Search Results

Search found 89673 results on 3587 pages for 'code conversion'.

Page 457/3587 | < Previous Page | 453 454 455 456 457 458 459 460 461 462 463 464  | Next Page >

  • Animation in Silverlight

    In this chapter, you will be learning the fundamental concepts of Animations in Silverlight Application, which includes Animation Types, namespace details, classes, objects used, implementation of different types of animations with XAML and with C# code ...

    Read the article

  • Hash Function Added To The PredicateEqualityComparer

    - by Paulo Morgado
    Sometime ago I wrote a predicate equality comparer to be used with LINQ’s Distinct operator. The Distinct operator uses an instance of an internal Set class to maintain the collection of distinct elements in the source collection which in turn checks the hash code of each element (by calling the GetHashCode method of the equality comparer) and only if there’s already an element with the same hash code in the collection calls the Equals method of the comparer to disambiguate. At the time I provided only the possibility to specify the comparison predicate, but, in some cases, comparing a hash code instead of calling the provided comparer predicate can be a significant performance improvement, I’ve added the possibility to had a hash function to the predicate equality comparer. You can get the updated code from the PauloMorgado.Linq project on CodePlex,

    Read the article

  • Google I/O 2010 Keynote, pt. 3

    Google I/O 2010 Keynote, pt. 3 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 0 0 ratings Time: 09:59 More in Science & Technology

    Read the article

  • Visual studio 2010 sp1 beta javascript formating

    - by anirudha
    currently in visual studio you find that in MVC3 razor based project their is no way to format javascript. well no problem a great sollution is http://jsbeautifier.org/ it’s make javascript code pretty cool and better like Visual studio do. if you have some security issue that watch out that it’s work without posting code to server by postback or ajax request. if you feel more then get the code and use them offline

    Read the article

  • Google I/O 2010 Keynote, pt. 9

    Google I/O 2010 Keynote, pt. 9 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 0 0 ratings Time: 10:05 More in Science & Technology

    Read the article

  • Google I/O Sandbox Case Study: GoAnimate

    Google I/O Sandbox Case Study: GoAnimate We interviewed GoAnimate at the Google I/O Sandbox on May 10, 2011 and they explained to us the benefits of using partnering with YouTube. GoAnimate is an video creation platform that lets users easily create animated videos and publish them on YouTube. For more information on developing on YouTube, visit: code.google.com For more information on GoAnimate, visit: goanimate.com From: GoogleDevelopers Views: 33 0 ratings Time: 02:17 More in Science & Technology

    Read the article

  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 2

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 2 Google I/O 2010 - Keynote Day 2 Android Demo, part 2 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 0 0 ratings Time: 09:58 More in Science & Technology

    Read the article

  • AdventueWorks Design Patterns Project - Part 1

    - by RonGarlit
    This is the presentation I did tonight at PHILLYNJ.NET.  It is the first in a multi-part of a series on the Applied Design Patterns.   The solution files are working code with design pattern notes in the comment blocks. After the overview and higher level discussions on Enterprise Design Patterns I reviewed the low level Database Access Library of code.  With walk-throughs of the the code and unint test. After that we went through the ProductPhotoConsoleTest Application that performed intergration testing of the DBAccess Class with the AdventureWorks ProductPhoto table extracting the photos and writing them to a file folder. The Demo code and PowerPoint can be obained from this link.  https://skydrive.live.com/?wa=wsignin1.0&cid=29e34e9a8650bb9e#!/?cid=29e34e9a8650bb9e&sc=documents&id=29E34E9A8650BB9E%21151 Please note that I use Visual Studio 2010 Ultimate.  If you have a lesser version the Modeling projects likely will not work or have limited functionality and you should unload that project to prevent warning. Enjoy! --Ron

    Read the article

  • How do I create tileable solid noise for map generation?

    - by nickbadal
    Hey guys, I'm trying to figure out how to generate tileable fractals in code (for game maps, but that's irrelevant) I've been trying to modify the Solid Noise plug-in shipped with GIMP (with my extremely limited understanding of how the code works) but I cant get mine to work correctly. My modified code so far (Java) GIMP's solid noise module that I'm basing my code off of (C) Here is what I'm trying to achieve but This is what I'm getting So if anybody can see what I've done wrong, or has a suggestion how I could go about doing it differently, I'd greatly appreciate it. Thanks in advance. And if I'm asking way to much or if just a huge failure at life, I apologize.

    Read the article

  • Google I/O 2010 Keynote, pt. 7

    Google I/O 2010 Keynote, pt. 7 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 0 0 ratings Time: 09:57 More in Science & Technology

    Read the article

  • Google I/O Sandbox Case Study: Evite

    Google I/O Sandbox Case Study: Evite We interviewed Evite at the Google I/O Sandbox on May 10, 2011 and they explained to us the benefits of using App Engine to build their website. Evite is the world's largest online personal invitations platform, allowing users to create customized invitations for any type of gathering. For more information on App Engine Developers, visit: code.google.com For more information on Evite, visit: www.evite.com From: GoogleDevelopers Views: 29 0 ratings Time: 01:51 More in Science & Technology

    Read the article

  • Can I rightfully claim this as my own project if I recieved help online?

    - by Brad Guy
    Basically I'm new to network programming in Python, so I went on a tutorial online to find out about it. Using what was taught in the tutorial (creating a socket, connecting to ports, etc), I modified the code so that I made a program where two computers can send messages to one another. If I were to apply for a job and show this to my interviewers, would the code for it technically be mine? It is fair to say that I didn't modify the code by that much; However, what if for example I modified it into something like a tic-tac-toe game, where two users play each other from different PCs, would the code then be mine? I just don't want to look like a plagiarizer hence why I ask.

    Read the article

  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 5

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 5 Google I/O 2010 - Keynote Day 2 Android Demo, part 5 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 2 0 ratings Time: 05:30 More in Science & Technology

    Read the article

  • Structural and Sampling (JavaScript) Profiling in Google Chrome

    Structural and Sampling (JavaScript) Profiling in Google Chrome Slow JavaScript code on your pages? Chrome provides both a sampling, and a structural profiler to help you track down, isolate, and fix the underlying problem. Tune in to learn how to use both profilers, and how to improve your own workflow to build better, faster browser applications! We'll talk about chrome://tracing, the built-in JS profiler in DevTools, and much more. From: GoogleDevelopers Views: 0 3 ratings Time: 01:00:00 More in Science & Technology

    Read the article

  • Empty Synchronized method in game loop

    - by Shijima
    I am studying the gameloop used in Replica Island to understand a bit about Android game development. The main loop has the below logic... GameThread.java (note the variable names in sample code dont match exact source code) while (!finished) { if (objectManager != null) { renderer.waitDrawingComplete(); //Do more gameloop stuff after drawing is complete... } } I was curious to see what waitDrawingComplete actually does, but found its just an empty syncrhonized method! I guess it does nothing, am I missing something here? GameRenderer.java line 328 public synchronized void waitDrawingComplete() { } Source code can be checked out here with SVN if you feel like having a look: https://code.google.com/p/replicaisland/source/checkout

    Read the article

  • Google I/O 2010 Keynote, pt. 8

    Google I/O 2010 Keynote, pt. 8 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 10:18 More in Science & Technology

    Read the article

  • Git Branch Model for iOS projects with one developer

    - by glenwayguy
    I'm using git for an iOS project, and so far have the following branch model: feature_brach(usually multiple) -> development -> testing -> master Feature-branches are short-lived, just used to add a feature or bug, then merged back in to development and deleted. Development is fairly stable, but not ready for production. Testing is when we have a stable version with enough features for a new update, and we ship to beta testers. Once testing is finished, it can be moved back into development or advanced into master. The problem, however, lies in the fact that we can't instantly deploy. On iOS, it can be several weeks between the time a build is released and when it actually hits users. I always want to have a version of the code that is currently on the market in my repo, but I also have to have a place to keep the current stable code to be sent for release. So: where should I keep stable code where should I keep the code currently on the market and where should I keep the code that is in review with Apple, and will be (hopefully) put on the market soon? Also, this is a one developer team, so collaboration is not totally necessary, but preferred because there may be more members in the future.

    Read the article

  • Google I/O Sandbox Case Study: CloudSherpas

    Google I/O Sandbox Case Study: CloudSherpas We interviewed CloudSherpas at the Google I/O Sandbox on May 10, 2011. They explained to us the benefits of integrating with Google Apps. CloudSherpas helps companies migrate to Google Apps and offers SherpaTools as an additional contact management solution for companies' administrators. For more information about developing with Google Apps, visit: code.google.com For more information on CloudSherpas, visit: www.cloudsherpas.com From: GoogleDevelopers Views: 406 13 ratings Time: 02:29 More in Science & Technology

    Read the article

  • In what order does the Asset-Pipeline in Ruby on Rails load JavaScript Files? [on hold]

    - by psycatham
    So, when I decided to remove the tags <script></script> and benefit from the asset-pipeline instead, complications took place. I am working with Google Maps' API V3, and to benefit from their functions and objects that their code provides, you have load the link first <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> Basically, If I put this line before their code, and put their code in script tags, things work out pretty perfecty, but when I use javascript_include_tag instead of script tag in html and copy my code to the file I pointed at -Like This - <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script> <%=javascript_include_tag "map_new_marker_drag"%> , the asset-pipeline seems to load That file before loading the link of Google Maps API, thus I get the error : - Uncaught ReferenceError : google is undefined I tried putting the link in javascript_include_tag too -Like this- <%=javascript_include_tag "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places" %> <%=javascript_include_tag "map_new_marker_drag"%> , and it generated this <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&amp;libraries=places"></script> <script src="https://maps.gstatic.com/cat_js/intl/en_us/mapfiles/api-3/17/2/%7Bmain,places%7D.js" type="text/javascript"></script> <script src="/assets/map_new_marker_drag.js?body=1"></script> and the same error Uncaught ReferenceError : google is undefined. Do I have to put it in another order? what am I missing about the asset-pipeline mechanisms? What should I do to make the link load before the code so to benefit from their objects and get rid of the error? PS : I tried using jquery functions and so , but I seem not to make it happen. If you still think this is a proper solution, please provide me some code I can use this is the jquery function I used jQuery(function($) { // Asynchronously Load the map API var script = document.createElement('script'); script.src = "http://maps.googleapis.com/maps/api/js?sensor=false&callback=initialize"; document.body.appendChild(script); var scriptTwo = document.createElement('script'); scriptTwo.src = "https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"; document.body.appendChild(scripTwo); });

    Read the article

  • Does NaCl mean the death of Internet Explorer? [closed]

    - by Monika Michael
    From the wikipedia - Google Native Client (NaCl) is a sandboxing technology for running a subset of Intel x86 or ARM native code using software-based fault isolation. It is proposed for safely running native code from a web browser, allowing web-based applications to run at near-native speeds. (Emphasis mine) (Source) Compiled C++ code running in a browser? Are other companies working on a similar offering? What would it mean for the browser landscape?

    Read the article

  • Google I/O 2010 Keynote, pt. 1

    Google I/O 2010 Keynote, pt. 1 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 2 0 ratings Time: 10:07 More in Science & Technology

    Read the article

  • Macro vs. Static functions in Header

    - by wirrbel
    for a lot of quick tasks where one could employ a function f(x,y), in plain C, macros are used. I would like to ask specifically about these cases, that are solvable by a function call (i.e. macros used for inlining functions, not for code expansion of arbitrary code). Typically C functions are not inlined since they might be linked to from other C files. However, static C functions are only visible from within the C file they are defined in. Therefore they can be inlined by compilers. I have heard that a lot of macros should be replaced by turning them into static functions, because this produces safer code. Are there cases where this is a not good idea? Again: Not asking about Code-Production macros with ## alike constructs that cannot at all be expressed as a function.

    Read the article

  • How to deal with readers requesting free advice / support on my blog? [closed]

    - by russau
    I have a handful of popular articles on my blog (nothing huge), and they attract the occasional developer who wants help implementing some code grabbed from my blog. Now I'm getting people who haven't made any attempt to learn the code, email me their code, and expect me to trace it through for them. I'm sure anyone with a half-popular blog gets similar requests. What's the best way to deal with this scenario? I want to put together a boilerplate response including these points: How far have you gone with this on your own? (is it any benefit for anyone if I say they are being imposing) I'm happy to help with any problems you find in my code Point them to other forms of help such as stackoverflow, diagnostic tools relevant to the topic.

    Read the article

  • How to open-source a project whose git repository has copyrighted media in the history?

    - by phyzome
    I want to release an audio fingerprinting software project under a free license, but the repository contains copyrighted audio files. The test cases also currently use these files. How do I release the code to the public with maximum version history but without violating copyright? Details: The code is versioned under git. We will collapse it all back into one branch before release. There are 400 MB of audio data. Some files are free-licensed music from e.g. Jamendo, others are MP3s from our personal collections. No matter what approach we take, we'll always keep an immutable copy of the original repo, so as not to destroy project history. Main question: How to handle the public release? Expunge all history of the files in question from the git repository and release the altered repo. (v64 pointed out a way to do this.) Alternatively, take a snapshot of the current state of the code and don't even bother having a public history of the pre-release code. Side question: How could we have avoided this dilemma in the first place, given that sometimes private code or media is needed for the early stages of a project?

    Read the article

  • i got mysql error on this statement i don't know why [closed]

    - by John Smiith
    i got mysql error on this statement i don't know why error is: #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'CONSTRAINT fk_objet_code FOREIGN KEY (objet_code) REFERENCES objet(code) ) ENG' at line 6 sql code is CREATE TABLE IF NOT EXISTS `class` ( `numero` int(11) NOT NULL AUTO_INCREMENT, `type_class` varchar(100) DEFAULT NULL, `images` varchar(200) NOT NULL, PRIMARY KEY (`numero`) CONSTRAINT fk_objet_code FOREIGN KEY (objet_code) REFERENCES objet(code) ) ENGINE=InnoDB;;

    Read the article

< Previous Page | 453 454 455 456 457 458 459 460 461 462 463 464  | Next Page >