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  • How to make Mac OS X CrashReporter invoke debugger?

    - by StasM
    I have an appache module on Mac OS X that produces random crashes. I can reproduce these crashes with certain sequence of actions, and these crashes produce Crash Reporter dialog "httpd quit unexpectedly". Is there a way to cause Crash Reporter launch debugger (xcode, gdb, anything) instead of just displaying the backtrace? I've tried running httpd under gdb with httpd -X but the crash doesn't happen then - it happens only if many httpd's are running at once, and I found no way to attach gdb to all of them at once. So I was hoping maybe I can cause CrashReporter to attach the debugger when specific process crashes - is there a way to do it?

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  • How to use traceit to report function input variables in stack trace

    - by reckoner
    Hi, I've been using the following code to trace the execution of my programs: import sys import linecache import random def traceit(frame, event, arg): if event == "line": lineno = frame.f_lineno filename = frame.f_globals["__file__"] if filename == "<stdin>": filename = "traceit.py" if (filename.endswith(".pyc") or filename.endswith(".pyo")): filename = filename[:-1] name = frame.f_globals["__name__"] line = linecache.getline(filename, lineno) print "%s:%s:%s: %s" % (name, lineno,frame.f_code.co_name , line.rstrip()) return traceit def main(): print "In main" for i in range(5): print i, random.randrange(0, 10) print "Done." sys.settrace(traceit) main() Using this code, or something like it, is it possible to report the values of certain function arguments? In other words, the above code tells me "which" functions were called and I would like to know "what" the corresponding values of the input variables for those function calls. Thanks in advance.

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  • how to merge file lines having the same first word in python?

    - by user1377135
    I have written a program to merge lines in a file containing the same first word in python. However I am unable to get the desired output. Can anyone please suggest me the mistake in my program? input "file.txt" line1: a b c line2: a b1 c1 line3: d e f line4: i j k line5: i s t line6: i m n ` output a b c a b1 c1 d e f i j k i s t i m n my code a = [line.split() for line in open('file.txt')] L=[] for i in range(0,len(a)): j=i while True: if a[j][0] == a[j+1][0]: L.append(a[j]) L.append(a[j+1]) j=j+2 else: print a[i] print L break

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  • retrieving value from database in java

    - by Akcire Atienza
    I am making AGAIN another program that retrieves the inputted data/values of fields from the database I created. but this time, my inputted value will be coming from the JtextField I created. I wonder what's wrong in here bec when I'm running it the output is always null. in this program i will convert the inputted value of my JTextField into int. here it is: public class ButtonHandler implements ActionListener { public void actionPerformed(ActionEvent e) { if(e.getSource() == extendB) { ExtensionForm extend = new ExtensionForm(); extend.setVisible(true); } else if(e.getSource()== searchB) { //get text from the textField String guest = guestIDTF.getText(); //parse the string to integer for retrieving of data int id = Integer.parseInt(guest); GuestsInfo guestInfo = new GuestsInfo(id); Room roomInfo = new Room(id); String labels[] = {guestInfo.getFirstName()+" "+guestInfo.getLastName(),""+roomInfo.getRoomNo(),roomInfo.getRoomType(),guestInfo.getTime(),"11:00"}; for(int z = 0; z<labels.length; z++) { labelDisplay[z].setText(labels[z]); } in my second class it retrieves the inputted values of fields from the database I created here's the code: import java.sql.*; public class Room { private String roomType; private int guestID, roomNo; private Connection con; private PreparedStatement statement; public Room(){ try { Class.forName("com.mysql.jdbc.Driver"); con = DriverManager.getConnection( "jdbc:mysql://localhost:3306/3moronsdb","root",""); } catch (Exception e) { e.printStackTrace(); } } public Room(int guestsID) { this(); try{ statement = con.prepareStatement("SELECT * FROM guest WHERE guestID=?"); statement.setInt(1, guestID); ResultSet rs = statement.executeQuery(); while(rs.next()){ this.guestID = rs.getInt(1); this.roomType = rs.getString(2); this.roomNo = rs.getInt(3); } }catch(Exception e){ System.out.print(e); } } //Constructor for setting rate public Room(String roomType, int roomNo) { this(); try { statement = con.prepareStatement("Insert into room(roomType, roomNo) values(?,?)"); statement.setString(1, roomType); statement.setInt(2, roomNo); statement.executeUpdate(); } catch(Exception e) { e.printStackTrace(); return; } } //getting roomType public String getRoomType(){ return roomType; } //getting roomNo public int getRoomNo(){ return roomNo; } //getting guestID public int getGuestId(){ return guestID; } } i already insert some values in my 3moronsdb which are ( 1, Classic , 103). here's my TEST main class: public class TestMain { public static void main(String [] a){ GuestsInfo guest = new GuestsInfo(1); //note that this instantiation is the other class which i just ask the other day.. (http://stackoverflow.com/questions/12762835/retrieving-values-from-database-in-java) Room rum = new Room(1); System.out.print(rum.getRoomType()+" "+ guest.getFirstName()); } } when i'm running it it only gives me null output for the Room class but i am getting the output of the GuestsInfo class which is 'Ericka'. Can you help me guys? I know I ask this kind of problem yesterday but i really don't know what's wrong in here now..

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  • How to log C++ exception if running outside debugger, otherwise rethrow

    - by Stefan Monov
    I wanna do something like this: int main() { try { runApp(); } catch(std::exception const& ex) { if(runningInDebugger()) throw; // let the IDE show me what went wrong else displayMsgBox("Something went wrong! " + ex.what()); } } Needs to work at least in VS2008 but the more debuggers it supports, the better. I want it to check for a debugger at runtime. I don't want to do "#ifdef NDEBUG", because I prefer not to do release builds at all (can't be bothered). So what should I use as a "runningInDebugger()" check?

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  • What do the 'size' numbers mean in the windbg !heap output?

    - by pj4533
    I see output like this in my DMP file: Heap entries for Segment00 in Heap 00150000 00150640: 00640 . 00040 [01] - busy (40) 00150680: 00040 . 01808 [01] - busy (1800) 00151e88: 01808 . 00210 [01] - busy (208) 00152098: 00210 . 00228 [00] 001522c0: 00228 . 00030 [01] - busy (22) 001522f0: 00030 . 00018 [01] - busy (10) 00152308: 00018 . 00048 [01] - busy (3c) The WinDbg docs say this: Heap entries for Segment00 in Heap 250000 0x01 - HEAP_ENTRY_BUSY 0x02 - HEAP_ENTRY_EXTRA_PRESENT 0x04 - HEAP_ENTRY_FILL_PATTERN 0x08 - HEAP_ENTRY_VIRTUAL_ALLOC 0x10 - HEAP_ENTRY_LAST_ENTRY 0x20 - HEAP_ENTRY_SETTABLE_FLAG1 0x40 - HEAP_ENTRY_SETTABLE_FLAG2 Entry Prev Cur 0x80 - HEAP_ENTRY_SETTABLE_FLAG3 Address Size Size flags (Bytes used) (Tag name) 00250000: 00000 . 00b90 [01] - busy (b90) 00250b90: 00b90 . 00038 [01] - busy (38) 00250bc8: 00038 . 00040 [07] - busy (24), tail fill (NTDLL!LDR Database) The spacing is weird in the docs though. Does that mean 'entry address' and 'prev size' and 'cur size', or are the 'entry' 'prev' and 'cur' not for the line below? What does 'prev size' and 'cur size' mean? Especially with regard to 'bytes used'. What is the difference between 'bytes used' and 'cur size'?

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  • Looking for easy way to analyze var_dump (PHP) on large objects

    - by sdek
    I know (PHP's) var_dump is supposed to be "human readable" and all, but analyzing large objects is just a pain in the neck. I am struggling to make sense of a few of the large objects that are being passed around in a script that we are running. (I know that using xdebug with and IDE is a good idea, but I have not been able to get xdebug to run on this project for some reason - several days lost, ugh). Any ideas on how I can easily digest the contents of a really big var_dump? Any ideas are welcome... Although I am hoping that there is something similar to Thomas Frank's JSON tool (where you just put some code in and it gives a nice graphical representation).

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  • Broken if statement

    - by Vladimir Nani
    Maybe I am crazy but how that could be? some == null is always false but debugger goes into if-statement body anyway. Any ideas? I have restarted visual studio I have cleaned every bin/obj folder It is not the case that i don`t understand that WindowsIdentity.GetCurrent() may return null. That was my first idea. var some = new object(); if (some == null) { throw new Exception("hi!"); } else { do(); } My code: private void GetCurrentWindowsIdentity() { var identity = WindowsIdentity.GetCurrent() if (identity == null) { throw new Exception(Errors.IdentityIsNullException); } try { if (CurrentAuthenticationWrapper.AuthenticationType == AuthenticationType.Windows) { CurrentLogin = _identity != null ? _identity.Name : string.Empty; } } catch (Exception ex) { ViewManager.ShowError(ex); } _identity = identity; }

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  • Setting breakpoint in c# code with ADPlus

    - by Petr Havlicek
    Hello, I am wondering if it is possible to set a breakpoint in C# code using ADPlus. I find several examples of config files but they always works with native code. Like this one: <ADPlus> <Breakpoints> <NewBP> <!-- Set the breakpoint on ExitProcess. --> <Address>kernel32!ExitProcess</Address> <Type>BP</Type> <Actions>FullDump;Stacks;</Actions> <ReturnAction>G</ReturnAction> </NewBP> </Breakpoints> </ADPlus> Something like this would be useful: <Address>MyCSharpClass.SomeMethod</Address>

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  • Read Text From Windows Form

    - by omghai2u
    I would like, if for no other reason that an academic exercise, to be able to read text written to a form on a Windows Application. The program appears to be written in non-.NET, but in .NET terms, I think you would describe the program as having a Form with a Label and I would like to read the text from that label. I believe I can see that text being written to the screen with the User32!TextOut (and in other areas User32!DrawString) function. However, it would be nice if I didn't have to hook that function to get the information I'm looking for, but instead if I could just read it from the form directly. So, given a handle to a Window, is it possible to read the text that has been written to that window with functions like TextOut and DrawString using some similar API or other clever means? Or am I going about this the wrong way? Should I just hook the function and look for the text in every call and pray? Thanks!

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  • How to debug with Visual C++ 6 on Windows 7 x64?

    - by Ignacio
    Surely the answer will be "you can't" or "use XP mode", but I'd like to know if it it possible. The issue I have is that whenever I debug some application and hit a breakpoint, when I stop the debugger the debuggee remains stuck. It can't be killed, I can't attach another debugger (it says it is already being debugged). It won't go away until I close Visual C++. This is hapenning on a Windows 7 64 bits install. VC has SP 6 installed.

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  • How can I tell Visual Studio to NOT BREAK on a particular exception?

    - by Noel Kennedy
    I have a particular type of exception that I would like Visual Studio to not catch with the Exception Assistant. Essentially I would like it just to let my normal exception handling infrastructure deal with it. The exception is an inheritor of System.Exception which I wrote and have the source code for. Any where this is thrown I want VS to not catch it, ie it is not useful to just supress a single throw new BlahException(); in code. This is because the exception is thrown a lot, and I don't want to have to supress every single instance individually. In case it makes a difference I am on Visual Studio 2010 Ultimate, Framework 3.5 SP1.

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  • how to load a module within python debugger

    - by MK
    This looks like something simple but I could not find the answer so far - I have just learnt python and need to start learning pdb. In my module I have the usual if __name__ == __main_ trick to execute some code when the module is run as a program. So far I have been running it via python -m mymod arg1 arg2 syntax Now I want to do exactly the same thing from inside pdb. Normally in C, I would just do gdb mybinary followed by run arg1 arg2 But I cannot figure out how to achieve the same thing in pdb. I am sure there has to be a simple way to achieve this but it is taking me too long to search for it.. Thanks for your help!

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  • Call a Firebug command from client code.

    - by ProfK
    I would like to apply some sort of IoC, with debugee code, i.e. the current HTML document, and the debugger, Firebug. It would be great to have some sort of document that asks Firebug to open a push channel from the document, versus the more common scenario of the debugger pulling information from the debugee document. Is this possible and or feasible?

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  • Starting python debugger automatically on error

    - by jeremy
    This is a question I have wondered about for quite some time, yet I have never found a suitable solution. If I run a script and I come across, let's say an IndexError, python prints the line, location and quick description of the error and exits. Is it possible to automatically start pdb when an error is encountered? I am not against having an extra import statement at the top of the file, nor a few extra lines of code.

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  • similar to __asm int 3 in Max OS X/ Xcode?

    - by Mark
    Hi, When using visual studio to develop c++ applications, I used to write _asm int 3; and then build the application. When the application is executed, if the code path that has "_asm int 3" is encountered Visual Studio Debugger used to get lauched and I could debug the problems. Is there any similar approach when developing using Xcode on Mac OS X? Thanks a lot. Mark

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  • What's going on with "expected specifier-qualifier-list" error

    - by Tattat
    It is my GameEngine.h: #import <Foundation/Foundation.h> #import "GameArray.h"; @interface GameEngine : NSObject { GameArray *gameButtonsArray; } @property (nonatomic, retain) GameArray *gameButtonsArray; And this is my GameArray.h: #import <Foundation/Foundation.h> #import "MyAppDelegate.h" @interface GameArray : NSObject { NSMutableArray *gameButtonsArray; } @property (nonatomic, retain) NSMutableArray *gameButtonsArray; It keep prompt my "expected specifier-qualifier-list" error i my GameEngine.h, and error said that "expected specifier-qualifier-list before 'GameArray'", what's going on?

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  • How can I tell Visual Studio to not catch a particular exception?

    - by Noel Kennedy
    I have a particular type of exception that I would like Visual Studio to not catch with the Exception Assistant. Essentially I would like it just to let my normal exception handling infrastructure deal with it. The exception is an inheritor of System.Exception which I wrote and have the source code for. Any where this is thrown I want VS to not catch it, ie it is not useful to just supress a single throw new BlahException(); in code. This is because the exception is thrown a lot, and I don't want to have to supress every single instance individually. In case it makes a difference I am on Visual Studio 2010 Ultimate, Framework 3.5 SP1.

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  • Evaluating expressions using Visual Studio 2005 SDK rather than automation's Debugger::GetExpression

    - by brone
    I'm looking into writing an addin (or package, if necessary) for Visual Studio 2005 that needs watch window type functionality -- evaluation of expressions and examination of the types. The automation facilities provide Debugger::GetExpression, which is useful enough, but the information provided is a bit crude. From looking through the docs, it sounds like an IDebugExpressionContext2 would be more useful. With one of these it looks as if I can get more information from an expression -- detailed information about the type and any members and so on and so forth, without having everything come through as strings. I can't find any way of actually getting a IDebugExpressionContext2, though! IDebugProgramProvider2 sort of looks relevant, in that I could start with IDebugProgramProvider2::GetProviderProcessData and then slowly drill down until reaching something that can supply my expression context -- but I'll need to supply a port to this, and it's not clear how to retrieve the port corresponding to the current debug session. (Even if I tried every port, it's not obvious how to tell which port is the right one...) I'm becoming suspicious that this simply isn't a supported use case, but with any luck I've simply missed something crashingly obvious. Can anybody help?

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  • per process configurable core dump directory

    - by Hanno Stock
    Is there a way to configure the directory where core dump files are placed for a specific process? I have a daemon process written in C++ for which I would like to configure the core dump directory. Optionally the filename pattern should be configurable, too. I know about /proc/sys/kernel/core_name_format, however this would change the pattern and directory structure globally. Apache has the directive CoreDumpDirectory - so it seems to be possible.

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