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  • The Function Works But Reports this.refresh() is not a function

    - by ren1999
    I get this.refresh() is not a function in the error log every time I use this function but it works fine. Also, when I click on this function for the first time, this.value=undefined. When I click the function again in this form and every other form, the value populates just fine with the previous value. What could I be doing wrong? How do I write this function more efficiently? I still don't quite understand how to use this.value to capture and store a value within an array. Please notice that I added ---- where there should be a '----<' to be able to display the code. function askGender(x) {response="----select class=widgetstyle onClick=_setGender(this.value)----option value=FemaleFemale----option value=MaleMale"; characters[x].setGender(response); if(this.gender!=0) {response=this.gender; this.gender=0; characters[x].setGender(response); } } function _setGender(x) {this.gender=x; this.refresh(); }

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  • R Tree 50,000 foot overview?

    - by roufamatic
    I'm working on a school project that involves taking a lat/long point and finding the top five closest points in a known list of places. The list is to be stored in memory, with the caveat that we must choose an "appropriate data structure" -- that is, we cannot simply store all the places in an array and compare distances one-by-one in a linear fashion. The teacher suggested grouping the place data by US State to prevent calculating the distance for places that are obviously too far away. I think I can do better. From my research online it seems like an R-Tree or one of its variants might be a neat solution. Unfortunately, that sentence is as far as I've gotten with understanding the actual technique, as the literature is simply too dense for my non-academic head. Can somebody give me a really high overview of what the process is for populating an R-Tree with lat/long data, and then traversing the tree to find those 5 nearest neighbors of a given point? Additionally the project is in C, and I don't have to reinvent the wheel on this, so if you've used an existing open source C implementation of an R Tree I'd be interested in your experiences.

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  • Using an embedded DB (SQLite / SQL Compact) for Message Passing within an app?

    - by wk1989
    Hello, Just out of curiosity, for applications that have a fairly complicated module tree, would something like sqlite/sql compact edition work well for message passing? So if I have modules containing data such as: \SubsystemA\SubSubSysB\ModuleB\ModuleDataC, \SubSystemB\SubSubSystemC\ModuleA\ModuleDataX Using traditional message passing/routing, you have to go through intermediate modules in order to pass a message to ModuleB to request say ModuleDataC. Instead of doing that, if we we simply store "\SubsystemA\SubSubSysB\ModuleB\ModuleDataC" in a sqlite database, getting that data is as simple as a sql query and needs no routing and passing stuff around. Has anyone done this before? Even if you haven't, do you foresee any issues & performance impact? The only concern I have right now would be the passing of custom types, e.g. if ModuleDataC is a custom data structure or a pointer, I'll need some way of storing the data structure into the DB or storing the pointer into the DB. Thanks, JW EDIT One usage case I haven't thought about is when you want to send a message from ModuleA to ModuleB to get ModuleB to do something rather than just getting/setting data. Is it possible to do this using an embedded DB? I believe callback from the DB would be needed, how feasible is this?

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  • Handling very large lists of objects without paging?

    - by user246114
    Hi, I have a class which can contain many small elements in a list. Looks like: public class Farm { private ArrayList<Horse> mHorses; } just wondering what will happen if the mHorses array grew to something crazy like 15,000 elements. I'm assuming that trying to write and read this from the datastore would be crazy, because I'd get killed on the serialization process. It's important that I can get the entire array in one shot without paging, and each Horse element may only have two string properties in it, so they are pretty lightweight: public class Horse { private String mId; private String mName; } I don't need these horses indexed at all. Does it sound reasonable to just store the mHorse array as a raw Text field, and force my clients to do the deserialization? Something like: public class Farm { private Text mHorsesSerialized; } then whenever the client receives a Farm instance, it has to take the raw string of horses, and split it in order to reinstantiate the list, something like: // GWT client perhaps Farm farm = rpcCall.getMyFarm(); String horsesSerialized = farm.getHorses(); String[] horseBlocks = horsesSerialized.split(","); for (int i = 0; i < horseBlocks.length; i++) { // .. continue deserializing the individual objects ... } yeah... so hopefully it would be quick to read a Farm instance from the datastore, and the serialization penalty is paid by the client, Thanks

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  • Efficient mapping of game entity positions in Java

    - by byte
    In Java (Swing), say I've got a 2D game where I have various types of entities on the screen, such as a player, bad guys, powerups, etc. When the player moves across the screen, in order to do efficient checking of what is in the immediate vicinity of the player, I would think I'd want indexed access to the things that are near the character based on their position. For example, if player 'P' steps onto element 'E' in the following example... | | | | | | | | | |P| | | | |E| | | | | | | | | ... would be to do something like: if(player.getPosition().x == entity.getPosition().x && entity.getPosition.y == thing.getPosition().y) { //do something } And thats fine, but that implies that the entities hold their positions, and therefor if I had MANY entities on the screen I would have to loop through all possible entities available and check each ones position against the player position. This seems really inefficient especially if you start getting tons of entities. So, I would suspect I'd want some sort of map like Map<Point, Entity> map = new HashMap<Point, Entity>(); And store my point information there, so that I could access these entities in constant time. The only problem with that approach is that, if I want to move an entity to a different point on the screen, I'd have to search through the values of the HashMap for the entity I want to move (inefficient since I dont know its Point position ahead of time), and then once I've found it remove it from the HashMap, and re-insert it with the new position information. Any suggestions or advice on what sort of data structure / storage format I ought to be using here in order to have efficient access to Entities based on their position, as well as Position's based on the Entity?

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  • Using placeholders/variables in a sed command

    - by jesse_galley
    I want to store a specific part of a matched result as a variable to be used for replacement later. I would like to keep this in a one liner instead of finding the variable I need before hand. when configuring apache, and use mod_rewrite, you can specificy specific parts of patterns to be used as variables,like this: RewriteRule ^www.example.com/page/(.*)$ http://www.example.com/page.php?page=$1 [R=301,L] the part of the pattern match that's contained inside the parenthesis is stored as $1 for use later. So if the url was www.example.com/page/home, it would be replaced with www.example.com/page.php?page=home. So the "home" part of the match was saved in $1 because it was the part of the pattern inside the parenthesis. I want something like this functionality with a sed command, I need to automatically replace many strings in a SQL dump file, to add drop table if exist commands before each create table, but I need to know the table name to do this, so if the dump file contains something like: ... CREATE TABLE `orders` ... I need to run something like: cat dump.sql | sed "s/CREATE TABLE `(.*)`/DROP TABLE IF EXISTS $1\N CREATE TABLE `$1`/g" to get the result of: ... DROP TABLE IF EXISTS `orders` CREATE TABLE `orders` ... I'm using the mod_rewrite syntax in the sed command as a logical example of what I'm trying to do. Any suggestions?

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  • nextgen gallery order issue

    - by mro
    Hi, wonder if anyone can help. I think what I'm after won't be solved by any exsiting code in nextgen plugin (in wordpress) due to the custom way I'm using it hence I come to stackoverflow for some opnions. Bascially - I am only really using the admin of nextgen to work with the gallerys etc. The actual meat of the functionality I'm querying the nextgen DB's direct from my code, I would have loved to use the inbuilt gallerys in nextgen, but my spec specifics were so custom I couldn't. My issue is, I need to pull the images from the DB's in the order it is in the admin (ie if a user pulls the sort order around in the drag and drop area). I have noticed however this doesn't affect the image id order in the DB, and wouldn't expect it to - that would be some complex shifting around just to reorder everytime surely. So obviously when I query the DB the order it's looking at is when it was created, by image id, with my filtering on top. I'm wondering though if there is a way I can query that sort order that's determined in the admin somehow, then at least I could sort the array somehow in the code ? does next gen store it's user custom sort order somewhere ? Hope this makes sense :) any thoughts appreciated. Thanks

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  • Suitable data structures for saving files in localStorage (HTML5) ?

    - by WmasterJ
    It is nice when there isn't a DB to maintain and users to authenticate. My professor has asked me to convert a recent research project of his that uses Bespin and calculates errors made by users in a code editor as part of his research. The goal is to convert from MySQL to using HTML5 localStorage completely. Doesn't seem so hard to do, even though digging in his code might take some time. Question: I need to store files and state (last placement of cursor and active file). I have already done so by implementing the recommendations in another stackoverflow thread. But would like your input considering how to structure the content to use. My current solution Hashmap like solution with javascript objects: files = {}; // later, saving files[fileName] = data; And then storing in localStorage using some recommendations localStorage.setObject("files", files); // Note that setObject(key, data) does not exist but is added // using Storage.prototype.setObject = function() {... Currently I'm also considering using some type of numeric id. So that names can be changed without any hassle renaming the key in the hashmap. What is your opinion on the way it is solved and would you do it any differently?

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  • Java File Handling, what did I do wrong?

    - by Urda
    Wrote up a basic file handler for a Java Homework assignment, and when I got the assignment back I had some notes about failing to catch a few instances: Buffer from file could have been null. File was not found File stream wasn't closed Here is the block of code that is used for opening a file: /** * Create a Filestream, Buffer, and a String to store the Buffer. */ FileInputStream fin = null; BufferedReader buffRead = null; String loadedString = null; /** Try to open the file from user input */ try { fin = new FileInputStream(programPath + fileToParse); buffRead = new BufferedReader(new InputStreamReader(fin)); loadedString = buffRead.readLine(); fin.close(); } /** Catch the error if we can't open the file */ catch(IOException e) { System.err.println("CRITICAL: Unable to open text file!"); System.err.println("Exiting!"); System.exit(-1); } The one comment I had from him was that fin.close(); needed to be in a finally block, which I did not have at all. But I thought that the way I have created the try/catch it would have prevented an issue with the file not opening. Let me be clear on a few things: This is not for a current assignment (not trying to get someone to do my own work), I have already created my project and have been graded on it. I did not fully understand my Professor's reasoning myself. Finally, I do not have a lot of Java experience, so I was a little confused why my catch wasn't good enough.

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  • What's the best way to handle layout issues with multi-language support in WPF/XAML?

    - by Tim
    I'm creating a standalone WPF app with multi-language support. I've found some great resources (mostly on SO) on how to store and access the strings as needed. This part is pretty straightforward and doable, but I'm fuzzy on how to take care of screen layout issues. I'm using some custom images to skin up my app for buttons, etc. For instance, here's a button with some text within: <Button Canvas.Left="33" Canvas.Top="484" Style="{StaticResource SmallButtonBase}"> <TextBlock FontSize="20" FontWeight="Bold" TextAlignment="Center" FontFamily="Helvetica"> Enter </TextBlock> </Button> Now here is the same button with text from another language: <Button Canvas.Left="33" Canvas.Top="484" Style="{StaticResource SmallButtonBase}"> <TextBlock FontSize="20" FontWeight="Bold" TextAlignment="Center" FontFamily="Helvetica"> Enterenschtein </TextBlock> </Button> So my question is: What is a good method to prevent this "overflow" situation. I'd like to have XAML take care of any font resizing or indenting that is needed automatically so that I don't have to tweak the UI for each language I'm supporting. Any insight is appreciated!

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  • Having to insert a record, then update the same record warrants 1:1 relationship design?

    - by dianovich
    Let's say an Order has many Line items and we're storing the total cost of an order (based on the sum of prices on order lines) in the orders table. -------------- orders -------------- id ref total_cost -------------- -------------- lines -------------- id order_id price -------------- In a simple application, the order and line are created during the same step of the checkout process. So this means INSERT INTO orders .... -- Get ID of inserted order record INSERT into lines VALUES(null, order_id, ...), ... where we get the order ID after creating the order record. The problem I'm having is trying to figure out the best way to store the total cost of an order. I don't want to have to create an order create lines on an order calculate cost on order based on lines then update record created in 1. in orders table This would mean a nullable total_cost field on orders for starters... My solution thus far is to have an order_totals table with a 1:1 relationship to the orders table. But I think it's redundant. Ideally, since everything required to calculate total costs (lines on an order) is in the database, I would work out the value every time I need it, but this is very expensive. What are your thoughts?

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  • Insert only adds upto 1000 records and ignoresall records after that.

    - by user560559
    i have a large database where the client stores personal messages and fire email notifications [if allowed by the users]. certain users have the option of sending messages to their entire network of friends. some users have over 5000 friends in their network so if they select the whole network they'll be sending messages to over 5000 friends and system will store all the messages into a table. the problem is this that it does not insert more than 1000 records and ignores all inserts after the first 1000. i have increased the packet size, bulk_insert_buffer_size but still no luck. since the system stores some of the info in another table for reports, every insert returns its new message id. due to this i can not use the "insert into table (column1,column2) values (value1,value2) , (value1,value2)....etc." table engine is innodb, mysql version is 5.1.3 and is hosted on amazon web services. all i want is to fix this issue of inserting more than 1000 records at a time. as mentioned earlier, it works fine but only up to 1000 records and simply ignores all the records after that. i'm using php foreach(){} to insert message for each friend and if email is available, send notification to the user. this foreach(){} also inserts the same record in another table [with only 3 columns] for generating reports.

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  • Transaction within a Transaction in C#

    - by Rosco
    I'm importing a flat file of invoices into a database using C#. I'm using the TransactionScope to roll back the entire operation if a problem is encountered. It is a tricky input file, in that one row does not necessary equal one record. It also includes linked records. An invoice would have a header line, line items, and then a total line. Some of the invoices will need to be skipped, but I may not know it needs to be skipped until I reach the total line. One strategy is to store the header, line items, and total line in memory, and save everything once the total line is reached. I'm pursuing that now. However, I was wondering if it could be done a different way. Creating a "nested" transaction around the invoice, inserting the header row, and line items, then updating the invoice when the total line is reached. This "nested" transaction would roll back if it is determined the invoice needs to be skipped, but the overall transaction would continue. Is this possible, practical, and how would you set this up?

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  • Best solution for __autoload

    - by tpk
    As our PHP5 OO application grew (in both size and traffic), we decided to revisit the __autoload() strategy. We always name the file by the class definition it contains, so class Customer would be contained within Customer.php. We used to list the directories in which a file can potentially exist, until the right .php file was found. This is quite inefficient, because you're potentially going through a number of directories which you don't need to, and doing so on every request (thus, making loads of stat() calls). Solutions that come to my mind... -use a naming convention that dictates the directory name (similar to PEAR). Disadvantages: doesn't scale too great, resulting in horrible class names. -come up with some kind of pre-built array of the locations (propel does this for its __autoload). Disadvantage: requires a rebuild before any deploy of new code. -build the array "on the fly" and cache it. This seems to be the best solution, as it allows for any class names and directory structure you want, and is fully flexible in that new files just get added to the list. The concerns are: where to store it and what about deleted/moved files. For storage we chose APC, as it doesn't have the disk I/O overhead. With regards to file deletes, it doesn't matter, as you probably don't wanna require them anywhere anyway. As to moves... that's unresolved (we ignore it as historically it didn't happen very often for us). Any other solutions?

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  • Can anyone recommend a payment processing script or service that is as (nearly?) as convenient and c

    - by Jason Livesay
    I have been going through all of the different PayPal integration options and trying to decide which will be the best one for this particular application. I realized that I really want to give users a few options for payment. For example, it might be more convenient to enter their credit card information rather than being sent over to PayPal, or they may have already setup their Google Checkout and so want to use that. So that brings me fairly quickly to the realization that maybe I don't want to program one or two or three API integrations myself and I should look at some shopping cart software. However, we really don't need a whole shopping cart -- we will have a specific form and some other custom coding and the only part of the shopping cart we would really use would be the checkout page to handle accepting payment/integrating with PayPal/Google Checkout/Authorize.net. I like how simple eJunkie makes things and the fact that it accepts PayPal and Google Checkout and Authorize.net. The problem is that the Add To Cart buttons aren't going to cut it. I need to be able to programmatically enter items into the cart. Maybe I can just use an open source PHP shopping cart and skip the store front somehow.

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  • Coldfusion 8 and HTTP PUT - is there a way to PUT an object?

    - by ciaranarcher
    Hi all We are using EHCache with CF 8 to cache stuff on a central server using a RESTful interface over HTTP. I am trying to cache a cfquery object to the cache server. I can get this to work if I call EHCache direct (i.e. store it in a local cache) but if I try to cache on a remote server over HTTP I am running into problems. The code I am using is as follows: <cfhttp url="http://localhost:8080/myCache/myKey" method="put" result="r" timeout="2" throwonerror="true" > <cfhttpparam type="body" value="#ARGUMENTS.item#" /> </cfhttp> CF doesn't like this reference to #ARGUMENTS.item# and it complains Complex object types cannot be converted to simple values. Can anyone give me an example of how to put an object over http using CF? If this is not possible with CF then a Java example would be the next best thing. Many thanks in advance! PS: I do not want to use serialization to text/JSON etc. as this approach has issues with data integrity and most importantly it's not fast enough.

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  • Android - save/restore state of custom class

    - by user1209216
    I have some class for ssh support - it uses jsch internally. I use this class on main activity, this way: public class MainActivity extends Activity { SshSupport ssh = new SshSupport(); ..... @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Handle events for ssh ssh.eventHandler = new ISshEvents() { @Override public void SshCommandExecuted(SshCommandsEnum commandType, String result) { } //other overrides here } //Ssh operations on gui item click @Override public void onItemClick(AdapterView<?> arg0, View v, int position, long arg3) { if (ssh.IsConnected() == false) { try { ssh.ConnectAsync(/*parameters*/); } catch (Exception e) { e.printStackTrace(); } } try { ssh.ExecuteCommandAsync(SshCommandsEnum.values()[position]); } catch (Exception e) { e.printStackTrace(); } } }); } It works very well. My application connects to ssh, performs all needed operation in background thread and results are reported to gui, via events as shown above. But nothing works after user change device orientation. It's clear for me - activity is re-created and all state is lost. Unfortunately, my SshSupport class object is lost as well. It's pretty easy to store gui state for dynamically changed/added objects (using put/get serializable etc methods). But I have no idea how to prevent my ssh object, ssh connected session being lost. Since my class is not serializable, I can't save it to bundle. Also, even if I make my SshSupport class serializable, jsch objects it uses still are not serializable. So what is the best way to solve this?

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  • only default controller is loading for all request - Critical

    - by Jayapal Chandran
    Hi, My codeigniter project is in live. I have two copies of it. One in the root and another in a subfolder. Both are configered to work normal. The root copy if the one which was made after testing in a subfolder. While running from the a subfolder all worked well. But when copied to the root folder the default controller is loading for all requests. But were as in subfolders and in other servers it is working well. It is like the following A true copy in root folder like sitename.com and another true copy in a subfolder like sitename.com/abc when requesting like this sitename.com/gallery the default controller is loaded instead of gallery controller. When i tried like this sitename.com/index.php/gallery/ then it worked well... but sitename.com/gallery/ is showing only the default controller. that is the index page. here is my htaccess... php_flag magic_quotes_gpc off php_flag short_open_tag on RewriteEngine on RewriteCond $1 !^(index\.php|images|css|static|font|xml|flash|galleryimages|htc|store|robots\.txt) RewriteRule ^(.*)$ index.php/$1 [L] The server is Linux barracuda.elinuxservers.com 2.6.27.18-21 #1 SMP Tue Aug 25 18:13:37 UTC 2009 i686 PHP Version 5.2.9

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  • How can I make this simple C# generics factory work?

    - by Kevin Brassen
    I have this design: public interface IFactory<T> { T Create(); T CreateWithSensibleDefaults(); } public class AppleFactory : IFactory<Apple> { ... } public class BananaFactory : IFactory<Banana> { ... } // ... The fictitious Apple and Banana here do not necessarily share any common types (other than object, of course). I don't want clients to have to depend on specific factories, so instead, you can just ask a FactoryManager for a new type. It has a FactoryForType method: IFactory<T> FactoryForType<T>(); Now you can invoke the appropriate interface methods with something like FactoryForType<Apple>().Create(). So far, so good. But there's a problem at the implementation level: how do I store this mapping from types to IFactory<T>s? The naive answer is an IDictionary<Type, IFactory<T>>, but that doesn't work since there's no type covariance on the T (I'm using C# 3.5). Am I just stuck with an IDictionary<Type, object> and doing the casting manually?

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  • C++ and its type system: How to deal with data with multiple types?

    - by sub
    "Introduction" I'm relatively new to C++. I went through all the basic stuff and managed to build 2-3 simple interpreters for my programming languages. The first thing that gave and still gives me a headache: Implementing the type system of my language in C++ Think of that: Ruby, Python, PHP and Co. have a lot of built-in types which obviously are implemented in C. So what I first tried was to make it possible to give a value in my language three possible types: Int, String and Nil. I came up with this: enum ValueType { Int, String, Nil }; class Value { public: ValueType type; int intVal; string stringVal; }; Yeah, wow, I know. It was extremely slow to pass this class around as the string allocator had to be called all the time. Next time I've tried something similar to this: enum ValueType { Int, String, Nil }; extern string stringTable[255]; class Value { public: ValueType type; int index; }; I would store all strings in stringTable and write their position to index. If the type of Value was Int, I just stored the integer in index, it wouldn't make sense at all using an int index to access another int, or? Anyways, the above gave me a headache too. After some time, accessing the string from the table here, referencing it there and copying it over there grew over my head - I lost control. I had to put the interpreter draft down. Now: Okay, so C and C++ are statically typed. How do the main implementations of the languages mentioned above handle the different types in their programs (fixnums, bignums, nums, strings, arrays, resources,...)? What should I do to get maximum speed with many different available types? How do the solutions compare to my simplified versions above?

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  • Is it theoretically possible to emulate a human brain on a computer?

    - by JoelK
    Our brain consists of billions of neurons which basically work with all the incoming data from our senses, handle our consciousness, emotions and creativity as well as our hormone system, etc. So I'm completely new to this topic but doesn't each neuron have a fixed function? E.g.: If a signal of strength x enters, if the last signal was x ms ago, redirect it. From what I've learned in biology about our nerves system which includes our brain because both consist of simple neurons, it seems to me as our brain is one big, complicated computer. Maybe so complicated that things such as intelligence and cognition become possible? As the most complicated things about a neuron pretty much are the chemical aspects on generating an electric singal, keeping itself alive, and eventually segmenting itself, it should be pretty easy emulating some on a computer, or? You won't have to worry about keeping your virtual neuron alive, or? If you can emulate a single neuron on a computer, which shouldn't be too hard, could you theoretically emulate more than 1000 billions of them, recreating intelligence, cognition and maybe even creativity? In my question I'm leaving out the following aspects: Speed of our current (super) computers Actually writing a program for emulating neurons I don't know much about this topic, please tell me if I got anything wrong :) (My secret goal: Make a copy of my brain and store it on some 10 million TB HDD and make someone start it up in the future)

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  • Does IE completely ignore cache control headers for AJAX requests?

    - by Joshua Hayworth
    Hello there, I've got, what I would consider, a simple test web site. A single page with a single button. Here is a copy of the source I'm working with if you would like to download it and play with it. When that button is clicked, it creates a JavaScript timer that executes once a second. When the timer function is executed, An AJAX call is made to retrieve a text value. That text value is then placed into the DOM. What's my problem? IE Caching. Crack open Task Manager and watch what happens to the iexplorer.exe process (IE 8.0.7600.16385 for me) while the timer in that page is executing. See the memory and handle count getting larger? Why is that happening when, by all accounts, I have caching turned off. I've got the jQuery cache option set to false in $.ajaxSetup. I've got the CacheControl header set to no-cache and no-store. The Expires header is set to DateTime.Now.AddDays(-1). The headers are set in both the page code-behind as well as the HTTP Handler's response. Anybody got any ideas as to how I could prevent IE from caching the results of the AJAX call? Here is what the iexplorer.exe process looks like in ProcessMonitor. I believe that the activity shown in this picture is exactly what I'm attempting to prevent.

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  • Another boost error

    - by user1676605
    On this code I get the enourmous error static void ParseTheCommandLine(int argc, char *argv[]) { int count; int seqNumber; namespace po = boost::program_options; std::string appName = boost::filesystem::basename(argv[0]); po::options_description desc("Generic options"); desc.add_options() ("version,v", "print version string") ("help", "produce help message") ("sequence-number", po::value<int>(&seqNumber)->default_value(0), "sequence number") ("pem-file", po::value< vector<string> >(), "pem file") ; po::positional_options_description p; p.add("pem-file", -1); po::variables_map vm; po::store(po::command_line_parser(argc, argv). options(desc).positional(p).run(), vm); po::notify(vm); if (vm.count("pem file")) { cout << "Pem files are: " << vm["pem-file"].as< vector<string> >() << "\n"; } cout << "Sequence number is " << seqNumber << "\n"; exit(1); ../../../FIXMarketDataCommandLineParameters/FIXMarketDataCommandLineParameters.hpp|98|error: no match for ‘operator<<’ in ‘std::operator<< [with _Traits = std::char_traits](((std::basic_ostream &)(& std::cout)), ((const char*)"Pem files are: ")) << ((const boost::program_options::variable_value*)vm.boost::program_options::variables_map::operator[](((const std::string&)(& std::basic_string, std::allocator (((const char*)"pem-file"), ((const std::allocator&)((const std::allocator*)(& std::allocator()))))))))-boost::program_options::variable_value::as with T = std::vector, std::allocator , std::allocator, std::allocator ’|

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  • Web services or shared database for (game) server communication?

    - by jaaronfarr
    We have 2 server clusters: the first is made up of typical web applications backed by SQL databases. The second are highly optimized multiplayer game servers which keep all data in memory. Both clusters communicate with clients via HTTP (Ajax with JSON). There are a few cases in which we need to share data between the two server types, for example, reporting back and storing the results of a game (should ultimately end up in the database). We're considering several approaches for inter-server communication: Just share the MySQL databases between clusters (introduce SQL to the game servers) Sharing data in a distributed key-value store like Memcache, Redis, etc. Use an RPC technology like Google ProtoBufs or Apache Thrift Using RESTful web services (the game server would POST back to the web servers, for example) At the moment, we're leaning towards web services or just sharing the database. Sharing the database seems easy, but we're concerned this adds extra memory and a new dependency into the game servers. Web services provide good separation of concerns and fit with the existing Ajax we use, but add complexity, overhead and many more ways for communication to fail. Are there any other good reasons not to use one or the other approach? Which would be easier to scale?

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  • wx_ref and custom wx_object's

    - by Iogann
    Hi! I am developing MDI application with help of wxErlang. I have a parent frame, implemented as wx_object: -module(main_frame). -export([new/0, init/1, handle_call/3, handle_event/2, terminate/2]). -behaviour(wx_object). .... And I have a child frame, implemented as wx_object too: module(child_frame). -export([new/2, init/1, handle_call/3, handle_event/2, terminate/2]). -export([save/1]). -behaviour(wx_object). % some public API method save(Frame) -> wx_object:call(Frame, save). .... I want to call save/1 for an active child frame from the parent frame. There is my code: ActiveChild = wxMDIParentFrame:getActiveChild(Frame), case wx:is_null(ActiveChild) of false - child_frame:save(ActiveChild); _ - ignore end This code fails because ActiveChild is #wx_ref{} with state=[], but wx_object:call/2 needs #wx_ref{} where state is set to the pid of the process which we call. What is the right method to do this? I thought only to store a list of all created child frames with its pids in the parent frame and search the pid in this list, but this is ugly.

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