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  • Software Architecture: Quality Attributes

    Quality is what all software engineers should strive for when building a new system or adding new functionality. Dictonary.com ambiguously defines quality as a grade of excellence. Unfortunately, quality must be defined within the context of a situation in that each engineer must extract quality attributes from a project’s requirements. Because quality is defined by project requirements the meaning of quality is constantly changing base on the project. Software architecture factors that indicate the relevance and effectiveness The relevance and effectiveness of architecture can vary based on the context in which it was conceived and the quality attributes that are required to meet. Typically when evaluating architecture for a specific system regarding relevance and effectiveness the following questions should be asked.   Architectural relevance and effectiveness questions: Does the architectural concept meet the needs of the system for which it was designed? Out of the competing architectures for a system, which one is the most suitable? If we look at the first question regarding meeting the needs of a system for which it was designed. A system that answers yes to this question must meet all of its quality goals. This means that it consistently meets or exceeds performance goals for the system. In addition, the system meets all the other required system attributers based on the systems requirements. The suitability of a system is based on several factors. In order for a project to be suitable the necessary resources must be available to complete the task. Standard Project Resources: Money Trained Staff Time Life cycle factors that affect the system and design The development life cycle used on a project can drastically affect how a system’s architecture is created as well as influence its design. In the case of using the software development life cycle (SDLC) each phase must be completed before the next can begin.  This waterfall approach does not allow for changes in a system’s architecture after that phase is completed. This can lead to major system issues when the architecture for the system is not as optimal because of missed quality attributes. This can occur when a project has poor requirements and makes misguided architectural decisions to name a few examples. Once the architectural phase is complete the concepts established in this phase must move on to the design phase that is bound to use the concepts and guidelines defined in the previous phase regardless of any missing quality attributes needed for the project. If any issues arise during this phase regarding the selected architectural concepts they cannot be corrected during the current project. This directly has an effect on the design of a system because the proper qualities required for the project where not used when the architectural concepts were approved. When this is identified nothing can be done to fix the architectural issues and system design must use the existing architectural concepts regardless of its missing quality properties because the architectural concepts for the project cannot be altered. The decisions made in the design phase then preceded to fall down to the implementation phase where the actual system is coded based on the approved architectural concepts established in the architecture phase regardless of its architectural quality. Conversely projects using more of an iterative or agile methodology to implement a system has more flexibility to correct architectural decisions based on missing quality attributes. This is due to each phase of the SDLC is executed more than once so any issues identified in architecture of a system can be corrected in the next architectural phase. Subsequently the corresponding changes will then be adjusted in the following design phase so that when the project is completed the optimal architectural and design decision are applied to the solution. Architecture factors that indicate functional suitability Systems that have function shortcomings do not have the proper functionality based on the project’s driving quality attributes. What this means in English is that the system does not live up to what is required of it by the stakeholders as identified by the missing quality attributes and requirements. One way to prevent functional shortcomings is to test the project’s architecture, design, and implementation against the project’s driving quality attributes to ensure that none of the attributes were missed in any of the phases. Another way to ensure a system has functional suitability is to certify that all its requirements are fully articulated so that there is no chance for misconceptions or misinterpretations by all stakeholders. This will help prevent any issues regarding interpreting the system requirements during the initial architectural concept phase, design phase and implementation phase. Consider the applicability of other architectural models When considering an architectural model for a project is also important to consider other alternative architectural models to ensure that the model that is selected will meet the systems required functionality and high quality attributes. Recently I can remember talking about a project that I was working on and a coworker suggested a different architectural approach that I had never considered. This new model will allow for the same functionally that is offered by the existing model but will allow for a higher quality project because it fulfills more quality attributes. It is always important to seek alternatives prior to committing to an architectural model. Factors used to identify high-risk components A high risk component can be defined as a component that fulfills 2 or more quality attributes for a system. An example of this can be seen in a web application that utilizes a remote database. One high-risk component in this system is the TCIP component because it allows for HTTP connections to handle by a web server and as well as allows for the server to also connect to a remote database server so that it can import data into the system. This component allows for the assurance of data quality attribute and the accessibility quality attribute because the system is available on the network. If for some reason the TCIP component was to fail the web application would fail on two quality attributes accessibility and data assurance in that the web site is not accessible and data cannot be update as needed. Summary As stated previously, quality is what all software engineers should strive for when building a new system or adding new functionality. The quality of a system can be directly determined by how closely it is implemented when compared to its desired quality attributes. One way to insure a higher quality system is to enforce that all project requirements are fully articulated so that no assumptions or misunderstandings can be made by any of the stakeholders. By doing this a system has a better chance of becoming a high quality system based on its quality attributes

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  • Commandline Purge in AS11

    - by Dheeraj Kumar
    AS11 - B2B offering consists of numerous features that have been made available via commandline approach. Most of these are supplement to the already available User Interface based approach. One such is purging of runtime data. The commandline purge option enables the users to purge the runtime data, based on various criteria. This is an ANT based command, provides the flexibility to selectively set the criteria to purge the runtime data. Providing the command line option also enables the administrator to purge in bulk, without visiting the B2B UI, which can also be used for automation purpose By default archival is turned on for purge activity. As a pre-requisite, the respective folder needs to be configured in database with the proper permission. When no filename is provided for archived data, the sysdate will be considered for filename. Below are the various options to purge the runtime data Normal 0 Option ANT option   Message state -Dmsgstate   Date range -Dfromdate,  -Dtodate Format : dd/mm/yyyy hh:mm AM/PM Trading partner -Dtp   Direction -Ddirection   Message Type -Dmsgtype   Agreement Name -Dagreement   IdType/ value -Didtype,  -Didvalue   Archive -Darchive True/false By default true Archive file name -Darchivename File name (optional), will be used when archive is set to true. Normal 0 Note: When using -Darchivename the value must be a unique file name. An existing file name used with -Darchivename throws an exception v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 Below are the few of ant commands and various options.   Purge based on date range and message state: Normal 0 ant -f ant-b2b-util.xml b2bpurge -Dmode=RT -Dfromdate="19/12/2009 1:04 AM" -Dtodate="19/12/2009 1:05 AM" -Dmsgstate=MSG_COMPLETE -Darchivename="filename.dmp"  Purge based on direction: Normal 0 ant -f ant-b2b-util.xml b2bpurge -Dmode=RT -Ddirection="OUTBOUND" Normal 0 Purge based on agreement Name: Normal 0 ant -f ant-b2b-util.xml b2bpurge -Dmode=RT -Dagreement="agreement_name" Normal 0 Purge based on Trading partner Name: Normal 0 ant -f ant-b2b-util.xml b2bpurge -Dmode=RT -Dtp=GlobalChips Normal 0 Purge based on Message State: Normal 0 ant -f ant-b2b-util.xml b2bpurge -Dmode=RT -Dmsgstate="MSG_COMPLETE" Normal 0 ant -f ant-b2b-util.xml b2bpurge -Dmode=RT -Ddirection="OUTBOUND" -Dmsgstate="MSG_COMPLETE"

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  • Entity Association Mapping with Code First Part 1 : Mapping Complex Types

    - by mortezam
    Last week the CTP5 build of the new Entity Framework Code First has been released by data team at Microsoft. Entity Framework Code-First provides a pretty powerful code-centric way to work with the databases. When it comes to associations, it brings ultimate flexibility. I’m a big fan of the EF Code First approach and am planning to explain association mapping with code first in a series of blog posts and this one is dedicated to Complex Types. If you are new to Code First approach, you can find a great walkthrough here. In order to build a solid foundation for our discussion, we will start by learning about some of the core concepts around the relationship mapping.   What is Mapping?Mapping is the act of determining how objects and their relationships are persisted in permanent data storage, in our case, relational databases. What is Relationship mapping?A mapping that describes how to persist a relationship (association, aggregation, or composition) between two or more objects. Types of RelationshipsThere are two categories of object relationships that we need to be concerned with when mapping associations. The first category is based on multiplicity and it includes three types: One-to-one relationships: This is a relationship where the maximums of each of its multiplicities is one. One-to-many relationships: Also known as a many-to-one relationship, this occurs when the maximum of one multiplicity is one and the other is greater than one. Many-to-many relationships: This is a relationship where the maximum of both multiplicities is greater than one. The second category is based on directionality and it contains two types: Uni-directional relationships: when an object knows about the object(s) it is related to but the other object(s) do not know of the original object. To put this in EF terminology, when a navigation property exists only on one of the association ends and not on the both. Bi-directional relationships: When the objects on both end of the relationship know of each other (i.e. a navigation property defined on both ends). How Object Relationships Are Implemented in POCO domain models?When the multiplicity is one (e.g. 0..1 or 1) the relationship is implemented by defining a navigation property that reference the other object (e.g. an Address property on User class). When the multiplicity is many (e.g. 0..*, 1..*) the relationship is implemented via an ICollection of the type of other object. How Relational Database Relationships Are Implemented? Relationships in relational databases are maintained through the use of Foreign Keys. A foreign key is a data attribute(s) that appears in one table and must be the primary key or other candidate key in another table. With a one-to-one relationship the foreign key needs to be implemented by one of the tables. To implement a one-to-many relationship we implement a foreign key from the “one table” to the “many table”. We could also choose to implement a one-to-many relationship via an associative table (aka Join table), effectively making it a many-to-many relationship. Introducing the ModelNow, let's review the model that we are going to use in order to implement Complex Type with Code First. It's a simple object model which consist of two classes: User and Address. Each user could have one billing address. The Address information of a User is modeled as a separate class as you can see in the UML model below: In object-modeling terms, this association is a kind of aggregation—a part-of relationship. Aggregation is a strong form of association; it has some additional semantics with regard to the lifecycle of objects. In this case, we have an even stronger form, composition, where the lifecycle of the part is fully dependent upon the lifecycle of the whole. Fine-grained domain models The motivation behind this design was to achieve Fine-grained domain models. In crude terms, fine-grained means “more classes than tables”. For example, a user may have both a billing address and a home address. In the database, you may have a single User table with the columns BillingStreet, BillingCity, and BillingPostalCode along with HomeStreet, HomeCity, and HomePostalCode. There are good reasons to use this somewhat denormalized relational model (performance, for one). In our object model, we can use the same approach, representing the two addresses as six string-valued properties of the User class. But it’s much better to model this using an Address class, where User has the BillingAddress and HomeAddress properties. This object model achieves improved cohesion and greater code reuse and is more understandable. Complex Types: Splitting a Table Across Multiple Types Back to our model, there is no difference between this composition and other weaker styles of association when it comes to the actual C# implementation. But in the context of ORM, there is a big difference: A composed class is often a candidate Complex Type. But C# has no concept of composition—a class or property can’t be marked as a composition. The only difference is the object identifier: a complex type has no individual identity (i.e. no AddressId defined on Address class) which make sense because when it comes to the database everything is going to be saved into one single table. How to implement a Complex Types with Code First Code First has a concept of Complex Type Discovery that works based on a set of Conventions. The convention is that if Code First discovers a class where a primary key cannot be inferred, and no primary key is registered through Data Annotations or the fluent API, then the type will be automatically registered as a complex type. Complex type detection also requires that the type does not have properties that reference entity types (i.e. all the properties must be scalar types) and is not referenced from a collection property on another type. Here is the implementation: public class User{    public int UserId { get; set; }    public string FirstName { get; set; }    public string LastName { get; set; }    public string Username { get; set; }    public Address Address { get; set; }} public class Address {     public string Street { get; set; }     public string City { get; set; }            public string PostalCode { get; set; }        }public class EntityMappingContext : DbContext {     public DbSet<User> Users { get; set; }        } With code first, this is all of the code we need to write to create a complex type, we do not need to configure any additional database schema mapping information through Data Annotations or the fluent API. Database SchemaThe mapping result for this object model is as follows: Limitations of this mappingThere are two important limitations to classes mapped as Complex Types: Shared references is not possible: The Address Complex Type doesn’t have its own database identity (primary key) and so can’t be referred to by any object other than the containing instance of User (e.g. a Shipping class that also needs to reference the same User Address). No elegant way to represent a null reference There is no elegant way to represent a null reference to an Address. When reading from database, EF Code First always initialize Address object even if values in all mapped columns of the complex type are null. This means that if you store a complex type object with all null property values, EF Code First returns a initialized complex type when the owning entity object is retrieved from the database. SummaryIn this post we learned about fine-grained domain models which complex type is just one example of it. Fine-grained is fully supported by EF Code First and is known as the most important requirement for a rich domain model. Complex type is usually the simplest way to represent one-to-one relationships and because the lifecycle is almost always dependent in such a case, it’s either an aggregation or a composition in UML. In the next posts we will revisit the same domain model and will learn about other ways to map a one-to-one association that does not have the limitations of the complex types. References ADO.NET team blog Mapping Objects to Relational Databases Java Persistence with Hibernate

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  • Reuse security code between WCF and MVC.NET

    - by mrjoltcola
    First the background: I jumped into MVC.NET from the Java MVC world, so my implementation below is possibly cheating, I don't know. I avoided fooling with a custom membership provider and I just implemented the base code needed to authenticate and load roles in my LogOn action. Typically I just need to check roles programatically, and have no use for all of the other membership features, so I didn't originally think I needed a full Membership provider. I have a successful WCF project with a custom authentication and authorization layer that I did at least write per the proper API. I implemented it with custom IPrincipal, UserNamePasswordValidator and IAuthorizationPolicy classes to load from an Oracle database. In my WCF services, I use declarative security: [PrincipalPermission(SecurityAction.Demand, Role="ADMIN")]. The question (on the ASP.NET/MCV.NET side): All my reading indicates I should implement a custom Membership/Roles provider, and use [Authorize(Roles="ADMIN")] on my controller actions. At this point, I don't have a true Membership provider, but I'm using the same User class that implements the IPrincipal interface that works with the WCF security. I plan to share common code between the WCF and ASP.NET modules. So my LogOn action is not using the FormsService (and I assume this is bad). I had commented it out, and just used my "UserService" to access the Oracle db. Note my "TODO" comment below. public ActionResult LogOn(LogOnModel model, string returnUrl) { log.Info("Login attempt by " + model.UserName); if (ModelState.IsValid) { User user = userService.findByUserName(model.UserName); // Commented original MemberShipService code, this is probably bad // if (MembershipService.ValidateUser(model.UserName, model.Password)) if (user != null && user.Authenticate(model.Password) == true) { log.Info("Login success by " + model.UserName); FormsService.SignIn(model.UserName, model.RememberMe); // TODO: Override with Custom identity / roles? user.AddRoles(userService.listRolesByUser(user)); // pull in roles from db if (!String.IsNullOrEmpty(returnUrl)) return Redirect(returnUrl); else return RedirectToAction("Index", "Home"); } else { log.Info("Login failure by " + model.UserName); ModelState.AddModelError("", "The user name or password provided is incorrect."); } } // If we got this far, something failed, redisplay form return View(model); } So can I make the above work? Can I stick the IPrincipal (User) into the CurrentContext or HttpContext? Can I integrate the custom IPrincipal I've already created without writing a full Membership/Roles Provider? I currently stick the User object into the session and access it from all MVC.NET controllers with "CurrentUser" property which grabs it from the session on demand. But this doesn't work with the [Authorize] attribute; I assume that is because it knows nothing about my custom Principal in the session, and is instead using whatever FormsService.SignIn() produces. I also found that session timeouts screw up the login redirect, the user doesn't get forwarded, instead we get a null exception accessing User from the session, and I assume it is related to my "skipping steps" to get a quick implementation. Thanks.

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  • Using Razor together with ASP.NET Web API

    - by Fredrik N
    On the blog post “If Then, If Then, If Then, MVC” I found the following code example: [HttpGet]public ActionResult List() { var list = new[] { "John", "Pete", "Ben" }; if (Request.AcceptTypes.Contains("application/json")) { return Json(list, JsonRequestBehavior.AllowGet); } if (Request.IsAjaxRequest()) [ return PartialView("_List", list); } return View(list); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The code is a ASP.NET MVC Controller where it reuse the same “business” code but returns JSON if the request require JSON, a partial view when the request is an AJAX request or a normal ASP.NET MVC View. The above code may have several reasons to be changed, and also do several things, the code is not closed for modifications. To extend the code with a new way of presenting the model, the code need to be modified. So I started to think about how the above code could be rewritten so it will follow the Single Responsibility and open-close principle. I came up with the following result and with the use of ASP.NET Web API: public String[] Get() { return new[] { "John", "Pete", "Ben" }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   It just returns the model, nothing more. The code will do one thing and it will do it well. But it will not solve the problem when it comes to return Views. If we use the ASP.NET Web Api we can get the result as JSON or XML, but not as a partial view or as a ASP.NET MVC view. Wouldn’t it be nice if we could do the following against the Get() method?   Accept: application/json JSON will be returned – Already part of the Web API   Accept: text/html Returns the model as HTML by using a View   The best thing, it’s possible!   By using the RazorEngine I created a custom MediaTypeFormatter (RazorFormatter, code at the end of this blog post) and associate it with the media type “text/html”. I decided to use convention before configuration to decide which Razor view should be used to render the model. To register the formatter I added the following code to Global.asax: GlobalConfiguration.Configuration.Formatters.Add(new RazorFormatter()); Here is an example of a ApiController that just simply returns a model: using System.Web.Http; namespace WebApiRazor.Controllers { public class CustomersController : ApiController { // GET api/values public Customer Get() { return new Customer { Name = "John Doe", Country = "Sweden" }; } } public class Customer { public string Name { get; set; } public string Country { get; set; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Because I decided to use convention before configuration I only need to add a view with the same name as the model, Customer.cshtml, here is the example of the View:   <!DOCTYPE html> <html> <head> <script src="http://ajax.aspnetcdn.com/ajax/jquery/jquery-1.5.1.min.js" type="text/javascript"></script> </head> <body> <div id="body"> <section> <div> <hgroup> <h1>Welcome '@Model.Name' to ASP.NET Web API Razor Formatter!</h1> </hgroup> </div> <p> Using the same URL "api/values" but using AJAX: <button>Press to show content!</button> </p> <p> </p> </section> </div> </body> <script type="text/javascript"> $("button").click(function () { $.ajax({ url: '/api/values', type: "GET", contentType: "application/json; charset=utf-8", success: function(data, status, xhr) { alert(data.Name); }, error: function(xhr, status, error) { alert(error); }}); }); </script> </html> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Now when I open up a browser and enter the following URL: http://localhost/api/customers the above View will be displayed and it will render the model the ApiController returns. If I use Ajax against the same ApiController with the content type set to “json”, the ApiController will now return the model as JSON. Here is a part of a really early prototype of the Razor formatter (The code is far from perfect, just use it for testing). I will rewrite the code and also make it possible to specify an attribute to the returned model, so it can decide which view to be used when the media type is “text/html”, but by default the formatter will use convention: using System; using System.Net.Http.Formatting; namespace WebApiRazor.Models { using System.IO; using System.Net; using System.Net.Http.Headers; using System.Reflection; using System.Threading.Tasks; using RazorEngine; public class RazorFormatter : MediaTypeFormatter { public RazorFormatter() { SupportedMediaTypes.Add(new MediaTypeHeaderValue("text/html")); SupportedMediaTypes.Add(new MediaTypeHeaderValue("application/xhtml+xml")); } //... public override Task WriteToStreamAsync( Type type, object value, Stream stream, HttpContentHeaders contentHeaders, TransportContext transportContext) { var task = Task.Factory.StartNew(() => { var viewPath = // Get path to the view by the name of the type var template = File.ReadAllText(viewPath); Razor.Compile(template, type, type.Name); var razor = Razor.Run(type.Name, value); var buf = System.Text.Encoding.Default.GetBytes(razor); stream.Write(buf, 0, buf.Length); stream.Flush(); }); return task; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Summary By using formatters and the ASP.NET Web API we can easily just extend our code without doing any changes to our ApiControllers when we want to return a new format. This blog post just showed how we can extend the Web API to use Razor to format a returned model into HTML.   If you want to know when I will post more blog posts, please feel free to follow me on twitter:   @fredrikn

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  • LWJGL SlickUtil Texture Binding

    - by Matthew Dockerty
    I am making a 3D game using LWJGL and I have a texture class with static variables so that I only need to load textures once, even if I need to use them more than once. I am using Slick Util for this. When I bind a texture it works fine, but then when I try to render something else after I have rendered the model with the texture, the texture is still being bound. How do I unbind the texture and set the rendermode to the one that was in use before any textures were bound? Some of my code is below. The problem I am having is the player texture is being used in the box drawn around the player after it the model has been rendered. Model.java public class Model { public List<Vector3f> vertices = new ArrayList<Vector3f>(); public List<Vector3f> normals = new ArrayList<Vector3f>(); public ArrayList<Vector2f> textureCoords = new ArrayList<Vector2f>(); public List<Face> faces = new ArrayList<Face>(); public static Model TREE; public static Model PLAYER; public static void loadModels() { try { TREE = OBJLoader.loadModel(new File("assets/model/tree_pine_0.obj")); PLAYER = OBJLoader.loadModel(new File("assets/model/player.obj")); } catch (Exception e) { e.printStackTrace(); } } public void render(Vector3f position, Vector3f scale, Vector3f rotation, Texture texture, float shinyness) { glPushMatrix(); { texture.bind(); glColor3f(1, 1, 1); glTranslatef(position.x, position.y, position.z); glScalef(scale.x, scale.y, scale.z); glRotatef(rotation.x, 1, 0, 0); glRotatef(rotation.y, 0, 1, 0); glRotatef(rotation.z, 0, 0, 1); glMaterialf(GL_FRONT, GL_SHININESS, shinyness); glBegin(GL_TRIANGLES); { for (Face face : faces) { Vector2f t1 = textureCoords.get((int) face.textureCoords.x - 1); glTexCoord2f(t1.x, t1.y); Vector3f n1 = normals.get((int) face.normal.x - 1); glNormal3f(n1.x, n1.y, n1.z); Vector3f v1 = vertices.get((int) face.vertex.x - 1); glVertex3f(v1.x, v1.y, v1.z); Vector2f t2 = textureCoords.get((int) face.textureCoords.y - 1); glTexCoord2f(t2.x, t2.y); Vector3f n2 = normals.get((int) face.normal.y - 1); glNormal3f(n2.x, n2.y, n2.z); Vector3f v2 = vertices.get((int) face.vertex.y - 1); glVertex3f(v2.x, v2.y, v2.z); Vector2f t3 = textureCoords.get((int) face.textureCoords.z - 1); glTexCoord2f(t3.x, t3.y); Vector3f n3 = normals.get((int) face.normal.z - 1); glNormal3f(n3.x, n3.y, n3.z); Vector3f v3 = vertices.get((int) face.vertex.z - 1); glVertex3f(v3.x, v3.y, v3.z); } texture.release(); } glEnd(); } glPopMatrix(); } } Textures.java public class Textures { public static Texture FLOOR; public static Texture PLAYER; public static Texture SKYBOX_TOP; public static Texture SKYBOX_BOTTOM; public static Texture SKYBOX_FRONT; public static Texture SKYBOX_BACK; public static Texture SKYBOX_LEFT; public static Texture SKYBOX_RIGHT; public static void loadTextures() { try { FLOOR = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/floor.png"))); FLOOR.setTextureFilter(GL11.GL_NEAREST); PLAYER = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/tree_pine_0.png"))); PLAYER.setTextureFilter(GL11.GL_NEAREST); SKYBOX_TOP = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_top.png"))); SKYBOX_TOP.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BOTTOM = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_bottom.png"))); SKYBOX_BOTTOM.setTextureFilter(GL11.GL_NEAREST); SKYBOX_FRONT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_front.png"))); SKYBOX_FRONT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BACK = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_back.png"))); SKYBOX_BACK.setTextureFilter(GL11.GL_NEAREST); SKYBOX_LEFT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_left.png"))); SKYBOX_LEFT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_RIGHT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_right.png"))); SKYBOX_RIGHT.setTextureFilter(GL11.GL_NEAREST); } catch (Exception e) { e.printStackTrace(); } } } Player.java public class Player { private Vector3f position; private float yaw; private float moveSpeed; public Player(float x, float y, float z, float yaw, float moveSpeed) { this.position = new Vector3f(x, y, z); this.yaw = yaw; this.moveSpeed = moveSpeed; } public void update() { if (Keyboard.isKeyDown(Keyboard.KEY_W)) walkForward(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_S)) walkBackwards(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_A)) strafeLeft(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_D)) strafeRight(moveSpeed); if (Mouse.isButtonDown(0)) yaw += Mouse.getDX(); LowPolyRPG.getInstance().getCamera().setPosition(-position.x, -position.y, -position.z); LowPolyRPG.getInstance().getCamera().setYaw(yaw); } public void walkForward(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw))); } public void walkBackwards(float distance) { position.setX(position.getX() - distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() + distance * (float) Math.cos(Math.toRadians(yaw))); } public void strafeLeft(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw - 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw - 90))); } public void strafeRight(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw + 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw + 90))); } public void render() { Model.PLAYER.render(new Vector3f(position.x, position.y + 12, position.z), new Vector3f(3, 3, 3), new Vector3f(0, -yaw + 90, 0), Textures.PLAYER, 128); GL11.glPushMatrix(); GL11.glTranslatef(position.getX(), position.getY(), position.getZ()); GL11.glRotatef(-yaw, 0, 1, 0); GL11.glScalef(5.8f, 21, 2.2f); GL11.glDisable(GL11.GL_LIGHTING); GL11.glLineWidth(3); GL11.glBegin(GL11.GL_LINE_STRIP); GL11.glColor3f(1, 1, 1); glVertex3f(1f, 0f, -1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(-1f, 1f, -1f); GL11.glEnd(); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } public Vector3f getPosition() { return new Vector3f(-position.x, -position.y, -position.z); } public float getX() { return position.getX(); } public float getY() { return position.getY(); } public float getZ() { return position.getZ(); } public void setPosition(Vector3f position) { this.position = position; } public void setPosition(float x, float y, float z) { this.position.setX(x); this.position.setY(y); this.position.setZ(z); } } Thanks for the help.

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • Dropdown dependent values to be fetch from multiple models using ajax in Yii

    - by newuser
    I searched all the documentation over Yii but not got the answer of it.So I came here finally. I have the following schema Table Schools +------------------+--------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+--------------+------+-----+---------------------+----------------+ | id | int(10) | NO | PRI | NULL | auto_increment | | school_name | varchar(100) | NO | | | | +------------------+--------------+------+-----+---------------------+----------------+ Table Students +------------------+--------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+--------------+------+-----+---------------------+----------------+ | id | int(10) | NO | PRI | NULL | auto_increment | | school_id | int(10) | NO | FK | | | | student_name | varchar(100) | NO | | | | | roll_no | varchar(80) | NO | | | | | class | varchar(20) | NO | | | | | | subjects | varchar(100) | NO | | | | +------------------+--------------+------+-----+---------------------+----------------+ I have made models and CRUD for the both models.In models my relation is like this In Students.php the relation is like public function relations() { // NOTE: you may need to adjust the relation name and the related // class name for the relations automatically generated below. return array( 'School' => array(self::BELONGS_TO,'Schools','school_id'), ); } In Schools.php the relation is like public function relations() { // NOTE: you may need to adjust the relation name and the related // class name for the relations automatically generated below. return array( 'student' => array(self::HAS_MANY, 'Students', 'school_id'), ); } Now I made the two models rendered in a single page so that I can enter all the respective fields in a single form. In the _form.php file of Students I have made some change in student_name like this <div class="row"> <?php echo $form->labelEx($model,'student_name'); ?> <?php echo $form->dropdownList($model,'student_name', CHtml::listData(Students::model()->findAll(), 'id', 'student_name'), array('empty'=>array('Select'=>'--Select One---'))); ?> <?php echo $form->error($model,'student_name'); ?> Now for this piece of code I got all the student name from the Student model. So my problem is when I am getting the student name from the dropdown list and going to select a student it will also fetch all the respective values of the student to be rendered in the _form.php without click on save button.So that user don't have to put it again manually. I think ajax and json encode will work here but don't know how to make them work here. [Update] Here is StudentsController code public function actionDisCoor() { $model = School::model()->findByPk($_POST['Students']['student_id']); $data=CHtml::listData($data,'id','name'); foreach($data as $value=>$name) { echo CHtml::tag('option',array('value'=>$value),CHtml::encode($name),true); } } Here is _form.php code for Students <div class="row"> <?php echo $form->labelEx($model,'student_name'); ?> <?php $List = CHtml::listData(Students::model()->findAll(), 'id', 'student_name'); ?> <?php echo $form->dropdownList($model,'student_name',$List, array('onChange'=>CHtml::ajax(array( 'url' => CController::createUrl('DisCoor'), 'type' => 'POST', 'update'=>'#school_id', )),'style'=>'width:180px;' ) )?> <?php echo $form->error($model,'student_name'); ?> </div> After all that when I saw in firebug I got the error.Here is the screen shot

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  • Iteration, or copying in XSL, based on a count. How do I do it?

    - by LOlliffe
    I'm trying to create an inventory list (tab-delimited text, for the output) from XML data. The catch is, I need to take the line that I created, and list it multiple times (iterate ???), based on a number found in the XML. So, from the XML below: <?xml version="1.0" encoding="UTF-8"?> <library> <aisle label="AA"> <row>bb</row> <shelf>a</shelf> <books>4</books> </aisle> <aisle label="BB"> <row>cc</row> <shelf>d</shelf> <books>3</books> </aisle> </library> I need to take the value found in "books", and then copy the text line that number of times. The result looking like this: Aisle Row Shelf Titles AA bb a AA bb a AA bb a AA bb a BB cc d BB cc d BB cc d So that the inventory taker, can then write in the titles found on each shelf. I have the basic structure of my XSL, but I'm not sure how to do the "iteration" portion. <?xml version="1.0" encoding="UTF-8"?> <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:xs="http://www.w3.org/2001/XMLSchema" exclude-result-prefixes="xs" xmlns:xd="http://www.oxygenxml.com/ns/doc/xsl" version="2.0"> <xsl:output omit-xml-declaration="yes"/> <xsl:variable name="tab" select="'&#09;'"/> <xsl:variable name="newline" select="'&#10;'"/> <xsl:template match="/"> <!-- Start Spreadsheet header --> <xsl:text>Aisle</xsl:text> <xsl:value-of select="$tab"/> <xsl:text>Row</xsl:text> <xsl:value-of select="$tab"/> <xsl:text>Shelf</xsl:text> <xsl:value-of select="$tab"/> <xsl:text>Titles</xsl:text> <xsl:value-of select="$newline"/> <!-- End spreadsheet header --> <!-- Start entering values from XML --> <xsl:for-each select="library/aisle"> <xsl:value-of select="@label"/> <xsl:value-of select="$tab"/> <xsl:value-of select="row"/> <xsl:value-of select="$tab"/> <xsl:value-of select="shelf"/> <xsl:value-of select="$tab"/> <xsl:value-of select="$tab"/> <xsl:value-of select="$newline"/> </xsl:for-each> <!-- End of values from XML --> <!-- Iteration of the above needed, based on count value in "books" --> </xsl:template> </xsl:stylesheet> Any help would be greatly appreciated. For starters, is "iteration" the right term to be using for this? Thanks!

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  • ASP.Net MVC2 CustomModelBinder not working... Changed from MVC1

    - by Ian
    (My apologies if this seems verbose - trying to provide all relevant code) I've just upgraded to VS2010, and am now having trouble trying to get a new CustomModelBinder working. In MVC1 I would have written something like public class AwardModelBinder: DefaultModelBinder { : public override object BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) { // do the base binding to bind all simple types Award award = base.BindModel(controllerContext, bindingContext) as Award; // Get complex values from ValueProvider dictionary award.EffectiveFrom = Convert.ToDateTime(bindingContext.ValueProvider["Model.EffectiveFrom"].AttemptedValue.ToString()); string sEffectiveTo = bindingContext.ValueProvider["Model.EffectiveTo"].AttemptedValue.ToString(); if (sEffectiveTo.Length > 0) award.EffectiveTo = Convert.ToDateTime(bindingContext.ValueProvider["Model.EffectiveTo"].AttemptedValue.ToString()); // etc return award; } } Of course I'd register the custom binder in Global.asax.cs: protected void Application_Start() { RegisterRoutes(RouteTable.Routes); // register custom model binders ModelBinders.Binders.Add(typeof(Voucher), new VoucherModelBinder(DaoFactory.UserInstance("EH1303"))); ModelBinders.Binders.Add(typeof(AwardCriterion), new AwardCriterionModelBinder(DaoFactory.UserInstance("EH1303"), new VOPSDaoFactory())); ModelBinders.Binders.Add(typeof(SelectedVoucher), new SelectedVoucherModelBinder(DaoFactory.UserInstance("IT0706B"))); ModelBinders.Binders.Add(typeof(Award), new AwardModelBinder(DaoFactory.UserInstance("IT0706B"))); } Now, in MVC2, I'm finding that my call to base.BindModel returns an object where everything is null, and I simply don't want to have to iterate all the form fields surfaced by the new ValueProvider.GetValue() function. Google finds no matches for this error, so I assume I'm doing something wrong. Here's my actual code: My domain object (infer what you like about the encapsulated child objects - I know I'll need custom binders for those too, but the three "simple" fields (ie. base types) Id, TradingName and BusinessIncorporated are also coming back null): public class Customer { /// <summary> /// Initializes a new instance of the Customer class. /// </summary> public Customer() { Applicant = new Person(); Contact = new Person(); BusinessContact = new ContactDetails(); BankAccount = new BankAccount(); } /// <summary> /// Gets or sets the unique customer identifier. /// </summary> public int Id { get; set; } /// <summary> /// Gets or sets the applicant details. /// </summary> public Person Applicant { get; set; } /// <summary> /// Gets or sets the customer's secondary contact. /// </summary> public Person Contact { get; set; } /// <summary> /// Gets or sets the trading name of the business. /// </summary> [Required(ErrorMessage = "Please enter your Business or Trading Name")] [StringLength(50, ErrorMessage = "A maximum of 50 characters is permitted")] public string TradingName { get; set; } /// <summary> /// Gets or sets the date the customer's business began trading. /// </summary> [Required(ErrorMessage = "You must supply the date your business started trading")] [DateRange("01/01/1900", "01/01/2020", ErrorMessage = "This date must be between {0} and {1}")] public DateTime BusinessIncorporated { get; set; } /// <summary> /// Gets or sets the contact details for the customer's business. /// </summary> public ContactDetails BusinessContact { get; set; } /// <summary> /// Gets or sets the customer's bank account details. /// </summary> public BankAccount BankAccount { get; set; } } My controller method: /// <summary> /// Saves a Customer object from the submitted application form. /// </summary> /// <param name="customer">A populate instance of the Customer class.</param> /// <returns>A partial view indicating success or failure.</returns> /// <httpmethod>POST</httpmethod> /// <url>/Customer/RegisterCustomerAccount</url> [HttpPost] [ValidateAntiForgeryToken] public ActionResult RegisterCustomerAccount(Customer customer) { if (ModelState.IsValid) { // save the Customer // return indication of success, or otherwise return PartialView(); } else { ViewData.Model = customer; // load necessary reference data into ViewData ViewData["PersonTitles"] = new SelectList(ReferenceDataCache.Get("PersonTitle"), "Id", "Name"); return PartialView("CustomerAccountRegistration", customer); } } My custom binder: public class CustomerModelBinder : DefaultModelBinder { public override object BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) { ValueProviderResult vpResult = bindingContext .ValueProvider.GetValue(bindingContext.ModelName); // vpResult is null // MVC2 - ValueProvider is now an IValueProvider, not dictionary based anymore if (bindingContext.ValueProvider.GetValue("Model.Applicant.Title") != null) { // works } Customer customer = base.BindModel(controllerContext, bindingContext) as Customer; // customer instanitated with null (etc) throughout return customer; } } My binder registration: /// <summary> /// Application_Start is called once when the web application is first accessed. /// </summary> protected void Application_Start() { RegisterRoutes(RouteTable.Routes); // register custom model binders ModelBinders.Binders.Add(typeof(Customer), new CustomerModelBinder()); ReferenceDataCache.Populate(); } ... and a snippet from my view (could this be a prefix problem?) <div class="inputContainer"> <label class="above" for="Model_Applicant_Title" accesskey="t"><span class="accesskey">T</span>itle<span class="mandatoryfield">*</span></label> <%= Html.DropDownList("Model.Applicant.Title", ViewData["PersonTitles"] as SelectList, "Select ...", new { @class = "validate[required]" })%> <% Html.ValidationMessageFor(model => model.Applicant.Title); %> </div> <div class="inputContainer"> <label class="above" for="Model_Applicant_Forename" accesskey="f"><span class="accesskey">F</span>orename / First name<span class="mandatoryfield">*</span></label> <%= Html.TextBox("Model.Applicant.Forename", Html.Encode(Model.Applicant.Forename), new { @class = "validate[required,custom[onlyLetter],length[2,20]]", title="Enter your forename", maxlength = 20, size = 20, autocomplete = "off", onkeypress = "return maskInput(event,re_mask_alpha);" })%> </div> <div class="inputContainer"> <label class="above" for="Model_Applicant_MiddleInitials" accesskey="i">Middle <span class="accesskey">I</span>nitial(s)</label> <%= Html.TextBox("Model.Applicant.MiddleInitials", Html.Encode(Model.Applicant.MiddleInitials), new { @class = "validate[optional,custom[onlyLetter],length[0,8]]", title = "Please enter your middle initial(s)", maxlength = 8, size = 8, autocomplete = "off", onkeypress = "return maskInput(event,re_mask_alpha);" })%> </div>

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  • xVal 1.0 not generating the correct xVal.AttachValidator script in view

    - by bastijn
    I'm currently implementing xVal client-side validation. The server-side validation is working correctly at the moment. I have referenced xVall.dll (from xVal1.0.zip) in my project as well as the System.ComponentModel.DataAnnotations and System.web.mvc.DataAnnotations from the Data Annotations Model Binder Sample found at http://aspnet.codeplex.com/releases/view/24471. I have modified the method BindProperty in the DataAnnotationsModelBinder class since it returned a nullpointer exception telling me the modelState object was null. Some blogposts described to modify the method and I did according to this SO post. Next I put the following lines in my global.asax: protected void Application_Start() { // kept same and added following line RegisterModelBinders(ModelBinders.Binders); // Add this line } public void RegisterModelBinders(ModelBinderDictionary binders) // Add this whole method { binders.DefaultBinder = new Microsoft.Web.Mvc.DataAnnotations.DataAnnotationsModelBinder(); } Now, I have made a partial class and a metadata class since I use the entity framework and you cannot create partial declarations as of yet so I have: [MetadataType(typeof(PersonMetaData))] public partial class Persons { // .... } public class PersonMetaData { private const string EmailRegEx = @"^(([^<>()[\]\\.,;:\s@\""]+" + @"(\.[^<>()[\]\\.,;:\s@\""]+)*)|(\"".+\""))@" + @"((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}" + @"\.[0-9]{1,3}\])|(([a-zA-Z\-0-9]+\.)+" + @"[a-zA-Z]{2,}))$"; [Required] public string FirstName { get; set; } [Required] public string LastName { get; set; } [Required(ErrorMessage="Please fill in your email")] [RegularExpression(EmailRegEx,ErrorMessage="Please supply a valid email address")] public string Email { get; set; } } And in my controller I have the POST edit method which currently still use a FormCollection instead of a Persons object as input. I have to change this later on but due to time constraints and some strange bug this isnt done as of yet :). It shouldnt matter though. Below it is my view. // // POST: /Jobs/Edit/5 //[CustomAuthorize(Roles = "admin,moderator")] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit([Bind(Exclude = "Id")]FormCollection form) { Persons person = this.GetLoggedInPerson(); person.UpdatedAt = DateTime.Now; // Update the updated time. TryUpdateModel(person, null, null, new string[]{"Id"}); if (ModelState.IsValid) { repository.SaveChanges(); return RedirectToAction("Index", "ControlPanel"); } return View(person); } #endregion My view contains a partial page containing the form. In my edit.aspx I have the following code: <div class="content"> <% Html.RenderPartial("PersonForm", Model); %> </div> </div> and in the .ascx partial page: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<WerkStageNu.Persons>" %> <% if (!Model.AddressesReference.IsLoaded) { %> <% Model.AddressesReference.Load(); %> <% } %> <%= Html.ValidationSummary("Edit was unsuccessful. Please correct the errors and try again.") %> <% using (Html.BeginForm()) {%> <fieldset> <legend>General information</legend> <table> <tr> <td><label for="FirstName">FirstName:</label></td><td><%= Html.TextBox("FirstName", Model.FirstName)%><%= Html.ValidationMessage("FirstName", "*")%></td> </tr> <tr> <td><label for="LastName">LastName:</label></td><td><%= Html.TextBox("LastName", Model.LastName)%><%= Html.ValidationMessage("LastName", "*")%></td> </tr> <tr> <td><label for="Email">Email:</label></td><td><%= Html.TextBox("Email", Model.Email)%><%= Html.ValidationMessage("Email", "*")%></td> </tr> <tr> <td><label for="Telephone">Telephone:</label></td><td> <%= Html.TextBox("Telephone", Model.Telephone) %><%= Html.ValidationMessage("Telephone", "*") %></td> </tr> <tr> <td><label for="Fax">Fax:</label></td><td><%= Html.TextBox("Fax", Model.Fax) %><%= Html.ValidationMessage("Fax", "*") %></td> </tr> </table> <%--<p> <label for="GenderID"><%= Html.Encode(Resources.Forms.gender) %>:</label> <%= Html.DropDownList("GenderID", Model.Genders)%> </p> --%> </fieldset> <fieldset> <legend><%= Html.Encode(Resources.Forms.addressinformation) %></legend> <table> <tr> <td><label for="Addresses.City"><%= Html.Encode(Resources.Forms.city) %>:</label></td><td><%= Html.TextBox("Addresses.City", Model.Addresses.City)%></td> </tr> <tr> <td><label for="Addresses.Street"><%= Html.Encode(Resources.Forms.street) %>:</label></td><td><%= Html.TextBox("Addresses.Street", Model.Addresses.Street)%></td> </tr> <tr> <td><label for="Addresses.StreetNo"><%= Html.Encode(Resources.Forms.streetNumber) %>:</label></td><td><%= Html.TextBox("Addresses.StreetNo", Model.Addresses.StreetNo)%></td> </tr> <tr> <td><label for="Addresses.Country"><%= Html.Encode(Resources.Forms.county) %>:</label></td><td><%= Html.TextBox("Addresses.Country", Model.Addresses.Country)%></td> </tr> </table> </fieldset> <p> <input type="image" src="../../Content/images/save_btn.png" /> </p> <%= Html.ClientSideValidation(typeof(WerkStageNu.Persons)) %> <% } % Still nothing really stunning over here. In combination with the edited data annotation dlls this gives me server-side validation working (although i have to manually exclude the "id" property as done in the TryUpdateModel). The strange thing is that it still generates the following script in my View: xVal.AttachValidator(null, {"Fields":[{"FieldName":"ID","FieldRules": [{"RuleName":"DataType","RuleParameters":{"Type":"Integer"}}]}]}, {}) While all the found blogposts on this ( 1, 2 ) but all of those are old posts and all say it should be fixed from xVal 0.8 and up. The last thing I found was this post but I did not really understand. I referenced using Visual Studio - add reference -- browse - selected from my bin dir where I stored the external compiled dlls (copied to the bin dir of my project). Can anyone tell me where the problem originates from? EDIT Adding the reference from the .NET tab fixed the problem somehow. While earlier adding from this tab resulted in a nullpointer error since it used the standard DataAnnotations delivered with the MVC1 framework instead of the freshly build one. Is it because I dropped the .dll in my bin dir that it now picks the correct one? Or why?

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  • xVal 1.0 not generating the correct xVal.AttachValidator

    - by bastijn
    I'm currently implementing xVal client-side validation. The server-side validation is working correctly at the moment. I have referenced xVall.dll (from xVal1.0.zip) in my project as well as the System.ComponentModel.DataAnnotations and System.web.mvc.DataAnnotations from the Data Annotations Model Binder Sample found at http://aspnet.codeplex.com/releases/view/24471. I have modified the method BindProperty in the DataAnnotationsModelBinder class since it returned a nullpointer exception telling me the modelState object was null. Some blogposts described to modify the method and I did according to this SO post. Next I put the following lines in my global.asax: protected void Application_Start() { // kept same and added following line RegisterModelBinders(ModelBinders.Binders); // Add this line } public void RegisterModelBinders(ModelBinderDictionary binders) // Add this whole method { binders.DefaultBinder = new Microsoft.Web.Mvc.DataAnnotations.DataAnnotationsModelBinder(); } Now, I have made a partial class and a metadata class since I use the entity framework and you cannot create partial declarations as of yet so I have: [MetadataType(typeof(PersonMetaData))] public partial class Persons { // .... } public class PersonMetaData { private const string EmailRegEx = @"^(([^<>()[\]\\.,;:\s@\""]+" + @"(\.[^<>()[\]\\.,;:\s@\""]+)*)|(\"".+\""))@" + @"((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}" + @"\.[0-9]{1,3}\])|(([a-zA-Z\-0-9]+\.)+" + @"[a-zA-Z]{2,}))$"; [Required] public string FirstName { get; set; } [Required] public string LastName { get; set; } [Required(ErrorMessage="Please fill in your email")] [RegularExpression(EmailRegEx,ErrorMessage="Please supply a valid email address")] public string Email { get; set; } } And in my controller I have the POST edit method which currently still use a FormCollection instead of a Persons object as input. I have to change this later on but due to time constraints and some strange bug this isnt done as of yet :). It shouldnt matter though. Below it is my view. // // POST: /Jobs/Edit/5 //[CustomAuthorize(Roles = "admin,moderator")] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit([Bind(Exclude = "Id")]FormCollection form) { Persons person = this.GetLoggedInPerson(); person.UpdatedAt = DateTime.Now; // Update the updated time. TryUpdateModel(person, null, null, new string[]{"Id"}); if (ModelState.IsValid) { repository.SaveChanges(); return RedirectToAction("Index", "ControlPanel"); } return View(person); } #endregion My view contains a partial page containing the form. In my edit.aspx I have the following code: <div class="content"> <% Html.RenderPartial("PersonForm", Model); %> </div> </div> and in the .ascx partial page: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<WerkStageNu.Persons>" %> <% if (!Model.AddressesReference.IsLoaded) { % <% Model.AddressesReference.Load(); % <% } % <%= Html.ValidationSummary("Edit was unsuccessful. Please correct the errors and try again.") % <% using (Html.BeginForm()) {%> <fieldset> <legend>General information</legend> <table> <tr> <td><label for="FirstName">FirstName:</label></td><td><%= Html.TextBox("FirstName", Model.FirstName)%><%= Html.ValidationMessage("FirstName", "*")%></td> </tr> <tr> <td><label for="LastName">LastName:</label></td><td><%= Html.TextBox("LastName", Model.LastName)%><%= Html.ValidationMessage("LastName", "*")%></td> </tr> <tr> <td><label for="Email">Email:</label></td><td><%= Html.TextBox("Email", Model.Email)%><%= Html.ValidationMessage("Email", "*")%></td> </tr> <tr> <td><label for="Telephone">Telephone:</label></td><td> <%= Html.TextBox("Telephone", Model.Telephone) %><%= Html.ValidationMessage("Telephone", "*") %></td> </tr> <tr> <td><label for="Fax">Fax:</label></td><td><%= Html.TextBox("Fax", Model.Fax) %><%= Html.ValidationMessage("Fax", "*") %></td> </tr> </table> <%--<p> <label for="GenderID"><%= Html.Encode(Resources.Forms.gender) %>:</label> <%= Html.DropDownList("GenderID", Model.Genders)%> </p> --%> </fieldset> <fieldset> <legend><%= Html.Encode(Resources.Forms.addressinformation) %></legend> <table> <tr> <td><label for="Addresses.City"><%= Html.Encode(Resources.Forms.city) %>:</label></td><td><%= Html.TextBox("Addresses.City", Model.Addresses.City)%></td> </tr> <tr> <td><label for="Addresses.Street"><%= Html.Encode(Resources.Forms.street) %>:</label></td><td><%= Html.TextBox("Addresses.Street", Model.Addresses.Street)%></td> </tr> <tr> <td><label for="Addresses.StreetNo"><%= Html.Encode(Resources.Forms.streetNumber) %>:</label></td><td><%= Html.TextBox("Addresses.StreetNo", Model.Addresses.StreetNo)%></td> </tr> <tr> <td><label for="Addresses.Country"><%= Html.Encode(Resources.Forms.county) %>:</label></td><td><%= Html.TextBox("Addresses.Country", Model.Addresses.Country)%></td> </tr> </table> </fieldset> <p> <input type="image" src="../../Content/images/save_btn.png" /> </p> <%= Html.ClientSideValidation(typeof(WerkStageNu.Persons)) %> <% } % Still nothing really stunning over here. In combination with the edited data annotation dlls this gives me server-side validation working (although i have to manually exclude the "id" property as done in the TryUpdateModel). The strange thing is that it still generates the following script in my View: xVal.AttachValidator(null, {"Fields":[{"FieldName":"ID","FieldRules": [{"RuleName":"DataType","RuleParameters":{"Type":"Integer"}}]}]}, {}) While all the found blogposts on this ( 1, 2 ) but all of those are old posts and all say it should be fixed from xVal 0.8 and up. The last thing I found was this post but I did not really understand. I referenced using Visual Studio - add reference -- browse - selected from my bin dir where I stored the external compiled dlls (copied to the bin dir of my project). Can anyone tell me where the problem originates from?

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  • Excel / VB - How do I loop through each row/column and do formatting based on the value?

    - by Johnny 5
    Here's what I need to do: 1) Loop through every cell in a worksheet 2) Make formatting changes (bold, etc) to fields relative to each field based on the value What I mean is that if a field has a value of "foo", I want to make the field that is (-1, -3) from it bold, etc. I tried to do this with the following script with no luck. Thanks Johnny Pseudo Code to Explain: For Each Cell in WorkSheet If Value of Cell is 'Subtotal' Make the cell 2 cells to the left and 1 cell up from here bold and underlined End If End ForEach The Failed Macro (I don't really know VB at all): Sub Macro2() ' ' ' Dim rnArea As Range Dim rnCell As Range Set rnArea = Range("J1:J2000") For Each rnCell In rnArea With rnCell If Not IsError(rnCell.Value) Then Select Case .Value Case "000 Total" ActiveCell.Offset(-1, -3).Select ActiveCell.Font.Underline = XlUnderlineStyle.xlUnderlineStyleSingleAccounting End Select End If End With Next End Sub

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  • Shopping Portal based on XML Data - XSLT or PHP?

    - by buggy1985
    For my bachelor thesis I want to implement a shopping (price comparison) portal prototype based on XML Data. The main requirement is to get a very clear and customizable HTML template, which should be hosted by the customer on his own webserver. I'm not very sure if XSLT meets this requirements, as it generates a lot of xsl-related code. It is not easy to understand for people with little HTML skills. I have some experience with the PHP templating engine Smarty. The syntax is much better, but I'm not sure if it's a good idea to parse the XML data with PHP, as it is very complex. Which language should I choose for a web application with high complexity? XSLT or PHP?

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  • using jquery draggable can you create a helper based on the dragged item?

    - by user169867
    I wish to create a custom helper based on the element being dragged. I'm dragging documents and I'd like the document's number to be part of the custom helper. I know how to create a helper during init like this: helper: function() { return $("<div class='fax16'></div>"); } But what I really want to do is maybe in response to the start event get access to the element being dragged and use some of its properties to set the helper. Something like: start: function(event, ui) { var docID = //somehow access the dragged element ui.helper = $("<div class='save16'>" + docID + "</div>"); //Set drag Helper } Can this be done?

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  • Excel Macro to copy an entire row from one sheet to another based upon a single word, within a parag

    - by jason
    Guys i'm looking for a simple excel macro that can copy a row from one sheet to another within excel based upon having a specific word in the cell. I have a sheet one, called "data" and a sheet two called "final". Here is an eaxmple of the data A B C D john mary 555.555.4939 initial reply to phone conversation Jim jack 555.555.5555 floor estimate for bathroom jerry kim 555.555.5553 initial response to phone call I'd like to copy than entire row from sheet "data" to a sheet "final" if the data in column D contains either the word "reply" or the word "response" somewhere within the paragraph. Any tips would be much obliged. thanks, J

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  • (Oracle Performance) Will a query based on a view limit the view using the where clause?

    - by BestPractices
    In Oracle (10g), when I use a View (not Materialized View), does Oracle take into account the where clause when it executes the view? Let's say I have: MY_VIEW = SELECT * FROM PERSON P, ORDERS O WHERE P.P_ID = O.P_ID And I then execute the following: SELECT * FROM MY_VIEW WHERE MY_VIEW.P_ID = '1234' When this executes, does oracle first execute the query for the view and THEN filter it based on my where clause (where MY_VIEW.P_ID = '1234') or does it do this filtering as part of the execution of the view? If it does not do the latter, and P_ID had an index, would I also lose out on the indexing capability since Oracle would be executing my query against the view which doesn't have the index rather than the base table which has the index?

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  • How do I retrieve the zero-based index of the selected option in a select box?

    - by Ben McCormack
    Let's say I have the following in my HTML code: <select name="Currency" id="Currency"> <option value="0.85">Euro</option> <option value="110.33">Japanese Yen</option> <option value="1.2">Canadian Dollars</option> </select> Using jQuery, I can use $("#Currency").val() to give me the selectd value, and I can use $("#Currency :selected").text() to get the selected text. What do I need to do to get the zero-based index (in this case, 0, 1, or 2) of the current selection?

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  • How to control respond_to based on variable in Rails controller?

    - by smotchkkiss
    The dilemma I'm using a before_filter in my controller that restricts access to admins. However, I want to allow access public access to some methods based on request format. See the index method to understand what I'm talking about. items_controller.rb class ItemsController < ApplicationController before_filter :superuser_required layout 'superuser' def index @items = Item.all respond_to do |format| format.html format.js # I want public to have access to this end end def show @item = Item.find(params[:id]) respond_to do |format| format.html end end def new @item = Item.new respond_to do |format| format.html end end # remaining controller methods # ... def superuser_required redirect_to login_path unless current_user.superuser? end end

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  • What does a modern, standard Microsoft-based technology stack look like?

    - by Sean Owen
    Let's say I asked Microsoft to describe the perfect, modern, Microsoft-based technology stack to power a standard e-commerce web site, which perhaps has a simple 2-tier web/database architecture. What would it be like? Yes, I'm just looking for a list of product / technology names. For example, in the J2EE world, I might describe a stack that includes: J2EE 6 standard JavaServer Faces Glassfish 3 MySQL 5.1.x I'm guessing this stack includes some combination of .NET, SQL Server, ASP.NET, IIS, etc. but I am not familiar with this world. Looking for ideas on the equivalent in Microsoft-land.

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  • How to do an IF statement based on the value of a MySQL table cell?

    - by Susan
    How can I do an if statement based on the value of a mysql table cell. For example, I have a table of people with a column called marital_status. This column has one of two values: yes or no. But this doesn't work: $query = mysql_query("SELECT marital_status FROM people WHERE first_name = 'John'"); while ($row = mysql_fetch_assoc($query)) { $maritalStatus = $row['marital_status']; } if ($maritalStatus == "yes") { echo "This person is married."; } else { echo "This person is NOT married."; } $maritalStatus == "yes" doesn't return as true even though that is exactly the value in that cell.

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  • What's the best way to calculate similarity between rows in a table based on association?

    - by André Pena
    Suppose each Person has a collection of favorite Books. So I have a table for: Person Book The association between Person and Book (joint table for MxN) I want to fetch the Persons that are similar to a Person1 based on the favorite Books overlaping. That is: The more books they have in common, the more they are similar. I don't have to use only SQL to solve this problem. I could use programming also. I'm using SQL Server 2008 and C#. What solution would you experts use?

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  • How to customize flash message based on success or failure with Inherited Resources Rails plugin?

    - by wgpubs
    I'm using the inherited resources plugin in a 2.3.5 Rails application and was wondering how to change the flash[:notice] (or any other flash) based on the success OR failure in my create and update actions. So given the below, how do I add flash[:notice] = "All good" if success ... and flash[:notice] = "All bad" if failure? Thanks class ArticleController < InheritedResources::Base actions :show, :create, :update respond_to :html, :json before_filter :authorize_upsert, :only => [:create, :update] def create #init new game @article = Article.new set_article_attributes_from_app @article.is_published = params[:article_publish_to_web] || false @ article.game_source = @client_application create! do |success, failure| success.html {redirect_to(@article)} success.json {render :json => {:id=>@article.id, :created_at=>@article.created_at, :picture_urls=> @article.assets.map { |a| root_url.chop + a.photo.url}}} failure.html {render :action => "show"} failure.json {render :json=>@article.errors, :status => :unprocessable_entity} end end

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  • How should I deploy a patch to a Passenger-based production Rails application without downtime?

    - by Olly
    I have a Passenger-based production Rails application which has thousands of users. Occasionally we need to apply a code patch (we use git) and the current process for doing this (you can assume there are no data migrations) is: Perform git pull origin [production-branch-name] on the server touch tmp/restart.txt to restart Passenger This allows us to patch the server without having to resort to putting up a maintenance page, which is great, but it doesn't feel quite right since it's not actually a proper 'deployment', and we still need to manually update the revision file and our deployment doesn't appear in the Hoptoad or NewRelic services we use. Ideally I would run cap production deploy and just let the standard Capistrano deployment script take care of everything, but is this a dangerous thing to do without putting up a maintenance page? This deployment process seems to be fairly safe in that the new revision is deployed to a completely separate folder and only right at the end of the process is a symlink re-created to switch the currently deployed version, but I'm still fairly paranoid about this somehow resulting in a lost or failed request.

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  • How to make an ISO copy of Linux-filesystem and user files of VPS Debian based?

    - by moogeek
    Hello! I have a Debian-Based VPS on some hosting. I want to migrate from it and i need to make a full copy of all Linux-filesystem (and installed packages) + all home directory with website files. And then pack/convert it to ISO image so that to use it on cloud hostings like Amazon. The problem is that i have only ssh root access. Hosting support can't do that for me. Another part of the question - is it possible to enlarge the Linux-filesystem by not re-installing it and using the free space of home directory? Is it possible to do? I guess it is possible with rsync or something like that. Will my Mysql databes copy together with all other data? Thanks in advance!

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