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  • Actionscript flex sockets and telnet

    - by MAC
    I am trying to make a flex application where it gets data from a telnet connection and I am running into a weird problem. To give a brief introduction, i want to read data from a process that exposes it through a socket. So if in the shell i type telnet localhost 8651i receive the xml and then the connection is closed (I get the following Connection closed by foreign host.) Anyway i found a simple tutorial online for flex that essentially is a telnet client and one would expect it to work but everything follows Murphy's laws and nothing ever works! Now i have messages being printed in every event handler and all places that i can think off. When i connect to the socket nothing happens, no event handler is triggered even the connect or close handler and if i do the following the socket.connected returns false! I get no errors, try catch raises no exception. I am at a loss as to whats going wrong? socket.connect(serverURL, portNumber); msg(socket.connected.toString()); Is there something about telnet that i do not know and its causing this to not work. Whats more interesting is why none of the events get fired. Another interesting thing is that i have some python code that does the same thing and its able to get the xml back! The following is the python code that works! def getStats(host, port): sock = socket.socket() sock.connect((host, port)) res = sock.recv(1024*1024*1024, socket.MSG_WAITALL) sock.close() return statFunc(res) So i ask you whats going wrong!!!!!! Is there some inherent problem with how flex handles sockets?

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  • VB6 Game Development : Don't ask me why :-)

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do provide solutions with max performance and with as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) Thank You

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  • How to check if a thread is busy in C#?

    - by Sam
    I have a Windows Forms UI running on a thread, Thread1. I have another thread, Thread2, that gets tons of data via external events that needs to update the Windows UI. (It actually updates multiple UI threads.) I have a third thread, Thread3, that I use as a buffer thread between Thread1 and Thread2 so that Thread2 can continue to update other threads (via the same method). My buffer thread, Thread3, looks like this: public class ThreadBuffer { public ThreadBuffer(frmUI form, CustomArgs e) { form.Invoke((MethodInvoker)delegate { form.UpdateUI(e); }); } } What I would like to do is for my ThreadBuffer to check whether my form is currently busy doing previous updates. If it is, I'd like for it to wait until it frees up and then invoke the UpdateUI(e). I was thinking about either: a) //PseudoCode while(form==busy) { // Do nothing; } form.Invoke((MethodInvoker)delegate { form.UpdateUI(e); }); How would I check the form==busy? Also, I am not sure that this is a good approach. b) Create an event in form1 that will notify the ThreadBuffer that it is ready to process. // psuedocode List<CustomArgs> elist = new List<CustomArgs>(); public ThreadBuffer(frmUI form, CustomArgs e) { from.OnFreedUp += from_OnFreedUp(); elist.Add(e); } private form_OnFreedUp() { if (elist.count == 0) return; form.Invoke((MethodInvoker)delegate { form.UpdateUI(elist[0]); }); elist.Remove(elist[0]); } In this case, how would I write an event that will notify that the form is free? and c) an other ideas?

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  • Prevent event from parent element to child element in jquery

    - by sonam
    I have binded event as below: $(document).delegate('.budget', 'click', function(e){ if ($(this).hasClass('collapsed')) { $(this).removeClass('collapsed'); $(this).addClass('expanded'); } else if ($(this).hasClass('expanded')) { $(this).removeClass('expanded'); $(this).addClass('collapsed'); } }); Basically this toggles between expand and collapse. I have another event binded as below: $('[id^="tree"]').delegate('.collapsed', 'click', function(e){ var elementId = $(this).attr('id'); hideChildElement(elementId); }); The elements binded by the second event binding are parents of elements binded by first event binding. What happens is that on clicking on the element from the first binding event method also triggers the event binded by second event binding. I want to prevent any events from binding from second event binding to 1st event binding method. If element A is binded to click event from first event binding and B is binded to second event binding (A is inside B or A is child of B), I dont want any event of B to propagate to A. Note I tried e.stopImmediatePropagation(); but did not worked

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  • Cancel text selection on textinput in Flex

    - by Michael
    So the real problem is the lack of an onReleaseOutside function. I found some examples of how to bypass this during a drag function but it was not applicable for a text input. The problem is that when a user selects some text in textinput and mouses off the application area and then mouses up, I'm getting a problem that the textinput keeps thinking that the mouse down is actively selecting text in the textinput and continually overwrites the characters being entered in the textinput. You can test this at http://palermo.infusedindustries.com [ in the search bar of the live store on the page, type some text, then highlight it all and don't let up on the mouse until you are outside the store. I finally hacked some junk together so I can tell if the mouse goes off the stage using some code like var x = stage.mouseX; var y = stage.mouseY; if(x < 0 || y <0 || x >stage.stageWidth || y > stage.stageHeight) I'd like to just make the textinput stop thinking it should be highlighting text so that even if the user scrolls out of the applet and mouses up that the text input still overwrites what is in the search bar and functions as normal. I can't seem to find any events or ways to tell the Flex text field to stop thinking that the mouse is down and that the user is done selecting text.

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  • SVG rotate deletes Elemets

    - by user1468661
    I'm trying to generate svg-Code in a web-application. Here's an example output: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:ev="http://www.w3.org/2001/xml-events" version="1.1" baseProfile="full" width="1000px" height="600px"> <rect x="147.50198255352893" y="109.43695479777953" width="15.860428231562253" height="295.79698651863595" stroke="rgb(0,0,0)" fill="rgb(255,255,255)" stroke-width="3" transform="rotate(20 155.43219666931006 257.3354480570975)"/> <rect x="163.36241078509119" y="405.2339413164155" width="379.85725614591587" height="-23.79064234734335" stroke="rgb(0,0,0)" fill="rgb(255,255,255)" stroke-width="3" transform="rotate(20 353.2910388580491 393.3386201427438)"/> <rect x="543.219666931007" y="381.44329896907215" width="22.204599524187188" height="-353.6875495638382" stroke="rgb(0,0,0)" fill="rgb(255,255,255)" stroke-width="3" transform="rotate(20 554.3219666931006 204.59952418715304)"/> </svg> There should be three rotated Rectangles, but somehow in Chrome, Safari, and Inkscape only one of them is displayed. I did google and have no clue what is wrong. Thx for your help.

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  • How to optimize my game calendar in C#?

    - by MartyIX
    Hi, I've implemented a simple calendar (message system) for my game which consists from: 1) List<Event> calendar; 2) public class Event { /// <summary> /// When to process the event /// </summary> public Int64 when; /// <summary> /// Which object should process the event /// </summary> public GameObject who; /// <summary> /// Type of event /// </summary> public EventType what; public int posX; public int posY; public int EventID; } 3) calendar.Add(new Event(...)) The problem with this code is that even thought the number of messages is not excessise per second. It allocates still new memory and GC will once need to take care of that. The garbage collection may lead to a slight lag in my game and therefore I'd like to optimalize my code. My considerations: To change Event class in a structure - but the structure is not entirely small and it takes some time to copy it wherever I need it. Reuse Event object somehow (add queue with used events and when new event is needed I'll just take from this queue). Does anybody has other idea how to solve the problem? Thanks for suggestions!

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  • How can I define an irregular area of the screen and find the closest point to the mouse in that area?

    - by JonathonG
    I'm looking for a method to define an area of the screen that the mouse cannot leave. I have been directed by rob mayoff, the answerer of this question, that I can use a Quartz Event Tap to detect mouse events. This puts me part of the way to the solution to THIS question. I need to define an irregular area of the screen, not just a rectangle, that the mouse cannot leave. I have been researching this and the only idea I can come up with is using a bitmap to define the irregular area, as it will be very oddly shaped. However, I am open to solutions other than using a bitmap. Since this must be done on a Mac, I've determined that I will have to use objective C / Cocoa . I need to know how to define the area and, equally importantly, how to find the closest point in the area to the mouse (so that I can move the mouse to it if the mouse tries to move outside of the area). This is similar to what the restricted area will look like: [edit:] Okay, I've come up with part of the answer to this. If I can do a basic (light-weight) point collision detection on the image mask, I can use a simple algorithm to detect the closest point to the mouse on the black area of the image. I could do this by calculating distance between a pre-defined point (P) inside the black area of the image and the target mouse position (T), taking the midpoint (M), then checking if the midpoint is inside or outside of the shape (black or white, respectively). If M is inside the shape, then move the P to M, otherwise move T to the M, continuously recalculate this until the distance between T and P is 1 pixel or less, then move the mouse to the final calculated position. All of that being said, I still need some way to test the position of the mouse against that same position on the bitmap (assume the bitmap is the same resolution as the monitor), and check if that point is black or white. All of this needs to be done in the background, without this application actually having focus, or the bitmap being visible... is this possible?

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  • Clicking mouse by sending messages

    - by Frank Meulenaar
    I'm trying to send mouse clicks to a program. As I don't want the mouse to move, I don't want to use SendInput or mouse_event, and because the window that should receive the clicks doesn't really use Buttons or other GUI events, I can't send messages to these buttons. I'm trying to get this working using SendMessage, but for some reason it doesn't work. Relevant code is (in C#, but tried Java with jnative as well), trying this on Vista [DllImport("user32.dll", CharSet=CharSet.Auto)] public static extern int SendMessage(IntPtr A_0, int A_1, int A_2, int A_3); static int WM_CLOSE = 0x10; static int WM_LBUTTONDOWN = 0x201; static int WM_LBUTTONUP = 0x202; public static void click(IntPtr hWnd, int x, int y) { SendMessage(hWnd, WM_LBUTTONDOWN, 1, ((x << 0x10) ^ y)); SendMessage(hWnd, WM_LBUTTONUP, 0, ((x << 0x10) ^ y)); } public static void close(IntPtr hWnd) { SendMessage(hWnd, WM_CLOSE, 0, 0); } The close works fine, but the click doesn't do anything.

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  • VB.Net Memory Issue

    - by Skulmuk
    We have an application that has some interesting memory usage issues. When it first opens, the program uses aroun 50-60MB of memory. This stays consistent on 32-bit machines. On 64-bit machines, however, re-activating the form in any way (clicking, dragging, alt-tabbing, etc.) adds around another 50MB to it's memory usage. It repeats this process several times before resetting back to around 45MB, at which point the cycle begins again. I've done some research and a lot of people have said that VB in general has pretty poor garbage collection, which could be affecting the software in some way. However, I've yet to find a solution. There are no events fired when the application is activated (as shown by 32-bit usage) - the applications is merely sitting awaiting the user's actions. At load, the system pulls some data into a tree view, but that's the only external connection, and it only re-fires the routine when the user makes a change to something and saves the change. Has anyone else experienced anything this strange, and if so, does anyone know of what might fix it? It seems strange that it only occurs under x64 systems. Thanks

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  • Detect if Download is Complete

    - by user604138
    I have a very simple and standard PHP force download script. How do I check if/when the download has completed in order to notify the user on the clientside? I don't even need to show the progress in real time, I am only interested in the very specific event: "when the download completes". Based on my research, it seems like it would have to be determined from the serverside as there is noondownloadready event and I don't think it is possible to intercept browser events. So it seems that my best bet would be to compare bytes sent to total bytes with some sort of clientside/severside interaction. How would I go about checking the bytes sent from the server for a PHP forced download? is there some sort of global PHP variable that store these data that I can ping with AJAX? <?php header("Content-Type: video/x-msvideo"); header("Content-Disposition: attachment; filename=\"".basename($realpath)."\";"); ... $chunksize = 1 * (1024 * 1024); // how many bytes per chunk if ($size > $chunksize) { $handle = fopen($realpath, 'rb'); $buffer = ''; while (!feof($handle)) { $buffer = fread($handle, $chunksize); echo $buffer; ob_flush(); flush(); } fclose($handle); } else { readfile($realpath); } exit(); ?> The reason I need this: For the project I am working on, it is required that after the download starts, the page redirects to (or displays) a "please wait while the download completes" page. Then, once it is complete, it should redirect to (or display) a "Your download is complete, thank you" page. I am open to other ideas that would achieve the same result.

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  • Flash automatically names objects on stage "instance#"

    - by meowMIX3R
    Hi, I have 2 TLF text boxes already placed on my main stage. In the property inspector window I give these the instance names: "txt1" and "txt2". I am trying to have a single mouseup event, and figure out which text box it occurred on. My document class has the following code: package { import flash.display.Sprite; import flash.events.KeyboardEvent; public class SingleEvent extends Sprite{ public function SingleEvent() { // constructor code root.addEventListener(KeyboardEvent.KEY_UP, textChanged,false,0,true); } private function textChanged(e:KeyboardEvent){ trace(e.target.name); trace(" " + e.target); switch(e.target){ case txt1: trace("txt1 is active"); break; case txt2: trace("txt2 is active"); break; default: break; } } } } Example output is: instance15 [object Sprite] instance21 [object Sprite] Since the objects are already on the stage, I am not sure how to get flash to recognize them as "txt1" and "txt2" instead of "instance#". I tried setting the .name property, but it had no effect. In the publish settings, I have "Automatically declare stage instances" checked. Also, is it possible to have a single change event for multiple slider components? The following never fires: root.addEventListener(SliderEvent.CHANGE, sliderChanged,false,0,true); Thanks for any tips

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  • How do disable Rails submit buttons alongside Prototype helpers & RJS?

    - by Jesse
    I'm trying to follow this post http://stackoverflow.com/questions/576240/how-can-i-unobtrusively-disable-submit-buttons-with-javascript-and-prototype but I can't get it to work. The form triggers an RJS function, so I need to keep the helpers' onclick events intact. The RJS returns/reloads the same forms along with two new texts. I'm really confused. Here is my rails code for the forms: .span-20#comparison / new comparison . . . / voting forms (also reloaded) .span-4.prepend-3.append-6 - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 1 = submit_tag "Vote for me", :disabled => false, :disable_with => 'Vote for me', :class => "compare" .span-4.append-3.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 2 = submit_tag "Vote for me", :disable_with => 'Vote for me', :class => "compare" .span-4.prepend-8.append-8.prepend-top.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 'draw' = submit_tag "Declare Draw", :disable_with => 'Declare Draw', :class => "compare" RJS page.replace_html :comparison, :partial => 'poems', :object => @poems page.insert_html :top, :previous, :partial => 'comparison', :object => @comparison page << "Effect.ScrollTo($('top'));"

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  • How to disable Rails submit buttons alongside Prototype helpers & RJS?

    - by Jesse
    I'm trying to follow this post http://stackoverflow.com/questions/576240/how-can-i-unobtrusively-disable-submit-buttons-with-javascript-and-prototype but I can't get it to work. The form triggers an RJS function, so I need to keep the helpers' onclick events intact. The RJS returns/reloads the same forms along with two new texts. I'm really confused. Here is my rails code for the forms: .span-20#comparison / new comparison . . . / voting forms (also reloaded) .span-4.prepend-3.append-6 - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 1 = submit_tag "Vote for me", :disabled => false, :disable_with => 'Vote for me', :class => "compare" .span-4.append-3.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 2 = submit_tag "Vote for me", :disable_with => 'Vote for me', :class => "compare" .span-4.prepend-8.append-8.prepend-top.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 'draw' = submit_tag "Declare Draw", :disable_with => 'Declare Draw', :class => "compare" RJS page.replace_html :comparison, :partial => 'poems', :object => @poems page.insert_html :top, :previous, :partial => 'comparison', :object => @comparison page << "Effect.ScrollTo($('top'));"

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  • Trigger alert when database entries are added, not when they are removed

    - by Jeremy
    I have a jQuery script running that makes a periodic AJAX call using the following code. var a = moment(); var dayOfMonth = a.format("MMM Do"); var timeSubmitted = a.format("h:mm a"); var count_cases = -1; var count_claimed = -1; setInterval(function(){ //check if new lead was added to the db $.ajax({ type : "POST", url : "inc/new_lead_alerts_process.php", dataType: 'json', cache: false, success : function(response){ $.getJSON("inc/new_lead_alerts_process.php", function(data) { if (count_cases != -1 && count_cases != data.count) { window.location = "new_lead_alerts.php?id="+data.id; } count_cases = data.count; }); } }); This is the PHP that runs with each call: $count = mysql_fetch_array(mysql_query("SELECT count(*) as count FROM leads")); $client_id = mysql_fetch_array(mysql_query("SELECT id, client_id FROM leads ORDER BY id DESC LIMIT 1")); echo json_encode(array("count" => $count['count'], "id" => $client_id['id'], "client_id" => $client_id['client_id'])); I need to change the code so that the alert only triggers when a new entry is added to the database, not when an existing entry is removed. As it stands, the alert fires on both events. Any help is greatly appreciated.

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  • Magento - save quote_address on cart addAction using observer

    - by Byron
    I am writing a custom Magento module that gives rate quotes (based on an external API) on the product page. After I get the response on the product page, it adds some of the info from the response into the product view's form. The goal is to save the address (as well as some other things, but those can be in the session for now). The address needs to be saved to the quote, so that the checkout (onestepcheckout, free version) will automatically fill those values in (city, state, zip, country, shipping method [of which there are 3]) and load the rate quote via ajax (which it's already doing). I have gone about this by using an Observer, and watching for the cart events. I fill in the address and save it. When I end up on the cart page or checkout page ~4/5 times the data is lost, and the sql table shows that the quote_address is getting save with no address info, even though there is an explicit save. The observer method's I've used are: checkout_cart_update_item_complete checkout_cart_product_add_after The code saving is: (I've tried this with the address, quote and cart all not calling save() with the same results, as well as not calling setQuote() $quote->getShippingAddress() ->setCountryId($params['estimate_to_country']) ->setCity($params['estimate_to_city']) ->setPostcode($params['estimate_to_zip_code']) ->setRegionId($params['estimate_to_state_code']) ->setRegion($params['estimate_to_state']) ->setCollectShippingRates(true) ->setShippingMethod($params['carrier_method']) ->setQuote($quote) ->save(); $quote->getBillingAddress() ->setCountryId($params['estimate_to_country']) ->setCity($params['estimate_to_city']) ->setPostcode($params['estimate_to_zip_code']) ->setRegionId($params['estimate_to_state_code']) ->setRegion($params['estimate_to_state']) ->setCollectShippingRates(true) ->setShippingMethod($params['carrier_method']) ->setQuote($quote) ->save(); $quote->save(); $cart->save(); I imagine there's a good chance this is not the best place to save this info, but I am not quite sure. I was wondering if there is a good place to do this without overriding a whole controller to save the address on the add to cart action. Thanks so much, let me know if I need to clarify

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  • dotNet Templated, Repeating, Databound ServerControl: Counting the templates OnDataBind?

    - by Campbeln
    I have a server control that wraps an underlying class which manages a number of indexes to track where it is in a dataset (ie: RenderedRecordCount, ErroredRecordCount, NewRecordCount, etc.). I've got the server control rendering great, but OnDataBinding I'm having an issue as to seems to happen after CreateChildControls and before Render (both of which properly manage the iteration of the underlying indexes). While I'm somewhat familiar with the ASP.NET page lifecycle, this one seems to be beyond me at the moment. So... how do I hook into the iterative process OnDataBinding uses so I can manage the underlying indexes? Will I have to iterate over the ITemplates myself, managing the indexes as I go or is there an easier solution? Also... I implemented the iteration of the underlying indexes during CreateChildControls originally in the belief that was the proper place to hook in for events like OnDataBinding (thining it was done as the controls were being .Add'd). Now it seems that this may actually be unnecessary. So I guess the secondary question is: What happens during CreateChildControls? Are the unadulterated (read: with <%-tags in place) controls added to the .Controls collection without any other processing?

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  • Event-based interaction between two custom classes

    - by Antenka
    Hello everybody. I have such problem: I have 2 custom components, which have their own nesting hierarchy ... One is container for another. I have to "familiarize them" with each other. The way I'm trying to achieve that is using global events (one side is firing and the other one is catching): Application.application.addEventListener("Hello", function (data:Event):void{ // .. some actions }); //and Application.application.dispatchEvent(new Event(Hello)); Everything is pretty good, but there's one thingy .. when I'm trying to catch the event, I can't access the class, who is catching it. E.g.: Container fires the event. Child caughts it. Then should be created the connection between container and it's child. BUT, the only thing I could acheive is passing a reference to the Container in the DynamicEvent. Is there any chance that I could access the child at the event-handler function. Or maybe there's more elegant way to solve this problem ... Any help would be greately appreciated :)

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  • jQuery: Triggering a click on an img not working

    - by Twecs
    I'm testing in Chrome. I have a bunch of 'add item' icons on screen that the user can click in order to add that one item to the database. I also have a button at the botton of that list, which should add the whole list of items. It seems to me that the easiest way to do this is to trigger the 'click' event for all these icons (the reason I'm doing it via the icons is that items-specific values are stored as attributes of the div in which the icon resides). However, I can't get it to work: the event handlers for the individual icons work perfectly, and the event handler for the add-them-all button does give me an alert if I put that in. But if I add the I read some posts that suggest browsers don't allow you to trigger click events, so I added a 'hover' event listener to the icons to see if the problem is in the type of event I want to trigger. Answer: no, same story: the alert will work, but the trigger won't. I have placed the icon event listener in the code before the button event listener. What's going on? Twecs

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  • Parse particular text from an XML string

    - by Dan Sewell
    Hi all, Im writing an app which reads an RSS feed and places items on a map. I need to read the lat and long numbers only from this string: http://www.xxxxxxxxxxxxxx.co.uk/map.aspx?isTrafficAlert=true&lat=53.647351&lon=-1.933506 .This is contained in link tags Im a bit of a programming noob but im writing this in C#/Silverlight using Linq to XML. Shold this text be extrated when parsing or after parsing and sent to a class to do this? Many thanks for your assistance. EDIT. Im going to try and do a regex on this this is where I need to integrate the regex somewhere in this code. I need to take the lat and long from the Link element and seperate it into two variables I can use (the results are part of a foreach loop that creates a list.) var events = from ev in document.Descendants("item") select new { Title = (ev.Element("title").Value), Description = (ev.Element("description").Value), Link = (ev.Element("link").Value), }; Question is im not quite ure where to put the regex (once I work out how to use the regex properly! :-) )

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  • two view controllers and reusability with delegate

    - by netcharmer
    Newbie question about design patterns in objC. I'm writing a functionality for my iphone app which I plan to use in other apps too. The functionality is written over two classes - Viewcontroller1 and Viewcontroller2. Viewcontroller1 is the root view of a navigation controller and it can push Viewcontroller2. Rest of the app will use only ViewController1 and will never access Viewcontroller2 directly. However, triggered by user events, Viewcontroller2 has to send a message to the rest of the app. My question is what is the best way of achieving it? Currently, I use two level of delegation to send the message out from Viewcontroller2. First send it to Viewcontroller1 and then let Viewcontroller1 send it to rest of the app or the application delegate. So my code looks like - //Viewcontroller1.h @protocol bellDelegate -(int)bellRang:(int)size; @end @interface Viewcontroller1 : UITableViewController <dummydelegate> { id <bellDelegate> delegate; @end //Viewcontroller1.m @implementation Viewcontroller1 -(void)viewDidLoad { //some stuff here Viewcontroller2 *vc2 = [[Viewcontroller2 alloc] init]; vc2.delegate = self; [self.navigationController pushViewController:vc2 animated:YES]; } -(int)dummyBell:(int)size { return([self.delegate bellRang:size]); } //Viewcontroller2.h @protocol dummyDelegate -(int)dummyBell:(int)size; @end @interface Viewcontroller2 : UITableViewController { id <dummyDelegate> delegate; @end //Viewcontroller2.m @implementation Viewcontroller2 -(int)eventFoo:(int)size { rval = [self.delegate dummyBell:size]; } @end

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  • WPF Calling a custom command on a custom control (from a viewmodel?)

    - by user190615
    I want to take a snap of the visual tree of a custom wpf control when the user clicks a button in a toolbar. The control is bound to a viewmodel. I have a BitmapSource dp in the custom control holding the snapped image which is bound to a property on my VM. The BitmapSource dp on the control is updated via a custom command on the control. I've tied the toolbar button's command to call the controls command which updates the BitmapSource. Now the problem is the end result I want is when the user clicks the button, the control updates its image and then the vm offers to save this image. I cant wrap my mind around an mvvm way of doing this. One inelegant solution is that control fires an event after the image is updated which is routed to the viewmodel as a command(command behavior) but then if i want to do something else with the image on some other button click, all the commands bound to the events will fire. All thoughts appreciated. EDIT The command on the control is a RoutedCommand and the commands in my vm are Prism delegate commands.

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  • Android - How to approach fall detection algorithm

    - by bobby123
    I want to be able to feature a fairly simple fall detection algorithm in my application. At the moment in onSensorChanged(), I am getting the absolute value of the current x,x,z values and subtracting SensorManager.GRAVITY_EARTH (9.8 m/s) from this. The resulting value has to be bigger than a threshold value 10 times in a row to set a flag saying a fall has been detected by the accelerometer, the threshold value is about 8m/s. Also I'm comparing the orientation of the phone as soon as the threshold has been passed and the orienation of it when the threshold is no longer being passed, this sets another flag saying the orientation sensor has detected a fall. When both flags are set, an event occurs to check is user ok, etc etc. My problem is with the threshold, when the phone is held straight up the absolute value of accelerometer is about 9.8 m/s, but when i hold it still at an angle it can be over 15m/s. This is causing other events to trigger the fall detection, and if i increase the threshold to avoid that, it won't detect falls. Can anyone give me some advice here with what possible values i should use or how to even improve my method? Many thanks.

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  • How can I have a single helper work on different models passed to it?

    - by Angela
    I am probably going to need to refactor in two steps since I'm still developing the project and learning the use-cases as I go along since it is to scratch my own itch. I have three models: Letters, Calls, Emails. They have some similarilty, but I anticipate they also will have some different attributes as you can tell from their description. Ideally I could refactor them as Events, with a type as Letters, Calls, Emails, but didn't know how to extend subclasses. My immediate need is this: I have a helper which checks on the status of whether an email (for example) was sent to a specific contact: def show_email_status(contact, email) @contact_email = ContactEmail.find(:first, :conditions => {:contact_id => contact.id, :email_id => email.id }) if ! @contact_email.nil? return @contact_email.status end end I realized that I, of course, want to know the status for whether a call was made to a contact as well, so I wrote: def show_call_status(contact, call) @contact_call = ContactCall.find(:first, :conditions => {:contact_id => contact.id, :call_id => call.id }) if ! @contact_call.nil? return @contact_call.status end end I would love to be able to just have a single helper show_status where I can say show_status(contact,call) or show_status(contact,email) and it would know whether to look for the object @contact_call or @contact_email. Yes, it would be easier if it were just @contact_event, but I want to do a small refactoring while I get the program up and running, and this would make the ability to do a history for a given contact much easier. Thanks!

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  • jquery problem with toggle event only fireing on the 2nd click...

    - by Ronedog
    Can anyone explain why the following jquery only fires the 2nd toggle event and how to fix it? Specifically, every time I click the nested < a element it brings up the alert "2nd click". I tested the selector to make sure it was selecting the element properly and it does, or at least it inserted a class without any problems. The selector is selecting the very last node in the unordered list that has an anchor tag. $("#nav li:not(:has(li)) a").toggle(function() { //1st click alert("1st Click"); }, function() { //2nd click alert("2nd Click"); }); Nested HTML structure that fails: <ul id="nav"> <li> <span>stuff</span> <a href="#">Cat 1</a> <ul> <li> <span>stuff</span> <a href="#">Subcat1</a> <ul> <li> <span>Stuff</span> <a href="#">Subcat Details</a> </li> </ul> </li> </ul> </li> </ul> However, this works right and fires both click events: <ul id="nav"> <li> <span>stuff</span> <a href="#">Cat 1</a> </li> </ul>

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