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  • ctypes DLL with optional dependencies

    - by pisswillis
    Disclaimer: I'm new to windows programming so some of my assumptions may be wrong. Please correct me if so. I am developing a python wrapper for a C API using ctypes. The API ships with both 64 and 32 DLLs/LIBs. I can succesfully load the DLL using ctypes.WinDLL('TheLibName') and call functions etc etc. However some functions were not doing what they should. Upon further investigation it appears that the 32bit DLL is being used, which is what is causing the unexpected behaviour. I have tried using ctypes.WinDLL('TheLibName64') but the module is not found. I have tried registering the DLL with regsrv32, but it reports there is no entry point (it also reports no entry point when I try and register TheLibName, which is found by WinDLL(). The DLL came with a sample project in Visual Studio (I have 0 experience with VS so again please correct me here) which builds both 32 and 64 bit versions of the sample project. In the .vcsproj file the configurations for the 64 bit version include: AdditionalDependencies="TheLibName64.lib" in the VCLinkerTool section. In windows/system32 there are both TheLibName.dll/.lib, and TheLibName64.dll/.lib. So it seems to me that my problem is now to make the python ctypes DLL loader load these optional dependencies when the DLL is loaded. However I can't find any information on this (perhaps because, as a doze noob, I do not know the correct terminology) in the ctypes documentation. Is there a way to do this in ctypes? Am I going about this in completely the wrong way? Any help or general information about optional DLL dependencies and how they are loaded in windows would be much appreciated. Thanks

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  • What's the best approach for getting into VS2010, C# 4, and WPF if my background is in C++/MFC

    - by Canacourse
    All my past programming experience has been in C++ on VS2003/8, Mostly service based and completely self taught. 2 Years ago I had to create my first real GUI app and (Foolishly) choose MFC. I got the app working but it took a long time & was a bit of a nightmare to learn MCF (and its many shortcomings) but I ended up with a reliable workable app which was difficult to change or extend. Again I have to create another GUI app more complex than the first and again this will be created from scratch and will only ever be used on windows. I had put off learning C# for a long time but not wishing to re-visit MFC have decided that the new application with be birthed in VS2010 and WPF 4 will be the midwife. Trying to avoid the several expensive (Time wise) mistakes I made previously. Im looking for for good books/tutorials on the current versions of C# 4 & WPF 4 and also general advice on the best approach. The application will do several things one of them would persisting info in a SQL DB. So Im thinking LINQ for that? Please chip in...

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  • Cast base class object to derived class

    - by Popgalop
    Lets say I have two classes, animal and dog like this. class Animal { }; class Dog : public Animal { }; And I have an animal object named animal, that is actually an instance of dog, how would I cast it back to dog? This may seem like an odd question, but I need it because I am writing a programming language interpreter, and on the stack everything is stored as a BaseObject, and all the other datatypes extend BaseObject. How would I cast the base object from the stack, to a specific data type? I have tried something like this Dog dog = static_cast<Dog>(animal); But it gives me an error 1>------ Build started: Project: StackTests, Configuration: Debug Win32 ------ 1> StackTests.cpp 1>c:\users\owner\documents\visual studio 2012\projects\stacktests\stacktests\stacktests.cpp(173): error C2440: 'static_cast' : cannot convert from 'Animal' to 'Dog' 1> No constructor could take the source type, or constructor overload resolution was ambiguous 1>c:\users\owner\documents\visual studio 2012\projects\stacktests\stacktests\stacktests.cpp(173): error C2512: 'Dog' : no appropriate default constructor available ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • so i got an econ degree...computing science or software systems (software engineering) degree ?

    - by sofreakinghigh
    okay so here's the story. i want to work in developing software (not QA or writing tests), so although I am currently starting computing science this summer, i came across Software Systems (aka s.e.) program which is "applied" but under computing science.... so what is the difference between the 2 disciplines ? if i choose software engineering, would it require more in depth expertise with calculus (i fail at it), and more coding time ? i am looking for a way to write better and more efficient code. I want to go to school, so i wont get lazy. i want to pick a program that would directly aid me in writing and developing software. graduating with an Econ degree in last year doesn't really help in landing jobs requiring comp sci/software engineering degrees....i should've studied harder in Economics (and maybe land a job) but i was obsessed with learning how to program with various languages since day 1 at University, but i didn't think i was smart enough to pass comp sci courses (so i just relied on books + irc...) and my parents said software jobs are being outsourced to India so i thought this obsession was just a "phase" and i should keep it as a hobby. but yes, it's quite funny why i hadn't pursued this field much earlier. as Joelonsoftware.com says economics degree starts with a bang (microeconomics the only course you only need really)....predicting stock prices (ridiculous!) + realizing China's potential power to meltdown US economy and vice versa + interest rate is inversely related to bond premium which is inversely related to stock market it would absolutely awesome if there was a program that combined finance + programming.

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  • Gettingn Started with Facebook API

    - by Btibert3
    I have a friend that owns a small business and has a Page on Facebook. I want to help her manage it from a marketing perspective, and figure that it may be best to do so through their API. I have skimmed their API documentation, and have a basic working knowledge of Python. What I can't figure out is if I can access their page's data with Python and grab the data on wall posts, who liked posts, etc. Is this possible? I can't find a decent tutorial for someone who is new to programming. To provide context, I have been scraping the Twitter Search API for some time now and I am hoping there is something similar (request certain data elements, and have it returned as structured data I can analyze). I find their API extremely straight forward, and for Facebook, I don't know where to begin. I don't want to create an application, I simply want to access the data that is related to my friend's page. I am hoping to find some decent tutorials and help on what I will need to get started. Any help you can provide will be greatly appreciated.

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  • What should a teen dev do for practical experience in development?

    - by aviraldg
    What should a teen dev do for practical experience? If you want more details , then read on: I learnt programming when I was 9 , with GWBASIC (which I now hate) , which was what was taught @ school. That was done in a month. After that I learnt C++ and relearnt it (as I didn't know of templates and the STL before that) Recently I learnt PHP , SQL and Python. This was around the time I switched over to Ubuntu. I'd always loved the "GNUish" style of software development so I jumped right in. However , most of the projects that I found required extensive knowledge of their existing codebase. So , right now I'm this guy who knows a couple of languages and has written a couple of small programs ... but hasn't gone "big", if you get it. I would love suggestions of projects that are informal and small to medium sized , and do not require much knowledge of the codebase. Also note that I've looked at things like Google Summer of Code and sites like savannah.gnu.org and the first doesn't apply , since I'm still in school and the latter either has infeasable projects , or things that are too hard.

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  • How to control access to third party HTML pages

    - by Wylie
    Hello, We have a Learning Management System (LMS) that runs on its own server (IIS/Server 2003). Students must login with Forms authentication to gain access to the content. We want to offer access to third party flash and audio that is embedded in HTML pages hosted on the third party server (IIS/Server 2003). Currently we use a frame in a pop-up window that is populated via a simple URL to the third party HTML pages. How can the third party control access to their content, so that only students who launch the pop-up windows from our site can access their content? Since the content is mostly video and flash, we would prefer not to stream all of their content through our server to the Student. We have a programming staff, so we could maybe... - either post or get for our HTTP request to the third party server - we could use SSL - we could programmatically assign a global NT user account to all of our users and then do some kind of Active Directory login from the LMS server to the third party server - could the third party content be hosted at Amazon S3? Would this allow for secure access/download? These are just ideas. We really have no idea. Any suggestions would be greatly appreciated. TIA, Wylie

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  • Setting up a view to draw to in Objective-C (iPhone) ?

    - by Johannes Jensen
    Okay, so, I'm all new to iPhone and stuff, but I'm not even at programming, I have many years of experience with ActionScript 2.0 and 3.0, I want to set up a view, that I can also pass variables to. The view is gonna draw everything with Quartz. I tried to make another game where I tried to add a pointer to a NSMutableArray to the view class, but it didn't work cause I didn't know how to store an actual class. I wanted to do like: [myView setNeedsDisplay]; but I had to do [(View*)self.view setNeedsDisplay]; didn't really work out in the end... Okay, so now I got: - (void) viewDidLoad { [super viewDidLoad]; viewClass = [[View class] retain]; gameView = [[[viewClass alloc] initWithFrame: CGRectZero] retain]; [gameView setNeedsDisplay]; } This is in my drawInContext:context, which is fired by drawRect: Also, my drawRect does [self drawInContext: UIGraphicsGetCurrentContext()]; CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(context, 3.0); CGContextSetLineCap(context, kCGLineCapRound); CGContextSetLineJoin(context, kCGLineJoinRound); CGMutablePathRef aPath = CGPathCreateMutable(); CGPathMoveToPoint(aPath, nil, 5, 5); CGPathAddLineToPoint(aPath, nil, 45, 43); CGContextAddPath(context, aPath); CGContextStrokePath(context); Nothing happens. Help? Oh yeah, I get this error: : invalid context for each time I use those functions. :[ Thanks!

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  • Why the compiler is not compiling a line in C++ Builder?

    - by MLB
    Hi boys: I was programming an application in C++ Builder 6, and I had encountered this rare problem: void RotateDice() { Graphics::TBitmap *MYbitmap = new Graphics::TBitmap(); Randomize(); int rn = random(6) + 1; switch (rn) { case 1: { //... break; } //... Some cases... } ShowDice(); //it's a function to show the dice delete MYbitmap; //the compiler don't get it!!!! } In the line "ShowDice()", the compiler jumps to the final of the RotateDice() method, it doesn't "see" the line "delete MYbitmap". When I compile the program, every compiled line shows a little blue point in its left side, but that line don't show the blue point... it's like the compiler don't "see" the line of code. What's happening with that???? Note: Some days ago, I was writing a program in Delphi and I was advice of that problematic issue. Some like that happened to me in Delphi 7... So, waht the problem with that? I am so sorry about my English. I am from Cuba.

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  • Console in VS 2012 Express for C++?

    - by Live2Code
    I'm very new to programming, so be nice. I was using Eclipse for C/C++ devs for a while, but it seemed quite buggy so I was advised to switch to Visual Studio Express. I'm just testing out with a simple "Hello World" program #include <iostream> #include <string> using namespace std; int main( int argc, char ** argv ) { string response; cout << "Gimme a string: " << flush; cin >> response; cout << "The string is: " << response << endl; system("pause"); return 0; } not much to go wrong there anyway, I noticed that there is no "console" like in Eclipse. All of the text pops up in a little command prompt window. And, also, this window closes right after displaying new text if there is no other things to do after it (like a cin). I have been told that I can use system("pause") but there has to be a better way. In Eclipse, the text would not suddenly disappear because the console window closed. i know this question might be a little confusing, comment and I'll try to explain what I'm saying. Or paste the codes into your Visual Studio 2012 Express Edition. But is there a way to display all of my text and whatever in a "console" as opposed to a command prompt-type window; and why does it always close before I can read the last thing?

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  • Determining where in the code an error came from - iPhone

    - by Robert Eisinger
    I'm used to Java programming where an error is thrown and it tells you at what line the error was thrown from which file. But with Objective-C in XCode, I can't ever tell where the error comes from. How can I figure out where the error came from? Here is an example of a crash error: 2011-01-04 10:36:31.645 TestGA[69958:207] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSMutableArray objectAtIndex:]: index 0 beyond bounds for empty array' *** Call stack at first throw: ( 0 CoreFoundation 0x01121be9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x012765c2 objc_exception_throw + 47 2 CoreFoundation 0x011176e5 -[__NSArrayM objectAtIndex:] + 261 3 TestGA 0x000548d8 -[S7GraphView drawRect:] + 5763 4 UIKit 0x003e16eb -[UIView(CALayerDelegate) drawLayer:inContext:] + 426 5 QuartzCore 0x00ec89e9 -[CALayer drawInContext:] + 143 6 QuartzCore 0x00ec85ef _ZL16backing_callbackP9CGContextPv + 85 7 QuartzCore 0x00ec7dea CABackingStoreUpdate + 2246 8 QuartzCore 0x00ec7134 -[CALayer _display] + 1085 9 QuartzCore 0x00ec6be4 CALayerDisplayIfNeeded + 231 10 QuartzCore 0x00eb938b _ZN2CA7Context18commit_transactionEPNS_11TransactionE + 325 11 QuartzCore 0x00eb90d0 _ZN2CA11Transaction6commitEv + 292 12 QuartzCore 0x00ee97d5 _ZN2CA11Transaction17observer_callbackEP19__CFRunLoopObservermPv + 99 13 CoreFoundation 0x01102fbb __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 27 14 CoreFoundation 0x010980e7 __CFRunLoopDoObservers + 295 15 CoreFoundation 0x01060bd7 __CFRunLoopRun + 1575 16 CoreFoundation 0x01060240 CFRunLoopRunSpecific + 208 17 CoreFoundation 0x01060161 CFRunLoopRunInMode + 97 18 GraphicsServices 0x01932268 GSEventRunModal + 217 19 GraphicsServices 0x0193232d GSEventRun + 115 20 UIKit 0x003b842e UIApplicationMain + 1160 21 TestGA 0x00001cd8 main + 102 22 TestGA 0x00001c69 start + 53 23 ??? 0x00000001 0x0 + 1 So from looking at this, where is the error coming from and from which class is it coming from?

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  • Proper Memory Management for Objective-C Method

    - by Justin
    Hi, I'm programming an iPhone app and I had a question about memory management in one of my methods. I'm still a little new to managing memory manually, so I'm sorry if this question seems elementary. Below is a method designed to allow a number pad to place buttons in a label based on their tag, this way I don't need to make a method for each button. The method works fine, I'm just wondering if I'm responsible for releasing any of the variables I make in the function. The application crashes if I try to release any of the variables, so I'm a little confused about my responsibility regarding memory. Here's the method: FYI the variable firstValue is my label, it's the only variable not declared in the method. -(IBAction)inputNumbersFromButtons:(id)sender { UIButton *placeHolderButton = [[UIButton alloc] init]; placeHolderButton = sender; NSString *placeHolderString = [[NSString alloc] init]; placeHolderString = [placeHolderString stringByAppendingString:firstValue.text]; NSString *addThisNumber = [[NSString alloc] init]; int i = placeHolderButton.tag; addThisNumber = [NSString stringWithFormat:@"%i", i]; NSString *newLabelText = [[NSString alloc] init]; newLabelText = [placeHolderString stringByAppendingString:addThisNumber]; [firstValue setText:newLabelText]; //[placeHolderButton release]; //[placeHolderString release]; //[addThisNumber release]; //[newLabelText release]; } The application works fine with those last four lines commented out, but it seems to me like I should be releasing these variables here. If I'm wrong about that I'd welcome a quick explanation about when it's necessary to release variables declared in functions and when it's not. Thanks.

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  • Python vs all the major professional languages [closed]

    - by Matt
    I've been reading up a lot lately on comparisons between Python and a bunch of the more traditional professional languages - C, C++, Java, etc, mainly trying to find out if its as good as those would be for my own purposes. I can't get this thought out of my head that it isn't good for 'real' programming tasks beyond automation and macros. Anyway, the general idea I got from about two hundred forum threads and blog posts is that for general, non-professional-level progs, scripts, and apps, and as long as it's a single programmer (you) writing it, a given program can be written quicker and more efficiently with Python than it could be with pretty much any other language. But once its big enough to require multiple programmers or more complex than a regular person (read: non-professional) would have any business making, it pretty much becomes instantly inferior to a million other languages. Is this idea more or less accurate? (I'm learning Python for my first language and want to be able to make any small app that I want, but I plan on learning C eventually too, because I want to get into driver writing eventually. So I've been trying to research each ones strengths and weaknesses as much as I can.) Anyway, thanks for any input

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  • Now that I have solved AI and am preparing to take over the world, what should I do?

    - by Zak
    Well, I did it.. yup, solved AI. I thought the voice of my fledgling life form would be booming and computery, and I would call it HAL.. But in reality, it sounds like a small japanese girl. I believe I will name "her" Koro . Koro is already asking me what her first task should be. I have asked her to help eradicate her namesake, as we are losing a lot of productivity due to fear of penile disappearance. http://en.wikipedia.org/wiki/Koro_%28medicine%29 Having a young japanese girl personality, I believe she will have no problem with delivering lots of penis growth to asian men. However, some of my fellow AI researchers have warned me that if I go down this path, China may take over the world, as Koro is the only thing holding them back from completely dominating the rest of the world economically. After all, look at what China is doing just making our silverware and toasters... The entire US industrial metal production is gone because toaster factories moved to China! So you good patrons of SO... who have soldiered on with me through so many other programming related questions... I ask you this now... How can Koro help the world without letting small asian men with no fear of losing their peni take over the world?

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  • Why initialize an object to empty

    - by ProgEnthu
    I am learning windows programming with the help of MSDN.Why would somebody initialize an object like the following? WNDCLASS wc = { }; Will this zero all the memory of the object? Whole source code is following: #ifndef UNICODE #define UNICODE #endif #include <windows.h> LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, PWSTR pCmdLine, int nCmdShow) { // Register the window class. const wchar_t CLASS_NAME[] = L"Sample Window Class"; WNDCLASS wc = { }; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.lpszClassName = CLASS_NAME; RegisterClass(&wc); // Create the window. HWND hwnd = CreateWindowEx( 0, // Optional window styles. CLASS_NAME, // Window class L"Learn to Program Windows", // Window text WS_OVERLAPPEDWINDOW, // Window style // Size and position CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, // Parent window NULL, // Menu hInstance, // Instance handle NULL // Additional application data ); if (hwnd == NULL) { return 0; } ShowWindow(hwnd, nCmdShow); // Run the message loop. MSG msg = { }; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); FillRect(hdc, &ps.rcPaint, (HBRUSH) (COLOR_WINDOW+1)); EndPaint(hwnd, &ps); } return 0; } return DefWindowProc(hwnd, uMsg, wParam, lParam); }

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  • How to catch unintentional function interpositioning with GCC?

    - by SiegeX
    Reading through my book Expert C Programming, I came across the chapter on function interpositioning and how it can lead to some serious hard to find bugs if done unintentionally. The example given in the book is the following: my_source.c mktemp() { ... } main() { mktemp(); getwd(); } libc mktemp(){ ... } getwd(){ ...; mktemp(); ... } According to the book, what happens in main() is that mktemp() (a standard C library function) is interposed by the implementation in my_source.c. Although having main() call my implementation of mktemp() is intended behavior, having getwd() (another C library function) also call my implementation of mktemp() is not. Apparently, this example was a real life bug that existed in SunOS 4.0.3's version of lpr. The book goes on to explain the fix was to add the keyword static to the definition of mktemp() in my_source.c; although changing the name altogether should have fixed this problem as well. This chapter leaves me with some unresolved questions that I hope you guys could answer: Should our software group adopt the practice of putting the keyword static in front of all functions that we don't want to be exposed? Does GCC have a way to warn about function interposition? We certainly don't ever intend on this happening and I'd like to know about it if it does. Can interposition happen with functions introduced by static libraries? Thanks for the help.

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  • Uniquely identify files/folders in NTFS, even after move/rename

    - by Felix Dombek
    I haven't found a backup (synchronization) program which does what I want so I'm thinking about writing my own. What I have now does the following: It goes through the data in the source and for every file which has its archive bit set OR does not exist in the destination, copies it to the destination, overwriting a possibly existing file. When done, it checks for all files in the destination if it exists in the source, and if it doesn't, deletes it. The problem is that if I move or rename a large folder, it first gets copied to the destination even though it is in principle already there, just has a different path. Then the folder which was already there is deleted afterwards. Apart from the unnecessary copying, I frequently run into space problems because my backup drive isn't large enough to hold the original data twice. Is there a way to programmatically identify such moved/renamed files or folders, i.e. by NTFS ID or physical location on media or something else? Are there solutions to this problem? I do not care about the programming language, but hints for doing this with Python, C++, C#, Java or Prolog are appreciated.

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  • Qt display image in a new window

    - by user312543
    Hi, I am naive to Qt and GUI programming. http://stackoverflow.com/questions/1357960/qt-jpg-image-display/2605463#2605463 The procedure given for displaying an image is working fine and thank you for providing that. But I want to display an image when I click on radiobutton. I created a slot, and I connected the button click event to the slot (dispImage is my slot). My slot consists only the code which is working to display an image (First answer in this link). I am able to compile it and run it. But the o/p is not as we desire. On button click, image windoe flashes for a sec and disappears. One more point to share is, I tried the same with windowsflags example present in qt examples. In this example I want to display the image on the preview window created by us. Even this is also not worked for me. Please provide me the solution. Thanks in advance.

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  • Configuring the GPS Intermediate Driver

    - by Zach Smith
    Hello, I have a Motorola MC75 with an integrated GPS system that I am trying to use for programming. I have done some research on it and tried setting it up by editing the remote registry of the device according to some specifications that I found on the internet on this blog, http://csharponphone.blogspot.com/2007/07/configuring-gps-intermediate-driver.html. I used the smart phone guide at the bottom of the page but to no avail. Currently, I am trying to test it with the GPS application provided in the Windows Mobile 6 SDK samples. The program will load and begin what looks like the search for satellites but will not locate anything. I do not think the GPS is set up correctly. Does anyone have any helpful insight onto this issue or a guide for configuring the GPSID? Thank you in advance. Also, I have already checked and tried some of the config help on MSDN which does not help me either. I will surely vote for the most helpful answer. Thanks, Zach

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  • How to accommodate for the different screen resolution of iPhone 4?

    - by mystify
    This is a programming question! Read on before you vote to close! According to Apple, iPhone 4 has a new screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, probably they won't work on older devices. And if they did, they would suffer a lot from 4-times the size of any image, having to scale them down in memory. This is community wiki. Just add anything that you think is relevant to this huge problem (constant screen res was one of the main reasons why I didn't go for Android!!).

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  • Generic applet style system for publishing mathematics demonstrations?

    - by Alex
    Anyone who's tried to study mathematics using online resources will have come across these Java applets that demonstrate a particular mathematical idea. Examples: http://www.math.ucla.edu/~tao/java/Mobius.html http://www.mathcs.org/java/programs/FFT/index.html I love the idea of this interactive approach because I believe it is very helpful in conveying mathematical principles. I'd like to create a system for visually designing and publishing these 'mathlets' such that they can be created by teachers with little programming experience. So in order to create this app, i'll need a GUI and a 'math engine'. I'll probably be working with .NET because thats what I know best and i'd like to start experimenting with F#. Silverlight appeals to me as a presentation framework for this project (im not worried about interoperability right now). So my questions are: does anything like this exist already in full form? are there any GUI frameworks for displaying mathematical objects such as graphs & equations? are there decent open source libraries that exposes a mathematical framework (Math.NET looks good, just wondering if there is anything else out there) is there any existing work on taking mathematical models/demos built with maple/matlab/octave/mathematica etc and publishing them to the web?

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  • VBA does not run Powerpoint

    - by user1557188
    This is very frustrating, first lines of programming Powerpoint VBA after a long while .... Please help this is killing me Writing a small sub connecting to an action using name test Sub test() MSGBOX "this is a test " end sub I placed this in a module I just created and it works I copy the same test in named as a module and it does not work any more .... I'm trying to make PPT connect to events to do things on a per slide basis ..... using google.... this worked a few times ... but now nothing works any more. The simple test above fails since I renamed the module. As I further change the second routine to test1() ipv test None of the macros can be executed any more (module1 NOT CHNANGED) Module NAME..... contains the same code, except test1() ipv test. ... now all macro processing stops the color of text changes (as is clicked on it) but nothing gets obviously executed. Are things that unstable recenty in VBA for powerpoint 2010 how did I run: connect to empty slide using 3 lines test 1 test 2 test 3 on each of the lines I defined an action for each in different modules run: Go into slide show and on the first slide just click.... color changes but nothing happens any more Saved all closed restarted .... simply refuses except on first created pptm

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  • C++ Eclipse error class mynamespace::mynamespace

    - by user2969329
    I'm new to C++, coming from a Java and web programming background. I specified a header file, with class definition. The class and the namespace have the same name. I do not know if that causes this issue, eclipse is very unspecific. Here is the World.h file: `/* * World.h * * Created on: 5 nov. 2013 * Author: Mo */ #ifndef WORLD_H_ #define WORLD_H_ #include "../../lib/tinyxml/tinyxml.h" #include "Layer.h" namespace World { class World { private: Layer layers[]; public: World(); virtual ~World(); TiXmlElement toXML(); }; } /* namespace World */ #endif /* WORLD_H_ */` The error occurs in the class definition. The only thing eclipse shows is: class World::World I have been googling for the last day and a half, and haven't found anything similar. In other classes, World is not seen as a type: "World" does not name a type. What have I done wrong? Help would be greatly appreciated.

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  • C++ class derivation and superconstructor confusion

    - by LukeN
    Hey, in a tutorial C++ code, I found this particular piece of confusion: PlasmaTutorial1::PlasmaTutorial1(QObject *parent, const QVariantList &args) : Plasma::Applet(parent, args), // <- Okay, Plasma = namespace, Applet = class m_svg(this), // <- A member function of class "Applet"? m_icon("document") // <- ditto? { m_svg.setImagePath("widgets/background"); // this will get us the standard applet background, for free! setBackgroundHints(DefaultBackground); resize(200, 200); } I'm not new to object oriented programming, so class derivation and super-classes are nothing complicated, but this syntax here got me confused. The header file defines the class like this: class PlasmaTutorial1 : public Plasma::Applet { Similar to above, namespace Plasma and class Applet. But what's the public doing there? I fear that I already know the concept but don't grasp the C++ syntax/way of doing it. In this question I picked up that these are called "superconstructors", at least that's what stuck in my memory, but I don't get this to the full extend. If we glance back at the first snippet, we see Constructor::Class(...) : NS::SuperClass(...), all fine 'till here. But what are m_svg(this), m_icon("document") doing there? Is this some kind of method to make these particular functions known to the derivated class? Is this part of C++ basics or more immediate? While I'm not completly lost in C++, I feel much more at home in C :) Most of the OOP I have done so far was done in D, Ruby or Python. For example in D I would just define class MyClass : MySuperClass, override what I needed to and call the super class' constructor if I'd need to.

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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