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  • Forget late static binding, I need late static __FILE__ ...

    - by bobthecow
    I'm looking for the get_called_class() equivalent for __FILE__ ... Maybe something like get_included_file()? I have a set of classes which would like to know what directory they exist in. Something like this: <?php class A { protected $baseDir; public function __construct() { $this->baseDir = dirname(__FILE__); } public function getBaseDir() { return $this->baseDir; } } ?> And in some other file, in some other folder... <?php class B extends A { // ... } class C extends B { // ... } $a = new A; echo $a->getBaseDir(); $b = new B; echo $b->getBaseDir(); $c = new C; echo $c->getBaseDir(); // Annnd... all three return the same base directory. ?> Now, I could do something ghetto, like adding $this->baseDir = dirname(__FILE__) to each and every extending class, but that seems a bit... ghetto. After all, we're talking about PHP 5.3, right? Isn't this supposed to be the future? Is there another way to get the path to the file where a class was declared?

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  • How to run a long task in backgroung in iOS applications?

    - by John Canady
    I am developing an application which requires running a task in background. I am trying this by calling a method which will retrieve(download) data from web server through web services. this method will call some more methods which are in different view controller classes. Here when I tap on home button of device, the method is calling but no further execution of the remaining code. This is the code I have written in (void)applicationDidEnterBackground:(UIApplication )application { UIApplication app = [UIApplication sharedApplication]; UIBackgroundTaskIdentifier bgTask = 0; bgTask = [app beginBackgroundTaskWithExpirationHandler:^{ [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; }]; // Start the long-running task and return immediately. dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ // Do the work associated with the task. NSString *updatekey = [[NSUserDefaults standardUserDefaults] objectForKey:@"updatesetting"]; if([updatekey isEqualToString:@"enabled"]) { DataSettingsView *periodicUpdate = [[DataSettingsView alloc] init]; [periodicUpdate updateDataPeriodically]; //[periodicUpdate viewDidLoad]; //[periodicUpdate release]; } [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; }); } some one please help me in this background execution of long tasks with some example of code. Some help will appreciated and helpful to me.

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  • Batch insert mode with hibernate and oracle: seems to be dropping back to slow mode silently

    - by Chris
    I'm trying to get a batch insert working with Hibernate into Oracle, according to what i've read here: http://docs.jboss.org/hibernate/core/3.3/reference/en/html/batch.html , but with my benchmarking it doesn't seem any faster than before. Can anyone suggest a way to prove whether hibernate is using batch mode or not? I hear that there are numerous reasons why it may silently drop into normal mode (eg associations and generated ids) so is there some way to find out why it has gone non-batch? My hibernate.cfg.xml contains this line which i believe is all i need to enable batch mode: <property name="jdbc.batch_size">50</property> My insert code looks like this: List<LogEntry> entries = ..a list of 100 LogEntry data classes... Session sess = sessionFactory.getCurrentSession(); for(LogEntry e : entries) { sess.save(e); } sess.flush(); sess.clear(); My 'logentry' class has no associations, the only interesting field is the id: @Entity @Table(name="log_entries") public class LogEntry { @Id @GeneratedValue public Long id; ..other fields - strings and ints... However, since it is oracle, i believe the @GeneratedValue will use the sequence generator. And i believe that only the 'identity' generator will stop bulk inserts. So if anyone can explain why it isn't running in batch mode, or how i can find out for sure if it is or isn't in batch mode, or find out why hibernate is silently dropping back to slow mode, i'd be most grateful. Thanks

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  • "Detecting" and loading of "plugins" in GAE

    - by Patrick Cornelissen
    Hi! I have a "plugin like" architecture and I want to create one instance of each class that implements a dedicated interface and put these in a cache. (To have a singleton-ish effect). The plugins will be provided as jars and put into the app engine war file before the app is uploaded. I have tried to use the ClassPathScanningCandidateComponentProvider as I'm using spring anyway, but this didn't work. The provider complained that it was not able to find the HttpServletResponse class file while scanning the classpath. I can't get around this, when I add the servlet jar, then I'll get of course problems, because the same jar is also provided by the GAE. If I don't, I'm getting the error above... So I tried to add a static initialization code, but of course this doesn't work, because the class is initialized when it's instantiated for the first time. (Well I knew that but it was worth a try) The last chance I currently see is that I create a properties file with all plugin classes when the package is created, but this requires writing of a maven plugin etc. and I'd like to avoid that. Is there something that I am missing?

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  • Catch a PHP Object Instantiation Error

    - by Rob Wilkerson
    It's really irking me that PHP considers the failure to instantiate an object a Fatal Error (which can't be caught) for the application as a whole. I have set of classes that aren't strictly necessary for my application to function--they're really a convenience. I have a factory object that attempts to instantiate the class variant that's indicated in a config file. This mechanism is being deployed for message storage and will support multiple store types: DatabaseMessageStore FileMessageStore MemcachedMessageStore etc. A MessageStoreFactory class will read the application's preference from a config file, instantiate and return an instance of the appropriate class. It might be easy enough to slap a conditional around the instantiation to ensure that class_exists(), but MemcachedMessageStore extends PHP's Memcached class. As a result, the class_exists() test will succeed--though instantiation will fail--if the memcached bindings for PHP aren't installed. Is there any other way to test whether a class can be instantiated properly? If it can't, all I need to do is tell the user which features won't be available to them, but let them continue one with the application. Thanks.

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  • Inheritence and usage of dynamic_cast

    - by Mewzer
    Hello, Suppose I have 3 classes as follows (as this is an example, it will not compile!): class Base { public: Base(){} virtual ~Base(){} virtual void DoSomething() = 0; virtual void DoSomethingElse() = 0; }; class Derived1 { public: Derived1(){} virtual ~Derived1(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD1DoSomething{ ... } }; class Derived2 { public: Derived2(){} virtual ~Derived2(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD2DoSomething{ ... } }; I want to create an instance of Derived1 or Derived2 depending on some setting that is not available until run-time. As I cannot determine the derived type until run-time, then do you think the following is bad practice?... class X { public: .... void GetConfigurationValue() { .... // Get configuration setting, I need a "Derived1" b = new Derived1(); // Now I want to call the special DoSomething for Derived1 (dynamic_cast<Derived1*>(b))->SpecialD1DoSomething(); } private: Base* b; }; I have generally read that usage of dynamic_cast is bad, but as I said, I don't know which type to create until run-time. Please help!

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  • Which is the best license for my Open Source project?

    - by coderex
    I am a web developer, and I don't have enough knowledge about software licenses. I wish to publish some of my works, and I need to select licenses for them. My software product is free of cost. But I have some restrictions on the distribution/modification of the code. It's free of cost (but donations are acceptable ;-)). The source code is freely available. You can use, customize or edit/remove code (as long as the basic nature of the software is not changed). You don't have any permission to change the product name. There are some libraries and classes which are in a folder caller "myname". You don't have the permission to rename "myname". You can contribute any additions or modifications to my project, to the original source repository (the contributors name/email/site link will be listed on the credit file). You can't remove the original author's name from the license. You can put the license file or license code anywhere in the project file or folder. You can redistribute this code as free or commercial software. :) Do you think all these restrictions are valid? Given these restrictions, which license should I use? Edit 1:- My main intention is to make the product more popular with free source code while ensuring the original author is not ignored. The product is open. Edit 2:- Thank you all, the above points are because of my lack of knowledge of license terms. You can help me to correct or remove some of the above points. What I'm basically looking for is in my Edit 1.

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  • overloading "<<" with a struct (no class) cout style

    - by monkeyking
    I have a struct that I'd like to output using either 'std::cout' or some other output stream. Is this possible without using classes? Thanks #include <iostream> #include <fstream> template <typename T> struct point{ T x; T y; }; template <typename T> std::ostream& dump(std::ostream &o,point<T> p) const{ o<<"x: " << p.x <<"\ty: " << p.y <<std::endl; } template<typename T> std::ostream& operator << (std::ostream &o,const point<T> &a){ return dump(o,a); } int main(){ point<double> p; p.x=0.1; p.y=0.3; dump(std::cout,p); std::cout << p ;//how? return 0; } I tried different syntax' but I cant seem to make it work.

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  • Can I write a .NETCF Partial Class to extend System.Windows.Forms.UserControl?

    - by eidylon
    Okay... I'm writing a .NET CF (VBNET 2008 3.5 SP1) application, which has one master form, and it dynamically loads specific UserControls based on menu click, in a sort of framework idea. There are certain methods and properties these controls all need to work within the app. Right now I am doing this as an Interface, but this is aggravating as all get up, because some of the methods are optional, and yet I MUST implement them by the nature of interfaces. I would prefer to use inheritance, so that I can have certain code be inherited with overridability, but if I write a class which inherits System.Windows.Forms.UserControl and then inherit my control from that, it squiggles, and tells me that UserControls MUST inherit directly from System.Windows.Forms.UserControl. (Talk about a design flaw!) So next I thought, well, let me use a partial class to extend System.Windows.Forms.UserControl, but when I do that, even though it all seems to compile fine, none of my new properties/methods show up on my controls. Is there any way I can use partial classes to 'extend' System.Windows.Forms.UserControl? For example, can anyone give me a code sample of a partial class which simply adds a MyCount As Integer readonly property to the System.Windows.Forms.UserControl class? If I can just see how to get this going, I can take it from there and add the rest of my functionality. Thanks in advance! I've been searching google, but can't find anything that seems to work for UserControl extension on .NET CF. And the Interface method is driving me crazy as even a small change means updating ALL the controls whether they need to 'override' the method or not.

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  • Obfuscator for .NET assembly (Maybe just a C++ obfuscator?)

    - by Pirate for Profit
    The software company I work for is using a ton of open source LGPL/BSD/MIT C++ code that we have written wrappers around to port "helper classes" into a .NET assembly, via C++/CLI. These libraries have wrapped old cryptic APIs into easy-to-use ones based on common sense, and will be very helpful for a lot of different tasks will be included in many future client's applications, and we might even license it to other software companies in the same field. So naturally we are tasked with looking into solutions for securing the code from prying eyes. What we're trying to do is stop the casual observer from seeing what's going on. Now I have hacked some crazy shit in EverQuest and other video games in my day so I know with enough tireless effort anything can be done. But we don't want to make it easy for whomever. To the point, besides the Visual Studio compiler's optimizations, is there's a C++ obfuscator or .NET assembly obfuscator (after it's been built o.O) or something that would scramble everything up, re-arrange data structures, string constants, etc. idk? And if such a thing exists, we'd be curious to know how that would impact performance, as some sections of code are time critical (funny saying that using a managed M$ framework).

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  • Cast base class object to derived class

    - by Popgalop
    Lets say I have two classes, animal and dog like this. class Animal { }; class Dog : public Animal { }; And I have an animal object named animal, that is actually an instance of dog, how would I cast it back to dog? This may seem like an odd question, but I need it because I am writing a programming language interpreter, and on the stack everything is stored as a BaseObject, and all the other datatypes extend BaseObject. How would I cast the base object from the stack, to a specific data type? I have tried something like this Dog dog = static_cast<Dog>(animal); But it gives me an error 1>------ Build started: Project: StackTests, Configuration: Debug Win32 ------ 1> StackTests.cpp 1>c:\users\owner\documents\visual studio 2012\projects\stacktests\stacktests\stacktests.cpp(173): error C2440: 'static_cast' : cannot convert from 'Animal' to 'Dog' 1> No constructor could take the source type, or constructor overload resolution was ambiguous 1>c:\users\owner\documents\visual studio 2012\projects\stacktests\stacktests\stacktests.cpp(173): error C2512: 'Dog' : no appropriate default constructor available ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • Reusable non generic method for generic methods

    - by Jehof
    I have the following base interface public interface IHandler{ void Handle(IMessage message); } and an generic interface inheriting the base interface public interface IHandler<TMessage> : IHandler where TMessage : IMessage{ void Handle(TMessage message); } My classes can implement the interface IHandler<TMessage> mutiple times. IMessage is an base interface for messages and isn´t relevant here. Currently i´m implementing the interfaces as follows. public class ExampleHandler : IHandler<ExampleMessage>, IHandler<OtherExampleMessag>{ void IHandler.Handle(IMessage message){ ExampleMessage example = message as ExampleMessage; if (example != null) { Handle(example); } else { OtherExampleMessage otherExample = message as OtherExampleMessage; if (otherExample != null) { Handle(otherExample); } } public void Handle(ExampleMessage) { //handle message; } public void Handle(OtherExampleMessage) { //handle message; } } What bothers me is the way i have to implement the Handle(IMessage) method, cause in my opinion its many redundant code, and i have to extend the method each time when i implement a new IHandler<TMessage> interface on my class. What i´m looking for is a more generic way to implement the Handle(IMessage) method (maybe in a base class for Handlers), but i´m currently stuck how to do that.

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  • In Java, is there a gain in using interfaces for complex models?

    - by Gnoupi
    The title is hardly understandable, but I'm not sure how to summarize that another way. Any edit to clarify is welcome. I have been told, and recommended to use interfaces to improve performances, even in a case which doesn't especially call for the regular "interface" role. In this case, the objects are big models (in a MVC meaning), with many methods and fields. The "good use" that has been recommended to me is to create an interface, with its unique implementation. There won't be any other class implementing this interface, for sure. I have been told that this is better to do so, because it "exposes less" (or something close) to the other classes which will use methods from this class, as these objects are referring to the object from its interface (all public method from the implementation being reproduced in the interface). This seems quite strange to me, as it seems like a C++ use to me (with header files). There I see the point, but in Java? Is there really a point in making an interface for such unique implementation? I would really appreciate some clarifications on the topic, so I could justify not following such kind of behavior, and the hassle it creates from duplicating all declarations.

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  • Hibernate NamingStrategy implementation that maintains state between calls

    - by Robert Petermeier
    Hi, I'm working on a project where we use Hibernate and JBoss 5.1. We need our entity classes to be mapped to Oracle tables that follow a certain naming convention. I'd like to avoid having to specify each table and column name in annotations. Therefore, I'm currently considering implementing a custom implementation of org.hibernate.cfg.NamingStrategy. The SQL naming conventions require the name of columns to have a suffix that is equivalent to a prefix of the table name. If there is a table "T100_RESOURCE", the ID column would have to be named "RES_ID_T100". In order to implement this in a NamingStrategy, the implementation would have to maintain state, i.e. the current class name it is creating the mappings for. It would rely on Hibernate to always call classToTableName() before propertyToColumnName() and to determine all column names by calling propertyToColumnName() before the next call to classToTableName() Is it safe to do that or are there situations where Hibernate will mix things up? I am not thinking of problems through multiple threads here (which can be solved by keeping the last class name in a ThreadLocal) but also of Hibernate deliberately calling this out of order in certain circumstances. For example Hibernate asking for mappings of three properties of class A, then one of class B, then again more attributes of class A.

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  • Toggle table row siblings

    - by kuswantin
    I have a table structured like this: <table> <tr id="id1" class="parent"></tr> <tr class="id1"></tr> <tr class="id1"></tr> <tr class="id1"></tr> <tr class="id1"></tr> <tr id="id2" class="parent"></tr> <tr class="id2"></tr> <tr class="id2"></tr> <tr class="id2"></tr> <tr class="id2"></tr> .....etc </table> As you can see child classes are coresponding to their parent id. Now I want to toggle all the rows which have class names equal to their parent row id whenever parent row is clicked. I have tried this, perhaps stupid try:) and can't seem to get this working: $('tr.parent').click(function() { //alert('yay'); var tog = $(this).attr('id'); $(this).siblings().hasClass(tog).slideToggle(); return false; }); Thanks.

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  • Concrete examples of state sharing between multiple viewmodels (WPF MVVM)

    - by JohnMetta
    I have a WPF/Entity Framework (4.0) project with many objects. I'd like to build the application so that that I can have object selection state shared across viewmodels. For Example: We have Cars, Drivers, Passengers, and Cargo classes. We also have UserControls for CarList, DriverList, etc. and editor windows for CarEditor, DriverEditor, etc. Furthermore, we have viewmodels for all of these (CarListViewModel, DriverListViewModel, CargoEditorViewModel, etc). This all composes a dockable interface where the user can have multiple object lists, editors, and viewers open. What I want is a concrete code example of how to wireup multiple viewmodels so that selecting a car in the CarList will cause that car to go live in the CarEditorView, but also be selected in any other view for which the context is valid (such as a DriverByCarView- or just DriverList if there is a filter predicate). There are a number of suggestions and discussions based on this question. The two methods that seem to dominate are: 3018307: Discusses state sharing by mentioning a messaging subsystem 1159035: Discusses state sharing by using an enclosing viewmodel Is one of these approaches better than the other? Does anyone have a concrete example of either/both of these methods in the form of a write-up or small code project? I'm still learning WPF, so pointers to entry points for reading API fundamentals are appreciated, but looking at code examples is where I usually go. Thanks In case anyone is interested, here are some other similar discussions: 3816961: Discusses returning multiple viewmodels depending on object type (i.e. a collection of arbitrary types adhering to a specific interface) 1928130: Discusses whether it is a good idea to aggregate viewmodels as properties of other viewmodels (e.g. a MainWindow viewmodel composed of panel viewmodels) 1120061: Essentially discusses whether to have use a viewmodel-per-model strategy or a viewmodel-per-view-element strategy. 4244222: Discusses whether or not to nest the viewmodels when using a nested object hierarchy. 4429708: Discusses sharing collections between viewmodels directly, but doesn't go into detail. List item: Discusses managing multiple selections within a single viewmodel.

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  • Is it acceptable to wrap PHP library functions solely to change the names?

    - by Carson Myers
    I'm going to be starting a fairly large PHP application this summer, on which I'll be the sole developer (so I don't have any coding conventions to conform to aside from my own). PHP 5.3 is a decent language IMO, despite the stupid namespace token. But one thing that has always bothered me about it is the standard library and its lack of a naming convention. So I'm curious, would it be seriously bad practice to wrap some of the most common standard library functions in my own functions/classes to make the names a little better? I suppose it could also add or modify some functionality in some cases, although at the moment I don't have any examples (I figure I will find ways to make them OO or make them work a little differently while I am working). If you saw a PHP developer do this, would you think "Man, this is one shoddy developer?" Additionally, I don't know much (or anything) about if/how PHP is optimized, and I know that usually PHP performace doesn't matter. But would doing something like this have a noticeable impact on the performance of my application?

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  • C++ variable to const expression

    - by user1344784
    template <typename Real> class A{ }; template <typename Real> class B{ }; //... a few dozen more similar template classes class Computer{ public slots: void setFrom(int from){ from_ = from; } void setTo(int to){ to_ = to; } private: template <int F, int T> void compute(){ using boost::fusion::vector; using boost::fusion::at_c; vector<A<float>, B<float>, ...> v; at_c<from_>(v).operator()(at_c<to_>(v)); //error; needs to be const-expression. }; This question isn't about Qt, but there is a line of Qt code in my example. The setFrom() and setTo() are functions that are called based on user selection via the GUI widget. The root of my problem is that 'from' and 'to' are variables. In my compute member function I need to pick a type (A, B, etc.) based on the values of 'from' and 'to'. The only way I know how to do what I need to do is to use switch statements, but that's extremely tedious in my case and I would like to avoid. Is there anyway to convert the error line to a constant-expression?

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  • How to test a C++ library usability in configure.in?

    - by jbatista
    Hi, I'm working on a C++ project and I'm looking for a way to test the existence and usability of IBM Informix's library with the Autotools - namely, editing a configure.in. I don't have experience with Autotools, so basically I'm picking up from the project's configure.in et al. scripts and copying&changing where I feel needs to be changed. IOW, I've been adapting from the existing text in configure.in. So far I've been using successfully the AC_ CHECK_ LIB in configure.in to test whether a certain library both exists and is usable. But this only seems to work with libraries with functions, not e.g. classes. Namely, this fails when testing Informix's libifc++.so: AC_CHECK_LIB(ifc++, ITString, INFORMIX_LIB="-L$INFORMIX_LIB_LOCATION/c++ -lifc++ -L$INFORMIX_LIB_LOCATION -L$INFORMIX_LIB_LOCATION/dmi -L$INFORMIX_LIB_LOCATION/esql -lifdmi -lifsql -lifasf -lifgen -lifos -lifgls -lifglx $INFORMIX_LIB_LOCATION/esql/checkapi.o -lm -ldl -lcrypt -lnsl", echo "* WARNING: libifc++.so not found!" INFORMIX_INC="" INFORMIX_LIB="" ) I've also tried using other combinations, like ITString::ITString, etc. I haven't found a "pure" function in Informix's API (i.e., one that isn't contexted in a C++ class). So I'm hoping that either there's a way to use AC_CHECK_LIB in this context, or there's another autoconf/configure.in "command" for this specific use. Thanks in advance for your feedback.

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  • JPA returning null for deleted items from a set

    - by Jon
    This may be related to my question from a few days ago, but I'm not even sure how to explain this part. (It's an entirely different parent-child relationship.) In my interface, I have a set of attributes (Attribute) and valid values (ValidValue) for each one in a one-to-many relationship. In the Spring MVC frontend, I have a page for an administrator to edit these values. Once it's submitted, if any of these fields (as <input> tags) are blank, I remove the ValidValue object like so: Set<ValidValue> existingValues = new HashSet<ValidValue>(attribute.getValidValues()); Set<ValidValue> finalValues = new HashSet<ValidValue>(); for(ValidValue validValue : attribute.getValidValues()) { if(!validValue.getValue().isEmpty()) { finalValues.add(validValue); } } existingValues.removeAll(finalValues); for(ValidValue removedValue : existingValues) { getApplicationDataService().removeValidValue(removedValue); } attribute.setValidValues(finalValues); getApplicationDataService().modifyAttribute(attribute); The problem is that while the database is updated appropriately, the next time I query for the Attribute objects, they're returned with an extra entry in their ValidValue set -- a null, and thus, the next time I iterate through the values to display, it shows an extra blank value in the middle. I've confirmed that this happens at the point of a merge or find, at the point of "Execute query ReadObjectQuery(entity.Attribute). Here's the code I'm using to modify the database (in the ApplicationDataService): public void modifyAttribute(Attribute attribute) { getJpaTemplate().merge(attribute); } public void removeValidValue(ValidValue removedValue) { ValidValue merged = getJpaTemplate().merge(removedValue); getJpaTemplate().remove(merged); } Here are the relevant parts of the entity classes: Entity @Table(name = "attribute") public class Attribute { @OneToMany(cascade = CascadeType.ALL, fetch = FetchType.LAZY, mappedBy = "attribute") private Set<ValidValue> validValues = new HashSet<ValidValue>(0); } @Entity @Table(name = "valid_value") public class ValidValue { @ManyToOne(fetch = FetchType.LAZY) @JoinColumn(name = "attr_id", nullable = false) private Attribute attribute; }

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  • How do I use the Enum value from a class in another part of code?

    - by ChiggenWingz
    Coming from a C# background from a night course at a local college, I've sort of started my way in C++. Having a lot pain getting use to the syntax. I'm also still very green when it comes to coding techniques. From my WinMain function, I want to be able to access a variable which is using an enum I declared in another class. (inside core.h) class Core { public: enum GAME_MODE { INIT, MENUS, GAMEPLAY }; GAME_MODE gameMode; Core(); ~Core(); ...OtherFunctions(); }; (inside main.cpp) Core core; int WINAPI WinMain(...) { ... startup code here... core.gameMode = Core.GAME_MODE.INIT; ...etc... } Basically I want to set that gameMode to the enum value of Init or something like that from my WinMain function. I want to also be able to read it from other areas. I get the error... expected primary-expression before '.' token If I try to use core.gameMode = Core::GAME_MODE.INIT;, then I get the same error. I'm not fussed about best practices, as I'm just trying to get the basic understanding of passing around variables in C++ between files. I'll be making sure variables are protected and neatly tucked away later on once I am use to the flexibility of the syntax. If I remember correctly, C# allowed me to use Enums from other classes, and all I had to do was something like Core.ENUMNAME.ENUMVALUE. I hope what I'm wanting to do is clear :\ As I have no idea what a lot of the correct terminology is.

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  • Changing type of object in a conditional

    - by David Doria
    I'm having a bit of trouble with dynamic_casting. I need to determine at runtime the type of an object. Here is a demo: include include class PersonClass { public: std::string Name; virtual void test(){}; //it is annoying that this has to be here... }; class LawyerClass : public PersonClass { public: void GoToCourt(){}; }; class DoctorClass : public PersonClass { public: void GoToSurgery(){}; }; int main(int argc, char *argv[]) { PersonClass* person = new PersonClass; if(true) { person = dynamic_cast(person); } else { person = dynamic_cast(person); } person-GoToCourt(); return 0; } I would like to do the above. The only legal way I found to do it is to define all of the objects before hand: PersonClass* person = new PersonClass; LawyerClass* lawyer; DoctorClass* doctor; if(true) { lawyer = dynamic_cast(person); } else { doctor = dynamic_cast(person); } if(true) { lawyer-GoToCourt(); } The main problem with this (besides having to define a bunch of objects that won't be use) is that I have to change the name of the 'person' variable. Is there a better way? (I am not allowed to change any of the classes (Person, Lawyer, or Doctor) because they are part of a library that people who will use my code have and won't want to change). Thanks, Dave

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  • How to embed revision information using mercurial and maven (and svn)

    - by Zwei Steinen
    Our project had a nice hack (although I'm guessing there are better ways to do it) to embed revision information into the artifacts (jar etc.) when we used svn. Now we have migrated to mercurial, and we want to have a similar thing, but before I start working on a similar hack with mercurial, I wanted to know if there are better ways to do this. Thanks for your answers! <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>exec-maven-plugin</artifactId> <executions> <execution> <phase>process-classes</phase> <id>svninfo</id> <goals> <goal>exec</goal> </goals> <configuration> <executable>svn</executable> <arguments> <argument>info</argument> <argument>../</argument> <argument>></argument> <argument>target/some-project/META-INF/svninfo.txt</argument> </arguments> </configuration> </execution> </executions> </plugin>

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  • C++, array declaration, templates, linker error

    - by justik
    There is a linker error in my SW. I am using the following structure based on h, hpp, cpp files. Some classes are templatized, some not, some have function templates. Declaration: test.h #ifndef TEST_H #define TEST_H class Test { public: template <typename T> void foo1(); void foo2 () }; #include "test.hpp" #endif Definition: test.hpp #ifndef TEST_HPP #define TEST_HPP template <typename T> void Test::foo1() {} inline void Test::foo2() {} //or in cpp file #endif CPP file: test.cpp #include "test.h" void Test::foo2() {} //or in hpp file as inline I have the following problem. The variable vars[] is declared in my h file test.h #ifndef TEST_H #define TEST_H char *vars[] = { "first", "second"...}; class Test { public: void foo(); }; #include "test.hpp" #endif and used as a local variable inside foo() method defined in hpp file as inline. test.hpp #ifndef TEST_HPP #define TEST_HPP inline void Test::foo() { char *var = vars[0]; //A Linker Error } #endif However, the following linker error occurs: Error 745 error LNK2005: "char * * vars" (?vars@@3PAPADA) already defined in test2.obj How and where to declare vars[] to avoid linker errors? After including #include "test.hpp" it is late to declare it...

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  • Visual Studio: Collapse Methods, but not Comments (Summary etc.)

    - by Alex
    Hello, is there a way (settings? "macro"? extension?) that I can simply toggle outlining so that only the using section and my methods collapse to their signature line, but my comments (summary and double slash comments) and classes stay expanded? Examples: 1) Uncollapsed using System; using MachineGun; namespace Animals { /// <summary> /// Angry animal /// Pretty Fast, too /// </summary> public partial class Lion { // // Dead or Alive public Boolean Alive; /// <summary> /// Bad bite /// </summary> public PieceOfAnimal Bite(Animal animalToBite) { return animalToBite.Shoulder; } /// <summary> /// Fatal bite /// </summary> public PieceOfAnimal Kill(Animal animalToKill) { return animalToKill.Head; } } } 2) Collapsed (the following is my desired result): using[...] namespace Animals { /// <summary> /// Angry animal /// Pretty Fast, too /// </summary> public partial class Lion { // // Dead or Alive public Boolean Alive; /// <summary> /// Bad bite /// </summary> public PieceOfAnimal Bite(Animal animalToBite)[...] /// <summary> /// Fatal bite /// </summary> public PieceOfAnimal Kill(Animal animalToKill)[...] } } This is how I prefer seeing my class files (the collapsed form). I've been doing the collapsing by hand a million times by now and I think there should be a way to automate/customize/extend VS to do it the way I want? Every time I debug/hit a breakpoint, it uncollapses and messes up things. If I collapse via the context menu's collapse to outline etc. it also collapses my comments which isn't desired. Appreciate your help!

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