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  • Incoming Mails in Sharepoint

    - by frbry
    Hello all, I have a Document Library that receives a mail every week. I want to show the list of mails with their summaries. Is it possible to get that mail's content in Sharepoint, without deploying a custom code? Thanks.

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  • Using events in threads between processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • Call a block method on an iterator: each.magic.collect { ... }

    - by blinry
    I have a class with a custom each-method: class CurseArray < Array def each_safe each.do |element| unless element =~ "fuck" yield element end end end end And want to call block methods on those "selected" elements. For example: curse_array.each_safe.magic.collect {|element| "#{element} is a nice sentence."} I know there is a way to do this, but I've forgotten. Please help! :-)

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  • Reading in a 5000 line text file on the Iphone

    - by howsyourface
    Gday, I am trying to create a tiled map for my game, i have had this previously working using other xml methods but i had memory leaks and all sorts of errors. However i had a map load time of about 2.5 - 3 seconds. So i rewrote all of the code using NSMutableStrings and NSStrings. After my best attempt at optomizing it i had a map load time of 10 - 11 seconds, which is far too slow. So i have now rewritten the code using char* arrays, only to now have a load time of 18 seconds -_-. Here is the latest code, i don't know much c so i could have easily botched the whole thing up. FILE* file = fopen(a, "r"); fseek(file, 0L, SEEK_END); length = ftell(file); fseek(file,0L, SEEK_SET); char fileText[length +1]; char buffer[1024];// = malloc(1024); while(fgets(buffer, 1024, file) != NULL) { strncat(fileText, buffer, strlen(buffer)); } fclose(file); [self parseMapFile:fileText]; - (void)parseMapFile:(char*)tiledXML { currentLayerID = 0; currentTileSetID = 0; tileX = 0; tileY = 0; int tmpGid; NSString* tmpName; int tmpTileWidth; int tmpTileHeight; int tilesetCounter = 0; NSString* tmpLayerName; int tmpLayerHeight; int tmpLayerWidth; int layerCounter = 0; tileX = 0; tileY = 0; int tmpFirstGid = 0; int x; int index; char* r; int counter = 0; while ((x = [self findSubstring:tiledXML substring:"\n"]) != 0) { counter ++; char result[x + 1]; r = &result[0]; [self substringIndex:tiledXML index:x newArray:result]; tiledXML += x+2; index = 0; if (counter == 1) { continue; } else if (counter == 2) { char result1[5]; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result1]; if (r != 0); mapWidth = atoi(result1); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result1]; if (r != 0); mapHeight = atoi(result1); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result1]; if (r != 0); tileWidth = atoi(result1); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result1]; if (r != 0); tileHeight = atoi(result1); continue; } char result2[50]; char result3[3]; if ((index = [self getStringBetweenStrings:r substring1:" gid=\"" substring2:"\"" newArray:result3]) != 0) { tmpGid = atoi(result3); free(result2); if(tmpGid == 0) { [currentLayer addTileAtX:tileX y:tileY tileSetID:-1 tileID:0 globalID:0]; } else { [currentLayer addTileAtX:tileX y:tileY tileSetID:[currentTileSet tileSetID] tileID:tmpGid - [currentTileSet firstGID] globalID:tmpGid]; } tileX ++; if (tileX > [currentLayer layerWidth]-1) { tileY ++; tileX = 0; } } else if ((index = [self getStringBetweenStrings:r substring1:"tgid=\"" substring2:"\"" newArray:result2]) != 0) { tmpFirstGid = atoi(result2); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"me=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpName = [NSString stringWithUTF8String:result2]; r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpTileWidth = atoi(result2); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpTileHeight = atoi(result2); } else if ((index = [self getStringBetweenStrings:r substring1:"rce=\"" substring2:"\"" newArray:result2]) != 0) { currentTileSet = [[TileSet alloc] initWithImageNamed:[NSString stringWithUTF8String:result2] name:tmpName tileSetID:tilesetCounter firstGID:tmpFirstGid tileWidth:tmpTileWidth tileHeight:tmpTileHeight spacing:0]; [tileSets addObject:currentTileSet]; [currentTileSet release]; tilesetCounter ++; } else if ((index = [self getStringBetweenStrings:r substring1:"r name=\"" substring2:"\"" newArray:result2]) != 0) { tileX = 0; tileY = 0; tmpLayerName = [NSString stringWithUTF8String:result2]; r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"th=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpLayerWidth = atoi(result2); r += index +1; index = 0; index = [self getStringBetweenStrings:r substring1:"ht=\"" substring2:"\"" newArray:result2]; if (r != 0); tmpLayerHeight = atoi(result2); currentLayer = [[Layer alloc] initWithName:tmpLayerName layerID:layerCounter layerWidth:tmpLayerWidth layerHeight:tmpLayerHeight]; [layers addObject:currentLayer]; [currentLayer release]; layerCounter ++; } } } -(void)substringIndex:(char*)c index:(int)x newArray:(char*)result { result[0] = 0; for (int i = 0; i < strlen(c); i++) { result[i] = c[i]; if (i == x) { result[i+1] = '\0'; break; } } } -(int)findSubstring:(char*)c substring:(char*)s { int sCounter = 0; int index = 0; int d; for (int i = 0; i < strlen(c); i ++) { if (i > 500)//max line size break; if (c[i] == s[sCounter]) { d = strlen(s); sCounter ++; if (d > sCounter) { } else { index = i - (d); break; } } else sCounter = 0; } return index; } -(int)getStringBetweenStrings:(char*)c substring1:(char*)s substring2:(char*)s2 newArray:(char*)result { int sCounter = 0; int sCounter2 = 0; int index = 0; int index2 = 0; int d; for (int i = 0; i < strlen(c); i ++) { if (index != 0) { if (c[i] == s2[sCounter2]) { d = strlen(s2); sCounter2 ++; if (d > sCounter2) { } else { index2 = i - (d); break; } } else sCounter2 = 0; } else { if (c[i] == s[sCounter]) { d = strlen(s); sCounter ++; if (d > sCounter) { } else { index = i; } } else sCounter = 0; } } if (index != 0 && index2 != 0) [self substringIndex:(c + index+1) index:index2-index-1 newArray:result]; return index; } (I know it's a lot of code to be putting in here) I thought the by using basic char arrays i could drastically increase the performance, at least over the initial node based code that i was replacing. Thanks for all your efforts.

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  • Is there an encoding method that is mutual to flash and php?

    - by Gus
    I'm base64 encoding a JPG in AS3 and passing it to PHP where it would be decoded. It appears that AS3's encodeToBase64String() function and and PHP's base64_decode() function do not use the same algorithm. Is there a library or API for either language that would allow it to interface with the other? Alternatively, does anyone even know what PHP's default base64 map is? My Google searching is not yielding results.

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  • css coding on Myspace - Problem

    - by Frederik Wessberg
    Hey Folks. I've read what I could, and I'm certainly no master, but I'm fixing up a colleagues profile on myspace.com, and im working with 2 divs in each side of the screen, and I want them to align so that they are next to each other. I've tried float: left; and float: right;, and I've tried margin: right; on div 1 and such. Could you help? Here's the site: http://www.myspace.com/jonasjohansen This is info for div1: <div class="textBox" align="left" style="width: 290px; word-wrap:break-word"> <span class="orangetext15"> BANDS </span> <b>MOVE</b><br /> Fredrik ....balbalbalbla </div> <style> .textBox { position: relative; left:-320px; top:0px; width: 290px; height: 350px; overflow-y: visible; overflow-x: visible; top: YYYpx; z-index: 3; background-color: transparent; border:none; } </style> This is info for div2: <style>.i {display:none;}{!-eliminate bio header!-}table table td.text table td.text {display:none;}{!-recover in shows and friends-!}table table td.text div table td.text,table table td.text table.friendSpace td.text {display:inline;}{! move up our custom section. You may change px value !}div.myDivR {position:relative; top:0px; margin-bottom:-300px; }{! you can apply style to the custom div !}div.myDivR {background-color:white; border:2px solid; border-color:darkgreen; float: right;}</style></td></tr></table></td></tr></table><span class="off">Re-Open Bio Table give it our own Class </span><table class="myBio" style="width:435px;"><tr><i class="i"></i><td class="myBioHead" valign="center" align="left" width="auto" bgcolor="ffcc99" height="17"> &nbsp;&nbsp;<span class="orangetext15"> ABOUT JONAS JOHANSEN</span> </td></tr><tr><td><table class="myBioI"><tr><td><span class="off"></span> blalbalbalbalbla <span class="off">END Bio Content </span>

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  • Converting an empty string into nil in Ruby

    - by adi92
    I have a string called word and a function called infinitive such that word.infinitive would return another string on some occasions and an empty string otherwise I am trying to find an elegant ruby one line expression for the code-snippet below if word.infinitive == "" return word else return word.infinitive Had infinitive returned nil instead of "", I could have done something like (word.infinitive or word) But since it does not, I can't take advantage of the short-circuit OR Ideally I would want 1) a single expression that I could easily embed in other code 2) the function infinitive being called only once 3) to not add any custom gems or plugins into my code

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  • How to show ipod controls?

    - by Alexey
    When user double-tap home button, the ipod controls shows on the screen. I want to allow user show ipod controls by tapping custom button in my application. Is any possibility to do it? Sorry for my english.

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  • jquery cycle not working/playing in IE7

    - by user202141
    got the jq cycle plugin to work nicely on all the other major browsers, but IE7 just shows the first nested element (an img with a anchor wrapped around it) with no fade/animation. http://alitedesigns.com/ I checked for trailing commas after the custom attributes for cycle, any thoughts on why IE won't play nice? thanks!

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  • what is best way to store long term data in iphone Core Data or SQLLite?

    - by AmitSri
    Hi all, I am working on i-Phone app targeting 3.1.3 and later SDK. I want to know the best way to store user's long term data on i-phone without losing performance, consistency and security. I know, that i can use Core Data, PList and SQL-Lite for storing user specific data in custom formats.But, want to know which one is good to use without compromising app performance and scalability in near future. Thanks

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  • How do I set up a route in rails?

    - by NotDan
    In my routes.rb I have this: map.namespace :admin do |admin| admin.resources :galleries do |galleries| galleries.resources :gallery_images, :as=>'images' end end rake routes shows the route created like this: admin_gallery GET /admin/galleries/:id and when I go to this url in my browser: http://192.168.2.2:3000/admin/galleries/11/ I get this error: Unknown action No action responded to 11 But I would have expected it to use the show action/view, what am I doing wrong?

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  • Debugging a basic OpenGL texture fail? (iphone)

    - by Ben
    Hey all, I have a very basic texture map problem in GL on iPhone, and I'm wondering what strategies there are for debugging this kind of thing. (Frankly, just staring at state machine calls and wondering if any of them is wrong or misordered is no way to live-- are there tools for this?) I have a 512x512 PNG file that I'm loading up from disk (not specially packed), creating a CGBitmapContext, then calling CGContextDrawImage to get bytes out of it. (This code is essentially stolen from an Apple sample.) I'm trying to map the texture to a "quad", with code that looks essentially like this-- all flat 2D stuff, nothing fancy: glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glEnableClientState(GL_TEXTURE_COORD_ARRAY); GLfloat vertices[8] = { viewRect.origin.x, viewRect.size.height, viewRect.origin.x, viewRect.origin.y, viewRect.size.width, viewRect.origin.y, viewRect.size.width, viewRect.size.height }; GLfloat texCoords[8] = { 0, 1.0, 0, 0, 1.0, 0, 1.0, 1.0 }; glBindTexture(GL_TEXTURE_2D, myTextureRef); // This was previously bound to glVertexPointer(2, GL_FLOAT , 0, vertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_TEXTURE_2D); My supposedly textured area comes out just black. I see no debug output from the CG calls to set up the texture. glGetError reports nothing. If I simplify this code block to just draw the verts, but set up a pure color, the quad area lights up exactly as expected. If I clear the whole context immediately beforehand to red, I don't see the red-- which means something is being rendered there, but not the contents of my PNG. What could I be doing wrong? And more importantly, what are the right tools and techniques for debugging this sort of thing, because running into this kind of problem and not being able to "step through it" in a debugger in any meaningful way is a bummer. Thanks!

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  • Detect if a key does is bound to something in vim

    - by WishCow
    I'd like to know if there is a way to figure out if a key does something in vim. I know that I can use :map to see user-defined mappings, but is there something for the built-in stuff? For example, I always had CTRL-W bound to close tab, because I thought that it was unused. After half a year, I found out that there are some sequences that use it, like CTRL-W CTRL-S to split the window, and it was a nightmare to retrain myself.

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  • Can you return an array from a JAX-WS @WebMethod?

    - by LES2
    I'm pretty sure you can, but in addition to answering the question in the title, could you also explain the pros, cons, caveats, if any, to doing so? I know that you can't return a List, Set, Collection, Map, or any interface, from a WebMethod (which is stupid, IMO, but I don't know what the design reasons were should I should probably withhold judgment). Thanks for any advice. -- LES

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  • How to develop a Jquery plugin to find the first child that match with a selector?

    - by Ivan
    I'm trying to make a Jquery plugin (findFirst()) to find the first child with a given characteristics (something in the middle of the find() and children() functions. For instance, given this markup: <div id="start"> <div> <span>Hello world</span> <ul class="valid-result"> ... </ul> <ul class="valid-result"> <li> <ul class="not-a-result"> ... </ul> </li> </ul> <div> <ul class="valid-result"> ... </ul> </div> </div> </div> If you ask for $("#start").findFirst('ul') it should return all ul lists that I have tagged with the valid-result class, but not the ul with class not-a-result. It is, this function has to find the first elements that matches with a given selector, but not the inner elements that match this selector. This is the first time I try to code a Jquery function, and what I've already read doesn't helps me too much with this. The function I have developed is this: jQuery.fn.findFirst = function (sel) { return this.map(function() { return $(this).children().map(function() { if ($(this).is(sel)) { return $(this); } else { return $(this).findFirst(sel); } }); }); } It works in the sense it tries to return the expected result, but the format it returns the result is very rare for me. I suppose the problem is something I don't understand about Jquery. Here you have the JFiddle where I'm testing. EDIT The expected result after $("#start").findFirst('ul') is a set with all UL that have the class 'valid-result' BUT it's not possible to use this class because it doesn't exist in a real case (it's just to try to explain the result). This is not equivalent to first(), because first returns only one element!

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  • Getting "uninitialized constant" in Rails app

    - by Robert McCabe
    I'm new to Rails and feeling my way, but this has me stumped. I moved some constants to a separate module ie: module Fns Fclick = "function() { alert(\"You clicked the map.\");}\n" ... end then in my controller added: require "fns" class GeomapController < ApplicationController def index fstring = Fns::Fclick ... end but when I run the server I get: uninitialized constant Fns::Fclick what am I missing?

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  • How to generate android styled javadocs ?

    - by Kaillash
    Hi, Is it possible to generate android styled javadocs for my android project (like http://developer.android.com/reference/java/lang/String.html, instead of http://java.sun.com/j2se/1.5.0/docs/api/java/lang/String.html) Is it something regarding using of some custom doclet instead of standard doclet? If yes, then which one I have to use?

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