Search Results

Search found 13584 results on 544 pages for 'loading variables'.

Page 466/544 | < Previous Page | 462 463 464 465 466 467 468 469 470 471 472 473  | Next Page >

  • How to make command-line options mandatory with GLib?

    - by ahe
    I use GLib to parse some command-line options. The problem is that I want to make two of those options mandatory so that the program terminates with the help screen if the user omits them. My code looks like this: static gint line = -1; static gint column = -1; static GOptionEntry options[] = { {"line", 'l', 0, G_OPTION_ARG_INT, &line, "The line", "L"}, {"column", 'c', 0, G_OPTION_ARG_INT, &column, "The column", "C"}, {NULL} }; ... int main(int argc, char** argv) { GError *error = NULL; GOptionContext *context; context = g_option_context_new ("- test"); g_option_context_add_main_entries (context, options, NULL); if (!g_option_context_parse(context, &argc, &argv, &error)) { usage(error->message, context); } ... return 0; } If I omit one of those parameters or both on the command-line g_option_context_parse() still succeeds and the values in question (line and or column) are still -1. How can I tell GLib to fail parsing if the user doesn't pass both options on the command-line? Maybe I'm just blind but I couldn't find a flag I can put into my GOptionEntry data structure to tell it to make those fields mandatory. Of course I could check if one of those variables is still -1 but then the user could just have passed this value on the command-line and I want to print a separate error message if the values are out of range.

    Read the article

  • Why does animate not work for the first few 'selections' of my next button?

    - by Josiah
    I'll just start right off the bat and say I'm fairly new to JQuery, so if you see some glaring issues with my code....let me know what I'm doing wrong! Either way, I've been working on a script to fade divs in and out using the z-index and animate. It "works" after about 2-3 clicks, but the first two clicks do not fade or animate as I was hoping....why is that? I'll just throw javascript up here, but if you need/want more code, just let me know. Thanks! $(document).ready(function() { //Slide rotation/movement variables var first = $('#main div.slide:first').attr('title'); var last = $('#main div.slide').length; //Needed for the next/prev buttons var next; //Set the first div to the front, and variable for first div var $active = $('#main div.slide[title='+first+']'); //Hide the links until the div is hovered over and take them away when mouse leaves $('#main').children('a').hide(); $('#main').mouseenter(function() { $('#main').children('a').fadeIn(750); }).mouseleave(function() { $('#main').children('a').fadeOut(750); }); $active.css('z-index', '4'); $('#main #next').click(function() { if ((next = parseInt($active.attr('title')) + 1) > last) { next = 1; } $active.css('z-index', '0').stop().animate({opacity: 0}, 1000); $active = $('#main div[title='+next+']').css('z-index', '4').stop().animate({opacity : 1}, 1000); }); });

    Read the article

  • Sending emails with CodeIgniter in a local XAMPP server

    - by KeyStroke
    Hi, I'm trying to send emails through localhost (XAMPP Windows 1.7.3 installation), but I've been trying for hours with no success. This is the last code I tried: $config = Array( 'protocol' => 'smtp', 'smtp_host' => 'ssl://smtp.gmail.com', 'smtp_port' => 465, 'smtp_user' => '[email protected]', 'smtp_pass' => 'mypassword', ); $this->load->library('email', $config); $this->email->set_newline("\r\n"); $this->email->from('[email protected]', 'My Name'); $this->email->to('[email protected]'); $this->email->subject('Email Test'); $this->email->message('Testing the email class.'); if($this->email->send()) { echo 'Your email was sent.'; } else { show_error($this->email->print_debugger()); } Whenever I tried to load this the page shows that it's loading but nothing happens. Is there anything I need to setup in my server to insure email delivery? I messed with php.ini and sendmail's config a bit with no luck. And openSSL isn't available in case that matters. Any idea what's wrong?

    Read the article

  • JPA - Real primary key generated ID for references

    - by Val
    I have ~10 classes, each of them, have composite key, consist of 2-4 values. 1 of the classes is a main one (let's call it "Center") and related to other as one-to-one or one-to-many. Thinking about correct way of describing this in JPA I think I need to describe all the primary keys using @Embedded / @PrimaryKey annotations. Question #1: My concern is - does it mean that on the database level I will have # of additional columns in each table referring to the "Center" equal to number of column in "Center" PK? If yes, is it possible to avoid it by using some artificial unique key for references? Could you please give an idea how real PK and the artificial one needs to be described in this case? Note: The reason why I would like to keep the real PK and not just use the unique id as PK is - my application have some data loading functionality from external data sources and sometimes they may return records which I already have in local database. If unique ID will be used as PK - for new records I won't be able to do data update, since the unique ID will not be available for just downloaded ones. At the same time it is normal case scenario for application and it just need to update of insert new records depends on if the real composite primary key matches. Question #2: All of the 10 classes have common field "date" which I described in an abstract class which each of them extends. The "date" itself is never a key, but it always a part of composite key for each class. Composite key is different for each class. To be able to use this field as a part of PK should I describe it in each class or is there any way to use it as is? I experimented with @Embedded and @PrimaryKey annotations and always got an error that eclipselink can't find field described in an abstract class. Thank you in advance! PS. I'm using latest version of eclipselink & H2 database.

    Read the article

  • Pointing to array element

    - by regular
    What I'm trying to achieve is say i have an array, i want to be able to modify a specific array element throughout my code, by pointing at it. for example in C++ i can do this int main(){ int arr [5]= {1,2,3,4,5}; int *c = &arr[3]; cout << arr[3] <<endl; *c = 0; cout << arr[3]<<endl; } I did some googling and there seems to be a way to do it through 'unsafe', but i don't really want to go that route. I guess i could create a variable to store the indexes, but I'm actually dealing with slightly more complexity (a list within a list. so having two index variables seems to add complexity to the code.) C# has a databinding class, so what I'm currently doing is binding the array element to a textbox (that i have hidden) and modifying that textbox whenever i want to modify the specific array element, but that's also not a good solution (since i have a textbox that's not being used for its intended purpose - a bit misleading).

    Read the article

  • efficient sort with custom comparison, but no callback function

    - by rob
    I have a need for an efficient sort that doesn't have a callback, but is as customizable as using qsort(). What I want is for it to work like an iterator, where it continuously calls into the sort API in a loop until it is done, doing the comparison in the loop rather than off in a callback function. This way the custom comparison is local to the calling function (and therefore has access to local variables, is potentially more efficient, etc). I have implemented this for an inefficient selection sort, but need it to be efficient, so prefer a quick sort derivative. Has anyone done anything like this? I tried to do it for quick sort, but trying to turn the algorithm inside out hurt my brain too much. Below is how it might look in use. // the array of data we are sorting MyData array[5000], *firstP, *secondP; // (assume data is filled in) Sorter sorter; // initialize sorter int result = sortInit (&sorter, array, 5000, (void **)&firstP, (void **)&secondP, sizeof(MyData)); // loop until complete while (sortIteration (&sorter, result) == 0) { // here's where we do the custom comparison...here we // just sort by member "value" but we could do anything result = firstP->value - secondP->value; }

    Read the article

  • Proper API Design for Version Independence?

    - by Justavian
    I've inherited an enormous .NET solution of about 200 projects. There are now some developers who wish to start adding their own components into our application, which will require that we begin exposing functionality via an API. The major problem with that, of course, is that the solution we've got on our hands contains such a spider web of dependencies that we have to be careful to avoid sabotaging the API every time there's a minor change somewhere in the app. We'd also like to be able to incrementally expose new functionality without destroying any previous third party apps. I have a way to solve this problem, but i'm not sure it's the ideal way - i was looking for other ideas. My plan would be to essentially have three dlls. APIServer_1_0.dll - this would be the dll with all of the dependencies. APIClient_1_0.dll - this would be the dll our developers would actual refer to. No references to any of the mess in our solution. APISupport_1_0.dll - this would contain the interfaces which would allow the client piece to dynamically load the "server" component and perform whatever functions are required. Both of the above dlls would depend upon this. It would be the only dll that the "client" piece refers to. I initially arrived at this design, because the way in which we do inter process communication between windows services is sort of similar (except that the client talks to the server via named pipes, rather than dynamically loading dlls). While i'm fairly certain i can make this work, i'm curious to know if there are better ways to accomplish the same task.

    Read the article

  • How does PHP interface with Apache?

    - by Sbm007
    Hi, I've almost finished writing a HTTP/1.0 compliant web server under Java (no commercial usage as such, this is just for fun) and basically I want to include PHP support. I realize that this is no easy task at all, but I think it'll be a nice accomplishment. So I want to know how PHP exactly interfaces with the Apache web server (or any other web server really), so I can learn from it and write my own PHP wrapper. It doesn't necessarily have to be mod_php, I don't mind writing a FastCGI wrapper - which to my knowledge is capable of running PHP as well. I would've thought that all that PHP needs is the output that goes to client (so it can interpret the PHP parts), the full HTTP request from client (so it can extract POST variables and such) and the client's host name. And then you simply take the parsed PHP code and write that to the output stream. There will probably be more things, but in essence that's how I would have thought it works. From what I've gathered so far, apache2handler provides an API which PHP makes use of to 'connect' to Apache. I guess it's an idea to look at the source code for apache2handler and php5apache2.dll or so, but before I do that I thought I'd ask SO first. If anyone has more information, experience, or some sort of specification that is relevant to this then please let me know. Thanks in advance!

    Read the article

  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

    Read the article

  • Generated images fail to load in browser

    - by notJim
    I've got a page on a webapp that has about 13 images that are generated by my application, which is written in the Kohana PHP framework. The images are actually graphs. They are cached so they are only generated once, but the first time the user visits the page, and the images all have to be generated, about half of the images don't load in the browser. Once the page has been requested once and images are cached, they all load successfully. Doing some ad-hoc testing, if I load an individual image in the browser, it takes from 450-700 ms to load with an empty cache (I checked this using Google Chrome's resource tracking feature). For reference, it takes around 90-150 ms to load a cached image. Even if the image cache is empty, I have the data and some of the application's startup tasks cached, so that after the first request, none of that data needs to be fetched. My questions are: Why are the images failing to load? It seems like the browser just decides not to download the image after a certain point, rather than waiting for them all to finish loading. What can I do to get them to load the first time, with an empty cache? Obviously one option is to decrease the load times, and I could figure out how to do that by profiling the app, but are there other options? As I mentioned, the app is in the Kohana PHP framework, and it's running on Apache. As an aside, I've solved this problem for now by fetching the page as soon as the data is available (it comes from a batch process), so that the images are always cached by the time the user sees them. That feels like a kludgey solution to me, though, and I'm curious about what's actually going on.

    Read the article

  • How would you organize this in asp.net mvc?

    - by chobo
    I have an asp.net mvc 2.0 application that contains Areas/Modules like calendar, admin, etc... There may be cases where more than one area needs to access the same Repo, so I am not sure where to put the Data Access Layers and Repositories. First Option: Should I create Data Access Layer files (Linq to SQL in my case) with their accompanying Repositories for each area, so each area only contains the Tables, and Repositories needed by those areas. The benefit is that everything needed to run that module is one place, so it is more encapsulated (in my mind anyway). The downside is that I may have duplicate queries, because other modules may use the same query. Second Option Or, would it be better to place the DAL and Repositories outside the Area's and treat them as Global? The advantage is I won't have any duplicate queries, but I may be loading a lot of unnecessary queries and DAL tables up for certain modules. It is also more work to reuse or modify these modules for future projects (though the chance of reusing them is slim to none :)) Which option makes more sense? If someone has a better way I'd love to hear it. Thanks!

    Read the article

  • Identical files from different servers. Why might IE 8 display them differently?

    - by jasongetsdown
    I'm working on a site that will go on my company's intranet. I developed it locally on my computer, checking it in different browsers and on colleague's computers, and when it was done I handed it off to IT. They put identical copies on a staging server, and on the production server. This is a site built only with html, javascript, and css. No server side scripting. It also uses a DWF viewer plugin from Autodesk. It is a single standalone page (not part of a CMS) that allows users to load drawings into the viewer and then click to see info from a database of space info saved in a series of js arrays (the space DB software spits out a js file with all the info listed in array literals, creating a crap ton of global variables - ugh, but I digress). When I followed their links (using IE 8) the version on the staging server looked as expected, but the layout is hosed on the version from the production server. Specifically, it seems like a div that is supposed to flow to the right of a div that is float: left is displaying below the floated div at full width, as though it was clear: left (which it is not). It also has the wrong height. I downloaded the files from each and they are identical to my local version. Frustrated, I cleared my browser's cache, restarted my computer, checked it on a colleague's computer who also has IE 8. All the same issue. Staging server good. Production server bad. Finally I uninstalled IE 8 and looked at it in IE 6. Both versions looked fine. So, to recap. Two different servers. No server side scripting. Identical files. One browser agrees they are identical, the other does not. What could cause this?

    Read the article

  • Incrementing value by one over a lot of rows

    - by Andy Gee
    Edit: I think the answer to my question lies in the ability to set user defined variables in MySQL through PHP - the answer by Multifarious has pointed me in this direction Currently I have a script to cycle over 10M records, it's very slow and it goes like this: I first get a block of 1000 results in an array similar to this: $matches[] = array('quality_rank'=>46732, 'db_id'=>5532); $matches[] = array('quality_rank'=>12324, 'db_id'=>1234); $matches[] = array('quality_rank'=>45235, 'db_id'=>8345); $matches[] = array('quality_rank'=>75543, 'db_id'=>2562); I then cycle through them one by one and update the record $mult = count($matches)*2; foreach($matches as $m) { $rank++; $score = (($m[quality_rank] + $rank)/($mult))*100; $s = "UPDATE `packages_sorted` SET `price_rank` = '".$rank."', `deal_score` = '".$score."' WHERE `db_id` = '".$m[db_id]."' LIMIT 1"; } It seems like this is a very slow way of doing it but I can't find another way to increment the field price_rank by one each time. Can anyone suggest a better method. Note: Although I wouldn't usually store this kind of value in a database I really do need on this occasion for comparison search queries later on in the project. Any help would be kindly appreciated :)

    Read the article

  • Can't get node.js built on cygwin

    - by mwt
    Following the instructions here: https://github.com/ry/node/wiki/Building-node.js-on-Cygwin-(Windows) I've tried installing on two machines, either of which I'd be happy to get up and running. WinXP On 'make', I get: Build failed: -> task failed <err #2>: {task: libv8.a SConstruct -> libv8.a} According to the instructions, this is caused by having $SHELL set to a Windows style path, but I've set it to /bin/bash and get the same error. Win7 On './configure', I get: $ ./configure Checking for program g++ or c++ : /usr/bin/g++ Checking for program cpp : /usr/bin/cpp Checking for program ar : /usr/bin/ar Checking for program ranlib : /usr/bin/ranlib Checking for g++ : ok Checking for program gcc or cc : /usr/bin/gcc 0 [main] python 1092 C:\bin\python.exe: *** fatal error - unable to remap \\?\C:\lib\python2.6\lib-dynload\_functools.dll to same address as parent: 0x360000 != 0x3E0000 Stack trace: Frame Function Args 002891E8 6102749B (002891E8, 00000000, 00000000, 00000000) 002894D8 6102749B (61177B80, 00008000, 00000000, 61179977) 0028A508 61004AFB (611A136C, 61241CF4, 00360000, 003E0000) End of stack trace 0 [main] python 3536 fork: child 1092 - died waiting for dll loading, errno 11 /Users/Michael/Desktop/node/wscript:177: error: could not configure a c compiler! I've run 'rebaseall' and restarted the machine but still get that error. Edit: Ok, rebaseall was apparently erroring on some mingw stuff, so I edited the rebaseall script to fix that, and now it configures on Win7. The new problem is that it emits the exact same error as my XP machine now when I try to make. This is on tag v0.3.5.

    Read the article

  • Client-Side Dynamic Removal of <script> Tags in <head>

    - by merv
    Is it possible to remove script tags in the <head> of an HTML document client-side and prior to execution of those tags? On the server-side I am able to insert a <script> above all other <script> tags in the <head>, except one, and I would like to be able to remove all subsequent scripts. I do not have the ability to remove <script> tags from the server side. What I've tried: (function (c,h) { var i, s = h.getElementsByTagName('script'); c.log("Num scripts: " + s.length); i = s.length - 1; while(i > 1) { h.removeChild(s[i]); i -= 1; } })(console, document.head); However, the logged number of scripts comes out to only 1, since (as @ryan pointed out) the code is being executed prior to the DOM being ready. Although wrapping the code above in a document.ready event callback does enable proper calculation of the number of <script> tags in the <head>, waiting until the DOM is ready fails to prevent the scripts from loading. Is there a reliable means of manipulating the HTML prior to the DOM being ready? Background If you want more context, this is part of an attempt to consolidate scripts where no option for server-side aggregation is available. Many of the JS libraries being loaded are from a CMS with limited configuration options. The content is mostly static, so there is very little concern about manually aggregating the JavaScript and serving it from a different location. Any suggestions for alternative applicable aggregation techniques would also be welcome.

    Read the article

  • First and last UITableViewCell keep changing while scrolling.

    - by W Dyson
    I have a tableView with cells containing one UITextField as a subview for each cell. My problem is that when I scroll down, the text in the first cell is duplicated in the last cell. I can't for the life if me figure out why. I have tried loading the cells from different nibs, having the textFields as ivars. The UITextFields don't seem to be the problem, I'm thinking it has something to do with the tableView reusing the cells. The textFields all have a data source that keeps track of the text within the textField and the text is reset each time the cell is shown. Any ideas? UPDATE: Thanks guys, here's a sample: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"Section %i, Row %i", indexPath.section, indexPath.row); static NSString *JournalCellIdentifier = @"JournalCellIdentifier"; UITableViewCell *cell = (UITableViewCell *)[self.tableView dequeueReusableCellWithIdentifier:JournalCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:JournalCellIdentifier] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.section == 0) { UITextField *textField = (UITextField *)[self.authorCell viewWithTag:1]; [cell addSubview:textField]; self.authorTextField = textField; self.authorTextField.text = [self.textFieldDictionary objectForKey:@"author"]; NSLog(@"Reading Author:%@", [self.textFieldDictionary objectForKey:@"author"]); } else if (indexPath.section == 1) { UITextField *textField = (UITextField *)[self.yearCell viewWithTag:1]; [cell addSubview:textField]; self.yearTextField = textField; self.yearTextField.text = [self.textFieldDictionary objectForKey:@"year"]; NSLog(@"Reading Year:%@", [self.textFieldDictionary objectForKey:@"year"]); } else if (indexPath.section == 2) { UITextField *textField = (UITextField *)[self.volumeCell viewWithTag:1]; [cell addSubview:textField]; self.volumeTextField = textField; self.volumeTextField.text = [self.textFieldDictionary objectForKey:@"volume"]; NSLog(@"Reading Volume:%@", [self.textFieldDictionary objectForKey:@"volume"]); } return cell; }

    Read the article

  • How i can create reusable component which contains assets in Flash CS5

    - by Creotiv
    I need to create slideshow for gallery. And one thing that i don't know is how to create reusable components. For example i want to create 3 components ImageLoader, Dock(that consist drom ImageLoaders) and SlideShow(that consists from Dock and ImageLoaders). ImageLoader it is a container which loads image and while it loading showing some animation. Dock it is a container wich have few of ImageLoaders, it used to create Dock of thumbs images to chose. SlideShow it is a container wich have few of ImageLoaders, it used to preload images to ImageLoaders and the change them on mouse click. I need that all of this components was accessible fom action script, so i can create new instances of them. Example code: im1 = new ImageLoader('../im1s.jpg'); im2 = new ImageLoader('../im2s.jpg'); dock = new Dock(new Array(im1,im2)); ss = new SlideSHow(new Array(im1,im2),dock); ss.init(); Will be greatfull for help. P.S. I new in Flash

    Read the article

  • Creating an object in the loop

    - by Jacob
    std::vector<double> C(4); for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } is much faster than for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { std::vector<double> C(4); C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } I realize this happens because std::vector is repeatedly being created and instantiated in the loop, but I was under the impression this would be optimized away. Is it completely wrong to keep variables local in a loop whenever possible? I was under the (perhaps false) impression that this would provide optimization opportunities for the compiler. EDIT: I use VC++2005 (release mode) with full optimization (/Ox)

    Read the article

  • Recursive code Sorting in VB

    - by Peter
    Ages old question: You have 2 hypothetical eggs, and a 100 story building to drop them from. The goal is to have the least number of guaranteed drops that will ensure you can find what floor the eggs break from the fall. You can only break 2 eggs. Using a 14 drop minimum method, I need help writing code that will allow me to calculate the following: Start with first drop attempt on 14th floor. If egg breaks then drop floors 1-13 to find the floor that causes break. ElseIf egg does not break then move up 13 floors to floor number 27 and drop again. If egg breaks then drop floors 15-26 starting on 15 working up to find the floor egg breaks on. ElseIf egg does not break then move up 12 floors to floor number 39 and drop again. etc. etc. The way this increases is as follows 14+13+12+11+10+9+8+7+6+5+4+3+2+1 So always adding to the previous value, by one less. I have never written a sorting algorithm before, and was curious how I might go about setting this up in a much more efficient way than a mile long of if then statements. My original idea was to store values for the floors in an array, and pull from that, using the index to move up or down and subtract or add to the variables. The most elegant solution would be a recursive function that handled this for any selected floor, 1-100, and ran the math, with an output that shows how many drops were needed in order to find that floor. Maximum is always 14, but some can be done in less.

    Read the article

  • How can I extend a LINQ-to-SQL class without having to make changes every time the code is generated

    - by csharpnoob
    Hi, Update from comment: I need to extend linq-to-sql classes by own parameters and dont want to touch any generated classes. Any better suggestes are welcome. But I also don't want to do all attributes assignments all time again if the linq-to-sql classes are changing. so if vstudio generates new attribute to a class i have my own extended attributes kept separate, and the new innerited from the class itself Original question: i'm not sure if it's possible. I have a class car and a class mycar extended from class car. Class mycar has also a string list. Only difference. How can i cast now any car object to a mycar object without assigning all attributes each by hand. Like: Car car = new Car(); MyCar mcar = (MyCar) car; or MyCar mcar = new MyCar(car); or however i can extend car with own variables and don't have to do always Car car = new Car(); MyCar mcar = new MyCar(); mcar.name = car.name; mcar.xyz = car.xyz; ... Thanks.

    Read the article

  • The linking is not done (gcc compilation)

    - by Moons
    Hello everyone! So i have this issue : i am declaring some extern global variables in my C program. If I don't use the -c option for gcc, i get undefined references errors. But with that -c option, the linking is not done, which means that i don't have an executable generated. So how do I solve this? Here is my makefile. As I am not good with writing makefiles, I took one from another project then I changed a few things. So maybe I'm missing something here. # Makefile calculPi INCL = -I$(INCL_DIR) DEFS = -D_DEBUG_ CXX_FLAGS =-g -c -lpthread -lm CXX = gcc $(CXX_FLAGS) $(INCL) $(DEFS) LINK_CXX = gcc OBJ = approx.o producteur.o sequentialApproximation.o main.o LINKOBJ = approx.o producteur.o sequentialApproximation.o main.o BIN = calculPi.exe RM = rm -fv all: calculPi.exe clean: ${RM} *\~ \#*\# $(OBJ) clean_all: clean ${RM} $(BIN) cleanall: clean ${RM} $(BIN) $(BIN): $(OBJ) $(CXX) $(LINKOBJ) -o "calculPi.exe" main.o: main.c $(CXX) main.c -o main.o $(CXX_FLAGS) approx.o: approx.c approx.h $(CXX) -c approx.c -o approx.o $(CXX_FLAGS); producteur.o: producteur.c producteur.h $(CXX) -c producteur.c -o producteur.o $(CXX_FLAGS); sequentialApproximation.o : sequentialApproximation.c sequentialApproximation.h $(CXX) -c sequentialApproximation.c -o sequentialApproximation.o $(CXX_FLAGS);

    Read the article

  • How to delete duplicate/aggregate rows faster in a file using Java (no DB)

    - by S. Singh
    I have a 2GB big text file, it has 5 columns delimited by tab. A row will be called duplicate only if 4 out of 5 columns matches. Right now, I am doing dduping by first loading each coloumn in separate List , then iterating through lists, deleting the duplicate rows as it encountered and aggregating. The problem: it is taking more than 20 hours to process one file. I have 25 such files to process. Can anyone please share their experience, how they would go about doing such dduping? This dduping will be a throw away code. So, I was looking for some quick/dirty solution, to get job done as soon as possible. Here is my pseudo code (roughly) Iterate over the rows i=current_row_no. Iterate over the row no. i+1 to last_row if(col1 matches //find duplicate && col2 matches && col3 matches && col4 matches) { col5List.set(i,get col5); //aggregate } Duplicate example A and B will be duplicate A=(1,1,1,1,1), B=(1,1,1,1,2), C=(2,1,1,1,1) and output would be A=(1,1,1,1,1+2) C=(2,1,1,1,1) [notice that B has been kicked out]

    Read the article

  • XML file does't load when HTML5 video plays

    - by DD77
    I should be able to loads the related XML file and displays the content of the XML file as the video plays back. What am I missing? DEMO JAVSCRIPT // properties var XML_PATH = "http://www.adjustyourset.tv/interview/cuepoints.xml"; var video_width; var video_height; var videos_array=new Array(); // init the application function init() { // call loadXML function loadXML(); } // XML loading function loadXML() { $.ajax({ type: "GET", url: XML_PATH, dataType: "xml", success: function onXMLloaded(xml) { // set cuepoints find("cuepoints"); find("cuepoints"); // loop for each cuepoint $(xml).find('cuepoint').each(function loopingItems(value) { // create an object var obj={timeStamp:$(this).find("timeStamp").text(), desc:$(this).find("desc").text(), thumbLink:$(this).find("thumbLink").text(), price:$(this).find("price").text()}; videos_array.push(obj); // append <ul> and timeStamp $("#mycustomscroll").append('<ul>'); $("#mycustomscroll").append('<a><li id="item">Time Stamp:'+obj.timeStamp+'</li></a>'); }); // close </ul> $("#mycustomscroll").append('</ul>'); // append li tags $("#leftcolumn").append('<li src="'+videos_array[0].desc+'"> <p src="'+videos_array[0].thumbLink+'" /></li>'); // append description $("#price").append(videos_array[0].price); // call addListeners function addListeners(); } }); }

    Read the article

  • What about parallelism across network using multiple PCs?

    - by MainMa
    Parallel computing is used more and more, and new framework features and shortcuts make it easier to use (for example Parallel extensions which are directly available in .NET 4). Now what about the parallelism across network? I mean, an abstraction of everything related to communications, creation of processes on remote machines, etc. Something like, in C#: NetworkParallel.ForEach(myEnumerable, () => { // Computing and/or access to web ressource or local network database here }); I understand that it is very different from the multi-core parallelism. The two most obvious differences would probably be: The fact that such parallel task will be limited to computing, without being able for example to use files stored locally (but why not a database?), or even to use local variables, because it would be rather two distinct applications than two threads of the same application, The very specific implementation, requiring not just a separate thread (which is quite easy), but spanning a process on different machines, then communicating with them over local network. Despite those differences, such parallelism is quite possible, even without speaking about distributed architecture. Do you think it will be implemented in a few years? Do you agree that it enables developers to easily develop extremely powerfull stuff with much less pain? Example: Think about a business application which extracts data from the database, transforms it, and displays statistics. Let's say this application takes ten seconds to load data, twenty seconds to transform data and ten seconds to build charts on a single machine in a company, using all the CPU, whereas ten other machines are used at 5% of CPU most of the time. In a such case, every action may be done in parallel, resulting in probably six to ten seconds for overall process instead of forty.

    Read the article

  • How does Crystal Reports Runtime Licensing work?

    - by GluedHands
    I am designing an application in C# and I want to use some Crystal Reports in my application. I am selling this application as freelance to a small business. This is my first program that I have ever sold. I have Crystal Reports 2008 that I am using to design reports with. Do I need to get any kind of licensing from Business Objects to include the Crystal Reports Runtime for report printing in my application? Or do I not need to worry about it as long as I have a licensed version of Crystal Reports 2008 on my development machine. The client would only need be able to print the reports that I have designed on my machine, not design their own. The reports would be saved as a file. The application will load the saved report and print it with provided data. I did see this article which answers the most part of my question. However, it does not include whether it covers loading saved report documents? Any additional related information for a commercial product newbie is gladly appreciated.

    Read the article

< Previous Page | 462 463 464 465 466 467 468 469 470 471 472 473  | Next Page >