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  • When to release the UIImage ?

    - by ragnarius
    I use the following code to draw a subimage UIImage* subIm = getSubImage( large, rect ); [subIm drawInRect:self.bounds]; where getSubImage is defined as follows UIImage* getSubImage(UIImage* uim, CGRect rc){ CGImageRef imref = CGImageCreateWithImageInRect(uim.CGImage, rc); UIImage* sub = [UIImage imageWithCGImage:imref]; CGImageRelease(imref); NSLog(@"subimage retainCount=%d", [sub retainCount]); // is 1 return sub; }//getSubImage Is the code correct? Is it safe to "CGImageRelease" imref? Has sub "CGImageRetained" imref? Should I release subIm (I get an error if I do)? Is subIm contained in the autorelease-pool, and , if so, how do I know this? In general, can one check if an object is contained in the autorelease pool (for debugging purpose)?

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  • How to define colors in XCodes' Interface Builder?

    - by favo
    Hi, I would like to copy colors between elements in the interface builder or define them using RGB values. I.e. copy the background color of a button to another button without duplicating the button. Or: Enter an exact RGB code using the interface builder. Currently I can do this only programmatically but the interface builder is meant to design the GUI, so there must be such possibilities. Thank you all in advance for your answers.

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  • Using setters On Int?

    - by fuzzygoat
    Just curious, given: unsigned int pulseCounter_001; @property(nonatomic, assign)unsigned int pulseCounter_001; @synthesize pulseCounter_001; Is there any reason to use: [self setPulseCounter_001:0]; Or just use: pulseCounter_001 = 0; Style wise I think the latter says "we are setting an int" better, just curious as to any overheads involved in each? gary

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  • EAAccessory problem

    - by dragon
    I have developed code using EAAccessory , and its work fine... But when i disconnect EAAccessory, my application got exception like an error....I want to show an alert , while disconnecting EAAccessory.... I am using this line of code in my app (void)accessoryDidDisconnect:(EAAccessory *)accessory; But this event is not fired ..When i disconnect my accessory.... Can anyone help me ? Thanks in advance..........

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  • Voice Control iOS

    - by Marc Tanis
    I would like to build a simple reader app for the iPad 2 that would allow users to navigate/read via voice controls. The app would allow the user to enter a mode where the microphone was live and listened for predefined keywords like 'down', 'up', 'next', 'back', 'home', etc. I don't want to reinvent the wheel on this so I'm just wondering first, if someone has done this already and if not, are there any good tutorials or SDKs available to help with recording someone's voice, and then comparing future output to see if it matches, or just dealing with the microphone in general?

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  • Adding Colours (Colors) Together like Paint (Blue + Yellow = Green, etc)

    - by glenstorey
    I'm making an iOS game using cocos2d libraries. Lets say you have two objects that have two separate colours - defined in RGB as Blue: 0,0,255 Yellow: 255,255,0 I want to add blue and yellow to make green. To over complicate things, let's say that the Blue object is bigger than the Yellow object (for the sake of argument let's say that the ratio is 2:1), I'm adding twice as much blue as yellow - how to I calculate this new (light green) colour correctly. I understand LAB * Color Space is useful for this sort of 'natural colour' kind of thing, but I'm not sure how to use it - especially in the context of a cocos2d object which (AFAIK) is limited to using RGB in its colour schemes. I'd really appreciate practical help on how to implement this. Thanks heaps!

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  • How to create a paging scrollView with space between views

    - by user1558819
    I followed the tutorial about how to create a scrollView Page Control: http://www.iosdevnotes.com/2011/03/uiscrollview-paging/ This tutorial is really good and I implement well the code. Here my question: I want to put a space between the my PageViews, but when it change the page it show the space between the views in the next page. The scroll must stop after the space when I change the page. Someone can help me? I change the tutorial code here: - (void)viewDidLoad { [super viewDidLoad]; NSArray *colors = [NSArray arrayWithObjects:[UIColor redColor], [UIColor greenColor], [UIColor blueColor], nil]; #define space 20 for (int i = 0; i < colors.count; i++) { CGRect frame; frame.origin.x = (self.scrollView.frame.size.width + space) * i; frame.origin.y = 0; frame.size = self.scrollView.frame.size; UIView *subview = [[UIView alloc] initWithFrame:frame]; subview.backgroundColor = [colors objectAtIndex:i]; [self.scrollView addSubview:subview]; [subview release]; } self.scrollView.contentSize = CGSizeMake(self.scrollView.frame.size.width * colors.count+ space*(colors.count-1), self.scrollView.frame.size.height); } Thanks,

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  • setNeedsDisplayInRect: paints a white rectangle only

    - by Ion Tichy
    Hi, I'm still a little fresh to CoreGraphics programming, so please bear with me. I'm trying to write an application, which allows the user to rub stuff off an image with the finger. I have the basic functionality nailed down, but the result is sluggish since the screen is redrawn completely every time a touch is rendered. I did some research and found out that I can refresh only a portion of the screen using UIView's setNeedsDisplayInRect: method. This does call drawRect: as expected, however everything I draw in the drawRect: following the setNeedsDisplayInRect: is ignored. Instead, the area in the rect parameter is simply filled with white. No matter what I draw inside, all I end up with is a white rectangle. In essence, this is what I do: 1) when user touches screen, this touch is rendered into a mask 2) when the drawRect: is called, the image is masked with that mask There must be something simple I'm overlooking, surely?

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  • How to set interface method between two viewController to pass paramter in Navigation Controller

    - by TechFusion
    Hello, I have created Window based application, root controller as Tab Bar controller. One Tab bar has Navigation controller. Navigation controller's ViewControlller implementation, I am pushing Viewcontroller. I am looking to pass parameter from Navigation Controller's View controller to pushed View Controller. I have tried to pass as per below method. //ViewController.h @interface ViewController:UIViewController{ NSString *String; } @property(copy, nonatomic)NSString *String; @end //ViewController.m #import "ViewController1.h" ViewController1 *level1view = [[ViewController alloc]init]; level1view.hideBottomBarWhenPushed = YES; level1view.theString = String; [self.navigationController pushViewController:level1view animated:YES]; [level1view release]; //ViewController1.h NSString *theString; @property(copy, nonatomic)NSString *theString; This is working fine. but I want to pass more than one parameter like Integer and UITextFiled Values so how to do that? Is there any Apple Doc that I can get idea about this? Thanks,

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  • Rotating and Moving a UIImageView (CocoaTouch)

    - by yar
    This code works to rotate: CGAffineTransform transform = CGAffineTransformMakeRotation(radians(lastAngle++)); anImage.transform = transform; and this code works to move my UIImageView CGRect frame = [anImage frame]; frame.origin.x+=1; frame.origin.y+=1; [anImage setFrame:frame]; but when I combine them, the image stretches out increasingly on each run through. Perhaps the frame should not be modified like this?

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  • How to delete a cell in UITableView by using custom button in cell ?

    - by srikanth rongali
    I have UITableView. I customized the cell height (increased). I have 4 labels(UILabel) and 1 image(UIImage) and 3 buttons (UIButton). one of the button is delete button. By touching the cell or button(play button) on the image a video is loaded and played. I need to delete the cell by touching delete button. If I touched the delete button the corresponding video is deleted from library . But, how to delete the cell and all remaining data in it ? I am not able to delete the cells or the data in the cells. How to do it ? I used these. But the control is not entering in to second method committedEditingStyle: - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return YES; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { } } Thank you. The following image shows the delete button of my program.

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  • How to detect application préference changes.

    - by Raphael Pinto
    I created a Settings.bundle in my app where the user can change some properties like font size. It works. But when I leave my App, and I change my setting, I don't know how I can get notified of the change. For the moment, I create a function call each time a view is loaded that check for app settings. But I wonder if there is an other and proper way to do this.

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  • Reference-counted object is used after it is released

    - by EndyVelvet
    Doing code analysis of the project and get the message "Reference-counted object is used after it is released" on the line [defaults setObject: deviceUuid forKey: @ "deviceUuid"]; I watched this topic Obj-C, Reference-counted object is used after it is released? But the solution is not found. ARC disabled. // Get the users Device Model, Display Name, Unique ID, Token & Version Number UIDevice *dev = [UIDevice currentDevice]; NSString *deviceUuid; if ([dev respondsToSelector:@selector(uniqueIdentifier)]) deviceUuid = dev.uniqueIdentifier; else { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; id uuid = [defaults objectForKey:@"deviceUuid"]; if (uuid) deviceUuid = (NSString *)uuid; else { CFStringRef cfUuid = CFUUIDCreateString(NULL, CFUUIDCreate(NULL)); deviceUuid = (NSString *)cfUuid; CFRelease(cfUuid); [defaults setObject:deviceUuid forKey:@"deviceUuid"]; } } Please help find the cause.

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  • The item you tried to buy is no longer available [Environment: Sandbox]

    - by Ansari
    I am trying to put In App purchase in my application. I had setup a consumable product which was working fine in Sandbox environment. Now i just made a new product which is non-consumable with new price tier, and deleted the old one. Update my code, with the new Product ID. When request is sent, it properly shows the right Product with newly added price tier, But when you tap on Buy button it gives you the error "The item you tried to buy is no longer available [Environment: Sandbox]". Any idea ?

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  • TabBar / "More View Controller" - Possible to have icons in colors other than black?

    - by Malakim
    Hi, Is it possible to have the icons in a TabBar and / or the "More navigation controller" be in colors other than grey and black? I tried changing the color of the icon I set for the view controller using UITabBarItem's - (id)initWithTitle:(NSString *)title image:(UIImage *)image tag:(NSInteger)tag method. My client thinks the interface is too dark and want's to brighten it up with some colorful icons... Thanks!

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  • UI View Controller crashes after interruption

    - by nosuic
    Given the multitasking of iOS I thought it wouldn't be a pain to pause and resume my app, by pressing the home button or due to a phone call, but for a particular view controller it crashes. The navigation bar is working fine i.e. when I tap "Back" it's ok, but if I try to tap controls of the displayed UI View Controller then I get EXC_BAD_ACCESS.. =/ Please find the code of my problematic View Controller below. I'm not very sure about it myself, because I used loadView to build its View, but apart from this interruption problem it works fine. StoreViewController.h #import <UIKit/UIKit.h> @protocol StoreViewDelegate <NSObject> @optional - (void)DirectionsClicked:(double)lat:(double)lon; @end @interface StoreViewController : UIViewController { double latitude; double longitude; NSString *description; NSString *imageURL; short rating; NSString *storeType; NSString *offerType; UIImageView *imageView; UILabel *descriptionLabel; id<StoreViewDelegate> storeViewDel; } @property (nonatomic) double latitude; @property (nonatomic) double longitude; @property (nonatomic) short rating; @property (nonatomic,retain) NSString *description; @property (nonatomic,retain) NSString *imageURL; @property (nonatomic,retain) NSString *storeType; @property (nonatomic,retain) NSString *offerType; @property (assign) id<StoreViewDelegate> storeViewDel; @end StoreViewController.m #import "StoreViewController.h" #import <QuartzCore/QuartzCore.h> @interface StoreViewController() -(CGSize) calcLabelSize:(NSString *)string withFont:(UIFont *)font maxSize:(CGSize)maxSize; @end @implementation StoreViewController @synthesize storeViewDel, longitude, latitude, description, imageURL, rating, offerType, storeType; - (void)mapsButtonClicked:(id)sender { } - (void)loadView { UIView *storeView = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)]; // Colours UIColor *lightBlue = [[UIColor alloc] initWithRed:(189.0f / 255.0f) green:(230.0f / 255.0f) blue:(252.0f / 255.0f) alpha:1.0f]; UIColor *darkBlue = [[UIColor alloc] initWithRed:(28.0f/255.0f) green:(157.0f/255.0f) blue:(215.0f/255.0f) alpha:1.0f]; // Layout int width = self.navigationController.view.frame.size.width; int height = self.navigationController.view.frame.size.height; float firstRowHeight = 100.0f; int margin = width / 20; int imgWidth = (width - 3 * margin) / 2; // Set ImageView imageView = [[UIImageView alloc] initWithFrame:CGRectMake(margin, margin, imgWidth, imgWidth)]; CALayer *imgLayer = [imageView layer]; [imgLayer setMasksToBounds:YES]; [imgLayer setCornerRadius:10.0f]; [imgLayer setBorderWidth:4.0f]; [imgLayer setBorderColor:[lightBlue CGColor]]; // Load default image NSData *imageData = [NSData dataWithContentsOfFile:@"thumb-null.png"]; UIImage *image = [UIImage imageWithData:imageData]; [imageView setImage:image]; [storeView addSubview:imageView]; // Set Rating UIImageView *ratingView = [[UIImageView alloc] initWithFrame:CGRectMake(3 * width / 4 - 59.0f, margin, 118.0f, 36.0f)]; UIImage *ratingImage = [UIImage imageNamed:@"bb-rating-0.png"]; [ratingView setImage:ratingImage]; [ratingImage release]; [storeView addSubview:ratingView]; // Set Get Directions button UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(3 * width / 4 - 71.5f, 36.0f + 2*margin, 143.0f, 63.0f)]; [btn addTarget:self action:@selector(mapsButtonClicked:) forControlEvents:UIControlEventTouchUpInside]; UIImage *mapsImgUp = [UIImage imageNamed:@"bb-maps-up.png"]; [btn setImage:mapsImgUp forState:UIControlStateNormal]; [mapsImgUp release]; UIImage *mapsImgDown = [UIImage imageNamed:@"bb-maps-down.png"]; [btn setImage:mapsImgDown forState:UIControlStateHighlighted]; [mapsImgDown release]; [storeView addSubview:btn]; [btn release]; // Set Description Text UIScrollView *descriptionView = [[UIScrollView alloc] initWithFrame:CGRectMake(0.0f, imgWidth + 2 * margin, width, height - firstRowHeight)]; descriptionView.backgroundColor = lightBlue; CGSize s = [self calcLabelSize:description withFont:[UIFont systemFontOfSize:18.0f] maxSize:CGSizeMake(width, 9999.0f)]; descriptionLabel = [[UILabel alloc] initWithFrame:CGRectMake(margin, margin, width - 2 * margin, s.height)]; descriptionLabel.lineBreakMode = UILineBreakModeWordWrap; descriptionLabel.numberOfLines = 0; descriptionLabel.font = [UIFont systemFontOfSize:18.0f]; descriptionLabel.textColor = darkBlue; descriptionLabel.text = description; descriptionLabel.backgroundColor = lightBlue; [descriptionView addSubview:descriptionLabel]; [storeView addSubview:descriptionView]; [descriptionLabel release]; [lightBlue release]; [darkBlue release]; self.view = storeView; [storeView release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [imageView release]; [descriptionLabel release]; [super dealloc]; } @end Any suggestions ? Thank you, F.

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