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  • Oracle automatic patch download

    - by watain
    I need to update/patch the firmware of a lot of Sun/Oracle systems quite frequently. To do that I first need to download the latest firmware snapshot by hand from Oracle's saggy and unsophisticated "My Oracle Support" (list of all firmware snapshots can be found at http://www.oracle.com/technetwork/systems/patches/firmware/release-history-jsp-138416.html). Now I wondered whether there is a known way to automate the download of all the latest patches, maybe using a script. Kind regards

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  • Full computer freeze with audio stuttering after playing games for a period of time

    - by Wes
    I've been having a problem with my computer freezing completely when playing games like LA Noire or SW:TOR (yay early access!). Basically, what happens is I will play for around an hour or so (depending on the game) and when the freeze happens, the entire computer locks up and any audio that was being played glitches out and stutters broken-record style (only much shorter. Very techno). I think it might be heat related and thought it might be my video card overheating, so I have been setting my video card (Nvidia Geforce 260GTX 216-core) fan to highest setting, but that has little to no effect. Now I'm beginning to think it's either my FSB or CPU overheating. Can anyone provide some insight or similar experiences? I'm really at a loss and don't wanna damage my rig beyond repair.

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  • Retry failed downloads - Google Music Manager

    - by Severin
    After my old computer died I wanted to download my music collection from Google Music - which is very easy with Googles Music Manager. After a few hours it had downloaded my library, but also showed around 300 download errors. Downloading the library another time, however, made different files fail (Which tells me that the error isn't connected to the files as such). Does anybody know of a way how to retry only the songs that failed downloading?

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  • How to download torrents from the office?

    - by blitzkriegz
    I have torrents blocked in my office. Was wondering whether there are any sites which allow to download torrents to their server so that we can download them via HTTP. If I have my home system running, can I get the files downloaded from my office? EDIT: Can I setup Torrent Relay service in my domain? If so how?

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  • games and movies become too slow after some time

    - by ishaq
    On my gaming desktop, I was fixing my desktop's power supply when something seemed to burn (I got that stinging burning smell). However when I turned ON the computer (it was OFF before), everything seemed to be fine. However, I have noticed that now it becomes too slow if I play a game or movie on it. I am talking about the computer becoming painfully slow after about 5 minutes into the movie/game (it works fine otherwise e.g. browsing), it becomes so slow I can see individual frames from movies/games. What could be the problem? A fried video card? friend memory (RAM), something else? My system's configuration is: Intel Core i7 CPU 3.40GHz 8GB DDR3 RAM 2TB WDC HDD NVIDIA GeForece GT 220 (1GB) Thermal Take Commander MS1 Chassis ( http://www.thermaltakeusa.com/Product.aspx?S=1394&ID=2051 ) mainboard: Intel DH67CL AAG10212-208 Realtek High Definition Audio

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  • Some web pages won't download fully

    - by Sumac
    Some web pages won't download fully under any browser on any computer connected to the network. I have Internet access through a wireless modem/router (2 Mbps DSL connection, wireless reception is excellent). I use Opera and when I turn on Opera turbo the same sites download fully. I tried changing to some other dns (opendns, google dns), but it made no difference. What would you suggest I try? OS : Windows 7 64 bit

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  • Prevent Browser from Opening Download Window for CDN

    - by TheBlackBenzKid
    I use Rackspace CloudFiles CDN. Apparently the way that Akamai works (company that backs CloudFiles program) is that the mime-type is an image and will force the user to download it - I can still use the image within HTML tags like the <img src="//cdn.com/image.jpg"/> but copying it in the URL or clicking the image will always prompt the download I want to view that image within the browser - this happens with IE, Google Chrome and Firefox.

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  • Chrome: Save as dialogue creates temp file in download directory, I want to change this location

    - by Gabardine
    I've set the download directory for Chrome to be my desktop, but that means that whenever I want to "Save As" it creates a temp file on my desktop until I select the final download destination and close the dialogue. This is deeply frustrating since I browse windowed and I keep seeing the damn things pop up and disappear in the corner of my eye, is there any way to change the directory in which temp files are created in this manner?

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  • Where to get Google Chrome 12 for Linux i386?

    - by pts
    I need a .deb download of Google Chrome 12 (not the newest version, but version 12) for i386 Linux. Where can I get it? I need this version because my operating system doesn't have the libraries required by newer Chrome .deb packages. In this question I am not interested in upgrading or changing my operating system, and I'm not interested in using different browsers, and I'm aware of the security implications of using that particular old browser. Please give me a working download link if you know one.

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  • Fast MMS streaming downloader?

    - by OverTheRainbow
    VLC can download MMS streaming video using the following command... C:\Program Files\VideoLAN\VLC>vlc mms://blah.akamaistream.net/mystreaming.wmv :demux=dump :demuxdump-file=mystreaming.ps ... but it downloads the show at the regular reading speed. For shows that last longer than a few minutes, I was wondering if someone could recommend a good, preferable free, download for Windows to speed downloading?

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  • getline won't let me type, c++

    - by Stijn
    I try to get the name of a game the users chooses and store it in a vector. I use getline so the user can use a space. When I try to type a new game to add it won't let me. It automaticly displays me games library. Please tell me what I do wrong. Problem is at if(action == "add") Here's my code: #include <iostream> #include <string> #include <vector> #include <algorithm> #include <ctime> #include <cstdlib> using namespace std; int main() { vector<string>::const_iterator myIterator; vector<string>::const_iterator iter; vector<string> games; games.push_back("Crysis 2"); games.push_back("GodOfWar 3"); games.push_back("FIFA 12"); cout <<"Welcome to your Games Library.\n"; cout <<"\nThese are your games:\n"; for (iter = games.begin(); iter != games.end(); ++iter) { cout <<*iter <<endl; } //the loop! string action; string newGame; cout <<"\n-Type 'exit' if you want to quit.\n-Type 'add' if you want to add a game.\n-Type 'delete' if you want to delete a game.\n-Type 'find' if you want to search a game.\n-Type 'game' if you don't know what game to play.\n-Type 'show' if you want to view your library."; while (action != "exit") { cout <<"\n\nWhat do you want to do: "; cin >> action; //problem is here if (action == "add") { cout <<"\nType the name of the game you want to add: "; getline (cin, newGame); games.push_back(newGame); for (iter = games.begin(); iter != games.end(); ++iter) { cout <<*iter <<endl; } continue; } else if (action == "show") { cout <<"\nThese are your games:\n"; for (iter = games.begin(); iter != games.end(); ++iter) { cout <<*iter <<endl; } } else if (action == "delete") { cout <<"Type the name of the game you want to delete: "; cin >> newGame; getline (cin, newGame); iter = find(games.begin(), games.end(), newGame); if(iter != games.end()) { games.erase(iter); cout <<"\nGame deleted!"; } else { cout<<"\nGame not found."; } continue; } else if (action == "find") { cout <<"Which game you want to look for in your library: "; cin >> newGame; getline (cin, newGame); iter = find(games.begin(), games.end(), newGame); if (iter != games.end()) { cout << "Game found.\n"; } else { cout << "Game not found.\n"; } continue; } else if (action == "game") { srand(static_cast<unsigned int>(time(0))); random_shuffle(games.begin(), games.end()); cout << "\nWhy don't you play " << games[0]; continue; } else if (action == "quit") { cout <<"\nRemember to have fun while gaming!!\n"; break; } else { cout <<"\nCommand not found"; } } return 0; }

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  • Is there a software available that can make one game on server playable by multiple clients?

    - by Jayseer
    my sister has a cybercafe business which is typically have a server PC and clients PC. I want the multiple clients to access the game directly into the server, so I no longer install the games/online games in every clients' computer. Anyway, I tried to test an online game playing it in two client at a time but it doesn't work. So Is there a software capable of making one game playable by multiple clients?

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  • Is there such a thing as a game made using a spreadsheet?

    - by andygrunt
    Many computer games (especially the 'Tycoon' type games, Civilization etc) are essentially spreadsheets under the hood, displaying the results of their calculations with a veneer of pretty graphics. But, I've often wondered if anyone's actually created a game using a spreadsheet (using the standard formulas and functions available in a spready) but never actually come across one. So, can anyone point me to a spreadsheet game? - the more complex, the better.

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  • Tutorials and libraries for OpenGL-ES games on Android

    - by user197141
    What tutorials and libraries are available which can help beginners to develop 2D and 3D games on Android using OpenGL-ES? I'm looking for tutorials which can help me learn OpenGL-ES, and I'm looking for OpenGL-ES libraries which can make life easier for beginners in OpenGL-ES. Since Android is still small, I guess it may be help-full to read iPhone OpenGL-ES tutorials as well, as I suppose the OpenGL-ES functionality is much the same. I have found the following useful information which I would have liked to share: Android tutorials: Basic tutorial covering polygons, no textures anddev forum with some tutorials Other Android OpenGL-ES information: Google IO lecture regarding games, not much OpenGLES The The Khronos Reference Manual is also relevant to have, but its not exactly the best place to start. iPhone OpenGL-ES tutorials (where the OpenGl-ES information is probably useful): http://web.me.com/smaurice/AppleCoder/iPhone_OpenGL/Archive.html http://iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-table-of.html As for libraries which a beginner might use to get a simpler hands-on experience with OpenGL-ES, I have only found Rokon, which is recently started, thus has many holes and bugs. And it's gnuGPL licensed (at the moment) which means it cannot be used, if we wish to sell our games. What else is out there?

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  • IPCop server slows down download speed

    - by noocyte
    I have an IPCop server running at home, been doing just fine for ~5 months, but last week I suddenly started getting time-outs and slow downloads from the 'net. I first thought that this was my ISP acting up, then I thought it might be one of my 3 switches or some of my cabling. In due order I've tested everything above and found them all to be working as they should. The only factor remaining is my IPCop server. Facts: I've got a 15/15 Mbit line (fiber) and I get ~15 Mbit upload, but only 0.5 Mbit download with the IPCop box as router (ISP router set in bridge mode). If I connect without the IPCop box (using the ISP router) I get ~12 Mbit upload and ~15 Mbit download. The load on the IPCop box appears to be light and it used to handle this traffic just fine 2 weeks ago. The memory usage is ~60%, I tried to restart it and test again, the memory fell to ~50% then (5 months of uptime). I'm thinking that one of my nics are busted, but I'm sort of perplexed that this could be the outcome; slow download but full speed upload. Anybody ever seen that happening before? Could it just be one of the nics that needs to be replaced? Will try that as soon as I can get my hands on a couple of new ones.

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  • Problem importing pictures from a digital camera with Windows 7

    - by snark
    Hi, Since I'm using Windows 7 (Beta, then RC, now RTM), I have issues when I download pictures from my digital cameras. It happens with my 2 cameras: a Canon Powershot S2 IS and a Canon Ixus 80 IS. When I plug a camera (any of them) to a USB port and switch it on in Play mode, the Autoplay function of Windows 7 starts with this screen: I select "Import pictures and videos" to call the native Windows 7 tool. It searches a bit for pictures to download from the camera and starts the transfer. However, during the transfer, I often get errors like this one: If I use "Try again", it works fine the second time and the picture is retrieved correctly. It's very annoying when it happens 20 or 30 times in a 500-picture download. I cannot leave it running standalone, as I have to watch for the errors and click on "Try again". Any idea what is causing these errors? I tried changing the USB port (normally the cameras are connected via a USB hub but it happens also when I connect them directly to a MB USB port) and the USB cable, but no success. I also checked the SD card by connecting them with a card reader and running a ChkDsk on them but it found no errors on the cards. Update: No problem when I copy the pictures manually with the Windows Explorer. And no problem either when I access the card with a reader. The builtin import tool of Windows is convenient as it sorts the pictures automatically by date (1 folder per day). And this is the way I sort my pictures

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  • User Receiving Partial Downloads

    - by JGB146
    Some background: I run a subscription-based poker strategy video website. Our videos range in length from 30 mins up to 80 mins, and in size from 20MB up to 500MB. The site is on a shared server with hostmonster.com One of my users is having problems downloading some of the larger video file. He reports problems with anything over 100MB. Basically, he's only getting part of the file, which means that the video stops before the end. He has tried multiple computers from multiple locations. He reports that he is able to successfully download 500MB files from other sites. He is using Internet Explorer (version unknown) as his browser. I have suggested that he try Firefox or Chrome to see if their download managers work any better for him, but as of yet I have not heard anything back. He has also reported that his downloads do not report any filesize. I see the same thing (no file size reported), but I have not experienced any problems with the downloads themselves. We pass the downloads through a php script which verifies login information and records the download to our database before returning the file. I suspect this is why there is no filesize reported. What else should I ask the user? What other things could he or I try?

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  • URL sniffer/downloader

    - by Ricket
    Some websites have Flash content that plays music or videos. Most of the time they don't show you the URL of these music or videos, but for example, you can sniff a YouTube webpage and find the flv file that YouTube is actually requesting and playing. Right now I'm using Orbit Downloader, which has a feature called Grab++ that does just this; you start it, and then you refresh the page, and it shows you all files of certain types (image, audio, video) that the webpage requests, and then you can select one or more and download and it downloads them. But, I don't like Orbit, it installs plugins and has the whole download manager thing which I don't really want. What is a good alternative program? I'm not looking for websites like kickyoutube.com, I want a URL sniffer I guess. HTTPGuideDog used to be my Firefox add-on that did exactly this, but it hasn't been updated even to FF3 (and yes I know I can hack it to load anyway, I'm looking for something natively available preferably). I vaguely know of WireShark but last time I used it, I believe it captures individual packets, which is a little too fine-tuned for me. I just want to be able to see what's happening, and download something that the webpage downloaded. Oh, and I'm using Windows 7. Linux probably has some fancy command-line tool, but it just won't cut it for me. :-\ Edit: Oh, and something free please. Feel free to mention paid solutions though.

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  • Using psftp to upload and download files

    - by macha
    Hello I am trying to upload and download files from my desktop to my server. Now after some search I did download psftp. I used to use filezilla earlier, but I cannot install it on my desktop due to a few reasons. Since psftp (similar to putty) is just an executable for file transfer. So now after going through this link http://www.math.tamu.edu/~mpilant/math696/psftp.html. I understood that put and get are two commands I would use to download and upload files. Now when I logon to the server and say get filename, it actually is throwing back an error "local: unable to open filename". I tried that with other files too, and I end up getting the same error. The psftp.exe file is on my desktop. The process that I am using is I double click the .exe file open "servrname" cd /path/where/files/are get "filename" And I get this error "local: unable to open filename". Am I making a mistake or is it a problem with this executable?

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  • repo sync "CyanogenMod/android_prebuilt" size and resume capability.?

    - by james
    I'm downloading CyanogenMod-10.1 source on a low speed broadband. About 4GB of source is downloaded . In that 4GB, there is a big project "CyanogenMod/android_frameworks_base" which alone took 1GB of download without any interruption. Ok now, after 4GB of download, my internet got disconnected and I had to stop (ctrl + z) repo sync while it was downloading the project "CyanogenMod/android_prebuilt". Before I stopped repo sync the android_prebuilt got downloaded till 250MB and is at 42percent. I checked the working folder and there is a file "tmp_pack_df5CKb" of size 250MB in the path "$WORKING_DIR/.repo/projects/prebuilt.git/objects/pack/" . Then I restarted repo sync and it was downloading the android_prebuilt project. But I'm not sure if it was downloading from start or resuming from 250MB. While downloading this time , the previous "tmp_pack_df5CKb" isn't deleted and the content is being downloaded to a new file "tmp_pack_HPfvFG". I heard repo sync cannot be resumed for a project. But here, since the previous file isn't deleted I want to ask if android_prebuilt is resuming or downloading from start again? Now that my high speed internet is over (current speed 256kbps), I'm not sure if I can download the remaining ~4GB if single project is in size 500 MB.

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  • Using WebDAV for automated downloads

    - by Geo Ego
    I currently manage a number of sites (at one point about a dozen, currently four, but soon growing into the dozens or hundreds) that serve a piece of software to clients at their remote locations. Our web server is Windows SBS Server 2k3, and the remote servers are Windows Server 2k3.When we have new versions of the software, I upload this new software to a specific directory and rename it; each time the clients boot, they pull their software from that specific directory. With just a few sites, it's no problem for me to RDP in and copy the files over. As the number grows, this will quickly become quite unwieldy. So I'm thinking that WebDAV would be part of a solution, so that I could simply push the newest version to our server (Windows SBS Server 2003) and make it available to the sites to grab. However, on the remote server side, what are some suggestions for automating the download? I only want the servers to download the files during downtime (between 3 AM and 9 AM), and I only want them to download if there is a new version available. I had thought of writing a program that checked the files on the WebDAV server at a regular interval, compared a hash of the current software to a hash of the software on the server, and only downloaded if they were different, but I'm wondering if there is something I am unaware of that can automate the process.

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  • wget crawling search results of news website

    - by kiltek
    I am trying to crawl the search results of a news website using wget. The name of the website is www.voanews.com. After typing in my search keyword and clicking search, it proceeds to the results. Then i can specify a "to" and a "from"-date and hit search again. After this the URL becomes: http://www.voanews.com/search/?st=article&k=mykeyword&df=10%2F01%2F2013&dt=09%2F20%2F2013&ob=dt#article and the actual content of the results is what i want to download. To achieve this I created the following wget-command: wget --reject=js,txt,gif,jpeg,jpg \ --accept=html \ --user-agent=My-Browser \ --recursive --level=2 \ www.voanews.com/search/?st=article&k=germany&df=08%2F21%2F2013&dt=09%2F20%2F2013&ob=dt#article Unfortunately, the crawler doesn't download the search results. It only gets into the upper link bar, which contains the "Home,USA,Africa,Asia,..." links and saves the articles they link to. It seems like he crawler doesn't check the search result links at all. What am I doing wrong and how can I modify the wget command to download the results search list links (and of course the sites they link to) only ?

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  • Games consoles won't connect through the TP-Link TL-WA500G Access Point

    - by Manfred Wolff
    I hope that someone can help me. I have several Laptops and other devices, all using my Wireless Router (Sky Digital Netgear) To extend the range to the back of the house, I purchased a TP-Link TL-WA500G Range extender. configured just as a pure repeater, it picks up the signal from the Netgear Router. The Netgear Router does the DHCP, handing out the IP addresses. This all works a treat with several different laptops and my iPone4S, but when my son tries to use his XBox360, Sony Playstation3 or the Nintendo Wii those devices fail to acquire an IP address. They just sit their waiting for the IP config. This also happens with my wife's HTC desire ONE Android phone. My son says that, when his HTC Desire C won't get an IP address, he just unplugs the AP briefly - the phone will connect and he puts the AP back on. Once he is connected to the Router, the AP won't disturb function. The Games Consoles don't seem to work like that. They stop working, when the AP is reconnected. I had my son try to configure permanent IP addresses, and he said that did not work either, though I have to confirm that, as I did not see that for myself. Has anybody seen this before? I have searched the Net and have not found any similar problems anywhere. I wonder if there is setting somewhere that would fix this. Many thanks for anyone reading this and trying to help. M

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