasq-base is). Editing / creating connections using network manager GUI (and specifying DNS servers) doesn't help; ubuntu is not respecting user GUI set DNS servers. Should these GUI tools not work? "I use static IP configuration, where should I put my DNS configuration? The DNS configuration for a static interface should go as “dns-nameservers”, “dns-search” and “dns-domain” entries added to the interface in /etc/network/interfaces" Are any examples of this available? My /etc/network/interfaces is extremely sparse. For now I have edited /etc/resolv.conf replacing nameserver 127.0.0.1 with that of my DNS server (my broadband router), but I don't know how long this fix will last before the file is overwritten by this new system (dnsmasq?).

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  • Connect two subnets without router

    - by Shcheklein
    I got two Comcast routers with two different subnets on each. Every subnet contains 5 static IPs. Two questions: Are there any problems if both routers and machines from both subnets are connected into one switch? Security issues doesn't matter there. I need to know if there are some performance or other problems. Is it possible to make machines from different subnets to see each other if they all are connected into one switch? Some static routing, add ARP records or somethig else ... I just want to avoid configuring second ethernet adaptors, third router or something. And I need to connect these subnets vai high-speed local network.

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  • Is Financial Inclusion an Obligation or an Opportunity for Banks?

    - by tushar.chitra
    Why should banks care about financial inclusion? First, the statistics, I think this will set the tone for this blog post. There are close to 2.5 billion people who are excluded from the banking stream and out of this, 2.2 billion people are from the continents of Africa, Latin America and Asia (McKinsey on Society: Global Financial Inclusion). However, this is not just a third-world phenomenon. According to Federal Deposit Insurance Corp (FDIC), in the US, post 2008 financial crisis, one family out of five has either opted out of the banking system or has been moved out (American Banker). Moving this huge unbanked population into mainstream banking is both an opportunity and a challenge for banks. An obvious opportunity is the significant untapped customer base that banks can target, so is the positive brand equity a bank can build by fulfilling its social responsibilities. Also, as banks target the cost-conscious unbanked customer, they will be forced to look at ways to offer cost-effective products and services, necessitating technology upgrades and innovations. However, cost is not the only hurdle in increasing the adoption of banking services. The potential users need to be convinced of the benefits of banking and banks will also face stiff competition from unorganized players. Finally, the banks will have to believe in the viability of this business opportunity, and not treat financial inclusion as an obligation. In what ways can banks target the unbanked For financial inclusion to be a success, banks should adopt innovative business models to develop products that address the stated and unstated needs of the unbanked population and also design delivery channels that are cost effective and viable in the long run. Through business correspondents and facilitators In rural and remote areas, one of the major hurdles in increasing banking penetration is connectivity and accessibility to banking services, which makes last mile inclusion a daunting challenge. To address this, banks can avail the services of business correspondents or facilitators. This model allows banks to establish greater connectivity through a trusted and reliable intermediary. In India, for instance, banks can leverage the local Kirana stores (the mom & pop stores) to service rural and remote areas. With a supportive nudge from the central bank, the commercial banks can enlist these shop owners as business correspondents to increase their reach. Since these neighborhood stores are acquainted with the local population, they can help banks manage the KYC norms, besides serving as a conduit for remittance. Banks also have an opportunity over a period of time to cross-sell other financial products such as micro insurance, mutual funds and pension products through these correspondents. To exercise greater operational control over the business correspondents, banks can also adopt a combination of branch and business correspondent models to deliver financial inclusion. Through mobile devices According to a 2012 world bank report on financial inclusion, out of a world population of 7 billion, over 5 billion or 70% have mobile phones and only 2 billion or 30% have a bank account. What this means for banks is that there is scope for them to leverage this phenomenal growth in mobile usage to serve the unbanked population. Banks can use mobile technology to service the basic banking requirements of their customers with no frills accounts, effectively bringing down the cost per transaction. As I had discussed in my earlier post on mobile payments, though non-traditional players have taken the lead in P2P mobile payments, banks still hold an edge in terms of infrastructure and reliability. Through crowd-funding According to the Crowdfunding Industry Report by Massolution, the global crowdfunding industry raised $2.7 billion in 2012, and is projected to grow to $5.1 billion in 2013. With credit policies becoming tighter and banks becoming more circumspect in terms of loan disbursals, crowdfunding has emerged as an alternative channel for lending. Typically, these initiatives target the unbanked population by offering small loans that are unviable for larger banks. Though a significant proportion of crowdfunding initiatives globally are run by non-banking institutions, banks are also venturing into this space. The next step towards inclusive finance Banks by themselves cannot make financial inclusion a success. There is a need for a whole ecosystem that is supportive of this mission. The policy makers, that include the regulators and government bodies, must be in sync, the IT solution providers must put on their thinking caps to come out with innovative products and solutions, communication channels such as internet and mobile need to expand their reach, and the media and the public need to play an active part. The other challenge for financial inclusion is from the banks themselves. While it is true that financial inclusion will unleash a hitherto hugely untapped market, the normal banking model may be found wanting because of issues such as flexibility, convenience and reliability. The business will be viable only when there is a focus on increasing the usage of existing infrastructure and that is possible when the banks can offer the entire range of products and services to the large number of users of essential banking services. Apart from these challenges, banks will also have to quickly master and replicate the business model to extend their reach to the remotest regions in their respective geographies. They will need to ensure that the transactions deliver a viable business benefit to the bank. For tapping cross-sell opportunities, banks will have to quickly roll-out customized and segment-specific products. The bank staff should be brought in sync with the business plan by convincing them of the viability of the business model and the need for a business correspondent delivery model. Banks, in collaboration with the government and NGOs, will have to run an extensive financial literacy program to educate the unbanked about the benefits of banking. Finally, with the growing importance of retail banking and with many unconventional players eyeing the opportunity in payments and other lucrative areas of banking, banks need to understand the importance of micro and small branches. These micro and small branches can help banks increase their presence without a huge cost burden, provide bankers an opportunity to cross sell micro products and offer a window of opportunity for the large non-banked population to transact without any interference from intermediaries. These branches can also help diminish the role of the unorganized financial sector, such as local moneylenders and unregistered credit societies. This will also help banks build a brand awareness and loyalty among the users, which by itself has a cascading effect on the business operations, especially among the rural and un-banked centers. In conclusion, with the increasingly competitive banking sector facing frequent slowdowns and downturns, the unbanked population presents a huge opportunity for banks to enhance their customer base and fulfill their social responsibility.

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  • Remote Access Problems with DRAC 5 on Dell PowerEdge 1950

    - by Darin Peterson
    Today I received my first Dell PowerEdge 1950 server with a DRAC 5 card. On my local network I have static configurations on my Linux systems using this for instance: iface eth0 inet static address 192.168.1.210 netmask 255.255.255.0 network 192.168.1.0 broadcast 192.168.1.255 gateway 192.168.1.1 dns-nameservers 8.8.8.8 8.8.4.4 For the DRAC card, I configured the LAN like this: address 192.168.1.215 netmask 255.255.255.0 gateway 192.168.1.1 For the advanced LAN settings I used dns-nameservers 8.8.8.8 8.8.4.4 I've tried many different IP addresses, but cannot communicate with the card. Is there anyone who might know if I have configuration issues, or maybe if the card might be bad?

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  • Stencil mask with AlphaTestEffect

    - by Brendan Wanlass
    I am trying to pull off the following effect in XNA 4.0: http://eng.utah.edu/~brendanw/question.jpg The purple area has 50% opacity. I have gotten pretty close with the following code: public static DepthStencilState AlwaysStencilState = new DepthStencilState() { StencilEnable = true, StencilFunction = CompareFunction.Always, StencilPass = StencilOperation.Replace, ReferenceStencil = 1, DepthBufferEnable = false, }; public static DepthStencilState EqualStencilState = new DepthStencilState() { StencilEnable = true, StencilFunction = CompareFunction.Equal, StencilPass = StencilOperation.Keep, ReferenceStencil = 1, DepthBufferEnable = false, }; ... if (_alphaEffect == null) { _alphaEffect = new AlphaTestEffect(_spriteBatch.GraphicsDevice); _alphaEffect.AlphaFunction = CompareFunction.LessEqual; _alphaEffect.ReferenceAlpha = 129; Matrix projection = Matrix.CreateOrthographicOffCenter(0, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferWidth, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferHeight, 0, 0, 1); _alphaEffect.Projection = world.SystemManager.GetSystem<RenderSystem>().Camera.View * projection; } _mask = new RenderTarget2D(_spriteBatch.GraphicsDevice, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferWidth, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferHeight, false, SurfaceFormat.Color, DepthFormat.Depth24Stencil8); _spriteBatch.GraphicsDevice.SetRenderTarget(_mask); _spriteBatch.GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.Stencil, Color.Transparent, 0, 0); _spriteBatch.Begin(SpriteSortMode.Immediate, null, null, AlwaysStencilState, null, _alphaEffect); _spriteBatch.Draw(sprite.Texture, position, sprite.SourceRectangle,Color.White, 0f, sprite.Origin, 1f, SpriteEffects.None, 0); _spriteBatch.End(); _spriteBatch.Begin(SpriteSortMode.Immediate, null, null, EqualStencilState, null, null); _spriteBatch.Draw(_maskTex, new Vector2(x * _maskTex.Width, y * _maskTex.Height), null, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0); _spriteBatch.End(); _spriteBatch.GraphicsDevice.SetRenderTarget(null); _spriteBatch.GraphicsDevice.Clear(Color.Black); _spriteBatch.Begin(); _spriteBatch.Draw((Texture2D)_mask, Vector2.Zero, null, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, layer/max_layer); _spriteBatch.End(); My problem is, I can't get the AlphaTestEffect to behave. I can either mask over the semi-transparent purple junk and fill it in with the green design, or I can draw over the completely opaque grassy texture. How can I specify the exact opacity that needs to be replace with the green design?

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  • 10 Annoying Habits of a Geeky Spouse (GeekDad Wayback Machine)

    <b>Wired:</b> "Everyone has annoying habits, and a sizable part of every successful marriage is learning to live with those things each other does that annoy you. I think it&#8217;s safe to say, too, that geeks have some habits that we think are awesome, but that non-geeks find a little&#8230;less awesome."

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  • How do I configure networking when using XEN on 12.04 Server

    - by Ingram
    I'm following this guide, https://help.ubuntu.com/community/XenProposed, and I'd like to setup a static IP address, but I don't know how. I'm using 12.04 Server. This is the step I'm having trouble at (I'm using eth1): Edit /etc/network/interfaces, and make it look like this: auto lo iface lo inet loopback auto xenbr0 iface xenbr0 inet dhcp bridge_ports eth0 auto eth0 iface eth0 inet manual I do this, and here is my output from ifconfig: eth1 Link encap:Ethernet HWaddr 00:17:a4:f8:79:20 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:478264 errors:0 dropped:0 overruns:0 frame:0 TX packets:2895 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:46470058 (46.4 MB) TX bytes:214620 (214.6 KB) Interrupt:17 Memory:fa000000-fa012800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) xenbr0 Link encap:Ethernet HWaddr 00:17:a4:f8:79:20 inet addr:192.168.1.122 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::217:a4ff:fef8:7920/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:471842 errors:0 dropped:0 overruns:0 frame:0 TX packets:2795 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:37005780 (37.0 MB) TX bytes:182010 (182.0 KB) So how do I give this system a static IP address? Sorry, I'm not that familiar with networking on Ubuntu.

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  • Please recommend a good book on general IT for junior developer

    - by Rachel
    I have just got a job as a junior java developer and I am finding learning the code fine as I taught myself to pass the interview tests, trouble is I have a biology degree and know little about general IT and computer /network jargon. I don't want to be seen as a total idiot and non - techie so please can you recommend a book I can read / study to quickly increase my general background knowledge so that I can compete on a level with IT graduates!

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  • Do I need to store a generic rotation point/radius for rotating around a point other than the origin for object transforms?

    - by Casey
    I'm having trouble implementing a non-origin point rotation. I have a class Transform that stores each component separately in three 3D vectors for position, scale, and rotation. This is fine for local rotations based on the center of the object. The issue is how do I determine/concatenate non-origin rotations in addition to origin rotations. Normally this would be achieved as a Transform-Rotate-Transform for the center rotation followed by a Transform-Rotate-Transform for the non-origin point. The problem is because I am storing the individual components, the final Transform matrix is not calculated until needed by using the individual components to fill an appropriate Matrix. (See GetLocalTransform()) Do I need to store an additional rotation (and radius) for world rotations as well or is there a method of implementation that works while only using the single rotation value? Transform.h #ifndef A2DE_CTRANSFORM_H #define A2DE_CTRANSFORM_H #include "../a2de_vals.h" #include "CMatrix4x4.h" #include "CVector3D.h" #include <vector> A2DE_BEGIN class Transform { public: Transform(); Transform(Transform* parent); Transform(const Transform& other); Transform& operator=(const Transform& rhs); virtual ~Transform(); void SetParent(Transform* parent); void AddChild(Transform* child); void RemoveChild(Transform* child); Transform* FirstChild(); Transform* LastChild(); Transform* NextChild(); Transform* PreviousChild(); Transform* GetChild(std::size_t index); std::size_t GetChildCount() const; std::size_t GetChildCount(); void SetPosition(const a2de::Vector3D& position); const a2de::Vector3D& GetPosition() const; a2de::Vector3D& GetPosition(); void SetRotation(const a2de::Vector3D& rotation); const a2de::Vector3D& GetRotation() const; a2de::Vector3D& GetRotation(); void SetScale(const a2de::Vector3D& scale); const a2de::Vector3D& GetScale() const; a2de::Vector3D& GetScale(); a2de::Matrix4x4 GetLocalTransform() const; a2de::Matrix4x4 GetLocalTransform(); protected: private: a2de::Vector3D _position; a2de::Vector3D _scale; a2de::Vector3D _rotation; std::size_t _curChildIndex; Transform* _parent; std::vector<Transform*> _children; }; A2DE_END #endif Transform.cpp #include "CTransform.h" #include "CVector2D.h" #include "CVector4D.h" A2DE_BEGIN Transform::Transform() : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(nullptr), _children() { /* DO NOTHING */ } Transform::Transform(Transform* parent) : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(parent), _children() { /* DO NOTHING */ } Transform::Transform(const Transform& other) : _position(other._position), _scale(other._scale), _rotation(other._rotation), _curChildIndex(0), _parent(other._parent), _children(other._children) { /* DO NOTHING */ } Transform& Transform::operator=(const Transform& rhs) { if(this == &rhs) return *this; this->_position = rhs._position; this->_scale = rhs._scale; this->_rotation = rhs._rotation; this->_curChildIndex = 0; this->_parent = rhs._parent; this->_children = rhs._children; return *this; } Transform::~Transform() { _children.clear(); _parent = nullptr; } void Transform::SetParent(Transform* parent) { _parent = parent; } void Transform::AddChild(Transform* child) { if(child == nullptr) return; _children.push_back(child); } void Transform::RemoveChild(Transform* child) { if(_children.empty()) return; _children.erase(std::remove(_children.begin(), _children.end(), child), _children.end()); } Transform* Transform::FirstChild() { if(_children.empty()) return nullptr; return *(_children.begin()); } Transform* Transform::LastChild() { if(_children.empty()) return nullptr; return *(_children.end()); } Transform* Transform::NextChild() { if(_children.empty()) return nullptr; std::size_t s(_children.size()); if(_curChildIndex >= s) { _curChildIndex = s; return nullptr; } return _children[_curChildIndex++]; } Transform* Transform::PreviousChild() { if(_children.empty()) return nullptr; if(_curChildIndex == 0) { return nullptr; } return _children[_curChildIndex--]; } Transform* Transform::GetChild(std::size_t index) { if(_children.empty()) return nullptr; if(index > _children.size()) return nullptr; return _children[index]; } std::size_t Transform::GetChildCount() const { if(_children.empty()) return 0; return _children.size(); } std::size_t Transform::GetChildCount() { return static_cast<const Transform&>(*this).GetChildCount(); } void Transform::SetPosition(const a2de::Vector3D& position) { _position = position; } const a2de::Vector3D& Transform::GetPosition() const { return _position; } a2de::Vector3D& Transform::GetPosition() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetPosition()); } void Transform::SetRotation(const a2de::Vector3D& rotation) { _rotation = rotation; } const a2de::Vector3D& Transform::GetRotation() const { return _rotation; } a2de::Vector3D& Transform::GetRotation() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetRotation()); } void Transform::SetScale(const a2de::Vector3D& scale) { _scale = scale; } const a2de::Vector3D& Transform::GetScale() const { return _scale; } a2de::Vector3D& Transform::GetScale() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetScale()); } a2de::Matrix4x4 Transform::GetLocalTransform() const { Matrix4x4 p((_parent ? _parent->GetLocalTransform() : a2de::Matrix4x4::GetIdentity())); Matrix4x4 t(a2de::Matrix4x4::GetTranslationMatrix(_position)); Matrix4x4 r(a2de::Matrix4x4::GetRotationMatrix(_rotation)); Matrix4x4 s(a2de::Matrix4x4::GetScaleMatrix(_scale)); return (p * t * r * s); } a2de::Matrix4x4 Transform::GetLocalTransform() { return static_cast<const Transform&>(*this).GetLocalTransform(); } A2DE_END

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