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  • Java: Friendlier way to get an instance of FontMetrics

    - by Martijn Courteaux
    Hi people, Is there a friendlier way to get an instance of FontMetrics than FontMetrics fm = Graphics.getFontMetrics(Font); I hate this way because of the following example: If you want to create in a game a menu and you want all the menuitems in the center of the screen you need fontmetrics. But, mostly, menuitems are clickable. So I create an array of Rectangles and all the rectangles fits around the items, so when the mouse is pressed, I can simply use for (int i = 0; i < rects.length; i++) if (rects[i].contains(mouseX, mouseY)) { ... } But to create the rects I also need FontMetrics for their coordinates. So this mean that I have to construct all my rectangles in the paint-method of my menu. So I want a way to get the FontMetrics so I can construct the Rectangles in a method called by the constructor. Hope you understand. Thanks in advance.

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  • Can I use a vertex shader to display a models normals?

    - by geowar
    I'm currently using a VBO for the texture coordinates, normals and the vertices of a (3DS) model I'm drawing with "glDrawArrays(GL_TRIANGLES, ...);". For debugging I want to (temporarily) show the normals when drawing my model. Do I have to use immediate mode to draw each line from vert to vert+normal -OR- stuff another VBO with vert and vert+normal to draw all the normals… -OR- is there a way for the vertex shader to use the vertex and normal data already passed in when drawing the model to compute the V+N used when drawing the normals?

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  • android google maps my location

    - by windblow
    I have google maps activity where i would like to get my location but im facing NullPointerException... locManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); locManager.requestLocationUpdates(LocationManager.NETWORK_PROVIDER, 0, 0, this); Location location = locManager.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); System.out.println("loaded4"); myPoint = new GeoPoint((int)(location.getLatitude()*1E6),(int)(location.getLongitude()*1E6)); System.out.println("loaded5"); I am able to get "loaded4" but not "loaded5" So NullPointer cause is between them. I also tried to use GPS_PROVIDER but it didnt work out. Yes i have all permissions in manifest. Map is able to load in if im not searhing for my loacation. Is it possible its NullPointer because before that i load some other coordinates in same class ? Maybe its emulator fault ? I can give extended code if needed. Using source from http://www.chupamobile.com/tutorial/details/53

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  • How to normalize SVG path data (cross browser)?

    - by Timo
    I have tried to find a way to implement cross browser path normalizer. There IS a native way which is described here and functional example is here, but it works only in newest Opera (but not in IE, FF, Safari, Chrome). The native way uses pathElm.normalizedPathSegList and it converts all relative coordinates to absolute ones and represents all path segment types as a following subset of types: M,L,C,z. I have found only one javascript code and jsfiddled functional example of it, but it works only in IE and FF. Chrome gives "Uncaught Error: INDEX_SIZE_ERR: DOM Exception 1". How this could be fixed to work also in Opera, Safari and Chrome or is there any other way for normalizing SVG paths?

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  • determine if point on screen is within specific UIScrollView subview

    - by Kyle
    A UIScrollView contains several UIView objects; how can I tell if a point on the screen not generated by touches is within a specific subview of the scrollview? so far atempts to determine if the point is in the subview always return the first subview in the subviews array of the parent scrollview, ie the coordinates are relative to the scrollview, not the window. Here's what I tried (edited) -(UIView *)viewVisibleInScrollView { CGPoint point = CGPointMake(512, 384); for (UIView *myView in theScrollView.subviews) { if(CGRectContainsPoint([myView frame], point)) { NSLog(@"In View"); return myView; } } return nil; }

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  • Jquery canvas touch count

    - by user897764
    Can someone help me with a script I'm working with. http://jsfiddle.net/InVAMPED/XsG4e/4/ What I'm trying to achieve is placing a image where the user touches(ipad). There will be say 5 images that will each get attached once only. So first touch places img1, second touch imag2 etc untill all the images have been placed. Problem with my fsfiddle example is that when on ipad it doesnt count the first touch so you place the first image twice. it does duplicate the image on the second time just moves it to the second touches coordinates, then move on to 2, 3, 4, 5 as it should. any advice? or help to do this a better way? thanks

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  • matlab: simple matrix filtering - group size

    - by Art
    I have a huuuge matrix storing information about X and Y coordinates of multiple particle trajectories , which in simplified version looks like that: col 1- track number; col 2- frame number; col 2- coordinate X; col 3- coordinate Y for example: A = 1 1 5.14832 3.36128 1 2 5.02768 3.60944 1 3 4.85856 3.81616 1 4 5.17424 4.08384 2 1 2.02928 18.47536 2 2 2.064 18.5464 3 1 8.19648 5.31056 3 2 8.04848 5.33568 3 3 7.82016 5.29088 3 4 7.80464 5.31632 3 5 7.68256 5.4624 3 6 7.62592 5.572 Now I want to filter out trajectories shorter than lets say 2 and keep remaining stuff like (note renumbering of trajectories): B = 1 1 5.14832 3.36128 1 2 5.02768 3.60944 1 3 4.85856 3.81616 1 4 5.17424 4.08384 2 1 8.19648 5.31056 2 2 8.04848 5.33568 2 3 7.82016 5.29088 2 4 7.80464 5.31632 2 5 7.68256 5.4624 2 6 7.62592 5.572 How to do it efficiently? I can think about some ideas using for loop and vertcat, but its the slowest solution ever :/ Thanks!

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  • C++ calculation evaluated to 0

    - by Alexander Stolz
    I'm parsing a file and trying to decode coordinates to the right unit. What happens is that this code is evaluated to 0. If I type it into gdb the result is correct. int pLat = (int)( (argv[6].data() == "plus" ? 1 : -1) * ( atoi(argv[7].data()) + atoi(argv[8].data()) / 60. + atoi(argv[9].data()) / 36000.) * 2.145767 * 0.0001); P.s. If someone knows a better title for this question, please change it

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  • Positioning the dialog box in the centre of the screen

    - by ame
    I have a dialog box developed in mfc for a Windows CE device and want it to occupy the entire screen. I used the following code to center my dialog box on the lcd screen of the device: CWnd* pWnd = GetDesktopWindow(); CenterWindow(pWnd); However, I still get a tiny sliver of space on the left side of the dialog box, resizing the dialog merely makes it overflow on the right side of the LCD while the tiny space on the left remains (I can see the blue of the win CE desktop behind.) Are there any suggestions to solve this problem? I checked the margin settings for this dialog box in my .rc files and leftmargin and topmargin are both set to 0. I was wondering if I could get the coordinates of the centre of the screen and then place my window one or two points to the left to deal with the current offset. A messy approach I know!

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  • Passing GPS speed via the Eclipse Emulator Control

    - by Nick
    Hi, my app queries the GPS-speed using .getSpeed() on a LocationListener. Is there a way to set this speed using the Eclipse Emulator Control or the command line? I tried to feed multiple sets of coordinates to the emulator via the manual GPS-control, but it didn't pick up a speed from that. Also, using a pre-defined GPX-file and playing it doesn't work for me. I would like to test my app without having to take it on a test-drive in my car every time ;)! Thanks!

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  • Sorting a 2D numpy array by multiple axes

    - by perimosocordiae
    I have a 2D numpy array of shape (N,2) which is holding N points (x and y coordinates). For example: array([[3, 2], [6, 2], [3, 6], [3, 4], [5, 3]]) I'd like to sort it such that my points are ordered by x-coordinate, and then by y in cases where the x coordinate is the same. So the array above should look like this: array([[3, 2], [3, 4], [3, 6], [5, 3], [6, 2]]) If this was a normal Python list, I would simply define a comparator to do what I want, but as far as I can tell, numpy's sort function doesn't accept user-defined comparators. Any ideas?

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  • Representing a Gameworld that is Irregularly shaped

    - by Aaron M
    I am working on a project where the game world is irregularly shaped (Think of the shape of a lake). this shape has a grid with coordinates placed over it. The game world is only on the inside of the shape. (Once again, think Lake) How can I efficiently represent the game world? I know that many worlds are basically square, and work well in a 2 or 3 dimension array. I feel like if I use an array that is square, then I am basically wasting space, and increasing the amount of time that I need to iterate through the array. However, I am not sure how a jagged array would work here either. Example shape of gameworld X XX XX X XX XXX XXX XXXXXXX XXXXXXXX XXXXX XX XX X X Edit: The game world will most likely need each valid location stepped through. So I would a method that makes it easy to do so.

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  • Realy urgent and big help in a little MATLAB game... Please help me!

    - by Sanyi
    Hi! I have to make the game „Planarity” in Matlab, for school project. (If you Google it, you can see and play the game in flash). The computer have to randomly put 5 circles in the coordinate system in different positions. After that it must draw lines between them. When the circles are randomly put in the coordinate system the coordinates must be whole numbers. Good example for number one circle: (3,4) ; bad example for number one circle (2.5 ,6.7). Please if Matlab is a childs game to you help me by sending me the source code for this. I really really need help... Please help me, this can be one hour to you, but a life saving thing to me...

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  • Vectors for a 2D/3D World in Java

    - by jax
    I reading about Mathematics in Games and am wondering what is the best way to represent a Vector location in Java. I know there is a Vector class but I don't think this is what I need. There is also a Matrix class which looks like it may be what I want (a 1 dimensional matrix maybe). In particular, if I were to create a location Vector such as: v(x,y,z) where x,y and z are the coordinates in 3D space, what would be the best way to represent this in Java. It would be nice if I could also add, subtract and find the dot-product of Vectors. ideas?

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  • Constructors with inheritance in c++

    - by Crystal
    If you have 3 classes, with the parent class listed first shape- 2d shapes, 3d shapes - circle, sphere When you write your constructor for the circle class, would you ever just initialize the parent Shape object and then your current object, skipping the middle class. It seems to me you could have x,y coordinates for Shape and initialize those in the constructor, and initialize a radius in the circle or sphere class, but in 2d or 3d shape classes, I wouldn't know what to put in the constructor since it seems like it would be identical to shape. So is something like this valid Circle::Circle(int x, int y, int r) : Shape(x, y), r(r) {} I get a compile error of: illegal member initialization: 'Shape' is not a base or member So I wasn't sure if my code was legal or best practice even. Or if instead you'd have the middle class just do what the top level Shape class does TwoDimensionalShape::TwoDimensionalShape(int x, int y) : Shape (x, y) {} and then in the Circle class Circle::Circle(int x, int y, int r) : TwoDimensionalShape(x, y), r(r) {}

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  • Intersection between sets containing different types of variables

    - by Gacek
    Let's assume we have two collections: List<double> values List<SomePoint> points where SomePoint is a type containing three coordinates of the point: SomePoint { double X; double Y; double Z; } Now, I would like to perform the intersection between these two collections to find out for which points in points the z coordinate is eqal to one of the elements of values I created something like that: HashSet<double> hash = new HashSet<double>(points.Select(p=>p.Z)); hash.IntersectWith(values); var result = new List<SomePoints>(); foreach(var h in hash) result.Add(points.Find(p => p.Z == h)); But it won't return these points for which there is the same Z value, but different X and Y. Is there any better way to do it?

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  • Parent/Child forms communication issue

    - by user361583
    Hi, I am very new to Visual C++ programming, but I have to write simple program which needs to do two things: ( I am using MS Visual C++ ) main ( parent ) form should be displayed when program starts, and after clicking a button on it, second form should be shown. Second form ( child ) also has a button, but this one should ( after clicking, of course ) show current X,Y child form position but on ( important ): parent form. And this is where i got stuck. I can display child form with: a) adding #include "child.h" in parent form.h b) adding child ^child_form; in public: section and afterwards using: child_form = gcnew child(); child_form-Show(); I was googling for two days now and cannot find a way to get it the other way: click on a button on child_form and display it's coordinates on parent form on label-text :/ when i tried to add #include "child.h" in child_form I just got error saying: "there are to many include files..." I really need to get this done and I would really appreciate any suggestions. Thanks in advance :)

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  • How can I measure distance with tastypie and geodjango?

    - by Twitch
    Using Tastypie and GeoDjango, I'm trying to return results of buildings located within 1 mile of a point. The TastyPie documentation states that distance lookups are not yet supported, but I am finding examples of people getting it work, such as this discussion and this discussion on StackOverflow, but no working code examples that can be applied. The idea that I am trying to work with is if I append a GET command to the end of a URL, then nearby locations are returned, for example: http://website.com/api/?format=json&building_point__distance_lte=[{"type": "Point", "coordinates": [153.09537, -27.52618]},{"type": "D", "m" : 1}] But when I try that, all I get back is: {"error": "Invalid resource lookup data provided (mismatched type)."} I've been pouring over the Tastypie document for days now and just can't figure out how to implement this. I'd provide more examples, but I know they'd be all terrible. All advice is appreciated, thank you!

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  • How do I return the indices of a multidimensional array element in C?

    - by Eddy
    Say I have a 2D array of random boolean ones and zeroes called 'lattice', and I have a 1D array called 'list' which lists the addresses of all the zeroes in the 2D array. This is how the arrays are defined: define n 100 bool lattice[n][n]; bool *list[n*n]; After filling the lattice with ones and zeroes, I store the addresses of the zeroes in list: for(j = 0; j < n; j++) { for(i = 0; i < n; i++) { if(!lattice[i][j]) // if element = 0 { list[site_num] = &lattice[i][j]; // store address of zero site_num++; } } } How do I extract the x,y coordinates of each zero in the array? In other words, is there a way to return the indices of an array element through referring to its address?

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  • Find objects between two dates MongoDB

    - by Tom
    I've been playing around storing tweets inside mongodb, each object looks like this: { "_id" : ObjectId("4c02c58de500fe1be1000005"), "contributors" : null, "text" : "Hello world", "user" : { "following" : null, "followers_count" : 5, "utc_offset" : null, "location" : "", "profile_text_color" : "000000", "friends_count" : 11, "profile_link_color" : "0000ff", "verified" : false, "protected" : false, "url" : null, "contributors_enabled" : false, "created_at" : "Sun May 30 18:47:06 +0000 2010", "geo_enabled" : false, "profile_sidebar_border_color" : "87bc44", "statuses_count" : 13, "favourites_count" : 0, "description" : "", "notifications" : null, "profile_background_tile" : false, "lang" : "en", "id" : 149978111, "time_zone" : null, "profile_sidebar_fill_color" : "e0ff92" }, "geo" : null, "coordinates" : null, "in_reply_to_user_id" : 149183152, "place" : null, "created_at" : "Sun May 30 20:07:35 +0000 2010", "source" : "web", "in_reply_to_status_id" : { "floatApprox" : 15061797850 }, "truncated" : false, "favorited" : false, "id" : { "floatApprox" : 15061838001 } How would I write a query which checks the *created_at* and finds all objects between 18:47 and 19:00? Do I need to update my documents so the dates are stored in a specific format? Thanks

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  • Android: Maps - Best way to provide 'search for location' feature?

    - by r3mo
    Hello all, I've got an android app that uses a map activity and serves up content based on map location. I'm looking for a way to allow the user to search for a location by name (anything from 'New York' to 'Eiffel Tower') - e.g. have a text input field into which they could type 'Rome' - after pressing a button, the user would be brought to the coordinates of Rome on the map. What would be the best way to go about this? I've looked into the google geocoding api (http://code.google.com/apis/maps/documentation/geocoding/), but it has limitations of 2,500 geolocation requests per day - I'm presuming this is per API key? Or is it per user/source IP? 2,500 requests for one android app woudln't last long. Ideally, I would be able to search for English and foreign names of countries. Thanks in advance! r3mo

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  • Mapview on tablet: How can I center the map with an offset?

    - by Waza_Be
    Hint: Here is a similar post with HTML. In the current tablet implementation of my app, I have a fullscreen MapView with some informations displayed in a RelativeLayout on a left panel, like this: (My layout is quite trivial, and I guess there is no need to post it for readability) The problem comes when I want to center the map on a specific point... If I use this code: mapController.setCenter(point); I will of course get the point in the center of the screen and not in the center of the empty area. I have really no idea where I could start to turn the offset of the left panel into map coordinates... Thanks a lot for any help or suggestion

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  • Having an issue wit mouseup event

    - by user3680715
    Hello everyone I have this code working fine but I want the script to stop on the mouse up event. Here is an example of what I have now. How can I stop the script on mouse up event so that it looks like it only shows the coordinates when dragging over the image. Thank you! http://jsfiddle.net/Hc7x4/20/ $(document).ready(function () { $("#map-catcher").mousedown(function (e) { $("#map-catcher").mousemove(function (e) { $("#coord").text("x:"+e.offsetX+", y:"+e.offsetY); return; }); $("#map-catcher").mouseup(function (e) { return; }); }); });

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  • Mouse Events lost on zoom in silverlight

    - by Ged
    Hi All, I'm running into an issue where I seem to be losing mouse events. Essentially I have a grid with a bunch of controls that get refreshed (removed/re-added via Grid.Children.Clear and Grid.Children.Add(control) ) via a WCF_Service. If I zoom in to a part of the grid where no control exists, I'm unable to zoom out. I have implemented zoom to mouse position but have logic to ensure the coordinates of the grid are never beyond the window of screen. (Eg: Grid.ActualWidth must be 0 and Translate.X must be < Grid.ActualWidth - 200) I have also experienced this where I can still see a section of one of the controls, but it still is not able to zoom out (unless I'm over the control). Appreciate any and all help.

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  • Noob question: Draw a quad parallel to the view.

    - by Jack
    Hi all, ok what I want to do is to draw a quad in the scene that lays on a plane parallel to the view. So it should appear flat. More in particular, I think I didn't get very well how the mechanism of gluLookAt works in comparison with the functions glTranslate and glRotate: If I position the view "manually" using the functions glTranslate and glRotate whenever I draw an object its position is relative to the current view. And I understand that this is due to the transformation matrix in the stack. However when I use the gluLookAt that should automatically set the view, the coordinates of the object I want to draw must be "absolute" to show it properly. Thanks in advance.

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