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  • Extjs 3.4 - Button Icon does not show or does not center

    - by Chris
    I want to fill a button with an icon I created but whatever I have tried just seems to put the icon either half cut off and way left, or it doesn't show at all. I've been trying different combinations of CSS and the icon, iconcls, cls button options. I was following the Ext 3 buttons example page but that doesn't seem to display anything for me... This code is an item inside my form panel (I try to replicate this with different buttons in the panel) { xtype: 'container', layout: { type: 'table', columns: 2, tableAttrs: { cellspacing: 5 } }, // padding: 5, pack: 'center', align: 'middle', items: [{ xtype: 'button', width: 40, // scale: 'medium', ref: '../drawToolsBtn', tooltip: 'Drawing Tools', icon: 'img/draw.png', iconAlign: 'top', baseCls: 'x-plain', // iconCls: 'drawBtn', enableToggle: true, // padding: 3, toggleHandler: function(btn, state) { this.showDrawToolsWin(state); }, scope: this },{ xtype: 'label', // columnWidth: 1, // remainder of container padding: 3, text: 'Click button to open Drawing Tools Menu' }] } CSS -------------------- .drawBtn{ background: url(../img/draw.png) !important; } Thank you for any help!

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  • HD Crash SQL server -> DBCC - consistency errors in table 'sysindexes'

    - by Julian de Wit
    Hello A client of mine has had an HD crash an a SQL DB got corrupt : They did not make backups so they have a big problem. When I tried (an ultimate measure) to DBCC-repair I got the following message. Can anybody help me with this ? Server: Msg 8966, Level 16, State 1, Line 1 Could not read and latch page (1:872) with latch type SH. sysindexes failed. Server: Msg 8944, Level 16, State 1, Line 1 Table error: Object ID 2, index ID 0, page (1:872), row 11. Test (columnOffsets->IsComplex (varColumnNumber) && (ColumnId == COLID_HYDRA_TEXTPTR || ColumnId == COLID_INROW_ROOT || ColumnId == COLID_BACKPTR)) failed. Values are 2 and 5. The repair level on the DBCC statement caused this repair to be bypassed. CHECKTABLE found 0 allocation errors and 1 consistency errors in table 'sysindexes' (object ID 2). DBCC execution completed. If DBCC printed error messages, contact your system administrator.

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  • Moving to OOP hopefully!

    - by Luke
    So I am trying to understand OOP more and use it. The following code was written before i started using OOP. //loop through all the users $game = "$_POST[Game]_teams"; $result = mysql_query("SELECT username FROM `users`") or die(mysql_error()); while( $row=mysql_fetch_assoc($result) ) { $u[] = $row['username']; } I have put the query into my database page like following: function selectAllUsers() { $q = "SELECT username FROM ".TBL_USERS.""; mysql_query($q, $this->connection); } I'm a little confused about how the rest could be different? Would it be? Is it possible for anyone to help me without more code or understanding of my structure?

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  • Count the number of ways in which a number 'A' can be broken into a sum of 'B' numbers such that all numbers are co-prime to 'C'

    - by rajneesh2k10
    I came across the solution of a problem which involve dynamic-programming approach, solved using a three dimensional matrix. Link to actual problem is: http://community.topcoder.com/stat?c=problem_statement&pm=12189&rd=15177 Solution to this problem is here under MuddyRoad2: http://apps.topcoder.com/wiki/display/tc/SRM+555 In the last paragraph of explanation, author describes a dynamic programming approach to count the number of ways in which a number 'A' can be broken into a sum of 'B' numbers (not necessarily different), such that every number is co-prime to 3 and the order in which these numbers appear does matter. I am not able to grasp that approach. Can anyone help me understand how DP is acting here. I can't understand what is a state here and how it is derived from the previous state.

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  • Gridview adding row dynamically on RowDataBound with the same RowState (Alternate or Normal)

    - by rob waminal
    I am adding rows dynamically on code behind depending on the Row currently bounded on RowDataBound event. I want that added row to be the same state (Alternate or Normal) of the currently bounded row is this possible? I'm doing something like this but it doesn't follow what I want. I'm expecting the added row dynamically would be the same as the current row. But it is not. protected void gv_RowDataBound(object sender, GridViewRowEventArgs e) { if(e.Row.RowType == DataControlRowType.DataRow) { GVData data = e.Row.DataItem as GVData; // not original object just for brevity if(data.AddHiddenRow) { // the row state here should be the same as the current GridViewRow tr = new GridViewRow(e.Row.RowIndex +1, e.Row.RowIndex + 1, DataControlRowType.DataRow, e.Row.RowState); TableCell newTableCell = new TableCell(); newTableCell.Style.Add("display", "none"); tr.Cells.Add(newTableCell); ((Table)e.Row.Parent).Rows.Add(tr); } } }

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  • C# - LINQ Statements with OR clauses

    - by user70192
    Hello, I am trying to use LINQ to return a list of tasks that are in one of three states. These states are: 10 - Completed 11 - Incomplete 12 - Skipped The state is available through a property called "TaskStateID". I can do this in LINQ with just one state as shown here: var filteredTasks = from task in tasks select task; // Do stuff with filtered tasks string selectedComboBoxValue = GetFilterComboBoxValue(); if (selected ComboBoxValue == 3) { filteredTasks = filteredTasks.Where(p => p.TaskStateID == 10); // How do I use an 'OR' here to say p.TaskStateID == 10 OR p.TaskStateID == 11 OR p.TaskStateID == 12 } As shown in the comment above, how do I use an 'OR' in a LINQ statement to say p.TaskStateID == 10 OR p.TaskStateID == 11 OR p.TaskStateID == 12? Thank you

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  • Android Canvas.DrawBitmap without blurring/AntiAliasing?

    - by Sh33p
    I'm trying to make an android game using sprites, (or very pixelated characters, backgrounds etc.). I draw them on the canvas like so... matrix.preScale(xrat,yrat); canvas.drawBitmap(img, matrix, null); Where img is the Bitmap and the xrat and yrat are the scales. My problem is that when I test, the Bitmap is blurry or anti-aliased, is there a way to prevent this? The rigid-blocky art style of the game will be ruined if the blocks are blurry. Any (ANY) help appreciated!

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  • Bitmap size exceeds VM budget after second load

    - by jonny
    This is driving me crazy. I have a game which has a bitmap as the background, this is big so I scale it down and this works fine. However when I navigate to another activity and then reload the game screen it crashes on drawing the background. I am calling recycle on all the bitmaps and setting them to null on onDestroy() but this doesn't help. Any ideas and if not how can I debug the memory to see at which step its growing. I looked at getting the heap but nothing of any size is on there really. Thanks.

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  • How to animate a UIButton selected background Image

    - by Thomas Joos
    hi all, I have a class defining a custom UIButton. I configurate a normal and selected state like this: //custom image UIImage *image = [UIImage imageNamed:@"customIconCreationBG.png"]; UIImage *stretchImage = [image stretchableImageWithLeftCapWidth:0.0 topCapHeight:0.0]; [self setBackgroundImage:stretchImage forState:UIControlStateNormal]; UIImage *imageSelected = [UIImage imageNamed:@"customIconCreationBG_selected.png"]; UIImage *stretchImageSelected = [imageSelected stretchableImageWithLeftCapWidth:0.0 topCapHeight:0.0]; [self setBackgroundImage:stretchImageSelected forState:UIControlStateSelected]; In another class I'm filling an array with custom buttons and i'm adding a button pressed method. It sets the selected state to TRUE -(void)buttnPressed:(id)sender { NSLog(@"button pressed"); [[NSNotificationCenter defaultCenter] postNotificationName:@"unselectBGIcons" object:self]; HorizontalListIcon *pressedIcon = ((HorizontalListIcon *)sender); [pressedIcon setSelected:TRUE]; } The button switches to another background, which is great. Is there a way to animate this change ( fading in? ) because it's a bit hard now. Greets

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  • How to go about with real GUI development with Java Swing and MVC.

    - by Myth17
    I am creating a Blackjack Card game emulator. I am a SCJP,familiar with Core Java concepts. I have a very basic understanding of Java swings and awt. Already finished writing the basic game logic,a CLI logic. My design includes several classes like, Dealer,Player,Table,Card,Casino and some others.. Enums for Cards and suite. I have read about MVC as a theoretical concept, familiar with the name 'design patters'(no understanding whatsoever as to how they are implemented) Everywhere I am suggested to learn while writing some real code.So I started off with this... I am stuck now, how should I go about writing code for my project?? Writing the GUI code and organising it within the already existent code.

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  • how to update date using phpmysql

    - by DAFFODIL
    This is how,i insert data into db,but now,i want a particular column to update,how do i do? $con = mysql_connect("localhost","root",""); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("form", $con); $sql="INSERT INTO Customer (Name, Address, City, Pincode, State, Country, Phone, Mobile, Fax, Email, Website, Notes) VALUES ('$_POST[name]','$_POST[address]','$_POST[city]','$_POST[pincode]','$_POST[state]','$_POST[country]','$_POST[phone]','$_POST[mobile]','$_POST[fax]','$_POST[email]','$_POST[url]','$_POST[notes]')"; if (!mysql_query($sql,$con)) { die('Error: ' . mysql_error()); } echo "1 record added"; mysql_close($con); ?

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  • Android: Is decreasing size of .png files have some effect to resulted Bitmap in memory

    - by nahab
    I'm writing game with a large amount of .png pictures. All worked fine. Than I added new activity with WebView and got memory shortage. After that I made some experiment - replace game .png images with ones that just fully filled with some color. As result memory shortage had gone. But I suppose that Bitmap internally hold each pixel separately so such changes should have no effect. Maybe this because of initial images have alpha channel and my test images have not it? But actually question is: Will decreasing .png images files sizes make some effect on decreasing usage of VM application heap or not?

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  • FLOT: How to make different colored points in same data series, connected by a line?

    - by Mega Matt
    Hi all, I think I may have stumbled onto a limitation of Flot, but I'm not sure. I'm trying to represent a single data series over time. The items' "State" is represented on the Y-Axis (there are 5 of them), and time is on the X-Axis (items can change states over time). I want the graph to have points and lines connecting those points for each data series. In addition to tracking an item's State over time, I'd also like to represent it's "Status" at any of the particular points. This I would like to do by changing the color of the points. What this means is a single item may have different Statuses at different times, meaning for a single data series I need a line that connects different points (dots) of different colors. The only thing I've seen so far is the ability to specify the color for all points in a given dataseries. Does anyone know if there's a way to specify colors individually? Thanks.

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  • Java replacement for C macros

    - by thkala
    Recently I refactored the code of a 3rd party hash function from C++ to C. The process was relatively painless, with only a few changes of note. Now I want to write the same function in Java and I came upon a slight issue. In the C/C++ code there is a C preprocessor macro that takes a few integer variables names as arguments and performs a bunch of bitwise operations with their contents and a few constants. That macro is used in several different places, therefore its presence avoids a fair bit of code duplication. In Java, however, there is no equivalent for the C preprocessor. There is also no way to affect any basic type passed as an argument to a method - even autoboxing produces immutable objects. Coupled with the fact that Java methods return a single value, I can't seem to find a simple way to rewrite the macro. Avenues that I considered: Expand the macro by hand everywhere: It would work, but the code duplication could make things interesting in the long run. Write a method that returns an array: This would also work, but it would repeatedly result into code like this: long tmp[] = bitops(k, l, m, x, y, z); k = tmp[0]; l = tmp[1]; m = tmp[2]; x = tmp[3]; y = tmp[4]; z = tmp[5]; Write a method that takes an array as an argument: This would mean that all variable names would be reduced to array element references - it would be rather hard to keep track of which index corresponds to which variable. Create a separate class e.g. State with public fields of the appropriate type and use that as an argument to a method: This is my current solution. It allows the method to alter the variables, while still keeping their names. It has the disadvantage, however, that the State class will get more and more complex, as more macros and variables are added, in order to avoid copying values back and forth among different State objects. How would you rewrite such a C macro in Java? Is there a more appropriate way to deal with this, using the facilities provided by the standard Java 6 Development Kit (i.e. without 3rd party libraries or a separate preprocessor)?

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  • How do I drop a foerign key in mssql?

    - by mmattax
    I have created a foreign key (in mssql / tsql) by: alter table company add CountryID varchar(3); alter table company add constraint Company_CountryID_FK foreign key(CountryID) references Country; I then run this query: alter table company drop column CountryID; and I get this error: Msg 5074, Level 16, State 4, Line 2 The object 'Company_CountryID_FK' is dependent on column 'CountryID'. Msg 4922, Level 16, State 9, Line 2 ALTER TABLE DROP COLUMN CountryID failed because one or more objects access this column. I have tried this, yet it does not seem to work: alter table company drop foreign key Company_CountryID_FK; alter table company drop column CountryID; What do I need to do to drop the CountryID column? Thanks.

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  • Is it a good idea to close and open hibernate sessions frequently?

    - by Gaurav
    Hi, I'm developing an application which requires that state of entities be read from a database at frequent intervals or triggers. However, once hibernate reads the state, it doesn't re-read it unless I explicitly close the session and read the entity in a new session. Is it a good idea to open a session everytime I want to read the entity and then close it afterwards? How much of an overhead does this put on the application and the database (we use a c3p0 connection pool also)? Will it be enough to simply evict the entity from the session before reading it again?

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  • GridView and multiple postbacks problem

    - by Jonn
    I have a grid view containing checkboxes and a great deal of problems surrounding it. First of all the page on_load and on_init gets called twice. The first call says it's a postback and the second isn't. If I check for postbacks, during the second call the change of state (i.e. A button_click event that was supposed to refresh the data in the grid) that triggered during the first call does not register. If I don't check for postbacks, checkboxes in the GridView do not retain its state by the second call to OnLoad/OnInit.

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  • Any reccomendations for implementing a user-defined workflow in Ruby?

    - by midas06
    I'm interested in creating a system where the user can define the steps in a workflow. Is there a gem that already handles this? I thought about one of the state machine gems, but they all seem to be for pre-defined states. I've been thinking maybe i can use state machine for the individual step types... An email step could have a few states [New, Assigned, Done], and the workflow could just be lists of these stateful steps. Are there other solutions out there?

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  • Interacting With Class Objects in Ruby

    - by michaelmichael
    How can I interact with objects I've created based on their given attributes in Ruby? To give some context, I'm parsing a text file that might have several hundred entries like the following: ASIN: B00137RNIQ -------------------------Status Info------------------------- Upload created: 2010-04-09 09:33:45 Upload state: Imported Upload state id: 3 I can parse the above with regular expressions and use the data to create new objects in a "Product" class: class Product attr_reader :asin, :creation_date, :upload_state, :upload_state_id def initialize(asin, creation_date, upload_state, upload_state_id) @asin = asin @creation_date = creation_date @upload_state = upload_state @upload_state_id = upload_state_id end end After parsing, the raw text from above will be stored in an object that look like this: [#<Product:0x00000101006ef8 @asin="B00137RNIQ", @creation_date="2010-04-09 09:33:45 ", @upload_state="Imported ", @upload_state_id="3">] How can I then interact with the newly created class objects? For example, how might I pull all the creation dates for objects with an upload_state_id of 3? I get the feeling I'm going to have to write class methods, but I'm a bit stuck on where to start.

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  • How can I build a list of world geo locations and their relative geographical hierarchies?

    - by Nathan Ridley
    I want to build a database of geographical locations and would like to be able to identify locations that fall inside other locations. For example, The Empire State Building is going to have one geo-coordinate, but my database would be able to tell me that it falls inside Manhattan, which falls inside New York City, which is in the state of New York and so forth. I've been looking at OpenStreetMap which seems to have a pretty decent database but as best I can tell, I would need to create a set of polygon structures representing each region and then detect if a coordinate falls inside a given region's polygon. Is there a better way to do this, or is there a data source where all of this has already been calculated?

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  • [Python/Tkinter] Grid within a frame?

    - by Sam
    Is it possible to place a grid of buttons in Tkinter inside another frame? I'm wanting to create a tic-tac-toe like game and want to use the grid feature to put gamesquares (that will be buttons). However, I'd like to have other stuff in the GUI other than just the game board so it's not ideal to just have everything in the one grid. To illustrate: O | X | X | ---------- | O | O | X | Player 2 wins! ---------- | X | O | X | The tic tac toe board is in a grid that is made up of all buttons and the 'player 2 wins' is a label inside a frame. This is an oversimplification of what I'm trying to do so bear with me, for the way I've designed the program so far (the board is dynamically created) a grid makes the most sense.

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  • How to calculate the touch location with convertToWorldSpace?

    - by Paul
    i would like to convert the touch location as a world coordinate in my tile game. With this code, i clicked on the right of the screen (so that my character walks in the tiled game, and the background goes slowly to the left) : - (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { for( UITouch *touch in touches ) { CGPoint location = [touch locationInView: [touch view]]; location = [[CCDirector sharedDirector] convertToGL: location]; CGPoint test = [self convertToWorldSpace:location]; CCLOG(@"test : %.2g", test.x); The test log gives me : 50, 72, 1e+02, 2.6e+02, 4.2e+02, (and then goes down) 3.2e+02, 9.5, -1.9e+02, etc. Does anyone know why? I would like to calculate the "real" coordinate of the touch, so that i know when the character has to keep going (click on the right of its actual position) or if he has to turn and go backwards. (click on the left of its actual position) Thanks for your help

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  • iPhone - Drawing 2D with OpenGL ES, fast and simple.

    - by Johannes Jensen
    I'm going to make a game for the iPhone, and I'm mostly going to be using images. I've read that using Quartz only is slow for actual games with high frame rates, so I was wondering if you guys had any good ideas for using OpenGL for rendering a game scene? I'm going to be using a lot of images, and I want to be able to freely rotate them. I've looked at Apple's examples GLSprite and GLPaint, but I don't really see anything I could use. All I want to do is be able to render images at specific positions, and want to be able to rotate them. I'm a noob at OpenGL, but I know Quartz.

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  • How to create a non-persistent Elixir/SQLAlchemy object?

    - by siebert
    Hi, because of legacy data which is not available in the database but some external files, I want to create a SQLAlchemy object which contains data read from the external files, but isn't written to the database if I execute session.flush() My code looks like this: try: return session.query(Phone).populate_existing().filter(Phone.mac == ident).one() except: return self.createMockPhoneFromLicenseFile(ident) def createMockPhoneFromLicenseFile(self, ident): # Some code to read necessary data from file deleted.... phone = Phone() phone.mac = foo phone.data = bar phone.state = "Read from legacy file" phone.purchaseOrderPosition = self.getLegacyOrder(ident) # SQLAlchemy magic doesn't seem to work here, probably because we don't insert the created # phone object into the database. So we set the id fields manually. phone.order_id = phone.purchaseOrderPosition.order_id phone.order_position_id = phone.purchaseOrderPosition.order_position_id return phone Everything works fine except that on a session.flush() executed later in the application SQLAlchemy tries to write the created Phone object to the database (which fortunatly doesn't succeed, because phone.state is longer than the data type allows), which breaks the function which issues the flush. Is there any way to prevent SQLAlchemy from trying to write such an object? Ciao, Steffen

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  • Search Result displaying-like google php

    - by Ramesh
    i have an paragraph and user will search inside that and if the search term has 3 matches inside but all are in 3 different places ex World War II, or the Second World War[1] (often abbreviated WWII or WW2), was a global military conflict lasting from 1939 to 1945 which involved most of the world's nations, including all of the great powers, organised into two opposing military alliances: the Allies and the Axis. It was the most widespread war in history, with more than 100 million military personnel mobilised. In a state of "total war," the major participants placed their entire economic, industrial, and scientific capabilities at the service of the war effort, erasing the distinction between civilian and military resources. Marked by significant action against civilians, including the Holocaust and the only use of nuclear weapons in warfare, it was the deadliest conflict in human history,[2] with over seventy million casualties. i have to search "war" so that it should display like World War II, or the Second World War[1].....In a state of "totalwar,".... some thing like this ///

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