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  • Draw camera position in specific view port.

    - by snackbar
    Most of this code should be fairly self explanatory. I got an display function and my view port function. There are two modes which is 4 small view ports in the window or one large. I got one camera which can be moved and if in 4 view port mode just 3 fixed angles. The thing is I want the free moving cameras position to be displayed in the 3 other view ports. I tried doing it by drawing spheres using opengl but the problem is that then the position gets draw in the free roaming camera too as it shows the same scene. It doesn't have to be a sphere, just something simple that represents the cameras spacial position in these three other views. Drawing the scene once with camera object showing for the three viewports, render to texture. Clear and draw scene without camera object render to texture and then stitch these together before actually drawing the scene seems like a lot o work for something that should be easy. void display(int what) { if(what==5){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==1){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(75,15,-5,0,5,-5,0,1,0);} if(what==2){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0,110,0,0,0,0,1,0,0);} if(what==3){ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, float(320) / float(240), 0.1f, 100.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==4){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(185,75,25,0,28,0,0,1,0);} glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); drawScene(); drawCamera(); glutSwapBuffers(); } void viewport(){ glEnable(GL_SCISSOR_TEST); if(!divided_view_port) { glViewport(0, 0, w, h); glScissor(0,0,640,480); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 100.0f); display(5); } else { ////////////////////// bottom left - working glViewport(0, 0, w/2, h/2); glScissor(0,0,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(1); ////////////////////// ////////////////////// top right - working glViewport(w/2, h/2, w/2, h/2); glScissor(w/2,h/2,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(2); ////////////////////// ////////////////////// bottom right -working glViewport(w/2, 0, w/2, h/2); glScissor(w/2,0,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(3); //////////////////////// ////////////////////////// top left glViewport(0, h/2, w/2, h/2); glScissor(0,h/2,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(4); /////////////////////////// } glDisable(GL_SCISSOR_TEST); glMatrixMode(GL_MODELVIEW); }

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  • PHP mailer containing HTML not showing correctly

    - by kielie
    Hi guys, here is some code I've been working on, basically I need to set up a auto e-mail that gets sent to a user after they fill in a form, which at the moment it is doing, but the HTML is not displaying as it should inside of the email client. I checked in Gmail, Outlook and Mac mail and none of them display the HTML correctly. Here is the code <?php session_start(); $_SESSION['name'] = $_POST['name']; $name = $_SESSION['name']; $email_1 = $_POST['email_1']; $email_2 = $_POST['email_2']; $email_3 = $_POST['email_3']; $email_4 = $_POST['email_4']; $id_num = $_POST['id_num']; $tel = $_POST['tel']; $email = $_POST['email']; //sets the current date $curDate = date("Y-m-d"); // Example require_once("mailclass/htmlMimeMail.php"); $mail = new htmlMimeMail(); $mail->setSubject("Your submission to MyWebsite!"); $mail->setFrom("MyWebsite <[email protected]>"); $mail->setFrom("MyWebsite <[email protected]>"); $email_address = $email_1 . "," . $email_2 . "," . $email_3 ."," . $email_4 ; $mail->setBcc($email_address); $day = " <body style="'background: #000000; color: #FFFFFF;'"> <div style="'background-image: url(http://www.website.com/images/mailerbg.jpg); width: 900px; height: 839px; margin: 0 auto;'"> <div style="'width: 620px; height: 280px; position: relative; top: 155px; left: 25px;'"> <h1><br>your friend $name<br><br><br></h1> </div> </div> </body>"; $mail->setHTML($day); $result = $mail->send(array()); ?> The code is pretty messy, from me screwing around with it so much, but basically none of the HTML shows up as it should in the email client once the message arrives at it's destination, how can I get it to display as a proper HTML page inside of the mail client? I am assuming that my escaping is not done correctly, which is why nothing is showing as it should? Thanx in advance!

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  • showing error on uploading a big file using php

    - by user1489969
    I have created a php code to display the upload option to upload multiple files as below: <?php $f_id= $_GET["id"]; ?> <title>Upload File</title> <form enctype="multipart/form-data" method="post" action="upload_hal_mult.php?id=<?php echo $f_id;?>" > <input type="hidden" name="MAX_FILE_SIZE" value="10000000"> <input id="infile" type="file" name="infile[]" multiple="true" /> <input type="submit" value="upload" name="file_uploaded" / > <br> <br> </form> So this will call "upload_hal_mult.php" when "upload" button is clicked. And the code for that is as follows: <title>Upload Results</title> <?php define("MAX_SIZE",10000000); $f_id= $_GET["id"]; $dir_name="dir_hal_".$f_id; $u=0; if (!is_dir($dir_name)) mkdir($dir_name); $dir=$dir_name."/"; $file_realname = $_FILES['infile']['name']; for ($i = 0; $i < count($_FILES['infile']['name']); $i++) { $ext = substr(strrchr($_FILES['infile']['name'][$i], "."), 1); $fname = substr($_FILES['infile']['name'][$i],0,strpos($_FILES['infile']['name'][$i], ".")); $fPath = $fname."_(".substr(md5(rand() * time()),0,4).")".".$ext"; echo "files size=".$_FILES["infile"]["size"][$i]."\n"; if($_FILES["infile"]["size"][$i]>MAX_SIZE) echo('File uploaded exceeds maximum upload size.'); if(($_FILES['infile']['error'][i]==0) && move_uploaded_file($_FILES['infile']['tmp_name'][$i], $dir . $fPath)) { $u=$u+1; ?> <!--<script type="text/javascript">setTimeout("window.close();", 1300);</script>--> <?php echo "Upload is successful\n"; } else echo "if stmt failed so error \n"; } if($u!=count($_FILES['infile']['name'])) echo "Error"; else echo "count is correct"; ?> This upload works correctly for files of size<10MB. But for files of size10MB, it's not echoing 'File uploaded exceeds maximum upload size.' as expected. Its also not uploading the file of size10MB. But the $u gets incremented. But none of the statements like "Upload is successful" or "if stmt failed so error" are being echoed as well. However the statement "count is correct" is being displayed, and this shows the $u got incremented somehow even though the echo statements didnt work! Can someone please point out the error I am doing here? I thought its simply a matter of 'if/else' statements but it seems more than that to me. Please help me out if you have any clue. Thanks

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  • Programmatically adding an object and selecting the correspondig row does not make it become the CurrentRow

    - by Robert
    I'm in a struggle with the DataGridView: I do have a BindingList of some simple objects that implement INotifyPropertyChanged. The DataGridView's datasource is set to this BindingList. Now I need to add an object to the list by hitting the "+" key. When an object is added, it should appear as a new row and it shall become the current row. As the CurrentRow-property is readonly, I iterate through all rows, check if its bound item is the newly created object, and if it is, I set this row to "Selected = true;" The problem: although the new object and thereby a new row gets inserted and selected in the DataGridView, it still is not the CurrentRow! It does not become the CurrentRow unless I do a mouse click into this new row. In this test program you can add new objects (and thereby rows) with the "+" key, and with the "i" key the data-bound object of the CurrentRow is shown in a MessageBox. How can I make a newly added object become the CurrentObject? Thanks for your help! Here's the sample: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { BindingList<item> myItems; public Form1() { InitializeComponent(); myItems = new BindingList<item>(); for (int i = 1; i <= 10; i++) { myItems.Add(new item(i)); } dataGridView1.DataSource = myItems; } public void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Add) { addItem(); } } public void addItem() { item i = new item(myItems.Count + 1); myItems.Add(i); foreach (DataGridViewRow dr in dataGridView1.Rows) { if (dr.DataBoundItem == i) { dr.Selected = true; } } } private void btAdd_Click(object sender, EventArgs e) { addItem(); } private void dataGridView1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Add) { addItem(); } if (e.KeyCode == Keys.I) { MessageBox.Show(((item)dataGridView1.CurrentRow.DataBoundItem).title); } } } public class item : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; private int _id; public int id { get { return _id; } set { this.title = "This is item number " + value.ToString(); _id = value; InvokePropertyChanged(new PropertyChangedEventArgs("id")); } } private string _title; public string title { get { return _title; } set { _title = value; InvokePropertyChanged(new PropertyChangedEventArgs("title")); } } public item(int id) { this.id = id; } #region Implementation of INotifyPropertyChanged public void InvokePropertyChanged(PropertyChangedEventArgs e) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) handler(this, e); } #endregion } }

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  • Slideshow positioning problem

    - by James
    I have a javascript slideshow that works perfectly on Windows 7, Firefox, Chrome, IE 8+ (I don't have the resources to check 6 or 7) and Opera. But I've been told that when on xp with IE 7 the slidshow gets thrown off screen to the right. What could my issue be? Here is my css: #page { width:940px; margin: auto; } gallery { position:relative; padding:0px; margin:5px 0px; width:940px; height:320px; } gallery li { display: block; width:940px; height:320 list-style:none; } And here is my javascript: var galleryId = 'gallery'; var gallery; var galleryImages; var currentImage; var previousImage; var preInitTimer; preInit(); function preInit() { if ((document.getElementById)&&(gallery=document.getElementById(galleryId))) { gallery.style.visibility = "hidden"; if (typeof preInitTimer != 'undefined') clearTimeout(preInitTimer); } else { preInitTimer = setTimeout("preInit()",2); } } function fader(imageNumber,opacity) { var obj=galleryImages[imageNumber]; if (obj.style) { if (obj.style.MozOpacity!=null) { obj.style.MozOpacity = (opacity/100) - .001; } else if (obj.style.opacity!=null) { obj.style.opacity = (opacity/100) - .001; } else if (obj.style.filter!=null) { obj.style.filter = "alpha(opacity="+opacity+")"; } } } function fadeInit() { if (document.getElementById) { preInit(); galleryImages = new Array; var node = gallery.firstChild; while (node) { if (node.nodeType==1) { galleryImages.push(node); } node = node.nextSibling; } for(i=0;i galleryImages[i].style.position='absolute'; galleryImages[i].style.top=0; galleryImages[i].style.zIndex=0; fader(i,0); } gallery.style.visibility = 'visible'; currentImage=0; previousImage=galleryImages.length-1; opacity=100; fader(currentImage,100); window.setTimeout("crossfade(100)", 1000); } } function crossfade(opacity) { if (opacity < 100) { fader(currentImage,opacity); opacity += 9; window.setTimeout("crossfade("+opacity+")", 50); } else { fader(previousImage,0); previousImage=currentImage; currentImage+=1; if (currentImage=galleryImages.length) { currentImage=0; } galleryImages[previousImage].style.zIndex = 0; galleryImages[currentImage].style.zIndex = 100; opacity=0; window.setTimeout("crossfade("+opacity+")", 5000); } } addEvent(window,'load',fadeInit) function addEvent(elm, evType, fn, useCapture) { if (elm.addEventListener){ elm.addEventListener(evType, fn, useCapture); return true; } else if (elm.attachEvent){ var r = elm.attachEvent("on"+evType, fn); return r; } } And ideas?

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  • Having different database sorting order (default_scope) for two different views

    - by Juniper747
    In my model (pins.rb), I have two sorting orders: default_scope order: 'pins.featured DESC' #for adding featured posts to the top of a list default_scope order: 'pins.created_at DESC' #for adding the remaining posts beneath the featured posts This sorting order (above) is how I want my 'pins view' (index.html.erb) to look. Which is just a list of ALL user posts. In my 'users view' (show.html.erb) I am using the same model (pins.rb) to list only current_user pins. HOWEVER, I want to sorting order to ignore the "featured" default scope and only use the second scope: default_scope order: 'pins.created_at DESC' How can I accomplish this? I tried doing something like this: default_scope order: 'pins.featured DESC', only: :index default_scope order: 'pins.created_at DESC' But that didn't fly... UPDATE I updated my model to define a scope: scope :featy, order: 'pins.featured DESC' default_scope order: 'pins.created_at DESC' And updated my pins view to: <%= render @pins.featy %> However, now when I open my pins view, I get the error: undefined method `featy' for #<Array:0x00000100ddbc78> UPDATE 2 User.rb class User < ActiveRecord::Base attr_accessible :name, :email, :username, :password, :password_confirmation, :avatar, :password_reset_token, :password_reset_sent_at has_secure_password has_many :pins, dependent: :destroy #destroys user posts when user is destroyed # has_many :featured_pins, order: 'featured DESC', class_name: "Pin", source: :pin has_attached_file :avatar, :styles => { :medium => "300x300#", :thumb => "120x120#" } before_save { |user| user.email = user.email.downcase } before_save { |user| user.username = user.username.downcase } before_save :create_remember_token before_save :capitalize_name validates :name, presence: true, length: { maximum: 50 } VALID_EMAIL_REGEX = /\A[\w+\-.]+@[a-z\d\-.]+\.[a-z]+\z/i VALID_USERNAME_REGEX = /^[A-Za-z0-9]+(?:[_][A-Za-z0-9]+)*$/ validates :email, presence: true, format: { with: VALID_EMAIL_REGEX }, uniqueness: { case_sensitive: false } validates :username, presence: true, format: { with: VALID_USERNAME_REGEX }, uniqueness: { case_sensitive: false } validates :password, length: { minimum: 6 }, on: :create #on create, because was causing erros on pw_reset Pin.rb class Pin < ActiveRecord::Base attr_accessible :content, :title, :privacy, :date, :dark, :bright, :fragmented, :hashtag, :emotion, :user_id, :imagesource, :imageowner, :featured belongs_to :user before_save :capitalize_title before_validation :generate_slug validates :content, presence: true, length: { maximum: 8000 } validates :title, presence: true, length: { maximum: 24 } validates :imagesource, presence: { message: "Please search and choose an image" }, length: { maximum: 255 } validates_inclusion_of :privacy, :in => [true, false] validates :slug, uniqueness: true, presence: true, exclusion: {in: %w[signup signin signout home info privacy]} # for sorting featured and newest posts first default_scope order: 'pins.created_at DESC' scope :featured_order, order: 'pins.featured DESC' def to_param slug # or "#{id}-#{name}".parameterize end def generate_slug # makes the url slug address bar freindly self.slug ||= loop do random_token = Digest::MD5.hexdigest(Time.zone.now.to_s + title)[0..9]+"-"+"#{title}".parameterize break random_token unless Pin.where(slug: random_token).exists? end end protected def capitalize_title self.title = title.split.map(&:capitalize).join(' ') end end users_controller.rb class UsersController < ApplicationController before_filter :signed_in_user, only: [:edit, :update, :show] before_filter :correct_user, only: [:edit, :update, :show] before_filter :admin_user, only: :destroy def index if !current_user.admin? redirect_to root_path end end def menu @user = current_user end def show @user = User.find(params[:id]) @pins = @user.pins current_user.touch(:last_log_in) #sets the last log in time if [email protected]? render 'pages/info/' end end def new @user = User.new end pins_controller.rb class PinsController < ApplicationController before_filter :signed_in_user, except: [:show] # GET /pins, GET /pins.json def index #Live Feed @pins = Pin.all @featured_pins = Pin.featured_order respond_to do |format| format.html # index.html.erb format.json { render json: @pins } end end # GET /pins, GET /pins.json def show #single Pin View @pin = Pin.find_by_slug!(params[:id]) require 'uri' #this gets the photo's id from the stored uri @image_id = URI(@pin.imagesource).path.split('/').second if @pin.privacy == true #check for private pins if signed_in? if @pin.user_id == current_user.id respond_to do |format| format.html # show.html.erb format.json { render json: @pin } end else redirect_to home_path, notice: "Prohibited 1" end else redirect_to home_path, notice: "Prohibited 2" end else respond_to do |format| format.html # show.html.erb format.json { render json: @pin } end end end # GET /pins, GET /pins.json def new @pin = current_user.pins.new respond_to do |format| format.html # new.html.erb format.json { render json: @pin } end end # GET /pins/1/edit def edit @pin = current_user.pins.find_by_slug!(params[:id]) end Finally, on my index.html.erb I have: <%= render @featured_pins %>

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  • Please clarify how create/update happens against child entities of an aggregate root

    - by christian
    After much reading and thinking as I begin to get my head wrapped around DDD, I am a bit confused about the best practices for dealing with complex hierarchies under an aggregate root. I think this is a FAQ but after reading countless examples and discussions, no one is quite talking about the issue I'm seeing. If I am aligned with the DDD thinking, entities below the aggregate root should be immutable. This is the crux of my trouble, so if that isn't correct, that is why I'm lost. Here is a fabricated example...hope it holds enough water to discuss. Consider an automobile insurance policy (I'm not in insurance, but this matches the language I hear when on the phone w/ my insurance company). Policy is clearly an entity. Within the policy, let's say we have Auto. Auto, for the sake of this example, only exists within a policy (maybe you could transfer an Auto to another policy, so this is potential for an aggregate as well, which changes Policy...but assume it simpler than that for now). Since an Auto cannot exist without a Policy, I think it should be an Entity but not a root. So Policy in this case is an aggregate root. Now, to create a Policy, let's assume it has to have at least one auto. This is where I get frustrated. Assume Auto is fairly complex, including many fields and maybe a child for where it is garaged (a Location). If I understand correctly, a "create Policy" constructor/factory would have to take as input an Auto or be restricted via a builder to not be created without this Auto. And the Auto's creation, since it is an entity, can't be done beforehand (because it is immutable? maybe this is just an incorrect interpretation). So you don't get to say new Auto and then setX, setY, add(Z). If Auto is more than somewhat trivial, you end up having to build a huge hierarchy of builders and such to try to manage creating an Auto within the context of the Policy. One more twist to this is later, after the Policy is created and one wishes to add another Auto...or update an existing Auto. Clearly, the Policy controls this...fine...but Policy.addAuto() won't quite fly because one can't just pass in a new Auto (right!?). Examples say things like Policy.addAuto(VIN, make, model, etc.) but are all so simple that that looks reasonable. But if this factory method approach falls apart with too many parameters (the entire Auto interface, conceivably) I need a solution. From that point in my thinking, I'm realizing that having a transient reference to an entity is OK. So, maybe it is fine to have a entity created outside of its parent within the aggregate in a transient environment, so maybe it is OK to say something like: auto = AutoFactory.createAuto(); auto.setX auto.setY or if sticking to immutability, AutoBuilder.new().setX().setY().build() and then have it get sorted out when you say Policy.addAuto(auto) This insurance example gets more interesting if you add Events, such as an Accident with its PolicyReports or RepairEstimates...some value objects but most entities that are all really meaningless outside the policy...at least for my simple example. The lifecycle of Policy with its growing hierarchy over time seems the fundamental picture I must draw before really starting to dig in...and it is more the factory concept or how the child entities get built/attached to an aggregate root that I haven't seen a solid example of. I think I'm close. Hope this is clear and not just a repeat FAQ that has answers all over the place.

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  • How to safely operate on parameters in threads, using C++ & Pthreads?

    - by ChrisCphDK
    Hi. I'm having some trouble with a program using pthreads, where occassional crashes occur, that could be related to how the threads operate on data So I have some basic questions about how to program using threads, and memory layout: Assume that a public class function performs some operations on some strings, and returns the result as a string. The prototype of the function could be like this: std::string SomeClass::somefunc(const std::string &strOne, const std::string &strTwo) { //Error checking of strings have been omitted std::string result = strOne.substr(0,5) + strTwo.substr(0,5); return result; } Is it correct to assume that strings, being dynamic, are stored on the heap, but that a reference to the string is allocated on the stack at runtime? Stack: [Some mem addr] pointer address to where the string is on the heap Heap: [Some mem addr] memory allocated for the initial string which may grow or shrink To make the function thread safe, the function is extended with the following mutex (which is declared as private in the "SomeClass") locking: std::string SomeClass::somefunc(const std::string &strOne, const std::string &strTwo) { pthread_mutex_lock(&someclasslock); //Error checking of strings have been omitted std::string result = strOne.substr(0,5) + strTwo.substr(0,5); pthread_mutex_unlock(&someclasslock); return result; } Is this a safe way of locking down the operations being done on the strings (all three), or could a thread be stopped by the scheduler in the following cases, which I'd assume would mess up the intended logic: a. Right after the function is called, and the parameters: strOne & strTwo have been set in the two reference pointers that the function has on the stack, the scheduler takes away processing time for the thread and lets a new thread in, which overwrites the reference pointers to the function, which then again gets stopped by the scheduler, letting the first thread back in? b. Can the same occur with the "result" string: the first string builds the result, unlocks the mutex, but before returning the scheduler lets in another thread which performs all of it's work, overwriting the result etc. Or are the reference parameters / result string being pushed onto the stack while another thread is doing performing it's task? Is the safe / correct way of doing this in threads, and "returning" a result, to pass a reference to a string that will be filled with the result instead: void SomeClass::somefunc(const std::string &strOne, const std::string &strTwo, std::string result) { pthread_mutex_lock(&someclasslock); //Error checking of strings have been omitted result = strOne.substr(0,5) + strTwo.substr(0,5); pthread_mutex_unlock(&someclasslock); } The intended logic is that several objects of the "SomeClass" class creates new threads and passes objects of themselves as parameters, and then calls the function: "someFunc": int SomeClass::startNewThread() { pthread_attr_t attr; pthread_t pThreadID; if(pthread_attr_init(&attr) != 0) return -1; if(pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED) != 0) return -2; if(pthread_create(&pThreadID, &attr, proxyThreadFunc, this) != 0) return -3; if(pthread_attr_destroy(&attr) != 0) return -4; return 0; } void* proxyThreadFunc(void* someClassObjPtr) { return static_cast<SomeClass*> (someClassObjPtr)->somefunc("long string","long string"); } Sorry for the long description. But I hope the questions and intended purpose is clear, if not let me know and I'll elaborate. Best regards. Chris

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  • [Qt/C++] Need help in optimizing a drawing code ...

    - by Ahmad
    Hello all ... I needed some help in trying to optimize this code portion ... Basically here's the thing .. I'm making this 'calligraphy pen' which gives the calligraphy effect by simply drawing a lot of adjacent slanted lines ... The problem is this: When I update the draw region using update() after every single draw of a slanted line, the output is correct, in the sense that updates are done in a timely manner, so that everything 'drawn' using the pen is immediately 'seen' the drawing.. however, because a lot (100s of them) of updates are done, the program slows down a little when run on the N900 ... When I try to do a little optimization by running update after drawing all the slanted lines (so that all lines are updated onto the drawing board through a single update() ), the output is ... odd .... That is, immediately after drawing the lines, they lines seem broken (they have vacant patches where the drawing should have happened as well) ... however, if I trigger a redrawing of the form window (say, by changing the size of the form), the broken patches are immediately fixed !! When I run this program on my N900, it gets the initial broken output and stays like that, since I don't know how to enforce a redraw in this case ... Here is the first 'optimized' code and output (partially correct/incorrect) void Canvas::drawLineTo(const QPoint &endPoint) { QPainter painter(&image); painter.setPen(QPen(Qt::black,1,Qt::SolidLine,Qt::RoundCap,Qt::RoundJoin)); int fx=0,fy=0,k=0; qPoints.clear(); connectingPointsCalculator2(qPoints,lastPoint.x(),lastPoint.y(),endPoint.x(),endPoint.y()); int i=0; int x,y; for(i=0;i<qPoints.size();i++) { x=qPoints.at(i).x(); y=qPoints.at(i).y(); painter.setPen(Qt::black); painter.drawLine(x-5,y-5,x+5,y+5); **// Drawing slanted lines** } **//Updating only once after many draws:** update (QRect(QPoint(lastPoint.x()-5,lastPoint.y()-5), QPoint(endPoint.x()+5,endPoint.y()+5)).normalized()); modified = true; lastPoint = endPoint; } Image right after scribbling on screen: http://img823.imageshack.us/img823/8755/59943912.png After re-adjusting the window size, all the broken links above are fixed like they should be .. Here is the second un-optimized code (its output is correct right after drawing, just like in the second picture above): void Canvas::drawLineTo(const QPoint &endPoint) { QPainter painter(&image); painter.setPen(QPen(Qt::black,1,Qt::SolidLine,Qt::RoundCap,Qt::RoundJoin)); int fx=0,fy=0,k=0; qPoints.clear(); connectingPointsCalculator2(qPoints,lastPoint.x(),lastPoint.y(),endPoint.x(),endPoint.y()); int i=0; int x,y; for(i=0;i<qPoints.size();i++) { x=qPoints.at(i).x(); y=qPoints.at(i).y(); painter.setPen(Qt::black); painter.drawLine(x-5,y-5,x+5,y+5); **// Drawing slanted lines** **//Updating repeatedly during the for loop:** update(QRect(QPoint(x-5,y-5), QPoint(x+5,y+5)).normalized());//.adjusted(-rad,-rad,rad,rad)); } modified = true; int rad = (myPenWidth / 2) + 2; lastPoint = endPoint; } Can anyone see what the issue might be ?

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  • PHP $_GET and $_POST are returning empty arrays--trying to paginate SQL data

    - by George88
    I have set up the following: Database class ($db) Pagination class ($paginator) I am attempting to write a basic system to let me administrate pages. I have a page "page_manager.php" in which I include both my database class (database.php) and my pagination class (paginate.php). In my pagination class I have a function which echoes my SQL data. I've come up with a way to echo an HTML < select element with the necessary IDs, which allows me to successfully echo the corresponding results (10 per page), based on the value of the < select element. So, "1" will echo the first 10 results in the database, "2" will echo from 11-20, "3" will echo from 21-30, etc., etc.. I have added an onChange event to the < select element which will copy its value (using "this.value") to a hidden form field. I then submit this form using document.getElementById().submit(); This will then add the $_GET variable to the URL, so the URL becomes ".../?pagenumber_form=X". However, when I try to grab this value back from the URL, the $_GET['pagenumber_form'] is empty. Some code: <span style='font-family: tahoma; font-size: 10pt;'>Page #</span> <select id="page_number_selection" onchange='javascript: document.getElementById("pagenumber_form").value = this.value; document.getElementById("pagenumber").submit();'> <?php for($i = 1; $i <= $this->num_pages; $i++) echo"<option id='" . $i . "'>" . $i . "</option>"; ?> </select> <form name="pagenumber" id="pagenumber" action="" method="get"> <input type="text" name="pagenumber_form" id="pagenumber_form" /> </form> So, I've tried using $_POST as well, but the same thing happens. I want to use $_GET, for a couple of reasons: it's easier to see what is happening with my values and the data I'm using doesn't need to be secure. To recap: the $_GET variable is being added to the URL when I change the < select element, and the corresponding value gets added to the URL as: ".../?pagenumber_form=X", but when I try to use the value in PHP, for example... $page_number = $_GET['pagenumber_form']; ... I get a NULL value. :-( Can anybody help me out please? Thank you. EDIT: I've just made a discovery. If I move my print_r($_GET) to my main index page, then the superglobals are returning as expected. My site structure is like this: index.php - JavaScript buttons use AJAX HTTP requests to include the "responseText" as the .innerHTML of my main < div . The "responseText" is the contents the page itself, in this case page_manager.php, which in turn includes pagination.php. So in other words, my site is built from PHP includes, which doesn't seem to be compatible with HTTP superglobals. Any idea how I can get around this problem? Thank you :-).

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  • javascript: Problems with multiple setIntervals running simultaniously

    - by user340879
    Hello, My first post here. I want to make a horizontal menu with submenu's sliding down on mouseover. I know I could use jQuery but this is to practice my javascript skills. I use the following code: var up = new Array() var down = new Array() var submenustart function titleover(headmenu, inter) { submenu = headmenu.lastChild up[inter] = window.clearInterval(up[inter]) down[inter] = window.setInterval("slidedown(submenu)",1) } function slidedown(submenu) { if(submenu.offsetTop < submenustart) { submenu.style.top = submenu.offsetTop + 1 + "px" } } function titleout(headmenu, inter) { submenu = headmenu.lastChild down[inter] = window.clearInterval(down[inter]) up[inter] = window.setInterval("slideup(submenu)", 1) } function slideup(submenu) { if(submenu.offsetTop > submenustart - submenu.clientHeight + 1) { submenu.style.top = submenu.offsetTop - 1 + "px" } } The variable submenustart gets appointed a value in another function which is not relevant for my question. HTML looks like this: <table class="hoofding" id="hoofding"> <tr> <td onmouseover="titleover(this, 0)" onmouseout="titleout(this, 0)"><a href="#" class="hoofdinglink" id="hoofd1">AAAA</a> <table class="menu"> <tr><td><a href="...">1111</a></td></tr> <tr><td><a href="...">2222</a></td></tr> <tr><td><a href="...">3333</a></td></tr> </table></td> <td onmouseover="titleover(this, 1)" onmouseout="titleout(this, 1)"><a href="#" class="hoofdinglink">BBBB</a> <table class="menu"> <tr><td><a href="...">1111</a></td></tr> <tr><td><a href="...">2222</a></td></tr> <tr><td><a href="...">3333</a></td></tr> <tr><td><a href="...">4444</a></td></tr> <tr><td><a href="...">5555</a></td></tr> </table></td> ... </tr> </table> What happens is the following: If I go over and out (for ex) menu A it works fine. If i go now over menu B the interval applied to A is now applied to B. There are now 2 interval functions applied to B. The one originally for A and a new one triggered by the mouseover on B. If I would go to A all the intervals are now applied to A. I have been searching for hours but and I am completely stuck. Thanks in advance.

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  • Ambiguous constructor call

    - by Crystal
    I'm trying to create a simple date class, but I get an error on my main file that says, "call of overloaded Date() is ambiguous." I'm not sure why since I thought as long as I had different parameters for my constructor, I was ok. Here is my code: header file: #ifndef DATE_H #define DATE_H using std::string; class Date { public: static const int monthsPerYear = 12; // num of months in a yr Date(int = 1, int = 1, int = 1900); // default constructor Date(); // uses system time to create object void print() const; // print date in month/day/year format ~Date(); // provided to confirm destruction order string getMonth(int month) const; // gets month in text format private: int month; // 1 - 12 int day; // 1 - 31 int year; // any year int checkDay(int) const; }; #endif .cpp file #include <iostream> #include <iomanip> #include <string> #include <ctime> #include "Date.h" using namespace std; Date::Date() { time_t seconds = time(NULL); struct tm* t = localtime(&seconds); month = t->tm_mon; day = t->tm_mday; year = t->tm_year; } Date::Date(int mn, int dy, int yr) { if (mn > 0 && mn <= monthsPerYear) month = mn; else { month = 1; // invalid month set to 1 cout << "Invalid month (" << mn << ") set to 1.\n"; } year = yr; // could validate yr day = checkDay(dy); // validate the day // output Date object to show when its constructor is called cout << "Date object constructor for date "; print(); cout << endl; } void Date::print() const { string str; cout << month << '/' << day << '/' << year << '\n'; // new code for HW2 cout << setfill('0') << setw(3) << day; // prints in ddd cout << " " << year << '\n'; // yyyy format str = getMonth(month); // prints in month (full word), day, year cout << str << " " << day << ", " << year << '\n'; } and my main.cpp #include <iostream> #include "Date.h" using std::cout; int main() { Date date1(4, 30, 1980); date1.print(); cout << '\n'; Date date2; date2.print(); }

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  • Alphabetically Ordering an array of words

    - by Genesis
    I'm studying C on my own in preparation for my upcoming semester of school and was wondering what I was doing wrong with my code so far. If Things look weird it is because this is part of a much bigger grab bag of sorting functions I'm creating to get a sense of how to sort numbers,letters,arrays,and the like! I'm basically having some troubles with the manipulation of strings in C currently. Also, I'm quite limited in my knowledge of C at the moment! My main Consists of this: #include <stdio.h> #include <stdio.h> #include <stdlib.h> int numbers[10]; int size; int main(void){ setvbuf(stdout,NULL,_IONBF,0); //This is magical code that allows me to input. int wordNumber; int lengthOfWord = 50; printf("How many words do you want to enter: "); scanf("%i", &wordNumber); printf("%i\n",wordNumber); char words[wordNumber][lengthOfWord]; printf("Enter %i words:",wordNumber); int i; for(i=0;i<wordNumber+1;i++){ //+1 is because my words[0] is blank. fgets(&words[i], 50, stdin); } for(i=1;i<wordNumber+1;i++){ // Same as the above comment! printf("%s", words[i]); //prints my words out! } alphabetize(words,wordNumber); //I want to sort these arrays with this function. } My sorting "method" I am trying to construct is below! This function is seriously flawed, but I'd thought I'd keep it all to show you where my mind was headed when writing this. void alphabetize(char a[][],int size){ // This wont fly. size = size+1; int wordNumber; int lengthOfWord; char sortedWords[wordNumber][lengthOfWord]; //In effort for the for loop int i; int j; for(i=1;i<size;i++){ //My effort to copy over this array for manipulation for(j=1;j<size;j++){ sortedWords[i][j] = a[i][j]; } } //This should be kinda what I want when ordering words alphabetically, right? for(i=1;i<size;i++){ for(j=2;j<size;j++){ if(strcmp(sortedWords[i],sortedWords[j]) > 0){ char* temp = sortedWords[i]; sortedWords[i] = sortedWords[j]; sortedWords[j] = temp; } } } for(i=1;i<size;i++){ printf("%s, ",sortedWords[i]); } } I guess I also have another question as well... When I use fgets() it's doing this thing where I get a null word for the first spot of the array. I have had other issues recently trying to scanf() char[] in certain ways specifically spacing my input word variables which "magically" gets rid of the first null space before the character. An example of this is using scanf() to write "Hello" and getting " Hello" or " ""Hello"... Appreciate any thoughts on this, I've got all summer to study up so this doesn't need to be answered with haste! Also, thank you stack overflow as a whole for being so helpful in the past. This may be my first post, but I have been a frequent visitor for the past couple of years and it's been one of the best places for helpful advice/tips.

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  • Only Execute Code on Certain Requests Java

    - by BillPull
    I am building a little API for class and the teacher supplied us with a link to a tutorial that provided a simple webserver that implements Runnable. I have already written some code that will parse arguments the arguments ( or at least get me the request string ) and some code that will return some simple xml. however I think certain requests like the one for the favicon are sent I think it is messing up my code. I wrapped that in an if else but it does not seem to be working. package server; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.net.Socket; import java.util.*; import java.io.*; import java.net.*; import parkinglots.*; public class WorkerRunnable implements Runnable{ protected Socket clientSocket = null; protected String serverText = null; public WorkerRunnable(Socket clientSocket, String serverText) { this.clientSocket = clientSocket; this.serverText = serverText; } public Boolean authenticateAPI(String key){ //Authenticate Key against Stored Keys //TODO: Create Stored Keys and Compare return true; } public void run() { try { InputStream input = clientSocket.getInputStream(); OutputStream output = clientSocket.getOutputStream(); long time = System.currentTimeMillis(); //TODO: Parse args and output different formats and Authentication //Parse URL Arguments BufferedReader in = new BufferedReader( new InputStreamReader(clientSocket.getInputStream(), "8859_1")); String request = in.readLine(); //Server gets Favicon Request so skip that and goto args System.out.println(request); if ( request != "GET /favicon.ico HTTP/1.1" && request != "GET / HTTP/1.1" && request != null ){ String format = "", apikey =""; System.out.println("I am Here"); String request_location = request.split(" ")[1]; String request_args = request_location.replace("/",""); request_args = request_args.replace("?",""); String[] queries = request_args.split("&"); System.out.println(queries[0]); for ( int i = 0; i < queries.length; i++ ){ if( queries[i] == "format" ){ format = queries[i].split("=")[1]; } else if( queries[i] == "apikey" ){ apikey = queries[i].split("=")[1]; } } if( apikey == "" ){ apikey = "None"; } if( format == "" ){ format = "xml"; } Boolean auth = authenticateAPI(apikey); if ( auth ){ if ( format == "xml"){ // Retrieve XML Document String xml = LotFromDB.getParkingLotXML(); output.write((xml).getBytes()); }else{ //Retrieve JSON String json = LotFromDB.getParkingLotJSON(); output.write((json).getBytes()); } }else{ output.write(("Access Denied - User is Not Authenticated").getBytes()); } }else{ output.write(("Access Denied Must Pass API Key").getBytes()); } output.close(); input.close(); System.out.println("Request processed: " + time); } catch (IOException e) { //report exceptions e.printStackTrace(); } } } Console output I get I am Here format=json Request processed: 1333516648331 GET /favicon.ico HTTP/1.1 I am Here favicon.ico Request processed: 1333516648332 It always returns the XML as well. This is my first exposure to writing a web server and dealing with networking in Java, which frustrates me a lot in general, So any suggestions here are very appreciated.

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  • Same source, multiple targets with different resources (Visual Studio .Net 2008)

    - by Mike Bell
    A set of software products differ only by their resource strings, binary resources, and by the strings / graphics / product keys used by their Visual Studio Setup projects. What is the best way to create, organize, and maintain them? i.e. All the products essentially consist of the same core functionality customized by graphics, strings, and other resource data to form each product. Imagine you are creating a set of products like "Excel for Bankers", Excel for Gardeners", "Excel for CEOs", etc. Each product has the the same functionality, but differs in name, graphics, help files, included templates etc. The environment in which these are being built is: vanilla Windows.Forms / Visual Studio 2008 / C# / .Net. The ideal solution would be easy to maintain. e.g. If I introduce a new string / new resource projects I haven't added the resource to should fail at compile time, not run time. (And subsequent localization of the products should also be feasible). Hopefully I've missed the blindingly-obvious and easy way of doing all this. What is it? ============ Clarification(s) ================ By "product" I mean the package of software that gets installed by the installer and sold to the end user. Currently I have one solution, consisting of multiple projects, (including a Setup project), which builds a set of assemblies and create a single installer. What I need to produce are multiple products/installers, all with similar functionality, which are built from the same set of assemblies but differ in the set of resources used by one of the assemblies. What's the best way of doing this? ------------ The 95% Solution ----------------- Based upon Daminen_the_unbeliever's answer, a resource file per configuration can be achieved as follows: Create a class library project ("Satellite"). Delete the default .cs file and add a folder ("Default") Create a resource file in the folder "MyResources" Properties - set CustomToolNamespace to something appropriate (e.g. "XXX") Make sure the access modifier for the resources is "Public". Add the resources. Edit the source code. Refer to the resources in your code as XXX.MyResources.ResourceName) Create Configurations for each product variant ("ConfigN") For each product variant, create a folder ("VariantN") Copy and Paste the MyResources file into each VariantN folder Unload the "Satellite" project, and edit the .csproj file For each "VariantN/MyResources" <Compile> or <EmbeddedResource> tag, add a Condition="'$(Configuration)' == 'ConfigN'" attribute. Save, Reload the .csproj, and you're done... This creates a per-configuration resource file, which can (presumably) be further localized. Compile error messages are produced for any configuration that where a a resource is missing. The resource files can be localized using the standard method (create a second resources file (MyResources.fr.resx) and edit .csproj as before). The reason this is a 95% solution is that resources used to initialize forms (e.g. Form Titles, button texts) can't be easily handled in the same manner - the easiest approach seems to be to overwrite these with values from the satellite assembly.

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  • complex css image centering help?

    - by Tenshiko
    My problem is a bit more complex than the title says. Sorry, I don't know how to be more specific... I'm working on a website and I came across a part where I should display some thumbnails. The thing is, the thumbnails are not matching in dimensions. (I know, it sounds ridiculous, since this is thumbnails are for, right?) No, there is simply NO WAY to create them in the same dimensions!! I've managed to create a HTML+CSS structure to fix this problem, and the images are not stretching to fit their containers if they are smaller while keeping their aspect ratio. The only issue remaining, is to center the images. Since setting margin to "0 auto" or "auto 0" are not helping, I've tried setting up multiple containers and setting the margins to position the images. This is also not working: if I put a 120x120 picture in a 120x80 inner container, and I set the container's top and left margin to -50%, the margins become -60px both. Can this be fixed? Or is there yet another way to center images? I'm open to any suggestions! HTML: <div id="roll"> <div class="imgfix"> <div class="outer"> <div class="inner"> @if (ImageDimensionHelper.WhereToAlignImg(item.Width, item.Height, 120, 82) == ImgAlign.Width) <!-- ImageDimensionHelper tells me if the image should fit the container with its width or height. I set the class of the img accordingly. --> { <img class="width" src="@Url.Content(item.URL)" alt="@item.Name"/> } else { <img class="height" src="@Url.Content(item.URL)" alt="@item.Name"/> } </div> </div> </div> </div> CSS: .imgfix{ overflow:hidden; } .imgfix .outer { width:100%; height:100%;} .imgfix .inner { width:100%; height:100%; margin-top:-50%; margin-left:-50%; } /*This div (.inner) gets -60px for both margins every time, regardless of the size of itself, or the image inside it*/ #roll .imgfix { width:120px; height:82px; border: 1px #5b91ba solid; } #roll .imgfix .outer { margin-top:41px; margin-left:60px; } /*since I know specificly what these margins should be, I set them explicitly, because 50% got the wrong size.*/ #roll .imgfix img.width { width:120px; height:auto; margin: auto 0; } #roll .imgfix img.height { height:82px; width:auto; margin: 0 auto; }

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  • javascript won't execute nested for loop

    - by mcdwight6
    thanks in advance for all your help! i'm fairly new to javascript, but i have a fairly strong background in java, so i thought i would try it out on this project i'm working on. essentially, what i'm trying to do is read data from an xml file and create the html code for the page i'm making. i used the script from w3schools found here. I've altered it and gotten it to pull the data from my own xml and even to do the more basic generation of the html code i need. Here's the html i'm using inside <script> tags: var s = swDoc.getElementsByTagName("planet"); var plShowsArr = s[i].getElementsByTagName("show"); var plGamesArr = s[i].getElementsByTagName("videoGame"); for (i=0;i<s.length;i++) { // test section all works document.write("<div><table border = \"1\">"); document.write("<tr><td>"+ s[i].getElementsByTagName("showText")[0].childNodes[0].nodeValue + "</td><td>" + s[i].getElementsByTagName("showUrl")[0].childNodes[0].nodeValue + "</td></tr>"); document.write("<tr><td>" + s[i].getElementsByTagName("gameText")[0].childNodes[0].nodeValue + "</td><td>" + s[i].getElementsByTagName("gameUrl")[0].childNodes[0].nodeValue + "</td></tr>"); document.write("</tr></table></div>"); // end test section document.write("<div class=\"appearances-row\"><ol class=\"shows\">shows list"); for(j=0;j<plShows.length;j++){ document.write("nested for"); var showUrl = s[i].getElementsByTagName("showUrl")[j].childNodes[0].nodeValue; var showText = s[i].getElementByTagName("showText")[j].childNodes[0].nodeValue; document.write("<li><a href=\""+showUrl+"\">"+showText+"</a></li>"); } the code breaks at the nested for loop at the end, where it finished the document.write and prints "shows list" to the page, but then never gets to the document.write inside. if it helps, the xml contains a list of planets from the star wars universe organized like this: <planets> <planet> <planetName>planet</planetName> <description>some text</description> <appearances> <show> <showUrl>url</showUrl> <showText>hyperlink text</showText> </show> <videoGame> <gameUrl>url</gameUrl> <gameText>hyperlink text</gameText> </videoGame> </appearances> <locationsOfInterest> <location>location name</location> </locationsOfInterest> <famousCharactersRelatedTo> <character>a character</character> </famousCharactersRelatedTo> <externalLinks> <link> <linkUrl>url</linkUrl> <linkText>hyperlink text</linkText> </link> </externalLinks> </planet>

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  • if statement to check available elements

    - by nicmare
    Hi there, i allways found an answer here just be reading the threads but now its time for my very first thread because i was unable to find related questions: this is my target code: <li> <span class="panel"> <a href="…" class="image" rel="group"> <img title="…" src="…" alt="…" width="128" height="96" /> </a> <span class="sizes"> <span class="button"> <a href="#" class="size1" rel="…" title="1">9x13</a> </span> <span class="button"> <a href="#" class="size2" rel="…" title="3">10x15</a> </span> <span class="button"> <a href="#" class="size3" rel="…" title="6">20x30</a> </span> </span> </span> <a href="…" class="image" rel="group"> <span class="added"></span> <img title="…" src="…" alt="…" width="128" height="96" class="thumbnail" /> </a> </li> i add two "span" elements through jquery: $('.sizes a').click( function (e) { e.preventDefault(); $(this).after("<span class='checked'></span><span class='remove'></span>"); } ); the maximum amount of those s are 3 times in a wrapped div. so i am trying to do is the following: $(".remove").live('click', function(){ $(this).hide(); $(this).prev().hide(); // hide checked span if ($(this).parent().parent().children().children().each().hasClass('checked')) { $(this).parent().parent().parent().next().children(".added").hide(); } } ); of course my if statement is crap. i try it in my own words: if there are more than one span(class=remove) in span(class=panel) then nothing should happen. but if there is just one span(class=remove) left in span(class=panel) THEN should be hidden how do i achieve this? there is an online demonstration of this: http://bit.ly/972be4 as you can see, every time when i hit a button below an image, the image gets marked by a label. and i want to hide this label (class=added) when no button is selected Thank you very much! best wishes from germany

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  • How to prevent DIVs from sliding over each other

    - by Haghpanah
    I’m going to use DIV-based layout instead of table-based to reduce amount of markups and speed up page loading, however I’ve found it too much tricky as I’m not CSS guru. I use following CSS class to simulate rows of a table containing one column for label and one for textbox. .FormItem { margin-left: auto; margin-right: auto; width: 604px; min-height: 36px; } .ItemLabel { float: left; width: 120px; padding: 3px 1px 1px 1px; text-align: right; } .ItemTextBox { float: right; width: 480px; padding: 1px 1px 1px 1px; text-align: left; } , <div class="FormItem"> <div class="ItemLabel"> <asp:Label ID="lblName" runat="server" Text="Name :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtName" runat="server"></asp:TextBox> <p><span>User Name</span></p> </div> </div> <div class="FormItem"> <div class="ItemLabel"> <asp:Label ID="lblComments" runat="server" Text="Comments :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtComments" runat="server"></asp:TextBox> <p><span>(optional)Comments</span></p> </div> </div> These styles work fine if the height of ItemData DIVs are less than or equal to FormItem DIVs min-height. If ItemData DIVs height gets more than FormItem height then ItemText DIVs start sliding over FormItem DIVs to and ItemText and ItemData are no longer aligned. For example the following markups… <div class="FormItem"> <div class="ItemLabel"> <asp:Label ID="lblName" runat="server" Text="Name :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtName" runat="server"></asp:TextBox> <p><span>User Name</span></p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> </div> </div> <div class="FormLabel"> <div class="ItemText"> <asp:Label ID="lblComments" runat="server" Text="Comments :"></asp:Label> </div> <div class="ItemTextBox"> <asp:TextBox ID="txtComments" runat="server"></asp:TextBox> <p><span>(optional)Comments</span></p> </div> </div> I've tried several CSS attributes such as; position, float, clear… but I can not correct the problem. I’ll be appreciated for any help.

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  • How can I make three partials into just one in rails where the :collection is the same?

    - by Angela
    I have three partials that I'd like to consolidate into one. They share the same collection, but each gets passed its own :local variable. Those variables are used for specific Models, so as a result, I have three different calls to the partial and three different partials. Here's the repetitive code: <% for email in campaign.emails %> <h4><%= link_to email.title, email %> <%= email.days %> days</h4> <% @contacts= campaign.contacts.find(:all, :order => "date_entered ASC" )%> <!--contacts collection--> <!-- render the information for each contact --> <%= render :partial => "contact_email", :collection => @contacts, :locals => {:email => email} %> <% end %> Calls in this Campaign: <% for call in campaign.calls %> <h4><%= link_to call.title, call %> <%= call.days %> days</h4> <% @contacts= campaign.contacts.find(:all, :order => "date_entered ASC" )%> <!--contacts collection--> <!-- render the information for each contact --> <%= render :partial => "contact_call", :collection => @contacts, :locals => {:call => call} %> <% end %> Letters in this Campaign: <% for letter in campaign.letters %> <h4><%= link_to letter.title, letter %> <%= letter.days %> days</h4> <% @contacts= campaign.contacts.find(:all, :order => "date_entered ASC" )%> <!--contacts collection--> <!-- render the information for each contact --> <%= render :partial => "contact_letter", :collection => @contacts, :locals => {:letter => letter} %> <% end %> An example of one of the partials is as follows: < div id="contact_email_partial"> <% if from_today(contact_email, email.days) < 0 %> <% if show_status(contact_email, email) == 'no status'%> <p> <%= full_name(contact_email) %> <% unless contact_email.statuses.empty?%> (<%= contact_email.statuses.find(:last).status%>) <% end %> is <%= from_today(contact_email,email.days).abs%> days overdue: <%= do_event(contact_email, email) %> <%= link_to_remote "Skip Email Remote", :url => skip_contact_email_url(contact_email,email), :update => "update-area-#{contact_email.id}-#{email.id}" %> <span id='update-area-<%="#{contact_email.id}-#{email.id}"%>'> </span> <% end %> <% end %> </div>

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  • jQuery autocomplete. Doesn't reveal existing matches.

    - by Alexander
    Hello fellow engineers. I have come across a problem I just can't solve. I am using autocomplete plugin for jQuery on an input. The HTML looks something like this: <tr id="row_house" class="no-display"> <td class="col_num">4</td> <td class="col_label">House Number</td> <td class="col_data"> <input type="text" title="House Number" name="house" id="house"/> <button class="pretty_button ui-state-default ui-corner-all button-finish">Get house info</button> </td> </tr> I am sure that this is the only id="house" field. Other fields that are before this one work fine with autocomplete, and it's basically the same algorithm (other variables, other data, other calls). So why doesn't it work like it should work with the following init. code: $("#house").autocomplete(["1/4","6","6/1","6/4","8","8/1","8/5","10","10/1","10/3","10/4","12","12/1","12/5","12/6","14","14/1","15","15/1","15/2","15/4","15/5","16","16/1","16/2","16/21","16/2B","16/3","16/4","17","17/1","17/2","17/4","17/5","17/6","17/7","17/8","18","18/1","18/2","18/3","18/5","18/95","19","19/1","19/2","19/3","19/4","19/5","19/6","19/7","19/8","20","20/1","20/2","20/3","20/4","21","21/1","21/2","21/3","21/4","22","22/9","23","23/2","23/4","24","24/1","24/2","24/3","24/A","25","25/1","25/10","25/2","25/4","25/5","25/6","25/7","25/8","25/9","26","26/1","26/6","27","27/2","28","28/1","29","29/2","29/3","29/4","30","30/1","30/2","30/3","31","31/1","31/3","32/A","33","34","34/1","34/11","34/2","34/3","35","35/1","35/2","35/4","36","36/1","36/A","37","37/1","37/2","38","38/1","38/2","39/1","39/2","39/3","39/4","40","40/1","41","41/2","42","43","44","45","45/1","45/10","45/11","45/12","45/13","45/14","45/15","45/16","45/17","45/2","45/3","45/6","45/7","45/8","45/9","46","47","47/2","49","49/1","50","51","51/1","51/2","52","53","54","55/7","66","109","122","190/8","412"], {minChars:1, mustMatch:true}).result(function(event, result, formatted) { var found=false; for(var index=0; index<HChouses.length; index++) //HChouses is the same array used for init, but each entry is paired with a database ID. if(HChouses[index][0]==result) { found=true; HChouseId=HChouses[index][1]; $("#row_house .button-finish").click(function() { QueryServer("HouseConnect","FillData",true,HChouseId); //this performs an AJAX request }); break; } if(!found) $("#row_house .button-finish").unbind("click"); }); Each time I start typing (say I press the "1" button), the text appears and gets deleted instantly. Rarely at all after repeated presses I get the list (although much shorter than it should be) But if after that I press the second digit, the whole thing disappears again. P.S. I use Firefox 3.6.3 for development.

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  • Objective-C vs JavaScript loop performance

    - by micadelli
    I have a PhoneGap mobile application that I need to generate an array of match combinations. In JavaScript side, the code hanged pretty soon when the array of which the combinations are generated from got a bit bigger. So, I thought I'll make a plugin to generate the combinations, passing the array of javascript objects to native side and loop it there. To my surprise the following codes executes in 150 ms (JavaScript) whereas in native side (Objective-C) it takes ~1000 ms. Does anyone know any tips for speeding up those executing times? When players exceeds 10, i.e. the length of the array of teams equals 252 it really gets slow. Those execution times mentioned above are for 10 players / 252 teams. Here's the JavaScript code: for (i = 0; i < GAME.teams.length; i += 1) { for (j = i + 1; j < GAME.teams.length; j += 1) { t1 = GAME.teams[i]; t2 = GAME.teams[j]; if ((t1.mask & t2.mask) === 0) { GAME.matches.push({ Team1: t1, Team2: t2 }); } } } ... and here's the native code: NSArray *teams = [[NSArray alloc] initWithArray: [options objectForKey:@"teams"]]; NSMutableArray *t = [[NSMutableArray alloc] init]; int mask_t1; int mask_t2; for (NSInteger i = 0; i < [teams count]; i++) { for (NSInteger j = i + 1; j < [teams count]; j++) { mask_t1 = [[[teams objectAtIndex:i] objectForKey:@"mask"] intValue]; mask_t2 = [[[teams objectAtIndex:j] objectForKey:@"mask"] intValue]; if ((mask_t1 & mask_t2) == 0) { [t insertObject:[teams objectAtIndex:i] atIndex:0]; [t insertObject:[teams objectAtIndex:j] atIndex:1]; /* NSArray *newCombination = [[NSArray alloc] initWithObjects: [teams objectAtIndex:i], [teams objectAtIndex:j], nil]; */ [combinations addObject:t]; } } } ... the array in question (GAME.teams) looks like this: { count = 2; full = 1; list = ( { index = 0; mask = 1; name = A; score = 0; }, { index = 1; mask = 2; name = B; score = 0; } ); mask = 3; name = A; }, { count = 2; full = 1; list = ( { index = 0; mask = 1; name = A; score = 0; }, { index = 2; mask = 4; name = C; score = 0; } ); mask = 5; name = A; },

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  • Replace html element with data in javascript

    - by Ultimate
    I trying to auto increment the serial number when row increases and automatically readjust the numbering order when a row gets deleted in javascript. For that I am using the following clone method for doing my task. Rest of the thing is working correct except its not increasing the srno because its creating the clone of it. Following is my code for this: function addCloneRow(obj) { if(obj) { var tBody = obj.parentNode.parentNode.parentNode; var trTable = tBody.getElementsByTagName("tr")[1]; var trClone = trTable.cloneNode(true); if(trClone) { var txt = trClone.getElementsByTagName("input"); var srno = trClone.getElementsByTagName("span"); var dd = trClone.getElementsByTagName("select"); text = tBody.getElementsByTagName("tr").length; alert(text) //here i am getting the srno in increasing order //I tried something like following but not working //var ele = srno.replace(document.createElement("h1"), srno); //alert(ele); for(var i=0; i<dd.length; i++) { dd[i].options[0].selected=true; var nm = dd[i].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); dd[i].name = nNm+"[]"; } for(var j=0; j<txt.length; j++) { var nm = txt[j].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); txt[j].name = nNm+"[]"; if(txt[j].type == "hidden"){ txt[j].value = "0"; }else if(txt[j].type == "text") { txt[j].value = ""; }else if(txt[j].type == "checkbox") { txt[j].checked = false; } } for(var j=0; j<txt.length; j++) { var nm = txt[j].name; var nNm = nm.substring((nm.indexOf("_")+1),nm.indexOf("[")); txt[j].name = nNm+"[]"; if(txt[j].type == "hidden"){ txt[j].value = "0"; }else if(txt[j].type == "text") { txt[j].value = ""; }else if(txt[j].type == "checkbox") { txt[j].checked = false; } } tBody.insertBefore(trClone,tBody.childNodes[1]); } } } Following is my html : <table id="step_details" style="display:none;"> <tr> <th width="5">#</th> <th width="45%">Step details</th> <th>Expected Results</th> <th width="25">Execution</th> <th><img src="gui/themes/default/images/ico_add.gif" onclick="addCloneRow(this);"/></th> </tr> <tr> <td><span>1</span></td> <td><textArea name="step_details[]"></textArea></td> <td><textArea name="expected_results[]"></textArea></td> <td><select onchange="content_modified = true" name="exec_type[]"> <option selected="selected" value="1" label="Manual">Manual</option> <option value="2" label="Automated">Automated</option> </select> </td> <td><img src="gui/themes/default/images/ico_del.gif" onclick="removeCloneRow(this);"/></td> </tr> </table> I want to change the srno. of span element dynamically after increment and decrement on it. Need help thanks

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  • jQuery bug when trying to insert partial elements before() / after() ?

    - by RedGlobe
    I'm trying to wrap a div around an element (my 'template' div) by using jQuery's before() and after(). When I try to insert a closing after the selected element, it actually gets placed before the target. Example: <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8" /> <title>Div Wrap</title> <script src="http://code.jquery.com/jquery-1.4.4.min.js"></script> <script> $('document').ready(function() { var beforestr = "<div id=\"wrap\"><div id=\"header\">Top</div><div id=\"page\">"; var afterstr = "</div><div id=\"footer\">Bottom</div></div>"; $('#template').before(beforestr); $('#template').after(afterstr); }); </script> </head> <body> <div id="template"> <h1>Page Title</h1> <p>Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Mauris placerat eleifend leo. Quisque sit amet est et sapien ullamcorper pharetra. <script>document.write('This script should still work and might contain variables. Please don\'t recommend concatenation.');</script> Donec non enim in turpis pulvinar facilisis.</p> </div> </body> </html> The result is: <div id="wrap"> <div id="header">Top</div> <div id="page"> </div> </div> <div id="template"> <h1>Page Title</h1> <p>Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Mauris placerat eleifend leo. Quisque sit amet est et sapien ullamcorper pharetra. This script should still work and might contain variables. Please don't recommend concatenation. Donec non enim in turpis pulvinar facilisis.</p> </div> <div id="footer">Bottom</div> Why are my closing wrap and page divs getting placed before the target, when I'm trying to place them after() ? Is there an alternative way to accomplish this (keeping in mind I may need to call script functions within the template div)? As I'm sure you're aware, best practices aren't what I'm going for here.

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  • WiX 3 Tutorial: Custom EULA License and MSI localization

    - by Mladen Prajdic
    In this part of the ongoing Wix tutorial series we’ll take a look at how to localize your MSI into different languages. We’re still the mighty SuperForm: Program that takes care of all your label color needs. :) Localizing the MSI With WiX 3.0 localizing an MSI is pretty much a simple and straightforward process. First let look at the WiX project Properties->Build. There you can see "Cultures to build" textbox. Put specific cultures to build into the testbox or leave it empty to build all of them. Cultures have to be in correct culture format like en-US, en-GB or de-DE. Next we have to tell WiX which cultures we actually have in our project. Take a look at the first post in the series about Solution/Project structure and look at the Lang directory in the project structure picture. There we have de-de and en-us subfolders each with its own localized stuff. In the subfolders pay attention to the WXL files Loc_de-de.wxl and Loc_en-us.wxl. Each one has a <String Id="LANG"> under the WixLocalization root node. By including the string with id LANG we tell WiX we want that culture built. For English we have <String Id="LANG">1033</String>, for German <String Id="LANG">1031</String> in Loc_de-de.wxl and for French we’d have to create another file Loc_fr-FR.wxl and put <String Id="LANG">1036</String>. WXL files are localization files. Any string we want to localize we have to put in there. To reference it we use loc keyword like this: !(loc.IdOfTheVariable) => !(loc.MustCloseSuperForm) This is our Loc_en-us.wxl. Note that German wxl has an identical structure but values are in German. <?xml version="1.0" encoding="utf-8"?><WixLocalization Culture="en-us" xmlns="http://schemas.microsoft.com/wix/2006/localization" Codepage="1252"> <String Id="LANG">1033</String> <String Id="ProductName">SuperForm</String> <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String> <String Id="ManufacturerName">My Company Name</String> <String Id="AppNotSupported">This application is is not supported on your current OS. Minimal OS supported is Windows XP SP2</String> <String Id="DotNetFrameworkNeeded">.NET Framework 3.5 is required. Please install the .NET Framework then run this installer again.</String> <String Id="MustCloseSuperForm">Must close SuperForm!</String> <String Id="SuperFormNewerVersionInstalled">A newer version of !(loc.ProductName) is already installed.</String> <String Id="ProductKeyCheckDialog_Title">!(loc.ProductName) setup</String> <String Id="ProductKeyCheckDialogControls_Title">!(loc.ProductName) Product check</String> <String Id="ProductKeyCheckDialogControls_Description">Plese Enter following information to perform the licence check.</String> <String Id="ProductKeyCheckDialogControls_FullName">Full Name:</String> <String Id="ProductKeyCheckDialogControls_Organization">Organization:</String> <String Id="ProductKeyCheckDialogControls_ProductKey">Product Key:</String> <String Id="ProductKeyCheckDialogControls_InvalidProductKey">The product key you entered is invalid. Please call user support.</String> </WixLocalization>   As you can see from the file we can use localization variables in other variables like we do for SuperFormNewerVersionInstalled string. ProductKeyCheckDialog* strings are to localize a custom dialog for Product key check which we’ll look at in the next post. Built in dialog text localization Under the de-de folder there’s also the WixUI_de-de.wxl file. This files contains German translations of all texts that are in WiX built in dialogs. It can be downloaded from WiX 3.0.5419.0 Source Forge site. Download the wix3-sources.zip and go to \src\ext\UIExtension\wixlib. There you’ll find already translated all WiX texts in 12 Languages. Localizing the custom EULA license Here it gets ugly. We can override the default EULA license easily by overriding WixUILicenseRtf WiX variable like this: <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> where License.rtf is the name of your custom EULA license file. The downside of this method is that you can only have one license file which means no localization for it. That’s why we need to make a workaround. License is checked on a dialog name LicenseAgreementDialog. What we have to do is overwrite that dialog and insert the functionality for localization. This is a code for LicenseAgreementDialogOverwritten.wxs, an overwritten LicenseAgreementDialog that supports localization. LicenseAcceptedOverwritten replaces the LicenseAccepted built in variable. <?xml version="1.0" encoding="UTF-8" ?><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Fragment> <UI> <Dialog Id="LicenseAgreementDialogOverwritten" Width="370" Height="270" Title="!(loc.LicenseAgreementDlg_Title)"> <Control Id="LicenseAcceptedOverwrittenCheckBox" Type="CheckBox" X="20" Y="207" Width="330" Height="18" CheckBoxValue="1" Property="LicenseAcceptedOverwritten" Text="!(loc.LicenseAgreementDlgLicenseAcceptedCheckBox)" /> <Control Id="Back" Type="PushButton" X="180" Y="243" Width="56" Height="17" Text="!(loc.WixUIBack)" /> <Control Id="Next" Type="PushButton" X="236" Y="243" Width="56" Height="17" Default="yes" Text="!(loc.WixUINext)"> <Publish Event="SpawnWaitDialog" Value="WaitForCostingDlg">CostingComplete = 1</Publish> <Condition Action="disable"> <![CDATA[ LicenseAcceptedOverwritten <> "1" ]]> </Condition> <Condition Action="enable">LicenseAcceptedOverwritten = "1"</Condition> </Control> <Control Id="Cancel" Type="PushButton" X="304" Y="243" Width="56" Height="17" Cancel="yes" Text="!(loc.WixUICancel)"> <Publish Event="SpawnDialog" Value="CancelDlg">1</Publish> </Control> <Control Id="BannerBitmap" Type="Bitmap" X="0" Y="0" Width="370" Height="44" TabSkip="no" Text="!(loc.LicenseAgreementDlgBannerBitmap)" /> <Control Id="LicenseText" Type="ScrollableText" X="20" Y="60" Width="330" Height="140" Sunken="yes" TabSkip="no"> <!-- This is original line --> <!--<Text SourceFile="!(wix.WixUILicenseRtf=$(var.LicenseRtf))" />--> <!-- To enable EULA localization we change it to this --> <Text SourceFile="$(var.ProjectDir)\!(loc.LicenseRtf)" /> <!-- In each of localization files (wxl) put line like this: <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String>--> </Control> <Control Id="Print" Type="PushButton" X="112" Y="243" Width="56" Height="17" Text="!(loc.WixUIPrint)"> <Publish Event="DoAction" Value="WixUIPrintEula">1</Publish> </Control> <Control Id="BannerLine" Type="Line" X="0" Y="44" Width="370" Height="0" /> <Control Id="BottomLine" Type="Line" X="0" Y="234" Width="370" Height="0" /> <Control Id="Description" Type="Text" X="25" Y="23" Width="340" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgDescription)" /> <Control Id="Title" Type="Text" X="15" Y="6" Width="200" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgTitle)" /> </Dialog> </UI> </Fragment></Wix>   Look at the Control with Id "LicenseText” and read the comments. We’ve changed the original license text source to "$(var.ProjectDir)\!(loc.LicenseRtf)". var.ProjectDir is the directory of the project file. The !(loc.LicenseRtf) is where the magic happens. Scroll up and take a look at the wxl localization file example. We have the LicenseRtf declared there and it’s been made overridable so developers can change it if they want. The value of the LicenseRtf is the path to our localized EULA relative to the WiX project directory. With little hacking we’ve achieved a fully localizable installer package.   The final step is to insert the extended LicenseAgreementDialogOverwritten license dialog into the installer GUI chain. This is how it’s done under the <UI> node of course.   <UI> <!-- code to be discussed in later posts –> <!-- BEGIN UI LOGIC FOR CLEAN INSTALLER --> <Publish Dialog="WelcomeDlg" Control="Next" Event="NewDialog" Value="LicenseAgreementDialogOverwritten">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Back" Event="NewDialog" Value="WelcomeDlg">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Next" Event="NewDialog" Value="ProductKeyCheckDialog">LicenseAcceptedOverwritten = "1" AND NOT OLDER_VERSION_FOUND</Publish> <Publish Dialog="InstallDirDlg" Control="Back" Event="NewDialog" Value="ProductKeyCheckDialog">1</Publish> <!-- END UI LOGIC FOR CLEAN INSTALLER –> <!-- code to be discussed in later posts --></UI> For a thing that should be simple for the end developer to do, localization can be a bit advanced for the novice WiXer. Hope this post makes the journey easier and that next versions of WiX improve this process. WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe  WiX 3 Tutorial: Custom EULA License and MSI localization WiX 3 Tutorial: Product Key Check custom action WiX 3 Tutorial: Building an updater WiX 3 Tutorial: Icons and installer pictures WiX 3 Tutorial: Creating a Bootstrapper

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