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  • Which useful alternative control structures do you know?

    - by bigown
    Similar question was closed on SO. Sometimes when we're programming, we find that some particular control structure would be very useful to us, but is not directly available in our programming language. What alternative control structures do you think are a useful way of organizing computation? The goal here is to get new ways of thinking about structuring code, in order to improve chunking and reasoning. You can create a wishful syntax/semantic not available now or cite a less known control structure on an existent programming language. Answers should give ideas for a new programming language or enhancing an actual language. Think of this as brainstorming, so post something you think is a crazy idea but it can be viable in some scenario. It's about imperative programming.

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  • How to renable “never show” notifications in Xubuntu 14.04?

    - by LinuxDudester
    Dear beloved community! I accidentally disabled some applications from the notifications bubble. I was wondering, how can I renable the hidden applications again? I found a few answers on askubuntu and the ubuntu forums, but unfortunately the information no longer corresponds properly to the actual file system (e.g: dconf-editor - apps - nm-applet - "disable-connected-notifications" and "disable-disconnected-notifications" are disabled "unchecked", does no longer apply, I can't see anything in there except stamp = value 3). Any help would be greatly appreciated! Have a nice day!

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  • How to Roll Back to Original Plymouth Splash

    - by fleamour
    The title says it all. It's a bit of an eyesore with propriety NVIDIA drivers, so I tried here. I'm pretty sure I reversed all settings, when it did not work for me. But now: sudo update-alternatives --config default.plymouth Returns error: update-alternatives: error: cannot stat file '/lib/plymouth/themes/default.plymouth': Too many levels of symbolic links I just wanna revert back to the vanilla 12.04 LTS Plymouth splash. Thanks. Also: sudo gedit /lib/plymouth/themes/default.plymouth Returns: "The number of followed links is limited and the actual file could not be found within this limit."

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  • Best practice to propagate preferences of application

    - by Shebuka
    What is your approach with propagation to all classes/windows of preferences/settings of your application? Do you share the preference_manager class to all classes/windows who need it or you make variables in each classes/windows and update them manually each time setting are changed? Currently I have a PreferencesInterface class that hold all preferences and is responsible to default all values with a dedicated method called on create and when needed, all values are public, so non getters/setters, also it have virtual SavePreferences/LoadPreferences methods. Then I have PreferencesManager that extends from PreferencesInterface and is responsible for actually implementation of SavePreferences/LoadPreferences. I've made this basically for cross-platform so that every platform can have a different implementation of actual storage (registry, ini, plist, xml, whatever).

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  • Accessing the same service more than twice in the nick of time

    - by PointedC
    I have an application that will access interface service A which is to run from windows startup. This service is used by program B and my application functions on B's presence after getting a pointer to A. The scenario is translated as follows, public interface A{} ///my program public class MyProgram { public MyProgram() { ProgramB.DoA(); } public A GetA(){} } public class ProgramB { void DoA(){} } The translated source is not true, but that seems to be what I am looking for. In order to eliminate the overhead of allocating and realocating dynamic accesses to the same service used by other processes, would you please provide an actual solution to the problem ?(I am all out of any idea now)

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  • How do I change the default .htm file icon?

    - by Michael Clayton
    I really enjoy the look of UBUNTU. The only thing that I want to change is the default icon used for .html (.htm) files. I want to use the icon /usr/lib/firefox/browser/icons/mozicon128.png instead. I do not want to change any other visual element. Is there a practical way to accomplish this small change? edit: @Mitch, I've used assogiate in the past and although I was able to change the icon used for .mht files, I could not get it to change the .htm icon. @Anwar Shah, thanks for the information. I wish that it would work for me. Running 13.10 x86, after I do the copy of the icons, in the folders are a bunch of links to .svg files not actual graphics files. It does not appear that the second copy actually does anything on my system.

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  • Can jobs limit future career paths?

    - by Kenneth
    I'm at the beginning of my career and I'm currently looking for jobs. I'm wondering to what extent choosing a particular job would limit future job options. I know that the farther you get away from college graduation the more employers look at your experience vs your actual degree. So I'm wondering with the ultimate goal of being in software engineering/computer science would taking a job in the IT realm limit my options of getting into software engineering? Likewise would taking a job in software quality assurance limit me from pursuing more of a main developer position later even though both are in software engineering?

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  • Connecting Google Analytics with Custom Search Engine AdSense

    - by Yochai Timmer
    I have a Custom Search Engine that I've created with AdSense. I've put that search engine as a site search in my Google Sites page. I've connected both the Custom Search Engine and the Google Site to my Analytics page via their settings pages. Now, I'm trying to get Analytics to show me the AdSense for Search statistics. I've managed to connect the Google Sites page, to the Analytics, and I can see the search statistics in the Analytics as well. But I can't get it to show the actual AdSense for Search statistics from the Custom Search Engine. How can I configure everything so I can get the AdSense for Search statistics of my Custom Search Engine in my Analytics page?

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  • Why rewrite directive causes "301 Moved Permanently" with Nginx?

    - by Desmond Hume
    Below is a much simplified version of what I have in the configuration file of a server run by Nginx 1.2.5, yet it causes 301 Moved Permanently with Location: http://example.com/phpmyadmin/ before serving data, which is not what I expected from the default behavior of the rewrite directive. server { listen 80; location /pma { rewrite ^ /phpmyadmin; } location /phpmyadmin { root /var/www; index Documentation.html; } } When I follow http://example.com/pma, the data is served but the URL in the browser is changed to http://example.com/phpmyadmin/ while it was supposed to stay http://example.com/pma. How do I avoid Nginx sending 301 Moved Permanently so that it doesn't expose the actual directory structure on my server?

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  • Creating a python android application

    - by Harry
    I need help creating a android app on python. I'm creating an actual android game on python to use on my phone. I need suggestions of what app people would prefer. Anything you have have always wanted on your phone but no ones made it? Please post some suggestions below. I will start writing the code soon and will keep updating this post or creating a new ones asking new questions, so please keep an eye out. I also need help and software on how to start writing the code and how to test it. Thanks in advance.

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  • How to commit a file conversion?

    - by l0b0
    Say you've committed a file of type foo in your favorite vcs: $ vcs add data.foo $ vcs commit -m "My data" After publishing you realize there's a better data format bar. To convert you can use one of these solutions: $ vcs mv data.foo data.bar $ vcs commit -m "Preparing to use format bar" $ foo2bar --output data.bar data.bar $ vcs commit -m "Actual foo to bar conversion" or $ foo2bar --output data.foo data.foo $ vcs commit -m "Converted data to format bar" $ vcs mv data.foo data.bar $ vcs commit -m "Renamed to fit data type" or $ foo2bar --output data.bar data.foo $ vcs rm data.foo $ vcs add data.bar $ vcs commit -m "Converted data to format bar" In the first two cases the conversion is not an atomic operation and the file extension is "lying" in the first commit. In the last case the conversion will not be detected as a move operation, so as far as I can tell it'll be difficult to trace the file history across the commit. Although I'd instinctively prefer the last solution, I can't help thinking that tracing history should be given very high priority in version control. What is the best thing to do here?

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  • Bad FPS for smaller size (OpenGL ES with SDL)

    - by ber4444
    If you saw my other question, well, there is still a little problem: Click here to watch on youtube Basically, the frame rate is very bad on the actual device, where for some reason the animation is scaled (it looks like the left side on the video). It is quite fast on the simulator where it is not scaled (right side). For a test, I submitted this new changeset that hard-codes the smaller size (plus increases the point size for HII regions to make the dust clouds more visible), and as you see in the video, now it is slow even in the simulator (left side shows the small size, right side shows the original size -- otherwise the code is the same). I'm clueless why it's soooo slow with a smaller galaxy, in fact it should be FASTER. As for general speed optimization (which is not strictly part of my question but is closely related to it, esp. if we need a workaround to speed things up), some initial ideas: reducing the number of items drawn may affect the appearance negatively but screen resolution could be reduced there are too many glBegin(GL_POINTS)/glEnd() blocks, we could draw more than just a single star at once

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  • Why prefer a wildcard to a type discriminator in a Java API (Re: Effective Java)

    - by Michael Campbell
    In the generics section of Bloch's Effective Java (which handily is the "free" chapter available to all: http://java.sun.com/docs/books/effective/generics.pdf), he says: If a type parameter appears only once in a method declaration, replace it with a wildcard. (See page 31-33 of that pdf) The signature in question is: public static void swap(List<?> list, int i, int j) vs public static void swap(List<E> list, int i, int j) And then proceeds to use a static private "helper" function with an actual type parameter to perform the work. The helper function signature is EXACTLY that of the second option. Why is the wildcard preferable, since you need to NOT use a wildcard to get the work done anyway? I understand that in this case since he's modifying the List and you can't add to a collection with an unbounded wildcard, so why use it at all?

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  • How to switch 'default' sound device controlled by hardware keys in Xubuntu?

    - by Ruth
    I installed xubuntu-desktop on a 12.04 Ubuntu upgrade after finding Gnome3 lacking. I've mostly been happy, but I've found an odd and frustrating bug. My laptop has two sound 'outputs' - an HDMI-out plug I never use, and the onboard speakers/headphones. For some reason, the hardware keys have been mapped to the HDMI output, even if I set it as 'fallback' in pavucontrol, and notify-osd only displays changes in the HDMI output (though the panel indicator volume control controls onboard sound). I'd ideally like both hardware keys and notify-osd to be looking at the onboard sound, though if I can't get notify-osd it's an acceptable loss. Having to click through a bunch of stuff to change volume is driving me crazy, though. Googling suggested that it /may/ be a Pulseaudio/ALSA conflict, but the hardware keys seem to change at least indicated volume in pavucontrol for HDMI as expected (I don't have an HDMI cable to test actual sound output)

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  • Why should i write a commit message?

    - by acidzombie24
    Why should i write a commit message? I dont want to and i think its stupid every single time. A gui frontend i use which will go unnamed forces you to do it. I hear other doing it everytime even if they are using the VCS on the command line. If i commit several times a day and havent finish a feature what am i writing about? I ONLY ever write a message after many comments and i feel its time for a mini tag or when i do an actual tag. Am i right or am i missing something? also i am using a distributed system

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  • Renderbuffer to GLSL shader?

    - by Dan
    I have a software that performs volume rendering through a raycasting approach. The actual raycasting shader writes the raycasted volume depth into a framebuffer object, through gl_FragDepth, that I bind before calling the shader. The problem I have is that I would like to use this depth in another shader that I call later on. I figured out that the only way to do that is to bind the framebuffer once the raycasting has finished, read the depthmap through something like glReadPixels(0, 0, m_winSize.x , m_winSize.y, GL_DEPTH_COMPONENT, GL_FLOAT, pixels); and write it to a 2D texture as usual glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, m_winSize.x, m_winSize.y, 0, GL_DEPTH_COMPONENT, GL_FLOAT, pixels) and then pass this 2D texture that contains a simple depth map to the other shader. However, I am not entirely sure that what I do is the proper way to do this. Is there anyway to pass the framebuffer that I fill up in my raycasting shader to the other shader?

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  • Cycles through black screen on login after changing password

    - by John L
    On my laptop, I forgot the password to my Ubuntu partition, so I logged into the root command shell on the recovery start up option in GRUB so that I could change the password. On my first attempt to change my user password, I got this error: root@username-PC:~# passwd username (*not my actual user name*) Enter new UNIX password: Retype new UNIX password: passwd: Authentication token manipulation error passwd: password unchanged After doing some research, I discovered that I was stuck as read only on the file system, so I ran the following command to remount the file partition as read/write: mount -rw -o remount / Afterwards, I change my user password using passwd and it was changed successfully. I restarted my laptop and tried to login using the new password but the only thing that happened was after entering my password it flashed to a black screen with some text that I couldn't make out except for "Ubuntu 12.04" then another black screen half a second later, and finally back to the login screen. Repeated attempts to login results in only this action.

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  • Codeblocks gui problems [closed]

    - by foobar
    I'm having problems with Code::Blocks 10.05 my os specs: Ubuntu 11.04 - fresh install gtk theme: Ambiance Unity The actual problem (don't mind the code nor the errors) the most visible one - stripes As I scroll down the code, the horizontal stripes start to show up. I think it's some problem with the screen updating, because when I force it to update (for example by selecting the text or invocating the contextual menu by pressing the right mouse button), the stripes disappear. the second one - font colour bug I believe this is the Ambiance's bug because it doesn't happen in other themes. You can see it in the left panel where it says "Workspace" and in the panel at the bottom in the Build messages tab: the selected line makes the text barely readable. Is there any fix to these bugs? Thanks.

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  • Is it true that first versions of C compilers ran for dozens of minutes and required swapping floppy disks between stages?

    - by sharptooth
    Inspired by this question. I heard that some very very early versions of C compilers for personal computers (I guess it's around 1980) resided on two or three floppy disks and so in order to compile a program one had to first insert the disk with "first pass", run the "first pass", then change to the disk with "second pass", run that, then do the same for the "third pass". Each pass ran for dozens of minutes so the developer lost lots of time in case of even a typo. How realistic is that claim? What were actual figures and details?

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  • Fan control on Acer Aspire One D255 netbook

    - by AdamB
    I have Ubuntu netbook edition on my Acer Aspire One D255 netbook and I notice that I always hear the fan working at 100% despite the actual temperature. I run the sensors command its only at 13c, theres no reason why the fan needs to be running this hard at that temp. root@adam-netbook:~# sensors acpitz-virtual-0 Adapter: Virtual device temp1: +13.0°C (crit = +100.0°C) I'm guessing I may need some drivers in order to interact with the fan? Does anyone have any experience with this? It also seems that "sensors" may not be all that accurate, the temperature never seems to fluctuate.

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  • Frame Interpolation issues for skeletal animation

    - by sebby_man
    I'm trying to animate in-between keyframes for skeletal animation but having some issues. Each joint is represented by a quaternion and there is no translation component. When I try to slerp between the orientations at the two key frames, I got a very wacky animation. I know my skinning equation is right because the animation is perfectly fine when the animation is directly on a keyframe rather than in-between two. I'm using glm's built in mix function to do the slerp, so I don't think there are any problems with the actual slerp implementation. There's really one thing left that could be wrong here. I must not be in the correct space to do slerp. Right now the orientations are in joint local space. Do I have to be in world space? In some other space along the way? I have the bind pose matrix and world-space transformation matrix at my disposal if those are needed.

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  • Error in mounting HDD

    - by Vikramjeet
    I am getting the following error whenever I mount my external HDD. It was working before and then I opted for safely removing the drive. Now its giving me following error Error mounting: mount exited with exit code 13: ntfs_mst_post_read_fixup_warn: magic: 0x43425355 size: 4096 usa_ofs: 8850 usa_count: 65535: Invalid argument Actual VCN (0x800006009000000) of index buffer is different from expected VCN (0x0). Failed to mount '/dev/sdb1': Input/output error NTFS is either inconsistent, or there is a hardware fault, or it's a SoftRAID/FakeRAID hardware. In the first case run chkdsk /f on Windows then reboot into Windows twice. The usage of the /f parameter is very important! If the device is a SoftRAID/FakeRAID then first activate it and mount a different device under the /dev/mapper/ directory, (e.g. /dev/mapper/nvidia_eahaabcc1). Please see the 'dmraid' documentation for more details.

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  • Finite state machine in C++

    - by Electro
    So, I've read a lot about using FSMs to do game state management, things like what and FSM is, and using a stack or set of states for building one. I've gone through all that. But I'm stuck at writing an actual, well-designed implementation of an FSM for that purpose. Specifically, how does one cleanly resolve the problem of transitioning between states, (how) should a state be able to use data from other states, and so on. Does anyone have any tips on designing and writing a implementation in C++, or better yet, code examples?

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  • Juju bootstrap fails with "Temporary failure in name resolution" using Amazon AWS

    - by Will
    I have followed the instructions over at https://juju.ubuntu.com/docs/config-aws.html to try and setup myself with a juju environment. It all seemed to setup alright. SSH keys, Gererate config, repository, adding access id and secret keys to environments.yaml file. Although my key file from aws IAM management console was called credentials.csv rather than rootkey, I couldn't find that link described in the documentation. When I give the command juju bootstrap in the testing page. It fails giving me the error: juju bootstrap ERROR Get https://s3-us-west-1.amazonaws.com/juju-gobblygookmynukmbersinhere/provider-state: lookup s3-us-west-1.amazonaws.com: Temporary failure in name resolution (note I just replaced my numbers for this posting my actual terminal has my numbers in. This is my first attempt at any ec2 work so I have gone in and created new IAM profiles. What have I done wrong? Any help would be great. I think I'm in over my head!

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  • Auto-tiling with Yoshi's Island style tiles

    - by Boreal
    I'm creating a 2D platformer and I'd like to implement an auto-tiling system. Normally, this wouldn't be particularly difficult. However, I'd like to have tiles like in Yoshi's Island, where the graphics extend past the actual collidable tile's boundaries. Consider this image: Although the eggs and the Piranha Plant are clearly resting on the ground, the flower tiles continue behind them, out of the collidable tile. I know that it would be simple to do by hand, but extremely time consuming. Using an auto-tiling algorithm would save me a lot of time and boredom, but I'm not sure where to start.

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