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  • In search of opinions on web based version control systems

    - by tom smith
    Hi. Researching various open source, web-based document management/version control systems. I've checked google/questions here, etc... I'm looking for a lightweight web-based (apache) document mgmt/version control app that runs on top of SVN. I need to have the ability to: have multiple users checkin/checkout have a workflow (when userA checks the file in, and finishes the app passes it to the next person, etc... the app needs to allow me to have a structure where the files can be moved as a group. the files will be changed on a monthly basis app needs to have a access/premission control system. some people can see certain files, and perform certain actions on the files I imagine that I'm going to have 40-50 people dealing with the different files. I imagine that I'm going to have 2000-3000 files that have to be massaged. I'd prefer that the app be php based if possible, as opposed to a straight java app. Thanks

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  • A code using SharePoint classes doesn't run on systems not having SharePoint installed

    - by Manish
    I have a window application which uses SP classes to create a site. I works fine on a system having Windows Server 2003 R2 with sharepoint installed. But it doesn't work on a system having XP installed and SharePoint not installed. The fact is that both of these systems are on a intranet. So I assumed that the NON-SP system would be able to run the code and create a site on the system having SP installed if all the required parameters (like serverLocation, domain, username, password) are provided. I did copied the DLLs to these NON-SP system and referenced them to build the project: Microsoft.SharePoint.dll microsoft.sharepoint.portal.dll Microsoft.SharePoint.Publishing.dll But this too didn't worked. What am I missing? Is my assumption wrong?

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  • Build Systems for PHP Web Apps

    - by macinjosh
    I want to start automating more of my web development process so I'm looking for a build system. I write mostly PHP apps on Mac OS X and deploy Linux servers over FTP. A lot of my clients have basic hosting providers so shell access to their servers is typically not available, however remote MySQL access is usually present. Here is what I want to do with a build system: When Building: Lint JavaScript Files Validate CSS Files Validate HTML Files Minify and concatenate JS and CSS files Verify PHP Syntax Set Debug/Production flags When Deploying Checkout latest version from SVN Run build process Upload files to server via FTP Run SQL scripts on remote DB I realize this is a lot of work to automate but I think it would be worth it. So what is the best way to start down this path? Is there a system that can handle builds and deploys, or should I search for separate solutions? What systems would you recommend?

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  • Can games be considered real-time systems?

    - by harry
    I've been reading up on real-time systems and how they work etc. I was looking at the wikipedia article as well that said a game of Chess with a timer per move can be considered a real-time system because the program MUST compute a move in that time. What about other games? As we know, games generally try and run at 25+ FPS, could it be considered a soft real-time system since if it falls under 25 (I'm using 25 as a pre-defined threshold btw) it's not the end of the world, just a hit to the performance that we wanted? Also - games have events they must handle as well. The user uses the keyboard/mouse and the system must answer those events accordingly within (again) a pre-defined time, before the game is considered to have "failed". Oh, and I'm talking single-player for now to keep things simple. It sounds like games fit the soft real-time system criteria, but I'd like to know if I'm missing anything... thanks.

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  • Select and use a driver with mismatching PID on x64 systems

    - by NeDev
    The Silicon Labs CP210x chip allows the PID to be customized which in turn means a customized driver is needed to have a matching PID. On x64 systems that require driver signing using a customized driver would also require signing that driver. Fortunately it is possible to use the original signed CP210x driver by manually select it for the device as explained here. What I would like to know is if it is possible to use DPinst or some other method to automatically have the original signed CP210x driver selected for the device during install or when the CP210x device is plugged in?

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  • The conventional location for storing my Java libraries and applications in UNIX based systems

    - by Bytecode Ninja
    I usually store the Java applications and JAR files that I download from the Web in the ~/Java folder on my computer (an OS X machine). I have been doing this since the days when I was a Windows user. However I think in UNIX based systems user local apps are conventionally stored in another directory. I have a feeling that this directory should either be /usr/local/, /usr/local/USERNAME, /opt/local, or /opt/local/USERNAME but I am not sure. Any ideas which directory can I use for this purpose? Please note that, I am talking about archive files that I download from the Web, unpack and use locally and not programs that have installation scripts or MacPorts, etc.

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  • Delay-Load equivalent in unix based systems

    - by saran
    What is the delay load equivalent in unix based system. I have a code foo.cpp, While compiling with gcc I link it to shared objects(totally three .so files are there.).Each of the .so file for different option. ./foo -v needs libversion.so ./foo -update needs libupdate.so I need the symbol for those libraries should be resolved only at the run time. ./foo -v should not break even if libupdate.so library is not there. It is working in windows using the delay load option(in properties of dll). What is its equivalent in unix systems. Will '-lazy' option does the same in UNIX?. If so,Where to include this option? (in makefile or with linker ld). I am not good in unix. Please help me.. Thanks in advance.

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  • Are global comment systems a privacy concern?

    - by Stefano Borini
    I more and more see these global login-once comment-everywhere systems on every page. I didn't do my homework of tinkering debugging and search before asking, so my question is as follows: You login on site A and leave a comment. Now you go on site B, which uses the same global comment system. At the bottom of the page a request form with your name and data appears for you to add a comment on B page. You don't leave any comment and browse away. Does the global-comment provider get information about the fact that you visited page B, even if you don't leave any comment ? I will dig into the code as soon as I have time, but in the meanwhile I would like to ask your insights on this regard.

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  • Are free and open source templates, themes, self content management systems replacing the need of we

    - by metal-gear-solid
    Are free and open source templates, themes, self content management systems replacing the need of web designers? You can find templates online for pretty much anything these days. There are html and css templates, templates for Wordpress, all sorts of different cms templates, e-ecommerce templates, etc. Many of these are pretty cheap and some are even free, so where do web designers fit into this picture? I’ve had many clients and potential customers ask why they should use my services instead of just buying a cheap template. Are web designers being replaced?

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  • Why don't paid for systems work properly? [closed]

    - by Kyle Sevenoaks
    Why when you buy a online store system that's advertised as Easy for you to manage and allows to change and tweak the look of store pages with unseen ease is it exactly the opposite? When you're offered six months free support do you never get an answer and finally when you make layout changes to one page, does a completely unrelated business logic completely break down? So really two questions: Why do authors of such systems put them up for sale before they're completed? How to exact revenge on said author? Thanks.

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  • SQL SERVER – Wait Stats – Wait Types – Wait Queues – Day 0 of 28

    - by pinaldave
    This blog post will have running account of the all the blog post I will be doing in this month related to SQL Server Wait Types and Wait Queues. SQL SERVER – Introduction to Wait Stats and Wait Types – Wait Type – Day 1 of 28 SQL SERVER – Signal Wait Time Introduction with Simple Example – Wait Type – Day 2 of 28 SQL SERVER – DMV – sys.dm_os_wait_stats Explanation – Wait Type – Day 3 of 28 SQL SERVER – DMV – sys.dm_os_waiting_tasks and sys.dm_exec_requests – Wait Type – Day 4 of 28 SQL SERVER – Capturing Wait Types and Wait Stats Information at Interval – Wait Type – Day 5 of 28 SQL SERVER – CXPACKET – Parallelism – Usual Solution – Wait Type – Day 6 of 28 SQL SERVER – CXPACKET – Parallelism – Advanced Solution – Wait Type – Day 7 of 28 SQL SERVER – SOS_SCHEDULER_YIELD – Wait Type – Day 8 of 28 SQL SERVER – PAGEIOLATCH_DT, PAGEIOLATCH_EX, PAGEIOLATCH_KP, PAGEIOLATCH_SH, PAGEIOLATCH_UP – Wait Type – Day 9 of 28 SQL SERVER – IO_COMPLETION – Wait Type – Day 10 of 28 SQL SERVER – ASYNC_IO_COMPLETION – Wait Type – Day 11 of 28 SQL SERVER – PAGELATCH_DT, PAGELATCH_EX, PAGELATCH_KP, PAGELATCH_SH, PAGELATCH_UP – Wait Type – Day 12 of 28 SQL SERVER – FT_IFTS_SCHEDULER_IDLE_WAIT – Full Text – Wait Type – Day 13 of 28 SQL SERVER – BACKUPIO, BACKUPBUFFER – Wait Type – Day 14 of 28 SQL SERVER – LCK_M_XXX – Wait Type – Day 15 of 28 Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Confusion for mime files: magic, magic.mgc, magic.mime

    - by Florence Foo
    I'm using Ubuntu. I'm trying to use ruby gem 'shared-mime-info' for an application I'm writing. I understand that magic.mgc is a compiled version of magic file which has magic number definitions for the different file types. BUT I don't understand why is it /usr/share/mime/magic is in binary format instead of just normal text file with each parameters separated by white space like everywhere else I'm finding on the internet when it's referencing this file? The /usr/share/mime/magic has the word 'MIME-Magic' at the beginning of the file and prioritize the rest of the stuff like. So it doesn't look like magic.mgc at all. [100:application/vnd.scribus] >1=^@^KSCRIBUSUTF8 [90:application/vnd.stardivision.writer] >2089=^@ shared-mime-info seems to want a magic file in the binary non compiled format as above and I wanted to add definition for DOCX but how does one update or generate this file without using a hex editor? There is a reference to the magic file I found at: http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html And it mention this file is updated with update-mime-database but what if I just want to add some new entry to it. hex editor? Anyway I ended up using hexer to make a new magic file in ~/.local/share/mime/ with only the entry I wanted to add and the MIME-Magic header. Seems to work (assuming I will ever deal with docx for now). 00000000: 4d 49 4d 45 2d 4d 61 67 69 63 00 0a 5b 36 30 3a MIME-Magic..[60: 00000010: 61 70 70 6c 69 63 61 74 69 6f 6e 2f 76 6e 64 2e application/vnd. 00000020: 6f 70 65 6e 78 6d 6c 66 6f 72 6d 61 74 73 2d 6f openxmlformats-o 00000030: 66 66 69 63 65 64 6f 63 75 6d 65 6e 74 2e 77 6f fficedocument.wo 00000040: 72 64 70 72 6f 63 65 73 73 69 6e 67 6d 6c 2e 64 rdprocessingml.d 00000050: 6f 63 75 6d 65 6e 74 5d 0a 3e 30 3d 00 08 50 4b ocument].>0=..PK 00000060: 03 04 14 00 06 00 0a -- -- -- -- -- -- -- -- -- .......---------

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  • C# 4.0: Covariance And Contravariance In Generics

    - by Paulo Morgado
    C# 4.0 (and .NET 4.0) introduced covariance and contravariance to generic interfaces and delegates. But what is this variance thing? According to Wikipedia, in multilinear algebra and tensor analysis, covariance and contravariance describe how the quantitative description of certain geometrical or physical entities changes when passing from one coordinate system to another.(*) But what does this have to do with C# or .NET? In type theory, a the type T is greater (>) than type S if S is a subtype (derives from) T, which means that there is a quantitative description for types in a type hierarchy. So, how does covariance and contravariance apply to C# (and .NET) generic types? In C# (and .NET), variance applies to generic type parameters and not to the resulting generic type. A generic type parameter is: covariant if the ordering of the generic types follows the ordering of the generic type parameters: Generic<T> = Generic<S> for T = S. contravariant if the ordering of the generic types is reversed from the ordering of the generic type parameters: Generic<T> = Generic<S> for T = S. invariant if neither of the above apply. If this definition is applied to arrays, we can see that arrays have always been covariant because this is valid code: object[] objectArray = new string[] { "string 1", "string 2" }; objectArray[0] = "string 3"; objectArray[1] = new object(); However, when we try to run this code, the second assignment will throw an ArrayTypeMismatchException. Although the compiler was fooled into thinking this was valid code because an object is being assigned to an element of an array of object, at run time, there is always a type check to guarantee that the runtime type of the definition of the elements of the array is greater or equal to the instance being assigned to the element. In the above example, because the runtime type of the array is array of string, the first assignment of array elements is valid because string = string and the second is invalid because string = object. This leads to the conclusion that, although arrays have always been covariant, they are not safely covariant – code that compiles is not guaranteed to run without errors. In C#, the way to define that a generic type parameter as covariant is using the out generic modifier: public interface IEnumerable<out T> { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> { T Current { get; } bool MoveNext(); } Notice the convenient use the pre-existing out keyword. Besides the benefit of not having to remember a new hypothetic covariant keyword, out is easier to remember because it defines that the generic type parameter can only appear in output positions — read-only properties and method return values. In a similar way, the way to define a type parameter as contravariant is using the in generic modifier: public interface IComparer<in T> { int Compare(T x, T y); } Once again, the use of the pre-existing in keyword makes it easier to remember that the generic type parameter can only be used in input positions — write-only properties and method non ref and non out parameters. Because covariance and contravariance apply only to the generic type parameters, a generic type definition can have both covariant and contravariant generic type parameters in its definition: public delegate TResult Func<in T, out TResult>(T arg); A generic type parameter that is not marked covariant (out) or contravariant (in) is invariant. All the types in the .NET Framework where variance could be applied to its generic type parameters have been modified to take advantage of this new feature. In summary, the rules for variance in C# (and .NET) are: Variance in type parameters are restricted to generic interface and generic delegate types. A generic interface or generic delegate type can have both covariant and contravariant type parameters. Variance applies only to reference types; if you specify a value type for a variant type parameter, that type parameter is invariant for the resulting constructed type. Variance does not apply to delegate combination. That is, given two delegates of types Action<Derived> and Action<Base>, you cannot combine the second delegate with the first although the result would be type safe. Variance allows the second delegate to be assigned to a variable of type Action<Derived>, but delegates can combine only if their types match exactly. If you want to learn more about variance in C# (and .NET), you can always read: Covariance and Contravariance in Generics — MSDN Library Exact rules for variance validity — Eric Lippert Events get a little overhaul in C# 4, Afterward: Effective Events — Chris Burrows Note: Because variance is a feature of .NET 4.0 and not only of C# 4.0, all this also applies to Visual Basic 10.

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  • Mission critical embedded language

    - by Moe
    Maybe the question sounds a bit strange, so i'll explain a the background a little bit. Currently i'm working on a project at y university, which will be a complete on-board software for an satellite. The system is programmed in c++ on top of a real-time operating system. However, some subsystems like the attitude control system and the fault detection and a space simulation are currently only implemented in Matlab/Simulink, to prototype the algorithms efficiently. After their verification, they will be translated into c++. The complete on-board software grew very complex, and only a handful people know the whole system. Furthermore, many of the students haven't program in c++ yet and the manual memory management of c++ makes it even more difficult to write mission critical software. Of course the main system has to be implemented in c++, but i asked myself if it's maybe possible to use an embedded language to implement the subsystem which are currently written in Matlab. This embedded language should feature: static/strong typing and compiler checks to minimize runtime errors small memory usage, and relative fast runtime attitude control algorithms are mainly numerical computations, so a good numeric support would be nice maybe some sort of functional programming feature, matlab/simulink encourage you to use it too I googled a bit, but only found Lua. It looks nice, but i would not use it in mission critical software. Have you ever encountered a situation like this, or do you know any language, which could satisfies the conditions? EDIT: To clarify some things: embedded means it should be able to embed the language into the existing c++ environment. So no compiled languages like Ada or Haskell ;)

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  • Matrix Pattern Recognition Algorithm

    - by Andres
    I am designing a logic analyzer and I would like to implement some Matrix Algorithm. I have several channels each one represented by a row in the matrix and every element in the column would be the state, for example: Channel 1 1 0 0 1 0 1 1 0 1 Channel 2 1 1 0 1 1 0 0 1 1 Channel 3 0 1 0 1 1 0 1 0 0 Channel 4 0 0 1 0 0 1 0 0 1 I would like to detect a pattern inside my matrix for example, detect if exist and where the sub-matrix or pattern: 1 0 1 1 I think it can be accomplished testing element by element but I think there should be a better way of doing it. Is there any Java API or any way to do it ? If there is a API ARM optimized for NEON instructions would be great also but not mandatory. Thank you very much in advance.

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  • Question about casting a class in Java with generics

    - by Florian F
    In Java 6 Class<? extends ArrayList<?>> a = ArrayList.class; gives and error, but Class<? extends ArrayList<?>> b = (Class<? extends ArrayList<?>>)ArrayList.class; gives a warning. Why is (a) an error? What is it, that Java needs to do in the assignment, if not the cast shown in (b)? And why isn't ArrayList compatible with ArrayList? I know one is "raw" and the other is "generic", but what is it you can do with an ArrayList and not with an ArrayList, or the other way around?

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  • Firefox application associations not working

    - by Pavlos G.
    No matter what changes i make to file associations (actions) in the 'Applications' tab in firefox, they're totally ignored. For example, i set .wmv and .avi files to open with 'smplayer' but when i download a file and double-click on it (through the 'Downloads' window), it keeps opening with Totem player. I've tried to delete and recreate mimetypes.rdf but that didn't help. Any ideas on what else should i check?

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  • C# return variables

    - by pb01
    In a debate regarding return variables, some members of the team prefer a method to return the result directly to the caller, whereas others prefer to declare a return variable that is then returned to the caller (see code examples below) The argument for the latter is that it allows a developer that is debugging the code to find the return value of the method before it returns to the caller thereby making the code easier to understand: This is especially true where method calls are daisy-chained. Are there any guidelines as to which is the most efficient and/or are there any other reasons why we should adopt one style over another? Thanks private bool Is2(int a) { return a == 2; } private bool Is3(int a) { var result = a == 3; return result; }

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  • When should a method of a class return the same instance after modifying itself?

    - by modiX
    I have a class that has three methods A(), B() and C(). Those methods modify the own instance. While the methods have to return an instance when the instance is a separate copy (just as Clone()), I got a free choice to return void or the same instance (return this;) when modifying the same instance in the method and not returning any other value. When deciding for returning the same modified instance, I can do neat method chains like obj.A().B().C();. Would this be the only reason for doing so? Is it even okay to modify the own instance and return it, too? Or should it only return a copy and leave the original object as before? Because when returning the same modified instance the user would maybe admit the returned value is a copy, otherwise it would not be returned? If it's okay, what's the best way to clarify such things on the method?

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  • Optimization ended up in casting an object at each method call

    - by Aybe
    I've been doing some optimization for the following piece of code : public void DrawLine(int x1, int y1, int x2, int y2, int color) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color); } After profiling it about 70% of the time spent was in getting a context for drawing and disposing it. I ended up sketching the following overload : public void DrawLine(int x1, int y1, int x2, int y2, int color, BitmapContext bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, bitmapContext); } Until here no problems, all the user has to do is to pass a context and performance is really great as a context is created/disposed one time only (previously it was a thousand times per second). The next step was to make it generic in the sense it doesn't depend on a particular framework for rendering (besides .NET obvisouly). So I wrote this method : public void DrawLine(int x1, int y1, int x2, int y2, int color, IDisposable bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, (BitmapContext)bitmapContext); } Now every time a line is drawn the generic context is casted, this was unexpected for me. Are there any approaches for fixing this design issue ? Note : _bitmap is a WriteableBitmap from WPF BitmapContext is from WriteableBitmapEx library DrawLineBresenham is an extension method from WriteableBitmapEx

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  • Web browser downloads only open target folders - cannot open files

    - by Pavlos G.
    After installing xubuntu packages in order to check xfce, I reverted back to gnome2. During the first login, I noticed that thunar was now selected as the default file manager. Preferred applications menu is also missing now, so I could not set nautilus as the default. I removed all the xubuntu packages (including thunar) and then when I tried to open a folder, I was asked to select the default file manager - that's how I got nautilus back. The next problem I'm now facing has to do with the downloaded files from web browsers: Open and Open containing folder options produce exactly the same result. If I double-click on a file, it'll just open the containing folder, instead of opening the file with it's associated application (e.g. libreoffice writer for .doc,.odt, smplayer for .avi,.wmv, etc). The problem happens both in Firefox and Chrome. Through nautilus, all files open correctly. Up until now I've tried the following: Delete/recreate mimeTypes.rdf in my FF profile Create a new profile in FF Delete/recreate ~/.local/share/applications/mimeapps.list Already checked this similar article None of them worked. Any ideas on the issue would be appreciated.

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  • How to change mimetype image for PSD file (Photoshop)?

    - by ubuntico
    Following this link https://help.ubuntu.com/community/AddingMimeTypes, I first typed a command to discover the mimetype for psd extension ~$ grep 'psd' /etc/mime.types image/x-photoshop psd Then I took Photoshop CS5 SVG image from Wikipedia and renamed it to image-x-photoshop.svg. Then I copied the file to the folder /usr/share/icons/gnome/scalable via command sudo cp image-x-photoshop.svg /usr/share/icons/gnome/scalable/image-x-photoshop.svg Loogged out, logged in, but the icon for the .psd files is still unchanged. Does anyone know what I am doing wrong? I use Ubuntu 10.10. Thanks in advance

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  • Loose typing not applied to objects

    - by TecBrat
    I have very little experience working with classes and object. I work in a loosely typed language, PHP. I was working with a SimpleXML object and ran into a problem where I was trying to do math with an element of that object like $results->ProductDetail->{'Net'.$i}; If I echoed that value, I'd get 0.53 but when I tried to do math with it, it was converted to 0 Is there a reason that a loosely typed language would not recognize that as a float and handle it as such? Why would "echo" handle it as a string but the math fail to convert it? Example: $xml='<?xml version="1.0" encoding="UTF-8" ?>'; $xml.='<Test> <Item> <Price>0.53</Price> </Item> </Test>'; $result=simplexml_load_string($xml); var_dump($result->Item->Price); echo '<br>'; echo $result->Item->Price; echo '<br>'; echo 1+$result->Item->Price; echo '<br>'; echo 1+(float)$result->Item->Price; Output: object(SimpleXMLElement)#4 (1) { [0]=> string(4) "0.53" } 0.53 1 1.53

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  • returning a heap block by reference in c++

    - by basicR
    I was trying to brush up my c++ skills. I got 2 functions: concat_HeapVal() returns the output heap variable by value concat_HeapRef() returns the output heap variable by reference When main() runs it will be on stack,s1 and s2 will be on stack, I pass the value by ref only and in each of the below functions, I create a variable on heap and concat them. When concat_HeapVal() is called it returns me the correct output. When concat_HeapRef() is called it returns me some memory address (wrong output). Why? I use new operator in both the functions. Hence it allocates on heap. So when I return by reference, heap will still be VALID even when my main() stack memory goes out of scope. So it's left to OS to cleanup the memory. Right? string& concat_HeapRef(const string& s1, const string& s2) { string *temp = new string(); temp->append(s1); temp->append(s2); return *temp; } string* concat_HeapVal(const string& s1, const string& s2) { string *temp = new string(); temp->append(s1); temp->append(s2); return temp; } int main() { string s1,s2; string heapOPRef; string *heapOPVal; cout<<"String Conact Experimentations\n"; cout<<"Enter s-1 : "; cin>>s1; cout<<"Enter s-2 : "; cin>>s2; heapOPRef = concat_HeapRef(s1,s2); heapOPVal = concat_HeapVal(s1,s2); cout<<heapOPRef<<" "<<heapOPVal<<" "<<endl; return -9; }

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  • Dynamically vs Statically typed languages studies

    - by Winston Ewert
    Do there exist studies done on the effectiveness of statically vs dynamically typed languages? In particular: Measurements of programmer productivity Defect Rate Also including the effects of whether or not unit testing is employed. I've seen lots of discussion of the merits of either side but I'm wondering whether anyone has done a study on it. Edit Sadly, only one of the papers shown is actually a study and it does nothing but conclude that the language matters. This leads me to ponder: what if I proposed doing such a study with volunteers from this site?

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