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  • User clicks on Image, video starts playing

    - by cf_PhillipSenn
    I have an image, and I would like to make the image link to an embedded YouTube video, such that if the user clicks on the image, it starts playing in the place where the picture used to be. <div id="myvideo"> <a href="http://www.youtube.com/watch?v=Msef24JErmU&playnext_from=TL&videos=dgzKE_Lyv7o"> <img src="starryeyedsurprise.jpg"></a> </div> Something like what the above code does, except not just hyperlink to it. So I know I have to have javaScript replace what's in #myvideo with: <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Msef24JErmU&hl=en_US&fs=1&rel=0&color1=0x2b405b&color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Msef24JErmU&hl=en_US&fs=1&rel=0&color1=0x2b405b&color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> And then automatically start playing. I guess I don't need it to be a YouTube video per se, I could just host the video on my own site (it's so low volume that I don't have to worry about serving up a video every once in a while).

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  • Matching up text in 2 different columns in a table?

    - by user297663
    Hey guys, I have recently been working on a pastebin script (for fun) and I've come across a problem that I can't seem to solve in CSS. I have a table with 2 columns. 1 column is used to display the line numbers and the 2nd column is used to display the code. I can't seem to get the numbers match up with the lines in the code so it looks all weird (example: www.zamnproductions.com/paste.php?id=32). Take a look at my code (the snippet): <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> td.num { vertical-align: top; } td.numbers { display:table-cell; padding:1px; vertical-align: top; line-height:25px; } td.code { display:table-cell; vertical-align: top; line-height:20px; } #hide { display:none; } #leftcontent { position: absolute; left:10px; top:119px; width:200px; background:#fff; border:0px solid #000; } #centercontent { background:#fff; margin-left: 199px; margin-right:199px; border:0px solid #000; voice-family: "\"}\""; voice-family: inherit; margin-left: 201px; margin-right:201px; } htmlbody #centercontent { margin-left: 202px; margin-right:201px; } Here is the part where the table is made: listNumbers($_GET['id']); ? viewCode($_GET['id']); ?

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  • Wrapping a Flash/AS3 Sprite as a Flex MXML component

    - by John
    For my game, I am making the main game view as a plain Flash/AS3 class, something like: public class GameArena extends Sprite This is simply a big rectangle in which game objects are drawn, so no need for fancy UI and I want to keep the main game engine Flex-free so I can use Sprites rather than heavier Flex components. However for the entire game/app, I do still want to use Flex for GUI/layout. So I thought I could create a Flex class subclassing UIComponent, which has a GameView object as a child... now I can use this in MXML as a standard Flex component. e.g. public class ArenaView extends UIComponent { public var gameArena:GameArena; override protected function createChildren():void { super.createChildren(); if (!gameArena) { gameArena = new GameArena(); gameArena.width = 200; gameArena.height = 200; addChild(gameArena); } } } Then I have a simple line in my main App MXML like: <logic:Arena x="0" y="0" width="50%" height="100%" name="TestArenaPanel" /> But so far while my code compiles, the Flash class isn't getting rendered. Maybe it's something simple, but I wanted to ask if this is a reasonable approach, or there is something better? BTW: I've had the "should Flex be used" conversation many times. If you want to discuss that please do so in comments, but keep answers on topic.

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  • Pointer mysteriously moves

    - by Armen Ablak
    Hi, I have this code for Node rotation and in a line which is marked something happens and I don't really know what and why :). //Test case 30 \ 16 / 29 RotationRight(node->mParent); //call template<class T> void SplayTree<T>::RotationRight(SplayNode<T> *&node) const { SplayNode<T> *left = node->mLeft; SplayNode<T> *parent = node->mParent; node->mLeft = left->mRight; if(left->HasRight()) left->mRight->mParent = node; left->mRight = node; //node in this line points to 0x00445198 {30} left->mParent = node->mParent; //and in this line it points to 0x00444fb8 {16} (node, not node->mParent) node->mParent = left; node = left; } Well, left-mParent points to node also, so I basically do node = node-mParent. The problem is I can't find a work around - how to unpin in from node and change it's pointing address without changing it's.

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  • sqlobject: No connection has been defined for this thread or process

    - by Claudiu
    I'm using sqlobject in Python. I connect to the database with conn = connectionForURI(connStr) conn.makeConnection() This succeeds, and I can do queries on the connection: g_conn = conn.getConnection() cur = g_conn.cursor() cur.execute(query) res = cur.fetchall() This works as intended. However, I also defined some classes, e.g: class User(SQLObject): class sqlmeta: table = "gui_user" username = StringCol(length=16, alternateID=True) password = StringCol(length=16) balance = FloatCol(default=0) When I try to do a query using the class: User.selectBy(username="foo") I get an exception: ... File "c:\python25\lib\site-packages\SQLObject-0.12.4-py2.5.egg\sqlobject\main.py", line 1371, in selectBy conn = connection or cls._connection File "c:\python25\lib\site-packages\SQLObject-0.12.4-py2.5.egg\sqlobject\dbconnection.py", line 837, in __get__ return self.getConnection() File "c:\python25\lib\site-packages\SQLObject-0.12.4-py2.5.egg\sqlobject\dbconnection.py", line 850, in getConnection "No connection has been defined for this thread " AttributeError: No connection has been defined for this thread or process How do I define a connection for a thread? I just realized I can pass in a connection keyword which I can give conn to to make it work, but how do I get it to work if I weren't to do that?

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  • Bug on submitted app binary but not in the simulator - CALayer position contains NaN

    - by Jonathan Thurft
    I submitted my app to the App Store where is ready to download. I've since then received some interesting crash reports when people select an image from the ImagePicker in one of my views. This bug (see below) makes the app crash. I was wondering 2 things. Can anyone spot the problem in the code below? How do you deal with bugs that are only in the App Binary but do not show up when trying to recreate them on the dev environment? - I can make the app crash with the Binary that is on the app store but when I do the same on the simulator or on my test phone the app works perfectly.. The Crash report in BugSense CALayer position contains NaN: [798 nan] Class: CALayerInvalidGeometry 0x00120e99 -[imageCroppingViewController imagePickerController:didFinishPickingMediaWithInfo:] (imageCroppingViewController.m:126) + 163481 The Code - (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage]; imageView.image = image; CGRect rect; rect.size.width = image.size.width; rect.size.height = image.size.height; imageView.center = scrollView.center; [imageView setFrame:rect]; scrollView.contentSize = imageView.frame.size; self.navigationController.navigationBar.hidden = NO; [myPicker.view removeFromSuperview]; }

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  • Image resizing efficiency in C# and .NET 3.5

    - by Matthew Nichols
    I have written a web service to resize user uploaded images and all works correctly from a functional point of view, but it causes CPU usage to spike every time it is used. It is running on Windows Server 2008 64 bit. I have tried compiling to 32 and 64 bit and get about the same results. The heart of the service is this function: private Image CreateReducedImage(Image imgOrig, Size NewSize) { var newBM = new Bitmap(NewSize.Width, NewSize.Height); using (var newGrapics = Graphics.FromImage(newBM)) { newGrapics.CompositingQuality = CompositingQuality.HighSpeed; newGrapics.SmoothingMode = SmoothingMode.HighSpeed; newGrapics.InterpolationMode = InterpolationMode.HighQualityBicubic; newGrapics.DrawImage(imgOrig, new Rectangle(0, 0, NewSize.Width, NewSize.Height)); } return newBM; } I put a profiler on the service and it seemed to indicate the vast majority of the time is spent in the GDI+ library itself and there is not much to be gained in my code. Questions: Am I doing something glaringly inefficient in my code here? It seems to conform to the example I have seen. Are there gains to be had in using libraries other than GDI+? The benchmarks I have seen seem to indicate that GDI+ does well compare to other libraries but I didn't find enough of these to be confident. Are there gains to be had by using "unsafe code" blocks? Please let me know if I have not included enough of the code...I am happy to put as much up as requested but don't want to be obnoxious in the post.

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  • Can you target Google Chrome? (Yes, you can)

    - by Kyle Sevenoaks
    Hi, I need to position this update button on www.euroworker.no/order (you'll have to add an item to the cart, use the Kjøp button to add and Handlevogn to view the cart). Works in FF and IE. (Although there is another alignment problems with IE) but not in Chrome or Safari. I had it working before, but the only thing I can think of to do is target safari and Chrome. Is this possible? Here's the CSS and HTML(Smarty) for you. HTML(Smarty): {capture assign="cartUpdate"} <div id="cartUpdate"><!--<input type="submit" class="submit" value="{tn _update}" />--> <button type="submit" class="submit" id="oppdatersubmit" name="saveFields" title="Oppdater" value="">&nbsp;</button> </div> {/capture} {assign var="cartUpdate" value=$cartUpdate|@str_split:10000} {php}$GLOBALS['cartUpdate'] = $this->get_template_vars('cartUpdate'); $this->assign_by_ref('GLOBALS', $GLOBALS);{/php} {form action="controller=order action=update" method="POST" enctype="multipart/form-data" handle=$form id="cartItems"} CONTENT {/form} And the CSS: #oppdatersubmit { background-image:url(../../upload/oppdater.png); background-repeat:no-repeat; background-position:left; background-color:none; border:none; overflow:hidden; outline:none; white-space: nowrap; width:77px; height:25px; cursor:pointer; position:absolute; } #cartUpdate { position:absolute; width:160px; height:30px; left:580px; bottom:130px; } Need to change these for Chrome and Safari. Thanks.

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  • auto_complete plugin error: Couldn't find Question with ID=auto_complete_for_...

    - by bgadoci
    I have successfully set up this plugin before so I am curious as to what I am doing wrong here. I have built the ability for users to add tags to questions. I am not using tagging plugin here but that shouldn't matter for this. With respect to the auto complete, I am trying to have the form located in the /views/questions/show.html.erb file access the Tags table and display entries in the tags.tags_name column. When I begin to type in the field I get the following error message: Processing QuestionsController#show (for 127.0.0.1 at 2010-05-31 15:22:20) [GET] Parameters: {"tag"=>{"tag_name"=>"a"}, "id"=>"auto_complete_for_tag_tag_name"} Question Load (0.1ms) SELECT * FROM "questions" WHERE ("questions"."id" = 0) ActiveRecord::RecordNotFound (Couldn't find Question with ID=auto_complete_for_tag_tag_name): app/controllers/application_controller.rb:15:in `init_data' For some reason I am actually passing the field name as the Question.id. The plugin set up is fairly simple as you add the following line to your controller: auto_complete_for :tag, :tag_name and the following line in your routes.rb file: map.resources :tags, :collection => {:auto_complete_for_tag_tag_name => :get } I have added the controller line to both my tags and questions controller and also mapped resources for both tags and questions in my routes.rb file: map.resources :tags, :collection => {:auto_complete_for_tag_tag_name => :get } map.resources :questions, :collection => {:auto_complete_for_tag_tag_name => :get } I have played around with removing either or of the above but can't seem to fix it. Any ideas what I am doing wrong here? UPDATE: My QuestionsController#show action is fishing posts by: @question = Question.find(params[:id])

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  • Need help, stuck on "How to send text message using java script to avoid post back"

    - by user287745
    this is what i have implemented, for further code, how to send this text of the text box to the server to store in variable or database without post back. it can be done by using ajax and update plane but i wold like to implement it using javascript script. <div id="CommentID" style=" width:30%; height:30%"> <asp:Button ID="Button1" runat="server" Text="Comment" OnClientClick="visibleDiv('id1'); return false;" /> <div id="id1" runat="server" style="visibility: hidden; background-color:Green; width:100%; height:100%"> <asp:TextBox ID="TextBox1" runat="server" AutoCompleteType="Disabled" Rows="3" TextMode="MultiLine" Width="98%"></asp:TextBox> <asp:Button ID="Button2" runat="server" Text="Post" onclick="Button2_Click" /> <asp:Button ID="Button3" runat="server" Text="Cancel" OnClientClick="visibleDiv('id1'); return false;" /> </div> </div>

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  • fgets throwing unhandled exception while parsing stl

    - by user3478400
    I am new to c++, I am trying to parse a stl file which is of about 64MB and has about ~18K lines in it. The code works fine for first few 100 lines but then fgets throws following exception: "Unhandled exception at 0x77B0BAC5 (ntdll.dll) in STLparser.exe: 0xC0000024: There is a mismatch between the type of object required by the requested operation and the type of object that is specified in the request." I have checked manually the line for which fgets throws exception, there is nothing out of ordinary there. I am out of options for now. Any help to fix this issue will be greatly appreciated. ================CODE========================== #include<fstream> #include<iostream> #include"ParseString.h" #include"Vectors.h" using namespace std; int main(void) { //Define variables FILE *file; char *line = new char; parsestring oneline; int n_Vols = 0, n_Elms = 0, n_nods = -1, E = 0; Nod *nodes = new Nod(); Nod dummy; Elm *elements = new Elm(); int mycounter = 0; //Open file fopen_s(&file, "sample.stl", "r"); while (fgets(line, 1024, file) != NULL) //**********Getting Error Here************* { // populate required data } fclose(file); printf("%d,%d,%d", n_Vols, n_Elms, n_nods); getchar(); return 0; } ===================When broken, execution resumes at this function (not my function, something internal) void __cdecl _unlock ( int locknum ) { /* * leave the critical section. */ LeaveCriticalSection( _locktable[locknum].lock ); }

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  • How to store a captured image into MySQL database using JavaScript

    - by R J.
    I am capturing image using canvas and i want to store a captured image in MySQL Database using Javascript. This is my code: <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, maximum-scale=1.0"> <style> body {width: 100%;} canvas {display: none;} </style> <title>Instant Camera - Remote</title> <script> var video, canvas, msg; var load = function () { video = document.getElementById('video'); canvas = document.getElementById('canvas'); msg = document.getElementById('error'); if( navigator.getUserMedia ) { video.onclick = function () { var context = canvas.getContext("2d"); context.drawImage(video, 0, 0, 240, 320); var image1 = canvas.toDataURL("image/png"); document.write('<img src="' + image1 + '" />'); }; } else { msg.innerHTML = "Native web camera not supported :("; } }; window.addEventListener('DOMContentLoaded', load, false); </script> </head> <body> <video id="video" width="240" height="320" autoplay> </video> <p id="error">Click on the video to send a snapshot to the receiving screen</p> <canvas id="canvas" width="240" height="320"> </canvas> </body> </html>

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  • What is a more "ruby way" to write this code?

    - by steadfastbuck
    This was a homework assignment for my students (I am a teaching assistant) in c and I am trying to learn Ruby, so I thought I would code it up. The goal is to read integers from a redirected file and print some simple information. The first line in the file is the number of elements, and then each integer resides on its own line. This code works (although perhaps inefficiently), but how can I make the code more Ruby-like? #!/usr/bin/ruby -w # first line is number of inputs (Don't need it) num_inputs = STDIN.gets.to_i # read inputs as ints h = Hash.new STDIN.each do |n| n = n.to_i h[n] = 1 unless h[n] and h[n] += 1 end # find smallest mode h.sort.each do |k,v| break puts "Mode is: #{k}", "\n" if v == h.values.max end # mode unique? v = h.values.sort print "Mode is unique: " puts v.pop == v.pop, "\n" # print number of singleton odds, # odd elems repeated odd number times in desc order # even singletons in desc order odd_once = 0 odd = Array.new even = Array.new h.each_pair do |k, v| odd_once += 1 if v == 1 and k.odd? odd << k if v.odd? even << k if v == 1 and k.even? end puts "Number of elements with an odd value that appear only once: #{odd_once}", "\n" puts "Elements repeated an odd number of times:" puts odd.sort.reverse, "\n" puts "Elements with an even value that appear exactly once:" puts even.sort.reverse, "\n" # print fib numbers in the hash class Fixnum def is_fib? l, h = 0, 1 while h <= self return true if h == self l, h = h, l+h end end end puts "Fibonacci numbers:" h.keys.sort.each do |n| puts n if n.is_fib? end

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  • [DOM/JS] display table in IE

    - by budzor
    I have code like that: var xPola = 10, //how many cols yPola = 10, //how many cols bokPola = 30, //size of cell body = document.getElementsByTagName('body')[0]; var tablica = document.createElement('table'); body.appendChild(tablica); for( var y = 0; y < yPola; y++ ) { var rzad = document.createElement('tr'); tablica.appendChild(rzad); for( var x = 0; x < xPola; x++ ) { var pole = document.createElement('td'); pole.setAttribute('width', bokPola); pole.setAttribute('height', bokPola); rzad.appendChild(pole); } }; it works fine in FF, Chrome & Opera (it displays 10x10 table with 30px width&height rows). In IE nothing happens. I check in firebug lite and it is in HTML section, inside BODY tag but i see nothing. Whats wrong?

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  • jquery animate boxshadow

    - by mstef
    http://jsfiddle.net/mstefanko/w5aAn/877/ Below, i'm achieving the effect I wanted, but with a pending issue. Since i'm using a separate span and positioning it absolute over-top of a box with relative position. I can not access the inputs until after the animation is finished. I'm guessing the only way to alleviate this would be do something similar with just animating the border of the outer box? But nothing I was doing to animate box-shadow:inset was working. HTML <div id="wow"> <span id="pulse"></span> <input id="form-input"/> <input id="form-input"/> </div>? CSS #wow { width: 500px; height: 200px; display: inline-block; position: relative; border: 1px solid black; } #pulse { width: 100%; height: 100%; box-shadow:inset 0 0 20px #6c95c3; -moz-box-shadow:inset 0 0 10px #6c95c3; position: absolute; z-index: 20000; } JS $('#pulse').stop().animate({"opacity": 0}, "fast"); $('#pulse').effect("pulsate", { times:4 }, 500, function() { $(this).remove(); });

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  • jquery small error

    - by HeinekenBluess
    Hi, i am very new at jquery and code, here i am trying to get the setTimeout event to be inside the .mouseout event but i'm not sure how to do that as i keep getting syntax error in my editor. Here's what i have: jQuery(document).ready(function() { $('.slidedown').hide(); $('.trigger').hover( function(){ // enter animation $('.slidedown').stop(true,true).animate({ height: ['toggle', 'swing'], }, 600, function() { /* animation done */ }); }, function(){ // leave animation $('.slidedown').mouseout() setTimeout( function(){ $('.slidedown').stop(true,true).animate({ height: '0px', }, 600, function() { /* animation done */ }); }, 1000 ); }); }); A small nuance, in this code the user mouses over a div, then another div bellow it slides down. Moving the mouse to the .slidedown div should keep it open until the mouse is removed. But will this code collapse the .slidedown div if the user doesn't mouse over .slidedown after .trigger but instead moves the mouse directly from .trigger to another area of page? I.e i need some kind of 'setTimeout' that is trigged only if the user doesn't move mouse over .slidedown after hovering over .trigger. Hope i make sense. Thanks for your help!

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  • problem with the table width in IE?

    - by Harish Kurup
    I am using table to display a set of data, my HTML code goes here... <table border="1" cellspacing="0" cellpadding="0" style="width: 780px;"> <tbody> <tr> <td style="width: 780px; height: 25px;"> <pre width='100' style='width: 780px; word-wrap: break-word;'> the data goes here..... </pre> </td> </tr> <tr> <td style="width: 780px; height: 25px;"> <pre width='100' style='width: 780px; word-wrap: break-word;'> the data goes here..... </pre> </td> </tr> </tbody> </table> this table works ok in firefox, safari, and IE8. But the problem arise in IE7, IE6.. asthe table expands and goes out of the screen(i.e expands towards right hand side in x-axis).... is there any hack to fix it?

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  • Weird send() problem (with Wireshark log)

    - by Meta
    I had another question about this issue, but I didn't ask properly, so here I go again! I'm sending a file by sending it in chunks. Right now, I'm playing around with different numbers for the size of that chunk, to see what size is the most efficient. When testing on the localhost, any chunk size seems to work fine. But when I tested it over the network, it seems like the maximum chunk size is 8191 bytes. If I try anything higher, the transfer becomes extremely, painfully, slow. To show what happens, here are the first 100 lines of Wireshark logs when I use a chunk size of 8191 bytes, and when I use a chunk size of 8192 bytes: (the sender is 192.168.0.102, and the receiver is 192.168.0.100) 8191: http://pastebin.com/E7jFFY4p 8192: http://pastebin.com/9P2rYa1p Notice how in the 8192 log, on line 33, the receiver takes a long time to ACK the data. This happens again on line 103 and line 132. I believe this delay is the root of the problem. Note that I have not modified the SO_SNDBUF option nor the TCP_NODELAY option. So my question is, why am I getting delayed ACKs when sending files in chunks of 8192 bytes, when everything works fine when using chunks of 8191 bytes? Edit: As an experiment, I tried to do the file transfer in the other direction (from 192.168.0.100 to 192.168.0.102), and surprisingly, any number worked! (Although numbers around 8000 seemed to perform the smoothest). So then the problem is with my computer! But I'm really not sure what to check for. Edit 2: Here is the pseudocode I use to send and receive data.

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  • Picture lead-in to Youtube video

    - by cf_PhillipSenn
    I have the following, which displays an image and when the user clicks on the image, it takes them to the Youtube video: <html> <head> <script src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load("jquery", "1", {uncompressed: true}); </script> <script> jQuery(function($){ $('a').click(function() { $(this).html('<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Msef24JErmU&hl=en_US&fs=1&rel=0&color1=0x2b405b&color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Msef24JErmU&hl=en_US&fs=1&rel=0&color1=0x2b405b&color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>'); return false; }); }); </script> </head> <body> <a href="javascript:void();"><img src="http://www.clipov.net/pic/paul_oakenfold+%5Bstarry_eyed_surprise%5D+_+3-07+mtv_dance_beats+clear.jpg"></a> </body> </html> Q: How do I autoplay the video to keep the user from having to click on it (a second time)?

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  • C++ const qualifier

    - by avd
    I have a Point2D class as follows: class Point2D{ int x; int y; public: Point2D(int inX, int inY){ x = inX; y = inY; }; int getX(){return x;}; int getY(){return y;}; }; Now I have defined a class Line as: class Line { Point2D p1,p2; public: LineVector(const Point2D &p1,const Point2D &p2):p1(p1),p2(p2) { int x1,y1,x2,y2; x1=p1.getX();y1=p1.getY();x2=p2.getX();y2=p2.getY(); } }; Now the compiler gives the error in the last line( where getX() etc are called): error: passing `const Point2D' as `this' argument of `int Point2D::getX()' discards qualifiers If I remove the const keyword at both places, then it compiles successfully. What is the error? Is it because getX() etc are defined inline? Is there any way to recify this retaining them inline?

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  • Error while saving csv file generated by PHP

    - by user1667374
    I have created below script which is saving the csv file in the same path of this script but when I am saving it to different directory, it gives me error. Can somebody please help me on this? This is the error: Warning: fopen(/store/secure/mas/) [function.fopen]: failed to open stream: No such file or directory in /getdetails.php on line 15 Warning: fputs(): supplied argument is not a valid stream resource in /getdetails.php on line 36 Warning: fclose(): supplied argument is not a valid stream resource in /getdetails.php on line 39 This is the script: <?php $MYSQL_HOST="localhost"; $MYSQL_USERNAME="***"; $MYSQL_PASSWORD="***"; $MYSQL_DATABASE="shop"; $MYSQL_TABLE="ds_orders"; mysql_connect( "$MYSQL_HOST", "$MYSQL_USERNAME", "$MYSQL_PASSWORD" ) or die( mysql_error( ) ); mysql_select_db( "$MYSQL_DATABASE") or die( mysql_error( $conn ) ); $filename="Order_Details"; $directory = "/store/secure/mas/"; $csv_filename = $filename.".csv"; $fd = fopen ( "$directory" . $cvs_filename, "w"); $today="2009-03-17"; $disp_date="05122008"; $sql = "SELECT * FROM $MYSQL_TABLE where cDate='$today'"; $result=mysql_query($sql); $rows=mysql_num_rows($result); echo $rows; if(mysql_num_rows($result)>0){ $fileContent="Record ID,Discount Percent\n"; while($data=mysql_fetch_array($result)) { $fileContent.= "".$data['oID'].",".$data['discount']."\n"; } $fileContent=str_replace("\n\n","\n",$fileContent); fputs($fd, $fileContent); } fclose($fd); ?>

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  • selected area to cut an image

    - by Oskar Marciniak
    Hi I would do the selected area to cut an image on picturebox control. I have the following code: using System; using System.Drawing; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { private Rectangle rect; private Pen p; public Form1() { InitializeComponent(); } private void pictureBox1_Paint(object sender, PaintEventArgs e) { if (this.p == null) this.p = new Pen(Color.FromArgb(100, 200, 200, 200), 5); if (this.rect.Width > 0) e.Graphics.DrawRectangle(this.p, this.rect); } private void pictureBox1_MouseUp(object sender, MouseEventArgs e) { if (e.X < this.rect.X) { this.rect.Width = this.rect.X - e.X; this.rect.X = e.X; } else { this.rect.Width = e.X - this.rect.X; } if (e.Y < this.rect.Y) { this.rect.Height = this.rect.Y - e.Y; this.rect.Y = e.Y; } else { this.rect.Height = e.Y - this.rect.Y; } this.Invalidate(this.rect); } private void pictureBox1_MouseDown(object sender, MouseEventArgs e) { this.rect.X = e.X; this.rect.Y = e.Y; } } } It returns an error here: Application.Run(new Form1()); Why? thanks for all replies ;p

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  • on click submit button move itsplace

    - by Mayur
    Hi All, I m Using submit button for my form its work fine in all browser except ie7 when an user click on it it moved please suggest me what to do .confirm-button-submit { width : 79px; font : bold 12px sans-serif;; color : #000; background : url("../images/confirm-btn.png") 0 -33px no-repeat; text-decoration : none; margin-top :0px; text-align:center; border:0px; cursor : pointer; height:32px; padding : 8px 0px 12px 0px; } .confirm-button-submit:hover { width : 79px; font : bold 12px sans-serif;; color : #fff; background : url("../images/confirm-btn.png") 0 0 no-repeat; text-decoration : none; margin-top :0px; text-align:center; border:0px; cursor : pointer; height:32px; padding : 8px 0px 12px 0px; } i used this css please tell me what to do code: <input type="button" value="Show" name="commit" onclick="range_validation(this)" class="confirm-button-submit"/>`

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  • Simplify my menu animation code

    - by zaius
    I've got a bunch of 'project' divs that I want to expand when they're clicked on. If there's already a project open, I want to hide it before I slide out the new one. I also want to stop clicks on an already open project from closing and then opening it again. Here's an example of what I mean (warning - wrote the code in the browser): $('.projects').click(function() { var clicked_project = $(this); if (clicked_project.is(':visible')) { clicked_project.height(10).slideUp(); return; } var visible_projects = $('.projects:visible'); if (visible_projects.size() > 0) { visible_projects.height(10).slideUp(function() { clicked_project.slideDown(); }); } else { clicked_project.slideDown(); } }); Really, my big issue is with the second part - it sucks that I have to use that if/else - I should just be able to make the callback run instantly if there aren't any visible_projects. I would think this would be a pretty common task, and I'm sure there's a simplification I'm missing. Any suggestions appreciated!

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  • Position footer to bottom of window or page, whichever is larger

    - by BenM
    I am currently working on a site that requires a footer to be placed either at the bottom of the window, or the bottom of the page content, whichever is lower. I have tried using the height: 100% method, but this causes a problem. I also have a position: fixed header, and some padding on my content (defined in pixels). Also, the height of the content may change after the page has loaded (use of accordions, etc.), so I wonder if there's a pure CSS way to position the footer to either the bottom of the window, or the bottom of the document, while still allowing pixel padding and so forth. Here's an outlined structure of the HTML: <header></header> <div class="content"> <footer></footer> </div> I have also put together a Fiddle to demonstrate how the CSS works at the moment: http://jsfiddle.net/LY6Zs/. I am unfortunately unable to change the HTML structure (i.e. breaking out the footer element from .content.

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