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  • Start program on usb hardware plugin

    - by petebob796
    Is there a way to detect when a specific device is plugged into a usb port, what I would like to happen is when I plug my laptop into my docking station it run up several apps to account for my different keyboard, mouse and monitors. Specifically I have an issue with some software for my G15 keyboard stopping media player closing properly. Hopefully in .NET but if not any suggestions appreciated.

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  • JFrame the same shape as an Image / Program running in background

    - by Jan Weber
    My question is simple, the solution surely not. I am looking for a way to shape a JFrame the same as an Image it will be displaying. By shape I mean the shape of the pixels that have an alpha != 0. I've already found a working example using a GeneralPath object, but it created ~110000 "nodes" for an Image of about 500*400, so starting the JFrame took more than 2 minutes, which is definitely not the desired effect, the startup should be in under 2 seconds. Thanks for your time.

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  • Difficulties of transforming a Java program to another language (or vice versa)

    - by NomeN
    Is there anything simple Java can't do that can be done in a similar language or vice versa? Lets say you have a piece of software in language X and you rewrite it entirely to Java (or the other way around), what are the little things that would seriously hamper the translation? At first I was thinking of comprehensions or multiple exit loops, but these are easily rewritten with a for_each loop with an if statement and a local variable respectively. Maybe Exceptions? But which language does not have a similar construct? Polymorphism? But I don't see how I could show that in a few lines. I'm looking for a short and sweet example, that would give some serious headache to work around.

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  • Objective-c design advice for use of different data sources, swapping between test and live

    - by user200341
    I'm in the process of designing an application that is part of a larger piece of work, depending on other people to build an API that the app can make use of to retrieve data. While I was thinking about how to setup this project and design the architecture around it, something occurred to me, and I'm sure many people have been in similar situations. Since my work is depending on other people to complete their tasks, and a test server, this slows work down at my end. So the question is: What's the best practice for creating test repositories and classes, implementing them, and not having to depend on altering several places in the code to swap between the test classes and the actual repositories / proper api calls. Contemplate the following scenario: GetDataFromApiCommand *getDataCommand = [[GetDataFromApiCommand alloc]init]; getDataCommand.delegate = self; [getDataCommand getData]; Once the data is available via the API, "GetDataFromApiCommand" could use the actual API, but until then a set of mock data could be returned upon the call of [getDataCommand getData] There might be multiple instances of this, in various places in the code, so replacing all of them wherever they are, is a slow and painful process which inevitably leads to one or two being overlooked. In strongly typed languages we could use dependency injection and just alter one place. In objective-c a factory pattern could be implemented, but is that the best route to go for this? GetDataFromApiCommand *getDataCommand = [GetDataFromApiCommandFactory buildGetDataFromApiCommand]; getDataCommand.delegate = self; [getDataCommand getData]; What is the best practices to achieve this result? Since this would be most useful, even if you have the actual API available, to run tests, or work off-line, the ApiCommands would not necessarily have to be replaced permanently, but the option to select "Do I want to use TestApiCommand or ApiCommand". It is more interesting to have the option to switch between: All commands are test and All command use the live API, rather than selecting them one by one, however that would also be useful to do for testing one or two actual API commands, mixing them with test data. EDIT The way I have chosen to go with this is to use the factory pattern. I set up the factory as follows: @implementation ApiCommandFactory + (ApiCommand *)newApiCommand { // return [[ApiCommand alloc]init]; return [[ApiCommandMock alloc]init]; } @end And anywhere I want to use the ApiCommand class: GetDataFromApiCommand *getDataCommand = [ApiCommandFactory newApiCommand]; When the actual API call is required, the comments can be removed and the mock can be commented out. Using new in the message name implies that who ever uses the factory to get an object, is responsible for releasing it (since we want to avoid autorelease on the iPhone). If additional parameters are required, the factory needs to take these into consideration i.e: [ApiCommandFactory newSecondApiCommand:@"param1"]; This will work quite well with repositories as well.

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  • how to solve ran time error NSString, sqlite3_column_text NULL problem?

    - by Ajeet Kumar Yadav
    I am new in iphone application developer i am using sqlite3 database and in app delegate i am wright following code and run properly we also find value from database to in my aplication, but immediately the application is going to crass why this is occurs i am not understand. code is given bellow -(void)Data { databaseName = @"dataa.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath =[documentsDir stringByAppendingPathComponent:databaseName]; [self checkAndCreateDatabase]; list1 = [[NSMutableArray alloc] init]; sqlite3 *database; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { if(detailStmt == nil) { const char *sql = "Select * from Dataa"; if(sqlite3_prepare_v2(database, sql, -1, &detailStmt, NULL) == SQLITE_OK) { //NSLog(@"Hiiiiiii"); //sqlite3_bind_text(detailStmt, 1, [t1 UTF8String], -1, SQLITE_TRANSIENT); //sqlite3_bind_text(detailStmt, 2, [t2 UTF8String], -2, SQLITE_TRANSIENT); //sqlite3_bind_int(detailStmt, 3, t3); while(sqlite3_step(detailStmt) == SQLITE_ROW) { //NSLog(@"Helllloooooo"); NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; //NSString *fame= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 1)]; //NSString *cinemax = [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 2)]; //NSString *big= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 3)]; //pvr1 = pvr; item1=item; //NSLog(@"%@",item1); data = [[NSMutableArray alloc] init]; list *animal=[[list alloc] initWithName:item1]; // Add the animal object to the animals Array [list1 addObject:animal]; //[list1 addObject:item]; } sqlite3_reset(detailStmt); } sqlite3_finalize(detailStmt); // sqlite3_clear_bindings(detailStmt); } } detailStmt = nil; sqlite3_close(database); } when we see console they show the following error giving bellow 2010-03-09 10:02:40.262 SanjeevKapoor[430:20b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSString stringWithUTF8String:]: NULL cString' when we see debugger they show error in following line NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; I am not able to solve that problum plz help me.

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  • UIButtons creating a native-like keyboard behavior.

    - by camilo
    Greets. A somehow detailed explanation on my problem, and what I have already done, and what I cannot do. I want to create a behavior resembling the one in the iPhone's keyboard. Basically, I want a view to appear when the user taps a button and WHILE the user taps that button. This, I accomplished. When the user lets go of the button WHILE his finger is on that button's area, I want to trigger an action "doing stuff". This, I was also able to do. Since all the buttons are near (like in the keyboard) and I don't want the user to select other button than the one he pressed, I reduced the hit area for the button using the -(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent )event function. When the user presses the button, not lifting its finger, and dragging outside the button area, I want another action to trigger. This is the first problem... This function only triggers when the user's finger is far from the buttons' area, and this time the pointInside function is not being my friend. How can I detect the user finger "left" the button area the moment it exits its bounds? This, in case you didn't realize... was problem 1. The second problem is related with the drag enter. Again, I need to limit the area like in the drag exit. But I suppose that when I solve one of these, the other is the same. The problem is that in order to have a behavior like in the keyboard, I may need to detect the user started the touch in another button, never lifted his finger, and changed to another button. I can detect drag enter and drag exit IN THIS ORDER while on the same button. I cannot detect drag enter when the user first touched anywhere else other than the button where I want to detect the drag enter event. Basically what I need is to detect touch on any button (and not anywhere else in the view), and while the user is changing buttons without lifting the finger, I want to detect the new button being touched. This gigantic paragraph was problem #2. Any help, as you might guess, is highly appreciated. Best Regards. Thanks a lot!

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  • Differences between Assembly Code output of the same program

    - by ultrajohn
    I have been trying to replicate the buffer overflow example3 from this article aleph one I'm doing this as a practice for a project in a computer security course i'm taking so please, I badly need your help. I've been the following the example, performing the tasks as I go along. My problem is the assembly code dumped by gdb in my computer (i'm doing this on a debian linux image running on VM Ware) is different from that of the example in the article. There are some constructs which I find confusing. Here is the one from my computer: here is the one from the article... Dump of assembler code for function main: 0x8000490 <main>: pushl %ebp 0x8000491 <main+1>: movl %esp,%ebp 0x8000493 <main+3>: subl $0x4,%esp 0x8000496 <main+6>: movl $0x0,0xfffffffc(%ebp) 0x800049d <main+13>: pushl $0x3 0x800049f <main+15>: pushl $0x2 0x80004a1 <main+17>: pushl $0x1 0x80004a3 <main+19>: call 0x8000470 <function> 0x80004a8 <main+24>: addl $0xc,%esp 0x80004ab <main+27>: movl $0x1,0xfffffffc(%ebp) 0x80004b2 <main+34>: movl 0xfffffffc(%ebp),%eax 0x80004b5 <main+37>: pushl %eax 0x80004b6 <main+38>: pushl $0x80004f8 0x80004bb <main+43>: call 0x8000378 <printf> 0x80004c0 <main+48>: addl $0x8,%esp 0x80004c3 <main+51>: movl %ebp,%esp 0x80004c5 <main+53>: popl %ebp 0x80004c6 <main+54>: ret 0x80004c7 <main+55>: nop As you can see, there are differences between the two. I'm confuse and I can't understand totally the assembly code from my computer. I would like to know the differences between the two. How is pushl different from push, mov vs movl , and so on... what does the expression 0xhexavalue(%register) means? I am sorry If I'm asking a lot, But I badly need your help. Thanks for the help really...

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  • Setting the default stack size on Linux globally for the program

    - by wowus
    So I've noticed that the default stack size for threads on linux is 8MB (if I'm wrong, PLEASE correct me), and, incidentally, 1MB on Windows. This is quite bad for my application, as on a 4-core processor that means 64 MB is space is used JUST for threads! The worst part is, I'm never using more than 100kb of stack per thread (I abuse the heap a LOT ;)). My solution right now is to limit the stack size of threads. However, I have no idea how to do this portably. Just for context, I'm using Boost.Thread for my threading needs. I'm okay with a little bit of #ifdef hell, but I'd like to know how to do it easily first. Basically, I want something like this (where windows_* is linked on windows builds, and posix_* is linked under linux builds) // windows_stack_limiter.c int limit_stack_size() { // Windows impl. return 0; } // posix_stack_limiter.c int limit_stack_size() { // Linux impl. return 0; } // stack_limiter.cpp int limit_stack_size(); static volatile int placeholder = limit_stack_size(); How do I flesh out those functions? Or, alternatively, am I just doing this entirely wrong? Remember I have no control over the actual thread creation (no new params to CreateThread on Windows), as I'm using Boost.Thread.

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  • Makefile issue with compiling a C++ program

    - by Steve
    I recently got MySQL compiled and working on Cygwin, and got a simple test example from online to verify that it worked. The test example compiled and ran successfully. However, when incorporating MySQL in a hobby project of mine it isn't compiling which I believe is due to how the Makefile is setup, I have no experience with Makefiles and after reading tutorials about them, I have a better grasp but still can't get it working correctly. When I try and compile my hobby project I recieve errors such as: Obj/Database.o:Database.cpp:(.text+0x492): undefined reference to `_mysql_insert_id' Obj/Database.o:Database.cpp:(.text+0x4c1): undefined reference to `_mysql_affected_rows' collect2: ld returned 1 exit status make[1]: *** [build] Error 1 make: *** [all] Error 2 Here is my Makefile, it worked with compiling and building the source before I attempted to put in MySQL support into the project. The LIBMYSQL paths are correct, verified by 'mysql_config'. COMPILER = g++ WARNING1 = -Wall -Werror -Wformat-security -Winline -Wshadow -Wpointer-arith WARNING2 = -Wcast-align -Wcast-qual -Wredundant-decls LIBMYSQL = -I/usr/local/include/mysql -L/usr/local/lib/mysql -lmysqlclient DEBUGGER = -g3 OPTIMISE = -O C_FLAGS = $(OPTIMISE) $(DEBUGGER) $(WARNING1) $(WARNING2) -export-dynamic $(LIBMYSQL) L_FLAGS = -lz -lm -lpthread -lcrypt $(LIBMYSQL) OBJ_DIR = Obj/ SRC_DIR = Source/ MUD_EXE = project MUD_DIR = TestP/ LOG_DIR = $(MUD_DIR)Files/Logs/ ECHOCMD = echo -e L_GREEN = \e[1;32m L_WHITE = \e[1;37m L_BLUE = \e[1;34m L_RED = \e[1;31m L_NRM = \e[0;00m DATE = `date +%d-%m-%Y` FILES = $(wildcard $(SRC_DIR)*.cpp) C_FILES = $(sort $(FILES)) O_FILES = $(patsubst $(SRC_DIR)%.cpp, $(OBJ_DIR)%.o, $(C_FILES)) all: @$(ECHOCMD) " Compiling $(L_RED)$(MUD_EXE)$(L_NRM)."; @$(MAKE) -s build build: $(O_FILES) @rm -f $(MUD_EXE) $(COMPILER) -o $(MUD_EXE) $(L_FLAGS) $(O_FILES) @echo " Finished Compiling $(MUD_EXE)."; @chmod g+w $(MUD_EXE) @chmod a+x $(MUD_EXE) @chmod g+w $(O_FILES) $(OBJ_DIR)%.o: $(SRC_DIR)%.cpp @echo " Compiling $@"; $(COMPILER) -c $(C_FLAGS) $< -o $@ .cpp.o: $(COMPILER) -c $(C_FLAGS) $< clean: @echo " Complete compile on $(MUD_EXE)."; @rm -f $(OBJ_DIR)*.o $(MUD_EXE) @$(MAKE) -s build I like the functionality of the Makefile, instead of spitting out all the arguments etc, it just spits out the "Compiling [Filename]" etc. If I add -c to the L_FLAGS then it compiles (I think) but instead spits out stuff like: g++: Obj/Database.o: linker input file unused because linking not done After a full day of trying and research on google, I'm no closer to solving my problem, so I come to you guys to see if you can explain to me why all this is happening and if possible, steps to solve. Regards, Steve

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  • Editing "Time to display recovery options when needed" timeout value using a program

    - by chandra
    Hi all, I want to edit the timeout value of 'Time to display recovery options when needed' without using the UI display option. To navigate, Right click on 'Mycomputer' - Properties - Advanced tab - click on SETTINGS of 'Startup and recovery' = 2nd displayed check box. The value thought to be in c:\boot.ini file, but it has value of other timeout 'Time to display other operating systems'. After some searching, i found that 'c:\windows\bootstat.dat' file holds the timeout value for 'Time to display recovery options when needed'... but, i am not able to decode the .dat file or edit that file.. any suggestions would he helpful for me.. Thanks in advance

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  • WCF client binding configuration in program code

    - by smarsha
    I have the following class that configures security, encoding, and token parameters but I am having trouble adding a BasicHttpBinding to specify a MaxReceivedMessageSize. Any insight would be appreciated. public class MultiAuthenticationFactorBinding { public static Binding CreateMultiFactorAuthenticationBinding() { HttpsTransportBindingElement httpTransport = new HttpsTransportBindingElement(); CustomBinding binding = new CustomBinding(); binding.Name = "myCustomBinding"; TransportSecurityBindingElement messageSecurity = TransportSecurityBindingElement.CreateUserNameOverTransportBindingElement(); messageSecurity.AllowInsecureTransport = true; messageSecurity.EnableUnsecuredResponse = true; messageSecurity.MessageSecurityVersion = MessageSecurityVersion.WSSecurity11WSTrust13WSSecureConversation13WSSecurityPolicy12; messageSecurity.SecurityHeaderLayout = SecurityHeaderLayout.Strict; messageSecurity.IncludeTimestamp = true; messageSecurity.SetKeyDerivation(false); TextMessageEncodingBindingElement Quota = new TextMessageEncodingBindingElement(MessageVersion.Soap11, System.Text.Encoding.UTF8); Quota.ReaderQuotas.MaxDepth = 32; Quota.ReaderQuotas.MaxStringContentLength = Int32.MaxValue; Quota.ReaderQuotas.MaxArrayLength = 16384; Quota.ReaderQuotas.MaxBytesPerRead = 4096; Quota.ReaderQuotas.MaxNameTableCharCount = 16384; X509SecurityTokenParameters clientX509SupportingTokenParameters = new X509SecurityTokenParameters(); clientX509SupportingTokenParameters.InclusionMode = SecurityTokenInclusionMode.AlwaysToRecipient; clientX509SupportingTokenParameters.RequireDerivedKeys = false; messageSecurity.EndpointSupportingTokenParameters.Endorsing.Add(clientX509SupportingTokenParameters); //binding.ReceiveTimeout = new TimeSpan(0,0,300); binding.Elements.Add(Quota); binding.Elements.Add(messageSecurity); binding.Elements.Add(httpTransport); return binding; } }

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  • Check if a program exists in bash

    - by ~rojanu
    I am trying to check if md5sum or digest exists on solaris and script is used on different machines. Here is the function in sh script which is called from a ksh script getMD5cmd () { PATH="${PATH}:/bin:/usr/bin:/usr/sfw/bin:/usr/local/bin:/usr/sbin/bin" if type -p md5sum;then MD5CMD=`type -p md5sum` elif type -p digest;then MD5CMD="`type -p digest` -a md5" fi echo "HERE ${MD5CMD}" } When I run scripts I get -p not found md5sum not found -p not found digest is /bin/digest HERE However, when I type it in a terminal, works as exptected Any Ideas? Thanks

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  • Failed to save data at the server from memcached program

    - by zahir hussain
    hi i want to know why i cant store multi dimensional(array size is more than 1000) $memcache = new Memcache; $memcache->connect('localhost', 11211) or die ("Could not connect"); the above s working correctly... the below one have error... $memcache->set('key', $sear, false, 60) or die ("Failed to save data at the server"); if the $sear is string or object array then no problem for store data at the server.. but i store multi dimensional array in memcached,,i will get the error is Failed to save data at the server thanks and advance

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  • CGContextDrawImage returning bad access

    - by Marcelo
    Hello guys, I've been trying to blend two UIImage for about 2 days now and I've been getting some BAD_ACCESS errors. First of all, I have two images that have the same orientation, basically I'm using the CoreGraphics to do the blending. One curious detail, everytime I modify the code, the first time I compile and run it on device, I get to do everything I want without any sort of trouble. Once I restart the application, I get error and the program shuts down. Can anyone give me a light? I tried accessing the baseImage sizes dynamically, but it gives me bad access too. Here's a snippet of how I'm doing the blending. UIGraphicsBeginImageContext(CGSizeMake(320, 480)); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, 0, 480); CGContextScaleCTM(context, 1.0, -1.0); CGContextDrawImage(context, rect, [baseImage CGImage]); CGContextSetBlendMode(context, kCGBlendModeOverlay); CGContextDrawImage(context, rect, [tmpImage CGImage]); [transformationView setImage:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext();

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  • Simple calculator app crashes when a third number key is punched.

    - by Justin
    Hi , I am a newbie to the iphone app world. So I thought I try my luck with a calculator app. Unfortunately I am running into an issue where if I press a third key in the calculator the app crashes. Sometimes I get this error EXC_BAD_ACCESS. Here is a code in my CalculatorViewController.m file. #import "CalculatorViewController.h" @implementation CalculatorViewController @synthesize screenText; - (IBAction)buttonPressed:(id)sender { NSString *title = [sender titleForState:UIControlStateNormal]; [self collect:title]; } - (void)collect:(NSString *)digitz { NSString * newText = nil; if ([digitz isEqualToString:@"+"]) { [self add:result]; big_digit = nil; } else if ([digitz isEqualToString:@"+"]) { [self sub:result]; } else if ([digitz isEqualToString:@"x"]) { [self multiply:result]; } else if ([digitz isEqualToString:@"="]) { [self equate:result]; } else { if (big_digit != nil && [big_digit isEqualToString:@"0"] == FALSE) big_digit = [big_digit stringByAppendingFormat:@"%@",digitz]; else big_digit = (NSMutableString *) digitz; result = (int) big_digit; newText = [[NSString alloc] initWithFormat: @"%@",big_digit]; } screenText.text = newText; [newText release]; } - (void)add:(int)res { NSString * newText = nil; ans = ans + res; newText = [[NSString alloc] initWithFormat: @"%@",ans]; screenText.text = newText; [newText release]; } Can anyone spot an obvious issue here. Here is the respective header file too. #import <UIKit/UIKit.h> @interface CalculatorViewController : UIViewController { UILabel *screenText; int number; int result; int ans; //NSString *big_digit; NSMutableString * big_digit ; } @property (nonatomic, retain) IBOutlet UILabel *screenText; - (IBAction)buttonPressed:(id)sender; - (void)collect:(NSString *)digitz; - (void)add:(int)num; - (void)sub:(int)num; - (void)multiply:(int)num; - (void)equate:(int)num; @end

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  • How to learn to program C the right way

    - by sfactor
    i have been programming in C/C++ for my academic courses a lot and was under the impression i had a pretty good grasp of it. but lately i had to work in a bluetooth application that had a server and client implementation in a Linux box and an embedded system. i learned bluez bluetooth API, socket/network programming and coded it. however i ran into a lot of problems with memory leaks and segmentation faults and other memory related errors along the way.as the code grew more complex i all but lost control of the pointers and threads and sockets. this got me wondering that i had a lot to learn that they didn't say in the basic C/C++ books. so i wanted to ask for the resources that are available that'll help be code better in a professional way in C/C++ .especially for the Linux/Mac environment (gcc compiler).

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  • Program hangs when calling parseFrom for java implementation of protobuf

    - by cornerback84
    I have a message (say its called OuterMessage) message OuterMessage { optional int64 id = 1; optional InnerMessage inner = 2; } and an inner message message InnerMessage { optional string type = 1; optioanl int64 id = 2; } Now when I call parseFrom on OuterMessage like OuterMessage.parseFrom(buffer) the method never returns and nor does it throw any exception. But if I do InnerMessage.parseFrom(buffer) it returns an empty InnerMessage instance. I am serializing the message using protobuf-net. Any idea what might be causing the issue?

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  • Finding Errant Output to System.out in Large Java Program

    - by SvrGuy
    Hi, We have a large java code base [~1 M Lines]. Buried (somewhere) in the code base is some old debug output to System.out that we want to remove (its cluttering things up). The problem is: out code base is so large that we can't easily find where the output is coming from. What we want is a way to see where System.out.println is getting called from (like a stack trace from an exception or some such). Its not suitable to debugging -- the errant output is coming from some errant thread somewhere etc. Any ideas on how to track the source of this errant output down? PS: 99.99% of calls to System.out are legit, and we have thousands of them, so simply searching the code base for System.out calls is not a solution!

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  • Making Global Struct in C++ Program

    - by mosg
    Hello world! I am trying to make global structure, which will be seen from any part of the source code. I need it for my big Qt project, where some global variables needed. Here it is: 3 files (global.h, dialog.h & main.cpp). For compilation I use Visual Studio (Visual C++). global.h #ifndef GLOBAL_H_ #define GLOBAL_H_ typedef struct TNumber { int g_nNumber; } TNum; TNum Num; #endif dialog.h #ifndef DIALOG_H_ #define DIALOG_H_ #include <iostream> #include "global.h" using namespace std; class ClassB { public: ClassB() {}; void showNumber() { Num.g_nNumber = 82; cout << "[ClassB][Change Number]: " << Num.g_nNumber << endl; } }; #endif and main.cpp #include <iostream> #include "global.h" #include "dialog.h" using namespace std; class ClassA { public: ClassA() { cout << "Hello from class A!\n"; }; void showNumber() { cout << "[ClassA]: " << Num.g_nNumber << endl; } }; int main(int argc, char **argv) { ClassA ca; ClassB cb; ca.showNumber(); cb.showNumber(); ca.showNumber(); cout << "Exit.\n"; return 0; } When I`m trying to build this little application, compilation works fine, but the linker gives me back an error: 1>dialog.obj : error LNK2005: "struct TNumber Num" (?Num@@3UTNumber@@A) already defined in main.obj Is there exists any solution? Thanks.

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  • Syntax error beyond end of program

    - by a_m0d
    I am experimenting with writing a toy compiler in ocaml. Currently, I am trying to implement the offside rule for my lexer. However, I am having some trouble with the ocaml syntax (the compiler errors are extremely un-informative). The code below (33 lines of it) causes an error on line 34, beyond the end of the source code. I am unsure what is causing this error. open Printf let s = (Stack.create():int Stack.t); let rec check x = ( if Stack.is_empty s then Stack.push x s else if Stack.top s < x then ( Stack.push x s; printf "INDENT\n"; ) else if Stack.top s > x then ( printf "DEDENT\n"; Stack.pop s; check x; ) else printf "MATCHED\n"; ); let main () = ( check 0; check 4; check 6; check 8; check 5; ); let _ = Printexc.print main () Ocaml output: File "lexer.ml", line 34, characters 0-0: Error: Syntax error Can someone help me work out what the error is caused by and help me on my way to fixing it?

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  • how to develop a program to minimize errors in human transcription of hand written surveys

    - by Alex. S.
    I need to develop custom software to do surveys. Questions may be of multiple choice, or free text in a very few cases. I was asked to design a subsystem to check if there is any error in the manual data entry for the multiple choices part. We're trying to speed up the user data entry process and to minimize human input differences between digital forms and the original questionnaires. The surveys are filled with handwritten marks and text by human interviewers, so it's possible to find hard to read marks, or also the user could accidentally select a different value in some question, and we would like to avoid that. The software must include some automatic control to detect possible typing differences. Each answer of the multiple choice questions has the same probability of being selected. This question has two parts: The GUI. The most simple thing I have in mind is to implement the most usable design of the questions display: use of large and readable fonts and space generously the choices. Is there something else? For faster input, I would like to use drop down lists (favoring keyboard over mouse). Given the questions are grouped in sections, I would like to show the answers selected for the questions of that section, but this could slow down the process. Any other ideas? The error checking subsystem. What else can I do to minimize or to check human typos in the multiple choice questions? Is this a solvable problem? is there some statistical methodology to check values that were entered by the users are the same from the hand filled forms? For example, let's suppose the survey has 5 questions, and each has 4 options. Let's say I have n survey forms filled in paper by interviewers, and they're ready to be entered in the software, then how to minimize the accidental differences that can have the manual transcription of the n surveys, without having to double check everything in the 5 questions of the n surveys? My first suggestion is that at the end of the processing of all the hand filled forms, the software could choose some forms randomly to make a double check of the responses in a few instances, but on what criteria can I make this selection? This validation would be enough to cover everything in a significant way? The actual survey is nation level and it has 56 pages with over 200 questions in total, so it will be a lot of hand written pages by many people, and the intention is to reduce the likelihood of errors and to optimize speed in the data entry process. The surveys must filled in paper first, given the complications of taking laptops or handhelds with the interviewers.

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