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  • ICOmmand - canexecute can not disable Button with image content.

    - by Anish
    Hi , I have a button control in my wpf-mvvm application. I use an ICommand property (defined in viewmodel) to bind the button click event to viewmodel. I have - execute and canexecute parameters for my ICommand implementation (RelayCommand). Even if CanExecute is false...button is not disabled...WHEN button CONTENT is IMAGE But, when button content is text..enable/disable works fine. <Button DockPanel.Dock="Top" Command="{Binding Path=MoveUpCommand}"> <Button.Content> <Image Source="/Resources/MoveUpArrow.png"></Image> </Button.Content> <Style> <Style.Triggers> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Opacity" Value=".5" /> </Trigger> </Style.Triggers> </Style> </Button>

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  • ImageIcon loads no image

    - by neville
    I'm trying to get image built from tiled set of images So to JPanel I'm adding JButtons with ImageIcons. All images are in folder with my classes (NetBeans), and they're named u1, u2, ..., u16. But on button there is no image shown. What am I doing wrong ? JPanel panel = new JPanel(new GridLayout(4, 4, 3, 3)); for (int i = 1; i < 17; i++) { JLabel l = new JLabel(new ImageIcon("u"+i+".jpg"), JLabel.CENTER); l.setBorder(BorderFactory.createBevelBorder(BevelBorder.RAISED)); panel.add(l); }

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  • Windows Phone: Updating backend datastore (via web service) while keeping UI very responsive

    - by will
    I am developing a Windows Phone app where users can update a list. Each update, delete, add etc need to be stored in a database that sits behind a web service. As well as ensuring all the operations made on the phone end up in the cloud, I need to make sure the app is really responsive and the user doesn’t feel any lag time whatsoever. What’s the best design to use here? Each check box change, each text box edit fires a new thread to contact the web service? Locally store a list of things that need to be updated then send to the server in batch every so often (what about the back button)? Am I missing another even easier implementation? Thanks in advance,

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  • Take input through Buttons in java

    - by stash211
    I understand that the title might not be descriptive enough, but I'm making a magic square game in Java and basically, I'm trying to replicate user input as found in the sudoku game here: http://www.websudoku.com/. What I have is a n x n grid of Buttons (not JButton) as the board and what I want the user to be able to do is when the user clicks on one of the buttons, similar to the game above, it allows the user to type in his guess in the button itself instead of popping up a dialog box with an input field of some sort. I don't know where to start, I am a beginner in Java (not very beginner, but my knowledge with the various Java APIs is very limited), so I'm trying to find out if this would be possible and if it is, how would I go about doing it? Thanks for any help.

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  • How can I create a single HTTP Get request for iPhone?

    - by Mph2
    Hi guys! First of all, sorry for my posibly bad english... I got a surely big stupid question... In my enterprise have an automatic door system, that is opened with a HTTP GET request to a file. Example: http://ipaddress/rc.cgi?o=1,50 Where the o=number indicates the amount of seconds that the automatic door will run. The is no need for authentification or nothing (that is made by LAN Radius). So, the question is... How can I make a single button (for example in the springboard) that when you touch it, runs the GET request? You thing that it should be possible with NSURLConection ? Thanks for all

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  • Is this an acceptable UI design decision?

    - by DVK
    OK, while I'm on record as stating that StackExchange UI is pretty much one of the best websites and overall GUIs that I have ever seen as far as usability goes, there's one particular aspect of the trilogy that bugs me. For an example, head on to http://meta.stackoverflow.com . Look at the banner on top (the one that says "reminder -- it's April Fool's Day depending on your time zone!"). Personally, I feel that this is a "make the user do the figuring out work" anti-pattern (whatever it's officially called) - namely, instead of making your app smart enough to only present a certain mode of operations in the conditions when that mode is appropriate, you simply turn on the mode full on and put an explanation to the user of why the mode is on when it should not be (in this particular example, the mode is of course displaying the unicorn gravatars starting with 00:00 in the first timezone, despite the fact that some users still live in March 31st). The Great Recalc was also handled the same way - instead of proactively telling the user "your rep was changed from X to Y" the same nearly invisible banner was displayed on meta. So, the questions are: Is there such an official anti-pattern, and if so,m what the heck do i call it? Do you have any other well-known examples of such design anti-pattern? How would you fix either the SO example I made or you your own example? Is there a pattern of fixing or must it be a case-by-case solution?

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  • Eclipse Plugin does not work in FlashBuilder/FlexBuilder Standalone

    - by Janosch
    Hi, created an Eclipse plugin that contributes to the UI by a new project wizard a new menu in the context menu of projects in the Package Explorer a new project nature + builder a new preference page for the plugin The plugin works fine when installed in a normal Eclipse instance with Flex/Flashbuilder as plugin. The problem now is, that the plugin never gets activated when i install it in a Flex/Flashbuilder Standalone instance. Neither of the features described above is available. I even have no idea how to debug this, error-log (workspace/.metadata/.log) the following message appears, (but i dont think it is related to the problem) !ENTRY org.eclipse.ui.workbench 2 0 2009-07-20 17:51:17.984 !MESSAGE A handler conflict occurred. This may disable some commands. !SUBENTRY 1 org.eclipse.ui.workbench 2 0 2009-07-20 17:51:17.984 !MESSAGE Conflict for 'org.eclipse.ui.navigate.openResource': HandlerActivation(commandId=org.eclipse.ui.navigate.openResource, handler=ActionDelegateHandlerProxy(null,org.eclipse.ui.internal.ide.handlers.OpenResourceHandler), expression=AndExpression(ActionSetExpression(org.eclipse.ui.NavigateActionSet,org.eclipse.ui.internal.WorkbenchWindow@1c45731),WorkbenchWindowExpression(org.eclipse.ui.internal.WorkbenchWindow@1c45731)),sourcePriority=16640) HandlerActivation(commandId=org.eclipse.ui.navigate.openResource, handler=ActionDelegateHandlerProxy(null,org.eclipse.ui.internal.ide.handlers.OpenResourceHandler), expression=AndExpression(ActionSetExpression(com.adobe.flexbuilder.standalone.navigate,org.eclipse.ui.internal.WorkbenchWindow@1c45731),WorkbenchWindowExpression(org.eclipse.ui.internal.WorkbenchWindow@1c45731)),sourcePriority=16640) In the "Configuration Details" my feature doesn't show up in the *** Features: section and my plugin doesn't show up in the *** Plugin-in Registry: section. But they appear under Configured features and Configured plug-ins. Starting FlashBuilder with -clean didn't solve the problem. (the start command is now "C:\Programme\Adobe\Flash Builder Beta\Gumbo.exe" -clean) My plugin depends on org.eclipse.ui, org.eclipse.core.runtime, org.eclipse.core.resources, com.adobe.flexbuilder.project com.adobe.flexbuilder.project.ui com.adobe.flexbuilder.ui All of these should be available, as i see it. (and an error should be generated if they were not, i hope)

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  • Server Error in '/' Application

    - by sweetsecret
    Server Error in '/' Application. Object must implement IConvertible. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidCastException: Object must implement IConvertible. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [InvalidCastException: Object must implement IConvertible.] System.Convert.ChangeType(Object value, TypeCode typeCode, IFormatProvider provider) +2514354 System.Web.UI.WebControls.Parameter.GetValue(Object value, String defaultValue, TypeCode type, Boolean convertEmptyStringToNull, Boolean ignoreNullableTypeChanges) +264 System.Web.UI.WebControls.Parameter.get_ParameterValue() +66 System.Web.UI.WebControls.ParameterCollection.GetValues(HttpContext context, Control control) +254 System.Web.UI.WebControls.SqlDataSourceView.InitializeParameters(DbCommand command, ParameterCollection parameters, IDictionary exclusionList) +276 System.Web.UI.WebControls.SqlDataSourceView.ExecuteSelect(DataSourceSelectArguments arguments) +754 System.Web.UI.DataSourceView.Select(DataSourceSelectArguments arguments, DataSourceViewSelectCallback callback) +17 System.Web.UI.WebControls.DataBoundControl.PerformSelect() +149 System.Web.UI.WebControls.BaseDataBoundControl.DataBind() +70 System.Web.UI.WebControls.GridView.DataBind() +4 System.Web.UI.WebControls.BaseDataBoundControl.EnsureDataBound() +82 System.Web.UI.WebControls.CompositeDataBoundControl.CreateChildControls() +69 System.Web.UI.Control.EnsureChildControls() +87 System.Web.UI.Control.PreRenderRecursiveInternal() +41 System.Web.UI.Control.PreRenderRecursiveInternal() +161 System.Web.UI.Control.PreRenderRecursiveInternal() +161 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1360

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  • Problem with WPF Data Binding Defined in Code Not Updating UI Elements

    - by Ben
    I need to define new UI Elements as well as data binding in code because they will be implemented after run-time. Here is a simplified version of what I am trying to do. Data Model: public class AddressBook : INotifyPropertyChanged { private int _houseNumber; public int HouseNumber { get { return _houseNumber; } set { _houseNumber = value; NotifyPropertyChanged("HouseNumber"); } } public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged(string sProp) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(sProp)); } } } Binding in Code: AddressBook book = new AddressBook(); book.HouseNumber = 123; TextBlock tb = new TextBlock(); Binding bind = new Binding("HouseNumber"); bind.Source = book; bind.Mode = BindingMode.OneWay; tb.SetBinding(TextBlock.TextProperty, bind); // Text block displays "123" myGrid.Children.Add(tb); book.HouseNumber = 456; // Text block displays "123" but PropertyChanged event fires When the data is first bound, the text block is updated with the correct house number. Then, if I change the house number in code later, the book's PropertyChanged event fires, but the text block is not updated. Can anyone tell me why? Thanks, Ben

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  • Right to Left UI in iPhone (Hebrew)

    - by Reflog
    Hello, I'm struggling in creating a RTL UI in iPhone application. The framework doesn't seem to have any support for RTL languages. The only thing is the alignment inside labels, which is nice, but it conflicts with other controls behaviour. The question is: Is there a working code for a RTL TableView? Something that would handle the disclosure buttons to be on the left, section titles to be right aligned, index view to be left aligned? As far as I understand I cannot move the index view of the tableview, i have to overlay some custom control... Any suggestions/pointers/examples? p.s. this is not a duplication of this question: http://stackoverflow.com/questions/1677988/right-to-left-alignment-for-uitableview since what I am looking for is a deeper customization, not just a new type of CellView. (Update: Mar 10) For now - I've removed support for indexView from the tableView at all, implemented the cells as custom views by myself (with disclosure buttons on the left), and customized the header/footer of the table as well. the only thing that is left is the Index View. Thanks in advance!

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  • "The given key was not present in the dictionary" ASP.NET error on IIS7

    - by eugeneK
    Hi, i have this error on one of my sites. Searched thought all project found no Dictionary of some kind. Read somewhere it could be caused by Url Rewrite module on IIS 7 which i'm using for certain redirects. Error appears on all pages thought the site, 99% sure only on pages that use Url Rewriting This is error's stack at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at System.Data.DataView.System.Collections.IList.get_Item(Int32 recordIndex) at System.Web.UI.WebControls.ListViewPagedDataSource.EnumeratorOnIList.get_Current() at System.Web.UI.WebControls.ListView.CreateItemsWithoutGroups(ListViewPagedDataSource dataSource, Boolean dataBinding, InsertItemPosition insertPosition, ArrayList keyArray) at System.Web.UI.WebControls.ListView.CreateChildControls(IEnumerable dataSource, Boolean dataBinding) at System.Web.UI.WebControls.ListView.PerformDataBinding(IEnumerable data) at System.Web.UI.WebControls.DataBoundControl.OnDataSourceViewSelectCallback(IEnumerable data) at System.Web.UI.WebControls.DataBoundControl.PerformSelect() at System.Web.UI.WebControls.ListView.PerformSelect() at System.Web.UI.WebControls.BaseDataBoundControl.EnsureDataBound() at System.Web.UI.WebControls.ListView.CreateChildControls() at System.Web.UI.Control.EnsureChildControls() at System.Web.UI.Control.PreRenderRecursiveInternal() at System.Web.UI.Control.PreRenderRecursiveInternal() at System.Web.UI.Control.PreRenderRecursiveInternal() at System.Web.UI.Control.PreRenderRecursiveInternal() at System.Web.UI.Control.PreRenderRecursiveInternal() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)HTTP_CONNECTION:Keep-Alive HTTP_ACCEPT:image/gif, image/x-xbitmap, image/jpeg, image/pjpeg, application/x-shockwave-flash, application/vnd.ms-excel, application/vnd.ms-powerpoint, application/msword, application/x-icq, / HTTP_ACCEPT_LANGUAGE:en HTTP_COOKIE:__utma=248870149.1673016949.1252234176.1276449788.1276595165.49; __utmz=248870149.1276595165.49.55.utmcsr=search|utmccn=(organic)|utmcmd=organic|utmctr=???%20??; wooTracker=C1T8MWMAZWQVHJXWROHB25SO4S0B7UO0; __utmb=248870149.6.10.1276595165; __utmc=248870149; wooTracker=C1T8MWMAZWQVHJXWROHB25SO4S0B7UO0; machine-id=87.69.44.154%3A1253914747956; wooMeta=ODAwMzkmMSYxJjc1MDE5JjEyNTUyMTQwODEwMjkmMTI1NTIxNDE1NjA0OCYmMTAwJiYzMDAyODQmJiYm; _csoot=1267959625296; _csuid=X4c1ef311c39a67; ASP.NET_SessionId=zzdn5b45uqyhw145ptqhxe20 HTTP_HOST:**** HTTP_REFERER:***** HTTP_USER_AGENT:Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; GTB6) HTTP_X_CEPT_ENCODING:gzip, deflate ***** Is anyone familiar with fix or at least where to look for one ?

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  • Workflow UI Integration - is WF a good approach?

    - by AJ
    Somewhat similar to this question, except we haven't decided that we're going with WF yet. I'm working on designing a system that requires a series of decisions and activities on a "work object," so I naturally began to consider workflow, specifically WF. What I'm wondering is if WF is a good solution for a situation like the following (oversimplified for this question) case (please forgive bad ascii art): __________________ | Gather some info | | (web page) | |__________________| | | / \ / \ / \ / \ / cond \ \ 1 / \ / \ / \ / \ / | | ______________|_______________ | | | | | ______|______ ______|________ / do some / | Get more info | / process / | (web page) | /____________/ |_______________| | | / \ / \ / \ / cond. \ \ 2 / \ / \ / \ / | | |__________________ | | | | _____|_____ _____|_____ / some / / another / / process / / process / /__________/ /__________/ The part I'm struggling with is the get more info (web page) step and what happens subsequent, which would mean a halt in the execution of the workflow runtime. I'm aware that this is possible, but I'm not sure that WF is the best approach for this type of code, as the user interaction may be required at many different points through the entire workflow, and the workflow will drive what data entry screens are needed. We are using a WinForms/ASP.NET web forms package for UI, which is homegrown and difficult to push deployments on, so something like SharePoint integration is out of the question. Our back-end is DB2, and the workflow code (whether it's in WF or otherwise) will need to interact with that as well. I guess the bottom line is, should we look into using WF for this, or would we be better served just coding it ourselves? Can WF easily integrate data entry screens to capture information that can be used further on in the workflow?

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  • MVC UI with Mock Controllers?

    - by Jaimal Chohan
    I'm working with Aspnet MVC 2 (R2) and at the same time playing about with the whole alt.net stack. One of this things I would like to be able todo is basically write my Views, and be able to interact with them without having to write the controller logic. E.g. I have a view that displays a list of orders and I can click on an order which redirects to another view where I can edit it, but I don't want to get into the nitty gritty of writing the code to actually get a list of orders, or update an existing ordes. I want to do so I can write UI tests in WaitN/AOT/Selenium without having to worry about whats happening underneath, and also It would help drive my controller logic on a need basis as opposed to guess work based of of the supplied screenshots How do you guys accomplish this atm? Can you provide links ot useful blog posts/tools/framework/articles with information on how to accomplish this p.s. I primarly use Rhino Mocks & NUnit but can happliy change to other tools if they support the above better.

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  • Game architecture: modeling different steps/types of UI

    - by Sander
    I have not done any large game development projects, only messed around with little toy projects. However, I never found an intuitive answer to a specific design question. Namely, how are different types/states of UI modeled in games? E.g. how is a menu represented? How is it different from a "game world" state (let's use an FPS as an example). How is an overlaid menu on top of a "game world" modeled? Let's imagine the main loop of a game. Where do the game states come into play? It it a simple case-by-case approach? if (menu.IsEnabled) menu.Process(elapsedTime); if (world.IsEnabled) world.Process(elapsedTime); if (menu.IsVisible) menu.Draw(); if (world.IsVisible) world.Draw(); Or are menu and world represented somewhere in a different logic layer and not represented at this level? (E.g. a menu is just another high-level entity like e.g. player input or enemy manager, equal to all others) foreach (var entity in game.HighLevelEntities) entity.Process(elapsedTime); foreach (var entity in game.HighLevelEntities) entity.Draw(elapsedTime); Are there well-known design patterns for this? Come to think of it, I don't know any game-specific design patterns - I assume there are others, as well? Please tell me about them.

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  • SPRING: How do you programmatically instantiate classes based on information passed from Flex UI

    - by babyangel86
    Imagine the UI passes back an XMl node as such: <properties> <type> Source </type> <name> Blooper </name> <delay> <type> Deterministic </type> <parameters> <param> 4 </param> </parameters> <delay> <batch> <type> Erlang </type> <parameters> <param> 4 </param> <param> 6 </param> </parameters> <batch> And behind the scene what it is asking that you instantiate a class as such: new Source("blooper", new Exp(4), new Erlang(4,6); The problem lies in the fact that you don't know what class you will need to processing, and you will be sent a list of these class definitions with instructions on how they can be linked to each other. I've heard that using a BeanFactoryPostProcessor might be helpful, or a property editor/convertor. However I am at a loss as to how best to use them to solve my problem. Any help you can provide will be much appreciated.

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  • How do you keep application logic separate from UI when UI components have built-in functionality?

    - by Al C
    I know it's important to keep user interface code separated from domain code--the application is easier to understand, maintain, change, and (sometimes) isolate bugs. But here's my mental block ... Delphi comes with components with methods that do what I want, e.g., a RichText Memo component lets me work with rich text. Other components, like TMS's string grid not only do what I want, but I paid extra for the functionality. These features put the R in RAD. It seems illogical to write my own classes to do things somebody else has already done for me. It's reinventing the wheel [ever tried working directly with rich text? :-) ] But if I use the functionality built into components like these, then I will end up with lots of intermingled UI and domain code--I'll have a form with most of my code built into its event handlers. How do you deal with this issue? ... Or, if I want to continue using the code others have already written for me, how would you suggest I deal with the issue?

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  • Best way to implement game loop without freezing UI thread

    - by Matt H
    I'm trying to make a simple 2D game in Java. So far I have a JFrame, with a menubar, and a class which extends JPanel and overrides it's paint method. Now, I need to get a game loop going, where I will update the position of images and so on. However, I'm stuck at how best to achieve this. Should I use multi-threading, because surely, if you put an infinite loop on the main thread, the UI (and thus my menu bar) will freeze up? Here's my code so far: import java.awt.Color; import java.awt.Graphics; import javax.swing.JPanel; @SuppressWarnings("serial") public class GameCanvas extends JPanel { public void paint(Graphics g) { while (true) { g.setColor(Color.DARK_GRAY); try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } } } import javax.swing.JFrame; import javax.swing.JMenu; import javax.swing.JMenuBar; import javax.swing.JMenuItem; @SuppressWarnings("serial") public class Main extends JFrame { GameCanvas canvas = new GameCanvas(); final int FRAME_HEIGHT = 400; final int FRAME_WIDTH = 400; public static void main(String args[]) { new Main(); } public Main() { super("Game"); JMenuBar menuBar = new JMenuBar(); JMenu fileMenu = new JMenu("File"); JMenuItem startMenuItem = new JMenuItem("Pause"); menuBar.add(fileMenu); fileMenu.add(startMenuItem); super.add(canvas); super.setVisible(true); super.setSize(FRAME_WIDTH, FRAME_WIDTH); super.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); super.setJMenuBar(menuBar); } } Any pointers/tips? Also, where should I put my loop? In my main class, or my GameCanvas class? Any help is appreciated, thanks.

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  • synchronize threads - no UI

    - by UshaP
    I'm trying to write multithreading code and facing some synchronization questions. I know there are lots of posts here but I couldn't find anything that fits. I have a System.Timers.Timer that elapsed every 30 seconds it goes to the db and checks if there are any new jobs. If he finds one, he executes the job on the current thread (timer open new thread for every elapsed). While the job is running I need to notify the main thread (where the timer is) about the progress. Notes: I don't have UI so I can't do beginInvoke (or use background thread) as I usually do in winforms. I thought to implement ISynchronizeInvoke on my main class but that looks a little bit overkill (maybe I'm wrong here). I have an event in my job class and the main class register to it and I invoke the event whenever I need but I'm worrying it might cause blocking. Each job can take up to 20 minutes. I can have up to 20 jobs running concurrently. My question is: What is the right way to notify my main thread about any progress in my job thread? Thanks for any help.

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  • Click edit button twice in gridview asp.net c# issue

    - by Supriyo Banerjee
    I have a gridview created on a page where I want to provide an edit button for the user to click in. However the issue is the grid view row becomes editable only while clicking the edit button second time. Not sure what is going wrong here, any help would be appreciated. One additional point is my grid view is displayed on the page only on a click of a button and is not there on page_load event hence. Posting the code snippets: //MY Aspx code <Columns> <asp:TemplateField HeaderText="Slice" SortExpression="name"> <ItemTemplate> <asp:Label ID="lblslice" Text='<%# Eval("slice") %>' runat="server"></asp:Label> </ItemTemplate> <EditItemTemplate> <asp:Label ID="lblslice" Text='<%# Eval("slice") %>' runat="server"></asp:Label> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Metric" SortExpression="Description"> <ItemTemplate> <asp:Label ID="lblmetric" Text='<%# Eval("metric")%>' runat="server"></asp:Label> </ItemTemplate> <EditItemTemplate> <asp:Label ID="lblmetric" Text='<%# Eval("metric")%>' runat="server"></asp:Label> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Original" SortExpression="Type"> <ItemTemplate> <asp:Label ID="lbloriginal" Text='<%# Eval("Original")%>' runat="server"></asp:Label> </ItemTemplate> <EditItemTemplate> <asp:Label ID="lbloriginal" Text='<%# Eval("Original")%>' runat="server"></asp:Label> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="WOW" SortExpression="Market"> <ItemTemplate> <asp:Label ID="lblwow" Text='<%# Eval("WOW")%>' runat="server"></asp:Label> </ItemTemplate> <EditItemTemplate> <asp:Label ID="lblwow" Text='<%# Eval("WOW")%>' runat="server"></asp:Label> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Change" SortExpression="Market" > <ItemTemplate> <asp:Label ID="lblChange" Text='<%# Eval("Change")%>' runat="server"></asp:Label> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="TxtCustomerID" Text='<%# Eval("Change") %> ' runat="server"></asp:TextBox> </EditItemTemplate> </asp:TemplateField> <asp:CommandField HeaderText="Edit" ShowEditButton="True" /> </Columns> </asp:GridView> //My code behind: protected void Page_Load(object sender, EventArgs e) { } public void populagridview1(string slice,string fromdate,string todate,string year) { SqlCommand cmd; SqlDataAdapter da; DataSet ds; cmd = new SqlCommand(); cmd.CommandType = CommandType.StoredProcedure; cmd.CommandText = "usp_geteventchanges"; cmd.Connection = conn; conn.Open(); SqlParameter param1 = new SqlParameter("@slice", slice); cmd.Parameters.Add(param1); SqlParameter param2 = new SqlParameter("@fromdate", fromdate); cmd.Parameters.Add(param2); SqlParameter param3 = new SqlParameter("@todate", todate); cmd.Parameters.Add(param3); SqlParameter param4 = new SqlParameter("@year", year); cmd.Parameters.Add(param4); da = new SqlDataAdapter(cmd); ds = new DataSet(); da.Fill(ds, "Table"); GridView1.DataSource = ds; GridView1.DataBind(); conn.Close(); } protected void ImpactCalc(object sender, EventArgs e) { populagridview1(ddl_slice.SelectedValue, dt_to_integer(Picker1.Text), dt_to_integer(Picker2.Text), Txt_Year.Text); } protected void GridView1_RowEditing(object sender, GridViewEditEventArgs e) { gvEditIndex = e.NewEditIndex; Gridview1.DataBind(); } My page layout This edit screen appears after clicking edit twice.. the grid view gets displayed on hitting the Calculate impact button. The data is from a backend stored procedure which is fired on clicking the Calculate impact button

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  • Use Those Extra Mouse Buttons to Increase Efficiency

    - by Mark Virtue
    Did you know that the most commonly used mouse actions are clicking a window’s “Close” button (the X in the top-right corner), and clicking the “Back” button (in a browser and various other programs)?  How much time do you spend every day locating the Close button or the Back button with your mouse so that you can click on them?  And what about that mouse you’re using – how many buttons does it have, besides the two main ones?  Most mouses these days have at least four (including the scroll-wheel, which a lot of people don’t realize is also a button as well).  Why not assign those extra buttons to your most common mouse actions, and save yourself a bundle of mousing-around time every day? If your mouse was manufactured by one of the “premium” mouse manufacturers (Microsoft, Logitech, etc), it almost certain came with driver software to allow you to customize your mouse’s controls and take advantage of your mouse’s special features.  Microsoft, for example, provides driver software called IntelliPoint (link below), while Logitech provides SetPoint.  It’s possible that your mouse has some extra buttons but doesn’t come with its own driver software (the author is using a Microsoft Bluetooth Notebook Mouse 5000, which amazingly is not supported by the Microsoft IntelliPoint software!).  If your mouse falls into this category, you can use a marvelous free product called X-Mouse Button Control, from Highresolution Enterprises (link below).  It provides a truly amazing array of mouse configuration options, including assigning actions to buttons on a per-application basis. Once X-Mouse Button Control is downloaded, its setup process is quite straightforward. Once downloaded, you can start the program via Start / Highresolution Enterprises / X-Mouse Button Control.  You will find the program’s icon in the system tray: Right-click on the icon and select Setup from the pop-up menu.  The program’s configuration window appears: It’s extremely unlikely that we will want to change the functionality of our mouse’s two main buttons (left and right), so instead we’ll look at the rest of the options on the right side of the window.  The Middle Button refers to either the third, middle button (found on some old mouses), or the pressing of the wheel itself, as a button (if you didn’t know you could press your wheel like a button, try it out now).  Mouse Button 4 and Mouse Button 5 usually refer to the extra buttons found on the side of the mouse, often near your thumb. So what can we use these extra mouse buttons for?  Well, clearly Close and Back are two obvious candidates.  Each of these can be found by selecting them from the drop-down menu next to each button field: Once the two options are chosen, the window will look something like this: If you’re not interested in choosing Back or Close, you may like to try some of the other options in the list, including: Cut, Copy and Paste Undo Show the Desktop Next/Previous track (for media playback) Open any program Simulate any keystroke or combination of keystrokes ….and many other options.  Explore the drop-down list to see them all. You may decide, for example, that closing the current document (as opposed to the current program) would be a good use for Mouse Button 5.  In other words, we need to simulate the keypress of Ctrl-F4.  Let’s see how we achieve this. First we select Simulated Keystrokes from the drop-down list: The Simulated Keystrokes window opens: The instructions on the page are pretty comprehensive.  If you want to simulate the Ctrl-F4 keystroke, you need to type {CTRL}{F4} into the box: …and then click OK. Assigning Actions to Buttons on a Per-Application Basis One of the most powerful features of X-Mouse Button Control is the ability to assign actions to buttons on a per-application basis.  This means that if we have a particular program open, then our mouse will behave differently – our buttons will do different things. For example, when we have Windows Media Player open, for example, we may wish to have buttons assigned to Play/Pause, Next track and Previous track, as well as changing the volume with the mouse!  This is easy with X-Mouse Button Control.  We start by opening Windows Media Player.  This makes the next step easier.  Then we return to X-Mouse Button Control and add a new “configuration”.  This is done by clicking the Add button: A window opens containing a list of all running programs, including our recently opened Windows Media Player: We select Windows Media Player and click OK.  A new, blank “configuration” is created: We repeat the earlier steps to assign buttons to Play/Pause, Next track and Previous track, and assign scrolling the wheel to alter the volume:   To save all our changes and close the window, we click Apply. Now spend a few minutes thinking of all the applications you use the most, and what are the most common simple tasks you perform in each of those applications.  Those tasks are then perfect candidates for per-application button assignments. There are many more configuration options and capabilities of X-Mouse Button Control – too many to list here.  We encourage you to spend a bit of time exploring the Setup window.  Then, most important of all, don’t forget to use your new mouse buttons!  Get into the habit of using them, and then after a while you’ll start to wonder how you ever tolerated the laborious, tedious, time-consuming process of actually locating each window’s Close button… Download X-Mouse Button Control Highresolution Enterprise Similar Articles Productive Geek Tips Add Specialized Toolbar Buttons to Firefox the Easy WayBoost Your Mouse Pointing Accuracy in WindowsMake Mouse Navigation Faster in WindowsVista Style Popup Previews for Firefox TabsStupid Geek Tricks: Using the Quick Zoom Feature in Outlook TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images Get Wildlife Photography Tips at BBC’s PhotoMasterClasses Mashpedia is a Real-time Encyclopedia

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  • PerformClick() for a radio button not working

    - by anup
    There is a usercontrol which has a radio button and that user control is called in a dialog box. I have written an onclick event for radio button and used performclick() to call it. But even though performclick() is being executed without any exception, it's not performing on click action. It's neither calling on click function nor reflecting a check in UI. But the on-click event works perfectly if I click it manually in the UI. I am using VS2010 and to test the case I created a helloworld project. I observed the app worked well when the Causesvalidation property of radiobutton is false, but doesn't when that validation property is true. How can I fix this? More: As I researched more I found out that Performclick doesn't work well when controls are called inside other controls and when this is done for many layers. It was same in my case, there were four layers to reach my radiobutton. So I replaced the prformclick function by calling onclick function directly and then making radiobutton.checked = true inside that function.

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  • Add an array of buttons to a GridView in an Android application

    - by Tai Squared
    I have an application that will have 5-15 buttons depending on what is available from a backend. How do I define the proper GridView layout files to include an array of buttons that will each have different text and other attributes? Each button will essentially add an item to a cart, so the onClick code will be the same except for the item it adds to the cart. How can I define an array so I can add a variable number of buttons, but still reference each of them by a unique ID? I've seen examples of the arrays.xml, but they have created an array of strings that are pre-set. I need a way to create an object and not have the text defined in the layout or arrays xml file. Update - Added info about adding to a GridView I want to add this to a GridView, so calling the addView method results in an UnsupportedOperationException. I can do the following: ImageButton b2 = new ImageButton(getApplicationContext()); b2.setBackgroundResource(R.drawable.img_3); android.widget.LinearLayout container = (android.widget.LinearLayout) findViewById(R.id.lay); container.addView(b2); but that doesn't layout the buttons in a grid like I would like. Can this be done in a GridView?

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  • Android action bar like twitter sample

    - by Baris
    What is the best way to implement action bar like twitter sample UI Pattern. Twitter for Android: A closer look at Android’s evolving UI patterns Pattern 4: Action Bar http://android-developers.blogspot.com/2010/05/twitter-for-android-closer-look-at.html

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  • realtime logging

    - by Ion Todirel
    I have an application which has a loop, part of a "Scheduler", which runs at all time and is the heart of the application. Pretty much like a game loop, just that my application is a WPF application and it's not a game. Naturally the application does logging at many points, but the Scheduler does some sensitive monitoring, and sometimes it's impossible just from the logs to tell what may have gotten wrong (and by wrong I don't mean exceptions) or the current status. Because Scheduler's inner loop runs at short intervals, you can't do file I/O-based logging (or using the Event Viewer) in there. First, you need to watch it in real-time, and secondly the log file would grow in size very fast. So I was thinking of ways to show this data to the user in the realtime, some things I considered: Display the data in realtime in the UI Use AllocConsole/WriteConsole to display this information in a console Use a different console application which would display this information, communicate between the Scheduler and the console app using pipes or other IPC techniques Use Windows' Performance Monitor and somehow feed it with this information ETW Displaying in the UI would have its issues. First it doesn't integrate with the UI I had in mind for my application, and I don't want to complicate the UI just for this. This diagnostics would only happen rarely. Secondly, there is going to be some non-trivial data protection, as the Scheduler has it's own thread. A separate console window would work probably, but I'm still worried if it's not too much threshold. Allocating my own console, as this is a windows app, would probably be better than a different console application (3), as I don't need to worry about IPC communication, and non-blocking communication. However a user could close the console I allocated, and it would be problematic in that case. With a separate process you don't have to worry about it. Assuming there is an API for Performance Monitor, it wouldn't be integrated too well with my app or apparent to the users. Using ETW also doesn't solve anything, just a random idea, I still need to display this information somehow. What others think, would there be other ways I missed?

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  • UIImagePickerController does nothing when using camera after I hit "Use" button

    - by wgpubs
    Code below. When I hit the "Use" button after taking a picture ... the application becomes totally unresponsive. Any ideas what I'm doing wrong? The "addPlayer:" method is called when a button is pressed on the UIViewController's view. Thanks - (IBAction) addPlayers: (id)sender{ // Show ImagePicker UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init]; imagePicker.delegate = self; // If camera is available use it and display custom overlay view so that user can add as many pics // as they want without having to go back to parent view if([UIImagePickerController isSourceTypeAvailable: UIImagePickerControllerSourceTypeCamera]) { imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera; } else { imagePicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; } [self presentModalViewController:imagePicker animated:YES]; [imagePicker release]; } - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { // Grab original image UIImage *photo = [info objectForKey:UIImagePickerControllerOriginalImage]; // Resize photo first to reduce memory consumption [self.photos addObject:[photo scaleToSize:CGSizeMake(200.0f, 300.0f)]]; // Enable *PLAY* button if photos > 1 if([self.photos count] > 1) btnStartGame.enabled = YES; // Update player count label lblPlayerCount.text = [NSString stringWithFormat:@"%d", [self.photos count]]; // Dismiss picker if not using camera picker dismissModalViewControllerAnimated:YES]; }

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