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  • Using Interfaces in an action signature of ASP.NET MVC controller

    - by Dmitry Borovsky
    Hello, I want to use interface in Action signature. So I've tried make own ModelBinder by deriving DefaultModelBinder: public class InterfaceBinder<T> : DefaultModelBinder where T: new() { protected override object CreateModel(ControllerContext controllerContext, ModelBindingContext bindingContext, Type modelType) { return base.CreateModel(controllerContext, bindingContext, typeof(T)); } } public interface IFoo { string Data { get; set; } } public class Foo: IFoo /*other interfaces*/ { /* a lot of other methods and properties*/ public Bar Data{get;set;} string IFoo.Data { get{return Data.ToString()}; set{Data = new Bar(value)}; } } public class MegaController: Controller { public ActionResult Process([ModelBinder(typeof(InterfaceBinder<Foo>))]IFoo foo){/*bla-bla-bla*/} } But it doesn't work. Does anybody have idea how release this behaviour? And yes, I know that I can make my own implementation of IModelBinder, but I'm looking for easier way.

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  • Tracking EXC_BAD_ACCESS on iPad

    - by Aleks
    I've been using this code to create my UIWindow UIMyWindow* win = [[UIMyWindow alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIMyWindow isn't anything special it just has a pointer to a C++ class that does some wrapping of ObjectiveC. Recently my application start crashing after adding some line of code that doesn't have to do anything with the error. The line of code that I added is just allocating a C++ object but the program execution never reaches this line. Interesting enough my code works in Release. My only guess is that I made some memory corruption on a completely different place. My questions are: What type of memory corruption that can be? And is there some good practices to track them down?

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  • Assembly Version Conflicts with What is Already Bound

    - by davemackey
    I'm running Microsoft LightSwitch Beta 1 and have been creating an application which has been going great, but then I tried debugging after making a few minor changes and received the following error: "Could not load file or assembly 'SW_Resources.Commom, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The requested assembly version conflicts with what is already bound in the app domain or specified in the manifest. (Exception from HRESULT: 0x80131053)" I've tried emptying my cache in Firefox and IE but that doesn't seem to make any difference. I did discover if I right-clicked on the Solution and changed the version from 0.1 to 1.0 then it works fine. I had changed it to 0.1 b/c I wanted to reflect that it wasn't a release version...any thoughts on how to get around this issue the right way?

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  • Flex 3.0 Drag and Drop

    - by C-Man
    Hi all! I have encountered a problem in a Flex application. I have implemented drag and drop support from a List to a Canvas, and I DragManagers doDrag() - with.a proxy-image. In my custom DragDrop event handler, i place a new item on the Canvas. I use the event.localX/localY to position the new item. It is working ok, but the problem is that I want the "new" image to appear exactly where the proxy-image is when i release the mouse button (x/y -wise). Can I somehow get the proxys X,Y location. I thought that DragManager would have a reference to it but I can´t find it. Thanks /C

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  • In Log4Net XML configuration is Priority the same thing as Level?

    - by Michael Levy
    I inherited some code that uses the priority element under the root in its xml configuraiton. This is just like the example at http://iserialized.com/log4net-for-noobs/ which shows: <root> <priority value="ALL" /> <appender-ref ref="LogFileAppender" /> <appender-ref ref="ConsoleAppender"/> </root> However, the log4net configuration examples at http://logging.apache.org/log4net/release/manual/configuration.html always show it using the level element: <root> <level value="DEBUG" /> <appender-ref ref="A1" /> </root> In this type of configuration is <priority> the same as <level> ? Can someone point me to somewhere in the docs where this is explained?

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  • Why is autorelease especially dangerous/expensive for iPhone applications?

    - by e.James
    I'm looking for a primary source (or a really good explanation) to back up the claim that the use of autorelease is dangerous or overly expensive when writing software for the iPhone. Several developers make this claim, and I have even heard that Apple does not recommend it, but I have not been able to turn up any concrete sources to back it up. SO references: autorelease-iphone Why does this create a memory leak (iPhone)? Note: I can see, from a conceptual point of view, that autorelease is slightly more expensive than a simple call to release, but I don't think that small penalty is enough to make Apple recommend against it. What's the real story?

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  • add text to UITextField at desired location

    - by Ankit Sachan
    Hello, Hello, I am quite new to iphone development. I have a situation here. I have some labels which can be dragged across the screen. When any of these labels are dragged to some textfield and released over a textfields UIlabel test is assigned to that text field. Now the problem is this I want to assign the text of UILabel to some specific position in textfield according to release of textfield i.e If user releases at the beginning of text field then it should be appended at the beginning and if somewhere near end of text of textfield then it should be appendended at the end. Can you help me to fabricate this condition. Thanx in advance

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  • ActionScript 2.0 problem with the object's _visible parameter

    - by GMan
    Hey guys, I've been trying to build something simple in Flash 8, and I stumbled across something weird I cannot explain: I have an object, and at some point of the program, I want it to be visible (it is invisible at first), so I write: _root.myObj._visible = true; _root.gameOver.swapDepths(_root.getNextHighestDepth()); //so it will be on the top and this works fine, the object becomes visible and etc. What I planned to happen next is that the user presses a button on that same object, and the object will go invisible: on(release) { trace(_root.myObj._visible); _root.myObj._visible = false; trace(_root.myObj._visible); _root.gotoAndPlay("three"); } The trace returns at first true and later on false, so the command works, but oddly the object stays visible, that's what I don't understand. Thanks everybody in advance.

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  • Does MVC replace traditional manually created UI, BLL, DAL ?

    - by used2could
    I'm use to creating the UI, BLL, DAL by hand (some times i've used LINQ-SQL or SubSonic for the DAL). I've done several small projects using MVC since it's release. On these projects i've still continued to write a BLL and DAL by hand and then incorporate those into the MVC's models/controllers. Looking to optimize my time on projects this seems like over kill and a potential waste of time. My question is: Would it be acceptable to roll a DAL such as SubSonic and directly use it in the Models/Controllers of my MVC web app? Now the models & controllers would act as the BLL. I just see this as a major time savor to not have to worry about another tier. (Agree ? "Please state way" : "Make argument")

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  • Why doesn't the undo/redo panel appear when I start a shake gesture in iPhone Simulator?

    - by dontWatchMyProfile
    I've created an NSUndoManager for the Managed Object Context of Core Data, like this: NSUndoManager *undoManager = [[NSUndoManager alloc] init]; [undoManager setLevelsOfUndo:10]; [managedObjectContext setUndoManager:undoManager]; [undoManager release]; In the app delegate where the didFinishLaunching method is called, I did this: application.applicationSupportsShakeToEdit = YES; For some reason, I never get that undo/redo panel when I make a shake gesture in iPhone Simulator (from the menu). Must I enable undo/redo somewhere else, maybe in the Info.plist file?

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  • Extracting a Rails application into a plugin or engine

    - by Globalkeith
    I have a Rails 2.3 application which I would like to extract into a plugin, or engine. The application has user authentication, and basic cms capabilities supported by ancestry plugin. I want to extract the logic for the application into a plugin/engine so that I can use this code for future projects, with a different "skin" or "theme" if required. I'm not entirely sure I actually understand the difference between plugin and engine concepts, so that would be a good first point. What is the best approach, are there any good starting points, links, explanations, examples that I should follow. Also, with the release of R3 to consider, is there anything that I should be aware of for that, with regards to plugins etc. I am going to start off by watching Ryan's http://railscasts.com/episodes/149-rails-engines but obviously thats over a year old now, so one of the challenges I'm faced with is finding the most up to date and relevant information on this subject. All tips and help gratefully received.

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  • Async call Objective C iphone

    - by Sam
    Hi guys, I'm trying to get data from a website- xml. Everything works fine. But the UIButton remains pressed until the xml data is returned and thus if theres a problem with the internet service, it cant be corrected and the app is virtually unusable. here are the calls: { AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; if(!appDelegate.XMLdataArray.count > 0){ [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [appDelegate GetApps]; //function that retrieves data from Website and puts into the array - XMLdataArray. } XMLViewController *controller = [[XMLViewController alloc] initWithNibName:@"MedGearsApps" bundle:nil]; [self.navigationController pushViewController:controller animated:YES]; [controller release]; } It works fine, but how can I make the view buttons functional with getting stuck. In other words, I just want the UIButton and other UIButtons to be functional whiles the thing works in the background. I heard about performSelectorInMainThread but i cant put it to practice correctly any help is appreciated :)

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  • Is it possible to have a sound play before/during the splash screen?

    - by Jeff
    My app takes a few seconds to load and I have a splash screen. Once "viewDidLoad" I have a little sound play. I feel that the sound would be in better use if it started playing when the splash screen popped up. Is it possible to have a sound start before/during the splash screen? Here is my code: (under viewDidLoad) NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: @"intorSound" ofType: @"aif"]; NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; player = [[AVAudioPlayer alloc] initWithContentsOfURL: fileURL error: nil]; [player setVolume: soundVolumeValue]; // available range is 0.0 through 1.0 [player play]; [fileURL release]; Thank you for your time!

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  • How to debug macruby?

    - by Dan
    Hi, I've encountered an inconsistent bug with MacRuby and have no idea how to go about debugging this. If anyone could help would be great. I don't know if this is due to my own code or is it a bug in the MacRuby framework. I have a feeling it's my own code, something about over-retaining a piece of memory and hence the garbage collection failed. This is the error from Xcode. Thanks. CSV Wizard(30245,0x7fff704f7ca0) malloc: resurrection error for object 0x20199da20 while assigning {conservative-block}[196608](0x302360060)[117616] = Array[64](0x20199da20) garbage pointer stored into reachable memory, break on auto_zone_resurrection_error to debug CSV Wizard(30245,0x103781000) malloc: garbage block 0x20199da20(Array[64]) was over-retained during finalization, refcount = 1 This could be an unbalanced CFRetain(), or CFRetain() balanced with -release. Break on auto_zone_resurrection_error() to debug. CSV Wizard(30245,0x103781000) malloc: fatal resurrection error for garbage block 0x20199da20(Array[64]): over-retained during finalization, refcount = 1

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  • iPhone not returning to application after calling eMail send

    - by Bill
    I am sending an email from within my iPhone application. The eMail page pops up ok, I click on the Send button, the iPhone plays a whoosh sound, and the eMail actually arrives at the recipient. Unfortunately, the mail dialog still sits there unresponsive, and the only option - to click the home button - kills the app. Is there something else that needs to be specified to close the eMailMessage view? MFMailComposeViewController *eMailMessage; NSArray *toAddress; if ([MFMailComposeViewController canSendMail]) { toAddress = [NSArray arrayWithObject:@"[email protected]"]; eMailMessage = [[MFMailComposeViewController alloc] init]; [eMailMessage setToRecipients:toAddress]; [eMailMessage setSubject:@"Notification"]; [eMailMessage setMessageBody:@"Performed by ..." isHTML:NO]; [self presentModalViewController:eMailMessage animated:YES]; [eMailMessage release]; }

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  • Why do open source projects cling on 0.x versions for too long?

    - by ssg
    I see many open source projects insist on staying in 0.xxx version for a very long time despite that the product has been proven useful and very stable. Trac is one example. They even risked switching from 0.9 to 0.10 which might confuse a lot of users about which is more recent. I wonder if this is a cultural paradigm, an honor code in open source community or simply a strict interpretation of release cycle management? Would a person who releases first version as "1.0 beta" be banished from open source world, or more realistically appeal less number of contributors? For some projects it even looks like they will never switch to 1.0 ever but only approximating only half way each time, like Zeno's paradox.

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  • Working with the Objective-C/Cocoa flat namespace

    - by Stephen Blinkhorn
    I've not found anything that addresses my specific name space question as yet. I am working on some AudioUnit plug-ins featuring Cocoa based GUIs. The plug-ins use a common library of user interface classes (sliders, buttons etc) which are simply added to each Xcode project. When I recompile and distribute updates it is pretty much guaranteed that at least one user interface class will have been updated since the last release. If the user launches an older plug-in before an updated plug-in then the old Cocoa classes are already loaded into the run time and the plug-in attempts to use the older implementations - often resulting in a failure one way or another. I know frameworks are the intended solution but the overhead and backwards compatibility issues are not ideal. I prefix all class names where possible but what options do I have to ensure that each plug-in contains unique class names for the shared user interface classes?

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  • Windows/C++: Is it possible to find the line of code where exception was thrown having "Exception Of

    - by Pavel
    One of our users having an Exception on our product startup. She has sent us the following error message from Windows: Problem Event Name: APPCRASH Application Name: program.exe Application Version: 1.0.0.1 Application Timestamp: 4ba62004 Fault Module Name: agcutils.dll Fault Module Version: 1.0.0.1 Fault Module Timestamp: 48dbd973 Exception Code: c0000005 Exception Offset: 000038d7 OS Version: 6.0.6002.2.2.0.768.2 Locale ID: 1033 Additional Information 1: 381d Additional Information 2: fdf78cd6110fd6ff90e9fff3d6ab377d Additional Information 3: b2df Additional Information 4: a3da65b92a4f9b2faa205d199b0aa9ef Is it possible to locate the exact place in the source code where the exception has occured having this information? What is the common technique for C++ programmers on Windows to locate the place of an error that has occured on user computer? Our project is compiled with Release configuration, PDB file is generated. I hope my question is not too naive.

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  • Why do I get CA1811 when I call a private method from a public method in C++/CLI?

    - by brickner
    I've recently upgraded my project from Visual Studio 2008 to Visual Studio 2010. By enabling Code Analysis and building on Release, I'm getting warning CA1811: Avoid uncalled private code. I've managed to reduce the code to this: .h file: public ref class Foo { public: virtual System::String^ ToString() override; private: static System::String^ Bar(); }; .cpp file: String^ Foo::ToString() { return Bar(); } String^ Foo::Bar() { return "abc"; } The warning I get: CA1811 : Microsoft.Performance : 'Foo::Bar(void)' appears to have no upstream public or protected callers. It doesn't matter if Bar() is static or not. I've tried to reproduce it in C# but I can't. I can only reproduce it in C++/CLI. Why do I get this warning? Is this a Visual Studio 2010 bug?

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  • awakeFromNib and loadView execute for different instances

    - by Kamchatka
    Hi, I'm trying to understand why: NSLog(@"self = %p", self); in awakeFromNib prints a different value than the same NSLog in viewDidLoad? This isn't a huge problem because I don't need the awakeFromNib but I would like to understand how it works. The code that creates the controller is the following: MyViewController *myViewController = [[MyViewController alloc] initWithNibName:@"MyViewController" bundle:nil]; myViewController.image = tmpImage; [self.navigationController pushViewController:myViewController animated:YES]; [myViewController release]; Thanks for any advices!

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  • Simple installer for Visual C# Express 2008

    - by espais
    I am looking for some general feedback here. I have a very simple application that I created in VC# Express 2008, with no special dependencies. Now, I am going to release it as open source, and am curious as to how I should deploy it. Do I need to create an installer package with any dll's? Should I just zip up the *.exe file with a README? Also, how should I go about handling the requirement for the .NET framework that a C# program needs?

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  • combination of open source licenses

    - by Nicola Montecchio
    Hi I'm about to release some software as open source. It uses Lucene (Apache license) and jopt simple (MIT license). Are there any constraints on the license that I am going to apply to my own software? In particular, it is an adaptation of Lucene for performing content-based search on audio (so, many classes are inherited and in one case copied with a little modification). It only uses jopt simple for handling command line arguments (i.e. no modification at all, just "import" and "new OptionParser..."). Thanks for your help Nicola Montecchio

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  • Deploying asp.net application(.Net4.0) package on to IIS 6.0

    - by Vinod.Nair
    Hi , I have created a asp.net application project in Visual Studio 2010 (.net 4.0). I had published it using Project- Build Deployment Package. It generated .zip file along with files having extension " .deply.cmd", ".SetParameters.xml", ".SourceManifest.xml" and readme.txt, in Application (obj\Release\Package) folder My intension is to host the package on test server which has IIS6.0, Windows Server 2003 R2 x64 Edition service pack 2. It has .net 4.0. I tried by running the cmd file but its showed me an message as below: ERROR: The system was unable to find the specified registry key or value. msdeploy.exe is not found on this machine. Please install Web Deploy before execute the script. any help pl....

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  • EXC_BAD_ACCESS on iPhone (with debugger screenshot)

    - by VansFannel
    Hello. I'm developing an iPhone application that show the camera's view with this code: -(void) displayAR { [rootViewController presentModalViewController:[self cameraController] animated:NO]; [displayView setFrame:[[[self cameraController] view] bounds]]; } And hide the camera's view with this code: - (void) hideAR { [[self locationManager] stopUpdatingHeading]; [[self locationManager] stopUpdatingLocation]; [[self accelerometerManager] release]; [rootViewController dismissModalViewControllerAnimated:YES]; } When I call hideAR, I get an EXC_BAD_ACCESS with the following debugger screenshot: Any advice?

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  • Building XCode From Command Line Issues (Updating Entitlements file location)

    - by michaellindahl
    The first error is a warning for complier 'com.apple.compilers.gcc.4_0' I don't know if this is okay and I can just not worry about it. The second tells me that my entitlements file is no longer at that location. I know this and I thought I had correctly updated it in Xcode's info window. This project builds fine in Xcode. Michael-Lindahls-Mac:~ michaellindahl$ xcodebuild -project /Users/michaellindahl/Dropbox/Xcode/App/app.xcodeproj -alltargets 2011-01-03 11:41:51.591 xcodebuild[15162:60f] warning: compiler 'com.apple.compilers.gcc.4_0' is based on missing compiler 'com.apple.compilers.gcc.4_0' === BUILD NATIVE TARGET app OF PROJECT app WITH THE DEFAULT CONFIGURATION (Release) === Check dependencies [BEROR]CodeSign error: The entitlements file '/Users/michaellindahl/Dropbox/Xcode/deletedAppFile/Entitlements.plist' is missing ** BUILD FAILED **

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