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  • Draw a rectangle using Winforms

    - by C. Karunarathne
    Can I draw a rectangle with mouseClick?My code is not working so far.Can you help me? private void panel1_MouseClick(object sender, MouseEventArgs e) { Graphics g = this.CreateGraphics(); Pen pen = new Pen(Color.Black, 2); g.DrawRectangle(pen, 100,100, 100, 200); }

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  • Problem with OnMeasureItem()

    - by Isuru
    Hi, I used OnMeasureItem() in my MFC ListControl to increase the height of the rows, and added WM_ON_MEASUREITEM() message in the Map. THe code I used is as follows: void CListCtrlTestDlg::OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct) { if( nIDCtl == IDC_LIST1 )//IDC_LIST1 is my ListControl ID { lpMeasureItemStruct->itemHeight += 20; } } It doesn't Work. Any suggestion what the problem is??? Thank You!!!!

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  • ASP.NET FormView: "Object of type 'System.Int32' cannot be converted to type 'System.String"

    - by Vinzcent
    Hey I have a problem with my FromView. I would like to show some data from a Database Table in my FormView. But some data is from the tupe Int32, while this data should be in a TextBox, a string. How do you convert these Int32's. FormView and my ObjectDataSource <asp:FormView ID="fvDetailOrder" runat="server"> <ItemTemplate> Aantal:<br /> <asp:Label CssClass="txtBox" ID="Label15" runat="server" Text='<%# Eval("COUNT") %>' /><br /> Prijs:<br /> <asp:Label CssClass="txtBox" ID="Label16" runat="server" Text='<%# Eval("PRICE") %>' /><br /> Korting:<br /> <asp:Label CssClass="txtBox" ID="Label17" runat="server" Text='' /><br /> Totaal:<br /> <asp:Label CssClass="txtBox" ID="Label18" runat="server" Text='<%# Eval("AMOUNT") %>' /><br /> Betaald:<br /> <asp:Label CssClass="txtBox" ID="Label19" runat="server" Text='<%# Eval("PAID") %>' /><br /> Datum betaling:<br /> <asp:Label CssClass="txtBox" ID="Label20" runat="server" Text='<%# Eval("PDATE") %>' /><br /> </ItemTemplate> </asp:FormView> <asp:ObjectDataSource ID="objdsOrderID" runat="server" OnSelecting="objdsOrderID_Selecting" SelectMethod="getOrdersByID" TypeName="DAL.OrdersDAL"> <SelectParameters> <asp:Parameter Name="id" Type="Int32" /> </SelectParameters> </asp:ObjectDataSource> My Code behind protected void gvOrdersAdmin_SelectedIndexChanged(object sender, EventArgs e) { fvDetailOrder.DataSource = objdsOrderID; fvDetailOrder.DataBind(); // <-- HERE I GET THE ERROR } protected void objdsOrderID_Selecting(object sender, ObjectDataSourceSelectingEventArgs e) { e.InputParameters["id"] = gvOrdersAdmin.DataKeys[gvOrdersAdmin.SelectedRow.RowIndex].Values[0]; ; } My Data Acces Layer public static DataTable getOrdersByID(string id) { string sql = "SELECT 'AUTHOR' = tblAuthors.FIRSTNAME + ' ' + tblAuthors.LASTNAME, tblBooks.*, tblGenres.*, tblLanguages.*, tblOrders.* FROM tblAuthors INNER JOIN tblBooks ON tblAuthors.AUTHOR_ID = tblBooks.AUTHOR_ID INNER JOIN tblGenres ON tblBooks.GENRE_ID = tblGenres.GENRE_ID INNER JOIN tblLanguages ON tblBooks.LANG_ID = tblLanguages.LANG_ID INNER JOIN tblOrders ON tblBooks.BOOK_ID = tblOrders.BOOK_ID" + " WHERE tblOrders.ID = @id;"; SqlDataAdapter da = new SqlDataAdapter(sql, GetConnectionString()); da.SelectCommand.Parameters["id"].Value = id; DataSet ds = new DataSet(); da.Fill(ds, "Orders"); return ds.Tables["Orders"]; } Thanks a lot, Vincent

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  • iPhone JSON Object

    - by Cosizzle
    Hello, I'm trying to create a application that will retrieve JSON data from an HTTP request, send it to a the application main controller as a JSON object then from there do further processing with it. Where I'm stick is actually creating a class that will serve as a JSON class in which will take a URL, grab the data, and return that object. Alone, im able to make this class work, however I can not get the class to store the object for my main controller to retrieve it. Because im fairly new to Objective-C itself, my thoughts are that im messing up within my init call: -initWithURL:(NSString *) value { responseData = [[NSMutableData data] retain]; NSString *theURL = value; NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:theURL]]; [[NSURLConnection alloc] initWithRequest:request delegate:self]; return self; } The processing of the JSON object takes place here: - (void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; [responseData release]; NSError *jsonError; SBJSON *json = [[SBJSON new] autorelease]; NSDictionary *parsedJSON = [json objectWithString:responseString error:&jsonError]; // NSArray object. listings = [parsedJSON objectForKey:@"posts"]; NSEnumerator *enumerator = [listings objectEnumerator]; NSDictionary* item; // to prove that it does work. while (item = (NSDictionary*)[enumerator nextObject]) { NSLog(@"posts:id = %@", [item objectForKey:@"id"]); NSLog(@"posts:address = %@", [item objectForKey:@"address"]); NSLog(@"posts:lat = %@", [item objectForKey:@"lat"]); NSLog(@"posts:lng = %@", [item objectForKey:@"lng"]); } [responseString release]; } Now when calling the object within the main controller I have this bit of code in the viewDidLoad method call: - (void)viewDidLoad { [super viewDidLoad]; JSON_model *jsonObj = [[JSON_model alloc] initWithURL:@"http://localhost/json/faith_json.php?user=1&format=json"]; NSEnumerator *enumerator = [[jsonObj listings] objectEnumerator]; NSDictionary* item; // while (item = (NSDictionary*)[enumerator nextObject]) { NSLog(@"posts:id = %@", [item objectForKey:@"id"]); NSLog(@"posts:address = %@", [item objectForKey:@"address"]); NSLog(@"posts:lat = %@", [item objectForKey:@"lat"]); NSLog(@"posts:lng = %@", [item objectForKey:@"lng"]); } }

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  • Creating multiple process and simulation in C via fork()

    - by Yakup OZDEN
    i want to create multiple process groups which will call different functions. i write the code below. firstly i want to get following output ./fork 4 5 I am a child: 1 PID: 22330 I am a child2: 1 PID: 22334 I am a child: 2 PID: 22331 I am a child2: 5 PID: 22338 I am a child: 4 PID: 22333 I am a child: 3 PID: 22332 I am a child2: 2 PID: 22335 I am a child2: 4 PID: 22337 I am a child2: 3 PID: 22336 ' #include <stdio.h> #include <stdlib.h> #include <unistd.h> void forkChildren (int nChildren) { int i; pid_t pid; for (i = 1; i <= nChildren; i++) { pid = fork(); if (pid == -1) { /* error handling here, if needed */ return; } if (pid == 0) { printf("I am a child: %d PID: %d\n",i, getpid()); sleep (5); wait(NULL); return; } } } void forkChildren2 (int nChildren) { int i; pid_t pid; for (i = 1; i <= nChildren; i++) { pid = fork(); if (pid == -1) { /* error handling here, if needed */ return; } if (pid == 0) { printf("I am a child2: %d PID: %d\n",i, getpid()); sleep (2); return; } } } the code gives me the output [ozdeny@hyperion ~]$ ./fork 4 5 I am a child: 1 PID: 22330 I am a child: 2 PID: 22331 I am a child: 3 PID: 22332 I am a child: 4 PID: 22333 I am a child2: 1 PID: 22334 I am a child2: 2 PID: 22335 I am a child2: 4 PID: 22337 I am a child2: 5 PID: 22338 [ozdeny@hyperion ~]$ I am a child2: 3 PID: 22336 I am a child2: 1 PID: 22339 I am a child2: 2 PID: 22340 I am a child2: 3 PID: 22341 I am a child2: 4 PID: 22342 I am a child2: 5 PID: 22343 I am a child2: 1 PID: 22345 I am a child2: 2 PID: 22346 I am a child2: 3 PID: 22347 I am a child2: 1 PID: 22349 I am a child2: 2 PID: 22350 I am a child2: 1 PID: 22344 I am a child2: 2 PID: 22352 I am a child2: 3 PID: 22353 I am a child2: 4 PID: 22354 I am a child2: 5 PID: 22355 I am a child2: 3 PID: 22351 I am a child2: 4 PID: 22356 I am a child2: 5 PID: 22357 I am a child2: 4 PID: 22348 I am a child2: 5 PID: 22358

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • Declare in .h file? iPhone SDK

    - by Henry D'Andrea
    How would I declare this code in the header file (.h) in iPhone SDK? (void) save { UIGraphicsBeginImageContext(self.view.frame.size);  [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); }

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  • C stack/scope, variable's lifetime after functions ends

    - by Ranking Stackingblocks
    void someFunc() { int stackInt = 4; someOtherFunc(&stackInt); } Is it the case that stackInt's address space could be reallocated after someFunc ends, making it unsafe to assume that the value passed to someOtherFunc represents the stackInt variable with value 4 that was passed to it? In other words, should I avoid passing stack variables around by address and expecting them to still be alive after the function they were initialised in has ended?

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  • WPF WebBrowser: How to set element click event?

    - by Ralph
    I've figured out how to make everything red as soon as the page is finished loading: private void webBrowser1_LoadCompleted(object sender, NavigationEventArgs e) { var doc = (IHTMLDocument2)webBrowser1.Document; foreach (IHTMLElement elem in doc.all) { elem.style.backgroundColor = "#ff0000"; } } Now what if I want to make the element only change color when it's clicked? I see that elem has an onclick property, but it's type is dynamic so I don't know what to do with it. The documentation is pretty useless.

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  • C# - Winforms webBrowser

    - by user335932
    How can i pass the URL property in web browser into an if statement.... private void button2_Click(object sender, EventArgs e) { var GameStats = comboBox1.Text; if (GameStats == "BattleField: Bad Company 2") { //Make URL equal to http://statsverse.com/ } }

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  • Synchronized IEnumerator<T>

    - by Dan Bryant
    I'm putting together a custom SynchronizedCollection<T> class so that I can have a synchronized Observable collection for my WPF application. The synchronization is provided via a ReaderWriterLockSlim, which, for the most part, has been easy to apply. The case I'm having trouble with is how to provide thread-safe enumeration of the collection. I've created a custom IEnumerator<T> nested class that looks like this: private class SynchronizedEnumerator : IEnumerator<T> { private SynchronizedCollection<T> _collection; private int _currentIndex; internal SynchronizedEnumerator(SynchronizedCollection<T> collection) { _collection = collection; _collection._lock.EnterReadLock(); _currentIndex = -1; } #region IEnumerator<T> Members public T Current { get; private set;} #endregion #region IDisposable Members public void Dispose() { var collection = _collection; if (collection != null) collection._lock.ExitReadLock(); _collection = null; } #endregion #region IEnumerator Members object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { var collection = _collection; if (collection == null) throw new ObjectDisposedException("SynchronizedEnumerator"); _currentIndex++; if (_currentIndex >= collection.Count) { Current = default(T); return false; } Current = collection[_currentIndex]; return true; } public void Reset() { if (_collection == null) throw new ObjectDisposedException("SynchronizedEnumerator"); _currentIndex = -1; Current = default(T); } #endregion } My concern, however, is that if the Enumerator is not Disposed, the lock will never be released. In most use cases, this is not a problem, as foreach should properly call Dispose. It could be a problem, however, if a consumer retrieves an explicit Enumerator instance. Is my only option to document the class with a caveat implementer reminding the consumer to call Dispose if using the Enumerator explicitly or is there a way to safely release the lock during finalization? I'm thinking not, since the finalizer doesn't even run on the same thread, but I was curious if there other ways to improve this. EDIT After thinking about this a bit and reading the responses (particular thanks to Hans), I've decided this is definitely a bad idea. The biggest issue actually isn't forgetting to Dispose, but rather a leisurely consumer creating deadlock while enumerating. I now only read-lock long enough to get a copy and return the enumerator for the copy.

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  • Could this code damage my processor??!!

    - by Osama Gamal
    A friend sent me that code and alleges that it could damage the processor. Is that true? void damage_processor() { while (true) { // Assembly code that sets the five control registers bits to ones which causes a bunch of exceptions in the system and then damages the processor Asm( "mov cr0, 0xffffffff \n\t" "mov cr1, 0xffffffff \n\t" "mov cr2, 0xffffffff \n\t" "mov cr3, 0xffffffff \n\t" "mov cr4, 0xffffffff \n\t" ) } } Is that true?

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  • How do bind a List<object> to a DataGrid in Silverlight?

    - by Ben McCormack
    I'm trying to create a simple Silverlight application that involves parsing a CSV file and displaying the results in a DataGrid. I've configured my application to parse the CSV file to return a List<CSVTransaction> that contains properties with names: Date, Payee, Category, Memo, Inflow, Outflow. The user clicks a button to select a file to parse, at which point I want the DataGrid object to be populated. I'm thinking I want to use data binding, but I can't seem to figure out how to get the data to show up in the grid. My XAML for the DataGrid looks like this: <data:DataGrid IsEnabled="False" x:Name="TransactionsPreview"> <data:DataGrid.Columns> <data:DataGridTextColumn Header="Date" Binding="{Binding Date}" /> <data:DataGridTextColumn Header="Payee" Binding="{Binding Payee}"/> <data:DataGridTextColumn Header="Category" Binding="{Binding Category}"/> <data:DataGridTextColumn Header="Memo" Binding="{Binding Memo}"/> <data:DataGridTextColumn Header="Inflow" Binding="{Binding Inflow}"/> <data:DataGridTextColumn Header="Outflow" Binding="{Binding Outflow}"/> </data:DataGrid.Columns> </data:DataGrid> The code-behind for the xaml.cs file looks like this: private void OpenCsvFile_Click(object sender, RoutedEventArgs e) { try { CsvTransObject csvTO = new CsvTransObject.ParseCSV(); //This returns a List<CsvTransaction> and passes it //to a method which is supposed to set the DataContext //for the DataGrid to be equal to the list. BindCsvTransactions(csvTO.CsvTransactions); TransactionsPreview.IsEnabled = true; MessageBox.Show("The CSV file has a valid header and has been loaded successfully."); } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void BindCsvTransactions(List<CsvTransaction> listYct) { TransactionsPreview.DataContext = listYct; } My thinking is to bind the CsvTransaction properties to each DataGridTextColumn in the XAML and then set the DataContext for the DataGrid to the List<CsvTransaction at run-time, but this isn't working. Any ideas about how I might approach this (or do it better)?

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  • deleting eventlog

    - by user311130
    Hey, How can I delete a specific eventlog entry (say id 130 with source: Myprog) or delete all eventlogs from a specific source without deleting the whole eventlogs under "Application" folder? public static void deleteEvent() { string logName; if (EventLog.SourceExists(SOURCE)) { logName = EventLog.LogNameFromSourceName(SOURCE, "."); EventLog.Delete(logName); } } I tried the following code, but it deleted all the eventlogs under "Application". Cheers,

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  • How do you unit test a unit test?

    - by FlySwat
    I was watching Rob Connerys webcasts on the MVCStoreFront App, and I noticed he was unit testing even the most mundane things, things like: public Decimal DiscountPrice { get { return this.Price - this.Discount; } } Would have a test like: [TestMethod] public void Test_DiscountPrice { Product p = new Product(); p.Price = 100; p.Discount = 20; Assert.IsEqual(p.DiscountPrice,80); } While, I am all for unit testing, I sometimes wonder if this form of test first development is really beneficial, for example, in a real process, you have 3-4 layers above your code (Business Request, Requirements Document, Architecture Document), where the actual defined business rule (Discount Price is Price - Discount) could be misdefined. If that's the situation, your unit test means nothing to you. Additionally, your unit test is another point of failure: [TestMethod] public void Test_DiscountPrice { Product p = new Product(); p.Price = 100; p.Discount = 20; Assert.IsEqual(p.DiscountPrice,90); } Now the test is flawed. Obviously in a simple test, it's no big deal, but say we were testing a complicated business rule. What do we gain here? Fast forward two years into the application's life, when maintenance developers are maintaining it. Now the business changes its rule, and the test breaks again, some rookie developer then fixes the test incorrectly...we now have another point of failure. All I see is more possible points of failure, with no real beneficial return, if the discount price is wrong, the test team will still find the issue, how did unit testing save any work? What am I missing here? Please teach me to love TDD, as I'm having a hard time accepting it as useful so far. I want too, because I want to stay progressive, but it just doesn't make sense to me. EDIT: A couple people keep mentioned that testing helps enforce the spec. It has been my experience that the spec has been wrong as well, more often than not, but maybe I'm doomed to work in an organization where the specs are written by people who shouldn't be writing specs.

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  • WPF binding not updating until after another action

    - by Matthew Stanford
    I have an observable collection bound to a listbox in WPF. One of the options in the window is to use an OpenFileDialog to add an item to the listbox with certain properties. When I use the OpenFileDialog it immeditaely sets two of the properties of the new item in the observable collection. I am using INotifyPropertyChanged to update the listbox. These two new properties are set correctly and now the listbox should display the title contained in the new title property and the title textbox which is bound to the listbox should display the new title as well. However, neither displays the new title upon the closing of the OpenFileDialog and when I click on another item in the listbox and come back to the item I have just changed it updates the title textbox but the title displayed in the list box is not changed until i move the item in the list box that I want to change. Here is the Binding code. ItemsSource="{Binding Path=MyData, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" And here is the implementation of the browse button that is not working (L1 being the listbox) private void browse_Click(object sender, RoutedEventArgs e) { OpenFileDialog opf = new OpenFileDialog(); opf.ShowDialog(); MyData[L1.SelectedIndex].Title = System.IO.Path.GetFileNameWithoutExtension(opf.FileName); MyData[L1.SelectedIndex].Command = opf.FileName; } When I simply type in the text boxes and click out of them it updates the list box immediately with the new information I have put in. I also have a create new button and upon clicking it, it immediately adds a new item to the list box and updates its' properties. The only one that is not updating correctly is this peice of code I have given you. Thanks for your help. EDIT: Here is my implementation of INotifyPropertyChanged private OCLB _MyData; public OCLB MyData { get { return _MyData; } set { _MyData= value; FirePropertyNotifyChanged("MyData"); } } OCLB is the obserable collection. Here is the function FirePropertyNotifyChanged public event PropertyChangedEventHandler PropertyChanged; private void FirePropertyNotifyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } Each of these are in the partial class MainWindow for the wpf form. I also have a class for the MyData files (with 4 get/set functions) that are stored in the OCLB(observable collection). There is also a class with functions for the OCLB.

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  • More advanced usage of interfaces

    - by owca
    To be honest I'm not quite sure if I understand the task myself :) I was told to create class MySimpleIt, that implements Iterator and Iterable and will allow to run the provided test code. Arguments and variables of objects cannot be either Collections or arrays. The code : MySimpleIt msi=new MySimple(10,100, MySimpleIt.PRIME_NUMBERS); for(int el: msi) System.out.print(el+" "); System.out.println(); msi.setType(MySimpleIterator.ODD_NUMBERS); msi.setLimits(15,30); for(int el: msi) System.out.print(el+" "); System.out.println(); msi.setType(MySimpleIterator.EVEN_NUMBERS); for(int el: msi) System.out.print(el+" "); System.out.println(); The result I should obtain : 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 15 17 19 21 23 25 27 29 16 18 20 22 24 26 28 30 And here's my code : import java.util.Iterator; interface MySimpleIterator{ static int ODD_NUMBERS=0; static int EVEN_NUMBERS = 1; static int PRIME_NUMBERS = 2; int setType(int i); } public class MySimpleIt implements Iterable, Iterator, MySimpleIterator { public MySimple my; public MySimpleIt(MySimple m){ my = m; } public int setType(int i){ my.numbers = i; return my.numbers; } public void setLimits(int d, int u){ my.down = d; my.up = u; } public Iterator iterator(){ Iterator it = this.iterator(); return it; } public void remove(){ } public Object next(){ Object o = new Object(); return o; } public boolean hasNext(){ return true; } } class MySimple { public int down; public int up; public int numbers; public MySimple(int d, int u, int n){ down = d; up = u; numbers = n; } } In the test code I have error in line when creating MySimpleIt msi object, as it finds MySimple instead of MySimpleIt. Also I have errors in for-each loops, because compiler wants 'ints' there instead of Object. Anyone has any idea on how to solve it ?

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  • Connection Refused running multiple environments on Selenium Grid 1.04 via Ubuntu 9.04

    - by ReadyWater
    Hello, I'm writing a selenium grid test suite which is going to be run on a series of different machines. I wrote most of it on my macbook but have recently transfered it over to my work machine, which is running ubuntu 9.04. That's actually my first experience with a linux machine, so I may be missing something very simple (I have disabled the firewall though). I haven't been able to get the multienvironment thing working at all, and I've been trying and manual reviewing for a while. Any recommendations and help would be greatly, greatly appreciated! The error I'm getting when I run the test is: [java] FAILED CONFIGURATION: @BeforeMethod startFirstEnvironment("localhost", 4444, "*safari", "http://remoteURL:8080/tutor") [java] java.lang.RuntimeException: Could not start Selenium session: ERROR: Connection refused I thought it might be the mac refusing the connection, but using wireshark I determined that no connection attempt was made on the mac . Here's the code for setting up the session, which is where it seems to be dying @BeforeMethod(groups = {"default", "example"}, alwaysRun = true) @Parameters({"seleniumHost", "seleniumPort", "firstEnvironment", "webSite"}) protected void startFirstEnvironment(String seleniumHost, int seleniumPort, String firstEnvironment, String webSite) throws Exception { try{ startSeleniumSession(seleniumHost, seleniumPort, firstEnvironment, webSite); session().setTimeout(TIMEOUT); } finally { closeSeleniumSession(); } } @BeforeMethod(groups = {"default", "example"}, alwaysRun = true) @Parameters({"seleniumHost", "seleniumPort", "secondEnvironment", "webSite"}) protected void startSecondEnvironment(String seleniumHost, int seleniumPort, String secondEnvironment, String webSite) throws Exception { try{ startSeleniumSession(seleniumHost, seleniumPort, secondEnvironment, webSite); session().setTimeout(TIMEOUT); } finally { closeSeleniumSession(); } } and the accompanying build script used to run the test <target name="runMulti" depends="compile" description="Run Selenium tests in parallel (20 threads)"> <echo>${seleniumHost}</echo> <java classpathref="runtime.classpath" classname="org.testng.TestNG" failonerror="true"> <sysproperty key="java.security.policy" file="${rootdir}/lib/testng.policy"/> <sysproperty key="webSite" value="${webSite}" /> <sysproperty key="seleniumHost" value="${seleniumHost}" /> <sysproperty key="seleniumPort" value="${seleniumPort}" /> <sysproperty key="firstEnvironment" value="${firstEnvironment}" /> <sysproperty key="secondEnvironment" value="${secondEnvironment}" /> <arg value="-d" /> <arg value="${basedir}/target/reports" /> <arg value="-suitename" /> <arg value="Selenium Grid Java Sample Test Suite" /> <arg value="-parallel"/> <arg value="methods"/> <arg value="-threadcount"/> <arg value="15"/> <arg value="testng.xml"/> </java>

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  • Detecting double tap in UIScrollView

    - by william-hu
    Hi, i searched much, the main way is subclass, override -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } but i use NSL(@"") in this method to display the times ,but can't work ,who can give me a way to detect double click in detail.thank you so much!

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  • Android : create RelativeLayout in Onclick Button?(Get Crash)

    - by A.A
    I have an Xml that add LinearLayout and RelativeLayout in ScrollView by programmatically.When i add Text with OnclickButton for first time show me message but for 2nd time get me crash : <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <ScrollView android:id="@+id/scrollID" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1" > </ScrollView> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:baselineAligned="true" android:orientation="horizontal" android:paddingBottom="5dp" android:paddingLeft="5dp" android:paddingRight="5dp" android:weightSum="1" > <EditText android:id="@+id/txtInpuConversation" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="0.5" android:hint="Text" > <requestFocus /> </EditText> <Button android:id="@+id/btnSend" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="0.5" android:text="Click" /> </LinearLayout> </LinearLayout> My code : public class MainActivity extends Activity { String Medtconversation; EditText edtconversation; TextView txtviewUser; LinearLayout rilative; RelativeLayout relativeLayout; LinearLayout firstLinearLayout; ScrollView sclView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); edtconversation = (EditText) findViewById(R.id.txtInpuConversation); sclView = (ScrollView) findViewById(R.id.scrollID); Button btn = (Button) findViewById(R.id.btnSend); final Context context = this; btn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Medtconversation = edtconversation.getText().toString(); txtviewUser = new TextView(MainActivity.this); txtviewUser.setText(Medtconversation); relativeLayout = new RelativeLayout(context); firstLinearLayout= new LinearLayout(context); LayoutParams LLParamsT = new LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT); relativeLayout.setLayoutParams(LLParamsT); relativeLayout.addView(txtviewUser, new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); firstLinearLayout.setOrientation(LinearLayout.VERTICAL); LayoutParams LLParams = new LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT); firstLinearLayout.setLayoutParams(LLParams); firstLinearLayout.addView(relativeLayout); Crash here now======>sclView.addView(firstLinearLayout, new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); edtconversation.setText(""); } }); } } I need that when i click on Button and send message for 2nd time create a new RelativeLayout in LinearLayout for show.(In scrollView) Error : AndroidRuntime MainActivity$1.onClick(MainActivity.java:54)

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  • How to represent different entities that have identical behavior?

    - by Dominik
    I have several different entities in my domain model (animal species, let's say), which have a few properties each. The entities are readonly (they do not change state during the application lifetime) and they have identical behavior (the differ only by the values of properties). How to implement such entities in code? Unsuccessful attempts: Enums I tried an enum like this: enum Animals { Frog, Duck, Otter, Fish } And other pieces of code would switch on the enum. However, this leads to ugly switching code, scattering the logic around and problems with comboboxes. There's no pretty way to list all possible Animals. Serialization works great though. Subclasses I also thought about where each animal type is a subclass of a common base abstract class. The implementation of Swim() is the same for all Animals, though, so it makes little sense and serializability is a big issue now. Since we represent an animal type (species, if you will), there should be one instance of the subclass per application, which is hard and weird to maintain when we use serialization. public abstract class AnimalBase { string Name { get; set; } // user-readable double Weight { get; set; } Habitat Habitat { get; set; } public void Swim(); { /* swim implementation; the same for all animals but depends uses the value of Weight */ } } public class Otter: AnimalBase{ public Otter() { Name = "Otter"; Weight = 10; Habitat = "North America"; } } // ... and so on Just plain awful. Static fields This blog post gave me and idea for a solution where each option is a statically defined field inside the type, like this: public class Animal { public static readonly Animal Otter = new Animal { Name="Otter", Weight = 10, Habitat = "North America"} // the rest of the animals... public string Name { get; set; } // user-readable public double Weight { get; set; } public Habitat Habitat { get; set; } public void Swim(); } That would be great: you can use it like enums (AnimalType = Animal.Otter), you can easily add a static list of all defined animals, you have a sensible place where to implement Swim(). Immutability can be achieved by making property setters protected. There is a major problem, though: it breaks serializability. A serialized Animal would have to save all its properties and upon deserialization it would create a new instance of Animal, which is something I'd like to avoid. Is there an easy way to make the third attempt work? Any more suggestions for implementing such a model?

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  • How to make a transparent NSScroller?

    - by aquaibm
    This is my application screenshot.There is only one NSScrollView on the window.I try to make all the scrollview elements transparent,and obviously parts of my code work, but the scroller doesn't. Here is my draw code for custom NSScroller subclass. - (void) drawRect: (NSRect)dirtyRect { [[NSColor clearColor] set]; NSRectFill(dirtyRect); [self drawKnob]; } Does anyone have a clue to make this work? Thanks a lot.

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