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  • Float compile-time calculation not happening?

    - by Klaim
    A little test program: #include <iostream> const float TEST_FLOAT = 1/60; const float TEST_A = 1; const float TEST_B = 60; const float TEST_C = TEST_A / TEST_B; int main() { std::cout << TEST_FLOAT << std::endl; std::cout << TEST_C << std::endl; std::cin.ignore(); return 0; } Result : 0 0.0166667 Tested on Visual Studio 2008 & 2010. I worked on other compilers that, if I remember well, made the first result like the second result. Now my memory could be wrong, but shouldn't TEST_FLOAT have the same value than TEST_C? If not, why? Is TEST_C value resolved at compile time or at runtime? I always assumed the former but now that I see those results I have some doubts...

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  • Issue calling superclass method in subclass constructor

    - by stormin986
    I get a NullPointerException calling a Superclass Method in Subclass Inner Class Constructor... What's the Deal? In my application's main class (subclass of Application), I have a public inner class that simply contains 3 public string objects. In the parent class I declare an object of that inner class. public class MainApplication extends Application { public class Data { public String x; public String y; public String z; } private Data data; MainApplication() { data = new Data() data.x = SuperClassMethod(); } } After I instantiate the object in the constructor, I get a runtime error when I try to assign a value in the inner class with a superclass method. Any idea what's up here?? Can you not call superclass methods in the subclass constructor? ** Edit ** Original question was about inner class member assignment in outer class constructor. Turned out the issue was with calling a superclass method in the class's constructor. It was giving me a null pointer exception. Thus, the question has changed.

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  • AnyCPU/x86/x64 for C# application and it's C++/CLI dependency

    - by Soonts
    I'm Windows developer, I'm using Microsoft visual studio 2008 SP1. My developer machine is 64 bit. The software I'm currently working on is managed .exe written in C#. Unfortunately, I was unable to solve the whole problem solely in C#. That's why I also developed a small managed DLL in C++/CLI. Both projects are in the same solution. My C# .exe build target is "Any CPU". When my C++ DLL build target is "x86", the DLL is not loaded. As far as I understood when I googled, the reason is C++/CLI language, unlike other .NET languages, compiles to the native code, not managed code. I switched the C++ DLL build target to x64, and everything works now. However, AFAIK everything will stop working as soon as my client will install my product on a 32-bit OS. I have to support Windows Vista and 7, both 32 and 64 bit versions of each of them. I don't want to fall back to 32 bits. That 250 lines of C++ code in my DLL is only 2% of my codebase. And that DLL is only used in several places, so in the typical usage scenario it's not even loaded. My DLL implements two COM objects with ATL, so I can't use "/clr:safe" project setting. Is there way to configure the solution and the projects so that C# project builds "Any CPU" version, the C++ project builds both 32 bit and 64 bit versions, then in the runtime when the managed .EXE is starting up, it uses either 32-bit DLL or 64-bit DLL depending on the OS? Or maybe there's some better solution I'm not aware of? Thanks in advance!

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  • How does static code run with multiple threads?

    - by Krisc
    I was reading http://stackoverflow.com/questions/1511798/threading-from-within-a-class-with-static-and-non-static-methods and I am in a similar situation. I have a static method that pulls data from a resource and creates some runtime objects based on the data. static class Worker{ public static MyObject DoWork(string filename){ MyObject mo = new MyObject(); // ... does some work return mo; } } The method takes awhile (in this case it is reading 5-10mb files) and returns an object. I want to take this method and use it in a multiple thread situation so I can read multiple files at once. Design issues / guidelines aside, how would multiple threads access this code? Let's say I have something like this... class ThreadedWorker { public void Run() { Thread t = new Thread(OnRun); t.Start(); } void OnRun() { MyObject mo = Worker.DoWork("somefilename"); mo.WriteToConsole(); } } Does the static method run for each thread, allowing for parallel execution?

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  • iPhone OS: Get a list of methods and variables from anonymous object

    - by ChrisOPeterson
    I am building my first iPhone/Obj-c app and I have a large amount of data-holding subclasses that I am passing into a cite function. To the cite function these objects are anonymous and I need to find a way to access all the variables of each passed object. I have been using a pre-built NSArray and Selectors to do this but with more than 30 entries (and growing) it is kind of silly to do manually. There has to be a way to dynamically look up all the variables of an anonymous object. The obj-c runtime run-time docs mention this problem but from what I can tell this is not available in iPhone OS. If it is then I don't understand the implementation and need some guidance. A similar question was asked before but again I think they were talking about OSX and not iPhone. Any thoughts? -(NSString*)cite:(id)source { NSString *sourceClass = NSStringFromClass([source class]); // Runs through all the variables in the manually built methodList for(id method in methodList) { SEL x = NSSelectorFromString(method); // further implementation // Should be something like NSArray *methodList = [[NSArray alloc] initWithObjects:[source getVariableList]] for(id method in methodList) { SEL x = NSSelectorFromString(method); // Further implementation }

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  • (Not So) Silly Objective-C inheritance problem when using property - GCC Bug?

    - by Ben Packard
    Update 2 - Many people are insisting I need to declare an iVar for the property. Some are saying not so, as I am using Modern Runtime (64 bit). I can confirm that I have been successfully using @property without iVars for months now. Therefore, I think the 'correct' answer is an explanation as to why on 64bit I suddenly have to explicitly declare the iVar when (and only when) i'm going to access it from a child class. The only one I've seen so far is a possible GCC bug (thanks Yuji). Not so simple after all... Update - I messed up one line of the original copy and paste - corrected. The @property call was missing (nonatomic, retain) but is a red herring - STILL NEED AN ANSWER! Thanks. I've been scratching my head with this for a couple of hours - I haven't used inheritance much. Here I have set up a simple Test B class that inherits from Test A, where an ivar is declared. But I get the compilation error that the variable is undeclared. This only happens when I add the property and synthesize declarations - works fine without them. TestA Header: #import <Cocoa/Cocoa.h> @interface TestA : NSObject { NSString *testString; } @end TestA Implementation is empty: #import "TestA.h" @implementation TestA @end TestB Header: #import <Cocoa/Cocoa.h> #import "TestA.h" @interface TestB : TestA { } @property (nonatomic, retain) NSString *testProp; @end TestB Implementation (Error - 'testString' is undeclared) #import "TestB.h" @implementation TestB @synthesize testProp; - (void)testing{ NSLog(@"test ivar is %@", testString); } @end

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  • C++: is it safe to work with std::vectors as if they were arrays?

    - by peoro
    I need to have a fixed-size array of elements and to call on them functions that require to know about how they're placed in memory, in particular: functions like glVertexPointer, that needs to know where the vertices are, how distant they are one from the other and so on. In my case vertices would be members of the elements to store. to get the index of an element within this array, I'd prefer to avoid having an index field within my elements, but would rather play with pointers arithmetic (ie: index of Element *x will be x - & array[0]) -- btw, this sounds dirty to me: is it good practice or should I do something else? Is it safe to use std::vector for this? Something makes me think that an std::array would be more appropriate but: Constructor and destructor for my structure will be rarely called: I don't mind about such overhead. I'm going to set the std::vector capacity to size I need (the size that would use for an std::array, thus won't take any overhead due to sporadic reallocation. I don't mind a little space overhead for std::vector's internal structure. I could use the ability to resize the vector (or better: to have a size chosen during setup), and I think there's no way to do this with std::array, since its size is a template parameter (that's too bad: I could do that even with an old C-like array, just dynamically allocating it on the heap). If std::vector is fine for my purpose I'd like to know into details if it will have some runtime overhead with respect to std::array (or to a plain C array): I know that it'll call the default constructor for any element once I increase its size (but I guess this won't cost anything if my data has got an empty default constructor?), same for destructor. Anything else?

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  • Add dynamic charts using ASP.NET CHART CONTROL, c#

    - by dhareni
    I wanted to add dynamic charts in the webpage. It goes like this... I get the start and end date from user and draw separate charts for each date bewteen the start and end date. I get the data from sql database and bind it with the chart like this: SqlConnection UsageLogConn = new SqlConnection(ConfigurationManager.ConnectionStrings["UsageConn"].ConnectionString); UsageLogConn.Open();//open connection string sql = "SELECT v.interval,dateadd(mi,(v.interval-1)*2,'" + startdate + " 00:00:00') as 'intervaltime',COUNT(Datediff(minute,'" + startdate + " 00:00:00',d.DateTime)/2) AS Total FROM usage_internet_intervals v left outer join (select * from Usage_Internet where " + name + " LIKE ('%" + value + "%') and DateTime BETWEEN '" + startdate + " 00:00:00' AND '" + enddate + " 23:59:59') d on v.interval = Datediff(minute,'" + startdate + " 00:00:00',d.DateTime)/2 GROUP BY v.interval,Datediff(minute,'" + startdate + " 00:00:00',d.DateTime)/2 ORDER BY Interval"; SqlCommand cmd = new SqlCommand(sql, UsageLogConn); SqlDataAdapter mySQLadapter = new SqlDataAdapter(cmd); Chart1.DataSource = cmd; // set series members names for the X and Y values Chart1.Series["Series 1"].XValueMember = "intervaltime"; Chart1.Series["Series 1"].YValueMembers = "Total"; UsageLogConn.Close(); // data bind to the selected data source Chart1.DataBind(); cmd.Dispose(); The above code adds only one chart for one date and I have added 'chart1' to design view and its not created dynamic. But I wanted to add more charts dynamic at runtime to the webpage. Can anyone help me with this? I am using VS 2008, ASP.NET 3.5 and the charting lib is: using System.Web.UI.DataVisualization.Charting;

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  • Problems initializing a final variable in Java

    - by froadie
    I keep running into slight variations of a problem in Java and it's starting to get to me, and I can't really think of a proper way to get around it. I have an object property that is final, but dynamic. That is, I want the value to be constant once assigned, but the value can be different each runtime. So I declare the class level variable at the beginning of the class - say private final FILE_NAME;. Then, in the constructor, I assign it a value - say FILE_NAME = buildFileName(); The problem begins when I have code in the buildFileName() method that throws an exception. So I try something like this in the constructor: try{ FILE_NAME = buildFileName(); } catch(Exception e){ ... System.exit(1); } Now I have an error - "The blank final field FILE_NAME may not have been initialized." This is where I start to get slightly annoyed at Java's strict compiler. I know that this won't be a problem because if it gets to the catch the program will exit... But the compiler doesn't know that and so doesn't allow this code. If I try to add a dummy assignment to the catch, I get - "The final field FILE_NAME may already have been assigned." I clearly can't assign a default value before the try-catch because I can only assign to it once. Any ideas...?

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  • How to deserialize implementation classes in OSGi

    - by Daniel Schneller
    In an eRCP OSGi based application the user can push a button and go to a lock screen similar to that of Windows or Mac OS X. When this happens, the current state of the application is serialized to a file and control is handed over to the lock screen. In this mobile application memory is very tight, so we need to get rid of the original view/controller when the lock screen comes up. This works fine and we end up with a binary serialized file. Once the user logs back in, the file is read in again and the original state of the application restored. This works fine as well, except when the controller that was serialized contained a reference to an object which comes from a different bundle. In my concrete case the original controller (from bundle A) can call a web service and gets a result back. Nothing fancy, just some Strings and Numbers in a simple value holder class. However the controller only sees this as a Result interface; the actual runtime object (ResultImpl) is defined and created in a different bundle (bundle B, the webservice client implementation) and returned via a service call. When the deserialization now tries to thaw the controller from the file, it throws a ClassNotFound exception, complaining about not being able to deserialize the result object, because deserialization is called from bundle A, which cannot see the ResultImpl class from bundle B. Any ideas on how to work around that? The only thing I could come up with is to clone all the individual values into another object, defined in the controller's bundle, but this seems like quite a hassle.

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  • Convert image color space and output separate channels in OpenCV

    - by Victor May
    I'm trying to reduce the runtime of a routine that converts an RGB image to a YCbCr image. My code looks like this: cv::Mat input(BGR->m_height, BGR->m_width, CV_8UC3, BGR->m_imageData); cv::Mat output(BGR->m_height, BGR->m_width, CV_8UC3); cv::cvtColor(input, output, CV_BGR2YCrCb); cv::Mat outputArr[3]; outputArr[0] = cv::Mat(BGR->m_height, BGR->m_width, CV_8UC1, Y->m_imageData); outputArr[1] = cv::Mat(BGR->m_height, BGR->m_width, CV_8UC1, Cr->m_imageData); outputArr[2] = cv::Mat(BGR->m_height, BGR->m_width, CV_8UC1, Cb->m_imageData); split(output,outputArr); But, this code is slow because there is a redundant split operation which copies the interleaved RGB image into the separate channel images. Is there a way to make the cvtColor function create an output that is already split into channel images? I tried to use constructors of the _OutputArray class that accepts a vector or array of matrices as an input, but it didn't work.

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  • C# How can I access to a dynamic created array of labels

    - by Markus Betz
    I created an array of labels on runtime. Now i have a problem to access these labels from other functions. Dynamic creation: private void Form1_Shown(object sender, EventArgs e) { Label[] Calendar_Weekday_Day = new Label[7]; for (int i = 0; i < 7; i++) { Calendar_Weekday_Day[i] = new Label(); Calendar_Weekday_Day[i].Location = new System.Drawing.Point(27 + (i * 137), 60); Calendar_Weekday_Day[i].Size = new System.Drawing.Size(132, 14); Calendar_Weekday_Day[i].Text = "Montag, 01.01.1970"; this.TabControl1.Controls.Add(Calendar_Weekday_Day[i]); } } And the function where I want to access to the dynamic created array of labels: private void display_weather_from_db(DateTime Weather_Startdate) { Calendar_Weekday_Day[0].Text = "Test1"; Calendar_Weekday_Day[1].Text = "Test2"; } Error shown: Error 1 The name 'Calendar_Weekday_Day' does not exist in the current context Form1.cs 1523 25 Test I tryed this, but didn't help :( public partial class Form1 : Form { private Label[] Calendar_Weekday_Day; } Someone an idea?

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  • Array of templated structs

    - by Jakub Mertlik
    I have structs templated by int derived from a Base struct. struct Base { int i; double d; }; template< int N > struct Derv : base { static const int mN = N; }; I need to make an array of Derv< N where N can vary for each struct in that array. I know C/C++ does not allow arrays of objects of different types, but is there a way around this? I was thinking of separating the type information somehow (hints like pointers to Base struct or usage of union spring to my mind, but with all of these I don't know how to store the type information of each array element for usage DURING COMPILE TIME). As you can see, the memory pattern of each Derv< N is the same. I need to access the type of each array element for template specialization later in my code. The general aim of this all is to have a compile-time dispatch mechanism without the need to do a runtime "type switch" somewhere in the code. Thank you.

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  • Effective Method to Manage and Search Through 100,000+ Objects Instantly? (C#)

    - by Kirk
    I'm writing a media player for enthusiasts with large collections (over 100,000 tracks) and one of my main goals is speed in search. I would like to allow the user to perform a Google-esque search of their entire music collection based on these factors: Song Path and File Name Items in ID3 Tag (Title, Artist, Album, etc.) Lyrics What is the best way for me to store this data and search through it? Currently I am storing each track in an object and iterating over an array of these objects checking each of their variables for string matches based on given search text. I've run into problems though where my search is not effective because it is always a phrase search and I'm not sure how to make it more fuzzy. Would an internal DB like SQLlite be faster than this? Any ideas on how I should structure this system? I also need playlist persistence, so that when they close the app and open the app their same playlist loads immediately. How should I store the playlist information so it can load quickly when the application starts? Currently I am JSON encoding the entire playlist, storing it in a text file, and reading it into the ListView at runtime, but it is getting sluggish over 20,000 tracks. Thanks!

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  • Targetting x86 vs AnyCPU when building for 64 bit window OSes

    - by Mr Roys
    I have an existing C# application written for .NET 2.0 and targetting AnyCPU at the moment. It currently references some third party .NET DLLs which I don't have the source for (and I'm not sure if they were built for x86, x64 or AnyCPU). If I want to run my application specifically on a 64 bit Windows OS, which platform should I target in order for my app to run without errors? My understanding at the moment is to target: x86: If at least one third party .NET dll is built for x86 or use p/Invoke to interface with Win32 DLLs. Application will run in 32 bit mode on both 32 bit and 64 bit OSes. x64: If all third party .NET dlls are already built for x64 or AnyCPU. Application will only run in 64 bit OSes. AnyCPU: If all third party .NET dlls are already built for AnyCPU. Application will run in 32 bit mode on 32 bit OSes and 64 bit on 64 bit OSes. Also, am I right to believe that while targetting AnyCPU will generate no errors when building a application referencing third party x86 .NET DLLs, the application will throw a runtime exception when it tries to load these DLLs when it runs on a 64 bit OS. Hence, as long as one of my third party DLLs is doing p/Invoke or are x86, I can only target x86 for this application?

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  • C standard addressing simplification inconsistency

    - by Chris Lutz
    Section §6.5.3.2 "Address and indirection operators" ¶3 says (relevant section only): The unary & operator returns the address of its operand. ... If the operand is the result of a unary * operator, neither that operator nor the & operator is evaluated and the result is as if both were omitted, except that the constraints on the operators still apply and the result is not an lvalue. Similarly, if the operand is the result of a [] operator, neither the & operator nor the unary * that is implied by the [] is evaluated and the result is as if the & operator were removed and the [] operator were changed to a + operator. ... This means that this: int *i = NULL; printf("%p", (void *) (&*i) ); printf("%p", (void *) (&i[10]) ); Should be perfectly legal, printing the null pointer (probably 0) and the null pointer plus 10 (probably 10). The standard seems very clear that both of those cases are required to be optimized. However, it doesn't seem to require the following to be optimized: struct { int a; short b; } *s = 0; printf("%p", (void *) (&s->b) ); This seems awfully inconsistent. I can see no reason that the above code shouldn't print the null pointer plus sizeof(int) (possibly 4). Simplifying a &-> expression is going to be the same conceptually (IMHO) as &[], a simple address-plus-offset. It's even an offset that's going to be determinable at compile time, rather than potentially runtime with the [] operator. Is there anything in the rationale about why this is so seemingly inconsistent?

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  • Entity Framework in layered architecture

    - by Kamyar
    I am using a layered architecture with the Entity Framework. Here's What I came up with till now (All the projects Except UI are class library): Entities: The POCO Entities. Completely persistence ignorant. No Reference to other projects. Generated by Microsoft's ADO.Net POCO Entity Generator. DAL: The EDMX (Entity Model) file with the context class. (t4 generated). References: Entities BLL: Business Logic Layer. Will implement repository pattern on this layer. References: Entities, DAL. This is where the objectcontext gets populated: var ctx=new DAL.MyDBEntities(); UI: The presentation layer: ASP.NET website. References: Entities, BLL + a connection string entry to entities in the config file (question #2). Now my three questions: Is my layer discintion approach correct? In my UI, I access BLL as follows: var customerRep = new BLL.CustomerRepository(); var Customer = customerRep.GetByID(myCustomerID); The problem is that I have to define the entities connection string in my UI's web.config/app.config otherwise I get a runtime exception. IS defining the entities connectionstring in UI spoils the layers' distinction? Or is it accesptible in a muli layered architecture. Should I take any additional steps to perform chage tracking, lazy loading, etc (by etc I mean the features that Entity Framework covers in a conventional, 1 project, non POCO code generation)? Thanks and apologies for the lengthy question.

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  • Taking my ASP.NET from my local comp to the server

    - by Andrew G. Johnson
    Hi All, So I have been developing a small ASP.NET web app in C# for my company over the past few weeks and now I am trying to push it onto our Rackspace server. First step was to create a virtual directory because we want it to be www.ourdomain.com/appname/ and most of the stuff on ourdomain.com is currently in classic ASP. So I did this and then uploaded my stuff to the new folder. I *think* I did this at least semi-right because the error message I am getting is that nice puke color (ASP.NET style instead of classic ASP style) -- problem is it is generic and just saying runtime error. I tried just copy/pasting <customErrors mode="On" /> into the web.config file in the /appname/ directory but nothing changed So the actual questions are: How can I get a more descriptive error, when I was developing locally I just pushed the "play button" in VS2010 and it would either show me the app or tell me where I screwed up Is there anything else I'm doing wrong that may be causing this? If there's things I need to check lemme know!

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  • C++ boost mpl vector

    - by Gokul
    I understand that the following code won't work, as i is a runtime parameter and not a compile time parameter. But i want to know, whether there is a way to achieve the same. i have a list of classes and i need to call a template function, with each of these classes. void GucTable::refreshSessionParams() { typedef boost::mpl::vector< SessionXactDetails, SessionSchemaInfo > SessionParams; for( int i = 0; i < boost::mpl::size<SessionParams>::value; ++i ) boost::mpl::at<SessionParams, i>::type* sparam = g_getSessionParam< boost::mpl::at<SessionParams, i>::type >(); sparam->updateFromGucTable(this); } } Can someone suggest me a easy and elegant way to perform the same? i need to iterate through the mpl::vector and use the type to call a global function and then use that parameter to do some run-time operations. Thanks in advance, Gokul. Working code typedef boost::mpl::vector< SessionXactDetails, SessionSchemaInfo > SessionParams; class GucSessionIterator { private: GucTable& m_table; public: GucSessionIterator(GucTable& table) :m_table(table) { } template< typename U > void operator()(const U& ) { g_getSessionParam<U>()->updateFromGucTable(m_table); } }; void GucTable::refreshSessionParams() { boost::mpl::for_each< SessionParams >( GucSessionIterator(*this) ); return; }

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • Google Chrome Extension : Port: Could not establish connection. Receiving end does not exist

    - by tcornelis
    I have been looking for an answer for almost a week now, but having read all the stackoverflow items i can't seem to find a solution that is working for me. The error that i'm having is : Port: Could not establish connection. Receiving end does not exist. lastError:30 set lastError:30 dispatchOnDisconnect messaging:277 folder layout : img developer_icon.png js sidebar.js main.js jquery-2.0.3.js manifest.json my the manifest.json file looks something like this (it is version 2) :` "browser_action": { "default_icon": "./img/developer_icon.png" }, "content_scripts": [ { "matches": ["*://*/*"], "js": ["./js/sidebar.js"], "run_at": "document_end" } ], "background" : { "scripts" : ["./js/main.js","./js/jquery-2.0.3.js"] }, I want to handle the user clicking the extension icon so i could inject a sidebar in the existing website (because the extension i would like to develop requires that amount of space). So in main.js : chrome.browserAction.onClicked.addListener(function(tab) { chrome.tabs.getSelected(null, function(tab){ chrome.tabs.sendMessage( //Selected tab id tab.id, //Params inside a object data {callFunction: "toggleSidebar"}, //Optional callback function function(response) { console.log(response); } ); }); }); and in sidebar.js : chrome.runtime.onMessage.addListener(function(req,sender,sendResponse){ console.log("sidebar handling request"); toggleSidebar(); }); but i'm never able to see the console.log in my console because of the error. Does someone know what i did wrong? Thanks in advance!

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  • How to get a Class literal from a generically specific Class

    - by h2g2java
    There are methods like these which require Class literals as argument. Collection<EmpInfo> emps = SomeSqlUtil.select( EmpInfo.class, "select * from emps"); or GWT.create(Razmataz.class); The problem presents itself when I need to supply generic specific classes like EmpInfo<String> Razmataz<Integer> The following would be wrong syntax Collection<EmpInfo<String>> emps = SomeSqlUtil.select( EmpInfo<String>.class, "select * from emps"); or GWT.create(Razmataz<Integer>.class); Because you cannot do syntax like Razmataz<Integer>.class So, how would I be able to squeeze a class literal out of EmpInfo<String> Razmataz<Integer> so that I could feed them as arguments to methods requiring Class literals? Further info Okay, I confess that I am asking this primarily for GWT. I have a pair of GWT RPC interface Razmataz. (FYI, GWT RPC interface has to be defined in server-client pairs). I plan to use the same interface pair for communicating whether it be String, Integer, Boolean, etc. GWT.create(Razmataz) for Razmataz<T> complains that, since I did not specify T, GWT compiler treated it as Object. Then GWT compiler would not accept Object class. It needs to be more specific than being an Object. So, it seems there is no way for me to tell GWT.create what T is because a Class literal is a runtime concept while generics is a compile time concept, Right?

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  • To what extent should code try to explain fatal exceptions?

    - by Andrzej Doyle
    I suspect that all non-trivial software is likely to experience situations where it hits an external problem it cannot work around and thus needs to fail. This might be due to bad configuration, an external server being down, disk full, etc. In these situations, especially if the software is running in non-interactive mode, I expect that all one can really do is log an error and wait for the admin to read the logs and fix the problem. If someone happens to interact with the software in the meantime, e.g. a request comes in to a server that failed to initialize properly, then perhaps an appropriate hint can be given to check the logs and maybe even the error can be echoed (depending on whether you can tell if they're a technical guy as opposed to a business user). For the moment though let's not think too hard about this part. My question is, to what extent should the software be responsible for trying to explain the meaning of the fatal error? In general, how much competence/knowledge are you allowed to presume on administrators of the software, and how much should you include troubleshooting information and potential resolution steps when logging fatal errors? Of course if there's something that's unique to the runtime context this should definitely be logged; but lets assume your software needs to talk to Active Directory via LDAP and gets back an error "[LDAP: error code 49 - 80090308: LdapErr: DSID-0C090334, comment: AcceptSecurityContext error, data 525, vece]". Is it reasonable to assume that the maintainers will be able to Google the error code and work out what it means, or should the software try to parse the error code and log that this is caused by an incorrect user DN in the LDAP config? I don't know if there is a definitive best-practices answer for this, so I'm keen to hear a variety of views.

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  • Cannot access resource defined in app.xaml

    - by DerKlaus
    I am using Visual Studio 2010 RC1. I define a resource "Brush2" in app.xaml_: <Application x:Class="VideoThumbnails.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" StartupUri="MainWindow.xaml"> <Application.Resources> <RadialGradientBrush x:Key="Brush2" RadiusX="1" RadiusY="1" GradientOrigin="0.3,0.3"> <GradientStop Color="White" Offset="0"/> <GradientStop Color="#ffc0c0" Offset="1"/> </RadialGradientBrush> </Application.Resources> </Application> In my Mainwindow I am trying to use that resource: ... <Border Margin="4,2" BorderBrush="Black" BorderThickness="2" CornerRadius="4" ToolTip="{Binding Path=FullPath}" HorizontalAlignment="Stretch" Background="{StaticResource Brush2}"> ... No matter what I do it always raises an exception at runtime (Resource not found). I changed build action without success. How can I use resources defined in app.xaml?

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  • Linux C debugging library to detect memory corruptions

    - by calandoa
    When working sometimes ago on an embedded system with a simple MMU, I used to program dynamically this MMU to detect memory corruptions. For instance, at some moment at runtime, the foo variable was overwritten with some unexpected data (probably by a dangling pointer or whatever). So I added the additional debugging code : at init, the memory used by foo was indicated as a forbidden region to the MMU; each time foo was accessed on purpose, access to the region was allowed just before then forbidden just after; a MMU irq handler was added to dump the master and the address responsible of the violation. This was actually some kind of watchpoint, but directly self-handled by the code itself. Now, I would like to reuse the same trick, but on a x86 platform. The problem is that I am very far from understanding how is working the MMU on this platform, and how it is used by Linux, but I wonder if any library/tool/system call already exist to deal with this problem. Note that I am aware that various tools exist like Valgrind or GDB to manage memory problems, but as far as I know, none of these tools car be dynamically reconfigured by the debugged code. I am mainly interested for user space under Linux, but any info on kernel mode or under Windows is also welcome!

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