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  • adapting combination code for larger list

    - by vbNewbie
    I have the following code to generate combinations of string for a small list and would like to adapt this for a large list of over 300 string words.Can anyone suggest how to alter this code or to use a different method. Public Class combinations Public Shared Sub main() Dim myAnimals As String = "cat dog horse ape hen mouse" Dim myAnimalCombinations As String() = BuildCombinations(myAnimals) For Each combination As String In myAnimalCombinations 'Look on the Output Tab for the results! Console.WriteLine("(" & combination & ")") Next combination Console.ReadLine() End Sub Public Shared Function BuildCombinations(ByVal inputString As String) As String() 'Separate the sentence into useable words. Dim wordsArray As String() = inputString.Split(" ".ToCharArray) 'A plase to store the results as we build them Dim returnArray() As String = New String() {""} 'The 'combination level' that we're up to Dim wordDistance As Integer = 1 'Go through all the combination levels... For wordDistance = 1 To wordsArray.GetUpperBound(0) 'Go through all the words at this combination level... For wordIndex As Integer = 0 To wordsArray.GetUpperBound(0) - wordDistance 'Get the first word of this combination level Dim combination As New System.Text.StringBuilder(wordsArray(wordIndex)) 'And all all the remaining words a this combination level For combinationIndex As Integer = 1 To wordDistance combination.Append(" " & wordsArray(wordIndex + combinationIndex)) Next combinationIndex 'Add this combination to the results returnArray(returnArray.GetUpperBound(0)) = combination.ToString 'Add a new row to the results, ready for the next combination ReDim Preserve returnArray(returnArray.GetUpperBound(0) + 1) Next wordIndex Next wordDistance 'Get rid of the last, blank row. ReDim Preserve returnArray(returnArray.GetUpperBound(0) - 1) 'Return combinations to the calling method. Return returnArray End Function End Class

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  • Best practice way to handle variable content margin?

    - by Aithne
    Ok, so a quick site that I am throwing together for a friend has about 20 static pages. Each one with a small amount of content. the div Container contains, well, the div Content, and the div Content contains, obviously, the content that changes on each page. Now, depending on the length of the content, I want a different margin at the top. The less content, then the larger the margin. Simply an aesthetic choice. For example, if the content almost fills the static sized container, there is less padding, but a 1 line page of content might be 1/3 of the way down the static container. Centering the content in the div wont do, as that creates too large of a margin. Whats the best way to handle this? A new class for each content with a different margin? A new Id, so that it is in its own special div positioned or margined differently? Inline css on each page to override the standard css for div Content? A differnt spacer div inside Container before Content on each page? Some sort of scripting along the lines of margin of Content = (ContainerHeight - ContentHeight) / 3? Whats the acceptable way of doing this? I don't want to get into bad habits.

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  • How to make parts of a div element resize automatically?

    - by vladimir
    I'm trying to create a small html fragment (a div element) consisted of three parts: a label, textbox, and a button. Within that div element the label would be on the left (autosized), the button would be on the right (again, autosized) and the textbox should take up all remaining space within the parent div element. This is what I've tried (assuming I want my div to be 400 pixels wide): <div style="width:400px"> <div style="float: left">Label</div> <input style="width:100%"> <!-- doesn't work --> <button type='button' style='float: right'>Click</button> </div> The trouble is, my textbox does not get resized automatically. Add 'width=100%' to the textbox doesn't work. What would be the way to make it take up all remaining space between the label and the button? Ideally it should be done just by applying some styles, not by introducing new elements. (I guess the issue isn't related only to div element, but that just happens to be my work scenario.)

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  • Helpful advice on developing a professional MS Word add-on

    - by Dan Tao
    A few months back I put together a simple proof-of-concept piece of software for a small firm with an idea for a document editing tool. The company wanted this tool to be integrated into Microsoft Word, understandably, to maximize its accessibility to the average user. I essentially wrote the underlying library with all of the core functionality as a C# project, and then used VSTO to get it running inside of Word. It felt like a bit of a duct tape solution, really; but then, I have (practically) zero experience developing tools for integration with MS Office, and it was only a proof of concept anyway. Well, the firm was quite pleased with my work overall, and they're looking to move from "proof of concept" to the real deal. Fortunately, as I said, the core functionality is all there and will only need to be somewhat tweaked and enhanced. My main concern is figuring out how to put together an application that will integrate with MS Word in a clean and polished way, and which can be deployed easily in accordance with a regular user's expectations (i.e., simply running an install program and voila, it's there in Word). I seem to remember reading somewhere that nobody uses VSTO for real professional projects. Is this true? False? What are the alternatives? And what are the tips and gotchas that I should be aware of before getting started on this issue of MS Word integration?

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  • Copying contents of a MySQL table to a table in another (local) database

    - by Philip Eve
    I have two MySQL databases for my site - one is for a production environment and the other, much smaller, is for a testing/development environment. Both have identical schemas (except when I am testing something I intend to change, of course). A small number of the tables are for internationalisation purposes: TransLanguage - non-English languages TransModule - modules (bundles of phrases for translation, that can be loaded individually by PHP scripts) TransPhrase - individual phrases, in English, for potential translation TranslatedPhrase - translations of phrases that are submitted by volunteers ChosenTranslatedPhrase - screened translations of phrases. The volunteers who do translation are all working on the production site, as they are regular users. I wanted to create a stored procedure that could be used to synchronise the contents of four of these tables - TransLanguage, TransModule, TransPhrase and ChosenTranslatedPhrase - from the production database to the testing database, so as to keep the test environment up-to-date and prevent "unknown phrase" errors from being in the way while testing. My first effort was to create the following procedure in the test database: CREATE PROCEDURE `SynchroniseTranslations` () LANGUAGE SQL NOT DETERMINISTIC MODIFIES SQL DATA SQL SECURITY DEFINER BEGIN DELETE FROM `TransLanguage`; DELETE FROM `TransModule`; INSERT INTO `TransLanguage` SELECT * FROM `PRODUCTION_DB`.`TransLanguage`; INSERT INTO `TransModule` SELECT * FROM `PRODUCTION_DB`.`TransModule`; INSERT INTO `TransPhrase` SELECT * FROM `PRODUCTION_DB`.`TransPhrase`; INSERT INTO `ChosenTranslatedPhrase` SELECT * FROM `PRODUCTION_DB`.`ChosenTranslatedPhrase`; END When I try to run this, I get an error message: "SELECT command denied to user 'username'@'localhost' for table 'TransLanguage'". I also tried to create the procedure to work the other way around (that is, to exist as part of the data dictionary for the production database rather than the test database). If I do it that, way, I get an identical message except it tells me I'm denied the DELETE command rather than SELECT. I have made sure that my user has INSERT, DELETE, SELECT, UPDATE and CREATE ROUTINE privileges on both databases. However, it seems as though MySQL is reluctant to let this user exercise its privileges on both databases at the same time. How come, and is there a way around this?

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  • How much detail should be in a project plan or spec?

    - by DeanMc
    I have an issue that I feel many programmers can relate to... I have worked on many small scale projects. After my initial paper brain storm I tend to start coding. What I come up with is usually a rough working model of the actual application. I design in a disconnected fashion so I am talking about underlying code libraries, user interfaces are the last thing as the library usually dictates what is needed in the UI. As my projects get bigger I worry that so should my "spec" or design document. The above paragraph, from my investigations, is echoed all across the internet in one fashion or another. When a UI is concerned there is a bit more information but it is UI specific and does not relate to code libraries. What I am beginning to realise is that maybe code is code is code. It seems from my extensive research that there is no 1:1 mapping between a design document and the code. When I need to research a topic I dump information into OneNote and from there I prioritise features into versions and then into related chunks so that development runs in a fairly linear fashion, my tasks tend to look like so: Implement Binary File Reader Implement Binary File Writer Create Object to encapsulate Data for expression to the caller Now any programmer worth his salt is aware that between those three to do items could be a potential wall of code that could expand out to multiple files. I have tried to map the complete code process for each task but I simply don't think it can be done effectively. By the time one mangles pseudo code it is essentially code anyway so the time investment is negated. So my question is this: Am I right in assuming that the best documentation is the code itself. We are all in agreement that a high level overview is needed. How high should this be? Do you design to statement, class or concept level? What works for you?

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  • Changing the direction of a Combo box dropdown in SWT

    - by Kris
    Hi, I'm building an Eclipse plugin in SWT, and I have the following problem: one of my fields is a combo box, and in some cases it may have fairly long items as selection options. My plugin runs on the right side of the screen, so when you go to use the combo-box, the right side of the combo box is cut off. So, my question is: is there any way to change the dropdown's alignment relative to the combo control? It seems to be permanently left-aligned... and I'm pretty sure you can change the direction in Swing (though the only place I've seen it done is in the Substance UI demo. The Combo Box tab has boxes with North, South East, and West flyout directions... for my application, I need something like the West flyout) Note: Setting actual text limits is a last-case-scenario option; it would be quite a bit of guesswork to set the text limit dynamically (since the widget's view can be resized). Here's a picture (sorry, I can only have one link and no images :( ... I need some more rep :p) Left side of the line: Proper width - the view is the wide enough for the combo dropdown to display all the text; you can see the scrollbars on the right side. Right side of the line: Too small - Here, the view has been resized, and the combo dropdown scrollbar (as well as some of the text) is cut off by the right side of the screen. I always have more screen space available to the left (since this is always on the right hand side of the screen), but the combo dropdown always appears to the lower right. Hopefully this is clear enough.

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  • Optimize website for touch devices

    - by gregers
    On a touch device like iPhone/iPad/Android it can be difficult to hit a small button with your finger. There is no cross-browser way to detect touch devices with CSS media queries that I know of. So I check if the browser has support for javascript touch events. Until now, other browsers haven't supported them, but the latest Google Chrome on dev channel enabled touch events (even for non touch devices). And I suspect other browser makers will follow, since laptops with touch screens are comming. This is the test I use: function isTouchDevice() { try { document.createEvent("TouchEvent"); return true; } catch (e) { return false; } } The problem is that this only tests if the browser has support for touch events, not the device. Does anyone know of The Correct[tm] way of giving touch devices better user experience? Other than sniffing user agent. Mozilla has a media query for touch devices. But I haven't seen anything like it in any other browser: https://developer.mozilla.org/En/CSS/Media_queries#-moz-touch-enabled Update: I want to avoid using a separate page/site for mobile/touch devices. The solution has to detect touch devices with object detection or similar from JavaScript, or include a custom touch-CSS without user agent sniffing! The main reason I asked, was to make sure it's not possible today, before I contact the css3 working group.

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  • Vertex Buffers in opengl

    - by JB
    I'm making a small 3d graphics game/demo for personal learning. I know d3d9 and quite a bit about d3d11 but little about opengl at the moment so I'm intending to abstract out the actual rendering of the graphics so that my scene graph and everything "above" it needs to know little about how to actually draw the graphics. I intend to make it work with d3d9 then add d3d11 support and finally opengl support. Just as a learning exercise to learn about 3d graphics and abstraction. I don't know much about opengl at this point though, and don't want my abstract interface to expose anything that isn't simple to implement in opengl. Specifically I'm looking at vertex buffers. In d3d they are essentially an array of structures, but looking at the opengl interface the equivalent seems to be vertex arrays. However these seem to be organised rather differently where you need a separate array for vertices, one for normals, one for texture coordinates etc and set the with glVertexPointer, glTexCoordPointer etc. I was hoping to be able to implement a VertexBuffer interface much like the the directx one but it looks like in d3d you have an array of structures and in opengl you need a separate array for each element which makes finding a common abstraction quite hard to make efficient. Is there any way to use opengl in a similar way to directx? Or any suggestions on how to come up with a higher level abstraction that will work efficiently with both systems?

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  • Best XML format for log events in terms of tool support for data mining and visualization?

    - by Thorbjørn Ravn Andersen
    We want to be able to create log files from our Java application which is suited for later processing by tools to help investigate bugs and gather performance statistics. Currently we use the traditional "log stuff which may or may not be flattened into text form and appended to a log file", but this works the best for small amounts of information read by a human. After careful consideration the best bet has been to store the log events as XML snippets in text files (which is then treated like any other log file), and then download them to the machine with the appropriate tool for post processing. I'd like to use as widely supported an XML format as possible, and right now I am in the "research-then-make-decision" phase. I'd appreciate any help both in terms of XML format and tools and I'd be happy to write glue code to get what I need. What I've found so far: log4j XML format: Supported by chainsaw and Vigilog. Lilith XML format: Supported by Lilith Uninvestigated tools: Microsoft Log Parser: Apparently supports XML. OS X log viewer: plus there is a lot of tools on http://www.loganalysis.org/sections/parsing/generic-log-parsers/ Any suggestions?

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  • Problem with futures in c++0x .

    - by Eternal Learner
    Hi, I have written a small program , to understand how futures work in c++0x. while running the code I get an error like " error: 'printEn' was not declared in this scope". I am unable to understand what the problem is..Kindly point out what I am doing wrong here and if possible write the correct code for the same.. #include <future> #include <iostream> using namespace std; int printFn() { for(int i = 0; i < 100; i++) { cout << "thread " << i << endl; } return 1; } int main() { future<int> the_answer2=async(printEn); future<int> the_answer1=async(printEn); return 0; }

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  • Button outside view... how to make it work

    - by Mike
    I have a UIImageView based class that creates objects with the following characteristics: a small image square and a UITextView below. If the user drags the object by the image it can drag it around. If the user taps on the UITextView the keyboard has to appear and the user can change the text on it. The objects created by the class are like this: 1) the object creates a 60x60 pixels frame 2) puts an image inside that frame 3) creates a UITextView and puts it below that 60x60 frame. So, as the class is a UIImageView based and it creates an image with 60x60 pixels and the UITextView is located outside that area, in theory the text view is outside the area the tapping are for that object. Obviously I could make the class create a big square to encompass the image and the text view, but that frame would be too big and I have the objects created by this class to be as close as possible when I add them to another view. I could also create the text views from the same view I created the objects, but I would have to manage each object and each correspondent text view and I need them to move together... so, I have a problem. Any ideas on a simplest way to do that?

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  • Existing parsers in c# (BSD license or similar)

    - by Sylverdrag
    I am looking for parsers (in C#) for a bunch of formats. (PHP, ASP, some XML based formats, HTML,...pretty much anything I can get my hands on.) The purpose is to separate the text from the code and do some edits without messing up the code. I had a look at ANTLR, but while it seems like the "right tool", there is just too much prior knowledge assumed. I have an easier time writing a parser from scratch than understanding how to "easily" generate parsers from ANTLR. (I wrote a small parser for a specific type of RTF files within a couple days, so the task is probably within my reach, but as I have no formal knowledge of parsing/lexing, I am at loss with ANTLR) Then it occurred to me that there must existing parsers for many formats, so before I start writing yet another a brand new and potentially buggy version of the wheel, I figured I would check what parsers already exist and can be reused in a commercial product. I could use parsers for just about every format in existence, so this question would be a good place to make a list of all existing free parsers written in C#, if there are any. Thanks in advance for your suggestions

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  • Float addition promoted to double?

    - by Andreas Brinck
    I had a small WTF moment this morning. Ths WTF can be summarized with this: float x = 0.2f; float y = 0.1f; float z = x + y; assert(z == x + y); //This assert is triggered! (Atleast with visual studio 2008) The reason seems to be that the expression x + y is promoted to double and compared with the truncated version in z. (If i change z to double the assert isn't triggered). I can see that for precision reasons it would make sense to perform all floating point arithmetics in double precision before converting the result to single precision. I found the following paragraph in the standard (which I guess I sort of already knew, but not in this context): 4.6.1. "An rvalue of type float can be converted to an rvalue of type double. The value is unchanged" My question is, is x + y guaranteed to be promoted to double or is at the compiler's discretion? UPDATE: Since many people has claimed that one shouldn't use == for floating point, I just wanted to state that in the specific case I'm working with, an exact comparison is justified. Floating point comparision is tricky, here's an interesting link on the subject which I think hasn't been mentioned.

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  • Create a dictionary property list programmatically

    - by jovany
    I want to programatically create a dictionary which feeds data to my UITableView but I'm having a hard time with it. I want to create a dictionary that resembles this property list (image) give or take a couple of items. I've looked at "Property List Programming Guide: Creating Property Lists Programmatically" and I came up with a small sample of my own: //keys NSArray *Childs = [NSArray arrayWithObjects:@"testerbet", nil]; NSArray *Children = [NSArray arrayWithObjects:@"Children", nil]; NSArray *Keys = [NSArray arrayWithObjects:@"Rows", nil]; NSArray *Title = [NSArray arrayWithObjects:@"Title", nil]; //strings NSString *Titles = @"mmm training"; //dictionary NSDictionary *item1 = [NSDictionary dictionaryWithObject:Childs, Titles forKey:Children , Title]; NSDictionary *item2 = [NSDictionary dictionaryWithObject:Childs, Titles forKey:Children , Title]; NSDictionary *item3 = [NSDictionary dictionaryWithObject:Childs, Titles forKey:Children , Title]; NSArray *Rows = [NSArray arrayWithObjects: item1, item2, item3, nil]; NSDictionary *Root = [NSDictionary dictionaryWithObject:Rows forKey:Keys]; // NSDictionary *tempDict = [[NSDictionary alloc] //initWithContentsOfFile:DataPath]; NSDictionary *tempDict = [[NSDictionary alloc] initWithDictionary: Root]; I'm trying to use this data of hierachy for my table views. I'm actually using this article as an example. So I was wondering how can I can create my property list (dictionary) programmatically so that I can fill it with my own arrays. I'm still new with iPhone development so bear with me. ;)

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  • Drupal-- How to place an image in Panels 3 panels and mini-panels, w/o views or nodes?

    - by msumme
    Is it possible, through any modular functionality, to insert an image into a (mini-)panel, either through token replacement, or through an upload dialog, or through a file selection menu? Do I have to use views? Do I have to create nodes? Would the best way be to make a panel node, and then embed it in a mini-node, if I want a block-like panel that can be placed on multiple pages? I want to build a site with images in a particular layout as a small block, and make it very easy for my client to change those images in the future. I can think of some other ways to make this work, but it's driving me crazy that there seems to be no way to simply PUT an image in a mini-panel without having to upload it and hard-code an image tag. And since my client knows no HTML, coding it this way makes it un-helpful for him. And this mini-panel block is going to be used on a number of pages, and needs to be easily modified. I have been googling for about 45 minutes, and come up with nothing useful. EDIT: OR EVEN just put ONLY one image from an image field w/ multiple values in a panel region on a panel node?

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  • How to make std::vector's operator[] compile doing bounds checking in DEBUG but not in RELEASE

    - by Edison Gustavo Muenz
    I'm using Visual Studio 2008. I'm aware that std::vector has bounds checking with the at() function and has undefined behaviour if you try to access something using the operator [] incorrectly (out of range). I'm curious if it's possible to compile my program with the bounds checking. This way the operator[] would use the at() function and throw a std::out_of_range whenever something is out of bounds. The release mode would be compiled without bounds checking for operator[], so the performance doesn't degrade. I came into thinking about this because I'm migrating an app that was written using Borland C++ to Visual Studio and in a small part of the code I have this (with i=0, j=1): v[i][j]; //v is a std::vector<std::vector<int> > The size of the vector 'v' is [0][1] (so element 0 of the vector has only one element). This is undefined behaviour, I know, but Borland is returning 0 here, VS is crashing. I like the crash better than returning 0, so if I can get more 'crashes' by the std::out_of_range exception being thrown, the migration would be completed faster (so it would expose more bugs that Borland was hiding).

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  • why is OOP hard for me?

    - by netrox
    I have trouble writing OOP in PHP... I understand the concept but I never create classes for my projects... mainly because it's often a small project and nothing complex. But when I read OOP, it seems more difficult to code than writing simple procedural statements. It also seems to take a lot of room as well with so many empty abstract classes and that can be easily lost in the land of objects... it's becoming like a junkyard to me. Also, I noticed that virtually all instructions on how to use OOP use "car" or "cat" or "dog" analogies. Hello... we're not dealing with animals or cars... we're dealing with windows or consoles. You can talk about analogies to death and I will never learn. What I want is see a code that's written to show how objects are created - not, "aCow-moo!" For example, I want to see a browser window object displaying say... three inputs. I want to see an "object" created to output a window with three inputs then I want to see how overriding works, like change the window object to display only two inputs instead of three inputs. I think that would make learning more easy, wouldn't it? Any recommended tutorials of that nature instead of quacks, moos, and woofs.

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  • how do I zoom to normal text size in vs2008?

    - by gerryLowry
    I can not find any help on this issue in vs2008 help, Google, or SO. Scenario: I'm looking at a source file in vs2008 SP1; Windows 2003 Server SP2 Standard Edition, 1280x1024. The irrelevant name of this file is index.aspx. What is relevant is that the file has only 65 lines of code. The print is unreadably small--less than 4 point. It uses less than a third of the vs2008 text window vertically and less that a quarter of the vs2008 text window horizontally. It's not just index.aspx; e.g. another file with 142 lines only fills about 3/4 of the vs2008 text window vertically and less that a quarter of the vs2008 text window horizontally. Possible cause: Probably, but not certainly, I found the equivalent of zoom in/zoom out such as one finds in products like Microsoft Word. However, I've explored many vs2008 toolbars and other customization options and unfortunately I can not find out how to get myself out of this mess. Window, Reset Window Layout has no effect on the text size; my tiny text size did not change. QUESTION: how do I zoom vs2008 text size in and out and back to normal size? Thank you. Regards ~~ Gerry (Lowry)

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  • [C++] Multiple inclusion in multiple files

    - by Amumu
    Hi everyone, I am making a small game. In BattleRecord.h: #ifndef _CHARACTER_H_ #define _CHARACTER_H_ #include "Character.h" #endif class BattleRecord { public: Character Attacker; Character Defender; Status status; int DamageDealt; int GoldEarned; int ExpGained; }; In Character.h: #ifndef _EQUIPMENT_H_ #define _EQUIPMENT_H_ #include "Equipment.h" #endif class BattleRecord; class Character { BattleRecord AttackEnemy(Character &Enemy); } In BattleRecord.h: #ifndef _CHARACTER_H_ #define _CHARACTEr_H_ #include "Character.h" #endif #ifndef _BATLE_RECORD_H_ #define _BATLE_RECORD_H_ #include "BattleRecord.h" #endif class GUI { public: //GUI Methods, and two of these: void ViewStats(Character &Player); void Report(BattleRecord Record) } The problem here is, my Character.h and BattleRecord.h need to include each other, and this definitely will cause multiple redefinition problem. Therefore, I used forward declaration in Character.h by adding: class BattleRecord; The problem is sovled. But then, the GUI.h needs BattleRecord.h again for reporting the battle, so I have to include BattleRecord.h into the GUI.h. I also have to include the Character.h in order to pass into the ViewStat function. I got error and stuck with this up to this piont.

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  • Assemble an image browser side with JavaScript or Flash?

    - by Kris Walker
    Would it be possible to assemble an image on the browser by 'concatenating' other downloaded images together? The use case is this. The page will display 36 different tiles (small images). The user should be able to arrange those tiles into a 6 x 6 grid and save the resulting grid to disk as an image. The best solution would be to do it all in the browser without Flash. The next best solution would be to allow the user to create the grid in the browser with simple JavaScript drag and drop functionality and then send the coordinates to the server for image processing. The last solution would be to do it all in the browser with Flash. Is it even possible for Flash to create an image and then allow the user to save it from the browser? I am familiar with the Pixastic JavaScript library ( http://www.pixastic.com/ ), but it relies on getting image data to and from a canvas element which is not very well supported. What if I send the tile images to the browser as base64 encoded strings? Could I use JavaScript to create the 6 x 6 grid image? And if so, is there some way of allowing the user to get it onto disk without relying on the canvas element?

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  • Is there a way to implement Caliburn-like co-routines in VB.NET since there's no yield keyword

    - by Miroslav Popovic
    Note that I'm aware of other yield in vb.net questions here on SO. I'm playing around with Caliburn lately. Bunch of great stuff there, including co-routines implementation. Most of the work I'm doing is C# based, but now I'm also creating an architecture guideline for a VB.NET only shop, based on Rob's small MVVM framework. Everything looks very well except using co-routines from VB. Since VB 10 is used, we can try something like Bill McCarthy's suggestion: Public Function Lines(ByVal rdr as TextReader) As IEnumerable(Of String) Return New GenericIterator(Of String) (Function(ByRef nextItem As String) As Boolean nextItem = rdr.ReadLine Return nextItem IsNot Nothing End Function) End Function I'm just failing to comprehend how a little more complex co-routine method like the one below (taken from Rob's GameLibrary) could be written in VB: public IEnumerable<IResult> ExecuteSearch() { var search = new SearchGames { SearchText = SearchText }.AsResult(); yield return Show.Busy(); yield return search; var resultCount = search.Response.Count(); if (resultCount == 0) SearchResults = _noResults.WithTitle(SearchText); else if (resultCount == 1 && search.Response.First().Title == SearchText) { var getGame = new GetGame { Id = search.Response.First().Id }.AsResult(); yield return getGame; yield return Show.Screen<ExploreGameViewModel>() .Configured(x => x.WithGame(getGame.Response)); } else SearchResults = _results.With(search.Response); yield return Show.NotBusy(); } Any idea how to achieve that, or any thoughts on using Caliburn co-routines in VB?

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  • Building Stored Procedure to group data into ranges with roughly equal results in each bucket

    - by Len
    I am trying to build one procedure to take a large amount of data and create 5 range buckets to display the data. the buckets ranges will have to be set according to the results. Here is my existing SP GO /****** Object: StoredProcedure [dbo].[sp_GetRangeCounts] Script Date: 03/28/2010 19:50:45 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[sp_GetRangeCounts] @idMenu int AS declare @myMin decimal(19,2), @myMax decimal(19,2), @myDif decimal(19,2), @range1 decimal(19,2), @range2 decimal(19,2), @range3 decimal(19,2), @range4 decimal(19,2), @range5 decimal(19,2), @range6 decimal(19,2) SELECT @myMin=Min(modelpropvalue), @myMax=Max(modelpropvalue) FROM xmodelpropertyvalues where modelPropUnitDescriptionID=@idMenu set @myDif=(@myMax-@myMin)/5 set @range1=@myMin set @range2=@myMin+@myDif set @range3=@range2+@myDif set @range4=@range3+@myDif set @range5=@range4+@myDif set @range6=@range5+@myDif select @myMin,@myMax,@myDif,@range1,@range2,@range3,@range4,@range5,@range6 select t.range as myRange, count(*) as myCount from ( select case when modelpropvalue between @range1 and @range2 then 'range1' when modelpropvalue between @range2 and @range3 then 'range2' when modelpropvalue between @range3 and @range4 then 'range3' when modelpropvalue between @range4 and @range5 then 'range4' when modelpropvalue between @range5 and @range6 then 'range5' end as range from xmodelpropertyvalues where modelpropunitDescriptionID=@idmenu) t group by t.range order by t.range This calculates the min and max value from my table, works out the difference between the two and creates 5 buckets. The problem is that if there are a small amount of very high (or very low) values then the buckets will appear very distorted - as in these results... range1 2806 range2 296 range3 75 range5 1 Basically I want to rebuild the SP so it creates buckets with equal amounts of results in each. I have played around with some of the following approaches without quite nailing it... SELECT modelpropvalue, NTILE(5) OVER (ORDER BY modelpropvalue) FROM xmodelpropertyvalues - this creates a new column with either 1,2,3,4 or 5 in it ROW_NUMBER()OVER (ORDER BY modelpropvalue) between @range1 and @range2 ROW_NUMBER()OVER (ORDER BY modelpropvalue) between @range2 and @range3 or maybe i could allocate every record a row number then divide into ranges from this?

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  • WPF drawing performance with large numbers of geometries

    - by MyFaJoArCo
    Hello, I have problems with WPF drawing performance. There are a lot of small EllipseGeometry objects (1024 ellipses, for example), which are added to three separate GeometryGroups with different foreground brushes. After, I render it all on simple Image control. Code: DrawingGroup tmpDrawing = new DrawingGroup(); GeometryGroup onGroup = new GeometryGroup(); GeometryGroup offGroup = new GeometryGroup(); GeometryGroup disabledGroup = new GeometryGroup(); for (int x = 0; x < DisplayWidth; ++x) { for (int y = 0; y < DisplayHeight; ++y) { if (States[x, y] == true) onGroup.Children.Add(new EllipseGeometry(new Rect((double)x * EDGE, (double)y * EDGE, EDGE, EDGE))); else if (States[x, y] == false) offGroup.Children.Add(new EllipseGeometry(new Rect((double)x * EDGE, (double)y * EDGE, EDGE, EDGE))); else disabledGroup.Children.Add(new EllipseGeometry(new Rect((double)x * EDGE, (double)y * EDGE, EDGE, EDGE))); } } tmpDrawing.Children.Add(new GeometryDrawing(OnBrush, null, onGroup)); tmpDrawing.Children.Add(new GeometryDrawing(OffBrush, null, offGroup)); tmpDrawing.Children.Add(new GeometryDrawing(DisabledBrush, null, disabledGroup)); DisplayImage.Source = new DrawingImage(tmpDrawing); It works fine, but takes too much time - 0.5s on Core 2 Quad, 2s on Pentium 4. I need <0.1s everywhere. All Ellipses, how you can see, are equal. Background of control, where is my DisplayImage, is solid (black, for example), so we can use this fact. I tried to use 1024 Ellipse elements instead of Image with EllipseGeometries, and it was working much faster (~0.5s), but not enough. How to speed up it? Regards, Oleg Eremeev P.S. Sorry for my English.

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  • Can I get rid of this read lock?

    - by Pieter
    I have the following helper class (simplified): public static class Cache { private static readonly object _syncRoot = new object(); private static Dictionary<Type, string> _lookup = new Dictionary<Type, string>(); public static void Add(Type type, string value) { lock (_syncRoot) { _lookup.Add(type, value); } } public static string Lookup(Type type) { string result; lock (_syncRoot) { _lookup.TryGetValue(type, out result); } return result; } } Add will be called roughly 10/100 times in the application and Lookup will be called by many threads, many of thousands of times. What I would like is to get rid of the read lock. How do you normally get rid of the read lock in this situation? I have the following ideas: Require that _lookup is stable before the application starts operation. The could be build up from an Attribute. This is done automatically through the static constructor the attribute is assigned to. Requiring the above would require me to go through all types that could have the attribute and calling RuntimeHelpers.RunClassConstructor which is an expensive operation; Move to COW semantics. public static void Add(Type type, string value) { lock (_syncRoot) { var lookup = new Dictionary<Type, string>(_lookup); lookup.Add(type, value); _lookup = lookup; } } (With the lock (_syncRoot) removed in the Lookup method.) The problem with this is that this uses an unnecessary amount of memory (which might not be a problem) and I would probably make _lookup volatile, but I'm not sure how this should be applied. (John Skeets' comment here gives me pause.) Using ReaderWriterLock. I believe this would make things worse since the region being locked is small. Suggestions are very welcome.

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