Search Results

Search found 14692 results on 588 pages for 'android nested fragment'.

Page 472/588 | < Previous Page | 468 469 470 471 472 473 474 475 476 477 478 479  | Next Page >

  • Powershell progress dialogs

    - by Norgean
    Creating nested progress dialogs in Powershell is easy. Let the code speak for itself: for ($i = 1; $i -le 2; $i++) {     Write-Progress -ID 1 -Activity "Outer loop" -Status "Tick $i" -percentComplete ($i / 2*100)     for ($j = 1; $j -le 3; $j++)     {         Write-Progress -ID 2 -Activity "Mid loop" -Status "Tick $j" -percentComplete ($j / 3*100)         for ($k = 1; $k -le 3; $k++)         {             Write-Progress -ID 3 -Activity "Inner loop" -Status "Tick $k" -percentComplete ($k / 3*100)             Sleep(1)         }     } } I.e. some text that explains what we're doing (Activity and Status), and ID numbers. Easy.

    Read the article

  • VMware Player and Ubuntu 12.04 - Full Screen

    - by DotNetStudent
    I have installed VMware Player 4.0.2 under Ubuntu 12.04 (Final) and, apart from having to patch the modules, everything went smoothly. However, there's an irritating behavior when toggling full screen mode: toggling full screen (using Virtual Machine Toggle Full Screen or Ctrl + Alt + Return), minimizing the player and maximizing it again changes the resolution of the guest to some strange one and the player gets "nested" between GNOME3's taskbar as every other of Ubuntu's native windows. To switch to full screen again I have to Ctrl + Alt + Return twice. Can anyone please tell me if this is the nromal, expected behavior? Is there any way of "correcting" it? The host operating system is Ubuntu 12.04 (Final) and the guest is Windows 7 (both 64 bits).

    Read the article

  • Les développeurs très attirés par iOS, malgré une opinion négative d'Apple, plusieurs s'orientent vers le développement cross-platform

    Les développeurs très attirés par iOS malgré une opinion négative d'Apple, plusieurs veulent s'orienter vers le développement cross-platform Appcelerator vient de livrer en collaboration avec le cabinet d'analyse IDC, son dernier rapport trimestriel d'analyse de l'intérêt des développeurs pour les écosystèmes mobiles. L'étude a été menée auprès d'environ 3000 développeurs du programme mobile Appcelerator, sur leurs préférences et priorités de développement pour les jours à venir. Dans l'ensemble, Android et iOS demeurent les plateformes mobiles qui font l'objet de beaucoup plus d'attrait des développeurs. Selon le rapport d'Appcelerator, l'iPhone demeure la cible favorite ...

    Read the article

  • Free Pluralsight Videos for this week

    - by TATWORTH
    Pluralsight have issued two free videoshttp://blog.pluralsight.com/2012/09/05/video-end-the-global-pollution-crisis-in-javascript/http://blog.pluralsight.com/2012/08/31/video-fake-it-until-you-make-it-with-fakeiteasy/Their exact words were: Free Videos this Week End the Global Pollution Crisis... In Javascript Too many globally scoped variables and functions can make Javascript code difficult to work with, particularly on large projects. See how to simulate the concept of namespaces using objects. Fake it Until You Make It with FakeItEasy FakeItEasy is a .NET framework for easily creating mock objects in tests. See how easy it is to FakeItEasy with complex nested hierarchies.

    Read the article

  • Help decide HTML5 library or framework

    - by aoi
    I need a library or framework for small html5 contents and animation centric softwares. My priority isn't things like physics or network. I need fast rendering speed, support for touch event and most of all maximum compatibility across various platforms, including ios and android. I am pondering upon sprite js, crafty js, and kinetic js. But i can't really test the platform compatibilities, so can someone please tell me which one covers the maximum number of platforms, and if there are any better free alternatives?

    Read the article

  • Lenovo v570 ubuntu 12.04 wireless hard blocked even when ext. switch is on

    - by user100987
    When I run iwconfig it say's lo and eth0 have no wireless extensions, but wlan0 it says IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS the:off Fragment the:off Power Management:off and I believe that's my problem, I just don't know how to turn it back on Any help? When I ran lspci | grep Network it gave me this 02:00.0 Network controller: Intell Corporation Centrino Wireless -N + WiMAX 6150 (rev 67) How I know that my wireless is hard blocked because when I run sudo rfkill list all I get 0: Ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: yes when I run lshw -c network I get. *-network DISABLED description: Wireless interface product: Centrino Wireless-N + WiMAX 6150 vendor: Intel Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: mon1 version: 67 serial: 40:25:c2:d2:96:2c width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list logical wireless ethernet physical configuration: broadcast=yes driver=iwlwifi driverversion=3.2.0-32-generic-pae firmware=41.28.5.1 build 33926 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:43 memory:d0500000-d0501fff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 06 serial: f0:de:f1:d7:a0:4d size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=rtl_nic/rtl8168e-2.fw ip=192.168.0.65 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:41 ioport:2000(size=256) memory:d0404000-d0404fff memory:d0400000-d0403fff

    Read the article

  • Dalvik JIT

    [This post is by Dan Bornstein, virtual-machine wrangler. — Tim Bray] As the tech lead for the Dalvik team within the Android project, I spend my time working...

    Read the article

  • Ubuntu Touch se lance à la conquête de l'écosystème mobile, l'OS de Canonical pourra-t-il s'imposer face à la concurrence ?

    Ubuntu Touch se lance à la conquête de l'écosystème mobile l'OS de Canonical pourra-t-il s'imposer face à la concurrence ? Le marché des smartphones a le vent en poupe. Les ventes de tablettes sont sur le point de surpasser celles des PC. L'univers du mobile devient donc un secteur incontournable de l'IT.Actuellement, Google domine largement le monde du mobile avec Android. iOS figure en en bonne position et Windows Phone innove pour se faire une place au soleil. L'écosystème système mobile est...

    Read the article

  • Tutoriel Windows Azure : Web Tracker, par l'équipe Azure de Microsoft

    Contoso dispose d'une application mobile et d'un site Web qui renvoient des informations d'utilisation. Une sonde (en JS depuis les pages HTML, en Objective-C sur iOS, en Java depuis Android, en C# depuis Windows Phone, en C# ou en JS depuis Windows 8+) envoie via HTTP POST ces informations d'usage en JSON à l'adresse http(s)://webtracker.contoso.com/t/. Le but de ce tutoriel est de montrer comment on peut mettre en ?uvre la réception de ces informations de sonde de façon à ce que cela puisse monter...

    Read the article

  • Google and Linux are coming to your TV

    <b>Cyber Cynic:</b> "In what may have been Google's worst kept secret in years, Google, along with its partners, Intel, Logitech and Sony, is on its way to delivering the Web to your television. What will they be using to do this? Why, they'll be using Google's Android Linux, of course."

    Read the article

  • HP ouvre WebOS aux autres constructeurs de terminaux mobiles, Samsung serait le premier intéressé par une licence

    HP ouvre WebOS aux constructeurs de terminaux mobiles Samsung serait le premier intéressé par une licence Face aux progressions de iOS et d'Android, face aux mises à jour de Windows Phone 7 et aux rumeurs sur Windows 8, face aux questions sur l'avenir de MeeGo et les annonces de déclin de RIM, un acteur du secteur est jusqu'ici resté discret. Pourtant HP et son WebOS font, pour beaucoup d'observateurs, figure ...

    Read the article

  • Hidden Windows 7 Wallpaper

    - by BizTalk Visionary
    To find the hidden wallpaper: Type globalization in a search of your C: drive. The only result should be a folder located in the main Windows directory, and you should only be able to see ELS and Sorting folders nested here. Now search for MCT in the top-right search bar. This will display five new unindexed folders, each corresponding to a different global region. Browse these folders for some extra themes and wallpapers specific to Australia, USA, South Africa, and Canada. From here you can select a new wallpaper.

    Read the article

  • Shader compile log depending on hardware

    - by dreta
    I'm done with the core of my graphics engine and I'm testing it on every platform I can get my hands on. Now, what I noticed is that different drivers return different shader and program compile log content. For example, on my friend's laptop if you successfuly compile a shader then the log is simply empty. However on my PC I get some useful information along with it. So if I compile a vertex shader, I'll get: Vertex shader was successfully compiled to run on hardware. Which isn't that impressive, but is what happens when I compile a program. On my friend's computer the log is empty, since the program compiles. However on my own computer I get: Vertex shader(s) linked, fragment shader(s) linked. Which is awesome, because I'm attaching a geometry shader with 0 (I have a geometry shader file with trash, so it doesn't compile and the pointer is set to 0), and the compiler just tells me which shaders linked. Now it got me thinking, if I was going to buy a graphics card, is there a way for me to get the information about whether or not I'll get this "extended" compile information? Maybe it's vendor specific? Now I don't expect an answer TBH, this seems a bit obscure, but maybe somebody has any experience with this and could post it.

    Read the article

  • What's Your Method of not forgetting the end brackets, parentheses

    - by JMC Creative
    disclaimer: for simplicity sake, brackets will refer to brackets, braces, quotes, and parentheses in the couse of this question. Carry on. When writing code, I usually type the beginning and end element first, and then go back and type the inner stuff. This gets to be a lot of backspacing, especially when doing something with many nested elements like: jQuery(function($){$('#element[input="file"]').hover(function(){$(this).fadeOut();})); Is there a more efficient way of remembering how many brackets you've got open ? Or a second example with quotes: <?php echo '<input value="'.$_POST['name'].'" />"; ?>

    Read the article

  • Accessing localhost (xampp) from another computer over LAN network - how to?

    - by vr3690
    I have just set up a wi-fi network at home. I have all my files on my desktop computer (192.168.1.56) and want to access localhost over there from another computer (192.168.1.2). On my desktop I can access localhost through the normal http://localhost. Apache is running on port 80 as usual. Exactly what do I have to do to achieve this? There is documentation on the net but they either don't work or are too fragment and confusing to understand. I think I have to make changes to my apache's httpd.conf file and the hosts file. Any ideas as to what changes to make?

    Read the article

  • Enhance That! [Comic]

    - by Asian Angel
    Works perfectly every time, right? Note: You can view the full-size version at the link below if you have trouble reading any of the text… I hate it in espionage TV series when… [Manu Cornet - Bonkers World Blog] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • How can I compute the Big-O notation for a given piece of code?

    - by TheNew Rob Mullins
    So I just took a data structure midterm today and I was asked to determine the run time, in Big O notation, of the following nested loop: for (int i = 0; i < n-1; i++) { for(int j = 0; j < i; j++2) { //1 Statement } } I'm having trouble understanding the formula behind determining the run time. I thought that since the inner loop has 1 statement, and using the series equation of: (n * (n - 1)) / 2, I figured it to be: 1n * (n-1) / 2. Thus equaling (n^2 - 1) / 2. And so I generalized the runtime to be O(n^2 / 2). I'm not sure this is right though haha, was I supposed to divide my answer again by 2 since j is being upped in intervals of 2? Or is my answer completely off?

    Read the article

  • Highlights from Google I/O 2011

    Highlights from Google I/O 2011 Google I/O brings together thousands of developers for two days of deep technical content, focused on building the next generation of web, mobile, and enterprise applications with Google and open web technologies such as Android, Google Chrome, Google APIs, Google Web Toolkit, App Engine, and more. From: GoogleDevelopers Views: 19561 281 ratings Time: 01:54 More in Science & Technology

    Read the article

  • GLSL custom interpolation filter

    - by Cyan
    I'm currently building a fragment shader which is using several textures to render the final pixel color. The textures are not really textures, they are in fact "input data" to be used in the formula to generate the final color. The problem I've got is that the texture are getting bi-linear-filtered, and therefore the input data as well. This results in many unwanted side-effects, especially when final rendered texture is "zoomed" compared to original resolution. Removing the side effect is a complex task, and only result in "average" rendering. I was thinking : well, all my problems seems to come from the "default" bi-linear filtering on these input data. I can't move to GL_NEAREST either, since it would create "blocky" rendering. So i guess the better way to proceed is to be fully in charge of the interpolation. For this to work, i would need the input data at their "natural" resolution (so that means 4 samples), and a relative position between the sampled points. Is that possible, and if yes, how ? [EDIT] Since i started this question, i found this internet entry, which seems to (mostly) answer my needs. http://www.gamerendering.com/2008/10/05/bilinear-interpolation/ One aspect of the solution worry me though : the dimensions of the texture must be provided in an argument. It seems there is no way to "find this information transparently". Adding an argument into the rendering pipeline is unwelcomed though, since it's not under my responsibility, and translates into adding complexity for others.

    Read the article

  • Blogging Round the World

    It seems that once or twice a week, I run across an Android-developer-oriented site that I hadn’t previously noticed. There are already a few aggregators and directories, and...

    Read the article

  • Fixya publie son rapport sur les navigateurs mobiles les plus utilisés, Safari en tête de liste

    Fixya publie son rapport sur les navigateurs mobiles les plus utilisés, Safari en tête de liste Malgré les 73,5% de part d'Android sur le marché du smartphone, une enquête de Fixya qui a comparé l'utilisation de cinq principales plateformes de navigation ( Internet -Google- , Chrome -Google-, Opera -Opera- , Explorer -Windows- et Safari -Apple- ) révèle que Safari est le navigateur mobile le plus utilisé. Avec plus de la moitié des parts d'utilisation (58,12%), le navigateur d'Apple se distingue...

    Read the article

  • Can I Base My Game on Another Game and Earn Money? [closed]

    - by Neb
    Possible Duplicate: How closely can a game resemble another game without legal problems I want make a game similar to Pocket Tanks but for Android and then sell it. Since I am not directly copying anything from Pocket Tanks, but simply using it to give me ideas, I should be allowed to make it. I don't want to finish making my game and then get into some legal trouble, so I wanted to ask here if its allowed. If this is the wrong place to ask, can you tell me where I could ask this question?

    Read the article

  • Google’s Zeitgeist 2012: A Year In Review

    - by Jason Fitzpatrick
    Once a year Google releases their Zeitgeist–an overview of what the world was searching for during the previous year. Check out the year in review video and then browse the entire project. Google Zeitgeist 2012 Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • Dynamic Post-build event in Visual Studio

    - by SSumner
    I am building a video server application that has multiple projects in Visual Studio. One project, the video server project, needs to call a shell script to generate documentation. This works fine when you build the video server project, because the script is simply cd "$(SolutionDir)" start documentationgenerator However, there is also an SDK project that, when built, also builds the video server project. However, when it does this, it does not know where the shell script is, since it tries to use the SDK Project's Solution Directory. SDK Project Video Server Project shell script So the question is: how do I make the SDK Project find the Video Server Project? I checked the MSBuild properties and there are no properties that seem to deal with 'nested' projects.

    Read the article

  • Wikipedia abandonne Google Maps et passe à OpenStreetMap pour ses applications mobiles, la première version pour iOS est disponible

    Wikipedia passe à OpenStreetMap Et abandonne Google Maps pour ses applications mobiles, la version iOS disponible Après Apple pour iPhoto, c'est au tour de Wikipedia de passer à OpenStreetMap, l'alternative collaborative et open source aux Google Maps. Ce choix concerne les applications mobiles (iOS et Android) de l'encyclopédie. Ses applications proposent à un utilisateur de le géolocaliser et d'afficher les éléments intéressants (bâtiments, musées, évènements historiques, etc.) à proximité. [IMG]http://ftp-developpez.com/gordon-fowler/Wikipedia%20appli.png[/IMG]

    Read the article

< Previous Page | 468 469 470 471 472 473 474 475 476 477 478 479  | Next Page >